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60f1c5a6b2 | ||
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11ba7b3180 | ||
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7f8e185d7c | ||
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42483c4b61 | ||
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deea6ad06d | ||
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fba608fdbd | ||
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f59490b113 |
@@ -88,3 +88,8 @@ build/android/overlay.json
|
||||
# Written by @semantic-release/changelog purely to carry the release notes
|
||||
# into scripts/gitea-release.sh; the release page is the changelog.
|
||||
.release-notes.md
|
||||
|
||||
# Agent session log: local scratch, not repo memory (that is CLAUDE.md
|
||||
# and .planning/). Written by the scheduled backlog runs.
|
||||
.pi/journal.md
|
||||
.pi/schedule-prompts.json
|
||||
|
||||
@@ -1462,6 +1462,42 @@ vary) wins, ours being told from theirs by **identity** rather than
|
||||
that ends the gesture is swallowed, keyed on the gesture rather than on
|
||||
a time window so the first tap on the menu it opened is not eaten too.
|
||||
|
||||
**A control revealed by `:hover` is gated on the device having hover,
|
||||
and which way round depends on whether it is the only route to its
|
||||
action.** The gate itself is not optional: a touch long-press
|
||||
synthesises a hover state in the WebView, so every one of these flashed
|
||||
into view during the 500 ms hold above — a control appearing because
|
||||
the user was reaching for a different one. Where the action is reachable
|
||||
another way the control is **absent** on a touch device (the home card's
|
||||
play button, #68; the queue row's remove, which the row's bottom-sheet
|
||||
menu carries since #60), and that is `display: none` outside
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||||
`(hover: hover) and (pointer: fine)` rather than `opacity: 0` or
|
||||
`visibility: hidden`, both of which leave a button holding its hit area
|
||||
and its place in the accessibility tree. Where the control is the
|
||||
**only** route it is instead always visible under
|
||||
`@media not all and (hover: hover)` — `track-details`'s cover-art
|
||||
overlay and remove, `shortcut-capture`'s reset (#137) — because hiding
|
||||
it takes the action away entirely.
|
||||
|
||||
**Always-visible is not the same as always-in-the-way.** The cover-art
|
||||
overlay is `inset: 0` at 50% black, which is fine as a hover state and
|
||||
is not fine as the permanent appearance of the artwork being edited —
|
||||
and it is only a *hint*, since `.cover-art-edit` carries the click and
|
||||
tapping the art always worked. Off hover it becomes a corner chip in
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||||
the remove button's own language. The × beside it stays full-size,
|
||||
because that one really is the only route to its action.
|
||||
|
||||
One thing to know before checking either: **no *committed* tier renders
|
||||
as a touch device.** CDP's `Emulation.setEmulatedMedia` does not reach
|
||||
the component tier's iframe, and the e2e projects are Desktop Chrome
|
||||
and Desktop Safari, neither of which has touch — a Playwright project
|
||||
using a mobile descriptor would report `hover: none`, so this is a
|
||||
choice not to carry one rather than a thing that cannot be done. So
|
||||
`hover-affordance.test.ts` asserts the *parsed stylesheet* — which rule
|
||||
sits inside which media query — and says so; the regression it exists
|
||||
for is someone hoisting a rule out of its query as a tidy-up, which
|
||||
nothing on a desktop renders differently.
|
||||
|
||||
Three lists had no focused row to open a menu *from* — the queue panel
|
||||
and both playlist detail views — and gained a roving tab stop through
|
||||
`utils/roving-rows.ts`. **`track-list` deliberately does not use it**:
|
||||
@@ -1909,6 +1945,33 @@ every desktop button from 33×21 to 36×24, silently. The sizes are
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asserted as `'33x21'` rather than as a range, because the regression
|
||||
was three pixels.
|
||||
|
||||
**What that bar lost is how far through the song it is, and
|
||||
`<player-progress-line>` is where it went** (#58). Plan 016 B2 took the
|
||||
seek bar off the phone's transport, so the one thing a mini player is
|
||||
expected to say without being opened had nowhere left to be said. It is
|
||||
a 2px line on the border between the mini player and the tab bar: the
|
||||
**shell's** element and its own `auto` grid row between `bottom-bar`
|
||||
and `bottom-nav`, because those two are separate components and either
|
||||
one drawing it means reaching into the other's box for two pixels.
|
||||
|
||||
Four things about it are load-bearing. **It never counts** — the fill is
|
||||
`scaleX()` off the same `PlaybackPositionChanged` the seek bar renders,
|
||||
with the same `trackChangeId` and `seq` guards and an interval that is
|
||||
stopped and restarted by every report, which is the rule that exists
|
||||
because a local clock drifted 30 s away across four keyboard seeks.
|
||||
**It is not a control and cannot become one**: `aria-hidden` on the host
|
||||
and `pointer-events: none` throughout, because Now Playing's seek bar
|
||||
is what announces the position and a 2px strip on the top edge of the
|
||||
tab bar is exactly where a thumb aiming at a tab lands. **It renders
|
||||
nothing above 600px**, from `matchMedia` rather than a media query, for
|
||||
`job-band`'s reason plus one of its own — a stylesheet cannot stop a
|
||||
1 Hz interval running for the life of every desktop session about a
|
||||
line nobody can see. And **its phone rule sits at the foot of
|
||||
`index.css`, beside `job-band`'s**, not in the phone block above: a
|
||||
media query adds no specificity, so a `display: block` written before
|
||||
the `display: none` that takes it out of the desktop grid loses to it
|
||||
and the line never appears at any width, silently.
