On now-playing-view -- the screen that exists so a phone has somewhere
to seek from -- the slider measured 261x6 on the reference device. Six
pixels is the whole of the drag target on the app's primary seeking
affordance, against the 44px floor the app set for itself in #56 and
holds to in the queue panel.
**The phone rule had never applied**, which is why the issue read as
"the thickening stops short" rather than "there is no thickening".
seek-bar's stylesheet asked for a 12px track below 599px and then set
6px in a plain `wa-slider` rule *written after it*. A media query adds
no specificity, so the plain rule won at every width: the source said
12 and the device said 6. That is index.css's documented rule -- "the
phone section is last on purpose" -- met inside a component's own
stylesheet, where nothing in any tier renders differently to say so.
The block is last now, and the 12px track it always asked for is real.
**And 12px is still under the floor**, so the target is built around
the painted track rather than by thickening it. The two are allowed to
differ and a slider is the clearest case where they should: a 44px
progress bar would be wrong-looking and would cost the album art the
vertical space #51 spent an issue recovering.
Two things about how it is built, both settled by measurement on the
device rather than by choosing a number.
**The padding goes on ::part(slider), not on the host.** That is the
issue's untested claim, and the answer is the pessimistic one: the
inner div is what carries the gesture -- it holds the listener and the
touch-action: none -- and it is exactly the host's size, so padding the
host would grow a box that does not take the press.
**The padding is asymmetric and the margins cancel it**, so the row does
not grow by the difference. The seek row is 19px -- its clocks, not the
track, decide that -- and the play button's top edge is 8px below it,
while `.art` above is a non-interactive div. A symmetric 44px target
reaches into the play button, and growing the row instead cost the art
25px of 143 when it was tried. So the target takes the space above.
Verified on the device at 424x439: hit area 261x44 where it was 261x6,
painted track 12px, seek row still 19px, album art still 143px, 7px of
clearance left under the play button, a press 26px above the track
seeks, and a hit test on the play button's top edge still reaches the
play button.
The desktop bottom bar is untouched: the rule is inside the phone query
and that instance is display:none below 600px anyway.
The test asserts the parsed stylesheet, on hover-affordance.test.ts's
precedent and with the same limitation stated -- no tier here lays out a
real wa-slider at a phone width, and a number measured on a phone is
not a number CI can assert. What it holds is the shape: that the phone
block is last, that padding plus track clears 44, that the margins
cancel the padding, and that the growth is upward. All four are
invisible on a desktop, and the first is exactly what a tidy-up undoes.
Closes#187
The paragraph said #59 took the seek bar off the phone's transport.
It was plan 016 B2 — audio-player.ts says so in the comment above the
rule that does it, and CLAUDE.md's own #59 paragraph says #59 removed
shuffle, repeat and the queue button. Wrong provenance in the file
whose whole value is being right about which change did what.
Also stop tracking .pi/journal.md. It is a scheduled run's scratch log,
and this repo's memory is CLAUDE.md and .planning/ — a session log
arriving inside a feature PR is a new convention landing sideways.
#59 took the seek bar off the phone's transport, so the one thing a
mini player is expected to say without being opened -- how far through
the song it is -- had nowhere left to be said.
It is the shell's element and its own 2px grid row between `bottom-bar`
and `bottom-nav`, because those two are separate components and either
one drawing the line means reaching into the other's box. The fill is
`scaleX()` off the same `PlaybackPositionChanged` the seek bar renders,
with the same `trackChangeId`/`seq` guards and an interval that only
interpolates *between* reports -- never its own clock, which is the
rule that exists because a local counter drifted 30 s away from the
backend across four keyboard seeks.
It is `aria-hidden` and takes no pointer events at any depth: Now
Playing's seek bar is what announces the position, and a 2px strip on
the top edge of the tab bar is exactly where a thumb aiming at a tab
lands. It renders nothing above 600px, from `matchMedia` rather than a
media query, because a stylesheet cannot stop a 1 Hz interval running
for the life of every desktop session about a line nobody can see.
