Commit Graph
100 Commits
Author SHA1 Message Date
logan 11ba7b3180 build(frontend): sweep every stylesheet, not index.css by name
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The hook fires on frontend/**/*.{ts,css} while the script read one hardcoded path, so a second stylesheet would have been silently unswept while the hook still went green over it. There is only index.css today, which is exactly when this is cheap to fix. Watched catching a planted nested rule in a second file.
2026-08-21 15:16:47 +00:00
logan 7f8e185d7c build(frontend): fail css-check on a nested rule the phone drops
The device renders in Chrome 113, which predates relaxed CSS nesting, so
a nested rule whose selector starts with an element name is not a parse
error anyone would notice -- the rule simply does not exist, there and
nowhere else. Three were live in `index.css`, and the one that mattered
was the `text-overflow: ellipsis` on the bottom bar's title and artist,
which had therefore never truncated on the device. No tier here can see
the class at all: the component tier, the e2e tier and `make ui-visual`
all run a current engine, where the rule applies normally.

So `make css-check` carries a second script. It reads `index.css` and
the `css` literals in `src/**/*.ts` alike, since a shadow-root
stylesheet is parsed by the same engine, and it names the file, the line
and the fix -- a leading `&`, which is valid in both syntaxes.

The detection walks blocks rather than matching lines, and both things
it has to get right fall out of one rule: a rule is nested when a
*style* rule is somewhere above it, not when its immediate parent is a
block. That leaves `@media (...) { bottom-nav { ... } }` at the top
level alone, which is the majority of what a regex over the file would
report, and still flags the same rule inside an at-rule that is itself
inside a style rule. Strings and comments are read through, so a brace
in a `url()` is not a block.

The tree has no violation left, so the check would pass just as happily
over an empty glob: it refuses one, and `test/utils/css-nesting.test.ts`
pins the semantics that make the sweep mean something. The literal
scanner the two checks share is lifted into `css-literals.mjs`
unchanged, except that a `${}` substitution is now blanked keeping its
newlines so a line number survives it.

Closes #154
2026-08-21 15:16:47 +00:00
logan 42483c4b61 Merge pull request 'feat(player): show progress on the phone's bar border' (#178) from feat/58-mini-player-progress-line into main
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2026-08-21 15:16:26 +00:00
logan deea6ad06d test(player): pin the desktop timer gate, drop a leaked queue
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Two gaps a review found. The this.phone gate on the interpolation interval is what CLAUDE.md says earns the matchMedia call, and every test passed without it — so it is asserted on the timer count now, since a desktop render is empty either way and cannot tell the two apart. Watched failing with the gate removed.

The e2e spec left LONG_TRACK playing in a workers: 1 suite against one long-lived app, immediately before four other phone-* specs. Nine specs clear the queue in afterEach for that reason and phone-transport.spec.ts records the flake it caused.
2026-08-21 10:45:15 -04:00
logan fba608fdbd docs(player): attribute the phone seek bar's removal correctly
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The paragraph said #59 took the seek bar off the phone's transport.
It was plan 016 B2 — audio-player.ts says so in the comment above the
rule that does it, and CLAUDE.md's own #59 paragraph says #59 removed
shuffle, repeat and the queue button. Wrong provenance in the file
whose whole value is being right about which change did what.

Also stop tracking .pi/journal.md. It is a scheduled run's scratch log,
and this repo's memory is CLAUDE.md and .planning/ — a session log
arriving inside a feature PR is a new convention landing sideways.
2026-08-21 14:38:12 +00:00
logan f59490b113 feat(player): show progress on the phone's bar border
#59 took the seek bar off the phone's transport, so the one thing a
mini player is expected to say without being opened -- how far through
the song it is -- had nowhere left to be said.

It is the shell's element and its own 2px grid row between `bottom-bar`
and `bottom-nav`, because those two are separate components and either
one drawing the line means reaching into the other's box. The fill is
`scaleX()` off the same `PlaybackPositionChanged` the seek bar renders,
with the same `trackChangeId`/`seq` guards and an interval that only
interpolates *between* reports -- never its own clock, which is the
rule that exists because a local counter drifted 30 s away from the
backend across four keyboard seeks.

It is `aria-hidden` and takes no pointer events at any depth: Now
Playing's seek bar is what announces the position, and a 2px strip on
the top edge of the tab bar is exactly where a thumb aiming at a tab
lands. It renders nothing above 600px, from `matchMedia` rather than a
media query, because a stylesheet cannot stop a 1 Hz interval running
for the life of every desktop session about a line nobody can see.

Its phone rule is at the foot of index.css beside `job-band`'s, not in
the phone block above: a media query adds no specificity, so a
`display: block` written before the `display: none` that takes it out
of the desktop grid loses to it and the line never appears at all.

Closes #58
2026-08-21 14:38:12 +00:00
logan 6cca57f229 Merge pull request 'fix(explore): scroll the album page as one on a phone' (#179) from fix/66-album-page-scrolls-as-one into main
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2026-08-21 14:36:20 +00:00
logan ea3edde697 fix(explore): scroll the album page as one on a phone
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`explore-album-details` was a fixed header over a scrolling tracklist,
which is the desktop arrangement. At the reference device's 424x439 the
header owned 253 of the panel's 318px and the list scrolled inside the
64 that were left, and the header's flex row squeezed `.album-info` to
112px beside a 200px cover -- so the title drew as one ellipsised glyph
and two of the album's three primary actions were clipped by the
component's own `overflow: hidden`: "Shuffle album" ended at x=443 in a
424px box, reachable by no gesture.

Below 600px the host is the scroller and `.content` stops being one, so
the header scrolls away and the page moves together; the header stacks
art over info, so the info column has the row's whole width. The
tracklist is plain DOM rather than a virtualizer, so nothing inside
wants a scroll window of its own.

Another `min-width: 0` was not the fix and the issue's own measurement
says so: `.album-info` carries one and was shrinking as asked. Nor
could `layout-overflow.spec.ts` see any of this -- `body.scrollWidth`
equalled the viewport throughout, because the overflow was inside a
component -- so the new spec measures each header control against the
host's own box, which is `top-bar-fit.spec.ts`'s shape for the same
reason.

The phone block is last in the stylesheet on `index.css`'s rule: a
media query adds no specificity, so above the rules it overrides every
declaration in it would be silently dead.

Closes #66
2026-08-21 04:40:35 -04:00
logan 14e3ab574c Merge pull request #176: context menus are a bottom sheet on a phone
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2026-08-21 07:25:55 +00:00
logan 4b2eec5703 Merge remote-tracking branch 'origin/main' into 60-context-menu-action-sheet
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2026-08-21 02:39:29 -04:00
logan 3871d37fdb Merge pull request 'chore(agent): add the scheduled backlog-issue prompt' (#177) from pi-agent-backlog-automation into main
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Reviewed-on: #177
2026-08-21 06:29:30 +00:00
logan 09b005557c chore(agent): add the scheduled backlog-issue prompt
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A scheduled pi session reads this file and works one open issue end to
end: pick, claim, branch, implement, verify on the tier the change
demands, open a PR, stop. It declines rather than improvises where it
cannot verify itself — a busy :34115 means another worktree is running
the app, and a green e2e run against someone else's build is worse than
no run at all.
2026-08-21 02:28:55 -04:00
logan ef5574d18b docs(shell): record the clip, and the four things only a device showed
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CLAUDE.md gains the surface beside the keyboard model it shares, and
NOTES.md the measurements: the 83px clip with its screenshot, the probe
that established a top-layer dialog escapes paint containment from
inside a view, the UA stylesheet's 354px, the focus steal a longer
retry cannot beat, and the submenu this change pushed off-screen before
it pulled it back.

The last of those is also a note about scope: the issue was claimed
saying the submenu would be measured and filed, and the measurement
said fix it.
2026-08-21 02:24:04 -04:00
logan 31dafb0ce0 test(shell): assert the surface, and sweep for a menu that skipped it
No tier here can reproduce the defect: this runner's Chromium and CI's
WebKit both have the Popover API, so the popup is top-layered and looks
perfectly correct, and a spec asserting "the menu is not clipped" would
pass on the broken build.  So these assert the mechanism -- that the
surface is a native <dialog> at phone width -- which is the same move
queue-as-a-screen.spec.ts makes about containment, for the same reason.

The sweep is the more valuable half.  A thirteenth menu written as a
bare <wa-popup> would work in every tier here and be clipped on the
device, so this reads every source file and fails on one outside a
three-file allowlist, each entry carrying why.  It found two call sites
the by-hand conversion had missed.

Four of the six behavioural tests fail on the build before this change;
the two asserting the desktop popup cannot, because that behaviour was
already there.

Closes #60
2026-08-21 02:24:02 -04:00
logan 9e7e7ce5a1 feat(shell): put every menu in the app through the one surface
Fourteen call sites, one tag name each and nothing else -- which is what
menu-surface's shape buys: the host's panel is slotted into whichever
presentation is up, so no item model, no keyboard model and no styling
moved.  The 48px rows come from contextMenuStyles, the one stylesheet
every one of these hosts already includes, because the panel is the
host's own light DOM and only the host's stylesheet can reach it.

Two of the fourteen were found by the source sweep rather than by the
conversion: queue-panel's add-to-playlist popup, which is a real menu.
now-playing's cover preview is allowlisted instead -- it is a hover
affordance in the bottom bar, so a touch device never opens it and
nothing clips it.

The playlist submenu had to come too, and that is the one place this
change made something worse before it made it better.  It is a
placement="right-start" flyout anchored to its row, and making the menu
full-width moved that anchor to x=0 -- so the flip put the picker at
x -182 to 0, entirely off-screen, and "Add to Playlist" led nowhere at
all.  Before the change the row started at x~245 and the same flip
landed on screen.  It is a sheet now and stacks over the first, which
is also why menu-shown does not re-assert focus while it is open.