|
||||
|
||||
**900 is the worst desktop width, not the 800×600 minimum.** The
|
||||
sidebar collapses to icons *below* 900, so the main panel is 843px at
|
||||
899 and 700px at 900 — the narrowest content area any desktop width
|
||||
@@ -3475,7 +3538,10 @@ would notice on 113 — the rule simply does not exist, there and nowhere
|
||||
else, which is how the bottom bar's `text-overflow: ellipsis` came to
|
||||
have never truncated on the device. `make css-check`
|
||||
(`frontend/scripts/check-css-nesting.mjs`, a pre-commit hook and a CI
|
||||
step) fails on one, over `index.css` and the `css` literals alike, and
|
||||
step) fails on one, over every `frontend/*.css` and the `css` literals
|
||||
alike — a glob rather than `index.css` by name, because the hook fires
|
||||
on `frontend/**/*.{ts,css}` and a sweep that names one file goes green
|
||||
over a stylesheet it never opened — and
|
||||
says the fix is a leading `&` — valid in both syntaxes, so no nested
|
||||
rule here has a reason to omit it. Two things it has to get right, and
|
||||
both follow from asking whether a *style* rule is anywhere above rather
|
||||
|
||||
@@ -0,0 +1,136 @@
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||||
import {
|
||||
test,
|
||||
expect,
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||||
callBinding,
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||||
resetEvents,
|
||||
waitForEvent,
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||||
LONG_TRACK,
|
||||
NO_QUEUE_SOURCE,
|
||||
} from '../support/fixtures.js';
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||||
import type { Page } from '@playwright/test';
|
||||
|
||||
/**
|
||||
* The phone's progress line (#58).
|
||||
*
|
||||
* The component tier already pins what the line *says* — that it
|
||||
* renders the backend's reported position and never a count of its own.
|
||||
* What only a real shell can answer is **where it is**: the issue asks
|
||||
* for a line on the border between the mini player and the tab bar, and
|
||||
* "on the border" is two adjacencies in a grid that no component-level
|
||||
* render has around it.
|
||||
*
|
||||
* It also asserts the line is not there on a desktop, which is the
|
||||
* other half of the same fact: above 600px there is no tab bar for it
|
||||
* to sit on the border of, and the bar carries a real seek bar.
|
||||
*/
|
||||
type Rect = { x: number; y: number; width: number; height: number };
|
||||
|
||||
/** The reference device's real viewport. */
|
||||
const DEVICE = { width: 424, height: 439 };
|
||||
const DESKTOP = { width: 1280, height: 800 };
|
||||
|
||||
async function rectOf(app: Page, selector: string): Promise<Rect | null> {
|
||||
return app.evaluate((sel) => {
|
||||
const el = document.querySelector(sel);
|
||||
|
||||
if (!el) return null;
|
||||
|
||||
const r = el.getBoundingClientRect();
|
||||
|
||||
return { x: r.x, y: r.y, width: r.width, height: r.height };
|
||||
}, selector);
|
||||
}
|
||||
|
||||
/**
|
||||
* Put the 90-second fixture on and wait for the first position report.
|
||||
*
|
||||
* The long track rather than any track: every other fixture is 2-6
|
||||
* seconds, which is shorter than the time this spec takes to measure
|
||||
* three rectangles.
|
||||
*/
|
||||
async function play(app: Page): Promise<void> {
|
||||
const tracks = await callBinding<{ FilePath: string; TrackName: string }[]>(
|
||||
app,
|
||||
'library.Library.GetTracks',
|
||||
[0],
|
||||
);
|
||||
|
||||
// `TrackName`, not `Title`: that is what the library model calls it.
|
||||
const long = tracks.find((t) => t.TrackName === LONG_TRACK);
|
||||
|
||||
expect(long, `no fixture track named ${LONG_TRACK}`).toBeTruthy();
|
||||
|
||||
await callBinding(app, 'queue.Queue.Clear');
|
||||
await resetEvents(app);
|
||||
await callBinding(app, 'queue.Queue.SetQueue', [
|
||||
[long!.FilePath],
|
||||
0,
|
||||
false,
|
||||
NO_QUEUE_SOURCE,
|
||||
]);
|
||||
await waitForEvent(app, 'QueueChanged');
|
||||
await callBinding(app, 'queue.Queue.Play');
|
||||
await waitForEvent(app, 'PlaybackPositionChanged', { timeoutMs: 15_000 });
|
||||
}
|
||||
|
||||
test.describe('the progress line sits on the border between the bars', () => {
|
||||
test.beforeEach(async ({ app }) => {
|
||||
await app.setViewportSize(DEVICE);
|
||||
await play(app);
|
||||
});
|
||||
|
||||
/*
|
||||
* Every test here starts a LONG_TRACK and the suite is workers: 1,
|
||||
* fullyParallel: false against one long-lived app — so without this
|
||||
* the four phone-* specs that follow alphabetically inherit a playing
|
||||
* queue. phone-transport.spec.ts records where that lesson came from:
|
||||
* the fault first showed up as a flake in a spec about something else.
|
||||
*/
|
||||
test.afterEach(async ({ app }) => {
|
||||
await callBinding(app, 'queue.Queue.Clear').catch(() => {
|
||||
/* already empty */
|
||||
});
|
||||
await app.setViewportSize(DESKTOP);
|
||||
});
|
||||
|
||||
test('spans the width, between the mini player and the tab bar', async ({
|
||||
app,
|
||||
}) => {
|
||||
const line = await rectOf(app, 'player-progress-line');
|
||||
const bar = await rectOf(app, '.bottom-bar');
|
||||
const nav = await rectOf(app, 'bottom-nav');
|
||||
|
||||
expect(line, 'no progress line on the phone').not.toBeNull();
|
||||
expect(bar).not.toBeNull();
|
||||
expect(nav).not.toBeNull();
|
||||
|
||||
// A border, not a band: 2px, the full width, and touching both.
