Both playlist detail views rendered every track with a plain `.map()`.
Measured at 2 000 tracks: 22 090 elements in the shadow root and 2 000
eager <img>, against 487 and 0 after, with retained heap 5.85 MB ->
0.81 MB and one update pass 5.3 ms -> 0.1 ms.
They are virtualized in place rather than rendered through
<track-list>, which is what the audit suggested: that works for
`genre-details` because a genre list is just tracks, but both playlist
views render phantom rows for missing files and `playlist-details` is
a drag source and a drop target, and `track-list` has never had
either. Virtualizing in place gets the same 45x on the number that
matters with none of that risk, and leaves `track-list` alone for its
four other callers.
Both therefore push `virtualizer.requestUpdate()` on a selection
change and on a playing-track change: the virtualize directive runs
when one of the *virtualizer's own* properties changes, not when its
parent re-renders, so memoising `items` and hoisting `renderItem`
together is how you build a list that never repaints. Selection went
silently dead the first time, with the controller holding exactly the
right keys.
And a closed queue panel renders no list at all: `width: 0` and
`contain` bounded the damage without stopping the virtualizer inside
from measuring its window on every queue change, or `scrollToIndex`
from calling `scrollIntoView()` on something invisible.
A list pays per row, and only while scrolling — and none of this is
visible to any test tier: nothing renders differently and nothing
fails, the app is just slower.
- The track list's Art column rendered `CoverArtPath`, the original
artwork, into a 24 px box while `CoverArtSmall` sat unused on the
same model, with no `loading="lazy"`. 26 of 26 image requests asked
for the full-size tier; now 0.
- `artists-view`'s avatar fallback linear-scanned every cached album
per card per frame, lowercasing two strings per comparison, inside
the virtualizer's renderItem — the common case, since a locally
tagged library has no artist images at all. Measured at 5 000 albums
and 24 visible cards: 1.46 ms/frame -> 0.01 ms/frame.
- Five components resolved selected file paths back to tracks with
`tracks.find(...)`; they share `utils/track-index.ts` now. "Select
all -> Edit tags" at 50 000 tracks: 3 051-6 298 ms -> 68 ms.
- "Play this artist", "play these albums" and the album drag cache
resolve paths in one call instead of one per album.
- The column-resize drag registers its document listeners on mousedown.
Two things here are load-bearing and read as sloppiness. The per-render
arrow functions in `artists-view` and `genres-view` are the *only*
thing changing a property of their virtualizer on a host update, and
therefore the only thing repainting the cards: hoisting them to stable
fields takes a selection from 1 highlighted card to 0. And a row inside
a virtualizer needs `width: 100%`, because the virtualizer positions
its children absolutely and a grid row otherwise shrinks to fit its
content and stops lining up with the header above it.
`seek-bar` renders `PlaybackPositionChanged` instead of counting: its
setInterval survives only as interpolation *between* reports, stopped
and restarted by every one of them, so its error is bounded by a
second and is discarded rather than carried. Measured after: UI 00:34
/ backend 34 across two keyboard seeks, against 00:44 / 73 before.
The bar also stops lying about smaller things: the right-hand clock
carries a minus sign and toggles to total duration on click, and the
now-playing column starts at 320 px instead of 200, which is where
"The Orchestra Of" came from.
`now-playing.updated()` used to measure and rewrite its text geometry
on every pass — six querySelectors and a read/write interleave — while
the player store notifies at 1 Hz. It now runs only when its geometry
key changes: the rendered title, the rendered artist, both scroll
flags, or the ResizeObserver reporting a resize, with every read
before every write. Over six seconds of playback: 52 forced layouts
-> 2, and 3.2 ms -> 0.9 ms inside updated().
The scroll flags are in that key because `.will-scroll .scroll-content`
carries `padding-right: 2em`, so applying the class changes the
distance the marquee travels — -128 px before it, -158 px after. A
guard on the text alone leaves every first hover scrolling short, and
nothing in any test tier would have caught it.
The resize's document listeners now attach on mousedown and detach on
mouseup, rather than running on every pointer move in the app for the
life of the process.
An event carries what a consumer needs so it never has to invalidate.
- `library-store` answers `TrackPlayCountChanged` by patching one
track, replacing the tracks array (consumers key memoized caches on
its identity) while sharing every unchanged Track — instead of
discarding four collections and refetching 25 MB per song.