The three hosts that do not use ContextMenuController -- page-header's
overflow menu, playlist-view's hand-rolled menu, queue-panel's picker
-- bind menu-dismiss themselves, or Escape would close the sheet and
leave their own open flag set.

page-header is included deliberately: the clipping does not bite there,
since it opens downward from the top of a full-height view, but on a
phone every action of an overflowing page lives in that menu at
wa-dropdown-item defaults.  One surface, so there is no second answer
to what a menu looks like.
2026-08-21 02:23:48 -04:00
logan 9aaa8beb99 feat(shell): draw a context menu where it fits, not where it is anchored
On the reference device every context menu in the app is clipped, and
the two halves of that are structural rather than incidental.  Chrome
113 has no Popover API, so wa-popup takes its own documented fallback
and positions with strategy: "fixed"; .main-panel carries
contain: layout style paint, and paint containment clips fixed
descendants.  Measured at 424x439 before any of this: the main panel
spans 0-318, the open menu spanned 191-401, and three of its seven
items were cut off with no way to reach them.  Rows were 29px against
a 44px floor.

menu-surface is one element with two presentations -- a wa-popup above
600px, a wa-dialog bottom sheet below it -- so the host keeps rendering
the panel it always rendered and ContextMenuController keeps driving
.active and .anchor as though it were talking to a popup.  showModal()
is Chrome 37 and uses the real top layer, so the sheet is immune by
construction rather than by styling.

Four things needed measuring on the hardware rather than reading.

"A dialog escapes containment" was the premise and was untested here:
every other dialog in this app is mounted in index.html, outside
.main-panel.  A probe dialog appended to track-list's shadow root
paints to y=439, over the mini player and the tab bar.

A native dialog's UA stylesheet centres it and caps its width, which
drew a 354px panel in the middle of a 424px screen -- so four
declarations in this component are pure undoing.

wa-dialog focuses [autofocus] or itself on the frame after
showModal(), and it cannot see our first menu item to prefer it: the
panel is slotted, so its own querySelector stops at the <slot>.  A
longer retry budget does not fix that, because the first attempt
succeeds and is then overwritten -- hence menu-shown and
MenuKeyboard.refocus().  The budget became time-based anyway, since
what is being waited for is another component's animation.

And a dismissal has to travel back: wa-dialog closes itself on Escape,
which would leave the controller believing the menu is open.  The
failure mode there is not a stuck sheet but the *next* long-press
doing nothing, which reads as the gesture breaking.
2026-08-21 02:23:33 -04:00
logan 2e29e67664 Merge pull request #174: Android: leave the volume to the system
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2026-08-21 05:50:06 +00:00
logan f26b44db08 docs(player): close three of the four gaps with a real device
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A Light Phone III (Android 14, SDK 34, arm64, Chrome 113 at 424x439)
was attached after the PR was opened, so what it listed as
unverifiable was checked rather than left as a caveat.

SystemOwnsVolume answers true on the device -- the build tag, the
constant, the field and the generated binding, end to end, which is the
one thing a source sweep only approximates and which nothing else here
compiles at all.  The control is absent in both mount points on the
real engine, and the transport measures 143px, exactly what the
desktop-headless "after" predicted.  A stored volume of 37 survives a
session that demonstrably rewrote the row.

The duck is the one that stays open, and now for a stated reason rather
than for want of hardware: the foreground service omits
setWillPauseWhenDucked from Oreo, so the framework attenuates us itself
and never sends AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK -- the device logs
`requestAudioFocus() ... flags=0x0` saying so.  minSdk is 21, so that
path is live code on Android 5.0 to 7.1 and unreachable above it.
Asking for a modern phone will not test it.
2026-08-21 01:34:44 -04:00
logan b43172a60c docs(player): record who owns the volume, and what it gave back
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CLAUDE.md's volume paragraph ended "#64 asks for it to be gone on
Android outright, which is a platform question the frontend cannot
currently ask", which is no longer true -- it can, and the paragraph
now says why the answer is a capability rather than a viewport and what
that costs.  The mediacontrols entry gains the corollary: on that
platform "the user's level" is a constant, and the duck is the one
thing that may still move the output.

NOTES.md carries the measurements: the per-element budget at 424x439
before and after, the :host([hidden]) specificity trap, the fact that
the bar's centring survives the control going away, and what no tier
here could check.
2026-08-21 00:53:44 -04:00
logan 2be6fb3066 feat(player): draw no volume control where there is no volume
volume-control asks the player whether there is a volume of ours to
control, and renders nothing when there is not.  The decision is in the
control rather than at either mount point because there are two, and
one of them -- the bottom bar's -- lives in index.html, which has no
module scope to make it conditional.

It could not have been a width, and that is the whole design decision.
Every other stand-down rule in this app is keyed on a viewport, because
a width is what a browser can answer and what every tier can test.
This one is a property of the build: keyed on width, an Android tablet
at 600px or more draws the bar's slider over a level the backend has
pinned -- a control that cannot act, on exactly the platform the rule
exists for, which library-status-indicator settled is worse than none.
The same rule is wrong the other way below 600px, where a narrow
desktop window has no hardware keys to fall back on.  index.css keeps
its phone rule, which is now about room and says so.

Rendering nothing and hiding the host are both needed and are separate
assertions: an empty shadow root is what stops a by-role or positional
query finding a button that cannot act, and :host([hidden]) is what
stops the element taking a flex item's worth of the transport.  The
host rule has to be written down, since :host { display: inline-flex }
outranks the UA's [hidden].

Measured at 424x439 by flipping the constant and rebuilding: the album
art goes 39px to 68px and the transport 172px to 143px -- 29px, being
the 21px control plus the 8px gap a hidden box stops drawing.  The
bar's centring is unaffected, since #23's outer columns are the same
min() expression rather than content-sized.

volume-ownership.test.ts is the tier that can exercise the Android
rendering, on an ordinary Linux runner, because the predicate is a
stubbable backend answer.  Both of its tests were confirmed to fail on
the build before this.

Closes #64
Closes #172
2026-08-21 00:53:36 -04:00
logan 867ced8c81 feat(player): leave the volume to the system where the system owns it
On Android the hardware keys are the volume control and the framework
mixes our stream against the device level, so a second control inside
the app moves something the user already moved.  Where that is true the
player's level sits at maximum, SetVolume / ChangeVolume / MuteToggle
are refused, and nothing persists a level nobody chose: restore
remembers the stored value instead of applying it, and saveState writes
that same value back rather than recording the synthetic maximum.

Mute is in that list because it is a level of zero by another name --
and because with no control rendered it would be the one state on such
a platform the user could not get out of.

The predicate is named after the capability rather than the platform,
because that is what makes it testable.  Only platformOwnsVolume is
behind a build tag, in two files that declare nothing else; everything
else is decided against Player.systemVolume, a field a test sets either
way.  That is mediacontrols' split, with androidpayload.go's reasoning
for keeping the contract out of a tagged file, and the tagged pair is
covered by a source sweep since no tier here compiles both halves.

SetDuck is deliberately untouched: it applies its attenuation by
re-applying the *user's* level through setVolumeLocked, so pinning that
level to maximum leaves the offset arithmetic exactly as it was.  It is
the only thing that may still move the output on such a platform, and
TestSystemVolumeStillDucks is that property rather than a comment.
2026-08-21 00:53:21 -04:00
logan fd71ef53c5 Merge pull request 'The phone transport: three controls, sized for a thumb' (#173) from 59-slim-the-mini-player into main
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2026-08-21 04:14:39 +00:00
logan e3b64f9255 test(player): assert the desktop bar's size by mechanism, not by pixels
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WebKit draws the same button 36x24 where Chromium draws 33x21, so the
literal this pinned failed in CI on a build where nothing was wrong. A
button's box comes from the UA stylesheet when the author sets nothing,
and what each UA sets is its own business.

What must not happen is that *we* set something. So: `min-width` and
`min-height` compute to 0px, the font-size still equals that of a bare
button probed in the same page, and all five boxes are identical --
which is what says the desktop is neither sized context. Checked by
re-introducing the `font-size: inherit` regression, which it catches in
Chromium; the literal form could only be checked by hand.
2026-08-21 00:02:27 -04:00
logan c7e5a4f086 docs(player): record the phone transport, and four silent failures
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The model in CLAUDE.md beside the volume rule it qualifies; the
measurements and the four things that cost a cycle each in NOTES.md,
dated. Three of the four are invisible to every assertion in the repo:
a button not inheriting its font, a nested rule out-specifying a later
one, and art whose height is bounded by nothing.
2026-08-20 23:42:36 -04:00
logan f65822c4b2 test(player): pin the phone transport, and the desktop bar not moving
Ten tests, five of which fail on the build before this. The desktop
guard is meant to pass there -- that is its job, and it is the one that
caught a three-pixel regression nothing else could see.

`openTheQueue` moves to the fixtures, because hiding one button failed
ten tests in four files about the back stack and about layout: every
one of them opened the queue by clicking `#queue-button`, and so was
quietly asserting *which* route exists as well as what the queue does.
The route differs by width now and that is the feature.

Two smaller things. The play button is named for its action, so an
exact 'Play' waits out a fixture track -- 11.1s per test, passing by
luck, and it would have failed outright against LONG_TRACK. And the
"nothing playing" case clears the queue itself rather than trusting the
app not to have played anything: `make e2e` runs one long-lived app
across every spec (#168), which is how a deterministic bug first showed
up as a flake.
2026-08-20 23:42:35 -04:00
logan 32d4dc2c82 feat(player): slim the phone's mini player to three controls
Shuffle, repeat and the queue button leave the phone's bottom bar.
They are not gone: all three are on the full-screen Now Playing view,
one tap away through the mini player's art, which is the "reachable
only from Now Playing" this issue asks for. #55 is what makes the queue
half safe -- it is a screen with an entry in the back stack now, rather
than a panel with no way out but the button being removed here.

Removing a control is only allowed because it is still reachable, which
is plan 018's matrix promise, so that is what the spec walks rather
than counting buttons. It found that the route did not exist in the
state that matters: `now-playing` renders two branches and the no-track
one had no `.expand` button on its placeholder, so with nothing loaded
there was no way to the full-screen view at all -- and once the queue
button left the bar, no way to the queue. The queue is persisted across
restarts, so "tracks queued, nothing playing" is a state the app
launches into, not a corner.

The favourite stays on the bar and was 18x14px, the smallest control in
the app, against the 48x48 art beside it.

One CSS trap, because it failed silently. The phone block is last in
index.css on purpose -- a media query adds no specificity -- but the
rule it overrides here is written *nested* inside `.bottom-bar`, so it
builds to a descendant selector one class more specific and a bare
`#queue-button` lost to it. Being last is not enough when the thing
above is more specific.

Closes #59
2026-08-20 23:42:34 -04:00
logan 218e4f5e99 feat(player): give the transport a context, and thumb-sized controls
Measured at the reference device's 424x439, every button here was
33x21px -- in the bottom bar and on the full-screen view alike. #56
reports them as "the most important thing in the mobile app and they
are tiny", and that is the number behind it.

