improved seek bar functionality.

This commit is contained in:
2025-04-13 12:25:05 -04:00
parent c5d2ace3d5
commit 18ac5ddc28
3 changed files with 33 additions and 30 deletions
+1 -1
View File
@@ -1 +1 @@
import '@components/audio-player/audio-player.ts';
import '@components/audio-player/audio-player.ts';
@@ -2,11 +2,17 @@ import { LitElement, html } from 'lit';
import { customElement } from 'lit/decorators.js';
import './controls/player-controls';
import './seekbar/seek-bar';
import '@go/player/Player';
import '@shoelace-style/shoelace/dist/components/icon/icon.js';
const audioPlayer = () => html`
<div>
<player-controls></player-controls>
<seek-bar></seek-bar>
<div style="width: 50%">
<seek-bar></seek-bar>
</div>
<sl-icon name="alarm"></sl-icon>
</div>
`;
@@ -9,7 +9,7 @@ const progress = signal(20);
@customElement('seek-bar')
export class SeekBar extends SignalWatcher(LitElement) {
@property()
trackLengthSeconds: number = 100;
progressIntervalMillis: number = 1000;
@property()
isPlaying: boolean = true;
@@ -23,52 +23,49 @@ export class SeekBar extends SignalWatcher(LitElement) {
}
static override styles = css`
sl-range::part(base) {
--track-color-active: yellow;
--track-color-active: red;
--track-color-inactive: white;
--track-height: 6px;
--track-width: 50%
}
`;
override render() {
return html`
<sl-range value="${progress.get()}" ${ref(this.rangeRef)}></sl-range>
<sl-range value="${progress.get()}" ${ref(this.rangeRef)} @sl-change="${(event: CustomEvent) => {
this.setProgressValue((event.target as SlRange).value);
}}"></sl-range>
`;
}
init(trackLength: number){
this.trackLengthSeconds = trackLength;
init(interval: number, playing: boolean){
this.progressIntervalMillis = interval;
if(playing)this.startProgress
}
getSeekBarUpdateIntervalMillis(){
return this.trackLengthSeconds * 10;
}
// update progress update interval timer thing
// protected override update(changedProperties: PropertyValues): void {
// if (changedProperties.has("trackLengthSeconds")){
// this.stopProgress();
// this.startProgress();
// }
// if(changedProperties.has("isPlaying")){
// if(this.isPlaying){
// this.startProgress();
// }
// else{
// this.stopProgress();
// }
// }
// }
stopProgress(){
this.isPlaying = false;
clearInterval(this.timerID);
}
startProgress(){
this.timerID = setInterval(this.incrementProgressValue, this.getSeekBarUpdateIntervalMillis());
this.isPlaying = true;
this.timerID = setInterval(this.incrementProgressValue, this.progressIntervalMillis);
}
setProgressValue(val: number){
if(val < 0) val = 0;
if(val > 100) val = 100;
progress.set(val);
}
setProgressInterval(intervalMillis: number){
if(intervalMillis < 10) intervalMillis = 10;
}
async incrementProgressValue(){
progress.set(progress.get() + 1);
if(progress.get() <100)
{
progress.set(progress.get() + 1);
}
}
}