|
||||
expect(line!.height).toBeCloseTo(2, 0);
|
||||
expect(line!.width).toBeCloseTo(bar!.width, 0);
|
||||
expect(line!.y).toBeCloseTo(bar!.y + bar!.height, 0);
|
||||
expect(nav!.y).toBeCloseTo(line!.y + line!.height, 0);
|
||||
});
|
||||
|
||||
/**
|
||||
* It is 2px on the top edge of the tab bar, which is exactly where a
|
||||
* thumb aiming at a tab lands. A line that sometimes seeks is worse
|
||||
* than one that never does, so it must take no part in hit testing
|
||||
* at all.
|
||||
*/
|
||||
test('takes no taps', async ({ app }) => {
|
||||
const line = await rectOf(app, 'player-progress-line');
|
||||
|
||||
const hit = await app.evaluate(
|
||||
({ x, y }) => document.elementFromPoint(x, y)?.tagName ?? '',
|
||||
{ x: line!.x + line!.width / 2, y: line!.y + 1 },
|
||||
);
|
||||
|
||||
expect(hit).not.toBe('PLAYER-PROGRESS-LINE');
|
||||
});
|
||||
|
||||
test('is not there on a desktop', async ({ app }) => {
|
||||
await app.setViewportSize(DESKTOP);
|
||||
|
||||
await expect(app.locator('player-progress-line')).toBeHidden();
|
||||
});
|
||||
});
|
||||
+27
-3
@@ -426,6 +426,7 @@ body div.sidebar {
|
||||
"jobs-band" auto
|
||||
"main-panel" 1fr
|
||||
"bottom-bar" auto
|
||||
"progress-line" auto
|
||||
"bottom-nav" auto
|
||||
/ 1fr;
|
||||
/* Nothing may scroll sideways here. On a desktop the shell is
|
||||
@@ -501,7 +502,8 @@ body div.sidebar {
|
||||
expression of the same fact is a second thing to keep in step.
|
||||
The view carries its own queue button, because this is where
|
||||
that one lived. */
|
||||
body:has(#main-content[data-active-view="now-playing"]) .bottom-bar {
|
||||
body:has(#main-content[data-active-view="now-playing"]) .bottom-bar,
|
||||
body:has(#main-content[data-active-view="now-playing"]) player-progress-line {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
@@ -568,8 +570,12 @@ body div.sidebar {
|
||||
/* Out of the desktop grid entirely. `job-band` renders nothing above
|
||||
600px anyway, but an in-flow grid child with no named area is
|
||||
auto-placed into a row of the shell -- the same trap the skip link is
|
||||
absolutely positioned to avoid. */
|
||||
body job-band {
|
||||
absolutely positioned to avoid. `player-progress-line` (#58) is the
|
||||
same element in the same position for the same reason: below 600px it
|
||||
has a named row, and above it there is no border for it to sit on --
|
||||
the desktop bar carries a real, interactive seek bar. */
|
||||
body job-band,
|
||||
body player-progress-line {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -602,3 +608,21 @@ body job-band {
|
||||
background-color: var(--yj-bg-elevated, #343a40);
|
||||
}
|
||||
}
|
||||
|
||||
/* #58. How far through the song we are, in its own grid row between
|
||||
the two bars -- so the line is *on* the border rather than inside
|
||||
either of them, and in flow rather than over it. The row is `auto`
|
||||
and the element renders nothing while no track is loaded, so it costs
|
||||
no height at all until there is something to say.
|
||||
|
||||
**This block is below the `display: none` above and has to be**, for
|
||||
the reason the band's rule is: a media query adds no specificity, so
|
||||
`body player-progress-line { display: block }` written before that
|
||||
rule loses to it at equal specificity and the line never appears at
|
||||
any width. Nothing fails; it is simply not there. */
|
||||
@media (max-width: 599px) {
|
||||
body player-progress-line {
|
||||
display: block;
|
||||
grid-area: progress-line;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,6 +81,16 @@
|
||||
</button>
|
||||
</div>
|
||||
</footer>
|
||||
<!-- How far through the song we are, on the border between the two
|
||||
bars (#58). The shell's element rather than either bar's:
|
||||
they are separate components stacked in this grid, so a line
|
||||
on the border between them is a row of it, and neither one has
|
||||
to reach into the other's box for two pixels. It renders
|
||||
nothing above 600px and nothing with no track, is `aria-hidden`
|
||||
(Now Playing's seek bar is what announces the position) and
|
||||
takes no pointer events at all -- a thin line that sometimes
|
||||
seeks is worse than one that never does. -->
|
||||
<player-progress-line></player-progress-line>
|
||||
<!-- The phone's primary navigation, hidden above 600px by
|
||||
index.css. Eager rather than a chunk, for the reason
|
||||
notification-host is: it is the only way to move around the
|
||||
|
||||
@@ -21,6 +21,10 @@ import '@components/audio-player/audio-player.ts';
|
||||
// In the bar rather than inside `audio-player` since #42, so the shell
|
||||
// is what has to register it.
|
||||
import '@components/audio-player/volume-control/volume-control.ts';
|
||||
// The phone's progress line (#58), on the border between the mini
|
||||
// player and the tab bar. In the shell for the same reason the volume
|
||||
// is, and eager because it is part of the bottom bar's first paint.