The context is a **property, not a media query**, and that is the whole
design. Everywhere else in this app a component states what it drops at
phone width itself, because a media query inside a shadow root is
answered by the viewport and that is the honest signal. Here the two
hosts want different answers at the *same* viewport: on a phone the bar
wants three controls sized for a thumb and now-playing-view wants five,
larger still. So the host says which context and the viewport says
which size band, and neither alone can express it.

Play/pause alone goes above the 44px floor. A row of five identical
squares says every action is equally likely, which is not true of play
-- "large play/pause, adequate prev/next" is the Direction, and a spec
caught that the first version had sized all three the same.

Two things that fail silently:

The desktop bar must not move, and a `<button>` does not inherit its
font from its parent -- the UA stylesheet gives it one. So a generic
`font-size: inherit` is not the no-op it reads as: it took every
desktop control from 33x21 to 36x24. The box rules take a zero fallback
and the font-size rules are scoped to the two contexts that set one.

And the art on now-playing-view overflowed its own box, drawing over
the header above and the title below, because `aspect-ratio: 1` with a
definite width derives a height that nothing bounds -- 60vh bounds the
viewport, not the room left over. `max-height: 100%`. Pre-existing;
found by reading a screenshot, which is the only tier that can see it.

What is left is #172: with the transport at 172px of a 439px screen the
art is a 39px sliver.

Closes #56
2026-08-20 23:42:15 -04:00
logan 56a5ff99fe Merge pull request 'The queue is a place while it covers the content' (#169) from 55-queue-as-a-screen into main
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2026-08-21 03:00:45 +00:00
logan af4b28b0d7 docs(queue): record why the queue is not a detail view
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The measurement that decided it, dated, in NOTES.md -- the overlay's
rect against the main panel's, the three things that were genuinely
missing, and the computed containment of both candidate mounts. The
model itself goes in CLAUDE.md beside the overlay rule it extends.
2026-08-20 22:14:42 -04:00
logan 4ee5b4b473 test(queue): pin the back stack and the mount that was not taken
Nine tests, and the header says which of them reproduce the defect:
three do, and the other six cannot. "The entry is not orphaned" and "a
docked column is not in the stack" are both vacuously true of a build
that pushes no entry at all. That was established by reverting the
source and re-running, not assumed.

The containment assertion is the one worth reading twice. It asks
where the panel *is* rather than whether a menu is clipped, because
CI's Chromium and WebKit both have the Popover API -- so the symptom is
invisible here and a spec asserting "not clipped" is green on the
broken build. `.planning/NOTES.md` states the mechanism.

The rest assert the entry rather than `aria-expanded`, which is the
shell's own bookkeeping and was right throughout the defect: what has
to be true is that one back press closes the queue and the *next* one
navigates.
2026-08-20 22:14:42 -04:00
logan a70a7ed9eb fix(queue): size the queue screen's way out for a thumb
Measured at 424x439: the three header actions were 25x21px. That
matters more than it looks, because with the panel spanning the whole
width the scrim underneath it has no uncovered pixels at all -- so the
close button is the only pointer route out of a full-screen surface,
and it was below the 24x24 floor in one dimension.

Sized only in overlay mode. Inline these sit in a 320px column beside
the content, where a mouse is what reaches them and 44px of header is
44px the queue does not get.
2026-08-20 22:14:41 -04:00
logan de2cb2693a feat(queue): give an overlaid queue a place in the back stack
The queue's pixels were already right. Measured at the reference
device's 424x439, #24's overlay is 424x318 -- `.main-panel`'s rect
exactly -- so the `DETAIL_LOADERS` mount the issue's Direction asks for
would draw the same rectangle in the same place. What was missing was
the navigation model: opening the queue on Artists and pressing back
moved the page *underneath* to Albums and left the queue up, which is a
press that changes something the user cannot see and costs them their
place.

So the queue is a *place* exactly while it is an overlay, and a
*control* while it is a column. A column is a thing the user docked --
back must not undock it and a navigation must not take it away -- and
that reuses #24's computed mode rather than adding a breakpoint, so the
drag-resizable panel width keeps deciding it.

It is in neither `VIEW_TAGS` nor `DETAIL_LOADERS`, because there is
nothing to mount and moving it would cost something. `.main-panel > *`
computes `contain: content` under a `.main-panel` that does too, and
paint containment clips the `position: fixed` a `wa-popup` falls back
to on Chrome 113 (#60) -- so the detail-view mount would have broken
`queue-panel`'s working context menu on the one device this is about.
The panel's ancestry today is paint-free to `body`.

Two details that fail silently otherwise. The entry is unwound from the
panel's `open` attribute in the observer that already ran for
`aria-expanded`, not at each of the four ways out -- without that the
entry is orphaned and the *next* back press is the one that closes the
queue, which is this defect moved one press later. And the navigation
writes neither `dataset.activeView` nor `searchStore.setCurrentView`,
because both describe what is *in* the main panel and the queue covers
that panel without replacing it.

`now-playing-view`'s copy of the button went through the helper too: it
set `open` directly, so on a phone it produced exactly the queue with no
entry behind it that this removes.

Closes #55
2026-08-20 22:14:27 -04:00
logan 880adff12c Merge pull request 'Drop the phone's top bar; search becomes a button and a modal' (#167) from feat/57-drop-the-android-top-bar into main
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2026-08-21 00:18:33 +00:00
logan d6f7412e9d docs(shell): the phone has no top bar, and why the modal is a dialog
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CLAUDE.md's shell prose said the phone's header "controls shrink or
stand down"; there is no header there now. The search box's section
gains the modal and the four rules behind it, page-header gains the
count as the last thing to yield, and the top-bar-fit section gains
what happens below its own band.

NOTES.md gets the three measured facts, dated: `contain: paint` is why
a Web Awesome popup is clipped on Chrome 113 and why no tier here can
reproduce it, the arithmetic that cost the page header its count at
320px, and the shared long-lived e2e app that makes an absolute
coordinate a hidden assertion about background jobs.
2026-08-20 20:03:28 -04:00
logan 1ab767a317 feat(shell): take the top bar out of the phone's layout
The row is deleted from the grid template below 600px, not the header
hidden. That is 3.25em of a 439 CSS px viewport -- the single biggest
vertical win the reference device has to give, and the reason the issue
asks for the row rather than for a smaller bar.

Each of the five things the bar held has somewhere else to be there:
nav-history is the platform's own back gesture and was already gone from
899 down, the job indicator is <job-band> (#62, which is what this was
blocked on), the search box is a modal opened from the view's own
header, the library filter is Settings -> Libraries, and the wordmark
stays where it is.

Three things are load-bearing.

**The header is visually hidden rather than display: none**, because
that h1 is the document's top-level heading and several pages have no
other one -- page-header renders no h1 when its heading is empty, and
Settings has no page-header at all. Its four controls are display: none
*inside* it, which is what keeps them out of the tab order: a
visually-hidden container is still focusable, and tabbing into a search
box nobody can see is worse than not having one.

**The fit pass stands down**, from the bar's computed position rather
than from a width. With the bar out of flow there is no content box to
measure children against, and a pass that ran would collapse the
wordmark on every resize and report success about a 1px box.

**top-bar-fit.spec.ts keeps 390 and asserts the stronger property.**
"Nothing hangs out of the bar" is trivially true of a bar with no row
and would pass on a build that merely broke it, so what that width asks
now is that the content starts where the row above it ends. Measuring
against the window instead would have been asserting "and no background
job is running", which that spec is not about and cannot arrange.

Closes #57
2026-08-20 20:03:20 -04:00
logan ac8f86eb00 fix(settings): give the library selection a home that is not the top bar
library-filter is the only control in the app that calls
setSelectedLibrary, and the phone already hid it with a comment saying
it was "reachable from the drawer's Settings". It was not: Settings adds,
removes, renames and scans libraries, and does not set the view filter,
which is a different thing -- it decides what Albums, Artists and Genres
show. A phone therefore inherited whatever a desktop session last chose
and could neither change nor see it, which is #24's sentence broken in
the band it was written for.

It is a second *placement* of the same component, not a second control,
and it is at every width rather than below 600px. A phone-only copy is
the cheaper answer and is the fault rather than the fix: "where do I
change which library I am browsing" having two answers by viewport is
exactly what one control in two places avoids.

Closes #148
2026-08-20 20:03:08 -04:00
logan 47bd9ef211 fix(header): let the count yield before an action is clipped
Adding the phone's search button to this header is 43px more than the
row has at 320px, which is a width the app promises and which
header-action-overflow.spec.ts asks about. Measured on Playlists there,
after the fit pass had already collapsed all three actions into "More
actions" and truncated the title to nothing: title 0, count 50, sort
143, search 40, More 38, five 12px gaps and 32px of gutters -- 363 in
320, with the More button ending 27px past the edge. That is an action
clipped, which is the exact defect this pass exists to prevent.

The count is what yields, last, because it is the only item on that row
that is neither an identity nor an action. The title yields first and
may ellipsis away entirely, since the navigation also says which page
you are on; the sort control and the buttons are each the only place
they are said. An empty page says it is empty in its empty state and a
full one is being looked at. With the count gone the header is 304 in
304, and the title comes back to 19px.

It is rendered and hidden with an attribute rather than returned as
`nothing`, for the reason the action buttons are: every pass starts
from all-visible and needs a node to un-hide, or the first 320px window
costs the count for the rest of the session.
2026-08-20 20:03:01 -04:00
logan b801fa533a feat(shell): make search a button and a modal where searching applies
The phone's top bar is about to go, and the search box is the one thing
in it that is an action rather than chrome. It becomes a button in the
row that already says which page you are on, opening a wa-dialog with
the real search box in it.

Three decisions worth the words.

**A wa-dialog, and that is a mechanism rather than a taste.** wa-popup
renders `<div popover="manual">` and feature-detects the Popover API,
falling back to `strategy: "fixed"` where there is none -- which is
Chrome 113, the reference device, since `popover` is Chrome 114. And
`position: fixed` escapes ancestor overflow but not `contain: paint`,
which `.main-panel` carries, so a popup-shaped search panel opened from
a view's header is structurally clipped on that device. `<dialog>` /
`showModal()` is Chrome 37 and uses the real top layer. No tier here can
see the difference -- CI's Chromium and WebKit both have the Popover
API -- so the component test asserts the *mechanism*, a native
`<dialog>` in the tree, rather than the symptom.