Its phone rule is at the foot of index.css beside `job-band`'s, not in
the phone block above: a media query adds no specificity, so a
`display: block` written before the `display: none` that takes it out
of the desktop grid loses to it and the line never appears at all.
Closes#58
volume-control asks the player whether there is a volume of ours to
control, and renders nothing when there is not. The decision is in the
control rather than at either mount point because there are two, and
one of them -- the bottom bar's -- lives in index.html, which has no
module scope to make it conditional.
It could not have been a width, and that is the whole design decision.
Every other stand-down rule in this app is keyed on a viewport, because
a width is what a browser can answer and what every tier can test.
This one is a property of the build: keyed on width, an Android tablet
at 600px or more draws the bar's slider over a level the backend has
pinned -- a control that cannot act, on exactly the platform the rule
exists for, which library-status-indicator settled is worse than none.
The same rule is wrong the other way below 600px, where a narrow
desktop window has no hardware keys to fall back on. index.css keeps
its phone rule, which is now about room and says so.
Rendering nothing and hiding the host are both needed and are separate
assertions: an empty shadow root is what stops a by-role or positional
query finding a button that cannot act, and :host([hidden]) is what
stops the element taking a flex item's worth of the transport. The
host rule has to be written down, since :host { display: inline-flex }
outranks the UA's [hidden].
Measured at 424x439 by flipping the constant and rebuilding: the album
art goes 39px to 68px and the transport 172px to 143px -- 29px, being
the 21px control plus the 8px gap a hidden box stops drawing. The
bar's centring is unaffected, since #23's outer columns are the same
min() expression rather than content-sized.
volume-ownership.test.ts is the tier that can exercise the Android
rendering, on an ordinary Linux runner, because the predicate is a
stubbable backend answer. Both of its tests were confirmed to fail on
the build before this.
Closes#64Closes#172
Measured at the reference device's 424x439, every button here was
33x21px -- in the bottom bar and on the full-screen view alike. #56
reports them as "the most important thing in the mobile app and they
are tiny", and that is the number behind it.
The context is a **property, not a media query**, and that is the whole
design. Everywhere else in this app a component states what it drops at
phone width itself, because a media query inside a shadow root is
answered by the viewport and that is the honest signal. Here the two
hosts want different answers at the *same* viewport: on a phone the bar
wants three controls sized for a thumb and now-playing-view wants five,
larger still. So the host says which context and the viewport says
which size band, and neither alone can express it.
Play/pause alone goes above the 44px floor. A row of five identical
squares says every action is equally likely, which is not true of play
-- "large play/pause, adequate prev/next" is the Direction, and a spec
caught that the first version had sized all three the same.
Two things that fail silently:
The desktop bar must not move, and a `<button>` does not inherit its
font from its parent -- the UA stylesheet gives it one. So a generic
`font-size: inherit` is not the no-op it reads as: it took every
desktop control from 33x21 to 36x24. The box rules take a zero fallback
and the font-size rules are scoped to the two contexts that set one.
And the art on now-playing-view overflowed its own box, drawing over
the header above and the title below, because `aspect-ratio: 1` with a
definite width derives a height that nothing bounds -- 60vh bounds the
viewport, not the room left over. `max-height: 100%`. Pre-existing;
found by reading a screenshot, which is the only tier that can see it.
What is left is #172: with the transport at 172px of a 439px screen the
art is a 39px sliver.
Closes#56
`handleInput()` called `stopProgress()` and mutated no reactive state,
so Lit scheduled no update, `updated()` never ran, and the tail of
`updated()` that restarts the interval never executed. Only a `change`
event or the next backend report could bring it back — so an `input`
that never commits froze the interpolation: a drag cancelled outside
the element, a pointer taken by a scroll, or a touch on the track
treated as a scrub, all ordinary gestures on a phone. While playing the
1 Hz report papered over it within a second; with reports not arriving
it was permanent.
