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@@ -3580,3 +3580,87 @@ per-card flag can answer at all.
|
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The general point: **two columns that agree today are not one column.**
|
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Which of them a new surface reads should be decided by which one has
|
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something that can un-set it.
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|
||||
## The queue panel was a column that could not afford to be one (measured 2026-08-19)
|
||||
|
||||
Plan 018, issue #24. Measured against the running app (`make
|
||||
dev-headless SEED=default`, Chromium) on Playlists, sweeping the
|
||||
viewport with the queue open and closed. Main panel width, and how much
|
||||
of the page header survived:
|
||||
|
||||
| viewport | sidebar | main (queue open) | actions clipped |
|
||||
|---|---|---|---|
|
||||
| 1280×800 | 200 | 759 | — |
|
||||
| 1000×700 | 200 | 479 | 2 of 3 |
|
||||
| **900×600** | 200 | **379** | all three |
|
||||
| 800×600 | 56 | 423 | all three |
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||||
| 390×780 | — | **69** | all three |
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||||
| 320×600 | — | **0** | all three |
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||||
| 800×600 | 56 | 744 *(closed)* | New Smart Playlist, 158/162px |
|
||||
|
||||
Five things came out of it that the issue did not say.
|
||||
|
||||
- **The header clips at the enforced minimum with the queue closed.**
|
||||
800×600 is the only size this app promises, and "New Smart Playlist"
|
||||
loses 4px of its 162 there. The queue makes it dramatic; it is not
|
||||
the cause.
|
||||
- **900×600 is worse than 800×600.** `AUTO_COLLAPSE_VIEWPORT` collapses
|
||||
the sidebar *below* 900, so the main panel is 843px at 899 and 700px
|
||||
at 900. **The worst desktop case is the top of the Compact band, not
|
||||
the enforced floor** — so every viewport list that stopped at "the
|
||||
minimum" was missing its own worst case. `layout-overflow.spec.ts`
|
||||
carries 900 now.
|
||||
- **At 320px the main panel was 0px.** The panel is `flex-shrink: 0` in
|
||||
the flow of `.content-area`, so an open queue is paid for by the
|
||||
content rather than covering it. Not degraded — gone. That is the
|
||||
measurement #55 wanted and did not have.
|
||||
- **Only Playlists overflows.** All ten primary views swept at 900×600
|
||||
and 390×780; every other header reports `scrollWidth ==
|
||||
clientWidth`, and Albums at 390 renders title, count and sort legibly
|
||||
(checked on a screenshot, not just the number). So #69 is one view's
|
||||
action set — three text buttons totalling 390px — and not a systemic
|
||||
header failure.
|
||||
- **Both reasons in `MinWidth`'s comment had expired.** The subtitle is
|
||||
`display: none` from 899 down, and the sidebar host is
|
||||
`overflow-y: auto` (at 600×460, `scrollHeight` 434 against a 332px
|
||||
client, Settings reachable after scrolling). The floor is right; its
|
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stated defence was two mechanisms that can no longer happen, which is
|
||||
worse than either answer because nobody can argue with it.
|
||||
|
||||
**A correction worth keeping, because it nearly went in the plan.** My
|
||||
first probe for the sidebar's scroller searched
|
||||
`shadowRoot.querySelectorAll('*')` and reported "no scroller — items
|
||||
are unreachable", which reads exactly like a live Settings-unreachable
|
||||
bug. The scroller is the **host**, and a host is not inside its own
|
||||
shadow root. CLAUDE.md was right and the probe was wrong.
|
||||
|
||||
**And one claim in the plan's first draft was too strong**: that the
|
||||
overlay "removes the desktop half of #69". After phase 2, at 900×600,
|
||||
open and closed are now *identical* (main 700, one action clipped)
|
||||
where open used to be main 379 with all three clipped. The queue's
|
||||
contribution is gone; the header's own overflow remains and is still a
|
||||
live defect at a supported size.
|
||||
|
||||
### The mode cannot be a media query
|
||||
|
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The panel is drag-resizable 200–500px and persisted, so a viewport
|
||||
breakpoint assumes the default 320 and is wrong by up to 180px for a
|
||||
user who widened it — in the direction that hurts, since a wider queue
|
||||
is exactly when the content can least afford it. It is computed from
|
||||
`.content-area`'s width instead (which already accounts for the
|
||||
sidebar's collapse), and the component test that matters widens the
|
||||
panel at a *fixed* parent width and asserts the flip.
|
||||
|
||||
The floor (480) is a judgement, and the measurement is why: there is no
|
||||
cliff. The track list rescales its columns continuously — 213px down to
|
||||
124px between main widths of 900 and 544, `rowOverflow=0` at every step
|
||||
— and the album grid steps 3 columns to 2 somewhere between 564 and 644
|
||||
without breaking. So 480 is anchored at both ends instead: it keeps the
|
||||
default 1100px window inline, and puts every measured-broken case on
|
||||
the overlay side.
|
||||
|
||||
The scrim is perceptible but subtle on a dark ramp, which is worth
|
||||
knowing before someone "fixes" it as broken: sampled from screenshots at
|
||||
900×600, the main panel's background goes 33,37,41 → 18,20,23 and a
|
||||
row's text 242 → 133. It covers the content area only — not the sidebar
|
||||
or the transport — because the queue is not modal.
|
||||
|
||||
@@ -0,0 +1,294 @@
|
||||
# 018 — Supported sizes, and what the queue panel is
|
||||
|
||||
**Issue:** #24 (`Area/Shell-Nav`, `Priority/High`, `Reviewed/Confirmed`)
|
||||
**Unblocks:** #55 (queue as a screen) — a real Gitea dependency
|
||||
**Relates:** #69 (page-header overflow), #12 (mini-player), #51 (small-screen umbrella)
|
||||
**Status:** in flight
|
||||
|
||||
#73 puts this first in Phase 2 and hangs the rest of the phase off it,
|
||||
so the decision has to be written down and arguable before any CSS
|
||||
moves. This document is the decision. Everything below the matrix is
|
||||
either a measurement or an argument for one of the four choices #24
|
||||
asks for.
|
||||
|
||||
---
|
||||
|
||||
## What is actually wrong, measured
|
||||
|
||||
Against the running app (`make dev-headless SEED=default`, Chromium),
|
||||
Playlists, sweeping the viewport with the queue open and closed. The
|
||||
number that matters is how much of the page header survives.
|
||||
|
||||
| viewport | sidebar | queue | main panel | header needs | actions clipped |
|
||||
|---|---|---|---|---|---|
|
||||
| 1280×800 | 200 | open 321 | 759 | 759 | — |
|
||||
| 1000×700 | 200 | open 321 | 479 | 747 | New Playlist, New Smart Playlist |
|
||||
| **900×600** | 200 | open 321 | **379** | 747 | **all three** |
|
||||
| 800×600 | 56 | open 321 | 423 | 747 | all three |
|
||||
| 700×600 | 56 | open 321 | 323 | 747 | all three |
|
||||
| 390×780 | — | open 321 | **69** | 747 | all three |
|
||||
| 320×600 | — | open 321 | **0** | 747 | all three |
|
||||
| 900×600 | 200 | closed | 700 | 747 | New Smart Playlist |
|
||||
| **800×600** | 56 | closed | 744 | 747 | **New Smart Playlist (158/162px)** |
|
||||
| 320×600 | — | closed | 320 | 747 | all three |
|
||||
|
||||
Five things in that table are not in the issue.
|
||||
|
||||
**The header clips at the supported minimum with the queue closed.**
|
||||
At 800×600 — the size `backend/config/window.go` enforces and the only
|
||||
size this app *promises* — "New Smart Playlist" loses 4px of its 162.
|
||||
#24 reads as a queue-panel bug; the queue makes it dramatic, but the
|
||||
header overflows on its own at the minimum window.
|
||||
|
||||
**900×600 is worse than 800×600, because the sidebar expands at 900.**
|
||||
`AUTO_COLLAPSE_VIEWPORT` collapses the sidebar to icons *below* 900, so
|
||||
at 899px the main panel is 843px and at 900px it is 700px. The worst
|
||||
desktop case is therefore not the minimum window; it is the pixel
|
||||
immediately above the collapse. Anything that tests "the minimum" and
|
||||
stops has not tested the worst case, which is what
|
||||
`layout-overflow.spec.ts` does today.
|
||||
|
||||
**At phone widths the queue is not a drawer, it is an amputation.**
|
||||
`queue-panel`'s host is `flex-shrink: 0; width: 0`, going to
|
||||
`width: var(--queue-width, 320px)` under `[open]` — it is *in the flow*
|
||||
of `.content-area`, so it takes its width from the main panel rather
|
||||
than covering it. At 390px that leaves 69px of the page; at 320px it
|
||||
leaves **0px**, and the app is not degraded but gone. This is the
|
||||
measurement #55 needs and did not have.
|
||||
|
||||
**Only Playlists overflows.** Sweeping all ten primary views at 900×600
|
||||
and at 390×780, every other header reports `scrollWidth ==
|
||||
clientWidth`, and Albums at 390px renders title, count and sort
|
||||
legibly (checked on a screenshot, not just the number). #69 is
|
||||
therefore one view's action set — three text buttons totalling 390px —
|
||||
and not a systemic header failure, though the *rule* still belongs in
|
||||
`page-header`.
|
||||
|
||||
**Both reasons in `MinWidth`'s comment are stale.** It says the floor is
|
||||
800×600 because "below ~780 the header's subtitle wraps" and "below
|
||||
~600 tall the eleven sidebar items no longer fit". The subtitle is
|
||||
`display: none` below 900 (index.css), and the sidebar host is
|
||||
`overflow-y: auto` — at 600×460 its `scrollHeight` is 434 against a
|
||||
332px client, and Settings is reachable after scrolling. Neither
|
||||
mechanism can happen any more. That does not mean the floor should
|
||||
move; it means its stated reason no longer supports it, which is worse
|
||||
than either answer.
|
||||
|
||||
*(Care needed: my first probe for the sidebar scroller searched
|
||||
`shadowRoot.querySelectorAll('*')` and reported "items are
|
||||
unreachable", because the scroller is the **host** and a host is not in
|
||||
its own shadow root. The claim in CLAUDE.md is correct.)*
|
||||
|
||||
---
|
||||
|
||||
## Decision 1 — the supported size matrix
|
||||
|
||||
Three bands. Two of them already exist and are already argued; what is
|
||||
new is that they are written down as a *promise*, and that the queue is
|
||||
part of it.
|
||||
|
||||
| band | width | navigation | queue | promise |
|
||||
|---|---|---|---|---|
|
||||
| **Phone** | < 600 | `bottom-nav` + drawer | overlay, full width | reflows; nothing needs sideways scrolling; fits 320px |
|
||||
| **Compact** | 600 – 899 | icon sidebar | overlay + scrim | nothing is clipped or unreachable at any width in the band |
|
||||
| **Desktop** | ≥ 900 | labelled sidebar | inline where it fits (see decision 2), else overlay | as Compact |
|
||||
|
||||
And one promise across all three: **no action is ever unreachable.**
|
||||
That is the sentence #69 asks for and it is the one the matrix exists
|
||||
to make checkable.
|
||||
|
||||
**400% zoom** keeps the meaning it already has: WCAG 1.4.10 names 320px
|
||||
as the reflow target, the phone band covers it, and
|
||||
`layout-overflow.spec.ts` already asserts a 320px viewport needs no
|
||||
sideways scrolling. What changes is that the *queue* must be part of
|
||||
that assertion — it is not today, and with the queue open at 320px the
|
||||
main panel is 0px wide, which no current test can see.
|
||||
|
||||
**The window minimum stays 800×600**, and its comment gets the real
|
||||
reason. The old mechanisms are gone, but the floor is still where the
|
||||
Compact band's chrome stops being comfortable, and lowering it would
|
||||
mean promising the desktop layout at sizes where only the phone layout
|
||||
works. The interesting consequence is decision 4.
|
||||
|
||||
---
|
||||
|
||||
## Decision 2 — the queue is an overlay when it cannot afford to be a column
|
||||
|
||||
**The rule.** The queue panel renders inline — in the flow, as today —
|
||||
only while
|
||||
|
||||
```
|
||||
viewport − sidebar − queueWidth ≥ 480
|
||||
```
|
||||
|
||||
and as an overlay with a scrim otherwise.
|
||||
|
||||
**Why it cannot be a media query**, which is the load-bearing half:
|
||||
the queue's width is *user state*. It is drag-resizable between 200 and
|
||||
500px and persisted (`--queue-width`, `MIN_WIDTH`/`MAX_WIDTH` in
|
||||
`queue-panel.ts`). A breakpoint at a fixed viewport width silently
|
||||
assumes the default 320, and is wrong by 180px for a user who has
|
||||
dragged the panel wide — in the direction that hurts, since a wider
|
||||
queue is exactly when the content can least afford it. So the mode is
|
||||
computed from the measured widths and published as an attribute, the
|
||||
way `data-active-view` already is, and the CSS keys off that.
|
||||
|
||||
**Why 480, honestly.** There is no cliff to derive it from. The track
|
||||
list rescales its columns continuously — at main widths from 900 down
|
||||
to 544 its `--grid-cols` shrink from 213px to 124px with
|
||||
`rowOverflow=0` throughout — and the album grid steps 3 columns to 2
|
||||
somewhere between 564 and 644 without breaking. So this is a judgement,
|
||||
anchored on two things: it keeps the *default* window (1100 wide, main
|
||||
= 580) inline, because the inline queue is a desktop affordance people
|
||||
choose and turning it into an overlay for the common case would be a
|
||||
regression in feel; and it puts every case measured as broken —
|
||||
900×600 at main=379, and every phone width — on the overlay side.
|
||||
1024×768 lands at main=504 and stays inline.
|
||||
|
||||
**The scrim is the other half of the issue's complaint** ("make the
|
||||
queue obviously an overlay *over* the content so it reads as something
|
||||
to close"). An overlay queue gets a scrim, closes on scrim click and on
|
||||
Escape, and returns focus to `#queue-button`.
|
||||
|
||||
**What must not change**: #55's Direction is explicit — one component,
|
||||
two mount points, do not fork it. The overlay is a *presentation* of
|
||||
the same `queue-panel`, so the roving tab stop, Alt+Arrow reorder, drag
|
||||
reorder, selection semantics and the `virtualizer.requestUpdate()` on
|
||||
selection and current-track change all come along untouched. This
|
||||
decision deliberately stops short of #55's detail-view mount, but it is
|
||||
the shape that makes it possible, and it unblocks it.
|
||||
|
||||
---
|
||||
|
||||
## Decision 3 — #69 is its own PR, and here is the finding that decides it
|
||||
|
||||
`page-header` **cannot collapse its own actions**, and that is not an
|
||||
effort estimate but a fact about the API. Actions arrive through
|
||||
`<slot name="actions">` as arbitrary light-DOM markup — Playlists slots
|
||||
a `<div class="header-actions">` of three `<button>`s with click
|
||||
handlers, drag handlers and a conditional class. A component cannot
|
||||
move another component's light-DOM children into a dropdown and keep
|
||||
their behaviour; there is nothing generic to render as a menu item.
|
||||
|
||||
So the overflow rule needs an *actions API* — hosts declaring
|
||||
`{icon, label, handler, priority}` data that `page-header` can render
|
||||
either as buttons or as menu items — which is a change to all three
|
||||
hosts that slot actions, not a rule added in one place. That is a
|
||||
different piece of work from this one, it is independently verifiable,
|
||||
and the desktop half of #69's symptom is removed by decision 2 anyway
|
||||
(the queue stops eating the header's width).
