Fix the player states that report one track's progress against another #129

Merged
logan merged 3 commits from fix/player-playing-state into main 2026-08-19 14:53:46 +00:00
3 Commits
Author SHA1 Message Date
yonlu 61d549a9d5 ci: run the pre-push hooks sequentially
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`go test -race ./...` saturates every core for ~47s, and the UI tier
it was sharing them with is a real Chromium with wall-clock timeouts.
So the browser lost, at random: setup took 106s inside the hook
against 63s standalone, and a different suite failed on each run --
three failing to fetch setup.ts from Vitest's own dev server once, a
15s "did not mount itself" the next time -- against a suite that
passes 898/898 five times running on its own.

That reads as "your branch broke the frontend" when nothing is wrong,
which is the most expensive kind of false negative: the next person
bisects a change that was never at fault. It cost two pushes here
before the summary line gave it away.

Sequential costs about 15s.

Closes #128
2026-08-19 09:16:43 -04:00
yonlu 2b84bc53e9 fix(player): stop reporting one track's state against another
Five faults found while auditing the play/pause and position path for
a desktop report of the pause icon showing over a seek bar that was
not moving. They are one commit because they are one file's worth of
tangled state, and two of them do not compile apart.

The finished callback did not know which chain it came from. It is
dispatched as a goroutine from the beep callback and then queues for
p.mu, so a user pressing Next in the last second of a track had it
wake up holding the lock for a player that had loaded something else
-- and rewind it, stop it, and hand a stale finish to the queue's
auto-advance. updateStreamers now stamps a chainID and the callback
carries the one it was registered with. (#123)

It also emitted PlaybackFinished and PlaybackStateChanged(stopped)
*after* releasing p.mu, alone in this file, so a Play() taking the
lock in that gap emitted `playing` first and the stale `stopped`
landed last -- the button showing play over a track that was audibly
running. Both emits are back under the lock. (#123)

A source that failed mid-track was reported to the queue as a natural
end, so a broken file auto-advanced in silence and was counted as
played. The handler takes the reason now: the player cannot name the
track, because the metadata is the queue's, so the queue emits
PlaybackFailed and skips recording the play. (#123)

p.format was assigned once, in the constructor, to the *speaker's*
rate, and never again -- so it claimed 44.1 kHz for every file. The
replay-after-finish path resamples from it, meaning a finished track
played a second time was resampled from a rate the decoder never
produced: audibly wrong speed and pitch, and the length and position
fallbacks wrong with it. The fixtures are 22050 Hz, which is what lets
a test see this at all. (#124)

p.trackLengthMs was written only when the database had a row and
cleared only by UnloadTrack, so a file with no row inherited the
previous track's duration -- and every position report is scaled by
it, so the bar reported one track's progress on another's scale.
(#125)

Queue.OnPlaybackFinished indexed q.tracks[currentIndex] having checked
only that the queue was non-empty. currentIndex is -1 whenever the
queue has been exhausted, and onQueueExhausted deliberately leaves the
finished track loaded -- so playing it from there and letting it end
panicked, on a goroutine with no caller to recover it. (#126)

The position readers guarded the decoder with the speaker lock, which
the read-ahead goroutine has no reason to hold and never takes -- so
Position() raced readAhead's Stream() on every position emit, once a
second for the whole of playback. srcMu is the lock that excludes that
goroutine, and taking it naively deadlocks, because seekLocked already
holds it and then emits the landing position from inside that region.
seekSourceLocked is that region extracted, so the lock is released
before anything is emitted. Found by the race detector, via the test
added here for the chain guard: the existing suite never loads a file
outside the integration guard, so make test was green over it. (#127)

OnPlaybackFinished picks up //wails:ignore along with its error
parameter: v3's generator segfaults on a bound method taking an error,
and this was never IPC. That removes a binding the frontend could have
called to force an auto-advance.

Closes #123
Closes #124
Closes #125
Closes #126
Closes #127
2026-08-19 09:06:43 -04:00
yonlu 282dab43eb fix(player): end the stream when the audio source stops producing
BufferedStreamer.Stream treated an empty ring buffer as a momentary
underrun and answered with silence and ok. That is right while the
read-ahead is still going to deliver something, and two of its three
exit paths left it never going to: a Close, and a source returning
(0, true) in a loop. Neither set done, so the ring drained and every
call after it was silence claiming to be audio, for the life of the
process.

Nothing above this type could tell that from healthy playback. The
beep.Seq chain never ended, so the player stayed in Playing with the
button showing pause; the decoder's position never moved, so the 1 Hz
report pinned the seek bar at a constant -- and since every report
resets the bar's interpolation, the report actively suppressed the one
thing that would still have moved it. A frozen bar over a track that
was not playing, with no watchdog anywhere to notice.

Every exit now marks the stream done, and the silence fill is bounded
by a duration *and* a run of calls. It needs both. Wall clock is the
real measure, because the speaker paces itself and a stall is a
question about time -- but a caller draining in a tight loop makes
hundreds of calls in microseconds and would outrun a duration alone.
A call count alone is the opposite failure, and not a hypothetical
one: the first attempt used one and spent the whole budget before the
read-ahead goroutine had been scheduled once, ending a perfectly good
stream at sample zero and breaking TestBufferedStreamer_BasicStream.

Err is plumbed out at the same time, because a drained source and a
failed one both arrive as (0, false) and are not the same event.
Reading it is a separate change; without it there is nothing to read.

Closes #122
2026-08-19 09:05:55 -04:00