|
||||
import '@components/audio-player/progress-line/progress-line.ts';
|
||||
import '@components/track-list/track-list.ts';
|
||||
import '@components/now-playing/now-playing.ts';
|
||||
import '@components/sidebar/app-sidebar.ts';
|
||||
|
||||
@@ -18,10 +18,24 @@ import { findBareNestedRules } from './css-nesting.mjs';
|
||||
|
||||
const problems = [];
|
||||
|
||||
for (const { line, selector } of findBareNestedRules(
|
||||
readFileSync('index.css', 'utf8'),
|
||||
)) {
|
||||
problems.push({ file: 'index.css', line, selector });
|
||||
// Every stylesheet, not `index.css` by name: the hook that runs this
|
||||
// fires on `frontend/**/*.{ts,css}`, so naming one file promises a
|
||||
// coverage the sweep does not deliver -- a second stylesheet would be
|
||||
// silently unswept while the hook still went green over it. There is
|
||||
// only `index.css` today, which is exactly when this is free to fix.
|
||||
const stylesheets = globSync('*.css', { cwd: process.cwd() });
|
||||
|
||||
if (stylesheets.length === 0) {
|
||||
console.error('css-nesting-check: no stylesheet matched *.css');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
for (const file of stylesheets) {
|
||||
for (const { line, selector } of findBareNestedRules(
|
||||
readFileSync(file, 'utf8'),
|
||||
)) {
|
||||
problems.push({ file, line, selector });
|
||||
}
|
||||
}
|
||||
|
||||
const sources = globSync('src/**/*.ts', { cwd: process.cwd() });
|
||||
@@ -61,5 +75,5 @@ if (problems.length > 0) {
|
||||
}
|
||||
|
||||
console.log(
|
||||
`css-nesting-check: index.css + ${sources.length} files, no bare nested rules`,
|
||||
`css-nesting-check: ${stylesheets.length} stylesheet(s) + ${sources.length} files, no bare nested rules`,
|
||||
);
|
||||
|
||||
@@ -0,0 +1,204 @@
|
||||
import { LitElement, html, css, nothing } from 'lit';
|
||||
import { customElement, state } from 'lit/decorators.js';
|
||||
|
||||
import { PlayerController } from '@store/controllers/player-controller';
|
||||
import { designTokens } from '../../../styles/tokens.css';
|
||||
import { PHONE_QUERY } from '../../../utils/breakpoints';
|
||||
|
||||
/**
|
||||
* How far through the song we are, on the border between the mini
|
||||
* player and the tab bar (#58).
|
||||
*
|
||||
* The phone's bottom bar carries three controls and no seek bar — plan
|
||||
* 016 B2 took it out, because 4px of height is not a thumb target and the
|
||||
* full-screen `now-playing-view` is where seeking belongs. What went
|
||||
* with it is the one thing a mini player is expected to say without
|
||||
* being opened: how far through the song it is. This is that, and
|
||||
* only that.
|
||||
*
|
||||
* Four things about it are load-bearing.
|
||||
*
|
||||
* **It is the shell's element, not either bar's.** The mini player and
|
||||
* `<bottom-nav>` are separate components stacked in the shell's grid,
|
||||
* so a line on the border between them is a row of the grid — either
|
||||
* one drawing it means reaching into the other's box for two pixels.
|
||||
*
|
||||
* **It never counts.** The position is pushed at 1 Hz by the backend
|
||||
* (`PlaybackPositionChanged`), and the interval here interpolates
|
||||
* *between* those reports and is stopped and restarted by every one of
|
||||
* them — the seek bar's rule, for the reason the seek bar has it: a
|
||||
* local clock drifted 30 s away from the backend across four keyboard
|
||||
* seeks. The `trackChangeId` and `seq` guards come along for the same
|
||||
* reason: the store is a singleton, so a report about the previous
|
||||
* track must not be adopted, and the same second reported twice still
|
||||
* has to reset the interpolation.
|
||||
*
|
||||
* **It is not a control and cannot become one.** `aria-hidden` on the
|
||||
* host and `pointer-events: none` throughout: the real progress is
|
||||
* announced by the seek bar on Now Playing, and a 2px strip on the top
|
||||
* edge of the tab bar that sometimes seeks is worse than one that
|
||||
* never does. It is also where a thumb aiming at a tab lands.
|
||||
*
|
||||
* **It renders nothing above 600px**, from `matchMedia` rather than a
|
||||
* media query, because that decides whether the element *exists* — and
|
||||
* with it whether a 1 Hz interval runs for the life of every desktop
|
||||
* session about a line nobody can see. `job-band`, `search-trigger`
|
||||
* and `player-controls` are the same pattern for the same reason.
|
||||
*/
|
||||
|
||||
/**
|
||||
* The reporting cadence, matched. This is not the clock: it exists
|
||||
* only so the line moves in the second between two reports, and its
|
||||
* error is discarded by the next one rather than carried.
|
||||
*/
|
||||
const InterpolationIntervalMillis = 1000;
|
||||
|
||||
@customElement('player-progress-line')
|
||||
export class PlayerProgressLine extends LitElement {
|
||||
private player = new PlayerController(this);
|
||||
|
||||
/** Phone width. See the class comment: existence, not paint. */
|
||||
@state() private phone = false;
|
||||
|
||||
/** Seconds into the track, from the last report plus interpolation. */
|
||||
@state() private elapsed = 0;
|
||||
|
||||
private previousTrackChangeId = -1;
|
||||
|
||||
/** The sequence number of the last backend report applied. */
|
||||
private previousPositionSeq = -1;
|
||||
|
||||
private timerID = -1;
|
||||
|
||||
private media?: MediaQueryList;
|
||||
|
||||
private onMedia = (e: MediaQueryListEvent) => {
|
||||
this.phone = e.matches;
|
||||
};
|
||||
|
||||
static override styles = [
|
||||
designTokens,
|
||||
css`
|
||||
:host {
|
||||
display: block;
|
||||
/* Not a target, at any depth. */
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.track {
|
||||
height: 2px;
|
||||
background-color: var(--yj-bg-surface, #212529);
|
||||
}
|
||||
|
||||
.fill {
|
||||
height: 100%;
|
||||
background-color: var(--yj-accent, #ffd43b);
|
||||
/* scaleX off a full-width box rather than a width in
|
||||
percent, so the moving thing is a transform and the
|
||||
line costs no layout once a second. */
|
||||
transform-origin: left center;
|
||||
}
|
||||
`,
|
||||
];
|
||||
|
||||
private get trackLength(): number {
|
||||
return this.player.currentTrack?.trackLength ?? 0;
|
||||
}
|
||||
|
||||
override connectedCallback(): void {
|
||||
super.connectedCallback();
|
||||
|
||||
// Decorative in full: the seek bar on Now Playing is what
|
||||
// announces the position, and this says the same thing without
|
||||
// a name, a value or a way to act on it.