- `playlist-store` answers `PlaylistTracksChanged` by refetching the
one playlist the event names, plus the summaries, since `UpdatedAt`
is a sort key. 2 668 kB and 172 ms for one heart, against 2.0 kB. It
falls back to a full invalidate only where a patch cannot be shown
to be equivalent: no id, a cold cache, an unknown id, or a fetch
already in flight. And a store with no subscriber fetches nothing —
the singleton's constructor used to put every track of every
playlist on the path to first paint for a view the user might never
open.
- `library-store` guards every fetch with a cache generation and holds
the request itself instead of deriving a promise from subscriber
notifications, which fixes the library-filter race and the
never-settling waiter together: they are the same bug seen from
either end.
- `explore-cache`'s two art caches are bounded, sharing one exported
cap constant — the artist photo's data URL is held by both, so
capping either alone frees nothing at all and reads as a fix that
did not work.
- `search-store` deliberately does *not* coalesce its notify: deferring
makes a subscriber that unsubscribes synchronously after a `setTerm`
miss the notification entirely, which is a semantic change rather
than an optimisation, and this is the store on the keystroke path.
- `selection-controller` retains its keys across a refetch rather than
clearing them, since they are file paths and those survive one, and
`getSelectedKeysOrdered()` gains an early exit. It stays a walk of
the list: an index goes stale on any re-sort, re-filter or refetch
while a file path survives all three, and 3 ms does not buy a
silently mis-ordered queue insert.
One 1.18 MB chunk containing all 27 views, every one eagerly imported
and side-effect-evaluated before first paint. `index.ts` now holds a
loader table per view and awaits the right chunk before creating the
element. JS evaluated before first paint: 1 480 kB -> 772.9 kB, in 27
chunks instead of one, with the slowest first open of a view at 19 ms
against 21 ms — both halves of the trade, and the second did not get
worse.
Two things it has to get right. `document.createElement` on an
undefined tag yields an inert HTMLElement rather than throwing, so a
missing entry in the table is a blank page and not an error; and
navigations are numbered, so a slow chunk cannot land on top of a
faster navigation. `notification-host`, `inline-notice` and
`confirm-dialog` stay eager on purpose: a failure surface that has to
fetch a chunk before it can speak is not a failure surface, and the
moment it is most needed is the likeliest moment loading one fails.
Four small modules the views below adopt:
- `lru-map.ts` — a Map re-inserted on read and trimmed from the front.
`explore-view` never unmounts and its two art caches were plain
Maps: twenty-four searches retained 20.58 MB and were still
accelerating, a cover thumbnail being ~27 kB of base64 and an artist
photo ~128 kB.
- `cache-stats.ts` — a bound has to stay checkable, so caches register
and `window.__yjCacheStats()` reports entries, retained chars and cap
in one eval, rather than the next session having to rebuild the
twenty-four-search reproduction first.
- `track-index.ts` — a WeakMap from the tracks array's identity to a
Map<FilePath, Track>. Five components turned selected file paths back
into tracks with `filePaths.map(fp => tracks.find(...))`, so "Select
all -> Edit tags" at 50 000 tracks blocked the main thread for 3.0 to
6.3 s. 68 ms after. Keying on the array's identity is safe for the
same reason the memoized filter caches are, and it is collected for
free when the store drops the array.
- `lazy-track-details.ts` — one memoised dynamic import, because
`track-details` (42 kB) was imported for side effect by all five
components that open it and so was evaluated before first paint
however the routes were split.
Every <wa-icon> was fetched from ka-f.fontawesome.com at runtime —
confirmed from `performance.getEntriesByType('resource')`, 36 requests
— so offline the app had no icons at all. `setBasePath()` does not
affect the icon resolver; only the component autoloader reads it.
Overriding Web Awesome's `default` icon library fixes all 165 call
sites without changing one of them. Cross-origin requests at startup:
22 -> 0.
Three things about it are load-bearing. The set is Font Awesome Free
(CC BY 4.0, vendored with its licence by `scripts/fetch-icons.mjs`)
because the kit CDN serves Pro, which cannot be redistributed. The
names are a committed list rather than anything derived, because
twenty call sites compute their icon name from state and no static
pass can enumerate them. And a name that is not bundled is reported at
runtime to `window.__yjIconMisses` and drawn as a fallback, since a
missing icon used to be impossible — the CDN having had everything.