|
||||
|
||||
It therefore stays #69, gets the finding above recorded on it, and
|
||||
follows immediately after this. What *this* plan owes it is the
|
||||
promise in the matrix — no action unreachable at any supported size —
|
||||
and the measurement that the only offender today is Playlists.
|
||||
|
||||
**And the promise is not kept yet, which is the honest version of a
|
||||
claim this document made in its first draft.** "Decision 2 removes the
|
||||
desktop half of #69's symptom" was too strong. Measured after phase 2,
|
||||
at 900×600 on Playlists:
|
||||
|
||||
| | before | after |
|
||||
|---|---|---|
|
||||
| queue open | main 379px, **all three** actions clipped | main 700px, **one** clipped |
|
||||
| queue closed | main 700px, one clipped | unchanged |
|
||||
|
||||
So the queue's *contribution* is gone — open and closed are now
|
||||
identical, which is the whole of what this decision owed — and the
|
||||
residual "New Smart Playlist: 114/162px" is the header overflowing on
|
||||
its own, at a size the queue never touched. #69 is still a live defect
|
||||
at a supported size, and the matrix's promise is what will close it.
|
||||
|
||||
---
|
||||
|
||||
## Decision 4 — a very small window becomes the phone layout, not the mini-player
|
||||
|
||||
#24 asks whether a very small window should switch to the mini-player
|
||||
(#12) "or simply refuse to go there". Both options in the question are
|
||||
worse than the one the codebase already has.
|
||||
|
||||
**#12 is a second window, not a mode.** Its findings say so: v3
|
||||
supports multiple windows, `AlwaysOnTop` is a window *option*, and the
|
||||
frontend would need an entry branch mounting only the mini-player root
|
||||
for a second window loading the same bundle. Turning the main window
|
||||
into a mini-player at some width conflates the two: it would throw away
|
||||
the user's navigation state on a resize, and it puts the MPRIS question
|
||||
(#12's own open question — media controls are process-level and must
|
||||
not be per-window) on a code path that a drag can trigger by accident.
|
||||
|
||||
**And "refuses" is unnecessary, because the reflow already exists.**
|
||||
The phone band is real, tested, and reached by width alone — a desktop
|
||||
window narrowed below 600px already gets `bottom-nav` and the phone
|
||||
shell. That is a better answer than refusing: it is strictly more
|
||||
usable than a hard minimum, it costs nothing new, and it is the same
|
||||
code Android runs, so it stays exercised.
|
||||
|
||||
So: the main window reflows and never becomes a mini-player; #12 stays
|
||||
a separate always-on-top window and is not blocked by, or coupled to,
|
||||
this decision. The window minimum stays 800×600 for the reason in
|
||||
decision 1 — but the phone band is what happens below it, not a
|
||||
refusal, which is why the minimum is a comfort floor rather than a
|
||||
correctness one.
|
||||
|
||||
---
|
||||
|
||||
## Phases
|
||||
|
||||
1. **This document**, linked from #24, with the matrix reported on the
|
||||
issue and #55 told whether it is unblocked. *(no code)* — **done**
|
||||
2. **The queue's overlay mode** — computed mode attribute, scrim,
|
||||
Escape and scrim-click close, focus return. The inline path is
|
||||
unchanged above the threshold. — **done**
|
||||
3. **The window minimum's comment** — replace both stale reasons with
|
||||
the measured ones. No value change. — **done**
|
||||
4. **Verification**, below. Including the specs that must change
|
||||
because they assert the old behaviour. — **done**
|
||||
|
||||
#69 follows as its own branch; #55 became unblocked at phase 2.
|
||||
|
||||
## What landed, measured
|
||||
|
||||
Main panel width with the queue open, before and after:
|
||||
|
||||
| viewport | before | after | mode |
|
||||
|---|---|---|---|
|
||||
| 1280×800 | 759 | 759 | inline |
|
||||
| 1100×720 (default window) | 579 | 579 | inline |
|
||||
| 1024×768 | 503 | 503 | inline |
|
||||
| 900×600 | **379** | **700** | overlay |
|
||||
| 800×600 | 423 | 744 | overlay |
|
||||
| 390×780 | **69** | **390** | overlay |
|
||||
| 320×600 | **0** | **320** | overlay |
|
||||
|
||||
The scrim is perceptible but subtle on a dark ramp, which is worth
|
||||
knowing before someone "fixes" it: sampled from the screenshots at
|
||||
900×600, the main panel's background goes 33,37,41 → 18,20,23 and a
|
||||
row's text 242 → 133. It covers the **content area only** — not the
|
||||
sidebar or the transport — on purpose: the queue is not modal, and
|
||||
leaving the navigation live means the scrim reads as "this is over the
|
||||
content" (which is what #24 asked for) without pretending the rest of
|
||||
the app is unavailable.
|
||||
|
||||
## Verification, and what each tier cannot see
|
||||
|
||||
- `make ui-test` — the queue panel's mode logic is component-tier
|
||||
work and belongs there. It **cannot** see the shell: the threshold is
|
||||
computed from the sidebar and viewport, which do not exist in that
|
||||
tier.
|
||||
- `make e2e` — `layout-overflow.spec.ts` gains the queue-open case at
|
||||
every band (it has none today, which is why main=0px at 320px has
|
||||
never failed anything) and **gains 900×600**, since the minimum is
|
||||
not the worst case. `queue-toggle-state.spec.ts` and
|
||||
`phone-shell.spec.ts` both touch the panel and must be re-read before
|
||||
editing.
|
||||
- **Screenshots at every band, read by a human.** This is not optional
|
||||
here: `layout-overflow.spec.ts` asserts the *shell* needs no sideways
|
||||
scrolling and passes on a build whose album header clips its own
|
||||
buttons (measured this session at 390px; filed on #66). Clipping
|
||||
*inside* a component is invisible to it, and clipping is this issue.
|
||||
- `make ui-visual` **cannot help at all** — the component tier renders
|
||||
the token fallbacks, because the theme only reaches `:root` in the
|
||||
real app.
|
||||
- Accessible names via `page.getByRole(...)`, never a shadow-root
|
||||
query. A drawer with a scrim is exactly the shape that grows a
|
||||
nameless control, and this repo has shipped one three times.
|
||||
@@ -1328,6 +1328,68 @@ is 32px each. Which four is plan 016's committed subset, and everything
|
||||
else — Settings included, because a phone still needs it — is behind
|
||||
"More".
|
||||
|
||||
**There are three supported size bands, and the queue is part of the
|
||||
promise.** Plan 018 (#24) wrote them down: **Phone** below 600 (bottom
|
||||
nav, reflows, fits 320px exactly), **Compact** 600–899 (icon sidebar),
|
||||
**Desktop** from 900 (labelled sidebar) — plus one sentence across all
|
||||
three, *no action is ever unreachable at any supported size*. The bands
|
||||
themselves already existed; what was new is that they are a promise and
|
||||
that the queue panel is inside it.
|
||||
|
||||
**900 is the worst desktop width, not the 800×600 minimum.** The
|
||||
sidebar collapses to icons *below* 900, so the main panel is 843px at
|
||||
899 and 700px at 900 — the narrowest content area any desktop width
|
||||
produces is at the top of the Compact band, not at the enforced floor.
|
||||
Every viewport list that stopped at "the minimum" was therefore missing
|
||||
its own worst case, which is why `layout-overflow.spec.ts` carries 900
|
||||
now. And **both reasons in `MinWidth`'s comment had expired** — the
|
||||
subtitle is `display: none` from 899 down and the sidebar host scrolls
|
||||
(`overflow-y: auto`; at 600×460 its `scrollHeight` is 434 against a
|
||||
332px client) — so 800×600 is a *comfort* floor for desktop chrome and
|
||||
not a correctness one. Below it the phone layout takes over, which is
|
||||
also why a very small window reflows rather than becoming a
|
||||
mini-player: **#12 is a second always-on-top window, not a mode of this
|
||||
one**, and making it a mode would discard navigation state on a resize
|
||||
and put the process-level MPRIS question on a path a drag can trigger.
|
||||
|
||||
**The queue panel is a column only while the content can spare the
|
||||
width, and that cannot be a media query.** In flow the host is
|
||||
`flex-shrink: 0`, so an open queue is paid for by the main panel: it
|
||||
left 379px at 900×600 (with all three of the Playlists header's actions
|
||||
clipped), 69px at 390, and **0px** at 320 — the content was not
|
||||
degraded but gone. It goes to an overlay with a scrim when
|
||||
`available - panelWidth < 480`, where `available` is
|
||||
`.content-area`'s width and therefore already accounts for the
|
||||
sidebar's collapse.
|
||||
|
||||
Four things about it are load-bearing. **The mode is computed, not
|
||||
breakpointed**, because the panel's width is user state — drag-resizable
|
||||
200–500px and persisted — so a viewport breakpoint silently assumes the
|
||||
default 320 and is wrong by up to 180px in the direction that hurts;
|
||||
widening the panel at a fixed window size must flip it, and
|
||||
`queue-overlay-mode.test.ts` is written around exactly that. **480 is a
|
||||
judgement and says so**: there is no cliff to derive it from (the track
|
||||
list rescales continuously, 213px to 124px columns with no row
|
||||
overflow), so it is anchored to keep the default 1100px window inline
|
||||
and put every measured-broken case on the overlay side. **The scrim
|
||||
covers the content area only** — not the sidebar or the transport —
|
||||
because the queue is not modal, and it is subtle on a dark ramp by
|
||||
arithmetic rather than by accident (33,37,41 → 18,20,23). And **the
|
||||
overlay is a presentation, not a fork**: #55 asks for one component
|
||||
with two mount points, so the roving tab stop, Alt+Arrow reorder, drag
|
||||
reorder, selection semantics and `virtualizer.requestUpdate()` all come
|
||||
along untouched. Escape closes it and returns focus, and is attached
|
||||
only while the overlay is up — it is a dismissal, not a shortcut, which
|
||||
is why it is not a panel-scoped binding.
|
||||
|
||||
What this does **not** fix is `page-header` overflowing on its own:
|
||||
at 900×600 "New Smart Playlist" is still clipped to 114 of 162px with
|
||||
the queue *closed*. That is #69, and it cannot be fixed in
|
||||
`page-header` alone — actions arrive through `<slot name="actions">` as
|
||||
arbitrary light-DOM markup with their own handlers, so collapsing them
|
||||
into a "More actions" menu needs an actions *API* (data, not markup)
|
||||
across all three hosts that slot them.
|
||||
|
||||
**The phone section of `index.css` is last on purpose.** A media query
|
||||
adds no specificity, so a `@media (max-width: 599px)` block placed
|
||||
above the plain rules it overrides loses to them — which is how phase 1
|
||||
@@ -2307,6 +2369,23 @@ Pre-commit hooks verify generated code is fresh — always run `make generate` a
|
||||
mistyped `feat` ships a minor version. `make release-dry` answers "what
|
||||
would this merge release" without pushing.
|
||||
|
||||
**The analyzer reads the type and ignores the scope, so a CI-only change
|
||||
is `ci:` and never `fix(ci):`.** The scope is decoration; `fix` is a
|
||||
patch whatever is in the brackets. Two commits touching nothing but
|
||||
`.gitea/workflows/unclaim.yml` were written `fix(ci):` and cut `v0.2.1`
|
||||
and `v0.2.2` — real releases, published to Arch, Homebrew and the APK
|
||||
registry, containing no user-facing change. They were left in place
|
||||
rather than deleted, because a version that vanishes is worse for
|
||||
whoever pulled it than one that turns out to be empty.
|
||||
|
||||
**The blast radius is bigger than the version number**, which is what
|
||||
makes this worth a paragraph. A merge to `main` starts two workflows;
|
||||
if `release.yml` then pushes a tag, that tag push starts **four more**
|
||||
(`arch-package`, `homebrew-formula`, `android-apk`, `desktop-assets`) —
|
||||
on a runner with capacity 1, where the APK build alone is tens of
|
||||
minutes. `make release-dry` before merging is how you find out, and it
|
||||
is cheaper than every one of those.
|
||||
|
||||
**`@semantic-release/github` is not in that config and must not be.**
|
||||
Gitea's API is `/api/v1` and is not GitHub's surface, so
|
||||
`@semantic-release/exec` calls `scripts/gitea-release.sh` instead — one
|
||||
|
||||
@@ -13,13 +13,31 @@ const (
|
||||
// enforces this at runtime; it is also the floor below which a
|
||||
// reported size is treated as bogus and not persisted.
|
||||
//
|
||||
// 800x600 is where the shell was measured to still work, rather
|
||||
// than a round number: below ~780 the header's subtitle wraps and
|
||||
// pushes the title out of the 4em top bar, and below ~600 tall the
|
||||
// eleven sidebar items no longer fit at once. The previous
|
||||
// 512x384 was aspirational — at 700x480 the sidebar overflowed
|
||||
// behind the player bar with no scroll and Settings and Jobs could
|
||||
// not be reached at all.
|
||||
// **Both reasons this comment used to give have expired**, and the
|
||||
// value is right for a third one. It said the floor was 800x600
|
||||
// because "below ~780 the header's subtitle wraps and pushes the
|
||||
// title out of the 4em top bar" and "below ~600 tall the eleven
|
||||
// sidebar items no longer fit at once". Neither mechanism can
|
||||
// happen now: the subtitle is display:none from 899px down
|
||||
// (index.css), and the sidebar host is overflow-y:auto — measured
|
||||
// at 600x460, its scrollHeight is 434 against a 332px client and
|
||||
// Settings is reachable after scrolling. A floor defended by two
|
||||
// mechanisms that no longer exist is a number nobody can argue
|
||||
// with, which is worse than either answer.
|
||||
//
|
||||
// It stays 800x600 because that is where the *desktop* chrome
|
||||
// stops being comfortable — the Compact band of plan 018's size
|
||||
// matrix (#24) — and not because the app breaks below it. It does
|
||||
// not: under 600px wide the phone layout takes over (bottom-nav,
|
||||
// no sidebar) and the shell fits 320px exactly, which is what
|
||||
// makes this a comfort floor rather than a correctness one, and
|
||||
// why a very small window reflows instead of becoming a
|
||||
// mini-player (#12 is a second always-on-top window, not a mode of
|
||||
// this one).
|
||||
//
|
||||
// The previous 512x384 was aspirational — at 700x480 the sidebar
|
||||
// overflowed behind the player bar with no scroll and Settings and
|
||||
// Jobs could not be reached at all.
|
||||
MinWidth = 800
|
||||
// MinHeight is the smallest allowed window height in pixels.
|
||||
MinHeight = 600
|
||||
|
||||
@@ -0,0 +1,188 @@
|
||||
package player
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/gopxl/beep/v2"
|
||||
)
|
||||
|
||||
// errTestDecode stands in for a decoder blowing up mid-track.
|
||||
var errTestDecode = errors.New("decode blew up")
|
||||
|
||||
// stalledStreamer never produces a sample and never reports
|
||||
// end-of-stream: (0, true), forever. A damaged file that decodes to
|
||||
// nothing looks like this, and so does any source whose producer has
|
||||
// quietly stopped.
|
||||
type stalledStreamer struct{}
|
||||
|
||||
func (stalledStreamer) Stream(_ [][2]float64) (int, bool) { return 0, true }
|
||||
func (stalledStreamer) Err() error { return nil }
|
||||
|
||||
// failingStreamer produces n good samples and then fails, which is
|
||||
// what a decode error mid-track looks like: the same (0, false) a
|
||||
// finished track returns, distinguishable only by Err.
