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# 019 — The Android touch model
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**Issue:** #63 (`Area/Library-UI`, `Kind/Feature`, `Priority/High`)
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**Depends on:** #60 (bottom-sheet menus) — closed, merged as PR #176
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**Relates:** #67 (inline links into the menu), #71 ("More" nav), #54
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(native feel), #5/#8 (selection, drag to queue — the desktop semantics
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being diverged from)
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**Status:** in flight.
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#73 puts #60 first in Phase 4 because it is "the presentation every
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other item needs", and this is the next one. The Direction on #63 asks
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for the interaction model to be designed as one piece before any of it
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is built, because it *reassigns an existing gesture* rather than adding
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one — `utils/long-press.ts` currently owns the 500ms hold, and every
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context menu in the app is downstream of it.
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This document is that design. Everything below is a measurement, or an
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argument for one of the choices #63 leaves open.
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---
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## The mapping
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| gesture | pointer is a finger | pointer is a mouse |
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|---|---|---|
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| single tap / click | **play the row** | select the row |
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| double | — | play the row |
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| long press (500ms) | **enter selection mode** | — |
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| right-click | — | context menu |
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| swipe right | **add to queue** | — |
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| drag | reorder / drag to playlist | reorder / drag to playlist |
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Three of those are #63's report unchanged. Two are decisions it left
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open, and one is a deliberate divergence.
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---
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## Decision 1 — the predicate is the pointer, not the platform
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#63 says "the row component needs a platform-aware interaction layer
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rather than shared handlers". It needs an interaction layer; it should
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not be platform-aware.
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**The question a row has to answer is not "am I on Android" or "is the
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viewport under 600px" but "what made this event".** `pointerType ===
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'touch'`, read off the event that is being handled, which is already
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how `long-press.ts` decides (`if (e.pointerType !== 'touch') return`)
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and is the only such test in the frontend today.
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This is #64's rule — the predicate is named after the capability, not
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the platform — and it carries #64's warning with it. Keyed on a width:
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- an Android **tablet** at 600px or more gets click-selects /
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double-click-plays on a touchscreen, which is the exact inversion
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this issue exists to fix, on the platform it exists for;
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- a **touchscreen laptop** cannot be described at all, because both
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pointers are live in the same session on the same row;
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- and a narrow desktop window gets phone semantics with a mouse.
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Per event, all three are right for free, and there is no second
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declaration of what a phone does — the thing CLAUDE.md declines to add
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every time it comes up.
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**Measured, so this is not an assumption about the WebView.** On the
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reference device (TLP301, Android 14, WebView Chrome 113, 424x439),
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driving a real tap with `adb shell input tap`:
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```
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[["down","touch",78,94],["touchstart","touchstart",0,0],["up","touch",78,94]]
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```
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`PointerEvent` exists, `pointerType` is `"touch"`, `maxTouchPoints` is
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5, and `(pointer: coarse)` / `(hover: none)` both match.
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---
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## Decision 2 — there is no double-tap, and the number is why
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#63 asks for *single tap → play* **and** *double tap → context menu*.
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Those two cannot both be honoured. The first tap of a double tap is
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indistinguishable from a single tap until the interval expires, so
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"tap plays" necessarily becomes "tap waits to find out whether you
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meant something else, then plays". The app already owns that constant:
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`utils/explore-link.ts` holds a navigation for `DOUBLE_CLICK_GRACE_MS
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= 250` for precisely this reason.
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**What it would be added to, measured on the device.** Six runs, from
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the play command to the backend's `TrackChanged`:
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```
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155, 123, 85, 56, 91 ms median ~100
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```
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So the app's primary interaction is ~100ms, and a double-tap
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discriminator makes it ~350 — **3.5x, of which 250ms is spent
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deliberately doing nothing** — paid on every track anyone ever plays,
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in order to reach a menu.
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It is also against the platform's convention, which counts for more
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than usual here because this is the phone build and nothing else:
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long-press is *how you select* on Android (Gmail, Files, Photos),
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double-tap is zoom or nothing, and a list's menu is either the
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long-press sheet or a per-row overflow.
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**So the menu and the selection action bar become the same surface**,
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which is the convention and removes a concept rather than adding one.
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Long-press selects the row it was made on and raises the action bar;
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the bar's actions *are* the context menu's actions, contextualised to
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whatever is selected — one row or forty. #60's bottom sheet stays
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behind it as the overflow, so `contextMenuStyles`, `MenuKeyboard` and
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`menu-surface` are reused rather than reimplemented.
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---
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## Decision 3 — tap-to-play and selection mode ship together
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The obvious phase order is "tap plays first, it is the smallest
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change". It is wrong, and the reason is a capability that exists today
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and is easy to miss.
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**A touch user can already multi-select**: tap selects (the desktop
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semantics, which a finger currently gets), and the long-press menu then
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acts on the selection. Move tap to play without shipping selection mode
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in the same change and there is a window — a release, if it lands — in
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which selecting forty tracks to add to a playlist is impossible on a
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phone. That is a regression dressed as an increment.
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So phase 1 is both, or neither.
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---
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## What the code looks like now
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| surface | how it binds | selection |
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|---|---|---|
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| `track-list` | delegated on the virtualizer: `click`, `dblclick`, `contextmenu`, `dragstart` | `SelectionController` |
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| `queue-panel` | delegated, same shape | `SelectionController` |
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| `playlist-details` | per row | `SelectionController` |
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| `smart-playlist-details` | per row | `SelectionController` |
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All four already share `SelectionController`, and all four resolve a
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row from an event by `data-index` / `data-file-path` on the row. So the
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gesture layer has one shape to talk to, and "selection mode" is a flag
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on the controller they already have rather than a fifth concept.
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`utils/long-press.ts` is one document-capture listener that synthesises
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a `contextmenu` — the seam that needed no component to opt in. **This
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plan keeps that shape and changes what the gesture means**, which is
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why it is a rewrite of that file rather than a second listener set: two
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document listeners both claiming the 500ms hold is the fault the file's
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own header warns about.
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---
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## Two measurements that decide the implementation
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**`touch-action` is `auto` on both the virtualizer and the rows.** With
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`auto` the browser owns panning on both axes, so a horizontal drag can
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be claimed as a scroll and our gesture ends in `pointercancel`
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mid-swipe. A row that wants a horizontal swipe has to declare
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`touch-action: pan-y`: the browser keeps the vertical pan (which is the
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virtualizer's scroll, and must stay native or the list stutters) and
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hands us the horizontal axis. This is the single most likely way for
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swipe-to-queue to "work in Chromium and not on the phone".