There was no app-level notification surface: two components had grown
private toasts and the other 84 catch blocks ended at console.error,
so a user with a moved file, a locked database or an offline network
saw a button that did nothing. Where errors did surface, eight sites
printed the raw Go string.
Four levels, chosen by the call site from one rule — a failure is only
worth interrupting for if the user can do something about it that they
are not already doing: Blocking (data at risk), Persistent (something
asked for that did not happen, worth retrying), Transient (a small
action whose state visibly reverted anyway), Inline (rendered in the
panel that failed).
Three things about it are load-bearing. Coalescing lives in the store,
keyed by (level, region, key) within a window, so 200 unplayable files
are one message with a count and no future caller has to remember that.
An inline notification carries a *region*, because "inline" says not
global, not where. And the bottom band belongs to the player, so the
app-level stack sits under the header — the player's own floating
notice grows upward by however many lines it needs.
`utils/describe-error.ts` maps the causes a user can act on to copy;
`explainError` repeats a backend message when it is one of our own
sentinels rather than a Go wrapping chain, since mapping "a library
with that name already exists" to something generic is a regression.
`confirmAction()` is a wa-dialog, so destructive actions inherit the
focus trap and Escape the hand-rolled overlays do not have.
`index.ts` caches primary views and hides them with a class so
scrollTop survives navigation. Nothing else was told: `disconnectedCallback`
never fires for one, so everything written to clean up there never
cleans up. The worst case was not a leak — pressing `s` on Settings
skipped two albums out of the Autotag queue, and `a` on that same live
handler rewrites tags on disk.
- `utils/view-lifecycle.ts` is the missing half: `viewActivated` /
`viewDeactivated`, with `listenWhileActive`, `intervalWhileActive`
and `whileActive` torn down on the way out, and an off-screen view
that does not render. `registerViewAware` gives a shared reactive
controller the same treatment, because a controller cannot know
whether its host is a cached view — `ContextMenuController` bound
three document listeners in `hostConnected`, which for a cached host
is "forever".
- `services/shortcut-scope.ts` publishes the ambient scope. Resolving
scope from focus alone was not enough: this app is driven with the
mouse, focus sits on `<body>`, and a focus-only rule would have made
the panel keys work only after a click landed inside the panel.
- Global bindings yield to a focused control that owns the key —
button, select, slider, checkbox, menu, grid row, or anything inside
an open dialog — so the unmodified single-key bindings stop stealing
Space and the arrows.
- `utils/roving-grid.ts` gives a card grid one tab stop moved with the
arrows, since a card per tab stop makes a library-length tab
sequence.
`data-shortcut-scope` was read by the shortcut service and set nowhere,
so the two panel-scoped bindings were dead while Settings advertised
them as configurable. These are the bindings the scope mechanism was
built for: autotag's A/S/L/U/F and the arrows, and the track list's
play.
"Play this artist" awaited `GetAlbumTracks` inside a for loop — 13
sequential round trips for a 12-album artist — and every one of the
four sites doing that asked for whole track rows to read `FilePath`
off them. Five genres cost 6 MB across the IPC.
`GetFilePathsByAlbums(ids, libraryID)` and `GetFilePathsByGenres(names,
libraryID)` answer once and carry only the paths. Measured at 50 000
tracks: an artist 13 calls / 74.2 kB -> 2 / 19.2 kB, twenty albums
20 / 117.5 kB / 7.8 ms -> 1 / 26.0 kB / 1.7 ms, five genres
5 / 6 014 kB / 213 ms -> 1 / 1 291 kB / 32.6 ms, with the returned path
lists identical.
They return the paths grouped by album id or genre name rather than
flattened, because the caller owns the order — an album list is sorted
by name, not by id, and a flattened result would silently reorder a
queue — and because the album drag cache stores them per album. A
libraryID of 0 means "every library", matching an unset filter.
`CreateSmartPlaylist` issued its `INSERT ... RETURNING` through
`QueryContext`, which routes to the query-only read pool, and failed
with "attempt to write a readonly database (8)". No smart playlist
could be created at all, in any real build.