The drag is `@state` now and `updated()` decides whether the interval
runs, so there is one place that knows. `handleChange` no longer starts
it directly for the same reason.
A flag set on `input` can strand, which would turn a stall of up to a
second into a permanent one — the failure this removes. `change` is the
ordinary end; `pointerup`/`pointercancel`/`touchend`/`touchcancel` on
the document are the ends that are not, attached with the drag and
dropped with it, because the pointer is routinely released outside the
element it started in.
The other half is that a report arriving mid-drag used to overwrite
`seekValue` and pull the thumb out from under the finger once a second.
It is skipped while dragging, and its seq is deliberately left
unrecorded so the first report after the drag still counts as fresh.
Three tests, all exercised against the fault: two fail on the old
component, and the third fails if the drag flag is left set — which is
the failure mode the fix introduces and the listeners exist to prevent.
Verified on the device too (Chrome 113): mid-drag the bar holds its
value and ignores reports, and on release it adopts the backend's real
position and resumes ticking.
Closes#164
Two issues over one bar, because they are one relayout. #42's own
findings say so: giving wa-slider a label grows it 6px to 14px and
moves the transport, which is #23's subject, so doing them in sequence
means measuring the bar twice and throwing the first set away.
The bar was `320px 1fr auto`, so the transport sat in the middle of
what the metadata and the queue button did not use — its centre was
~140px right of the window's at every width. The outer two tracks are
the same expression now, so the middle is centred by construction.
The side width is the metadata's, capped at a quarter of the bar, and
the cap was measured as a regression before it was a decision:
reserving the full `--now-playing-width` on both sides is perfectly
centred and takes the seek bar's track from 257px to 61px at 800px, and
to 0 at 200% text. The control you drag was paying for the symmetry.
With the cap it is 246, which is parity. It is a `min()` rather than a
breakpoint because that variable is user state — the metadata has a
drag handle — and tying both sides to it is also what keeps dragging
meaningful; a plain `1fr … 1fr` centres just as well and silently makes
the handle a no-op.
The volume moved out of `audio-player` into the bar because the
transport column has to hold the transport and nothing else, and it
joins the queue button in one cell rather than a second column, since
the centring compares columns.
It is a slider by default and a popup by setting. The stored flag names
the *popup*, which is this config's polarity rule — the zero value has
to be the intended answer, so an existing config.toml gets the new
default with no migration. Inline, the icon is the mute toggle and is
named after that action rather than the state, because with the slider
beside it there is nothing to disclose; the component tier now covers
both presentations rather than whichever is default.
Three nested rules in this block began with a bare element selector,
which Chrome 120 relaxed and the phone's Chrome 113 **silently drops** —
including the ellipsis on the bar's own title and artist, which has
therefore never truncated on the device. They are `&`-prefixed now.
Filed as #154 for the class and for a check.
`bottom-bar.spec.ts` pins both halves separately on purpose: an
uncapped build is perfectly centred and fails only the seek-bar width,
so a spec asserting centring alone would have passed the regression
above. Both were verified by mutation.
Closes#23Closes#42
Two different things moved it and they need different answers. Digits
in a proportional font are different widths, so 1:11 is narrower than
4:08 and the bar breathed once a second -- tabular figures fix that.
The character *count* changes too, at the hundredth minute and whenever
the right-hand clock is toggled to remaining and grows a minus sign,
which a figure width cannot fix -- so each clock reserves the widest
string this track can put in it.
The budget is per track rather than a constant: reserving six
characters on every track would push the slider in by a character at
each end to buy nothing.
Measured in the component tier: 4.5px of drift across three positions
before, none after.
Refs #13
Plan 016 B2, phase 2. Phase 1 took the seek bar and the volume out of
the phone's bottom bar -- 4px of height is not a thumb target, and a
phone's volume belongs to its hardware keys -- and promised them a
full-screen view. This is it, reached from a button over the mini
player's cover art.