**An element, not a PageAction.** Two of the seven searchable views are
detail views with no page-header; they filter on the term and say so in
their own headers. Declaring search as an action would mean seven hosts
each writing it out, which is a second list of searchable views, and it
would put a phone mode for actions inside page-header, which that
component documents its refusal to grow. search-store's own map is the
condition, asked by one component placed three times.

**The modal carries the real search-bar**, so there is still one
debounce, one clear button and one view-scoped placeholder. Escape
closes it and *keeps* the term -- the input treats Escape as "clear the
search", which is right in a header where the box stays on screen and
wrong in a surface whose dismissal would then discard the search.
2026-08-20 20:02:50 -04:00
logan 8879192097 Merge pull request 'Show background jobs in the phone's layout, not a popover' (#166) from feat/62-jobs-as-a-notification into main
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2026-08-20 22:32:47 +00:00
logan f76ee96ac4 docs(jobs): the phone's band, and why it is in flow
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CLAUDE.md's jobs section said the header indicator is "the one view of
everything at once, from every page"; that is now true on a desktop
only, and the band is the phone's half.

NOTES.md takes the measurement that decided the shape -- an overlay
band at 424x439 is a lid, not a notification -- and the corollary about
which tier can see it: ui-test, tsc, lint and the Go suite all passed
on the broken version, and what failed was three e2e specs that have
nothing to do with jobs. Run the suite, not the spec you wrote.
2026-08-20 18:17:42 -04:00
logan 23f5a0c53a feat(shell): show background jobs in the phone's layout, not a popover
The header indicator is a disclosure anchored to a bar 3.25em tall on a
screen 439 CSS px tall, and it was reported as unreadable behind other
UI. Background work is the one thing a phone should not make you open
something to see, and #57 deletes the bar it hangs from and is blocked
on it having somewhere else to live. Below 600px the indicator stands
down and <job-band> takes over.

It is the existing job-panel at `kinds="*"`, so pause, cancel, Details
and the log come along, and so does applyJobControl.

**It is in the layout, not over it**, and that was measured rather than
assumed. The first version put the panel in notification-host's fixed
band: it renders correctly, sits on top and stays inside the viewport,
and is unusable -- at 424x439 a compact panel showing two jobs is
~216px of a 439px screen, drawn over the content and swallowing every
tap under it. Four e2e specs caught it, and none of them was about
jobs: two phone-shell journeys and the header's action menu, all
failing on clicks the band was intercepting. As a grid row above the
main panel it pushes instead, which is #24's one sentence deciding a
layout question -- a band that hides the app to say the app is busy has
traded the popover's fault for a worse one.

It renders nothing above 600px, from matchMedia rather than a media
query, because that decides whether the element exists: Settings
already holds four job-panels and a fifth answering for every kind is
bottom-nav's "resolved to 2 elements" trap again. index.css keeps it
display:none off the phone for a second reason -- an in-flow grid child
with no named area is auto-placed into one of the shell's rows, which
is what the skip link is absolutely positioned to avoid.

top-bar-fit's 390px case asserted the indicator was up, so that it
could not pass by measuring the idle case under another name. At phone
width it is now deliberately away, so the assertion takes the other
branch of the same rule -- the indicator is hidden, the band has the
row, and the bar still has nothing hanging out of it -- rather than
the width being quietly dropped from the list.

The report's own symptom is deliberately not asserted anywhere: it did
not reproduce in this tier. Measured at 424x439 the popover was neither
clipped nor covered, so a spec claiming a stacking fix would be
asserting something that was never true here. The spec says so.

Closes #62
2026-08-20 18:17:35 -04:00
logan 502b814a65 feat(jobs): let a panel answer for every kind, at either density
Three properties the phone's band needs, added here so it is the same
panel rather than a second job UI -- which is what keeps
`applyJobControl` and its "you will discard hours of downloading"
confirmation in the picture.

`kinds="*"` is every kind, which is what the header indicator was for.
Spelled as a star rather than taken as the meaning of an empty
attribute, because empty is what a typo and a dropped binding both
produce and "show everything" is the wrong thing to do by accident;
empty still shows nothing.

`density` is passed to `job-row`, whose `compact` variant its own
source calls "the popover density" -- which is exactly what the band
replaces. `full` stays the default, so the four settings call sites are
untouched.

`active-only` drops terminal rows. The band is in the layout, so a
finished row there holds the content down after the work is done;
Settings keeps them, because that is where "did the last scan work" is
asked and a finished row there dismisses itself.
2026-08-20 18:17:20 -04:00
logan c19a806298 Merge pull request 'Give the seek bar's interpolation interval one owner' (#165) from fix/53-seek-bar-never-moves into main
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2026-08-20 21:31:17 +00:00
logan 67eeb75e7b docs(android): the device can be driven, not just looked at
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The runtime call does not go over HTTP on Android — the WebView cannot
deliver a fetch() POST body to shouldInterceptRequest, so v3 routes
runtime calls through the addJavascriptInterface bridge. Two things
follow that cost an hour each before the v3 source was read:
`.playwright/init-events.js` does not transfer to the device (its
outbound half hooks fetch, and a POST to /wails/runtime answers
"missing object value" — which reads like a wrong payload and is the
interceptor getting no body at all), and hooking fetch from an eval is
too late on any platform because the bundle captured its reference at
module scope.

The recipe that does work goes in, along with how to get audio onto the
phone (scoped storage silently swallows a push into
/sdcard/Android/data/<pkg>/files, and the fixtures are 2 seconds long,
which is useless for watching a seek bar) and the permission dialog a
reinstall raises, which looks exactly like the app failing to start.

NOTES.md takes the #53 measurements: that its frontend is byte-identical
to the v0.3.1 the phone carries, that the symptom does not reproduce on
main in four scenarios, and that reverting only backend/player/ to
v0.3.1 reproduces #125 instead — with the shim that makes that a
ten-minute experiment rather than a full checkout.
2026-08-20 17:17:33 -04:00
logan fe1fbefee7 fix(player): give the seek bar's interval one owner
`handleInput()` called `stopProgress()` and mutated no reactive state,
so Lit scheduled no update, `updated()` never ran, and the tail of
`updated()` that restarts the interval never executed. Only a `change`
event or the next backend report could bring it back — so an `input`
that never commits froze the interpolation: a drag cancelled outside
the element, a pointer taken by a scroll, or a touch on the track
treated as a scrub, all ordinary gestures on a phone. While playing the
1 Hz report papered over it within a second; with reports not arriving
it was permanent.

The drag is `@state` now and `updated()` decides whether the interval
runs, so there is one place that knows. `handleChange` no longer starts
it directly for the same reason.

A flag set on `input` can strand, which would turn a stall of up to a
second into a permanent one — the failure this removes. `change` is the
ordinary end; `pointerup`/`pointercancel`/`touchend`/`touchcancel` on
the document are the ends that are not, attached with the drag and
dropped with it, because the pointer is routinely released outside the
element it started in.

The other half is that a report arriving mid-drag used to overwrite
`seekValue` and pull the thumb out from under the finger once a second.
It is skipped while dragging, and its seq is deliberately left
unrecorded so the first report after the drag still counts as fresh.

Three tests, all exercised against the fault: two fail on the old
component, and the third fails if the drag flag is left set — which is
the failure mode the fix introduces and the listeners exist to prevent.
Verified on the device too (Chrome 113): mid-drag the bar holds its
value and ignores reports, and on release it adopts the backend's real
position and resumes ticking.

Closes #164
2026-08-20 17:17:23 -04:00
logan de04339494 Merge pull request 'Android: install and launch the package the APK declares' (#163) from fix/159-android-task-app-id into main
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2026-08-20 19:46:35 +00:00
logan 998ce75fb6 docs(android): the identity is read back, not declared twice
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android-tier.md carried a warning block telling the reader not to use
run:device or deploy-device, and offered a manual sequence instead.
Both are wrong now: the tasks are the way in, and the warning would
read as a live hazard. It becomes a note about what changed, and the
manual sequence stays as the smallest thing that works when you want no
script between you and adb.

"The identity is declared twice" was the section this file had carried
for five phases saying nothing enforced that the two ids agree. It
describes the enforcement now, plus what APP_ID means since it stopped
being a setting it never was.

NOTES.md takes the four measurements: that the uninstall existed only
to cover a missing -r (which is what makes deleting it a fix rather
than a trade), that the emulator tasks installed on a phone, what
reading the id back costs, and the boot-wait race filed as #162.
2026-08-20 14:35:16 -04:00
logan 4b392cb4c4 fix(android): point the emulator script at the built APK's id
The third declaration of the app's identity, and the one #159 did not
cash out in: PKG defaulted to "app.yellowjacket" while
`make android-install` installs whatever is in bin/, which after
`wails3 task android:assemble:apk` is app.yellowjacket.dev. So
android-launch, android-logs and android-smoke addressed a package the
build had not produced, and the certificate-change message named the
wrong id to uninstall -- the release one.

It is derived from bin/yellowjacket.apk the same way the tasks are, so
it follows whichever variant was built last. YJ_ANDROID_PKG still
overrides, and the literal survives only for a tree with no APK yet,
where these commands are asking about whatever is already installed and
there is nothing to read.

cmd_inspect's probe order goes with it: "$PKG.dev" would append a
second suffix to an id that already carries one, so the candidates are
derived from the resolved id in either direction -- debug sibling
first, release second, as before.
2026-08-20 14:35:08 -04:00
logan 8d2109b87e fix(android): install and launch the package the APK declares
The four adb-driven tasks in build/android/Taskfile.yml began with
`adb uninstall {{.APP_ID}}`, where APP_ID defaulted to
"app.yellowjacket" -- the release id. `run` and `run:device` build the
*debug* variant, whose applicationIdSuffix makes it
"app.yellowjacket.dev", so both uninstalled the user's released app,
took the library with it, installed a different package, and then
failed to launch the one they had just removed.

The id is read back from the built APK now (scripts/android-pkgid.sh,
`aapt2 dump packagename`) rather than written down a second time, so
the thing installed and the thing launched agree by construction --
whatever Gradle resolved the applicationId to, suffixes included, is in
the file. An APK it cannot read is a hard failure and never a fallback
to a default; guessing is the bug. APP_ID survives with no default as
an *assertion*: it is checked against the artifact and refused, naming
both, before anything is installed or a target is even chosen.

The uninstall is gone rather than corrected. It was there to make the
bare `install` on the next line work at all -- Android refuses an
install over an existing package without -r -- so `install -r` removes
the reason for it. What is left is the one case an uninstall is really
the remedy, a changed signing certificate, and that is exactly the case
where doing it silently costs the user their library. So it is reported
with the command to run, which is the answer scripts/android-emulator.sh
had already reached for `make android-install`.