It was invisible because `NewTestDB` shares one in-memory connection
and leaves `readDB` nil, so `reader()` hands back the *writer* under
test: every unit test of that path exercised a handle production does
not have. `TestNoWritesOnTheReadPool` walks the tree for the whole
class, in the same spirit as `TestNoDirectRuntimeEmits` and for the
same reason — a lint pass only sees one build configuration.
`IndexStatusChanged` was pushed on a 3 s ticker for the life of the
process, byte-identical once the index was ready, and `config-page`
assigns it to a @state field — so a user who had once opened Settings
paid a full re-render of a 2 000-line template every 3 s, forever, for
no news. Measured sitting on Settings: 5 events and 5 re-renders per
15 s, against 0 and 0.
`emitStatus` drops a status equal to the last one it sent, which is
the rule stated once instead of at twenty call sites. The corollary is
load-bearing: every mutation of something the status derives must now
call `emitStatus` itself. Two were relying on the ticker — `si.ready`
when an existing index is adopted, and `si.cancel` when a build ends —
and without them the header badge said "Building search index" over an
index the settings page called ready. A polling loop is a hidden
dependency for every state transition that forgot to announce itself.
The apply was a bare goroutine whose progress lived in a component
field discarded on navigation, with no cancel and no record of where
it stopped if the app quit while it was rewriting tags — beside a
registry that gives every other long-running operation exactly those
things.
`jobs.KindAutotagApply` now carries progress, a cancel wired to the
apply's context, and a terminal state that tells cancelled from
failed. `OnBeforeClose` returns false unconditionally today; it now
asks while a file-writing job is in flight.
Still not durable: quitting cancels cleanly but nothing records where
it stopped for the next launch. That belongs with the deferred
download/jobs work.
`recordPlay` emitted `TrackMetadataChanged`, which the frontend
correctly reads as "tags were rewritten" and answers by discarding
every cached collection: measured at 8 binding calls, 71.18 MB across
the IPC and a 765 ms longest task per two track changes at 50 000
tracks — once per song, while clearing the user's selection.
It now emits `TrackPlayCountChanged` with everything needed to patch
the one track in place, read back with `UPDATE ... RETURNING` so the
count cannot drift from the stored one. Measured after: 0 calls, 0 MB,
0 ms.
The seek bar was a setInterval counter reconciled only on track
change: measured 3 s behind during steady playback and 30 s behind
after four keyboard seeks, because the seek shortcut never told it.
And `loadCurrentTrack`/`playCurrentTrack` logged, returned false and
emitted nothing, so double-clicking a moved file did nothing, twice,
forever — while auto-advance onto a bad file stopped playback dead.
- A 1 Hz position ticker while playing, plus an immediate report on
load, play, pause, seek and natural finish. The payload carries a
`trackChangeId` (the store is a singleton, so a bar mounting later
must not adopt a report about the previous track) and a `seq` (the
same second reported twice still has to reset interpolation).
- `PlaybackFailed` from both failure paths, and `playCurrentOrSkip`
steps over tracks that will not load — bounded by the queue length,
so a disconnected drive stops after one pass instead of spinning
through a RepeatAll wrap. `PlayIndex` still reverts: the user picked
that track.
- `SeekFailed` is emitted when the seek itself fails, not only when
nothing is loaded, and is followed by a position report so the
optimistic move is taken back by the mechanism that fixed the drift.
- A queue that simply ran out no longer unloads the player, so the
finished track stays on the bar at 0:00.
Three events the frontend had no way to learn about:
- `PlaybackPositionChanged` carries `player.PositionInfo`, so the seek
bar can render what the player is doing instead of counting seconds
itself.
- `PlaybackFailed` carries the file and the reason, from both the load
and the play path, so a track that will not play stops being a
silent no-op.
- `TrackPlayCountChanged` carries everything needed to patch one track
in place. `TrackMetadataChanged` means "the tags on disk were
rewritten" and costs the frontend its entire library cache; finishing
a track used to emit it.
An event's cost is part of its meaning, and the expensive one must not
be reused for something cheap.
genevents prefixed only the *first* line of a const block's doc
comment with `//`, so a comment that ran to a second paragraph emitted
bare prose into the TypeScript object literal — a generated file that
does not parse.
Nothing had noticed because nobody had run the generator since the
comments were written, and `make generate` is a pre-commit hook: the
failure was waiting for whoever next touched a .sql, a .templ or an
event constant. A generator is only verified by running it.