|
||||
type failingStreamer struct {
|
||||
remaining int
|
||||
err error
|
||||
}
|
||||
|
||||
func (f *failingStreamer) Stream(samples [][2]float64) (int, bool) {
|
||||
if f.remaining <= 0 {
|
||||
return 0, false
|
||||
}
|
||||
|
||||
n := min(len(samples), f.remaining)
|
||||
|
||||
for i := range n {
|
||||
samples[i] = [2]float64{1, 1}
|
||||
}
|
||||
|
||||
f.remaining -= n
|
||||
|
||||
return n, true
|
||||
}
|
||||
|
||||
func (f *failingStreamer) Err() error { return f.err }
|
||||
|
||||
// drainUntilEnd calls Stream until it reports end-of-stream, or gives
|
||||
// up. It returns whether the stream ended.
|
||||
//
|
||||
// The give-up bound is wall clock rather than a call count: the stall
|
||||
// budget is a duration, so a tight loop has to actually wait it out.
|
||||
func drainUntilEnd(bs *BufferedStreamer, within time.Duration) bool {
|
||||
buf := make([][2]float64, 512)
|
||||
deadline := time.Now().Add(within)
|
||||
|
||||
for time.Now().Before(deadline) {
|
||||
if _, ok := bs.Stream(buf); !ok {
|
||||
return true
|
||||
}
|
||||
|
||||
time.Sleep(time.Millisecond)
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
// A source that stops producing without ever ending is the fault this
|
||||
// whole file exists for: Stream used to answer with silence and ok
|
||||
// forever, so the chain never ended, the player stayed in Playing
|
||||
// with the button showing pause, and the decoder's position never
|
||||
// moved -- a frozen seek bar over a track that was not playing.
|
||||
func TestAStalledSourceEndsTheStream(t *testing.T) {
|
||||
bs := NewBufferedStreamer(stalledStreamer{}, 2048)
|
||||
defer bs.Close()
|
||||
|
||||
if !drainUntilEnd(bs, maxStarvedDuration+2*time.Second) {
|
||||
t.Fatal(
|
||||
"a stalled source never ended the stream: the player " +
|
||||
"would sit in Playing with a frozen position",
|
||||
)
|
||||
}
|
||||
|
||||
if !errors.Is(bs.Err(), errSourceStalled) {
|
||||
t.Fatalf(
|
||||
"expected the stall to be reported, got %v", bs.Err(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Close is the other exit that used to leave `done` false, with the
|
||||
// same consequence: the ring drains and every call after it is
|
||||
// silence that claims to be audio.
|
||||
func TestClosingEndsTheStream(t *testing.T) {
|
||||
bs := NewBufferedStreamer(finiteStreamer(1<<20), 2048)
|
||||
|
||||
// Let the read-ahead fill something, so this exercises the drain
|
||||
// after Close rather than a buffer that was empty anyway.
|
||||
time.Sleep(20 * time.Millisecond)
|
||||
bs.Close()
|
||||
|
||||
if !drainUntilEnd(bs, 2*time.Second) {
|
||||
t.Fatal("a closed streamer never reported end-of-stream")
|
||||
}
|
||||
}
|
||||
|
||||
// A source that fails is not a source that finished, and only Err
|
||||
// tells them apart. Before this, the player reported a mid-track
|
||||
// decode failure to the queue as a natural end, so the queue
|
||||
// auto-advanced in silence and counted the broken track as played.
|
||||
func TestAFailedSourceReportsItsError(t *testing.T) {
|
||||
src := &failingStreamer{remaining: 4096, err: errTestDecode}
|
||||
|
||||
bs := NewBufferedStreamer(src, 2048)
|
||||
defer bs.Close()
|
||||
|
||||
if !drainUntilEnd(bs, 2*time.Second) {
|
||||
t.Fatal("a failing source never reported end-of-stream")
|
||||
}
|
||||
|
||||
if !errors.Is(bs.Err(), errTestDecode) {
|
||||
t.Fatalf(
|
||||
"expected the source's error to survive, got %v",
|
||||
bs.Err(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// The ordinary case has to keep working: a source that ends cleanly
|
||||
// ends with no error, or every finished track would be reported as a
|
||||
// failure and skipped.
|
||||
func TestADrainedSourceReportsNoError(t *testing.T) {
|
||||
bs := NewBufferedStreamer(finiteStreamer(4096), 2048)
|
||||
defer bs.Close()
|
||||
|
||||
if !drainUntilEnd(bs, 2*time.Second) {
|
||||
t.Fatal("a finite source never reported end-of-stream")
|
||||
}
|
||||
|
||||
if bs.Err() != nil {
|
||||
t.Fatalf(
|
||||
"a track that finished normally reported %v", bs.Err(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// A slow source is exactly what the read-ahead exists to absorb, so
|
||||
// underruns must not be charged cumulatively -- otherwise a file on a
|
||||
// slow disk ends itself partway through.
|
||||
func TestUnderrunsDoNotAccumulateAcrossASlowSource(t *testing.T) {
|
||||
const total = 8192
|
||||
|
||||
src := &slowStreamer{
|
||||
inner: finiteStreamer(total),
|
||||
delay: 2 * time.Millisecond,
|
||||
}
|
||||
|
||||
bs := NewBufferedStreamer(src, 1024)
|
||||
defer bs.Close()
|
||||
|
||||
buf := make([][2]float64, 256)
|
||||
got := 0
|
||||
|
||||
for {
|
||||
n, ok := bs.Stream(buf)
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
|
||||
for i := range n {
|
||||
if buf[i][0] != 0 {
|
||||
got++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if got != total {
|
||||
t.Fatalf(
|
||||
"a slow but healthy source was cut short: got %d of %d "+
|
||||
"samples",
|
||||
got, total,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// beep.Streamer is what the player wraps; keep the type honest.
|
||||
var _ beep.Streamer = (*BufferedStreamer)(nil)
|
||||
@@ -1,6 +1,7 @@
|
||||
package player
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
@@ -34,8 +35,45 @@ type BufferedStreamer struct {
|
||||
done bool
|
||||
err error
|
||||
closed chan struct{}
|
||||
|
||||
// starved counts consecutive Stream calls served with silence
|
||||
// because the ring was empty, and starvedSince is when that run
|
||||
// began. An underrun is legitimate for a moment -- that is what
|
||||
// the read-ahead exists to absorb -- but it is not legitimate
|
||||
// forever, and "forever" is indistinguishable from healthy
|
||||
// playback everywhere above this type: the chain never ends, so
|
||||
// the player stays in Playing with the button showing pause, and
|
||||
// the decoder's position never moves, so the 1 Hz report pins the
|
||||
// seek bar and suppresses its interpolation.
|
||||
starved int
|
||||
starvedSince time.Time
|
||||
}
|
||||
|
||||
// The silence fill is bounded by both a duration and a run of calls,
|
||||
// and it needs both.
|
||||
//
|
||||
// Duration alone is the real measure -- the speaker paces itself, so
|
||||
// wall clock is what says whether the source has actually stopped --
|
||||
// but a caller draining in a tight loop (a test, a decode-to-buffer)
|
||||
// makes hundreds of calls in microseconds and would trip nothing.
|
||||
// A call count alone is the opposite failure: the same tight loop
|
||||
// spends the whole budget before the read-ahead goroutine has been
|
||||
// scheduled once, and ends a perfectly good stream at sample zero.
|
||||
//
|
||||
// The duration is longer than the 2 s read-ahead it is there to
|
||||
// outlast, and the count is short enough that the speaker (~200 ms a
|
||||
// call) reaches it well inside that.
|
||||
const (
|
||||
maxStarvedDuration = 3 * time.Second
|
||||
minStarvedCalls = 8
|
||||
)
|
||||
|
||||
// errSourceStalled is returned by Err when the source stopped
|
||||
// producing samples without ever reporting end-of-stream.
|
||||
var errSourceStalled = errors.New(
|
||||
"audio source stopped producing samples",
|
||||
)
|
||||
|
||||
// NewBufferedStreamer creates a BufferedStreamer that pre-fills
|
||||
// bufferSize samples from source via a background goroutine.
|
||||
// A typical bufferSize is 2× the sample rate (~2 seconds of audio).
|
||||
@@ -54,8 +92,24 @@ func NewBufferedStreamer(
|
||||
return bs
|
||||
}
|
||||
|
||||
// finish marks the stream ended, recording err as the reason when
|
||||
// there is one. Every exit from readAhead goes through it: an exit
|
||||
// that leaves done false strands Stream in its underrun branch,
|
||||
// where it returns silence and ok forever.
|
||||
func (bs *BufferedStreamer) finish(err error) {
|
||||
bs.mu.Lock()
|
||||
defer bs.mu.Unlock()
|
||||
|
||||
bs.done = true
|
||||
|
||||
if err != nil && bs.err == nil {
|
||||
bs.err = err
|
||||
}
|
||||
}
|
||||
|
||||
// readAhead continuously reads from the source into the ring buffer
|
||||
// until the source is drained, an error occurs, or Close is called.
|
||||
// It always marks the stream done on the way out.
|
||||
func (bs *BufferedStreamer) readAhead() {
|
||||
// Temporary buffer for reading from source outside the lock.
|
||||
// 512 samples per chunk keeps the critical section short.
|
||||
@@ -63,6 +117,13 @@ func (bs *BufferedStreamer) readAhead() {
|
||||
|
||||
tmp := make([][2]float64, chunkSize)
|
||||
|
||||
// Every exit marks the stream done. An exit that does not is what
|
||||
// stranded Stream in its underrun branch, returning silence and ok
|
||||
// for the rest of the process's life.
|
||||
var exitErr error
|
||||
|
||||
defer func() { bs.finish(exitErr) }()
|
||||
|
||||
for {
|
||||
// Check if closed.
|
||||
select {
|
||||
@@ -72,6 +133,15 @@ func (bs *BufferedStreamer) readAhead() {
|
||||
}
|
||||
|
||||
bs.mu.Lock()
|
||||
|
||||
// Stream gave up waiting for us. Nothing downstream is
|
||||
// listening any more, so filling the ring is work for nobody.
|
||||
if bs.done {
|
||||
bs.mu.Unlock()
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
space := len(bs.ring) - bs.count
|
||||
|
||||
if space == 0 {
|
||||
@@ -115,14 +185,12 @@ func (bs *BufferedStreamer) readAhead() {
|
||||
}
|
||||
|
||||
if !ok {
|
||||
bs.mu.Lock()
|
||||
bs.done = true
|
||||
|
||||
if srcErr := bs.source.Err(); srcErr != nil {
|
||||
bs.err = srcErr
|
||||
}
|
||||
|
||||
bs.mu.Unlock()
|
||||
// A drained source and a failed one both land here and are
|
||||
// not the same event: one is a track that ended, the other
|
||||
// is a track that broke. Err is what tells them apart, and
|
||||
// it is why the player must ask before treating this as a
|
||||
// natural finish.
|
||||
exitErr = bs.source.Err()
|
||||
|
||||
return
|
||||
}
|
||||
@@ -154,7 +222,27 @@ func (bs *BufferedStreamer) Stream(
|
||||
}
|
||||
|
||||
if bs.count == 0 {
|
||||
// Buffer temporarily empty — fill with silence.
|
||||
// The read-ahead has not caught up. Silence buys it time --
|
||||
// but only for a bounded stretch, because "forever" is
|
||||
// reported upward as healthy playback and there is no watchdog
|
||||
// above this to notice otherwise.
|
||||
bs.starved++
|
||||
|
||||
if bs.starvedSince.IsZero() {
|
||||
bs.starvedSince = time.Now()
|
||||
}
|
||||
|
||||
if bs.starved >= minStarvedCalls &&
|
||||
time.Since(bs.starvedSince) > maxStarvedDuration {
|
||||
bs.done = true
|
||||
|
||||
if bs.err == nil {
|
||||
bs.err = errSourceStalled
|
||||
}
|
||||
|
||||
return 0, false
|
||||
}
|
||||
|
||||
for i := range samples {
|
||||
samples[i] = [2]float64{}
|
||||
}
|
||||
@@ -162,6 +250,9 @@ func (bs *BufferedStreamer) Stream(
|
||||
return len(samples), true
|
||||
}
|
||||
|
||||
// Samples arrived, so whatever the stall was, it is over.
|
||||
bs.resetStarvationLocked()
|
||||
|
||||
// Copy available samples from ring buffer.
|
||||
n := len(samples)
|
||||
if n > bs.count {
|
||||
@@ -197,6 +288,19 @@ func (bs *BufferedStreamer) Flush() {
|
||||
bs.readPos = 0
|
||||
bs.writPos = 0
|
||||
bs.count = 0
|
||||
|
||||
// A seek empties the ring on purpose, and the refill that follows
|
||||
// is exactly the stall the budget exists to tolerate. Charging it
|
||||
// against a budget the previous underrun already spent would end
|
||||
// the track on a seek near the end of a slow file.
|
||||
bs.resetStarvationLocked()
|
||||
}
|
||||
|
||||
// resetStarvationLocked forgets an underrun run. Must be called with
|
||||
// bs.mu held.
|
||||
func (bs *BufferedStreamer) resetStarvationLocked() {
|
||||
bs.starved = 0
|
||||
bs.starvedSince = time.Time{}
|
||||
}
|
||||
|
||||
// LockSource blocks the read-ahead goroutine from touching the
|
||||
|
||||
@@ -0,0 +1,213 @@
|
||||
package player
|
||||
|
||||
import (
|
||||
"log/slog"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/wailsapp/wails/v3/pkg/application"
|
||||
|
||||
"yellowjacket/backend/events"
|
||||
"yellowjacket/internal/testfixtures"
|
||||
)
|
||||
|
||||
// fixtureSampleRate is what cmd/gentestdata writes (audio.go). It is
|
||||
// deliberately not the speaker rate, which is what lets these tests
|
||||
// tell the decoder's format from the player's default.
|
||||
const fixtureSampleRate = 22050
|
||||
|
||||
// newTestPlayer is a player with a context and no database, so the
|
||||
// track-metadata lookup cannot succeed.
|
||||
func newTestPlayer(t *testing.T) *Player {
|
||||
t.Helper()
|
||||
|
||||
p := NewPlayer(slog.Default(), nil)
|
||||
rec := events.NewRecorder()
|
||||
|
||||
_ = p.ServiceStartup(
|
||||
events.WithSink(t.Context(), rec),
|
||||
application.ServiceOptions{},
|
||||
)
|
||||
|
||||
return p
|
||||
}
|
||||
|
||||
// loadFileLocked needs no speaker: it decodes, builds the chain and
|
||||
// registers it paused. speaker.Play on an uninitialised device is
|
||||
// what the integration guard elsewhere is about, so these assert on
|
||||
// the state the load computed rather than on playback.
|
||||
|
||||
// p.format used to be assigned once, in the constructor, to the
|
||||
// *speaker's* rate -- so it claimed 44.1 kHz for every file ever
|
||||
// loaded. Play()'s replay-after-finish path resamples from it, so a
|
||||
// finished track played again was resampled from a rate the decoder
|
||||
// never produced: audibly the wrong speed and pitch, and wrong
|
||||
// length and position arithmetic with it.
|
||||
//
|
||||
// The fixtures are 22050 Hz, which is exactly the point -- any of
|
||||
// them disagrees with the speaker rate.