And the emulator tasks now say "emulator" to adb. A bare `adb install`
with one device attached picks that device whatever it is, so with a
phone plugged in and no emulator running, the task whose summary reads
"in the Android Emulator" installed on the phone -- the same data loss,
from the task whose name gives no warning. Several matching targets is
an error naming them rather than a silent pick of the first.

Closes #159
2026-08-20 14:34:59 -04:00
logan b741b01cdf Merge pull request 'Android: run main() once per process, not once per activity' (#161) from fix/52-android-activity-recreation-restarts-the-process into main
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2026-08-20 17:18:19 +00:00
logan 8a757c9bb4 docs(android): record the lifecycle model and the device check
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The lifecycle answer is load-bearing, so CLAUDE.md states it: an
activity is a view onto the process, and main() runs once per process.
The "restore the session or cold-start" question the issue asks for a
decision on is settled by playback rather than by preference -- the
audio lives in the Go process, so a cold start on every recreation
stops the music mid-song, which is the thing the foreground service
exists to prevent.

android-tier.md's build table said "arm64, real device -- unverified,
still" for five phases. It is verified now, on a Light Phone III
(Android 14, arm64-v8a, WebView Chrome 113 at 424x439), and what the
run found is a lifecycle section: how to force an activity recreation
on demand, the three-line logcat signature, why `has died: fg TOP` is
not a memory kill, and the second assertion that surviving does not
imply working.

It also carries the correction that "Don't keep activities" -- the
report's own suggested lever -- does not work on this device at all,
so nobody spends an afternoon on it. A configuration change the
manifest does not declare does, in one line.

And it stops recommending `wails3 task android:run:device`, which
uninstalls the released app and the user's library to install a build
with a different id (#159), in favour of the manual sequence.

NOTES.md carries the measurements, dated: 8 of 8 recreations fatal
before, 5 of 5 survived after, and the note that runs where no
recreation happened are inconclusive rather than passes -- a harness
that does not check for the second bridge init reports those as green
and reads as flakiness.

Refs #52, #159, #160
2026-08-20 13:04:18 -04:00
logan d714bd7090 fix(android): keep the Go app alive when the activity is destroyed
onDestroy called bridge.shutdown(), which is the natural reading of the
callback and is wrong for this app twice over. Android destroys and
recreates an activity without restarting the process, and when the user
really does leave, this app's reason for existing in the background is
that a song is playing -- which is what the mediaPlayback foreground
service holds the process alive for. Either way, tearing the Go side
down here stops the music.

It was harmless only by accident, and that is worth writing down:
nativeShutdown calls App.Quit(), whose Android destroy() is an empty
method, and Run()'s deferred shutdownServices() cannot fire because
platformRun is `select{}` and never returns. So **no ServiceShutdown has
ever run on Android**. Removing the call changes nothing today; it stops
the day someone implements destroy() from silently killing playback on a
rotation. There is no callback for the process going away -- Android
just kills it -- so durability here is the persist writers, which submit
on every mutation rather than at exit.

WailsBridge.initialize gains the comment for the trap next to it.
Making `initialized` static is the obvious reading of "initialise once
per process" and is wrong: nativeInit also stores the global JNI
reference to *this* bridge, so skipping it leaves Go executing
JavaScript against the destroyed activity's WebView, and the app opens,
renders, and never receives another backend event. The half that must
not repeat is latched in Go instead -- which is also where the damage
was, and the only place that can see it.

Refs #52
2026-08-20 13:04:04 -04:00
logan d64b069053 fix(android): run main() once per process, not once per activity
Wails' Android entry point is `nativeInit`, which `MainActivity.onCreate`
calls, and it runs `go mainFunc()` every time. Android destroys and
recreates an activity **without restarting the process** -- a
configuration change the manifest does not declare, memory pressure, or
every background under "Don't keep activities" -- so main() ran again on
a live app.

Every path out of that is fatal. `application.New` returns the existing
app rather than building a second one, `app.Run()` then refuses because
`a.starting` is still true behind Android's `select{}`, and the
`os.Exit(1)` under that error takes the **first**, healthy app down with
it: its database, its queue, and the audio a mediaPlayback foreground
service is holding the process alive to play. ActivityManager restarts
the app, which is the report.

Measured on a Light Phone III (Android 14, arm64): conditional on the
activity actually being recreated, the process died 8 times out of 8.
The runs that "passed" were runs where no recreation happened, which is
the whole of the report's "sometimes". After this, 5/5 recreations
survive on one pid, plus six background/foreground cycles.

It never left evidence because os.Exit is not a crash: no tombstone, no
AndroidRuntime stack, nothing in `logcat -b crash`, and the slog line
naming the error went to /dev/null with the rest of fd 1.

The latch is first in main() because everything below it -- above all
NewYellowJacketApp, which opens the SQLite database -- is work that must
not happen twice in one process. It is inert off Android.

Returning early is not a degraded mode: nativeInit has already
re-pointed the JNI reference at the new bridge, so the recreated
WebView talks to the app that is still running, with its queue and
playback position intact. Verified by hooking dispatchWailsEvent on the
recreated page: IndexStatusChanged, JobsChanged, android:storageAccess.

No tier here runs main() on Android, so the guard is a source sweep, in
the spirit of TestNoDirectRuntimeEmits. The failure it exists for is not
the latch being deleted -- that is loud -- but a line creeping in above
it.

Closes #52
2026-08-20 13:03:51 -04:00
logan 5490b2423e Merge pull request 'Put the phone Now Playing button above the artwork' (#158) from fix/150-expand-button-under-the-art into main
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The button tied with the cover placeholder on paint order and lost, so
it did not work for any track without artwork.

Closes #150
2026-08-20 05:47:46 +00:00
logan ffc9490a32 fix(player): put the phone's Now Playing button above the artwork
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`.expand` is the phone's only route into the full-screen now-playing
view. It is absolutely positioned with `z-index: auto` over
`.cover-art`, which is a *later* sibling with the same z-index, so the
two tie on paint order and the later one wins. An `<img>` costs nothing
there; a track with no artwork renders a placeholder `wa-icon`, which
takes every click aimed at the button underneath it.

So the control did not work whenever the current song had no cover, on
the one platform that has no other way in. Nothing to do with the
fixture: any library has untagged files.

Measured at 390px with elementFromPoint at the button's centre — the
icon with a placeholder, the button with an image, and the button
either way with the z-index. Chosen over `pointer-events: none` on the
art, which would take the cover preview's mouseenter with it, and over
reordering the DOM, which leaves the same tie to be won by the same
accident in the other direction.

This was filed as an e2e flake, and the diagnosis was wrong: it failed
on both engines three times across two branches that could not have
caused it, and passed on re-run each time, because the spec starts the
*first* row of the track list and which track that is depends on the
order the scan inserted rows — the same root cause as #156. The new
spec picks a track *for* having no artwork, and asserts the placeholder
is rendered rather than assuming it, so it cannot quietly go back to
measuring the easy case.

Two things it has to get right, both already documented traps: the
track must be the 90-second one, since a 2-second one finishes before
the assertions run; and `library.Track.CoverArt` is empty for all 31
fixture rows, so "the first track with no cover art" selects nothing in
particular and picked a short one.

Verified by mutation: without the z-index the new spec fails on the
click in 30s, and the pre-existing one beside it passes, which is
exactly how this survived.

Closes #150
2026-08-20 01:33:35 -04:00
logan dc6625d33a Merge pull request 'Centre the transport, and show the volume inline' (#155) from feat/42-inline-volume-and-centred-transport into main
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Three columns whose outer two match, so the middle is centred; the
volume moves into the bar as a slider, with the popup as a setting.

Closes #23
Closes #42
2026-08-20 05:22:03 +00:00
logan dc8db159f9 feat(player): centre the transport and show the volume inline
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Two issues over one bar, because they are one relayout. #42's own
findings say so: giving wa-slider a label grows it 6px to 14px and
moves the transport, which is #23's subject, so doing them in sequence
means measuring the bar twice and throwing the first set away.

The bar was `320px 1fr auto`, so the transport sat in the middle of
what the metadata and the queue button did not use — its centre was
~140px right of the window's at every width. The outer two tracks are
the same expression now, so the middle is centred by construction.

The side width is the metadata's, capped at a quarter of the bar, and
the cap was measured as a regression before it was a decision:
reserving the full `--now-playing-width` on both sides is perfectly
centred and takes the seek bar's track from 257px to 61px at 800px, and
to 0 at 200% text. The control you drag was paying for the symmetry.
With the cap it is 246, which is parity. It is a `min()` rather than a
breakpoint because that variable is user state — the metadata has a
drag handle — and tying both sides to it is also what keeps dragging
meaningful; a plain `1fr … 1fr` centres just as well and silently makes
the handle a no-op.

The volume moved out of `audio-player` into the bar because the
transport column has to hold the transport and nothing else, and it
joins the queue button in one cell rather than a second column, since
the centring compares columns.

It is a slider by default and a popup by setting. The stored flag names
the *popup*, which is this config's polarity rule — the zero value has
to be the intended answer, so an existing config.toml gets the new
default with no migration. Inline, the icon is the mute toggle and is
named after that action rather than the state, because with the slider
beside it there is nothing to disclose; the component tier now covers
both presentations rather than whichever is default.

Three nested rules in this block began with a bare element selector,
which Chrome 120 relaxed and the phone's Chrome 113 **silently drops** —
including the ellipsis on the bar's own title and artist, which has
therefore never truncated on the device. They are `&`-prefixed now.
Filed as #154 for the class and for a check.

`bottom-bar.spec.ts` pins both halves separately on purpose: an
uncapped build is perfectly centred and fails only the seek-bar width,
so a spec asserting centring alone would have passed the regression
above. Both were verified by mutation.

Closes #23
Closes #42
2026-08-20 00:40:52 -04:00
logan 86e7444603 Merge pull request (#157) from fix/156-queue-selection-fixture-order into main
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The spec asked for the first few tracks and needed one with an album.

Closes #156
2026-08-20 04:35:09 +00:00
logan 2365806d18 fix(e2e): ask the fixture for a track that can navigate
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`queue-selection`'s name-click test failed on main on both engines,
having passed in its own PR and in two consecutive local suite runs. I
added it in #152; this is my defect and it had main red.