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**The row is 424x52 on the device**, so a swipe threshold in px is a
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fraction of a row height, not of a screen.
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**And the third one was found by building phase 1 and then running it**
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— it is not something any browser tier can report. Chrome 113's Android
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WebView **fires its own `contextmenu` on a long press**. `long-press.ts`
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stood down when a trusted one arrived, which was right while both paths
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ended in the same place; once a hold can mean selection mode they end
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in different places, and standing down means the gesture silently does
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the *old* thing. Measured, before the fix:
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|
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```
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{"log":["contextmenu isTrusted=true"],
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"state":{"bar":null,"menuActive":true,"selected":1}}
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```
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`yj-long-press` was never announced at all, the context menu opened,
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and all 26 tests in the component tier passed — dispatched pointer
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events do not make a browser synthesise a `contextmenu`.
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So the browser's event is a **trigger, not a competitor**: the gesture
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is announced from it, and only a component that claims it suppresses
|
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the native menu. Unclaimed, it propagates untouched. That is the same
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"browser wins" outcome, reached by asking instead of assuming — and
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verified both ways on the device, a track row entering selection mode
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and an album card still opening its menu.
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The tier could not *find* it and can *hold* it: a test cannot dispatch
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a trusted event, but this module has always told its own apart by
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identity rather than `isTrusted`, so an untrusted one from a test takes
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exactly the browser's path.
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---
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## A tier note: this one can be driven, not only measured
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`adb shell input tap|swipe` reaches the WebView as real pointer events,
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which the log above is evidence of. So for the first time the Android
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tier can *perform* the thing under test rather than describe the page
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afterwards — a long press is `input swipe X Y X Y 600`, a swipe right
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is `input swipe X Y X+N Y 120`.
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|
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Device CSS pixels from device pixels, on this phone:
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`css = (device - 59) / 2.564` vertically, `css = device / 2.564`
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horizontally (measured from the tap above: 200,300 arrived as 78,94).
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This does not make the device a spec tier — it does not run in CI and
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`make ui-test` still has to carry the assertions. It makes "does the
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gesture actually fire on Chrome 113" answerable in seconds.
|
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|
||||
---
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## Phases
|
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|
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**Phase 1 — the seam, tap-to-play, selection mode.** `utils/
|
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touch-gestures.ts` replacing `long-press.ts`: pointer-typed
|
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recognition of tap / long-press / horizontal swipe, dispatched as
|
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composed custom events so a delegated listener in any shadow root
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still works. `SelectionController` gains a mode. `track-list` acts on
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tap and enters the mode on long press. The action bar.
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|
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**Phase 2 — swipe right to queue**, with the `touch-action: pan-y`
|
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finding above and a reveal-and-snap affordance.
|
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|
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**Phase 3 — the other three surfaces**, which is mostly wiring, since
|
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they already share the controller.
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|
||||
**Phase 4 — what this leaves behind.** The inline `explore-link`s in a
|
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row are a single-click target inside a row whose single tap now plays;
|
||||
that conflict is #67's, and this plan should not pre-empt its answer
|
||||
beyond making tap-to-play win on touch.
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|
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---
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## Open questions
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|
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1. **Does selection mode have an escape other than the bar's own
|
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close?** Back is the platform's answer and the shell already owns
|
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the history stack (#6/#55). Pushing an entry for a *mode* rather
|
||||
than a place is the same argument #55 settled for the overlaid
|
||||
queue, and it should probably be settled the same way — but the
|
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queue is a screen and a selection mode is not, so it wants its own
|
||||
paragraph rather than an assumption.
|
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2. **Does a tap on a row's favourite icon still toggle it in normal
|
||||
mode?** It is inside the row and the row now plays. It has to keep
|
||||
working — it is a 44px target since #56 — so the gesture layer needs
|
||||
the same "a control inside the row wins" rule the keyboard service
|
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has for a focused control that owns a key.
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@@ -1,127 +0,0 @@
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import { test, expect } from '../support/fixtures.js';
|
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|
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/**
|
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* Long-press is the touch route to a context menu (plan 016 B2 phase 3).
|
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*
|
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* The component tier proves the gesture in isolation, against markup it
|
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* built itself. What it cannot prove is the half that made this one
|
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* listener instead of six: that the synthetic event reaches the handler
|
||||
* a *real* component bound — `track-list` delegates its `contextmenu`
|
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* on the `lit-virtualizer` rather than binding one per row — and that
|
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* the real `wa-popup` menu opens from it, which is a path with its own
|
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* history of opening and then refusing to work (see
|
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* `menu-keyboard.spec.ts`).
|
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*
|
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* The pointer events are dispatched rather than performed: this project
|
||||
* runs Desktop Chrome and Desktop Safari, neither of which has touch,
|
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* and a device tier does not exist. So this is honest about what it
|
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* checks — the app's own listeners, on the app's own DOM, from the
|
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* events a touch would produce — and not about a real finger.
|
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*/
|
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|
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/** A common small phone, as in `phone-shell.spec.ts`. */
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const PHONE = { width: 390, height: 844 };
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|
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/** Comfortably past the module's 500ms hold. */
|
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const HELD = 900;
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|
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type Page = import('@playwright/test').Page;
|
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|
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/** The track list's menu panel, or null while it is not rendered. */
|
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const panel = (page: Page) =>
|
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page.evaluate(() => {
|
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const el = document
|
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.querySelector('track-list')
|
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?.shadowRoot?.querySelector('.context-menu-panel');
|
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|
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if (!el) return null;
|
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|
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return {
|
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role: el.getAttribute('role'),
|
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label: el.getAttribute('aria-label'),
|
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items: el.querySelectorAll('[role="menuitem"]').length,
|
||||
};
|
||||
});
|
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|
||||
/**
|
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* Press the first track row, optionally dragging partway through — the
|
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* shape of a scroll that begins on a row, which must not open a menu.
|
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*/
|
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async function pressFirstRow(
|
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page: Page,
|
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opts: { driftY?: number } = {},
|
||||
): Promise<void> {
|
||||
await page.evaluate((drift) => {
|
||||
// `.track-row`, not `[role="row"]`: the column header is a row too,
|
||||
// and it is the *first* one -- a press on it is correctly ignored,
|
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// which reads exactly like the gesture not working.
