renamed isPlaying to isProgressing

This commit is contained in:
2025-04-13 18:04:53 -04:00
parent 71f707b5c2
commit a2fb2162ff
@@ -12,7 +12,7 @@ export class SeekBar extends SignalWatcher(LitElement) {
progressIntervalMillis: number = 1000;
@property()
isPlaying: boolean = false;
isProgressing: boolean = false;
timerID: number = -1;
private rangeRef = createRef<SlRange>();
@@ -38,13 +38,13 @@ export class SeekBar extends SignalWatcher(LitElement) {
${ref(this.rangeRef)}
@sl-change="${(event: CustomEvent) => {
this.setProgressValue((event.target as SlRange).value);
if(this.isPlaying) this.startProgress();
if(this.isProgressing) this.startProgress();
else this.stopProgress();
}}"
@sl-input="${() => {
var playing = this.isPlaying;
var progressing = this.isProgressing;
this.stopProgress();
this.isPlaying = playing;
this.isProgressing = progressing;
}}"></sl-range>
`;
}
@@ -55,12 +55,12 @@ export class SeekBar extends SignalWatcher(LitElement) {
}
stopProgress(){
this.isPlaying = false;
this.isProgressing = false;
clearInterval(this.timerID);
}
startProgress(){
this.isPlaying = true;
this.isProgressing = true;
this.timerID = setInterval(this.incrementProgressValue, this.progressIntervalMillis);
}