It staged a queue from the first few rows of `GetTracks(0)` and clicked
a track *name*, which `explore-link` routes to that track's **album**
page. Four tracks in the fixture library have no album — `01 Tone A`,
`02 Tone B`, `Title Only`, `no-tags-at-all` — and a name with nothing
to route to renders as plain text rather than as a link.

Which tracks arrive first is `audio_files.id` order, which is the order
the *scan* inserted them, which depends on concurrency and directory
traversal. Locally the first eight are all from two proper albums; CI
rebuilds its seed with a real scan and got a different eight. The
fixture had a requirement it did not state, so the queue now asks for
tracks that have an album.

A loose locator is what turned that into a mystery rather than a
message. The row was located with `.explore-link` and `first()`, and a
row has two — title and artist. With the title as plain text, `first()`
silently resolved to the *artist* link, so the click went somewhere
real and the assertion was about a destination the test had never
exercised. It names `.track-title .explore-link` now.

Reproduced before fixing, by staging the CI condition deliberately: a
no-album track at row 2 fails the test in 30s on this machine, and the
filtered fixture passes in 752ms.

The Direction's sweep found one other spec slicing `GetTracks` —
`queue-reorder`, which asserts on order alone and needs no property of
the tracks it gets, so it is left as it is.

Closes #156
2026-08-20 00:23:31 -04:00
logan 7d348f243a Merge pull request (#153) from fix/151-fuse-the-scroll-guard-and-the-write into main
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Removes the window between the scroll guard and the write it guards.

Closes #151
2026-08-20 03:58:04 +00:00
logan ddd04623f7 test(e2e): fuse the scroll guard and the write it guards
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`album-dropdown`'s "can be scrolled" failed twice over two sessions with
`Expected 80, Received 10`, both times on a branch that could not have
caused it. #133 strengthened the guard from "scrollable at all" to "has
the range this assertion needs", which was necessary and cannot be
sufficient: the guard and the write are separate round trips, so the
page re-lays-out between them.

Measured every frame across the resize, three runs: the range goes 0 →
**88** at 1ms → 330 settled by 8-14ms. 88 satisfies a guard asking for
80 while the grid is still a pass from done, so the guard is capable of
passing on a layout that is about to move. Under full-suite load the
transient is worse — the observed failures read 10 — which is why this
shows up on the second run of a suite and not in ten consecutive runs
of the file alone (0/10 before the change and after it; isolation is
not where this lives).

So the probe sets `scrollTop` and returns what it reads back, in one
page-side call, and the poll retries that. The assertion is now about
what the grid did rather than about what it was ready to do, and there
is no window between deciding and doing for anything to happen in.

#133's own last line asked for the other viewport-shrinking specs to be
swept for the same shape. One had it: `layout-overflow`'s sidebar probe
already fused its scroll and its measurement into one evaluate but ran
it once, so it read whatever the sidebar happened to be doing after the
resize. It is polled now — safe to repeat, because scrolling to the
bottom twice is scrolling to the bottom.

Closes #151
2026-08-19 23:37:41 -04:00
logan 9ad1477b1e Merge pull request 'Pin the queue panel'''s mouse model' (#152) from fix/43-queue-panel-selection into main
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Pins the queue panel's single-click select, ctrl/shift extend and
double-click play, none of which were covered in either tier.

Closes #43
2026-08-20 03:14:30 +00:00
logan 70ab3ddf94 docs: record two measurements from the queue selection work
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The first is a second instance of a rule CLAUDE.md already states, with
numbers: a virtualized list can be repainting for a reason you are about
to delete, and here there are two such reasons — so removing either
alone changes nothing observable, and removing both leaves the highlight
seconds late rather than absent. That is the shape a poll cannot see,
which is the general lesson worth keeping.

The second is the hit-scan, because it stopped a wrong fix: the queue
panel is 12% link and the track list 21%, which is the opposite of the
assumption the fix was being built on.
2026-08-19 23:00:03 -04:00
logan 4f7529c315 test(queue): pin the panel's mouse model, and bound the highlight
Single click selects, ctrl and shift extend, double click plays from
that row — all four already worked, and nothing in either tier pinned
any of them, which is why the report could be made and could not be
settled. `queue-reorder.spec.ts` covers the keyboard and
`queue-overlay.spec.ts` the panel's mode; the pointer path had no
coverage at all, so "selection is broken here" and "selection is fine
here" were equally consistent with a green suite.

Measured with real mouse events rather than dispatched ones, because a
synthetic click aimed at the row bypasses the only thing that could be
swallowing it: click row 1 selects 1, ctrl+click 4 gives 1 and 4,
shift+click 7 extends to 1,4,5,6,7, a plain click collapses to one, and
a double click on row 3 leaves the backend playing row 3.

The three candidates the issue lists are all answered. The repaint was
already correct, and already correct on the day the issue was filed.
`resolveTrackIndexFromEvent` reads data-index, and DOM order matches
data order. A row control does swallow the click — `explore-link` stops
propagation on purpose, so a click on a name navigates and selects
nothing — but a hit-scan across a row makes the queue 12% link against
the track list's 21%, so the panel called broken is *less* covered by
links than the list called correct. That measurement killed the fix
this started out as.

Two traps are written into the spec because both faked a defect while
measuring. Fixture tracks are 2 seconds, so "double click row 3" read a
moment later reports whatever auto-advance moved on to — recorded twice
as an off-by-one that is not one, which is what `LONG_TRACK` exists
for. And the selection assertions are bounded at 500ms rather than
polled with the default 5s: `queue-panel` repaints two ways, the
explicit `requestUpdate()` and a per-render `keyFunction` arrow, and
with *both* removed the highlight still arrives — at 134ms, 3.9s and
5.8s against 5-17ms healthy. Four seconds is indistinguishable from
broken to a user and invisible to a generous poll.

Mutation-tested rather than trusted: `playAtIndex(index + 1)` fails both
double-click tests, treating every click as ctrl+click fails both
selection tests, and removing both repaint mechanisms fails all three
selection tests — the last only because of the bound.

Closes #43
2026-08-19 22:59:55 -04:00
logan bb21072386 Merge pull request 'The top bar decides what it can afford to show' (#149) from fix/143-top-bar-fits-its-window into main
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Fits the top bar to its window by measuring it, at every supported
width and with work in flight.

Closes #143
2026-08-20 02:11:54 +00:00
logan ead1354e4d docs: record how the top bar decides what to drop
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The shell section already states the three size bands and the promise
that no action is unreachable at any of them; how the header chooses
what to give up belongs beside them, because the promise is what
decides it.

Two measured facts go to NOTES.md rather than here. `scrollWidth`
counts a box's left padding and not its right, so the obvious fit
predicate under-reports by a gutter and passed on a bar with a control
jammed against the window edge. And the overflow is 11px idle and 262px
while working, which is why the issue was filed twice with different
numbers — a seeded app that has finished scanning is idle by the time
you resize it.

Closes #143
2026-08-19 21:35:12 -04:00
logan ae85df0dad fix(shell): give the top bar a measured fit at every width
The bar was 611px inside a 600px viewport at the bottom of the Compact
band, and 862px while a scan with a real library's title ran, because
`job-indicator` is `hidden` when idle and 235px wide when it is not.
`body` is `overflow-x: auto`, so a user got a horizontal scrollbar on a
shell #24 promised would not need one — and the band is 600 to 899 with
work in flight, not the 600 to 610 the idle measurement suggested.

`services/top-bar-fit.ts` is `page-header`'s treatment one bar up: a
ResizeObserver, every pass starting from all-visible, hiding the
lowest-priority child until it fits. Measured rather than breakpointed
because three of the five children are as wide as their content — the
library filter by the longest library name, the indicator by the
running job's title, the search box by its view-scoped placeholder — so
any width picked is right for one library, one job and one view.

What yields is decided by #24's own sentence, which rules out the two
cheapest candidates in the Direction. Hiding the library filter takes
away an action, since it is the only control in the app that selects a
library (filed as #148, which is the phone already doing it), and
collapsing search to an icon is #57's, which is blocked behind #62. So
the wordmark yields first — a brand the window title bar repeats, and
visually-hidden rather than `display: none` because that h1 is the
document's heading — and then the indicator's label, leaving the ring,
which the component already does below 600px and whose live region
announces the state either way.

"Fits" is the children against the content box, not `scrollWidth`
against `clientWidth`: `scrollWidth` counts the left padding and not
the right, so the first version read 700/700 with the indicator sitting
in the whole right gutter. And the bar does not resize when a job
starts, which is the case this is for, so every child is observed too.

Pinned before it was fixed, as the issue asks. On the unfixed build the
new spec fails at 600 idle and at 600, 800 and 900 with a job, and
passes at 390, 899 and 1440; `layout-overflow.spec.ts` gains 600x600
and failed there. That spec asserts on the *shell*, so it was green
throughout this defect — the per-child measurement is #69's lesson, and
it is what caught the gutter case above.

Closes #143
2026-08-19 21:35:03 -04:00
logan 6e7e349e63 Merge pull request 'Fold the Jobs tab into the places the work is started' (#147) from feat/27-jobs-into-settings into main
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2026-08-20 01:02:41 +00:00
logan f9ba9a87d7 docs: note that CI's two engines share one app
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Which is why a shared-selector fault can be green on chromium and red
on webkit in the same run, and how to reproduce it locally.
2026-08-19 20:44:16 -04:00
logan e4efec6f0c fix(e2e): the third spec that located a disclosure by class
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`config-section .header` is ambiguous once a section holds a job, and
`failure-voice.spec.ts` was the one I did not grep for. It passed on
chromium and failed on webkit in the same CI run, which is the tell:
the two engines share one app, so the second one runs with a finished
scan the first one left behind.

The NOTES entry already says a class name is not a selector's contract;
this is the same fix, by role and name.
2026-08-19 20:44:02 -04:00
logan 99f355b2fc docs: record where background jobs went, and two traps
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The retired-destination note sits beside #25's storage paragraph
because it is the exception to it: an absent key is free, a value is
not.

`config-section .header` resolving to two elements is in NOTES because
it cannot be reproduced by opening Settings and looking -- the drawer
only exists once a job does.
2026-08-19 20:27:55 -04:00
logan c79d4d47a3 test: cover jobs in Settings, and unpick two shared selectors
The spec worth having is not that the tab is gone -- that is one line
of a table -- but that nothing became unreachable when it went. #24
promises that no action is ever unreachable at any supported size, and
deleting a destination is exactly the change that quietly breaks it.

Two existing selectors had to give. `config-section .header` is
ambiguous the moment a section holds a job, because `job-details-drawer`
carries that class too -- so `settings-reach.spec.ts` locates a
disclosure by role and name instead. And `page-header`'s and
`offline-icons`'s view lists lose an entry each.