|
||||
func TestLoadRecordsTheDecodersOwnFormat(t *testing.T) {
|
||||
m := testfixtures.Load(t)
|
||||
path := m.Case(t, testfixtures.CaseCoverDedup)[0]
|
||||
|
||||
p := newTestPlayer(t)
|
||||
|
||||
if got := p.format.SampleRate; got != speakerSampleRate {
|
||||
t.Fatalf(
|
||||
"precondition: a fresh player should hold the speaker "+
|
||||
"rate, got %d",
|
||||
got,
|
||||
)
|
||||
}
|
||||
|
||||
if err := p.LoadFile(path); err != nil {
|
||||
t.Fatalf("LoadFile(%s): %v", path, err)
|
||||
}
|
||||
|
||||
if p.format.SampleRate == speakerSampleRate {
|
||||
t.Fatalf(
|
||||
"p.format still holds the speaker rate (%d) after "+
|
||||
"loading a %d Hz file: the replay path would "+
|
||||
"resample from the wrong rate",
|
||||
speakerSampleRate, fixtureSampleRate,
|
||||
)
|
||||
}
|
||||
|
||||
if got := int(p.format.SampleRate); got != fixtureSampleRate {
|
||||
t.Errorf(
|
||||
"expected the decoder's rate %d, got %d",
|
||||
fixtureSampleRate, got,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// trackLengthMs is written only when the database has a row for the
|
||||
// file and cleared only by UnloadTrack, so a track with no row used
|
||||
// to inherit whatever the last track's duration was -- and every
|
||||
// position report is scaled by it, so the whole seek bar was then
|
||||
// reporting one track's progress on another track's scale.
|
||||
//
|
||||
// There is no database here, so the lookup cannot succeed: exactly
|
||||
// the case that used to inherit.
|
||||
func TestLoadDoesNotInheritThePreviousTracksDuration(t *testing.T) {
|
||||
m := testfixtures.Load(t)
|
||||
path := m.Case(t, testfixtures.CaseCoverDedup)[0]
|
||||
|
||||
p := newTestPlayer(t)
|
||||
|
||||
// Stand in for a previous track whose duration was resolved.
|
||||
p.trackLengthMs = 9_999_000
|
||||
|
||||
if err := p.LoadFile(path); err != nil {
|
||||
t.Fatalf("LoadFile(%s): %v", path, err)
|
||||
}
|
||||
|
||||
if p.trackLengthMs == 9_999_000 {
|
||||
t.Fatal(
|
||||
"the previous track's duration survived the load: every " +
|
||||
"position report for this track would be scaled by it",
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// A new chain supersedes the old one's pending finished callback.
|
||||
// Without this, a callback that queued for p.mu behind a LoadFile
|
||||
// woke up and rewound, stopped and auto-advanced the *new* track.
|
||||
func TestANewChainSupersedesTheOldFinishedCallback(t *testing.T) {
|
||||
m := testfixtures.Load(t)
|
||||
paths := m.Case(t, testfixtures.CaseCoverDedup)
|
||||
|
||||
if len(paths) < 2 {
|
||||
t.Skip("need two fixture tracks")
|
||||
}
|
||||
|
||||
p := newTestPlayer(t)
|
||||
|
||||
if err := p.LoadFile(paths[0]); err != nil {
|
||||
t.Fatalf("LoadFile(%s): %v", paths[0], err)
|
||||
}
|
||||
|
||||
stale := p.chainID
|
||||
|
||||
if err := p.LoadFile(paths[1]); err != nil {
|
||||
t.Fatalf("LoadFile(%s): %v", paths[1], err)
|
||||
}
|
||||
|
||||
if p.chainID == stale {
|
||||
t.Fatal("loading a second file did not supersede the chain")
|
||||
}
|
||||
|
||||
called := false
|
||||
|
||||
p.SetPlaybackFinishedHandler(func(error) { called = true })
|
||||
|
||||
// The first track's callback, arriving late.
|
||||
p.onPlaybackFinished(stale, nil)
|
||||
|
||||
if called {
|
||||
t.Error(
|
||||
"a superseded chain's callback drove auto-advance: the " +
|
||||
"track that is loaded now would be skipped",
|
||||
)
|
||||
}
|
||||
|
||||
if p.state == Stopped {
|
||||
t.Error(
|
||||
"a superseded chain's callback stopped the current track",
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// The decoder is read by the read-ahead goroutine and by every
|
||||
// position emit, and those used to be guarded by different mutexes:
|
||||
// the read by srcMu, the position by the speaker lock, which
|
||||
// read-ahead never takes. Under -race this failed on the emit that
|
||||
// LoadFile itself makes.
|
||||
//
|
||||
// It needs the read-ahead goroutine to actually be running, so it
|
||||
// keeps asking for the position for long enough to overlap it.
|
||||
func TestPositionReadsDoNotRaceTheReadAhead(t *testing.T) {
|
||||
m := testfixtures.Load(t)
|
||||
path := m.Case(t, testfixtures.CaseFLACAlbum)[0]
|
||||
|
||||
p := newTestPlayer(t)
|
||||
|
||||
if err := p.LoadFile(path); err != nil {
|
||||
t.Fatalf("LoadFile(%s): %v", path, err)
|
||||
}
|
||||
|
||||
for range 200 {
|
||||
if _, err := p.CurrentPositionSeconds(); err != nil {
|
||||
t.Fatalf("CurrentPositionSeconds: %v", err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Seeking emits the landing position, and that emit reads the
|
||||
// decoder -- so the source lock the seek holds must be released
|
||||
// before it. A reentrant take here is a deadlock, not a failure,
|
||||
// which is why this test exists rather than a comment.
|
||||
func TestSeekEmitsWithoutDeadlocking(t *testing.T) {
|
||||
m := testfixtures.Load(t)
|
||||
path := m.Case(t, testfixtures.CaseFLACAlbum)[0]
|
||||
|
||||
p := newTestPlayer(t)
|
||||
|
||||
if err := p.LoadFile(path); err != nil {
|
||||
t.Fatalf("LoadFile(%s): %v", path, err)
|
||||
}
|
||||
|
||||
done := make(chan struct{})
|
||||
|
||||
go func() {
|
||||
defer close(done)
|
||||
|
||||
_ = p.Seek(1)
|
||||
}()
|
||||
|
||||
select {
|
||||
case <-done:
|
||||
case <-time.After(10 * time.Second):
|
||||
t.Fatal("Seek deadlocked: the position emit re-took the source lock")
|
||||
}
|
||||
}
|
||||
+171
-34
@@ -52,9 +52,17 @@ type Player struct {
|
||||
control *beep.Ctrl
|
||||
volume *effects.Volume
|
||||
speakerStreamer beep.Streamer
|
||||
playbackFinishedHandler func()
|
||||
playbackFinishedHandler func(error)
|
||||
trackChangeID uint64
|
||||
mediaControls mediacontrols.Handler
|
||||
|
||||
// chainID identifies the streamer chain currently registered with
|
||||
// the speaker. updateStreamers bumps it, and the finished
|
||||
// callback carries the value it was registered with, so a callback
|
||||
// that queued for p.mu behind a LoadFile can tell that the player
|
||||
// has moved on and return rather than rewinding somebody else's
|
||||
// track.
|
||||
chainID uint64
|
||||
mediaControls mediacontrols.Handler
|
||||
|
||||
// duckAmount is the attenuation currently applied on top of the
|
||||
// user's volume, in the same base-2 exponent effects.Volume uses.
|
||||
@@ -180,11 +188,18 @@ func (p *Player) InitSpeaker() error {
|
||||
}
|
||||
|
||||
// SetPlaybackFinishedHandler sets a callback invoked when a track
|
||||
// finishes naturally. This allows the queue to drive auto-advance
|
||||
// stops streaming. This allows the queue to drive auto-advance
|
||||
// without circular imports.
|
||||
//
|
||||
// The error says *why* the track stopped: nil for a track that
|
||||
// reached its end, non-nil for one that broke partway through. Both
|
||||
// arrive here because both look identical to the speaker, and only
|
||||
// the queue holds the metadata a PlaybackFailed needs -- but they are
|
||||
// not the same event, and reporting a decode failure as a natural
|
||||
// finish is how a broken file used to auto-advance in silence.
|
||||
//
|
||||
//wails:ignore // internal wiring, not part of the app's IPC surface.
|
||||
func (p *Player) SetPlaybackFinishedHandler(handler func()) {
|
||||
func (p *Player) SetPlaybackFinishedHandler(handler func(error)) {
|
||||
p.mu.Lock()
|
||||
defer p.mu.Unlock()
|
||||
|
||||
@@ -424,6 +439,19 @@ func (p *Player) updateStreamers(
|
||||
newBaseStreamer beep.StreamSeeker,
|
||||
sr beep.SampleRate,
|
||||
) error {
|
||||
// A new chain supersedes the old one, so any finished callback the
|
||||
// old one still owes is stale from here on.
|
||||
p.chainID++
|
||||
|
||||
// The previous read-ahead goroutine reads the same decoder this
|
||||
// one is about to, under its own srcMu -- two goroutines, two
|
||||
// mutexes, one decoder that is not safe for concurrent use. The
|
||||
// replay-after-finish path rebuilds from p.seeker without going
|
||||
// through LoadFile, which is where that pair could meet.
|
||||
if p.buffered != nil {
|
||||
p.buffered.Close()
|
||||
}
|
||||
|
||||
// set base streamer
|
||||
p.baseStreamer = newBaseStreamer
|
||||
p.seeker = newBaseStreamer
|
||||
@@ -474,23 +502,57 @@ func (p *Player) startPaused() {
|
||||
p.control.Paused = true
|
||||
speaker.Unlock()
|
||||
|
||||
// Captured, not read at callback time: by then p.chainID names
|
||||
// whatever is loaded *now*, which is the thing the guard exists to
|
||||
// distinguish this chain from.
|
||||
chainID := p.chainID
|
||||
buffered := p.buffered
|
||||
|
||||
// The beep.Callback runs with the speaker mutex held, so we
|
||||
// dispatch to a goroutine that can safely acquire p.mu.
|
||||
speaker.Play(beep.Seq(
|
||||
p.speakerStreamer,
|
||||
beep.Callback(func() {
|
||||
go p.onPlaybackFinished()
|
||||
// Asked here rather than under p.mu: this is the chain that
|
||||
// just ended, and by the time the goroutine holds the lock
|
||||
// p.buffered may be a different one.
|
||||
var err error
|
||||
if buffered != nil {
|
||||
err = buffered.Err()
|
||||
}
|
||||
|
||||
go p.onPlaybackFinished(chainID, err)
|
||||
}),
|
||||
))
|
||||
|
||||
p.state = Paused
|
||||
}
|
||||
|
||||
// onPlaybackFinished handles the natural end of a track. It is
|
||||
// called on a new goroutine from the beep callback (which holds
|
||||
// the speaker lock) so that it can safely acquire p.mu.
|
||||
func (p *Player) onPlaybackFinished() {
|
||||
// onPlaybackFinished handles a track that stopped streaming, whether
|
||||
// it ended or broke. It is called on a new goroutine from the beep
|
||||
// callback (which holds the speaker lock) so that it can safely
|
||||
// acquire p.mu.
|
||||
//
|
||||
// chainID names the streamer chain the callback fired for and srcErr
|
||||
// says why it stopped.
|
||||
func (p *Player) onPlaybackFinished(chainID uint64, srcErr error) {
|
||||
p.mu.Lock()
|
||||
|
||||
// The player has moved on while this callback queued for the lock
|
||||
// -- a user pressing Next during the last second of a track is
|
||||
// enough. Everything below is about the *current* track: rewinding
|
||||
// the decoder, saying playback stopped, asking the queue to
|
||||
// advance. Doing any of it now would do it to the wrong track.
|
||||
if chainID != p.chainID {
|
||||
p.mu.Unlock()
|
||||
p.logger.Debug(
|
||||
"Ignoring finished callback for a superseded chain",
|
||||
"chain", chainID, "current", p.chainID,
|
||||
)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
p.state = Stopped
|
||||
handler := p.playbackFinishedHandler
|
||||
mc := p.mediaControls
|
||||
@@ -501,10 +563,11 @@ func (p *Player) onPlaybackFinished() {
|
||||
// the Stopped state anyway, so this only moves the decoder.
|
||||
p.rewindLocked()
|
||||
p.emitPositionLocked()
|
||||
p.mu.Unlock()
|
||||
|
||||
// Emit Wails events outside the lock — these are non-blocking
|
||||
// calls that don't need player state.
|
||||
// Emitted under p.mu, like every other transition in this file.
|
||||
// Outside it, a Play() taking the lock in the gap emits `playing`
|
||||
// first and this stale `stopped` lands last -- leaving the button
|
||||
// showing play over a track that is audibly running.
|
||||
p.emitPlaybackFinished()
|
||||
|
||||
events.Emit(
|
||||
@@ -513,6 +576,8 @@ func (p *Player) onPlaybackFinished() {
|
||||
map[string]string{"state": string(Stopped)},
|
||||
)
|
||||
|
||||
p.mu.Unlock()
|
||||
|
||||
// Notify media controls outside the lock. The track just
|
||||
// ended so position is 0.
|
||||
if mc != nil {
|
||||
@@ -521,12 +586,19 @@ func (p *Player) onPlaybackFinished() {
|
||||
)
|
||||
}
|
||||
|
||||
p.logger.Info("Playback finished naturally")
|
||||
if srcErr != nil {
|
||||
p.logger.Error(
|
||||
"Playback stopped: the audio source failed",
|
||||
"err", srcErr,
|
||||
)
|
||||
} else {
|
||||
p.logger.Info("Playback finished naturally")
|
||||
}
|
||||
|
||||
// Notify queue for auto-advance. Called without p.mu held
|
||||
// because it re-enters the player via LoadFile/Play.
|
||||
if handler != nil {
|
||||
handler()
|
||||
handler(srcErr)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -587,6 +659,18 @@ func (p *Player) loadFileLocked(filePath string) error {
|
||||
|
||||
p.currentFile = f
|
||||
|
||||
// The decoder's own format, kept for the paths that rebuild the
|
||||
// chain later: Play()'s replay branch resamples from it, so a
|
||||
// stale rate there plays a finished track back at the wrong speed.
|
||||
p.format = format
|
||||
|
||||
// The previous track's duration must not outlive it. This is set
|
||||
// again by emitTrackChanged below, but only when the database has
|
||||
// a row for the file -- and every position this player reports is
|
||||
// scaled by it, so inheriting means every report is wrong by the
|
||||
// ratio between two unrelated tracks.
|
||||
p.trackLengthMs = 0
|
||||
|
||||
if err := p.updateStreamers(
|
||||
streamer, format.SampleRate,
|
||||
); err != nil {
|
||||
@@ -906,6 +990,8 @@ func (p *Player) CurrentPosition() (int, error) {
|
||||
return 0, errNoAudioFileLoaded
|
||||
}
|
||||
|
||||
defer p.lockSourceLocked()()
|
||||
|
||||
speaker.Lock()
|
||||
pos := math.Round(
|
||||
100.0 * float64(p.seeker.Position()) /
|
||||
@@ -924,6 +1010,28 @@ func (p *Player) Seek(targetSeconds int) error {
|
||||
return p.seekLocked(targetSeconds)
|
||||
}
|
||||
|
||||
// lockSourceLocked blocks the read-ahead goroutine from touching the
|
||||
// decoder and returns the function that releases it, so a caller can
|
||||
// `defer p.lockSourceLocked()()`.