Plan 007 phase 4 is verified by measurement, not by assertion, and
there was no way to produce a number: the fixture library is a few
dozen tracks and cannot show any of the findings.
- `cmd/gentestdata -bulk N` (`make bulkdata`) writes a ~50 000-track
library in 11 s / 466 MB by encoding six clips once and copying
them, while still tagging every file through `backend/tagwriter` —
a library the app cannot read back measures nothing.
- `make sandbox-seed-bulk` seeds from it through the same script and
the same discipline as any other seed: by running the app and
waiting for the real scan.
- `e2e/perf/measure.mjs` (`make perf LABEL=x`, `make perf-compare`)
takes fourteen measurements against a running app and writes them
to a gitignored `.dev/perf/<label>.json`. It wraps every bound Go
method, so "did that refetch the library" is a fact rather than an
inference, and records `longtask` entries, which is where a 25 MB
JSON parse on the main thread shows up and nowhere else.
It is not a spec and does not run in CI.
CLAUDE.md gains backend/home and the two cross-cutting frontend pieces
a list or detail view now has to know about: explore-link's
always-navigate rule with its double-click grace, and
<catalog-scope-notice> with the catalogPending/catalogLoaded
distinction behind it.
The sidebar had a Home item that fell through to "Coming soon". What
was missing was not another view of the library — four of those exist,
sorted and complete — but the opposite: a complete, sorted library is
exactly what gives you nothing to play, because every entry point into
it is alphabetical and identical every time you open the app.
So a shelf is a *reason*, not a filter. Each one answers a different
question you might be asking when you do not know what you want (what
was I listening to, what is new, what do I keep coming back to, what
have I forgotten, what fits, what would I never pick myself) and each
says which question it answered — a row of covers with no explanation
is just another grid.
Two consequences run through it. Shelves are built from what the user
actually did — play counts, last played, import order — with random
sampling only where there is no signal to use, so randomness is the
fallback rather than the design. And a shelf with nothing behind it is
omitted instead of rendered empty: a fresh library legitimately gets
three, and an empty row labelled "on repeat" would be a lie.
The queries return album ids and nothing else, joined back to
GetAllAlbumsWithDetails in Go, so the album projection keeps having one
definition rather than one per shelf.
The button ran a normal reconcile pass, which honours each request's
retry backoff — so a request searched an hour ago was not due, nothing
was searched, and the button looked broken. The backoff is a promise to
the providers, not to the user: a person pressing "check now" *is* the
schedule, so a user-initiated pass ignores it and the loop still does
not.
"Nothing happened" also needed a reason. Summary now carries how many
requests are still being looked for and whether any download client is
enabled at all, which is the one cause of silence the user can fix —
and the requests tab says so above the list rather than leaving an
inert list to be interpreted.
The rest is the retry schedule finally being admitted to: rows show
when the next check falls due, "Looking for" explains that a request
sitting there is waiting rather than failing, and the page header says
how often the list is worked.
The album and artist pages draw from two sources and rendered
identically either way. An album showing one track because that is all
you own was indistinguishable from an album that has one track, and
both were indistinguishable from a page still waiting on a background
catalog fetch — so the answer to "is more coming?" was to keep
reloading and find out.
<catalog-scope-notice> names the source in one line: silent for full
catalog data, "still loading" while a fetch may land, "library only"
for an entity with no MBID (which will never fill in, so it points at
Autotag), and a retryable notice when the catalog had nothing to say.
Both pages needed a new distinction to drive it. loadingReleases and
its artist-side equivalents mean "something is renderable", which a
library stand-in satisfies — so catalogPending/catalogLoaded track the
different question of whether the catalog has actually answered.
Also fixes the artist page clobbering its library-hydrated discography
with an empty catalog result. An empty BrowseReleaseGroups means the
index has not built this artist yet, not that they released nothing.
A name linked only when the entity carried an MBID — and for tracks,
only when it carried two. That rule is invisible, so a track list read
as randomly broken: some titles were clickable, most were not, and
nothing on screen said why.
A name now always goes somewhere. Tagged entities open their
MusicBrainz page as before; untagged ones open the *library* page for
the same album or artist, which both detail views already support via
a local id — they just had no caller passing one. An untagged track
highlights by title, since a recording MBID is exactly what it lacks.