**It composes the transport rather than reimplementing it.** The same
`seek-bar`, `player-controls` and `volume-control` the desktop bar
uses; a phone layout that copies them is a second transport to fix
every bug in, and the seek bar in particular carries interpolation
rules that took a plan of their own to get right. The seek bar
thickens its own track below the breakpoint, in its own stylesheet,
because the track size lives on a wa-slider inside its shadow root
where a custom property from the host cannot reach.
**It is a detail view, not a primary one.** It is somewhere you go and
come back from, so index.ts pushes the current view and Back pops it --
which is also why it is not a fifth tab: a tab you cannot leave by
pressing it again is not a tab.
Two things came from reading a screenshot rather than from a failing
test, and both were invisible to assertions that were individually
correct.
**The mini player was still under the full-screen view**, repeating it
in 4em of an 844px phone. index.css hides the bottom bar while
`#main-content[data-active-view="now-playing"]`, through `:has()`
rather than a class toggled from index.ts, because the active view is
already published as an attribute. That takes the queue button with it,
so the view carries its own.
**And phase 1's shell rules had never applied.** A media query adds no
specificity, and the phone block sat above the plain rules it meant to
override, so at 390px the header kept its 2em gutters (32px), its 16px
gap and its 24px title, and the bottom bar kept a fixed 320px first
column. Nothing failed: the shell fits because of `min-width: 0` and
each component's own media query, which live in their own stylesheets
and have no later rule to lose to -- so what was dead was exactly the
cosmetic half no assertion looks at. The phone rules are one section at
the end of the file now, and it says why it is last. Measured after:
12px, 8px, 17.6px, `154px 187px 33px`.
Plan 016 B2, phase 1. Below 600px the grid drops its sidebar column,
`bottom-nav` becomes the primary navigation, and the shell fits the
viewport instead of scrolling sideways out of it.
600 rather than the sidebar's own 900, because 900 is a laptop and the
answer there is a narrower sidebar, which is still a sidebar. Under 600
there is no room for one at all: 360px of viewport over a 200px nav is
not a layout.
**The tab bar is four destinations and a way to everything else.**
Three to five is where touch targets stop being thumb-sized -- eleven
over 360px is 32px each -- so the four are the ones plan 016's subset
says a phone is for, and "More" opens the *existing* `app-sidebar` in a
drawer rather than listing the destinations a second time. Two lists is
two places to add the next view to.
That reuse has a cost this found the hard way: a shared component
brings its `data-testid`s with it, so rendering the drawer's sidebar
unconditionally put a second `nav-home` (and ten siblings) in the DOM
and **failed 30 existing specs** with "resolved to 2 elements" -- on a
desktop viewport, where this element is `display: none` and the drawer
can never open. It renders only while the drawer is open, and the
component test asserts the absence, because the failure is invisible
from inside the component and lands in files nobody touched.
**What made the shell overflow was minimums, not padding.** Measured at
360px: the body was 652px wide, because a `min-width` in a flex row is
a hard floor and a grid item's implicit minimum is its content. So
`min-width: 0` on the boxes between the viewport and the content, and
each component stands its own non-essential parts down in its *own*
stylesheet -- search-bar's 200px floor, job-indicator's label (the
visible one; the live region that announces it is untouched),
audio-player's seek bar and volume. A media query inside a shadow root
is answered by the viewport, so this is the component saying what it
drops rather than the shell reaching in.
Volume goes because the hardware keys own it on a phone, which is the
same reason mediacontrols' Android handler implements no volume
callback. Seeking goes because 4px is not a thumb target; it belongs to
the full-screen now-playing view, which is the next phase.
An existing spec therefore asserts the opposite of what it did:
layout-overflow's 320px case used to require that the 464px behind
`overflow: hidden` could be *scrolled to*, which was the remedy
available while the shell had one layout. It reflows now -- 320px in a
320px viewport, exactly -- and reflow is what WCAG 1.4.10 asked for.