|
||||
this.setAttribute('aria-hidden', 'true');
|
||||
|
||||
this.media = window.matchMedia(PHONE_QUERY);
|
||||
this.phone = this.media.matches;
|
||||
this.media.addEventListener('change', this.onMedia);
|
||||
}
|
||||
|
||||
override disconnectedCallback(): void {
|
||||
super.disconnectedCallback();
|
||||
this.stopInterpolating();
|
||||
this.media?.removeEventListener('change', this.onMedia);
|
||||
}
|
||||
|
||||
override updated(): void {
|
||||
// A track change resets the line, and `trackChangeId` is what
|
||||
// reveals one when the same file plays twice in a row.
|
||||
const currentChangeId = this.player.currentTrack?.trackChangeId ?? -1;
|
||||
|
||||
if (currentChangeId !== this.previousTrackChangeId) {
|
||||
this.previousTrackChangeId = currentChangeId;
|
||||
this.elapsed = this.player.currentTrack?.seekPosition ?? 0;
|
||||
this.stopInterpolating();
|
||||
}
|
||||
|
||||
// The backend's own position wins over anything counted here,
|
||||
// and a report for a track that is no longer loaded is stale by
|
||||
// definition.
|
||||
const position = this.player.position;
|
||||
|
||||
if (
|
||||
position &&
|
||||
position.trackChangeId === currentChangeId &&
|
||||
position.seq !== this.previousPositionSeq
|
||||
) {
|
||||
this.previousPositionSeq = position.seq;
|
||||
this.elapsed = position.positionSeconds;
|
||||
this.stopInterpolating();
|
||||
}
|
||||
|
||||
// One owner for the interval, as in `seek-bar`: everything that
|
||||
// wants it started or stopped says so by changing state that
|
||||
// brings us back here.
|
||||
if (this.phone && this.player.isPlaying && currentChangeId !== -1) {
|
||||
this.startInterpolating();
|
||||
} else {
|
||||
this.stopInterpolating();
|
||||
}
|
||||
}
|
||||
|
||||
private stopInterpolating(): void {
|
||||
if (this.timerID !== -1) {
|
||||
clearInterval(this.timerID);
|
||||
this.timerID = -1;
|
||||
}
|
||||
}
|
||||
|
||||
private startInterpolating(): void {
|
||||
if (this.timerID !== -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.timerID = window.setInterval(() => {
|
||||
if (this.elapsed < this.trackLength) {
|
||||
this.elapsed += 1;
|
||||
}
|
||||
}, InterpolationIntervalMillis);
|
||||
}
|
||||
|
||||
override render() {
|
||||
// Nothing playing is nothing to say, and the grid row is `auto`
|
||||
// so an empty render costs no height at all -- `job-band`'s
|
||||
// rule one row down.
|
||||
if (!this.phone || this.player.currentTrack === null) return nothing;
|
||||
|
||||
const length = this.trackLength;
|
||||
const fraction =
|
||||
length > 0 ? Math.min(1, Math.max(0, this.elapsed / length)) : 0;
|
||||
|
||||
return html`
|
||||
<div class="track" data-testid="progress-line">
|
||||
<div class="fill" style="transform: scaleX(${fraction})"></div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
|
||||
declare global {
|
||||
interface HTMLElementTagNameMap {
|
||||
'player-progress-line': PlayerProgressLine;
|
||||
}
|
||||
}
|
||||
@@ -79,6 +79,17 @@ export class ShortcutCapture extends LitElement {
|
||||
.reset-btn:hover {
|
||||
color: var(--yj-accent-text, #ffd43b);
|
||||
}
|
||||
/*
|
||||
* Reset is the only way to put a rebound shortcut back, so where
|
||||
* the device has no hover it is always visible rather than an
|
||||
* invisible button holding its hit area. The inverse of #68's
|
||||
* rule, which applies where the hover control is redundant.
|
||||
*/
|
||||
@media not all and (hover: hover) {
|
||||
.reset-btn {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
`;
|
||||
|
||||
private handleClick = () => {
|
||||
|
||||
@@ -639,23 +639,42 @@ export class QueuePanel
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
/*
|
||||
* The per-row remove is a hover affordance, and on a device
|
||||
* without hover it is redundant rather than missing: the row's
|
||||
* context menu is a bottom sheet since #60 and carries "Remove
|
||||
* from Queue", so the action is one long-press away. An
|
||||
* always-visible X would instead spend part of a 424px row on
|
||||
* something already reachable. #68's treatment, for #68's reason.
|
||||
*
|
||||
* display:none outside the query rather than visibility:hidden:
|
||||
* a hidden button still occupies its hit area and is still in
|
||||
* the accessibility tree, so a phone would keep a target for a
|
||||
* control it can never see.