Closes #27
2026-08-19 20:27:48 -04:00
logan 8efed2dd2b refactor(shell): retire the Jobs destination
Nothing it carried is gone -- the two commits before this put all of it
somewhere the work is already being done.

A retired destination is the one shape #25's storage decision does not
make free. A visibility entry is a map key and an unknown key is
dropped on load; a launch page is a *value*, and an unknown one fails
validation -- which on the load path means the app refuses to start for
whoever had Jobs selected. `RetiredViews` is that list, read by
`ApplyDefaults`, which treats a retired name as a zero value. An
unknown-but-not-retired name still errors, because that is a typo and
saying so is the useful answer.
2026-08-19 20:27:40 -04:00
logan 12af6ec1f7 feat(settings): scan from Settings, and watch every job in place
Scanning goes back where libraries are managed -- the Jobs tab's own
comment said the per-library controls had been taken out of Settings to
build it. "Scan All" and "Full Rescan" join "Add Library", "Scan now"
joins the per-library overflow menu beside Rename and Remove, and a
library being scanned says so where its track count goes.

Each surface then gets the job rows for its own kind: scans under
Libraries, index and enrichment under Search Index, downloads under the
download clients, and the autotag apply in the Autotag view -- where
stopping a run matters most, since applying rewrites tags on disk and
that view had no cancel at all.

The autotag panel shares the header's grid row through a wrapper rather
than taking a third row: it is display:none while nothing is applying,
which is nearly always, and a grid row would still spend the
container's gap on it.

The Launch Page select is derived from `VIEW_META` instead of listing
its ten options, since removing a destination is exactly the change
that leaves two hand-written copies disagreeing.
2026-08-19 20:27:33 -04:00
logan f3d1ae1c8c feat(jobs): show background work where the work is started
Reading the app before moving anything turned up that four of the five
job kinds already have a home showing their work: Settings → Search
Index draws per-tier index progress, `downloads-view` draws every
download's lifecycle state, `autotag-view` draws its own apply ring,
and only `library-scan` had nowhere but the Jobs tab. What none of the
four had is the *generic* affordances — pause, cancel, Details, the
log, and a finished job you can dismiss.

So this is a panel embedded beside each of them rather than one
"Background jobs" section in Settings, which would have been the tab
again under another name.

Three rules in it. The controls are `applyJobControl`, not a
reimplementation, which is what keeps the index build's "you will
discard hours of downloading" confirmation alive across the move. A
panel with nothing to say is `hidden` rather than empty, host margin
included, because an idle panel in four places is four pieces of
furniture describing an absence. And there is no "Clear finished":
`ClearFinishedJobs` is global, so a Clear under Libraries would discard
the index build's history too.

`JobKind` also gains `download`, which the backend has had all along.
2026-08-19 20:27:22 -04:00
logan 5af545e38d Merge pull request 'Configurable sidebar destinations, Downloads gated on a client, Autotag off by default' (#145) from feat/25-configurable-sidebar-tabs into main
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2026-08-19 23:46:23 +00:00
logan 9da3967dd9 docs: record that destinations are configuration
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Beside the three navigation paragraphs, since it is the fourth thing
the shell states about where the user can go.

Two notes are measured facts rather than design: a default expressed as
an *absent key* survives an existing seed, where one expressed as a zero
value does not; and a spec can no longer assume a destination has a nav
item.
2026-08-19 19:34:00 -04:00
logan c8d94a8203 test(e2e): cover configurable destinations; stop assuming a nav item
The assertions are about the navigation, not about the setting: "the
config was saved" is the plumbing, and #69 and #72 both shipped green
under specs that measured exactly that.

Four existing specs reached a view by clicking its nav item, which since
this change is not guaranteed to exist -- Autotag is hidden by default
and Downloads is absent without a download client -- so they timed out
waiting for a locator that will never resolve. `navigateTo` dispatches
the app's own `navigate` event, which is what every nav item, card and
detail view dispatches, so it is the mechanism rather than a test-only
door. Click the item when the nav is the subject.

Closes #25
2026-08-19 19:33:56 -04:00
logan 43d78a731a feat(shell): draw only the destinations the user kept
The navigation reads the resolved map from the backend rather than
holding a copy of the defaults, which would be the copy that shipped in
the binary rather than the one being edited.

Hiding takes away the nav item and nothing else: `navigate` still
resolves a hidden view, which detail views and the launch page depend
on. No special case was needed for the highlight, because #72 moved
that onto `active-view-store` -- the sidebar asks `isActive(id)` per
*rendered* item, so a hidden view lights nothing exactly as a detail
view does.

Downloads is gated at the nav on `downloadStore.available` rather than
in the config, so switching it on in Settings still means what it says
once a client exists, and the tab appears without a restart. `available`
is false until the providers have loaded, which makes the item appear on
a fresh launch rather than appearing and then vanishing.

The tab bar honours the toggles too, and the reason is local rather than
a general rule about phones: "More" opens the *same* `<app-sidebar>`,
which filters, so an unfiltered bar would contradict its own drawer one
tap away. Which four tabs is still plan 016's subset; this only removes
from it, and "More" is never filtered.

`services/view-meta.ts` is the destination list, on `shortcut-meta.ts`'s
pattern, because Settings is now a second reader of the same labels in
the same order.

Two existing sidebar tests had to say which world they describe: eleven
destinations now assumes a configured download client.
2026-08-19 19:33:44 -04:00
logan a3926704cc feat(config): make the shell's destinations configurable
The sidebar's eleven entries are more than most libraries need, and
Autotag rewrites tags on disk, which is not what a fresh install should
be one click from.

Stored as a map keyed by view id, where an absent key means that view's
own default. A `HiddenViews []string` cannot express "Autotag off by
default" -- its zero value is *hide nothing* -- and a boolean per view
turns a view that later stops existing into stored garbage. With a map,
an unknown key is dropped on load, a view added later gets its own
default, and no install needs migrating in either direction. Same
polarity as AllowMeteredCatalogDownload: the zero value is the intended
answer.

`Views` is also what DefaultPage now validates against, so which views
exist and which may be the launch page are one list rather than two.

Two states the user could not get out of are refused rather than
allowed: Settings is never hideable, and the launch page is not
hideable while it is the launch page. Both refuse in the *config*, not
in the UI, because `config.toml` is hand-editable. On load the launch
page is instead un-hidden -- there is nobody to tell, and the honest
reading of "my launch page is Autotag" is that this user wants Autotag,
not that their launch page should be silently reset.
2026-08-19 19:33:32 -04:00
logan ea53d4f15b Merge pull request 'Global back and forward, and the launch entry that made Back a lie' (#144) from feat/6-global-back-forward into main
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The stack was always global; the affordance was not. Adds the control, and fixes the second launch navigation that left a fresh session one entry deep.

Closes #6
Closes #142
2026-08-19 22:27:39 +00:00
logan ea16e07c46 docs: record the back/forward chrome and the two launch navigations
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Both belong beside the rules that already keep the history stack
honest: the depth counting, because forward is the case one counter
cannot express, and the second launch navigation, because it is what
silently defeated the first rule on the list.
2026-08-19 18:09:10 -04:00
logan 4f47c85208 test(e2e): cover global back/forward, including the launch entry
Five journeys the control has to get right: nothing offered at the root
in either direction, walking both ways with the availability changing
as it goes, reaching the detail view a tab click left behind (which is
the report), the forward list being dropped when the user navigates
from the middle, and the control standing down below 900px.

The first fails on the build before the launch entry was fixed --
enabled, and doing nothing when pressed. It is the assertion that pins
that defect, which otherwise has no visible symptom on desktop at all.
2026-08-19 18:09:10 -04:00
logan 603728a3fb fix(shell): let the landing page replace the launch entry
The app navigates twice on startup and both are deliberate: the eager
`navigate -> home` that paints without waiting for the backend, and the
configured page `GetDefaultPage()` resolves to a moment later. Only the
first replaced the launch entry, so the second stacked on it and a
fresh session was already one entry deep before the user had touched
anything.

The first back press therefore replayed home over home. On desktop that
was invisible until this branch drew a Back button, which rendered live
at the root and did nothing; on Android `webView.canGoBack()` was true,
so the press that should have exited the app was swallowed -- the exact
fault the replace-the-launch-entry rule exists to prevent, defeated by
there being two launch navigations rather than one.

Guarded on still being at index 0 rather than on a flag: that call is
asynchronous and the user can navigate while it is in flight, so past
the root this is an ordinary navigation and a slow answer cannot
overwrite an entry they made.

Closes #142
2026-08-19 18:09:10 -04:00
logan 018d857746 feat(shell): global back and forward in the top bar
The history stack has been global since the Android back gesture landed
-- every navigation is an entry and `popstate` restores any of them in
either direction. What the report describes as "back is tab-scoped" is
that the only way back was a detail view's own button, which leaves the
screen with the view it belongs to: click over to Tracks and the album
you were reading is still one entry away with nothing on screen saying
so.

`<nav-history>` is that affordance, plus `nav.back` / `nav.forward` on
Alt+Left / Alt+Right -- the browser's own combination, and clear of the
bare arrows that seek, since a binding matches on its full canonical
string.

Forward is not back negated, which is why the old `pushedEntries`
counter is gone rather than extended: `popstate` carries no direction
and fires identically both ways, so one counter decremented on every
pop reads a forward as a second back. Each entry carries its index and
the shell keeps the current one and a high-water mark, which also
survives a jump of more than one.

The buttons dispatch the events the rest of the app already dispatches
rather than calling `history` themselves -- the shell owns the guard
that stops a press at the root leaving the app, and a second caller
reaching for history is how the old `navStack` came to disagree with
the platform.

Below 900px the control stands down: the top bar is what runs out of
room first below that, and nothing becomes unreachable -- the shortcuts
are global at every width and the phone has the platform's gesture.

Closes #6
2026-08-19 18:08:55 -04:00
logan a7ac2b4a3e Merge pull request 'Publish the active view from the shell, so both navs survive the back path' (#141) from fix/72-active-view-broadcast into main
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The shell knew which view was active and never said so on the back path, so both navs highlighted the view just left.