|
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const row = document
|
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.querySelector('track-list')
|
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?.shadowRoot?.querySelector('.track-row');
|
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|
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if (!row) throw new Error('no track row to press');
|
||||
|
||||
const box = row.getBoundingClientRect();
|
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const x = Math.round(box.left + box.width / 2);
|
||||
const y = Math.round(box.top + box.height / 2);
|
||||
const send = (type: string, dy = 0) =>
|
||||
row.dispatchEvent(
|
||||
new PointerEvent(type, {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
pointerType: 'touch',
|
||||
isPrimary: true,
|
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clientX: x,
|
||||
clientY: y + dy,
|
||||
}),
|
||||
);
|
||||
|
||||
send('pointerdown');
|
||||
|
||||
if (drift) send('pointermove', drift);
|
||||
}, opts.driftY ?? 0);
|
||||
}
|
||||
|
||||
test.describe('long-press opens the track menu', () => {
|
||||
test.beforeEach(async ({ app }) => {
|
||||
await app.setViewportSize(PHONE);
|
||||
await app.getByTestId('tab-tracks').click();
|
||||
await expect(app.getByTestId('main-content')).toHaveAttribute(
|
||||
'data-active-view',
|
||||
'tracks',
|
||||
);
|
||||
});
|
||||
|
||||
test.afterEach(async ({ app }) => {
|
||||
// Every other spec file runs against a desktop, and the viewport
|
||||
// belongs to the shared context rather than to this file.
|
||||
await app.setViewportSize({ width: 1440, height: 900 });
|
||||
});
|
||||
|
||||
test('reaches the delegated handler and opens the real menu', async ({
|
||||
app,
|
||||
}) => {
|
||||
await expect.poll(() => panel(app)).toBeNull();
|
||||
|
||||
await pressFirstRow(app);
|
||||
|
||||
await expect
|
||||
.poll(() => panel(app), { timeout: HELD + 2000 })
|
||||
.toMatchObject({ role: 'menu', label: 'Track actions' });
|
||||
|
||||
// The same panel Shift+F10 opens, items and all -- not an empty
|
||||
// popup that happened to become visible.
|
||||
expect((await panel(app))?.items).toBeGreaterThan(0);
|
||||
});
|
||||
|
||||
test('does not open one for a press that turns into a scroll', async ({
|
||||
app,
|
||||
}) => {
|
||||
await pressFirstRow(app, { driftY: 40 });
|
||||
|
||||
await app.waitForTimeout(HELD);
|
||||
|
||||
expect(await panel(app)).toBeNull();
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,194 @@
|
||||
import { test, expect } from '../support/fixtures.js';
|
||||
|
||||
/**
|
||||
* The touch gestures against the real app (plan 019, #63; long-press
|
||||
* from plan 016 B2).
|
||||
*
|
||||
* The component tier proves the gestures in isolation, against markup
|
||||
* it built itself. What it cannot prove is the half that made this one
|
||||
* document listener instead of six: that the announced gesture reaches
|
||||
* the handler a *real* component bound — `track-list` delegates on the
|
||||
* `lit-virtualizer` rather than binding per row — and that the real
|
||||
* menu opens from it, a path with its own history of opening and then
|
||||
* refusing to work (see `menu-keyboard.spec.ts`).
|
||||
*
|
||||
* **Both halves of the reassignment are here, and the second is the
|
||||
* one that matters.** #63 makes a hold on a *track row* mean selection
|
||||
* mode; every other surface in the app keeps the context menu it has
|
||||
* had, because an unclaimed `yj-long-press` still becomes a
|
||||
* `contextmenu`. A spec that only checked the row would pass on a
|
||||
* build that had silently broken the other thirteen menus.
|
||||
*
|
||||
* The pointer events are dispatched rather than performed: this
|
||||
* project runs Desktop Chrome and Desktop Safari, neither of which has
|
||||
* touch. So this is honest about what it checks — the app's own
|
||||
* listeners, on the app's own DOM, from the events a touch would
|
||||
* produce — and not about a real finger. The finger is the Android
|
||||
* tier, and it found something this cannot see: Chrome 113's WebView
|
||||
* fires its own `contextmenu` on a long press, which is why the module
|
||||
* announces the gesture from a native event rather than standing down.
|
||||
*/
|
||||
|
||||
/** A common small phone, as in `phone-shell.spec.ts`. */
|
||||
const PHONE = { width: 390, height: 844 };
|
||||
|
||||
/** Comfortably past the module's 500ms hold. */
|
||||
const HELD = 900;
|
||||
|
||||
type Page = import('@playwright/test').Page;
|
||||
|
||||
/** A component's menu panel, or null while it is not rendered. */
|
||||
const panel = (page: Page, host: string) =>
|
||||
page.evaluate((tag) => {
|
||||
const el = document
|
||||
.querySelector(tag)
|
||||
?.shadowRoot?.querySelector('.context-menu-panel');
|
||||
|
||||
if (!el) return null;
|
||||
|
||||
return {
|
||||
role: el.getAttribute('role'),
|
||||
label: el.getAttribute('aria-label'),
|
||||
items: el.querySelectorAll('[role="menuitem"]').length,
|
||||
};
|
||||
}, host);
|
||||
|
||||
/** How many tracks the selection bar says are selected, or null. */
|
||||
const selectionCount = (page: Page) =>
|
||||
page.evaluate(() => {
|
||||
const bar = document
|
||||
.querySelector('track-list')
|
||||
?.shadowRoot?.querySelector('selection-bar');
|
||||
|
||||
return bar ? (bar as unknown as { count: number }).count : null;
|
||||
});
|
||||
|
||||
/**
|
||||
* Press an element, optionally dragging partway through — the shape of
|
||||
* a scroll that begins on a row, which must be neither gesture — and
|
||||
* optionally lifting, which is what makes it a tap rather than a hold.
|
||||
*/
|
||||
async function press(
|
||||
page: Page,
|
||||
selector: { host: string; inner: string },
|
||||
opts: { driftY?: number; lift?: boolean } = {},
|
||||
): Promise<void> {
|
||||
await page.evaluate(
|
||||
({ host, inner, drift, lift }) => {
|
||||
const el = document
|
||||
.querySelector(host)
|
||||
?.shadowRoot?.querySelector(inner);
|
||||
|
||||
if (!el) throw new Error(`no ${inner} in ${host} to press`);
|
||||
|
||||
const box = el.getBoundingClientRect();
|
||||
const x = Math.round(box.left + box.width / 2);
|
||||
const y = Math.round(box.top + box.height / 2);
|
||||
const send = (type: string, dy = 0) =>
|
||||
el.dispatchEvent(
|
||||
new PointerEvent(type, {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
pointerType: 'touch',
|
||||
isPrimary: true,
|
||||
clientX: x,
|
||||
clientY: y + dy,
|
||||
}),
|
||||
);
|
||||
|
||||
send('pointerdown');
|
||||
|
||||
if (drift) send('pointermove', drift);
|
||||
if (lift) send('pointerup');
|
||||
},
|
||||
{
|
||||
host: selector.host,
|
||||
inner: selector.inner,
|
||||
drift: opts.driftY ?? 0,
|
||||
lift: opts.lift ?? false,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// `.track-row`, not `[role="row"]`: the column header is a row too, and
|
||||
// it is the *first* one — a press on it is correctly ignored, which
|
||||
// reads exactly like the gesture not working.