|
||||
//
|
||||
// Reading the decoder's position is a read *of the decoder*, and the
|
||||
// speaker lock does not exclude the read-ahead goroutine -- it never
|
||||
// takes it. That was a genuine data race on every position emit,
|
||||
// once a second for the whole of playback.
|
||||
//
|
||||
// srcMu is not reentrant, so nothing that already holds it may call
|
||||
// this; seekSourceLocked exists to keep that region free of emits.
|
||||
// Must be called with p.mu held.
|
||||
func (p *Player) lockSourceLocked() func() {
|
||||
if p.buffered == nil {
|
||||
return func() {}
|
||||
}
|
||||
|
||||
p.buffered.LockSource()
|
||||
|
||||
return p.buffered.UnlockSource
|
||||
}
|
||||
|
||||
// rewindLocked returns the decoder to the start of the track without
|
||||
// touching playback state. Must be called with p.mu held.
|
||||
func (p *Player) rewindLocked() {
|
||||
@@ -959,6 +1067,46 @@ func (p *Player) seekLocked(targetSeconds int) error {
|
||||
return fmt.Errorf("cannot get track length: %w", err)
|
||||
}
|
||||
|
||||
// The source lock is released before anything below is emitted:
|
||||
// emitPositionLocked reads the decoder's position and takes the
|
||||
// same lock, which is not reentrant.
|
||||
seekErr := p.seekSourceLocked(targetSeconds, lengthSecs)
|
||||
if seekErr != nil {
|
||||
p.logger.Warn(
|
||||
"Seek failed, playback will start from "+
|
||||
"the beginning",
|
||||
"target-seconds", targetSeconds,
|
||||
"err", seekErr,
|
||||
)
|
||||
|
||||
// The optimistic move the UI already made has to be taken
|
||||
// back, and only the backend knows it did not happen.
|
||||
events.Emit(p.ctx, events.SeekFailed)
|
||||
p.emitPositionLocked()
|
||||
|
||||
return fmt.Errorf("failed to seek: %w", seekErr)
|
||||
}
|
||||
|
||||
if p.mediaControls != nil {
|
||||
p.mediaControls.NotifySeek(targetSeconds)
|
||||
}
|
||||
|
||||
// Report the landing position immediately rather than leaving the
|
||||
// UI to guess until the next tick — this is the half of H-3 that
|
||||
// desynced the seek bar by 30 s over four keyboard seeks.
|
||||
p.emitPositionLocked()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// seekSourceLocked moves the decoder and flushes the stale read-ahead
|
||||
// behind it. It owns the source lock for exactly that long and
|
||||
// emits nothing, so its caller is free to read the position
|
||||
// afterwards. Must be called with p.mu held.
|
||||
func (p *Player) seekSourceLocked(
|
||||
targetSeconds int,
|
||||
lengthSecs int,
|
||||
) error {
|
||||
// Block the read-ahead goroutine from reading the source while
|
||||
// we seek it. The decoder (e.g. FLAC's bufseekio.ReadSeeker) is
|
||||
// not safe for concurrent Read+Seek, and read-ahead runs on its
|
||||
@@ -1014,19 +1162,11 @@ func (p *Player) seekLocked(targetSeconds int) error {
|
||||
if seekErr != nil {
|
||||
speaker.Unlock()
|
||||
|
||||
p.logger.Warn(
|
||||
"Seek failed, playback will start from "+
|
||||
"the beginning",
|
||||
"target-seconds", targetSeconds,
|
||||
"samples", samples,
|
||||
"err", seekErr,
|
||||
p.logger.Debug(
|
||||
"seek rejected by the decoder",
|
||||
"samples", samples, "err", seekErr,
|
||||
)
|
||||
|
||||
// The optimistic move the UI already made has to be taken
|
||||
// back, and only the backend knows it did not happen.
|
||||
events.Emit(p.ctx, events.SeekFailed)
|
||||
p.emitPositionLocked()
|
||||
|
||||
return fmt.Errorf("failed to seek: %w", seekErr)
|
||||
}
|
||||
|
||||
@@ -1039,15 +1179,6 @@ func (p *Player) seekLocked(targetSeconds int) error {
|
||||
p.buffered.Flush()
|
||||
}
|
||||
|
||||
if p.mediaControls != nil {
|
||||
p.mediaControls.NotifySeek(targetSeconds)
|
||||
}
|
||||
|
||||
// Report the landing position immediately rather than leaving the
|
||||
// UI to guess until the next tick — this is the half of H-3 that
|
||||
// desynced the seek bar by 30 s over four keyboard seeks.
|
||||
p.emitPositionLocked()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -1140,6 +1271,10 @@ func (p *Player) seekerLengthSecsLocked() (int, error) {
|
||||
return 0, errNoAudioFileLoaded
|
||||
}
|
||||
|
||||
// Len is fixed for the life of the decoder, so unlike Position it
|
||||
// races with nothing and needs no source lock -- which it must not
|
||||
// take anyway: displayPositionSecsLocked calls this while holding
|
||||
// it, and srcMu is not reentrant.
|
||||
speaker.Lock()
|
||||
length := p.seeker.Len() / int(p.format.SampleRate)
|
||||
speaker.Unlock()
|
||||
@@ -1156,6 +1291,8 @@ func (p *Player) displayPositionSecsLocked() int {
|
||||
return 0
|
||||
}
|
||||
|
||||
defer p.lockSourceLocked()()
|
||||
|
||||
speaker.Lock()
|
||||
pos := p.seeker.Position()
|
||||
total := p.seeker.Len()
|
||||
|
||||
@@ -83,7 +83,7 @@ func TestFallback_TriggersOnNaturalFinish(t *testing.T) {
|
||||
q.SetFallbackSource(fake)
|
||||
|
||||
q.SetQueue(seedPaths, 0, false, Source{Type: "album", ID: 1, Label: "Seed Album"})
|
||||
q.OnPlaybackFinished()
|
||||
q.OnPlaybackFinished(nil)
|
||||
|
||||
waitUntil(t, func() bool { return fake.callCount() == 1 }, "fallback to be resolved")
|
||||
waitUntil(t, func() bool {
|
||||
@@ -159,7 +159,7 @@ func TestFallback_EmptyResultLeavesQueueExhausted(t *testing.T) {
|
||||
q.SetFallbackSource(fake)
|
||||
|
||||
q.SetQueue(seedPaths, 0, false, Source{})
|
||||
q.OnPlaybackFinished()
|
||||
q.OnPlaybackFinished(nil)
|
||||
|
||||
waitUntil(t, func() bool { return fake.callCount() == 1 }, "fallback to be resolved")
|
||||
|
||||
@@ -193,7 +193,7 @@ func TestFallback_StaleResolutionDiscarded(t *testing.T) {
|
||||
q.SetFallbackSource(fake)
|
||||
|
||||
q.SetQueue(seedPaths, 0, false, Source{})
|
||||
q.OnPlaybackFinished() // starts resolving, blocked on gate
|
||||
q.OnPlaybackFinished(nil) // starts resolving, blocked on gate
|
||||
|
||||
time.Sleep(20 * time.Millisecond) // let the goroutine reach the gate
|
||||
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
package queue
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"testing"
|
||||
|
||||
"yellowjacket/backend/events"
|
||||
)
|
||||
|
||||
// errTestDecode stands in for a decoder blowing up mid-track.
|
||||
var errTestDecode = errors.New("decode blew up")
|
||||
|
||||
// currentIndex == -1 against a non-empty queue is a state this
|
||||
// package produces on purpose: onQueueExhausted(false) sets it and
|
||||
// deliberately leaves the finished track loaded in the player, so it
|
||||
// stays on the now-playing bar. Pressing play from there and letting
|
||||
// it finish re-enters OnPlaybackFinished with exactly that pair --
|
||||
// which used to index q.tracks[-1] and panic, on a goroutine
|
||||
// dispatched from the audio callback with no caller to recover it.
|
||||
func TestFinishedWithNoCurrentTrackDoesNotPanic(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
index int
|
||||
}{
|
||||
{"exhausted queue leaves -1", -1},
|
||||
{"index past the end", 3},
|
||||
}
|
||||
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
q, _, _ := setupRecordedQueue(t)
|
||||
q.tracks = []Track{
|
||||
{FilePath: "/a.mp3"},
|
||||
{FilePath: "/b.mp3"},
|
||||
}
|
||||
q.currentIndex = tt.index
|
||||
|
||||
// The assertion is that this returns at all.
|
||||
q.OnPlaybackFinished(nil)
|
||||
|
||||
if q.currentIndex != tt.index {
|
||||
t.Errorf(
|
||||
"an out-of-range index was acted on: %d became %d",
|
||||
tt.index, q.currentIndex,
|
||||
)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// A track that broke mid-playback is not a track that was listened
|
||||
// to. The player cannot say so itself -- the metadata is here -- so
|
||||
// it hands the reason over and this is where it becomes a
|
||||
// PlaybackFailed rather than a silent auto-advance.
|
||||
func TestAFailedTrackIsReportedAndNotCountedAsAPlay(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
q, _, rec := setupRecordedQueue(t)
|
||||
q.tracks = []Track{
|
||||
{FilePath: "/a.mp3", Title: "A", AudioFileID: 1},
|
||||
{FilePath: "/b.mp3", Title: "B", AudioFileID: 2},
|
||||
}
|
||||
q.currentIndex = 0
|
||||
|
||||
q.OnPlaybackFinished(errTestDecode)
|
||||
|
||||
if _, ok := rec.Last(events.PlaybackFailed); !ok {
|
||||
t.Errorf(
|
||||
"a track that failed mid-playback told the user nothing; "+
|
||||
"got %v",
|
||||
rec.Names(),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,45 @@
|
||||
package queue
|
||||
|
||||
// OnPlaybackFinished is called when a track finishes playing naturally.
|
||||
// This drives the auto-advance behavior and records the play.
|
||||
func (q *Queue) OnPlaybackFinished() {
|
||||
// OnPlaybackFinished is called when a track stops streaming. This
|
||||
// drives the auto-advance behavior and records the play.
|
||||
//
|
||||
// srcErr says why the track stopped: nil for one that reached its
|
||||
// end, non-nil for one that broke partway through. The player cannot
|
||||
// tell the user which, because the metadata lives here -- so a failure
|
||||
// is reported as PlaybackFailed and *not* recorded as a play, while
|
||||
// the advance happens either way. Before this, a file that failed
|
||||
// mid-track advanced in silence and was counted as listened to.
|
||||
//
|
||||
//wails:ignore // internal wiring, not part of the app's IPC surface.
|
||||
func (q *Queue) OnPlaybackFinished(srcErr error) {
|
||||
q.mu.Lock()
|
||||
|
||||
if len(q.tracks) == 0 {
|
||||
// currentIndex is -1 whenever the queue has been exhausted, and
|
||||
// onQueueExhausted deliberately leaves the finished track loaded
|
||||
// in the player -- so a natural finish can re-enter here against a
|
||||
// queue that is not empty and an index that is not valid. Every
|
||||
// other path in this package bounds-checks before indexing; this
|
||||
// one panicked, on a goroutine with no caller to recover it.
|
||||
if q.currentIndex < 0 || q.currentIndex >= len(q.tracks) {
|
||||
q.mu.Unlock()
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// Capture the track that just finished before advancing.
|
||||
finishedID := q.tracks[q.currentIndex].AudioFileID
|
||||
finished := q.tracks[q.currentIndex]
|
||||
finishedID := finished.AudioFileID
|
||||
|
||||
if srcErr != nil {
|
||||
q.emitPlaybackFailed(finished, srcErr)
|
||||
}
|
||||
|
||||
// A track that broke was not listened to.
|
||||
recordFinished := func() {
|
||||
if srcErr == nil {
|
||||
q.recordPlay(finishedID)
|
||||
}
|
||||
}
|
||||
|
||||
// Repeat One: replay the current track.
|
||||
if q.repeatMode == RepeatOne {
|
||||
@@ -21,7 +48,7 @@ func (q *Queue) OnPlaybackFinished() {
|
||||
}
|
||||
|
||||
q.mu.Unlock()
|
||||
q.recordPlay(finishedID)
|
||||
recordFinished()
|
||||
|
||||
return
|
||||
}
|
||||
@@ -31,7 +58,7 @@ func (q *Queue) OnPlaybackFinished() {
|
||||
// Queue exhausted — this is the extension point for a future fallback playlist.
|
||||
q.onQueueExhausted(false)
|
||||
q.mu.Unlock()
|
||||
q.recordPlay(finishedID)
|
||||
recordFinished()
|
||||
|
||||
return
|
||||
}
|
||||
@@ -44,12 +71,12 @@ func (q *Queue) OnPlaybackFinished() {
|
||||
if !q.playCurrentOrSkip(true, q.nextIndex) {
|
||||
q.onQueueExhausted(false)
|
||||
q.mu.Unlock()
|
||||
q.recordPlay(finishedID)
|
||||
recordFinished()
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
q.emitIndexChanged()
|
||||
q.mu.Unlock()
|
||||
q.recordPlay(finishedID)
|
||||
recordFinished()
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ func TestPlaybackFailed_AutoAdvanceSkipsPastIt(t *testing.T) {
|
||||
|
||||
// The first track finished: auto-advance lands on the missing
|
||||
// file and must step over it rather than stopping dead.
|
||||
q.OnPlaybackFinished()
|
||||
q.OnPlaybackFinished(nil)
|
||||
|
||||
if got := q.GetState().CurrentIndex; got != 2 {
|
||||
t.Errorf("currentIndex after skipping: got %d, want 2", got)
|
||||
@@ -183,7 +183,7 @@ func TestQueueExhausted_KeepsTheFinishedTrackLoaded(t *testing.T) {
|
||||
|
||||
q.SetQueue(paths, 0, false, Source{})
|
||||
q.Play()
|
||||
q.OnPlaybackFinished()
|
||||
q.OnPlaybackFinished(nil)
|
||||
|
||||
if q.GetState().CurrentIndex != -1 {
|
||||
t.Errorf(
|
||||
|
||||
@@ -1,6 +1,12 @@
|
||||
import { test, expect } from '../support/fixtures.js';
|
||||
import type { Page } from '@playwright/test';
|
||||
|
||||
/**
|
||||
* How far the scroll test scrolls. One constant, because the guard and
|
||||
* the assertion have to agree about it — they did not, which is #133.
|
||||
*/
|
||||
const SCROLL_TARGET = 80;
|
||||
|
||||
/**
|
||||
* Plan 007 phase 5: expanding an album shows its tracks.
|
||||
*
|
||||
@@ -104,20 +110,27 @@ test.describe('the album dropdown', () => {
|
||||
await app.setViewportSize({ width: 900, height: 600 });
|
||||
|
||||
try {
|
||||
await expect.poll(() => scrollRange(app)).toMatchObject({
|
||||
scrollable: true,
|
||||
overflowY: 'auto',
|
||||
});
|
||||
// Wait for the range the assertion below actually needs, not for
|
||||
// "scrollable at all" (#133). The guard used to be
|
||||
// `scrollHeight > clientHeight + 40` while the next line asks to
|
||||
// reach 80, so any range in 41-79 satisfied it and could not
|
||||
// satisfy the assertion — and the grid passes through exactly
|
||||
// that while it settles, because it recomputes its columns after
|
||||
// the resize rather than during it. The settled range here is
|
||||
// 330, so this waits rather than weakening anything.