Links now fire on a genuine single click only. Every list these appear
in also plays a row on double-click, and the title is the widest thing
in the row, so the first click of that gesture lands on the link:
navigating immediately meant double-clicking a track title opened a
page instead of playing it, which the e2e playback suite caught. The
navigation is held for one double-click interval and dropped if the
second click arrives, while the dblclick itself is left to bubble to
the row — so rows do not need to know links exist.
Muting does not change the volume level, and VolumeChanged carried
nothing but that level — so pressing M silenced playback and left the
indicator showing the volume it still had. The UI had nothing to react
to.
Mute rides on its own event rather than widening the volume payload,
since the two are genuinely independent: a muted player at 40% is a
different state from a player at 0%, and only one of them comes back
when you unmute. The icon crosses out and dims, and the popup gains an
explicit Mute/Unmute so the keyboard shortcut is not the only way in.
MuteToggle also now takes the speaker lock (it was mutating the effects
chain from outside it) and refuses politely rather than dereferencing a
nil streamer when nothing has been loaded yet.
main.go embeds frontend/dist, so lint, test and bindings-check all fail
on a fresh clone until pnpm build has run. Invisible locally because
anyone who has started the app has a dist/ lying around, and the
container prototype missed it because both job scripts shared one
mounted directory, so job 1 consumed a dist/ that job 2's dev-headless
had built on an earlier run.
A coding agent could develop this repo's Go packages and could not
develop the application: every path to running YellowJacket ended in a
blocking GTK window, so 265 bound methods, 46 events, 33 component
directories and 13 stores had exactly one form of verification
available — `tsc --noEmit`.
The unlock is that `wails dev`'s dev server on :34115 serves the real
frontend with the real generated bindings against the same Go backend a
desktop window attaches to, so a plain Chromium under Xvfb gets a fully
functional app. Four test tiers now exist, cheapest first:
- `make ui-test` — 313 Vitest tests in a real browser in ~2 s, no app,
no backend, no display. Works because `frontend/wailsjs/` is a pure
passthrough to `window.go`/`window.runtime`, so faking just those two
globals runs the real bindings and the real store code.
- `make test` — services in-process, asserting on the payload the
frontend would receive, via a new `events.Emit` wrapper.
- `make dev-headless` + `playwright-cli` — the real app, driven
interactively, with an event bridge on `window.__yjEvents` and a
dev-only control surface at `/__test/`.
- `make e2e` — 19 of those flows frozen as Playwright specs.
`events.Emit(ctx, …)` replaces all 35 direct `runtime.EventsEmit` call
sites: wails' `getEvents` `log.Fatalf`s on any context without its
runtime, so those paths could not run under test and a background
worker could take the app down. Four packages had each hand-rolled the
same guard; nine more guarded on `ctx != nil`, which does not help.
`TestNoDirectRuntimeEmits` fails the build on a new one.
Fixtures are generated, not committed (`make testdata`), and seeds are
built by *running the app* — never by hand-writing config and DB rows,
which would be a second description of a valid YJ_HOME.
`.gitea/workflows/ci.yml` is the first workflow here that tests
anything; the other three only package, so `gitea_ci` reported only
packaging jobs and misled anyone asking whether a push was healthy.
Both jobs were prototyped to green in a bare ubuntu:24.04 container
before the YAML was written, which immediately caught `make lint`
linting three configurations that nothing builds: all three passes
omitted `webkit2_41`, so wails resolved webkit2gtk-4.0 — which Arch
still ships and Ubuntu 24.04 dropped.
Operational instructions live in `.pi/skills/yellowjacket-dev/`,
measured discoveries in `.planning/NOTES.md`, and architecture in
`CLAUDE.md` — split by tense, not by topic, because a topical split
gives every new fact two plausible homes. `make skill-check` fails a
commit if the skill cites a make target that does not exist.
The go-mp3 library (v0.3.4) has a bug where Seek panics with a slice
bounds error for certain byte positions. This crashes the app when
restoring a saved playback position on startup.
Add bounds clamping and a recover wrapper around the seek call in
seekLocked to convert the panic into a graceful error. When the seek
fails, playback starts from the beginning instead of crashing.