Closes #72
2026-08-19 21:10:54 +00:00
logan d347809e6e docs: record the one statement of which view is active
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It belongs beside the two rules that already keep the history stack and
the in-app back buttons agreeing, and for the same reason: a second
component-local idea of where the user is, is how they came to
disagree.
2026-08-19 17:00:39 -04:00
logan a5ffcc22e3 test(e2e): assert the nav highlight, not the shell's own bookkeeping
`back-navigation.spec.ts` covered exactly the journeys #72 breaks and
was green throughout it, because every assertion in it was
`data-active-view` — which the shell sets on every path including the
back one, and which was the one thing already correct. The same trap
`layout-overflow.spec.ts` set for #69: a spec named for the behaviour,
measuring the plumbing.

The assertions go here rather than in a second file, or the first would
carry on passing vacuously. They are `aria-current="page"` through
`getByRole`, which is the accessible fact — `.active` is a class and
could be restyled without breaking anything real — and the role query
resolves to whichever nav is in the accessibility tree at that
viewport, so one helper covers the sidebar and the tab bar.

Three of the four fail on the build before the fix. The fourth, the
parent staying lit while a detail view is open, passed by accident and
says so.
2026-08-19 17:00:39 -04:00
logan f18691560d fix(shell): publish the active view, so both navs follow the back path
The nav components learned where the user was from the `navigate`
CustomEvent, which only the outbound path dispatches: `popstate` calls
`handleNavigate()` directly. So a back-navigation left both of them
highlighting the view just left — desktop included, at any width, on
any back across two primary views. Opening a detail view was the same
cause wearing a different symptom: `app-sidebar` guarded on its own
item list and kept its highlight, `bottom-nav` did not and lit nothing.

It cannot be fixed by re-dispatching `navigate` — `index.ts` is that
event's document listener, so that is an infinite loop, and "please go
to X" is not the statement being made. `activeViewStore` is the shell
saying "the active view is now X", once per navigation, `popstate`
included; both navs read it through a controller and hold no
`activeView` of their own.

A store rather than an event because a component that mounts *after* a
navigation still has to know: `bottom-nav`'s drawer builds its
`app-sidebar` on open, and that copy had heard nothing at all, so the
drawer opened on Home from any page in the app.

Closes #72
2026-08-19 17:00:39 -04:00
logan c84a9069ef Merge pull request 'Collapse the page header actions that do not fit, instead of clipping them' (#136) from fix/69-page-header-action-overflow into main
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Closes #69
2026-08-19 19:29:15 +00:00
logan f967916550 fix(page-header): collapse the actions that do not fit into a menu
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Playlists slotted three buttons totalling 390px into a header that gets
700px at 900x600, so "New Smart Playlist" rendered 114 of its 162px
with the queue closed, and 158 of 162 at the 800x600 enforced minimum.
On a phone none of the three could be reached at all, which is what the
Android report said. Plan 018's size matrix promises the opposite: no
action is ever unreachable at any supported size.

The header could not fix that for slotted markup, and that is a fact
about the API rather than an effort estimate — a component cannot move
another component's light-DOM children into a dropdown and keep their
behaviour, and arbitrary markup offers nothing generic to render as a
menu item. So a host passes `PageAction[]` and the header chooses the
rendering; the slot survives for markup a data list cannot express, at
the stated cost that a slotted action does not collapse.

All three hosts that slot actions migrated, which also normalises the
plain-<button>/<wa-button> split between them onto one shape the header
styles — and lets it measure a button that has already upgraded, rather
than a wa-button whose shadow DOM arrives in its own first update.

Four things in it are load-bearing:

- Every measuring pass starts from all-visible, so the collapsed set is
  a pure function of the current width and an action comes back when
  the window grows. It flips `hidden` imperatively rather than
  re-rendering between steps, or the intermediate state paints and the
  fix flashes the overflow it exists to prevent.
- "Fits" means nothing is clipped, not that the header does not
  overflow. Once the title can ellipsis it absorbs the pressure and
  scrollWidth reports a perfect fit while the heading reads "Playlis…"
  — this bug moved from the button to the title, and invisible to the
  same measurement that missed it the first time.
- New Playlist has the highest priority because it is the drop target
  and a closed menu cannot be one. `PageAction.drop` therefore carries
  the host's own handlers; the affordance is absent from the overflow
  rather than approximated there.
- The overflow trigger is a named button with aria-expanded and an
  aria-controls naming a panel that is always in the DOM, and the
  keyboard model is the shared `MenuKeyboard`.

`layout-overflow.spec.ts` passes on the broken build — it asserts the
shell needs no sideways scrolling, and clipping inside a component is
invisible to it, which is why this defect survived a spec named for it.
The new spec measures each button against its own header at four
viewports and asserts buttons plus menu account for every declared
action, without which it would pass vacuously on a build rendering none.

Closes #69
2026-08-19 15:08:57 -04:00
logan 3fa7c7734b docs: record the page-header actions rule, and complete plan 018
The `page-header` paragraph already stated "the header asks for a sort,
it does not perform one"; actions now follow the same division and it
belongs beside it — the header decides what fits, the host decides what
happens.

Plan 018 moves to completed/ because #69 was the last thing it owed:
its size matrix promised "no action is ever unreachable at any
supported size" and the residual 114/162px clip was that promise
outstanding. Its recap also corrects a claim the plan made — the queue
and the actions were not the only two things competing for the header's
width, since every child of that flex row was flex-shrink: 0 and the
actions come last.
2026-08-19 15:08:57 -04:00
logan cceeb40b16 Merge pull request 'Six quick fixes off the tracker: tooling, a latent index bug, and two touch affordances' (#139) from fix/quick-wins-batch into main
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Closes #130
Closes #131
Closes #119
Closes #118
Closes #68
Closes #61
2026-08-19 19:08:46 +00:00
logan bb7dde1963 Merge pull request 'A CI-only change is ci:, not fix(ci):' (#112) from docs/ci-commit-type into main
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2026-08-19 16:23:20 +00:00
logan e07f248cc8 Merge pull request 'Wait for the scroll range the assertion needs' (#134) from fix/133-album-dropdown-scroll-race into main
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2026-08-19 16:03:17 +00:00
logan 90ac6e0825 test(e2e): wait for the scroll range the assertion needs
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The guard polled for `scrollHeight > clientHeight + 40` and the next
line asserted the container could be scrolled to 80, so any range in
41-79 satisfied the precondition and could not satisfy the assertion.
The grid passes through exactly that while it settles, because it
recomputes its columns after a viewport change rather than during it,
so the test read a clamped scrollTop and reported 10 against 80.

It failed CI on a pull request that changes one paragraph of CLAUDE.md
and nothing else, while WebKit passed in the same run. Reproduced
locally: 0 failures in 6 runs before #132, 2 in 9 after, 0 in 10 with
this change.

#132 is what made it reachable rather than what broke it. The queue
panel's mode is measured rather than media-queried, so a viewport
change at this width costs one more layout pass, and cover-grid settles
after it instead of before. The settled range is 330 and stable, the
main panel is 700px, and the panel is correctly display:none while
closed — there is no user-visible defect, only a wider window for a
race the spec already had.

A threshold below the value its caller depends on is not a guard, so
the target is one constant that both the guard and the assertion read.

Closes #133
2026-08-19 11:50:46 -04:00
logan 4e3c953acf Merge pull request 'Decide the supported sizes, and stop the queue taking the page's width' (#132) from feat/24-supported-sizes-queue-model into main
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2026-08-19 15:22:39 +00:00
logan ede183d026 test(shell): check 900x600, which is narrower than the minimum
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The sidebar collapses to icons *below* 900, so the main panel is 843px
at 899 and 700px at 900: the narrowest content area any desktop width
produces is at the top of the Compact band, not at the enforced floor.
A viewport list that stopped at "the minimum" was missing its own worst
case.

MinWidth's comment loses both reasons it used to give, because neither
mechanism can happen any more — the subtitle is display:none from 899
down, and the sidebar host is overflow-y:auto (at 600x460 its
scrollHeight is 434 against a 332px client, and Settings is reachable
after scrolling). The value does not change: 800x600 is where desktop
chrome stops being comfortable, not where the app breaks, and below
600 the phone layout takes over. A floor defended by two expired
mechanisms is a number nobody can argue with, which is worse than
either answer.

Closes #24
2026-08-19 10:54:52 -04:00
logan 481c9dca65 docs: record the size bands and what the queue model cost to find
CLAUDE.md gains the three bands as a promise (Phone <600, Compact
600-899, Desktop >=900, and "no action is ever unreachable at any
supported size"), the computed queue rule and why it cannot be a media
query, and the correction that 900 — not the 800x600 minimum — is the
worst desktop width.

NOTES.md gets the measurements, including two things worth more than
the fix. My first probe for the sidebar's scroller searched
shadowRoot.querySelectorAll('*') and reported "no scroller, items are
unreachable", which reads exactly like a live Settings-unreachable bug;
the scroller is the host, and a host is not inside its own shadow root.
And the plan's first draft claimed the overlay "removes the desktop
half of #69", which the screenshot disproved: open and closed are now
identical at 900x600, so the queue's contribution is gone, but the
header's own overflow remains and is still a live defect.

Refs #24
2026-08-19 10:54:52 -04:00
logan 4025106234 fix(queue): overlay the content instead of taking its width
The panel is flex-shrink: 0 in the flow of .content-area, so an open
queue was paid for by the main panel rather than covering it. Measured
on Playlists: 379px of content left at 900x600 with all three of the
page header's actions clipped, 69px at 390px, and 0px at 320px — where
the content was not degraded but gone.

It goes to an overlay with a scrim when the content cannot spare the
width, and the rule is computed rather than breakpointed:
`available - panelWidth < 480`, where available is .content-area's
width and so already accounts for the sidebar's collapse at 900. A
media query cannot express this, which is the reason for the property:
the panel is drag-resizable between 200 and 500px and persisted, so a
viewport breakpoint silently assumes the default 320 and is wrong by up
to 180px for a user who widened it — in the direction that hurts, since
a wider queue is exactly when the content can least afford it.

480 is a judgement and the comment says so: there is no cliff to derive
it from (the track list rescales continuously, 213px to 124px columns
with no row overflow), so it is anchored to keep the default 1100px
window inline while putting every measured-broken case on the overlay
side.

The overlay is a presentation and not a fork — #55 asks for one
component with two mount points — so the roving tab stop, Alt+Arrow
reorder, drag reorder and selection semantics are untouched. Escape
closes it and returns focus, attached only while the overlay is up: it
is a dismissal rather than a shortcut, which is why it is not a
panel-scoped binding. The scrim covers the content area only, not the
sidebar or the transport, because the queue is not modal.

Refs #24
2026-08-19 10:54:52 -04:00