|
||||
await expect
|
||||
.poll(() => scrollRange(app))
|
||||
.toMatchObject({ room: true, overflowY: 'auto' });
|
||||
|
||||
await app.evaluate(() => {
|
||||
await app.evaluate((target) => {
|
||||
const sc = document
|
||||
.querySelector('cover-grid')
|
||||
?.shadowRoot?.querySelector('.grid-scroll-container');
|
||||
|
||||
if (sc) sc.scrollTop = 80;
|
||||
});
|
||||
if (sc) sc.scrollTop = target;
|
||||
}, SCROLL_TARGET);
|
||||
|
||||
expect(await scrollTop(app)).toBe(80);
|
||||
expect(await scrollTop(app)).toBe(SCROLL_TARGET);
|
||||
|
||||
// And the dropdown it opens is on screen, wherever the manager
|
||||
// decides that leaves the scroll. It is *not* "the position is
|
||||
@@ -250,16 +263,19 @@ async function closeDropdown(app: Page): Promise<void> {
|
||||
|
||||
/** Whether the grid can scroll at all, which decides if a probe can move. */
|
||||
async function scrollRange(app: Page) {
|
||||
return app.evaluate(() => {
|
||||
return app.evaluate((target) => {
|
||||
const sc = document
|
||||
.querySelector('cover-grid')
|
||||
?.shadowRoot?.querySelector('.grid-scroll-container');
|
||||
|
||||
return {
|
||||
scrollable: !!sc && sc.scrollHeight > sc.clientHeight + 40,
|
||||
// `room` is the precondition of the assertion that follows it:
|
||||
// enough range to actually reach the target. A threshold below
|
||||
// what the caller depends on is not a guard.
|
||||
room: !!sc && sc.scrollHeight - sc.clientHeight >= target,
|
||||
overflowY: sc ? getComputedStyle(sc).overflowY : '',
|
||||
};
|
||||
});
|
||||
}, SCROLL_TARGET);
|
||||
}
|
||||
|
||||
async function scrollTop(app: Page): Promise<number> {
|
||||
|
||||
@@ -26,6 +26,12 @@ const MIN_VIEWPORT = { width: 800, height: 600 };
|
||||
const VIEWPORTS = [
|
||||
{ name: '1440×900', width: 1440, height: 900 },
|
||||
{ name: '1024×768', width: 1024, height: 768 },
|
||||
// Not the minimum, and that is the point (#24). The sidebar collapses
|
||||
// to icons *below* 900, so the main panel is 843px at 899 and 700px
|
||||
// at 900 — the narrowest content area any desktop width produces is
|
||||
// here, not at the enforced floor. A list that stopped at the minimum
|
||||
// was missing its own worst case.
|
||||
{ name: '900×600 (the widest sidebar, so the narrowest content)', width: 900, height: 600 },
|
||||
{ name: `the minimum (${MIN_VIEWPORT.width}×${MIN_VIEWPORT.height})`, ...MIN_VIEWPORT },
|
||||
];
|
||||
|
||||
|
||||
@@ -0,0 +1,187 @@
|
||||
import { test, expect } from '../support/fixtures.js';
|
||||
|
||||
/**
|
||||
* #24 — the queue panel does not take the page's width away from it.
|
||||
*
|
||||
* The panel is `flex-shrink: 0` in the flow of `.content-area`, so an
|
||||
* open queue used to be paid for by the main panel. Measured on
|
||||
* Playlists before the fix:
|
||||
*
|
||||
* | viewport | main panel |
|
||||
* |---|---|
|
||||
* | 900×600 | 379px — all three header actions clipped |
|
||||
* | 390×780 | 69px |
|
||||
* | 320×600 | **0px** |
|
||||
*
|
||||
* **900×600 is the worst desktop case, not the 800×600 minimum**, and
|
||||
* that is the trap this file exists to keep closed: the sidebar
|
||||
* collapses to icons *below* 900, so the main panel is 843px at 899 and
|
||||
* 700px at 900. A spec that checks "the minimum" and stops has not
|
||||
* checked the worst case — which is what every viewport list in this
|
||||
* suite did before this.
|
||||
*
|
||||
* These assert the *content's* width rather than the panel's mode
|
||||
* wherever they can, because the mode is the mechanism and the width is
|
||||
* the complaint.
|
||||
*/
|
||||
|
||||
/** The bands from plan 018's size matrix, plus the pixel above the collapse. */
|
||||
const BANDS = [
|
||||
{ name: 'a wide desktop (1280×800)', width: 1280, height: 800, inline: true },
|
||||
{ name: 'the default window (1100×720)', width: 1100, height: 720, inline: true },
|
||||
{ name: 'a laptop (1024×768)', width: 1024, height: 768, inline: true },
|
||||
{ name: 'the worst desktop width (900×600)', width: 900, height: 600, inline: false },
|
||||
{ name: 'the enforced minimum (800×600)', width: 800, height: 600, inline: false },
|
||||
{ name: 'a phone (390×780)', width: 390, height: 780, inline: false },
|
||||
{ name: '400% zoom (320×600)', width: 320, height: 600, inline: false },
|
||||
];
|
||||
|
||||
/**
|
||||
* How much room the content has, and whether the shell needs scrolling
|
||||
* to reach any of itself.
|
||||
*/
|
||||
const shellGeometry = (page: import('@playwright/test').Page) =>
|
||||
page.evaluate(() => {
|
||||
const main = document.querySelector('#main-content')!.getBoundingClientRect();
|
||||
const panel = document.querySelector('#queue-panel')!;
|
||||
|
||||
return {
|
||||
mainWidth: Math.round(main.width),
|
||||
overlay: panel.hasAttribute('overlay'),
|
||||
open: panel.hasAttribute('open'),
|
||||
bodyScrollWidth: document.body.scrollWidth,
|
||||
bodyClientWidth: document.body.clientWidth,
|
||||
};
|
||||
});
|
||||
|
||||
async function openQueue(page: import('@playwright/test').Page) {
|
||||
const toggle = page.locator('#queue-button');
|
||||
|
||||
if ((await toggle.getAttribute('aria-expanded')) !== 'true') {
|
||||
await toggle.click();
|
||||
}
|
||||
|
||||
await expect(toggle).toHaveAttribute('aria-expanded', 'true');
|
||||
}
|
||||
|
||||
test.describe('an open queue leaves the content its width', () => {
|
||||
for (const band of BANDS) {
|
||||
test(`at ${band.name}`, async ({ app }) => {
|
||||
await app.setViewportSize({ width: band.width, height: band.height });
|
||||
await openQueue(app);
|
||||
|
||||
// The mode is settled by a ResizeObserver, so poll rather than
|
||||
// read once: a single read races the resize and reports the
|
||||
// previous viewport's answer.
|
||||
await expect
|
||||
.poll(async () => (await shellGeometry(app)).overlay)
|
||||
.toBe(!band.inline);
|
||||
|
||||
const geo = await shellGeometry(app);
|
||||
|
||||
// The floor is the point of the whole issue. Inline, the queue is
|
||||
// affordable and the content keeps the rest; as an overlay the
|
||||
// content keeps *everything*, which is what makes 0px at 320
|
||||
// impossible rather than merely unlikely.
|
||||
expect(geo.mainWidth).toBeGreaterThanOrEqual(320);
|
||||
|
||||
if (!band.inline) {
|
||||
expect(geo.mainWidth).toBeGreaterThanOrEqual(
|
||||
Math.min(band.width, 320),
|
||||
);
|
||||
}
|
||||
|
||||
// And opening the queue must not make the shell overflow.
|
||||
expect(geo.bodyScrollWidth).toBeLessThanOrEqual(geo.bodyClientWidth);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
test.describe('an overlaid queue says it is over the content', () => {
|
||||
test.beforeEach(async ({ app }) => {
|
||||
await app.setViewportSize({ width: 900, height: 600 });
|
||||
});
|
||||
|
||||
test('draws a scrim and closes when it is clicked', async ({ app }) => {
|
||||
await openQueue(app);
|
||||
|
||||
const panel = app.locator('#queue-panel');
|
||||
|
||||
await expect(panel).toHaveAttribute('overlay', '');
|
||||
|
||||
// The scrim is `aria-hidden` on purpose — it is a dismissal target,
|
||||
// and the named routes out are the close button and Escape — so it
|
||||
// is located structurally rather than by role.
|
||||
await panel.evaluate((el) =>
|
||||
el.shadowRoot!.querySelector<HTMLElement>('.scrim')!.click(),
|
||||
);
|
||||
|
||||
await expect(app.locator('#queue-button')).toHaveAttribute(
|
||||
'aria-expanded',
|
||||
'false',
|
||||
);
|
||||
});
|
||||
|
||||
/**
|
||||
* `getByRole`, not a shadow-root query: this repo has shipped a
|
||||
* nameless control three times, and a drawer with a scrim is exactly
|
||||
* the shape that grows a fourth.
|
||||
*/
|
||||
test('offers a named close button', async ({ app }) => {
|
||||
await openQueue(app);
|
||||
|
||||
const close = app.getByRole('button', { name: 'Close queue' });
|
||||
|
||||
await expect(close).toBeVisible();
|
||||
await close.click();
|
||||
|
||||
await expect(app.locator('#queue-button')).toHaveAttribute(
|
||||
'aria-expanded',
|
||||
'false',
|
||||
);
|
||||
});
|
||||
|
||||
test('closes on Escape and gives focus back to the toggle', async ({
|
||||
app,
|
||||
}) => {
|
||||
const toggle = app.locator('#queue-button');
|
||||
|
||||
await toggle.focus();
|
||||
await toggle.click();
|
||||
await expect(toggle).toHaveAttribute('aria-expanded', 'true');
|
||||
|
||||
await app.keyboard.press('Escape');
|
||||
|
||||
await expect(toggle).toHaveAttribute('aria-expanded', 'false');
|
||||
await expect(toggle).toBeFocused();
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* The inline panel is the mode that already worked, and the one every
|
||||
* other queue spec is written against. It keeps its resize handle and
|
||||
* gains none of the overlay's chrome.
|
||||
*/
|
||||
test.describe('a wide window keeps the queue beside the content', () => {
|
||||
test('no scrim, no close button, and the content is narrower', async ({
|
||||
app,
|
||||
}) => {
|
||||
await app.setViewportSize({ width: 1280, height: 800 });
|
||||
|
||||
const widthWithoutQueue = (await shellGeometry(app)).mainWidth;
|
||||
|
||||
await openQueue(app);
|
||||
|
||||
await expect(app.locator('#queue-panel')).not.toHaveAttribute(
|
||||
'overlay',
|
||||
'',
|
||||
);
|
||||
|
||||
const geo = await shellGeometry(app);
|
||||
|
||||
expect(geo.mainWidth).toBeLessThan(widthWithoutQueue);
|
||||
await expect(
|
||||
app.getByRole('button', { name: 'Close queue' }),
|
||||
).toHaveCount(0);
|
||||
});
|
||||
});
|
||||
@@ -113,14 +113,6 @@ export function Next(): $CancellablePromise<void> {
|
||||
return $Call.ByID(1968784044);
|
||||
}
|
||||
|
||||
/**
|
||||
* OnPlaybackFinished is called when a track finishes playing naturally.
|
||||
* This drives the auto-advance behavior and records the play.
|
||||
*/
|
||||
export function OnPlaybackFinished(): $CancellablePromise<void> {
|
||||
return $Call.ByID(2184869763);
|
||||
}
|
||||
|
||||
/**
|
||||
* Play handles a play request by either resuming the current track or
|
||||
* starting playback from the beginning of the queue. When a track is
|
||||
|
||||
@@ -231,6 +231,14 @@ body div.sidebar {
|
||||
display: flex;
|
||||
overflow: hidden;
|
||||
contain: layout style;
|
||||
|
||||
/* The containing block for the queue panel's overlay mode (plan
|
||||
018, #24), which spans this box rather than taking width from
|
||||
the main panel beside it. `contain: layout` already establishes
|
||||
one; this says so on purpose, so that removing the containment
|
||||
for a paint reason does not silently reparent the overlay to the
|
||||
viewport. */
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.main-panel {
|
||||
|
||||
@@ -13,6 +13,7 @@ import {
|
||||
isQueueSourceNavigable,
|
||||
navigateToQueueSource,
|
||||
} from '@utils/queue-source-link';
|
||||
import { PHONE_QUERY } from '@utils/breakpoints';
|
||||
import { PlayerController } from '@store/controllers/player-controller';
|
||||
import { creditStore } from '@store/credit-store';
|
||||
import { QueueController } from '@store/controllers/queue-controller';
|
||||
@@ -80,6 +81,19 @@ export class NowPlaying extends LitElement {
|
||||
|
||||
private reduceMotionQuery?: MediaQueryList;
|
||||
|
||||
/**
|
||||
* Phone width, from the shell's own breakpoint.
|
||||
*
|
||||
* This is in JS rather than in the stylesheet because what changes
|
||||
* is the *content*, not its appearance: the title, artist and
|
||||
* source render as plain text instead of as links, and no CSS rule
|
||||
* can take a click handler off an element.
|
||||
*/
|
||||
@state()
|
||||
private phone = false;
|
||||
|
||||
private phoneQuery?: MediaQueryList;
|
||||
|
||||
/** Whether each field is actively mid-scroll (class toggle). */
|
||||
@state()
|
||||
private titleScrolling = false;
|
||||
@@ -341,6 +355,12 @@ export class NowPlaying extends LitElement {
|
||||
this.reduceMotion = this.reduceMotionQuery?.matches ?? false;
|
||||
this.reduceMotionQuery?.addEventListener('change', this.handleReduceMotionChange);
|
||||
|
||||
// Same reasoning as above: looked up here, not at module load,
|
||||
// so a test can install its own matchMedia first.
