Block a user
Android: the seek bar's drag target is 6px tall
Android: every control that is not the transport is below the 44px touch floor
Android: support small screens (Light Phone 3, 1080x1240) as well as normal ones (Pixel 7)
Auditing every view at 424x439 on the attached Light Phone III (TLP301, Android 14 / SDK 34, WebView Chrome 113), now that every Phase 3 item that buys vertical space has landed — #62, #57,…
fix(queue): draw the scrim only where it can be tapped
Android: the queue's scrim has no reachable pixels, so tap-outside-to-close does not exist
Hover-only affordances that are the *only* route to their action are unreachable on touch
fix(ui): keep a touch-only affordance reachable, or absent
build(frontend): fail css-check on a nested rule the phone drops
Nested CSS rules starting with an element name are silently dropped on the phone
Android: a non-interactive progress line on the border between the mini player and the nav bar
feat(player): show progress on the phone's bar border