Wire up Go's standard profiling toolkit so it's automatically available
in dev builds and completely absent from production. The profiling
package uses build tags (dev/!dev) to eliminate all pprof, trace, and
timing code from release binaries with zero new dependencies.
- backend/profiling: pprof HTTP server on :6060, /debug/trace endpoint,
block/mutex profiling, and TimeOp helper for structured operation timing
- scripts/profile.sh: interactive menu-driven script that auto-selects
free ports (8080-8089) so multiple profiles can be open simultaneously
- Instrumented key operations: app init, database init, player load/restore,
queue set/restore
- Makefile targets: profile, profile-cpu, profile-heap, profile-trace
- .gitignore: exclude trace-*.out and *.pprof artifacts
* ci: remove build-check job from CI workflow
The cross-platform build verification is redundant in CI since the
build and release pipeline (build.yml) already performs full builds
on every release. This reduces CI runner time and costs.
* ci: restrict build-check to Linux PRs and pin R2 action to v1.4
- Build-check now only runs on pull requests (skipped on main merge)
with only Linux/amd64 enabled; macOS and Windows are commented out
since the Build & Publish workflow handles all platforms on release.
- Pin ryand56/r2-upload-action from floating v1 tag to v1.4 to fix
the upload failure seen in the v1.1.0 release build.
* fix: resolve CI failures in type check, codegen, and lint
- Add missing title and artist fields to frontend QueueTrack interface
- Rename queue.QueueTrack to queue.Track and queue.QueueState to
queue.State to fix revive stutter lint errors
- Fix wsl violations (cuddled declaration, block ending with comment)
- Break long slog lines to satisfy golines formatter
- Run go mod tidy to add missing go.sum entries for templ dependencies
- Regenerate sqlc output for updated tooling version
* fix(ci): disable redundant checkout in govulncheck action
The govulncheck-action runs its own actions/checkout internally,
which conflicts with the checkout@v6 already performed by the job.
This causes 'Duplicate header: Authorization' HTTP 400 errors.
Setting repo-checkout: false skips the redundant checkout.
- Fix 10 err113 violations: extract dynamic errors to package-level sentinels
- Fix 12 errcheck violations: handle unchecked error returns in player,
metadata, and config packages
- Fix 4 revive stutter warnings: rename player.PlayerState to player.State,
player.PlayerVolume to player.Volume, queue.QueueTrack to queue.Track,
queue.QueueState to queue.State
- Fix 2 staticcheck SA4001: simplify *&x to x in assets handler
- Fix 5 unused constants: remove dead AudioFileType iota block in models
- Fix gci/gofumpt/wsl formatting issues across multiple files
- Add gofumpt module-path setting to .golangci.yml for correct import grouping
- Fix player test: gate integration test behind YELLOWJACKET_INTEGRATION env var
instead of only skipping in CI, and replace t.Errorf+t.Failed with t.Fatalf
- Remove continue-on-error from golangci-lint CI step so linting is now required
RENOVATE_ALLOW_POST_UPGRADE_COMMANDS is not a valid config option.
Self-hosted Renovate requires RENOVATE_ALLOWED_POST_UPGRADE_COMMANDS
with a JSON array of regex patterns to whitelist specific commands.
Replace the placeholder README with comprehensive documentation covering
install instructions, feature list, architecture overview, development
prerequisites, build/test/lint commands, data locations, and project
structure. Add CI and Release badges.
* chore(deps): update go dependencies (non-major)
* fix: regenerate code and add postUpgradeTasks for Renovate
Regenerate templ and sqlc output to match bumped tool versions.
Configure Renovate postUpgradeTasks to run 'go generate ./...' after
Go dependency updates, preventing stale generated files in future PRs.
---------
Co-authored-by: onion-4-dinner <15676555+onion-4-dinner@users.noreply.github.com>
- Fix Go version from 1.24+ to 1.25 (matching go.mod)
- Add missing make lint/test commands
- Add critical -tags webkit2_41 requirement to all test commands
- Add warning about generated files (sqlcgen/, *_templ.go)
- Add unexported sentinel error convention, logger.WithGroup() pattern
- Add SQLite WAL mode and SetMaxOpenConns(1) detail
- Add frontend type checking command (tsc --noEmit)
- Add missing backend directories to structure
- Consolidate and tighten sections to reduce line count
download-artifact preserves the original binary filename, not the
artifact name. Add a rename step so release assets have descriptive
platform-specific names (e.g., yellowjacket-linux-amd64).