`a11y.md` lists `seek-bar` and `volume-control` under "what is already
correct" because both pass `aria-label`. Measured with
Accessibility.getFullAXTree against the running app on all eleven
views, both sliders compute a name of "": `wa-slider` puts
role="slider" on a div inside its own shadow root, pointing
aria-labelledby at an empty internal <label>, and that IDREF outranks
the host's aria-label. `volume-control` did not have the aria-label the
audit credits it with at all.
The name comes from `label` now, which is the library's own API — and
for a slider that is visible, so `styles/wa-slider-label.css.ts` hides
it by part. Preferred over reaching into the shadow root the way
name-dialog.ts must: if Web Awesome renames the part the label becomes
visible rather than silently nameless. The second rule in that file is
load-bearing — `#slider` takes an 8px margin the moment a label exists,
which grows the bar from 6px to 14px and moves the transport with it.
a11y.25 is the same family: wa-progress-bar maps `label` onto its inner
aria-label, falling back to the localised word "progress" — so it was
named after the widget rather than after the work, not unnamed.
The existing transport test asserted the host's aria-label and called
it an accessible name, so it was pinning the bug.
The contrast pass found two things larger than itself, both recorded as
not-fixed. This is them.
The semantic colours were 'fixed across themes', and one fixed colour
cannot clear 4.5:1 against both a near-black and a near-white surface:
--yj-error measured 2.55:1 on dark's elevated, --yj-info 2.31:1, and
success and warning failed on dark and light both. They are split by the
question they answer. A *fill* is 'what colour is a danger button' --
red in every theme, unchanged -- and a *text* colour is 'what colour is
the word failed on this background', which is now per ramp.
Every fill also carries a computed foreground. White on the default
accent is 1.43:1, and the accent is a colour picker, so no fixed answer
survives it: --yj-accent-fg and the four semantic -fg values are derived
(white if white clears, else black), which keeps a red danger button
white and flips a green or amber one to black. Two accent buttons took
their foreground from --yj-bg-base, which inverts with the ramp -- that
is exactly the white-on-yellow 'Apply (A)' the light theme showed.
Accent used as text gets the same treatment through accentTextOn(),
which mixes along the hue until it clears the ramp's surface and stops.
On both dark ramps it returns the accent unchanged, so the dark themes
are visually untouched by that half.
Measured across three ramps and twelve views: 2237 nodes, 0 failing,
against 110 on dark and 50 on light before. Borders, outlines and
shadows were explicitly kept on the fill token -- a border is not text,
and the first pass of the rewrite moved 30 of them by accident.
`seek-bar` renders `PlaybackPositionChanged` instead of counting: its
setInterval survives only as interpolation *between* reports, stopped
and restarted by every one of them, so its error is bounded by a
second and is discarded rather than carried. Measured after: UI 00:34
/ backend 34 across two keyboard seeks, against 00:44 / 73 before.
The bar also stops lying about smaller things: the right-hand clock
carries a minus sign and toggles to total duration on click, and the
now-playing column starts at 320 px instead of 200, which is where
"The Orchestra Of" came from.
`now-playing.updated()` used to measure and rewrite its text geometry
on every pass — six querySelectors and a read/write interleave — while
the player store notifies at 1 Hz. It now runs only when its geometry
key changes: the rendered title, the rendered artist, both scroll
flags, or the ResizeObserver reporting a resize, with every read
before every write. Over six seconds of playback: 52 forced layouts
-> 2, and 3.2 ms -> 0.9 ms inside updated().
The scroll flags are in that key because `.will-scroll .scroll-content`
carries `padding-right: 2em`, so applying the class changes the
distance the marquee travels — -128 px before it, -158 px after. A
guard on the text alone leaves every first hover scrolling short, and
nothing in any test tier would have caught it.
The resize's document listeners now attach on mousedown and detach on
mouseup, rather than running on every pointer move in the app for the
life of the process.