|
||||
const TRACK_ROW = { host: 'track-list', inner: '.track-row' };
|
||||
|
||||
test.describe('a hold on a track row selects it', () => {
|
||||
test.beforeEach(async ({ app }) => {
|
||||
await app.setViewportSize(PHONE);
|
||||
await app.getByTestId('tab-tracks').click();
|
||||
await expect(app.getByTestId('main-content')).toHaveAttribute(
|
||||
'data-active-view',
|
||||
'tracks',
|
||||
);
|
||||
});
|
||||
|
||||
test.afterEach(async ({ app }) => {
|
||||
// Every other spec file runs against a desktop, and the viewport
|
||||
// belongs to the shared context rather than to this file.
|
||||
await app.setViewportSize({ width: 1440, height: 900 });
|
||||
});
|
||||
|
||||
test('raises the selection bar rather than the context menu', async ({
|
||||
app,
|
||||
}) => {
|
||||
await expect.poll(() => selectionCount(app)).toBeNull();
|
||||
|
||||
await press(app, TRACK_ROW);
|
||||
|
||||
await expect
|
||||
.poll(() => selectionCount(app), { timeout: HELD + 2000 })
|
||||
.toBe(1);
|
||||
|
||||
// The gesture is claimed, so the menu this hold used to open must
|
||||
// not also be up -- on a phone that would be a sheet over the bar.
|
||||
expect(await panel(app, 'track-list')).toBeNull();
|
||||
});
|
||||
|
||||
test('is neither gesture when the press turns into a scroll', async ({
|
||||
app,
|
||||
}) => {
|
||||
await press(app, TRACK_ROW, { driftY: 40 });
|
||||
await app.waitForTimeout(HELD);
|
||||
|
||||
expect(await selectionCount(app)).toBeNull();
|
||||
expect(await panel(app, 'track-list')).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
test.describe('a hold anywhere else still opens the menu', () => {
|
||||
test.beforeEach(async ({ app }) => {
|
||||
await app.setViewportSize(PHONE);
|
||||
await app.getByTestId('tab-albums').click();
|
||||
await expect(app.getByTestId('main-content')).toHaveAttribute(
|
||||
'data-active-view',
|
||||
'albums',
|
||||
);
|
||||
});
|
||||
|
||||
test.afterEach(async ({ app }) => {
|
||||
await app.setViewportSize({ width: 1440, height: 900 });
|
||||
});
|
||||
|
||||
test('reaches the delegated handler and opens the real menu', async ({
|
||||
app,
|
||||
}) => {
|
||||
// The property that let #63 reassign the hold without touching one
|
||||
// of the fourteen context menus: unclaimed, it is what it was.
|
||||
// Without this half, breaking all of them passes the suite.
|
||||
await expect.poll(() => panel(app, 'cover-grid')).toBeNull();
|
||||
|
||||
await press(app, { host: 'cover-grid', inner: '[role="option"]' });
|
||||
|
||||
await expect
|
||||
.poll(() => panel(app, 'cover-grid'), { timeout: HELD + 2000 })
|
||||
.toMatchObject({ role: 'menu' });
|
||||
|
||||
// The same panel Shift+F10 opens, items and all -- not an empty
|
||||
// popup that happened to become visible.
|
||||
expect((await panel(app, 'cover-grid'))?.items).toBeGreaterThan(0);
|
||||
});
|
||||
});
|
||||
+8
-5
@@ -70,7 +70,7 @@ import '@store/theme-store';
|
||||
// registers the document keydown listener for global shortcuts.
|
||||
import './src/services/keyboard-shortcut-service';
|
||||
import { activateView, deactivateView } from '@utils/view-lifecycle';
|
||||
import { installLongPressContextMenu } from '@utils/long-press';
|
||||
import { installTouchGestures } from '@utils/touch-gestures';
|
||||
import { openQueue, queuePanelElement } from '@utils/open-queue';
|
||||
import { installTopBarFit } from './src/services/top-bar-fit';
|
||||
import {
|
||||
@@ -87,10 +87,13 @@ setBasePath('/dist/webawesome');
|
||||
// the session.
|
||||
registerBundledIcons();
|
||||
|
||||
// The touch equivalent of a right-click, installed once for every menu
|
||||
// in the app rather than per component. Harmless on a desktop: it acts
|
||||
// on `pointerType === 'touch'` only.
|
||||
installLongPressContextMenu();
|
||||
// Every touch gesture in the app, installed once rather than per
|
||||
// component (plan 019). Harmless on a desktop: it acts on
|
||||
// `pointerType === 'touch'` only, per event, so a mouse on a
|
||||
// touchscreen keeps click-selects / double-click-plays on the very
|
||||
// same row. An unclaimed long press still becomes a `contextmenu`,
|
||||
// which is what leaves all fourteen menus untouched by #63.
|
||||
installTouchGestures();
|
||||
|
||||
// The top bar decides what it can afford to show (#143). Here rather
|
||||
// than in a component because the bar is light DOM in index.html and
|
||||
|
||||
@@ -166,7 +166,7 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
|
||||
* gated on the device having hover rather than on width. A
|
||||
* touch long-press synthesises a hover state in the WebView,
|
||||
* so on a phone it flashed into view during the 500ms hold
|
||||
* that utils/long-press.ts is measuring for a context menu —
|
||||
* that utils/touch-gestures.ts is measuring for a long press —
|
||||
* a control appearing because you were reaching for a
|
||||
* different one. A phone user taps the album and plays from
|
||||
* the detail view, so there is nothing to replace it with.
|
||||
|
||||
@@ -0,0 +1,176 @@
|
||||
import { LitElement, html, css, nothing } from 'lit';
|
||||
import { customElement, property } from 'lit/decorators.js';
|
||||
import '@awesome.me/webawesome/dist/components/icon/icon.js';
|
||||
import { designTokens } from '../../styles/tokens.css';
|
||||
import { ICON_MORE_ACTIONS } from '@utils/icon-language';
|
||||
|
||||
/**
|
||||
* What a selection can have done to it, while a finger is holding one.