|
||||
*/
|
||||
.remove-button {
|
||||
background: none;
|
||||
border: none;
|
||||
color: var(--yj-text-tertiary, #888);
|
||||
cursor: pointer;
|
||||
padding: 4px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
visibility: hidden;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.track-item:hover .remove-button {
|
||||
visibility: visible;
|
||||
}
|
||||
@media (hover: hover) and (pointer: fine) {
|
||||
.remove-button {
|
||||
background: none;
|
||||
border: none;
|
||||
color: var(--yj-text-tertiary, #888);
|
||||
cursor: pointer;
|
||||
padding: 4px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.remove-button:hover {
|
||||
color: var(--yj-error-text, #ff8787);
|
||||
.track-item:hover .remove-button {
|
||||
visibility: visible;
|
||||
}
|
||||
|
||||
.remove-button:hover {
|
||||
color: var(--yj-error-text, #ff8787);
|
||||
}
|
||||
}
|
||||
|
||||
.list-area.drag-over {
|
||||
|
||||
@@ -529,6 +529,44 @@ export class TrackDetails extends LitElement {
|
||||
background: var(--yj-error, #e03131);
|
||||
}
|
||||
|
||||
/*
|
||||
* Both are the *only* route to changing or removing a track's
|
||||
* cover art, so where the device has no hover they are always
|
||||
* visible rather than hidden — the inverse of #68's rule, which
|
||||
* applies where the hover control is redundant. Revealed by
|
||||
* opacity, so what is on screen is what the desktop reveal shows
|
||||
* and nothing about the layout moves.
|
||||
*/
|
||||
@media not all and (hover: hover) {
|
||||
/* The × is genuinely the only route to removing the art, so
|
||||
on a device that cannot hover it is simply always there.
|
||||
|
||||
The pen is not: .cover-art-edit carries the click that
|
||||
opens the file picker, so tapping the artwork already
|
||||
worked while the overlay was invisible. It is a discovery
|
||||
hint — and paying for discovery by covering the artwork
|
||||
being edited in 50% black, permanently, on every touch
|
||||
device, is heavier than the hint is worth. It becomes a
|
||||
corner chip in the remove button's own visual language
|
||||
instead: same size, same disc, same alpha. */
|
||||
.cover-art-remove {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.cover-art-overlay {
|
||||
opacity: 1;
|
||||
inset: auto 4px 4px auto;
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
border-radius: 50%;
|
||||
background: rgba(0, 0, 0, 0.7);
|
||||
}
|
||||
|
||||
.cover-art-overlay wa-icon {
|
||||
font-size: 14px;
|
||||
}
|
||||
}
|
||||
|
||||
/* Error message */
|
||||
.error-message {
|
||||
flex: 1;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/**
|
||||
* A hover affordance is gated on the device having hover.
|
||||
* A hover affordance is gated on the device having hover — in whichever
|
||||
* direction keeps the action reachable.
|
||||
*
|
||||
* The home page's cover cards reveal a play button on :hover. A touch
|
||||
* long-press synthesises a hover state in the WebView, so on a phone
|
||||
@@ -7,6 +8,15 @@
|
||||
* utils/long-press.ts is measuring for a context menu — a control
|
||||
* appearing because the user was reaching for a different one.
|
||||
*
|
||||
* #137 is the same sweep with the opposite answer for two of its three
|
||||
* cases. Where the revealed control is the *only* route to its action,
|
||||
* hiding it removes the action, so it is always visible where there is
|
||||
* no hover: `track-details`'s cover-art overlay and remove, and
|
||||
* `shortcut-capture`'s reset. The queue's per-row remove is the third,
|
||||
* and is the redundant kind — since #60 the row's context menu is a
|
||||
* bottom sheet carrying "Remove from Queue" — so it takes #68's
|
||||
* treatment here.
|
||||
*
|
||||
* This is asserted against the *parsed stylesheet* rather than by
|
||||
* emulating a touch device, and that is a limitation worth stating
|
||||
* rather than hiding. CDP's Emulation.setEmulatedMedia does not reach
|
||||
@@ -24,6 +34,9 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import '@components/home-view/home-view';
|
||||
import '@components/queue-panel/queue-panel';
|
||||
import '@components/track-details/track-details';
|
||||
import '@components/config-page/shortcut-capture';
|
||||
import { fixture } from '@test/support/render';
|
||||
|
||||
/** Every rule in the element's own adopted stylesheets, flattened. */
|
||||
@@ -83,3 +96,91 @@ describe('the home card play button', () => {
|
||||
expect(unconditional.some((r) => /display:\s*none/.test(r.text))).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe("the queue row's remove button", () => {
|
||||
it('is absent where the device has no hover, the menu carrying the action', async () => {
|
||||
const el = await fixture('queue-panel', {});
|
||||
const rules = rulesOf(el);
|
||||
|
||||
expect(rules.length).toBeGreaterThan(0);
|
||||
|
||||
// visibility:hidden alone would leave an invisible button holding
|
||||
// its hit area on a phone, which is the trap #68's commit names.
|
||||
const unconditional = rules.filter(
|
||||
(r) => r.condition === null && r.text.startsWith('.remove-button'),
|
||||
);
|
||||
|
||||
expect(unconditional.length).toBeGreaterThan(0);
|
||||
expect(unconditional.some((r) => /display:\s*none/.test(r.text))).toBe(true);
|
||||
|
||||
const reveals = rules.filter(
|
||||
(r) =>
|
||||
r.text.includes('.remove-button') && /visibility:\s*visible/.test(r.text),
|
||||
);
|
||||
|
||||
expect(reveals.length).toBeGreaterThan(0);
|
||||
|
||||
for (const rule of reveals) {
|
||||
expect(rule.condition).toMatch(/hover:\s*hover/);
|
||||
expect(rule.condition).toMatch(/pointer:\s*fine/);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* The two affordances that are the only route to their action.