Tag pushes created by semantic-release via the GitHub API do not
trigger push-based workflows. Switch to the release event which
fires when semantic-release creates the draft GitHub release.
filepath.Join uses OS-specific separators (backslash on Windows), but
embed.FS always uses forward slashes. This caused schema file lookups
to fail during Wails binding generation on Windows.
- Remove noautoinject Wails scripts from config.html (Vite 6 requires
type="module" on all script tags; Wails auto-injects them anyway).
- Replace vite-tsconfig-paths plugin with Vite native resolve.alias,
fixing path alias resolution that was silently broken during builds.
- Remove unused vite-tsconfig-paths dependency.
- Default to empty Config in NewLibrary when nil is passed, so Wails
binding generation succeeds without a config file on disk.
- Fix golangci-lint v2 flag in lefthook (--build-tags, not -tags).
- Run golangci-lint on full project instead of individual staged files.
- Use specific golangci-lint version (v2.5.0) instead of 'v2' which
the action cannot parse
- Use --build-tags flag (v2 syntax) instead of -tags
- Skip player test in CI: requires Wails runtime context and audio
device which are unavailable in GitHub Actions
- Remove standalone 'pnpm build' from frontend job since Vite cannot
resolve Wails path aliases alone; the build-check job validates the
full build via Wails
- Add frontend/dist stub in Go Checks and Go Tests jobs so the
go:embed directive in main.go resolves without a real frontend build
- Run go mod tidy to add missing go.sum entries for templ/sqlc tool
transitive dependencies (fixes Code Generation Check)
- Delete dead library-picker.ts that imported non-existent Wails
bindings module and called undefined functions
- Exclude Wails-generated JS stubs from tsc strict checking via
tsconfig exclude (the companion .d.ts files provide types)
- Add title and artist fields to QueueTrack interface to match the
Go backend struct and fix queue-panel.ts type errors
Add push trigger for main branch so CI validates the post-merge
state. Skip the PR title lint job on push events since it only
applies to pull requests.
persist-credentials: false prevents actions/checkout from overriding
git auth with GITHUB_TOKEN. Manual credential store setup ensures
all git pushes (including from @semantic-release/git) use the PAT,
which is required to trigger the build workflow on tag push.
GITHUB_TOKEN events cannot trigger other workflows by design.
Use a fine-grained PAT (RELEASE_TOKEN secret) so the tag push
from semantic-release triggers the build.yml workflow.
* started schema
* db schemas beginning
* first db schema gen
* added sqlc generation with go generate and sqlite driver
* i think these dependencies are needed
* added IF NOT EXISTS to create and CRUD for each table
* fixed missing columns
* added missing field
* fixed code generation with sqlc
* started schema
* db schemas beginning
* first db schema gen
* added sqlc generation with go generate and sqlite driver
* i think these dependencies are needed
* added IF NOT EXISTS to create and CRUD for each table
* fixed missing columns
* added missing field
* fixed code generation with sqlc
* added package flag to build ci
* bump wails-build-action version
* updated dependencies and go version to 1.24
* fixed wails build action version and point to go1.24
* using main version of wails build action
* added dependencies step
* added write permission for workflow
* switched alsa dep for proper dep
* added pnpm install step
* added pnpm version
* added os name to binary output
* undo last commit
* renamed windows binary, manually handle release
* fixed github ref name variable
* moved release to different job
* set build pre-req for release
* fixing artifact handling, manual upload
* fixed working directory
* fixed artifact naming
* fixing upload and download
* fixed artifact upload name
* fixed upload artifact name again
* upload all binaries
* fixed input and output binary files
* removed temporary artifact deletion
* trying to fix the artifact path for upload
* fix release glob pattern
* fixed glob path for subdirectories from download step
* fixed release version
* oops wrong release action version
* lets put all artifacts in the same directory
* remove prerelease
* set static run name
* added find steps for troubleshooting
* fix windows path for debugging
* turns out you cant do conditionals on matrix
* apparently you cant use type on windows either
* separated build jobs for each platform
* hopefully fixed all of the find commands
* hope to fix the windows dir command
* trying to add quotes to fix windows dir command
* ill try powershell instead
* fixed windows upload file and named find step
* fixed mac file upload