|
||||
*
|
||||
* This is the context menu (plan 019, #63). Not a second surface
|
||||
* beside it — the same actions, contextualised to whatever is
|
||||
* selected, in the shape Android puts them in.
|
||||
*
|
||||
* #63 asked for a double tap to open the menu instead. That mapping
|
||||
* costs the app's primary interaction 250ms on every play, because the
|
||||
* first tap of a double tap is indistinguishable from a single tap
|
||||
* until the interval expires, and playing a track is ~100ms end to end
|
||||
* on the reference device. So there is no double tap: a long press
|
||||
* selects, this says what can be done, and the sheet behind "More" is
|
||||
* the same `menu-surface` every other menu in the app opens.
|
||||
*
|
||||
* Four things about it are load-bearing.
|
||||
*
|
||||
* **It is presentational.** It takes a count and a list of actions and
|
||||
* emits `selection-action` / `selection-exit`; it holds no selection
|
||||
* and calls no store. The host already owns a `SelectionController`
|
||||
* and an action handler, and a bar that reached for either would be a
|
||||
* second definition of what "play the selection" means — the fault
|
||||
* `utils/library-status.ts` exists to have fixed one feature over.
|
||||
*
|
||||
* **The bar is only what fits, and "More" is the rest.** A context
|
||||
* menu can be nine items because it is a sheet; a bar is one row on a
|
||||
* 424px screen. So the host passes the two or three worth a thumb and
|
||||
* the overflow opens the menu it already renders, which is what keeps
|
||||
* every action reachable at every size — plan 018's promise, and the
|
||||
* reason this cannot simply drop the long tail.
|
||||
*
|
||||
* **Its controls are 44px** (#56, #186), and the count is a live
|
||||
* region: the number changes under the user's finger as they tap rows,
|
||||
* and nothing else on screen announces it.
|
||||
*
|
||||
* **It renders nothing at zero.** The mode ends when the last row is
|
||||
* deselected — `SelectionController.toggleInMode` is where that is
|
||||
* decided — so a bar with a count of none is a state this should never
|
||||
* be asked to draw, and drawing it anyway would hide the fact that it
|
||||
* has been.
|
||||
*/
|
||||
export interface SelectionAction {
|
||||
id: string;
|
||||
label: string;
|
||||
icon: string;
|
||||
danger?: boolean;
|
||||
}
|
||||
|
||||
@customElement('selection-bar')
|
||||
export class SelectionBar extends LitElement {
|
||||
static override styles = [
|
||||
designTokens,
|
||||
css`
|
||||
:host {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.bar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.25em;
|
||||
padding: 0.25em 0.5em;
|
||||
background: var(--yj-bg-elevated, #343a40);
|
||||
border-top: 1px solid var(--yj-border-subtle, #333);
|
||||
}
|
||||
|
||||
.count {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
font-size: var(--yj-text-md);
|
||||
font-weight: 600;
|
||||
color: var(--yj-text-primary, #fff);
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
/* 44px, from #56 and #186 -- this is a bar a thumb uses. */
|
||||
button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-inline-size: 44px;
|
||||
min-block-size: 44px;
|
||||
padding: 0 0.5em;
|
||||
border: none;
|
||||
border-radius: 4px;
|
||||
background: none;
|
||||
color: var(--yj-text-primary, #fff);
|
||||
font-family: inherit;
|
||||
font-size: var(--yj-text-md);
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
button:hover {
|
||||
background: var(--yj-bg-overlay, #495057);
|
||||
}
|
||||
|
||||
button.danger {
|
||||
color: var(--yj-error-text, #ff8787);
|
||||
}
|
||||
`,
|
||||
];
|
||||
|
||||
/** How many items are selected. Zero renders nothing. */
|
||||
@property({ type: Number }) count = 0;
|
||||
|
||||
/** The actions worth a thumb. The rest live behind "More". */
|
||||
@property({ attribute: false }) actions: SelectionAction[] = [];
|
||||
|
||||
private emit(name: string, detail?: unknown) {
|
||||
this.dispatchEvent(
|
||||
new CustomEvent(name, { detail, bubbles: true, composed: true }),
|
||||
);
|
||||
}
|
||||
|
||||
override render() {
|
||||
if (this.count <= 0) return nothing;
|
||||
|
||||
const noun = this.count === 1 ? 'track' : 'tracks';
|
||||
|
||||
return html`
|
||||
<div class="bar" role="toolbar" aria-label="Selection actions">
|
||||
<button
|
||||
aria-label="Leave selection"
|
||||
@click=${() => this.emit('selection-exit')}
|
||||
>
|
||||
<wa-icon name="xmark"></wa-icon>
|
||||
</button>
|
||||
<span class="count" role="status" aria-live="polite">
|
||||
${this.count.toLocaleString()} ${noun} selected
|
||||
</span>
|
||||
${this.actions.map(
|
||||
(action) => html`
|
||||
<button
|
||||
class=${action.danger ? 'danger' : ''}
|
||||
aria-label=${action.label}
|
||||
title=${action.label}
|
||||
@click=${() =>
|
||||
this.emit('selection-action', { id: action.id })}
|
||||
>
|
||||
<wa-icon name=${action.icon}></wa-icon>
|
||||
</button>
|
||||
`,
|
||||
)}
|
||||
<button
|
||||
aria-label="More actions"
|
||||
@click=${(e: MouseEvent) => {
|
||||
const box = (
|
||||
e.currentTarget as HTMLElement
|
||||
).getBoundingClientRect();
|
||||
|
||||
this.emit('selection-more', {
|
||||
x: box.left,
|
||||
y: box.top,
|
||||
});
|
||||
}}
|
||||
>
|
||||
<wa-icon name=${ICON_MORE_ACTIONS}></wa-icon>
|
||||
</button>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
|
||||
declare global {
|
||||
interface HTMLElementTagNameMap {
|
||||
'selection-bar': SelectionBar;
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,9 @@ import {
|
||||
} from 'lit/decorators.js';
|
||||
import { SelectionController } from '@utils/selection-controller';
|
||||
import type { SelectionHost } from '@utils/selection-controller';
|
||||
import type { GestureEvent } from '@utils/touch-gestures';
|
||||
import '@components/selection-bar/selection-bar';
|
||||
import type { SelectionAction } from '@components/selection-bar/selection-bar';
|
||||
import { ViewLifecycleMixin } from '@utils/view-lifecycle';
|
||||
import { PHONE_QUERY } from '@utils/breakpoints';
|
||||
import {
|
||||
@@ -77,7 +80,9 @@ import '@components/playlist-picker/playlist-picker.js';
|
||||
import type { TrackDetails } from '@components/track-details/track-details.js';
|
||||
import type { CoverArtUrls } from '@components/track-details/track-details.js';
|
||||
import {
|
||||
ICON_PLAY,
|
||||
ICON_PLAYLIST,
|
||||
ICON_PLAY_NEXT,
|
||||
ICON_QUEUE,
|
||||
} from '@utils/icon-language';
|
||||
|
||||
@@ -1304,6 +1309,8 @@ export class TrackList
|
||||
virt.removeEventListener('click', this.onDelegatedClick);
|
||||
virt.removeEventListener('dblclick', this.onDelegatedDblClick);
|
||||
virt.removeEventListener('contextmenu', this.onDelegatedContextMenu);
|
||||
virt.removeEventListener('yj-tap', this.onRowTap);
|
||||
virt.removeEventListener('yj-long-press', this.onRowLongPress);
|
||||
virt.removeEventListener('dragstart', this.onDelegatedDragStart);
|
||||
virt.removeEventListener('dragend', this.onTrackDragEnd);
|
||||
}
|
||||
@@ -1445,6 +1452,11 @@ export class TrackList
|
||||
virt.addEventListener('contextmenu', this.onDelegatedContextMenu);
|
||||
virt.addEventListener('dragstart', this.onDelegatedDragStart);
|
||||
virt.addEventListener('dragend', this.onTrackDragEnd);
|
||||
// Delegated like the rest: the gesture layer dispatches on the
|
||||
// element the finger landed on, composed, so it arrives here
|
||||
// through the same path a real click takes (plan 019).