|
||||
*
|
||||
* Asserted as "there is a rule showing it, and its condition is a
|
||||
* *negated* hover query" — the same stylesheet reading as above, for
|
||||
* the same reason: this tier's iframe cannot be emulated as a touch
|
||||
* device, and the regression worth catching is someone folding the rule
|
||||
* away as redundant on the desktop it does nothing on.
|
||||
*/
|
||||
describe('an affordance with no other route', () => {
|
||||
const cases: Array<[string, string, string[]]> = [
|
||||
['track-details', 'track-details', ['.cover-art-overlay', '.cover-art-remove']],
|
||||
['shortcut-capture', 'shortcut-capture', ['.reset-btn']],
|
||||
];
|
||||
|
||||
for (const [name, tag, selectors] of cases) {
|
||||
it(`${name} shows it where the device has no hover`, async () => {
|
||||
const el = await fixture(tag, {});
|
||||
const rules = rulesOf(el);
|
||||
|
||||
expect(rules.length).toBeGreaterThan(0);
|
||||
|
||||
for (const selector of selectors) {
|
||||
const shown = rules.filter(
|
||||
(r) =>
|
||||
r.condition !== null &&
|
||||
r.text.includes(selector) &&
|
||||
/opacity:\s*1/.test(r.text),
|
||||
);
|
||||
|
||||
const touch = shown.filter((r) => /not[\s\S]*hover:\s*hover/.test(r.condition!));
|
||||
|
||||
expect(touch.length).toBeGreaterThan(0);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// The one half this tier can measure rather than read: the query is
|
||||
// negated, so on the hover-capable browser running these tests the
|
||||
// control must still be revealed by hover and by nothing else. A rule
|
||||
// written without the `not` would show it here, permanently, on every
|
||||
// desktop.
|
||||
it('leaves the desktop reveal alone, where the device does have hover', async () => {
|
||||
expect(matchMedia('(hover: hover)').matches).toBe(true);
|
||||
|
||||
const el = await fixture('shortcut-capture', {
|
||||
action: 'player.next',
|
||||
label: 'Next Track',
|
||||
currentKey: 'X',
|
||||
defaultKey: 'N',
|
||||
});
|
||||
const btn = el.shadowRoot?.querySelector('.reset-btn');
|
||||
|
||||
expect(btn).not.toBeNull();
|
||||
expect(getComputedStyle(btn!).opacity).toBe('0');
|
||||
});
|
||||
});
|
||||
|
||||
@@ -0,0 +1,258 @@
|
||||
/**
|
||||
* The phone's progress line (#58).
|
||||
*
|
||||
* **What this tier can and cannot see.** It can see the whole of what
|
||||
* the issue asks for that is not a pixel: that the line exists only on
|
||||
* a phone and only with a track, that it renders the position the
|
||||
* backend reported rather than a count of its own, and that it is
|
||||
* neither announced nor touchable. It cannot see where it sits — that
|
||||
* is the shell's grid, and it is asserted in
|
||||
* `e2e/specs/phone-progress-line.spec.ts` where there is a real bar
|
||||
* with a real tab bar under it.
|
||||
*/
|
||||
import { describe, expect, it, beforeEach, afterEach, vi } from 'vitest';
|
||||
|
||||
import '@components/audio-player/progress-line/progress-line';
|
||||
import { Events } from '../../src/events';
|
||||
import { emit, flush } from '@test/support/harness';
|
||||
import { fixture, shadow } from '@test/support/render';
|
||||
|
||||
const TRACK = {
|
||||
fileName: 'song.mp3',
|
||||
filePath: '/music/song.mp3',
|
||||
trackLength: 90,
|
||||
seekPosition: 0,
|
||||
state: 'playing',
|
||||
title: 'Song',
|
||||
artist: 'Artist',
|
||||
album: 'Album',
|
||||
coverArt: '',
|
||||
coverArtSmall: '',
|
||||
coverArtMedium: '',
|
||||
coverArtLarge: '',
|
||||
trackChangeId: 1,
|
||||
artistMbid: '',
|
||||
releaseGroupMbid: '',
|
||||
recordingMbid: '',
|
||||
};
|
||||
|
||||
/**
|
||||
* Answer `matchMedia` for the phone query, since the runner's own
|
||||
* window is whatever size the browser provider gives it. Stubbed rather
|
||||
* than resized for `transport-context.test.ts`'s reason: what is under
|
||||
* test is the component's reaction to the answer.
|
||||
*/
|
||||
const realMatchMedia = window.matchMedia;
|
||||
|
||||
function pretendPhone(phone: boolean): void {
|
||||
window.matchMedia = ((query: string) => ({
|
||||
matches: phone && query.includes('599'),
|
||||
media: query,
|
||||
addEventListener: () => {},
|
||||
removeEventListener: () => {},
|
||||
})) as unknown as typeof window.matchMedia;
|
||||
}
|
||||
|
||||
/** The horizontal scale of the fill, or null if there is no line. */
|
||||
function scale(el: Element): number | null {
|
||||
const fill = shadow<HTMLElement>(el, '.fill');
|
||||
|
||||
if (!fill) return null;
|
||||
|
||||
const match = /scaleX\(([^)]+)\)/.exec(fill.style.transform);
|
||||
|
||||
return match ? Number(match[1]) : null;
|
||||
}
|
||||
|
||||
describe('<player-progress-line>', () => {
|
||||
beforeEach(() => {
|
||||
emit(Events.TrackChanged, null);
|
||||
emit(Events.PlaybackStateChanged, { state: 'stopped' });
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
window.matchMedia = realMatchMedia;
|
||||
vi.useRealTimers();
|
||||
});
|
||||
|
||||
it('draws nothing above the phone breakpoint', async () => {
|
||||
pretendPhone(false);
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 2 });
|
||||
emit(Events.PlaybackPositionChanged, {
|
||||
positionSeconds: 45,
|
||||
trackLength: 90,
|
||||
trackChangeId: 2,
|
||||
seq: 1,
|
||||
playing: true,
|
||||
});
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
|
||||
// The desktop bar carries a real seek bar, and there is no tab
|
||||
// bar for this to sit on the border of.
