Queue.OnPlaybackFinished indexes q.tracks[currentIndex] without checking the index, which is -1 after the queue is exhausted #126
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opened 2026-08-19 12:38:27 +00:00 by yonlu
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Area/Design
Area/Downloads
Area/Explore
Area/Library-UI
Area/Metadata
Area/Packaging
Area/Player
Area/Queue
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Reference: yonlu/yellowjacket#126
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Findings
OnPlaybackFinishedreads the finished track before checking the index (backend/queue/handlers.go:9-15):The guard is on the queue being empty, not on
currentIndexbeing valid, andcurrentIndex == -1with a non-empty queue is a state this package produces deliberately:onQueueExhausted(false)sets it (queue.go:1394+) and explicitly does not unload the player, so the finished track stays loaded on the now-playing bar. Press play on it from there and a natural finish re-enters this function withcurrentIndex == -1against a non-emptyq.tracks— an out-of-range index, which panics the process rather than returning.playFromStartandPlayIndexbounds-check before indexing;loadCurrentTrackbounds-checks both ends (:1285-1292). This path checks neither, and it is the one path reached from a goroutine dispatched by the audio callback, so the panic has no caller to recover it.Direction
Guard
currentIndexthe wayloadCurrentTrackdoes —< 0 || >= len(q.tracks)— and return. A table test over (tracks,currentIndex) including(non-empty, -1)and(non-empty, len)pins it.Working this as part of a batch off
fix/player-playing-state(#122, #123, #124, #125, #126) — all five are inbackend/playerandbackend/queue, and #124 and #125 are the two halves of the same fallback expression, so splitting them across branches would mean three passes over the same twenty lines.Approach:
done = trueon everyreadAheadexit; bound the underrun fill and return0, falsepast it; give the finished path a way to tell "drained" from "failed" soPlaybackFailedis emitted instead of a silent auto-advance.p.mu, and capture the chain'strackChangeIDin thebeep.Callbackclosure so a stale callback returns without touching the player.p.formatinloadFileLocked, resetp.trackLengthMsthere, take the replay path's rate fromp.format.currentIndexthe wayloadCurrentTrackalready does.Verified with
make test(all three build configurations) plus new unit tests per exit path; the audible half of #124 needs a 48 kHz fixture.