|
||||
this.phoneQuery = window.matchMedia?.(PHONE_QUERY);
|
||||
this.phone = this.phoneQuery?.matches ?? false;
|
||||
this.phoneQuery?.addEventListener('change', this.handlePhoneChange);
|
||||
|
||||
this.resizeObserver = new ResizeObserver(() => {
|
||||
this.geometryDirty = true;
|
||||
this.requestUpdate();
|
||||
@@ -364,6 +384,7 @@ export class NowPlaying extends LitElement {
|
||||
this.attachDragListeners(false);
|
||||
window.removeEventListener(SCROLL_CHANGE_EVENT, this.handleScrollModeEvent);
|
||||
this.reduceMotionQuery?.removeEventListener('change', this.handleReduceMotionChange);
|
||||
this.phoneQuery?.removeEventListener('change', this.handlePhoneChange);
|
||||
this.resizeObserver?.disconnect();
|
||||
this.stopScrollCycle('title');
|
||||
this.stopScrollCycle('artist');
|
||||
@@ -488,7 +509,7 @@ export class NowPlaying extends LitElement {
|
||||
@mouseleave=${this.handleTitleMouseLeave}
|
||||
@transitionend=${() => this.onScrollCycleEnd('title')}
|
||||
>
|
||||
<span class="scroll-content">${trackLink(track.title, track.album, track.releaseGroupMbid, track.recordingMbid) || track.title}</span>
|
||||
<span class="scroll-content">${this.phone ? track.title : trackLink(track.title, track.album, track.releaseGroupMbid, track.recordingMbid) || track.title}</span>
|
||||
</span>
|
||||
<span
|
||||
class="track-artist ${artistScrolling ? 'will-scroll' : ''} ${this.artistScrolling ? 'scrolling' : ''}"
|
||||
@@ -498,14 +519,15 @@ export class NowPlaying extends LitElement {
|
||||
@mouseleave=${this.handleArtistMouseLeave}
|
||||
@transitionend=${() => this.onScrollCycleEnd('artist')}
|
||||
>
|
||||
<span class="scroll-content">${creditLink(creditStore.credits(track.recordingMbid), track.artist, track.artistMbid) || 'Unknown Artist'}</span>
|
||||
<span class="scroll-content">${this.phone ? track.artist || 'Unknown Artist' : creditLink(creditStore.credits(track.recordingMbid), track.artist, track.artistMbid) || 'Unknown Artist'}</span>
|
||||
</span>
|
||||
${describeQueueSource(this.queue.source)
|
||||
? html`
|
||||
<span
|
||||
class="track-source ${isQueueSourceNavigable(this.queue.source) ? 'navigable' : ''}"
|
||||
class="track-source ${!this.phone && isQueueSourceNavigable(this.queue.source) ? 'navigable' : ''}"
|
||||
data-testid="now-playing-source"
|
||||
@click=${(e: MouseEvent) => {
|
||||
if (this.phone) return;
|
||||
if (!isQueueSourceNavigable(this.queue.source)) return;
|
||||
navigateToQueueSource(
|
||||
e.currentTarget as EventTarget,
|
||||
@@ -571,6 +593,10 @@ export class NowPlaying extends LitElement {
|
||||
this.reduceMotion = e.matches;
|
||||
};
|
||||
|
||||
private handlePhoneChange = (e: MediaQueryListEvent): void => {
|
||||
this.phone = e.matches;
|
||||
};
|
||||
|
||||
private shouldScroll(field: 'title' | 'artist'): boolean {
|
||||
const overflows = field === 'title' ? this.titleOverflows : this.artistOverflows;
|
||||
|
||||
@@ -606,6 +632,12 @@ export class NowPlaying extends LitElement {
|
||||
track?.artist ?? '',
|
||||
this.shouldScroll('title') ? '1' : '0',
|
||||
this.shouldScroll('artist') ? '1' : '0',
|
||||
// Crossing the breakpoint swaps a link for a bare string,
|
||||
// and a link is not guaranteed to measure the same as the
|
||||
// text inside it. The marquee travels a distance read from
|
||||
// that measurement, so this belongs in the key even though
|
||||
// the words are identical either side.
|
||||
this.phone ? '1' : '0',
|
||||
].join('\u0000');
|
||||
}
|
||||
|
||||
|
||||
@@ -72,6 +72,24 @@ const MIN_WIDTH = 200;
|
||||
const MAX_WIDTH = 500;
|
||||
const DEFAULT_WIDTH = 320;
|
||||
|
||||
/**
|
||||
* The narrowest main panel the queue is allowed to leave behind before
|
||||
* it stops being a column and becomes an overlay (plan 018, issue #24).
|
||||
*
|
||||
* There is no cliff to derive this from, and pretending otherwise would
|
||||
* be the more dishonest answer: the track list rescales its columns
|
||||
* continuously (213px down to 124px between main widths of 900 and 544,
|
||||
* with no row overflow at any of them) and the album grid steps 3
|
||||
* columns to 2 without breaking. So this is a judgement, anchored at
|
||||
* both ends — it keeps the *default* 1100px window inline, because an
|
||||
* inline queue is a desktop affordance people choose and demoting the
|
||||
* common case to an overlay would be a regression in feel; and it puts
|
||||
* every case measured as broken on the overlay side, which is 900x600
|
||||
* (main = 379px, where all three of the Playlists header's actions are
|
||||
* clipped) and every phone width (main = 69px at 390, 0px at 320).
|
||||
*/
|
||||
const MAIN_PANEL_FLOOR = 480;
|
||||
|
||||
@customElement('queue-panel')
|
||||
export class QueuePanel
|
||||
extends LitElement
|
||||
@@ -85,6 +103,22 @@ export class QueuePanel
|
||||
@property({ type: Boolean, reflect: true })
|
||||
open = false;
|
||||
|
||||
/**
|
||||
* Whether the panel is covering the content instead of sitting
|
||||
* beside it. **Computed, never set by a caller** — it is reflected
|
||||
* so the stylesheet and a spec can both read it.
|
||||
*
|
||||
* It is deliberately *not* a media query, which is the whole reason
|
||||
* this is a property and not a `@media` block. The panel's width is
|
||||
* user state: drag-resizable between MIN_WIDTH and MAX_WIDTH and
|
||||
* persisted. A breakpoint at a fixed viewport width silently
|
||||
* assumes the default 320, so it is wrong by up to 180px for a user
|
||||
* who has widened the panel — in the direction that hurts, since a
|
||||
* wider queue is exactly when the content can least afford it.
|
||||
*/
|
||||
@property({ type: Boolean, reflect: true })
|
||||
overlay = false;
|
||||
|
||||
@state()
|
||||
private isDragging = false;
|
||||
|
||||
@@ -190,6 +224,19 @@ export class QueuePanel
|
||||
private panelWidth = DEFAULT_WIDTH;
|
||||
private scrollbarDragging = false;
|
||||
|
||||
/** Watches `.content-area`, which is the viewport minus the sidebar. */
|
||||
private spaceObserver?: ResizeObserver;
|
||||
|
||||
/**
|
||||
* What had focus when the overlay opened, so Escape and the scrim
|
||||
* can give it back. Focus is only taken back if the panel had it —
|
||||
* the same rule `MenuKeyboard` follows, for the same reason: the
|
||||
* queue can also be closed by the button in the bottom bar, and
|
||||
* yanking focus away from wherever the user actually is would be
|
||||
* worse than leaving it.
|
||||
*/
|
||||
private overlayOpener: HTMLElement | null = null;
|
||||
|
||||
// _itemSize is an internal property applied via Object.assign in BaseLayout's
|
||||
// config setter. Setting it to match the actual fixed .track-item height (49px)
|
||||
// prevents lit-virtualizer's scroll error correction from fighting the native
|
||||
@@ -265,6 +312,86 @@ export class QueuePanel
|
||||
border-left: 1px solid var(--yj-border-subtle, #333);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------
|
||||
Overlay mode (plan 018, #24).
|
||||
|
||||
In flow the panel takes its width *from the main panel*,
|
||||
which is the reported bug: at 900x600 that left 379px and
|
||||
clipped every action in the Playlists header, and at 320px
|
||||
it left 0px — the content was not degraded but gone.
|
||||
|
||||
Here the host spans the whole content area instead and
|
||||
stops being a layout participant, so the main panel keeps
|
||||
its full width and the queue sits over it. The host itself
|
||||
is transparent and click-through; the scrim and the panel
|
||||
are what take pointer events. The containment drops paint,
|
||||
which would otherwise clip the panel's own shadow.
|
||||
--------------------------------------------------------- */
|
||||
:host([overlay]) {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
width: auto;
|
||||
background-color: transparent;
|
||||
overflow: visible;
|
||||
pointer-events: none;
|
||||
contain: layout style;
|
||||
z-index: 20;
|
||||
}
|
||||
|
||||
/* Closed, an overlay is not there at all. In flow the panel is
|
||||
width: 0, which is its own way of saying this; absolutely
|
||||
positioned there is no width to collapse. */
|
||||
:host([overlay]:not([open])) {
|
||||
display: none;
|
||||
}
|
||||
|
||||
:host([overlay][open]) {
|
||||
border-left: none;
|
||||
}
|
||||
|
||||
:host([overlay]) .panel-content {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
width: var(--queue-width, ${unsafeCSS(DEFAULT_WIDTH)}px);
|
||||
max-width: 100%;
|
||||
box-sizing: border-box;
|
||||
background-color: var(--yj-bg-surface, #212529);
|
||||
border-left: 1px solid var(--yj-border-subtle, #333);
|
||||
box-shadow: -8px 0 24px rgb(0 0 0 / 45%);
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
/* Dragging the edge of something that is already covering the
|
||||
content answers a question nobody asked, and it is a
|
||||
mouse-only affordance either way. */
|
||||
:host([overlay]) .resize-handle {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.scrim {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
background-color: rgb(0 0 0 / 45%);
|
||||
pointer-events: auto;
|
||||
border: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
/* The phone gets the whole width: below 600 there is no
|
||||
"beside" left to be, and this is the shape #55 turns into a
|
||||
real screen. A media query inside a shadow root is answered
|
||||
by the viewport, so the component states this itself rather
|
||||
than the shell reaching in. */
|
||||
@media (max-width: 599px) {
|
||||
:host([overlay]) .panel-content {
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
.resize-handle {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
@@ -656,6 +783,20 @@ export class QueuePanel
|
||||
'--queue-width',
|
||||
`${this.panelWidth}px`,
|
||||
);
|
||||
|
||||
// The mode is a measurement, so it is observed rather than
|
||||
// computed once: the parent is `.content-area`, whose width is
|
||||
// the viewport minus the sidebar — including the sidebar's own
|
||||
// collapse at 900px, which is what makes 900 the *worst*
|
||||
// desktop width rather than the minimum.
|
||||
this.updateOverlayMode();
|
||||
|
||||
if (this.parentElement) {
|
||||
this.spaceObserver = new ResizeObserver(() =>
|
||||
this.updateOverlayMode(),
|
||||
);
|
||||
this.spaceObserver.observe(this.parentElement);
|
||||
}
|
||||
document.addEventListener(
|
||||
'mousemove',
|
||||
this.handleMouseMove,
|
||||
@@ -690,6 +831,9 @@ export class QueuePanel
|
||||
super.disconnectedCallback();
|
||||
this.creditsUnsub?.();
|
||||
this.creditsUnsub = undefined;
|
||||
this.spaceObserver?.disconnect();
|
||||
this.spaceObserver = undefined;
|
||||
document.removeEventListener('keydown', this.onOverlayKeydown);
|
||||
document.removeEventListener(
|
||||
'mousemove',
|
||||
this.handleMouseMove,
|
||||
@@ -736,7 +880,79 @@ export class QueuePanel
|
||||
this.delegationAttached = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decide whether the queue can afford to be a column.
|
||||
*
|
||||
* The parent is `.content-area`, so its width is the viewport minus
|
||||
* the sidebar and the sum already accounts for the sidebar's own
|
||||
* collapse. It is stable across the panel's own open/closed state
|
||||
* in both modes — in flow the panel is a child of that box, and as
|
||||
* an overlay it is out of flow — so this cannot oscillate.
|
||||
*/
|
||||
private updateOverlayMode = () => {
|
||||
const available = this.parentElement?.clientWidth ?? 0;
|
||||
|
||||
// Before layout there is nothing to measure, and answering 0 by
|
||||
// flipping to overlay would show the scrim for a frame.
|
||||
if (available === 0) return;
|
||||
|
||||
this.overlay = available - this.panelWidth < MAIN_PANEL_FLOOR;
|
||||
};
|
||||
|
||||
/**
|
||||
* Escape closes a scrimmed overlay, which is the one keyboard rule
|
||||
* every dialog in this app already follows.
|
||||
*
|
||||
* It is a document listener rather than a panel-scoped binding
|
||||
* (`services/shortcut-scope.ts`) because it is not a *shortcut*: it
|
||||
* is the dismissal of something covering the page, and it has to
|
||||
* work while focus is still behind the scrim. It is attached only
|
||||
* while the overlay is actually up and removed on close, so it is
|
||||
* scoped to a state rather than being a permanent global. Nothing
|
||||
* else binds Escape — the shortcut service only uses it to blur a
|
||||
* text input.
|
||||
*/
|
||||
private onOverlayKeydown = (e: KeyboardEvent) => {
|
||||
if (e.key !== 'Escape' || !this.open || !this.overlay) return;
|
||||
|
||||
e.stopPropagation();
|
||||
this.closeFromOverlay();
|
||||
};
|
||||
|
||||
private closeFromOverlay = () => {
|
||||
const hadFocus = this.contains(
|
||||
document.activeElement as Node | null,
|
||||
);
|
||||
|
||||
this.open = false;
|
||||
|
||||
if (hadFocus) {
|
||||
const back =
|
||||
this.overlayOpener ??
|
||||
document.getElementById('queue-button');
|
||||
|
||||
back?.focus();
|
||||
}
|
||||
|
||||
this.overlayOpener = null;
|
||||
};
|
||||
|
||||
override updated() {
|
||||
// The overlay owns Escape only while it is up.
|
||||
if (this.open && this.overlay) {
|
||||
document.addEventListener('keydown', this.onOverlayKeydown);
|
||||
|
||||
this.overlayOpener ??=
|
||||
document.activeElement instanceof HTMLElement &&
|
||||
document.activeElement !== document.body
|
||||
? document.activeElement
|
||||
: null;
|
||||
} else {
|
||||
document.removeEventListener('keydown', this.onOverlayKeydown);
|
||||
|
||||
if (!this.open) this.overlayOpener = null;
|
||||
}
|
||||
|
||||
// Closed, the panel is `width: 0` — which hides it from the eye
|
||||
// and from nobody else: its Clear and Add buttons still took tab
|
||||
// stops at x=1440 and were still read out (H-5). `inert` is the
|
||||
@@ -1631,6 +1847,11 @@ export class QueuePanel
|
||||
'--queue-width',
|
||||
`${clampedWidth}px`,
|
||||
);
|
||||
|
||||
// Widening the panel is one of the two ways the content can run
|
||||
// out of room, and it is the way a viewport-width media query
|
||||
// cannot see at all.
|
||||
this.updateOverlayMode();
|
||||
};
|
||||
|
||||
private handleMouseUp = () => {
|
||||
@@ -1714,6 +1935,15 @@ export class QueuePanel
|
||||
const tracks = this.queue.tracks;
|
||||
|
||||
return html`
|
||||
${this.overlay
|
||||
? html`<div
|
||||
class="scrim"
|
||||
part="scrim"
|
||||
data-testid="queue-scrim"
|
||||
aria-hidden="true"
|
||||
@click=${this.closeFromOverlay}
|
||||
></div>`
|
||||
: nothing}
|
||||
<div class="panel-content">
|
||||
<div
|
||||
class="resize-handle ${this.isDragging
|
||||
@@ -1763,6 +1993,16 @@ export class QueuePanel
|
||||
name=${ICON_PLAYLIST}
|
||||
></wa-icon>
|
||||
</button>
|
||||
${this.overlay
|
||||
? html`<button
|
||||
class="header-action-button"
|
||||
data-testid="queue-close"
|
||||
aria-label="Close queue"
|
||||
@click=${this.closeFromOverlay}
|
||||
>
|
||||
<wa-icon name="xmark"></wa-icon>
|
||||
</button>`
|
||||
: nothing}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ import {
|
||||
import { SelectionController } from '@utils/selection-controller';
|
||||
import type { SelectionHost } from '@utils/selection-controller';
|
||||
import { ViewLifecycleMixin } from '@utils/view-lifecycle';
|
||||
import { PHONE_QUERY } from '@utils/breakpoints';
|
||||
import {
|
||||
ContextMenuController,
|
||||
contextMenuStyles,
|
||||
@@ -105,9 +106,6 @@ const ROW_CHROME_WIDTH =
|
||||
const ROW_HEIGHT = 33;
|
||||
const PHONE_ROW_HEIGHT = 52;
|
||||
|
||||
/** The shell's phone breakpoint, as `index.css` and every component
|
||||
* stylesheet spells it. */
|
||||
const PHONE_QUERY = '(max-width: 599px)';
|
||||
|
||||
// Inline SVG paths for favorite icons — eliminates wa-icon shadow DOM
|
||||
// overhead (30-50 shadow roots during scroll). Font Awesome 6 paths.
