Desktop: queue panel — single-click select and double-click to play from that spot #43
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opened 2026-08-18 05:57:03 +00:00 by logan
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Area/Design
Area/Downloads
Area/Explore
Area/Library-UI
Area/Metadata
Area/Packaging
Area/Player
Area/Queue
Area/Settings
Area/Shell-Nav
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Reference: yonlu/yellowjacket#43
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In the queue sidebar I should be able to single-click to select a row (with the normal multi-select behaviour) and double-click to start playing from that position.
Findings
Both appear to be implemented, which makes this a bug report rather than a feature request:
frontend/src/components/queue-panel/queue-panel.tsholds aSelectionController(line 76), delegatesclick/dblclickon the virtualizer (lines 631-632), andhandleTrackClick→selection.handleItemClick,handleTrackDblClick→selection.clear(); queue.playAtIndex(index)(lines ~921-937).Likely causes to check, in order:
<lit-virtualizer>renders through thevirtualizedirective and only reacts to its own properties changing, so a host state change never repaints the rows. Both playlist detail views had exactly this and must pushvirtualizer.requestUpdate()on a selection change; confirmqueue-paneldoes.resolveTrackIndexFromEventfailing to finddata-indexfor some rows.Direction
Reproduce, fix, and add a spec for select-then-multi-select and dblclick-plays-from-index. Note the known trap: a track started from the track list leaves
currentIndexat −1, so the panel has no current row at all in that flow.Claiming this. Branch:
fix/43-queue-panel-selection.Approach. Reproduce first against the running app, because the
report's own reading is that both behaviours are already wired — so the
value here is the diagnosis, not the feature. Working the three
candidates in the order given: the virtualizer repaint (which both
playlist detail views needed and which
track-listhas always done),then
resolveTrackIndexFromEvent, then a row control swallowing theevent.
Two traps from the issue and from
CLAUDE.mdthat I will keep infront of me: a track started from the track list leaves the queue's
currentIndexat −1, so the panel has no current row at all in thatflow and it reads exactly like this bug; and a closed panel renders no
list, so anything asserting on rows has to open it first.
Not #5, which is the same model in the other lists. This is the
existing wiring not behaving, and whatever the fault turns out to be is
worth knowing before #5 copies the pattern into five more places — I
will write it up on #5 either way.
All four behaviours work on current
main, and I could not reproducethe report. Here is everything I measured, because "works for me" is
not an answer anybody can check.
Driven against
make dev-headless SEED=defaultwith real mouseevents (Playwright, not
dispatchEvent— a synthetic click aimed at therow bypasses the very thing that could be swallowing it):
.1......1..1....1..1111.....1...currentIndex 2, playing Harbour LightsSelection is also visible —
.track-item.selectedrenders, confirmedin a screenshot, so this is not a working model with no feedback.
The three candidates in the Findings, each checked:
when this was filed:
onSelectionChanged()has calledvirtualizer.requestUpdate()since well before 2026-08-18. So thiswas never it.
resolveTrackIndexFromEvent— readsdata-indexoff.track-item; DOM order and data order agree (0,1,2,...), so itresolves correctly for every row.
what it looks like.
explore-linkstops propagation on purpose("the row must not also treat it as a selection"), so a click landing
on a track or artist name navigates and selects nothing.
Candidate 3 is not the culprit either, and the measurement is the
reason. A horizontal hit-scan across a row at three heights, asking
elementFromPointwhat is actually under each x:The panel this issue calls broken is less covered by links than the
list it calls correct. I had assumed the opposite and was about to fix
it; the scan says don't.
What I think you actually hit. Two candidates, both of which produce
exactly this impression:
look up two seconds later, and auto-advance has moved on — I recorded
"double-clicked row 6, row 7 playing" twice before spotting it, which
reads precisely like an off-by-one in
PlayIndexand is not one.e2e/support/fixtures.tsalready names this trap and exportsLONG_TRACK(90 s) for it.requestUpdate()above, and.keyFunctionbeing a per-render arrow,which is a changed property the virtualizer reacts to by itself.
Removing either alone changes nothing observable, which is why
this could not be settled by reading the code. With both removed the
highlight still arrives, on whatever unrelated render happens next:
134ms, 3,866ms and 5,816ms for three clicks, against 5, 16 and
17ms healthy. Four seconds is indistinguishable from broken.
So the deliverable is the pin, not a patch — the Direction asks for
a spec and that is the part that was genuinely missing.
e2e/specs/queue-selection.spec.tscovers single click, ctrl, shift,replace-on-plain-click, double-click-plays-from-index, and both halves
of the
explore-linkexception (a single click navigates; a doubleclick plays rather than navigating).
It is mutation-tested, because a spec written against a working
build proves nothing until it has failed:
playAtIndex(index + 1)That last row is the one worth keeping: a poll generous enough to be
stable is generous enough to miss this entire class of defect.
Closing as not reproducible, with the behaviour now pinned. If you can
still make it happen, please reopen with the library you were on and
whether the highlight arrived late or not at all — the two candidates
above have different fixes and the distinction is exactly what I cannot
get from here.