|
||||
virt.addEventListener('yj-tap', this.onRowTap);
|
||||
virt.addEventListener('yj-long-press', this.onRowLongPress);
|
||||
this.delegationAttached = true;
|
||||
}
|
||||
|
||||
@@ -1708,6 +1720,62 @@ export class TrackList
|
||||
if (hit) this.onTrackContextMenu(e, hit.track);
|
||||
};
|
||||
|
||||
/**
|
||||
* A finger tapped a row (plan 019, #63).
|
||||
*
|
||||
* On a desktop a click selects and a double-click plays; a finger
|
||||
* inverts that, because there is no second button and no modifier
|
||||
* key, so the primary action has to be the primary gesture.
|
||||
*
|
||||
* Claiming the gesture (`preventDefault`) is what tells the layer
|
||||
* to swallow the click behind it -- otherwise playing a track
|
||||
* would also select it, and the row would end up in both states.
|
||||
* A tap this does *not* claim falls through as an ordinary click,
|
||||
* which is what keeps the favourite icon working.
|
||||
*/
|
||||
private onRowTap = (e: GestureEvent) => {
|
||||
const hit = this.resolveTrackFromEvent(e);
|
||||
|
||||
if (!hit) return;
|
||||
|
||||
// A control inside the row owns its own tap. The same rule the
|
||||
// shortcut service has for a focused control that owns a key,
|
||||
// and without it the 44px favourite target (#56) becomes a
|
||||
// 44px play target.
|
||||
if ((e.target as HTMLElement).closest('.fav-icon')) return;
|
||||
|
||||
e.preventDefault();
|
||||
this.focusedIndex = hit.index;
|
||||
|
||||
if (this.selection.selectionMode) {
|
||||
this.selection.toggleInMode(hit.track.FilePath, hit.index);
|
||||
this.virtualizer?.requestUpdate();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
this.playFromRow(hit.index);
|
||||
};
|
||||
|
||||
/**
|
||||
* A finger held a row still for half a second.
|
||||
*
|
||||
* Claiming this is what makes it *selection mode* rather than the
|
||||
* context menu it has been since plan 016 -- an unclaimed
|
||||
* `yj-long-press` still becomes a `contextmenu`, which is how the
|
||||
* card grids and Explore keep the behaviour they have.
|
||||
*/
|
||||
private onRowLongPress = (e: GestureEvent) => {
|
||||
const hit = this.resolveTrackFromEvent(e);
|
||||
|
||||
if (!hit) return;
|
||||
|
||||
e.preventDefault();
|
||||
this.focusedIndex = hit.index;
|
||||
this.selection.enterSelectionMode(hit.track.FilePath, hit.index);
|
||||
this.virtualizer?.requestUpdate();
|
||||
};
|
||||
|
||||
private onDelegatedDragStart = (e: DragEvent) => {
|
||||
const hit = this.resolveTrackFromEvent(e);
|
||||
|
||||
@@ -2238,6 +2306,45 @@ export class TrackList
|
||||
this.saveSortPreferences();
|
||||
};
|
||||
|
||||
/**
|
||||
* The three worth a thumb. Everything else is behind "More",
|
||||
* which opens the context menu this list already renders.
|
||||
*
|
||||
* A bar is one row on a 424px screen and the menu is nine items,
|
||||
* so this is a subset by necessity rather than a second opinion
|
||||
* about what matters -- and plan 018's promise that no action is
|
||||
* unreachable is kept by the overflow, not by this list.
|
||||
*/
|
||||
private static readonly SELECTION_ACTIONS: SelectionAction[] = [
|
||||
{ id: 'play', label: 'Play', icon: ICON_PLAY },
|
||||
{ id: 'add-to-queue', label: 'Add to queue', icon: ICON_QUEUE },
|
||||
{ id: 'play-next', label: 'Play next', icon: ICON_PLAY_NEXT },
|
||||
];
|
||||
|
||||
private renderSelectionBar() {
|
||||
// Only in selection mode: a mouse selection is modeless and
|
||||
// shows its actions on right-click, which is where a desktop
|
||||
// user looks for them.
|
||||
if (!this.selection.selectionMode) return nothing;
|
||||
|
||||
return html`
|
||||
<selection-bar
|
||||
.count=${this.selection.selectionCount}
|
||||
.actions=${TrackList.SELECTION_ACTIONS}
|
||||
@selection-exit=${this.onSelectionExit}
|
||||
@selection-action=${(e: CustomEvent<{ id: string }>) =>
|
||||
this.onContextMenuAction(e.detail.id)}
|
||||
@selection-more=${(e: CustomEvent<{ x: number; y: number }>) =>
|
||||
this.ctxMenu.openAt(e.detail.x, e.detail.y)}
|
||||
></selection-bar>
|
||||
`;
|
||||
}
|
||||
|
||||
private onSelectionExit = () => {
|
||||
this.selection.exitSelectionMode();
|
||||
this.virtualizer?.requestUpdate();
|
||||
};
|
||||
|
||||
override render() {
|
||||
const visibleTracks = this.cachedSortedTracks;
|
||||
const cols = this.activeColumns;
|
||||
@@ -2322,6 +2429,7 @@ export class TrackList
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
${this.renderSelectionBar()}
|
||||
`}
|
||||
|
||||
<menu-surface
|
||||
|
||||
@@ -1,201 +0,0 @@
|
||||
/**
|
||||
* Long-press as the touch equivalent of a right-click (plan 016 B2,
|
||||
* phase 3).