|
||||
expect(el.shadowRoot!.querySelector('.track')).toBeNull();
|
||||
});
|
||||
|
||||
it('draws nothing until there is a track', async () => {
|
||||
pretendPhone(true);
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
expect(el.shadowRoot!.querySelector('.track')).toBeNull();
|
||||
});
|
||||
|
||||
it('renders the fraction the backend reported', async () => {
|
||||
pretendPhone(true);
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 3 });
|
||||
emit(Events.PlaybackPositionChanged, {
|
||||
positionSeconds: 45,
|
||||
trackLength: 90,
|
||||
trackChangeId: 3,
|
||||
seq: 1,
|
||||
playing: true,
|
||||
});
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
|
||||
expect(scale(el)).toBeCloseTo(0.5, 3);
|
||||
});
|
||||
|
||||
it('resumes mid-track at the position the track arrived with', async () => {
|
||||
pretendPhone(true);
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, {
|
||||
...TRACK,
|
||||
seekPosition: 30,
|
||||
trackChangeId: 4,
|
||||
});
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
|
||||
expect(scale(el)).toBeCloseTo(1 / 3, 3);
|
||||
});
|
||||
|
||||
it('interpolates between reports, and every report resets it', async () => {
|
||||
pretendPhone(true);
|
||||
vi.useFakeTimers();
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 5 });
|
||||
emit(Events.PlaybackStateChanged, { state: 'playing' });
|
||||
await vi.advanceTimersByTimeAsync(3000);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(scale(el)).toBeCloseTo(3 / 90, 3);
|
||||
|
||||
// The user seeks; the backend lands somewhere else and says so.
|
||||
// The local count is discarded, never added to -- the seek
|
||||
// bar's rule, and the reason it has it.
|
||||
emit(Events.PlaybackPositionChanged, {
|
||||
positionSeconds: 40,
|
||||
trackLength: 90,
|
||||
trackChangeId: 5,
|
||||
seq: 2,
|
||||
playing: true,
|
||||
});
|
||||
await vi.advanceTimersByTimeAsync(1000);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(scale(el)).toBeCloseTo(41 / 90, 3);
|
||||
});
|
||||
|
||||
/*
|
||||
* The reason this component asks `matchMedia` instead of letting a
|
||||
* stylesheet hide it: a media query cannot stop a 1 Hz interval
|
||||
* running for the life of every desktop session. That claim is
|
||||
* load-bearing in CLAUDE.md, so it is asserted rather than
|
||||
* described — the timer count, because a desktop render is empty
|
||||
* either way and so cannot tell the two apart.
|
||||
*/
|
||||
it('runs no interpolation timer above the breakpoint', async () => {
|
||||
pretendPhone(false);
|
||||
vi.useFakeTimers();
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 9 });
|
||||
emit(Events.PlaybackStateChanged, { state: 'playing' });
|
||||
emit(Events.PlaybackPositionChanged, {
|
||||
positionSeconds: 3,
|
||||
trackLength: 90,
|
||||
trackChangeId: 9,
|
||||
seq: 9,
|
||||
playing: true,
|
||||
});
|
||||
await vi.advanceTimersByTimeAsync(5000);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(scale(el)).toBeNull();
|
||||
expect(vi.getTimerCount()).toBe(0);
|
||||
});
|
||||
|
||||
it('ignores a report about a track that is no longer loaded', async () => {
|
||||
pretendPhone(true);
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 6 });
|
||||
emit(Events.PlaybackPositionChanged, {
|
||||
positionSeconds: 60,
|
||||
trackLength: 90,
|
||||
trackChangeId: 5,
|
||||
seq: 3,
|
||||
playing: true,
|
||||
});
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
|
||||
// The store is a singleton, so a line mounting late must not
|
||||
// adopt a report about the previous track.
|
||||
expect(scale(el)).toBe(0);
|
||||
});
|
||||
|
||||
it('counts nothing while the player is paused', async () => {
|
||||
pretendPhone(true);
|
||||
vi.useFakeTimers();
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 7 });
|
||||
emit(Events.PlaybackPositionChanged, {
|
||||
positionSeconds: 10,
|
||||
trackLength: 90,
|
||||
trackChangeId: 7,
|
||||
seq: 1,
|
||||
playing: false,
|
||||
});
|
||||
emit(Events.PlaybackStateChanged, { state: 'paused' });
|
||||
await vi.advanceTimersByTimeAsync(5000);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(scale(el)).toBeCloseTo(10 / 90, 3);
|
||||
});
|
||||
|
||||
it('is decorative and cannot be touched', async () => {
|
||||
pretendPhone(true);
|
||||
|
||||
const el = await fixture('player-progress-line');
|
||||
|
||||
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 8 });
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
|
||||
// The seek bar on Now Playing is what announces the position;
|
||||
// this says the same thing with no name and no way to act on
|
||||
// it, and it sits exactly where a thumb aiming at a tab lands.
|
||||
expect(el.getAttribute('aria-hidden')).toBe('true');
|
||||
expect(getComputedStyle(el).pointerEvents).toBe('none');
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user