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* The shell's breakpoints, where JavaScript has to agree with CSS.
|
||||
*
|
||||
* A media query inside a shadow root is answered by the viewport, so a
|
||||
* component normally states what it drops at phone width in its own
|
||||
* stylesheet and needs nothing from here. This exists for the cases
|
||||
* where the decision is not a style: `track-list` computes its grid in
|
||||
* JS from the host width, and `now-playing` renders *different content*
|
||||
* on a phone — a plain string instead of a link — which no stylesheet
|
||||
* can express.
|
||||
*
|
||||
* One breakpoint, several expressions of it. It was a private const in
|
||||
* track-list.ts when there was one; a second reader is where a copy
|
||||
* would start drifting from index.css.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Phone width. 600px rather than the sidebar's 900px because 900 is a
|
||||
* laptop: the answer there is a narrower sidebar, which is still a
|
||||
* sidebar. Below this the shell drops the sidebar column entirely and
|
||||
* bottom-nav takes over.
|
||||
*/
|
||||
export const PHONE_QUERY = '(max-width: 599px)';
|
||||
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* The mini player's links are a desktop affordance.
|
||||
*
|
||||
* `utils/explore-link.ts` makes every track and artist name navigate,
|
||||
* and `utils/queue-source-link.ts` makes "Playing from X" navigate — in
|
||||
* the bottom bar those are a few characters of text at a font size
|
||||
* chosen for a bar, which is not a touch target. Worse, explore-link
|
||||
* holds the navigation for one double-click interval and drops it if a
|
||||
* second click arrives: a gesture that exists so double-clicking a row
|
||||
* can play it, and which means nothing at all on touch.
|
||||
*
|
||||
* So below the shell's phone breakpoint the three render as plain text
|
||||
* and the whole bar's cover art opens the full-screen Now Playing view,
|
||||
* which is where the links live.
|
||||
*
|
||||
* The breakpoint is stubbed rather than emulated for the reason
|
||||
* track-list-phone.test.ts states: this tier's viewport is fixed at
|
||||
* 1280x800 by the runner, and the component reads matchMedia in
|
||||
* connectedCallback precisely so a test can answer it first.
|
||||
*/
|
||||
import { describe, expect, it, beforeEach } from 'vitest';
|
||||
|
||||
import '@components/now-playing/now-playing';
|
||||
import { Events } from '../../src/events';
|
||||
import { emit, flush } from '@test/support/harness';
|
||||
import { fixture, shadow, shadowAll, text } from '@test/support/render';
|
||||
import type { TrackInfo } from '@store/player-store';
|
||||
import type { QueueTrack } from '@store/queue-store';
|
||||
|
||||
const TRACK: TrackInfo = {
|
||||
fileName: 'ashes.mp3',
|
||||
filePath: '/music/ashes.mp3',
|
||||
trackLength: 215,
|
||||
seekPosition: 0,
|
||||
state: 'playing',
|
||||
title: 'Ashes to Ashes',
|
||||
artist: 'David Bowie',
|
||||
album: 'Scary Monsters',
|
||||
coverArt: '',
|
||||
coverArtSmall: '',
|
||||
coverArtMedium: '',
|
||||
coverArtLarge: '',
|
||||
trackChangeId: 1,
|
||||
artistMbid: '',
|
||||
releaseGroupMbid: '',
|
||||
recordingMbid: '',
|
||||
};
|
||||
|
||||
function queueTrack(n: number, title: string): QueueTrack {
|
||||
return {
|
||||
id: n,
|
||||
audioFileId: n,
|
||||
filePath: `/music/${n}.mp3`,
|
||||
position: n,
|
||||
title,
|
||||
artist: 'David Bowie',
|
||||
album: 'Scary Monsters',
|
||||
coverArtPath: '',
|
||||
artistMbid: '',
|
||||
releaseGroupMbid: '',
|
||||
recordingMbid: '',
|
||||
};
|
||||
}
|
||||
|
||||
/** Mount the bar with the phone breakpoint answering `matches`. */
|
||||
async function mountAt(phone: boolean) {
|
||||
const real = window.matchMedia.bind(window);
|
||||
|
||||
window.matchMedia = ((q: string) =>
|
||||
q.includes('max-width: 599px')
|
||||
? {
|
||||
matches: phone,
|
||||
media: q,
|
||||
addEventListener() {},
|
||||
removeEventListener() {},
|
||||
}
|
||||
: real(q)) as typeof window.matchMedia;
|
||||
|
||||
try {
|
||||
const el = await fixture('now-playing');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 20 });
|
||||
emit(Events.QueueChanged, {
|
||||
tracks: [queueTrack(1, 'Ashes to Ashes')],
|
||||
currentIndex: 0,
|
||||
source: { type: 'album', id: 7, label: 'Scary Monsters' },
|
||||
});
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
|
||||
return el;
|
||||
} finally {
|
||||
window.matchMedia = real;
|
||||
}
|
||||
}
|
||||
|
||||
describe('the mini player on a phone', () => {
|
||||
beforeEach(() => {
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 1 });
|
||||
});
|
||||
|
||||
it('renders the title and artist as plain text', async () => {
|
||||
const el = await mountAt(true);
|
||||
|
||||
expect(shadowAll(el, '.explore-link').length).toBe(0);
|
||||
|
||||
// The words are unchanged — this is about what they are, not about
|
||||
// hiding them. A fix that dropped the text would pass an assertion
|
||||
// about links alone.
|
||||
expect(text(el, '[data-testid="now-playing-title"]')).toContain(
|
||||
'Ashes to Ashes',
|
||||
);
|
||||
expect(text(el, '[data-testid="now-playing-artist"]')).toContain(
|
||||
'David Bowie',
|
||||
);
|
||||
});
|
||||
|
||||
it('does not navigate from the source line', async () => {
|
||||
const el = await mountAt(true);
|
||||
const source = shadow<HTMLElement>(el, '[data-testid="now-playing-source"]');
|
||||
|
||||
expect(source?.classList.contains('navigable')).toBe(false);
|
||||
|
||||
let navigated = false;
|
||||
el.addEventListener('navigate', () => {
|
||||
navigated = true;
|
||||
});
|
||||
|
||||
source?.click();
|
||||
|
||||
expect(navigated).toBe(false);
|
||||
});
|
||||
|
||||
it('still says where the queue came from', async () => {
|
||||
const el = await mountAt(true);
|
||||
|
||||
// Dropping the *link* is the change; dropping the information would
|
||||
// be a different and worse one.
|
||||
expect(text(el, '[data-testid="now-playing-source"]')).toBe(
|
||||
'Playing from Scary Monsters',
|
||||
);
|
||||
});
|
||||
|
||||
it('leaves the desktop bar exactly as it was', async () => {
|
||||
const el = await mountAt(false);
|
||||
|
||||
expect(shadowAll(el, '.explore-link').length).toBeGreaterThan(0);
|
||||
|
||||
const source = shadow<HTMLElement>(el, '[data-testid="now-playing-source"]');
|
||||
|
||||
expect(source?.classList.contains('navigable')).toBe(true);
|
||||
|
||||
let detail: unknown;
|
||||
el.addEventListener('navigate', (e) => {
|
||||
detail = (e as CustomEvent).detail;
|
||||
});
|
||||
|
||||
source?.click();
|
||||
|
||||
expect(detail).toEqual({
|
||||
view: 'explore-album-details',
|
||||
localAlbumId: 7,
|
||||
albumName: 'Scary Monsters',
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,175 @@
|
||||
/**
|
||||
* #24 — the queue stops being a column when it cannot afford to be one.
|
||||
*
|
||||
* In flow the panel is `flex-shrink: 0`, so it takes its width *from
|
||||
* the main panel* rather than covering it. Measured against the running
|
||||
* app on the Playlists page, that left 379px of content at 900×600 —
|
||||
* with all three of the page header's actions clipped — 69px at 390px
|
||||
* wide, and **0px** at 320px, where the content was not degraded but
|
||||
* gone.
|
||||
*
|
||||
* The rule is `available - panelWidth >= MAIN_PANEL_FLOOR`, and the
|
||||
* reason it is a computed property rather than a `@media` block is the
|
||||
* third test here: the panel's width is user state, drag-resizable
|
||||
* between 200 and 500px and persisted, so a breakpoint on the viewport
|
||||
* alone is wrong by up to 180px for a user who has widened it — in the
|
||||
* direction that hurts, since a wider queue is exactly when the content
|
||||
* can least afford it.
|
||||
*
|
||||
* The parent is `.content-area`, i.e. the viewport minus the sidebar,
|
||||
* which is why these mount into a sized wrapper rather than into
|
||||
* `document.body`: the width that decides this is the *parent's*, and
|
||||
* `fixture()` would hand the panel the whole test window.
|
||||
*/
|
||||
import { describe, expect, it, afterEach } from 'vitest';
|
||||
|
||||
import '@components/queue-panel/queue-panel';
|
||||
import type { QueuePanel } from '@components/queue-panel/queue-panel';
|
||||
import { shadow } from '@test/support/render';
|
||||
|
||||
const wrappers: HTMLElement[] = [];
|
||||
|
||||
afterEach(() => {
|
||||
for (const w of wrappers.splice(0)) w.remove();
|
||||
});
|
||||
|
||||
/**
|
||||
* Mount a panel inside a parent of a stated width.
|
||||
*
|
||||
* The wrapper is `position: relative` and `display: flex` because that
|
||||
* is what `.content-area` is; the mode is measured from
|
||||
* `parentElement.clientWidth`, so a wrapper that collapses to its
|
||||
* content would measure the panel rather than the space around it.
|
||||
*/
|
||||
async function panelIn(parentWidth: number): Promise<QueuePanel> {
|
||||
const wrapper = document.createElement('div');
|
||||
|
||||
wrapper.style.cssText = `position: relative; display: flex; width: ${parentWidth}px;`;
|
||||
document.body.append(wrapper);
|
||||
wrappers.push(wrapper);
|
||||
|
||||
const el = document.createElement('queue-panel') as QueuePanel;
|
||||
|
||||
el.open = true;
|
||||
wrapper.append(el);
|
||||
|
||||
await el.updateComplete;
|
||||
await settle(el);
|
||||
|
||||
return el;
|
||||
}
|
||||
|
||||
/**
|
||||
* A ResizeObserver delivers on a frame, not a microtask, so the mode
|
||||
* lands a frame after the width that decides it.
|
||||
*/
|
||||
async function settle(el: QueuePanel): Promise<void> {
|
||||
for (let frame = 0; frame < 4; frame += 1) {
|
||||
await new Promise((r) => {
|
||||
requestAnimationFrame(() => r(null));
|
||||
});
|
||||
await el.updateComplete;
|
||||
}
|
||||
}
|
||||
|
||||
/** Drag the resize handle by `dx`, the way a user widens the panel. */
|
||||
async function dragHandleBy(el: QueuePanel, dx: number): Promise<void> {
|
||||
const handle = shadow<HTMLElement>(el, '.resize-handle');
|
||||
const startX = el.getBoundingClientRect().left;
|
||||
|
||||
if (!handle) throw new Error('no resize handle to drag');
|
||||
|
||||
handle.dispatchEvent(
|
||||
new MouseEvent('mousedown', { clientX: startX, bubbles: true }),
|
||||
);
|
||||
document.dispatchEvent(
|
||||
new MouseEvent('mousemove', { clientX: startX - dx, bubbles: true }),
|
||||
);
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { bubbles: true }));
|
||||
|
||||
await settle(el);
|
||||
}
|
||||
|
||||
describe('the queue panel decides whether it can be a column', () => {
|
||||
it('stays inline while the content can spare the width', async () => {
|
||||
const el = await panelIn(1080);
|
||||
|
||||
expect(el.overlay).toBe(false);
|
||||
expect(el.hasAttribute('overlay')).toBe(false);
|
||||
});
|
||||
|
||||
it('becomes an overlay when it cannot', async () => {
|
||||
const el = await panelIn(700);
|
||||
|
||||
expect(el.overlay).toBe(true);
|
||||
expect(el.hasAttribute('overlay')).toBe(true);
|
||||
});
|
||||
|
||||
/**
|
||||
* The test the media query could not have passed. The parent does not
|
||||
* move; only the user's own panel width does.
|
||||
*/
|
||||
it('flips to overlay when the user widens the panel, at a fixed width', async () => {
|
||||
const el = await panelIn(880);
|
||||
|
||||
expect(el.overlay).toBe(false);
|
||||
|
||||
await dragHandleBy(el, 180);
|
||||
|
||||
expect(el.overlay).toBe(true);
|
||||
});
|
||||
|
||||
it('gives an overlay a scrim and a named way out, and an inline panel neither', async () => {
|
||||
const overlaid = await panelIn(700);
|
||||
|
||||
expect(shadow(overlaid, '.scrim')).toBeTruthy();
|
||||
|
||||
const close = shadow(overlaid, '[data-testid="queue-close"]');
|
||||
|
||||
expect(close?.getAttribute('aria-label')).toBe('Close queue');
|
||||
|
||||
const inline = await panelIn(1080);
|
||||
|
||||
expect(inline.shadowRoot?.querySelector('.scrim')).toBeNull();
|
||||
expect(
|
||||
inline.shadowRoot?.querySelector('[data-testid="queue-close"]'),
|
||||
).toBeNull();
|
||||
});
|
||||
|
||||
it('closes on the scrim, on the close button and on Escape', async () => {
|
||||
for (const close of [
|
||||
(el: QueuePanel) => shadow<HTMLElement>(el, '.scrim')?.click(),
|
||||
(el: QueuePanel) =>
|
||||
shadow<HTMLElement>(el, '[data-testid="queue-close"]')?.click(),
|
||||
() =>
|
||||
document.dispatchEvent(
|
||||
new KeyboardEvent('keydown', { key: 'Escape', bubbles: true }),
|
||||
),
|
||||
]) {
|
||||
const el = await panelIn(700);
|
||||
|
||||
expect(el.open).toBe(true);
|
||||
|
||||
close(el);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(el.open).toBe(false);
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* Escape belongs to the overlay, not to the queue. An inline panel is
|
||||
* beside the content rather than over it, so there is nothing to
|
||||
* dismiss and the key has to reach whatever else wants it.
|
||||
*/
|
||||
it('leaves Escape alone while inline', async () => {
|
||||
const el = await panelIn(1080);
|
||||
|
||||
document.dispatchEvent(
|
||||
new KeyboardEvent('keydown', { key: 'Escape', bubbles: true }),
|
||||
);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(el.open).toBe(true);
|
||||
});
|
||||
});
|
||||
+10
-1
@@ -63,8 +63,17 @@ pre-commit:
|
||||
root: "frontend/"
|
||||
run: node scripts/check-css-literals.mjs
|
||||
|
||||
# Deliberately sequential, unlike pre-commit. `go test -race`
|
||||
# saturates every core for the better part of a minute and the UI tier
|
||||
# is a real browser with wall-clock timeouts, so run together the
|
||||
# browser loses: setup took 106s inside the hook against 63s
|
||||
# standalone, and a different suite failed each time -- three suites
|
||||
# failing to fetch setup.ts from Vitest's own dev server on one run, a
|
||||
# 15s "did not mount itself" on the next, against a suite that passes
|
||||
# 898/898 on its own. A gate that fails at random is not a gate. The
|
||||
# ~15s saved is not worth it.
|
||||
pre-push:
|
||||
parallel: true
|
||||
parallel: false
|
||||
commands:
|
||||
go-test:
|
||||
glob: "*.go"
|
||||
|
||||
Reference in New Issue
Block a user