|
||||
*
|
||||
* Every context menu in the app opens from a `contextmenu` event —
|
||||
* `track-list` and `queue-panel` delegate one on their virtualizer,
|
||||
* the card grids and both playlist detail views bind one per row, and
|
||||
* `explore-artist-details` binds three. A phone has no right-click, so
|
||||
* a phone reached none of them.
|
||||
*
|
||||
* **This is one document listener, not six components' worth of touch
|
||||
* handling.** A press that stays still for `LONG_PRESS_MS` dispatches a
|
||||
* synthetic `contextmenu` at the touch point on the element the touch
|
||||
* actually landed on, and every existing handler — delegated or
|
||||
* per-row, in any shadow root — runs unchanged. Six implementations of
|
||||
* a gesture is exactly the fault `ContextMenuController` exists to
|
||||
* prevent, and a seam that needs no component to opt in cannot be
|
||||
* forgotten by the next component.
|
||||
*
|
||||
* Three things about it are load-bearing.
|
||||
*
|
||||
* **The target comes from `composedPath()[0]`, not from
|
||||
* `elementFromPoint`**, which stops at the outermost shadow host: every
|
||||
* menu in this app is bound inside one, so a synthetic event dispatched
|
||||
* on the host reaches a delegated listener and no per-row one.
|
||||
*
|
||||
* **A browser that already does this must win.** Chromium fires a
|
||||
* `contextmenu` on long-press itself; WebKitGTK and the Android WebView
|
||||
* vary. So one arriving during the press cancels ours, and one arriving
|
||||
* just after ours is swallowed at document capture — where nothing else
|
||||
* has seen it yet. The two are told apart by **identity** (a `WeakSet`
|
||||
* of the events this module made) rather than by `isTrusted`, so the
|
||||
* suppressor cannot eat the event it exists to deliver, the rule holds
|
||||
* for anything else in the app that synthesises one, and a test can
|
||||
* stand in for a browser that fires its own.
|
||||
*
|
||||
* **The click that ends the gesture is swallowed.** A row's click
|
||||
* selects, and a card's plays; without this, opening a menu also
|
||||
* activates the thing under it. It is keyed on the gesture (cleared by
|
||||
* the next `pointerdown`) rather than on a time window, so a quick tap
|
||||
* on the menu that just opened is not eaten too.
|
||||
*/
|
||||
|
||||
/** How long a press must hold still to mean "menu". */
|
||||
export const LONG_PRESS_MS = 500;
|
||||
|
||||
/**
|
||||
* How far a press may drift and still count. Below a finger's own
|
||||
* jitter is a gesture nobody can perform; above ~12px it starts
|
||||
* stealing the first frames of a scroll.
|
||||
*/
|
||||
export const MOVE_TOLERANCE_PX = 10;
|
||||
|
||||
/** The active installation, so a second call is a no-op rather than a
|
||||
* second listener set. */
|
||||
let uninstall: (() => void) | null = null;
|
||||
|
||||
/** The events this module dispatched. Identity, not `isTrusted`: see
|
||||
* the note above. */
|
||||
const ours = new WeakSet<Event>();
|
||||
|
||||
/**
|
||||
* Install the gesture. Idempotent; returns the uninstaller (which the
|
||||
* tests use — the app installs once and never removes it).
|
||||
*/
|
||||
export function installLongPressContextMenu(): () => void {
|
||||
if (uninstall) return uninstall;
|
||||
|
||||
let timer: ReturnType<typeof setTimeout> | null = null;
|
||||
let originX = 0;
|
||||
let originY = 0;
|
||||
let target: EventTarget | null = null;
|
||||
|
||||
/** A trusted `contextmenu` arrived for this press: the browser has
|
||||
* it covered. */
|
||||
let nativeSeen = false;
|
||||
|
||||
/** We opened a menu, and the click ending that gesture is not a
|
||||
* click on anything. */
|
||||
let swallowClick = false;
|
||||
|
||||
/** We dispatched one, so a trusted one arriving now is a duplicate. */
|
||||
let justFired = false;
|
||||
|
||||
const cancel = (): void => {
|
||||
if (timer !== null) clearTimeout(timer);
|
||||
|
||||
timer = null;
|
||||
target = null;
|
||||
};
|
||||
|
||||
const fire = (): void => {
|
||||
timer = null;
|
||||
|
||||
const el = target;
|
||||
|
||||
target = null;
|
||||
|
||||
if (nativeSeen || !el) return;
|
||||
|
||||
justFired = true;
|
||||
swallowClick = true;
|
||||
|
||||
const menu = new MouseEvent('contextmenu', {
|
||||
bubbles: true,
|
||||
cancelable: true,
|
||||
// Or it stops at the shadow root the row lives in, and the
|
||||
// delegated listeners never see it.
|
||||
composed: true,
|
||||
clientX: originX,
|
||||
clientY: originY,
|
||||
button: 2,
|
||||
});
|
||||
|
||||
ours.add(menu);
|
||||
el.dispatchEvent(menu);
|
||||
};
|
||||
|
||||
const onPointerDown = (e: PointerEvent): void => {
|
||||
// A new gesture: whatever the last one left behind is stale.
|
||||
swallowClick = false;
|
||||
justFired = false;
|
||||
nativeSeen = false;
|
||||
cancel();
|
||||
|
||||
if (e.pointerType !== 'touch' || !e.isPrimary) return;
|
||||
|
||||
originX = e.clientX;
|
||||
originY = e.clientY;
|
||||
target = e.composedPath()[0] ?? e.target;
|
||||
timer = setTimeout(fire, LONG_PRESS_MS);
|
||||
};
|
||||
|
||||
const onPointerMove = (e: PointerEvent): void => {
|
||||
if (timer === null) return;
|
||||
|
||||
const drifted =
|
||||
Math.abs(e.clientX - originX) > MOVE_TOLERANCE_PX ||
|
||||
Math.abs(e.clientY - originY) > MOVE_TOLERANCE_PX;
|
||||
|
||||
if (drifted) cancel();
|
||||
};
|
||||
|
||||
const onContextMenu = (e: Event): void => {
|
||||
// Ours. Everything below is about somebody else's.