Muting does not change the volume level, and VolumeChanged carried
nothing but that level — so pressing M silenced playback and left the
indicator showing the volume it still had. The UI had nothing to react
to.
Mute rides on its own event rather than widening the volume payload,
since the two are genuinely independent: a muted player at 40% is a
different state from a player at 0%, and only one of them comes back
when you unmute. The icon crosses out and dims, and the popup gains an
explicit Mute/Unmute so the keyboard shortcut is not the only way in.
MuteToggle also now takes the speaker lock (it was mutating the effects
chain from outside it) and refuses politely rather than dereferencing a
nil streamer when nothing has been loaded yet.
A coding agent could develop this repo's Go packages and could not
develop the application: every path to running YellowJacket ended in a
blocking GTK window, so 265 bound methods, 46 events, 33 component
directories and 13 stores had exactly one form of verification
available — `tsc --noEmit`.
The unlock is that `wails dev`'s dev server on :34115 serves the real
frontend with the real generated bindings against the same Go backend a
desktop window attaches to, so a plain Chromium under Xvfb gets a fully
functional app. Four test tiers now exist, cheapest first:
- `make ui-test` — 313 Vitest tests in a real browser in ~2 s, no app,
no backend, no display. Works because `frontend/wailsjs/` is a pure
passthrough to `window.go`/`window.runtime`, so faking just those two
globals runs the real bindings and the real store code.
- `make test` — services in-process, asserting on the payload the
frontend would receive, via a new `events.Emit` wrapper.
- `make dev-headless` + `playwright-cli` — the real app, driven
interactively, with an event bridge on `window.__yjEvents` and a
dev-only control surface at `/__test/`.
- `make e2e` — 19 of those flows frozen as Playwright specs.
`events.Emit(ctx, …)` replaces all 35 direct `runtime.EventsEmit` call
sites: wails' `getEvents` `log.Fatalf`s on any context without its
runtime, so those paths could not run under test and a background
worker could take the app down. Four packages had each hand-rolled the
same guard; nine more guarded on `ctx != nil`, which does not help.
`TestNoDirectRuntimeEmits` fails the build on a new one.
Fixtures are generated, not committed (`make testdata`), and seeds are
built by *running the app* — never by hand-writing config and DB rows,
which would be a second description of a valid YJ_HOME.
`.gitea/workflows/ci.yml` is the first workflow here that tests
anything; the other three only package, so `gitea_ci` reported only
packaging jobs and misled anyone asking whether a push was healthy.
Both jobs were prototyped to green in a bare ubuntu:24.04 container
before the YAML was written, which immediately caught `make lint`
linting three configurations that nothing builds: all three passes
omitted `webkit2_41`, so wails resolved webkit2gtk-4.0 — which Arch
still ships and Ubuntu 24.04 dropped.
Operational instructions live in `.pi/skills/yellowjacket-dev/`,
measured discoveries in `.planning/NOTES.md`, and architecture in
`CLAUDE.md` — split by tense, not by topic, because a topical split
gives every new fact two plausible homes. `make skill-check` fails a
commit if the skill cites a make target that does not exist.
Wheel over the volume icon steps volume by 5. The slider now updates
live on drag (@input) instead of only on release, debounced 60ms to
avoid spamming SetVolume. A local pendingVolume tracks intent so rapid
events accumulate and UI stays responsive ahead of the backend echo.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Sidebar: convert all em-based padding/gap to px values, icon sizes to --yj-icon-md
- Now-playing: cover placeholder icon to --yj-icon-lg, text sizes to type tokens
- Search-bar: search icon to --yj-icon-sm, input font to --yj-text-md
- Audio-player: convert em-based gap/padding/margin to px values
- Seek-bar: tooltip font to --yj-text-lg, margin from em to px
- Volume-control: padding/margin from em to px, thumb sizes from em to px
- All components import designTokens and include in static styles