|
||||
if (ours.has(e)) return;
|
||||
|
||||
if (timer !== null) {
|
||||
// The browser got there first, so stand down rather than
|
||||
// opening the same menu twice.
|
||||
nativeSeen = true;
|
||||
cancel();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (justFired) {
|
||||
justFired = false;
|
||||
e.preventDefault();
|
||||
e.stopImmediatePropagation();
|
||||
}
|
||||
};
|
||||
|
||||
const onClick = (e: Event): void => {
|
||||
if (!swallowClick) return;
|
||||
|
||||
swallowClick = false;
|
||||
e.preventDefault();
|
||||
e.stopImmediatePropagation();
|
||||
};
|
||||
|
||||
// Capture throughout: a component handler that stops propagation
|
||||
// (every context-menu handler in the app does) must not be able to
|
||||
// hide the gesture from this, and the suppressors have to run
|
||||
// before anything that would act on the event.
|
||||
const opts = { capture: true } as const;
|
||||
|
||||
document.addEventListener('pointerdown', onPointerDown, opts);
|
||||
document.addEventListener('pointermove', onPointerMove, opts);
|
||||
document.addEventListener('pointerup', cancel, opts);
|
||||
document.addEventListener('pointercancel', cancel, opts);
|
||||
document.addEventListener('contextmenu', onContextMenu, opts);
|
||||
document.addEventListener('click', onClick, opts);
|
||||
// A scroll started by something other than the finger (momentum, a
|
||||
// programmatic reveal) still means the press was not a press.
|
||||
document.addEventListener('scroll', cancel, { capture: true, passive: true });
|
||||
|
||||
uninstall = () => {
|
||||
cancel();
|
||||
document.removeEventListener('pointerdown', onPointerDown, opts);
|
||||
document.removeEventListener('pointermove', onPointerMove, opts);
|
||||
document.removeEventListener('pointerup', cancel, opts);
|
||||
document.removeEventListener('pointercancel', cancel, opts);
|
||||
document.removeEventListener('contextmenu', onContextMenu, opts);
|
||||
document.removeEventListener('click', onClick, opts);
|
||||
document.removeEventListener('scroll', cancel, opts);
|
||||
uninstall = null;
|
||||
};
|
||||
|
||||
return uninstall;
|
||||
}
|
||||
@@ -19,6 +19,29 @@ export class SelectionController implements ReactiveController {
|
||||
private host: SelectionHost;
|
||||
private _selectedItems: Set<string> = new Set();
|
||||
private lastSelectedIndex: number | null = null;
|
||||
private _mode = false;
|
||||
|
||||
/**
|
||||
* Whether the list is in *selection mode* (plan 019, #63).
|
||||
*
|
||||
* A finger has no modifier keys, so the ctrl/shift semantics this
|
||||
* controller was written for cannot be expressed by touch at all.
|
||||
* Selection mode is the platform's answer: a long press enters it,
|
||||
* and while it is on, a tap toggles a row instead of playing it.
|
||||
*
|
||||
* It is a flag *here* rather than a fifth concept beside the
|
||||
* controller because all four surfaces that select
|
||||
* (`track-list`, `queue-panel` and both playlist detail views)
|
||||
* already share this class -- so "is this list selecting" has one
|
||||
* answer per list, in the object that already owns the selection
|
||||
* it would otherwise contradict.
|
||||
*
|
||||
* A mouse never sets it. Desktop selection is unchanged and stays
|
||||
* modeless, which is what `handleItemClick` still implements.
|
||||
*/
|
||||
get selectionMode(): boolean {
|
||||
return this._mode;
|
||||
}
|
||||
|
||||
constructor(host: SelectionHost) {
|
||||
this.host = host;
|
||||
@@ -136,8 +159,64 @@ export class SelectionController implements ReactiveController {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enter selection mode with `key` selected.
|
||||
*
|
||||
* The row the gesture was made on is selected, rather than the
|
||||
* mode opening empty: a long press is a statement about *that*
|
||||
* row, and an action bar with nothing in it is a mode the user has
|
||||
* to make a second gesture to escape.
|
||||
*/
|
||||
enterSelectionMode(key: string, index: number): void {
|
||||
this._mode = true;
|
||||
this._selectedItems = new Set([key]);
|
||||
this.lastSelectedIndex = index;
|
||||
this.host.requestUpdate();
|
||||
this.host.onSelectionChanged?.();
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle one row, and leave the mode when the last one goes.
|
||||
*
|
||||
* Deselecting everything is how Android's own list surfaces exit
|
||||
* selection mode, and it matters more here than convention: the
|
||||
* mode changes what a tap *means*, so a mode with an empty
|
||||
* selection is a list where tapping does nothing and nothing on
|
||||
* screen says why.
|
||||
*/
|
||||
toggleInMode(key: string, index: number): void {
|
||||
const next = new Set(this._selectedItems);
|
||||
|
||||
if (next.has(key)) next.delete(key);
|
||||
else next.add(key);
|
||||
|
||||
this._selectedItems = next;
|
||||
this.lastSelectedIndex = index;
|
||||
|
||||
if (next.size === 0) this._mode = false;
|
||||
|
||||
this.host.requestUpdate();
|
||||
this.host.onSelectionChanged?.();
|
||||
}
|
||||
|
||||
/** Leave selection mode, dropping the selection with it. */
|
||||
exitSelectionMode(): void {
|
||||
if (!this._mode && this._selectedItems.size === 0) return;
|
||||
|
||||
this._mode = false;
|
||||
this._selectedItems = new Set();
|
||||
this.lastSelectedIndex = null;
|
||||
this.host.requestUpdate();
|
||||
this.host.onSelectionChanged?.();
|
||||
}
|
||||
|
||||
/** Clear the entire selection. */
|
||||
clear(): void {
|
||||
// The mode goes with it: every caller of this means "the
|
||||
// selection is no longer meaningful", and a mode outliving the
|
||||
// selection it was showing is the empty-mode trap above.
|
||||
this._mode = false;
|
||||
|
||||
if (this._selectedItems.size === 0) return;
|
||||
|
||||
this._selectedItems = new Set();
|
||||
@@ -176,6 +255,13 @@ export class SelectionController implements ReactiveController {
|
||||
if (next.size === this._selectedItems.size) return;
|
||||
|
||||
this._selectedItems = next;
|
||||
|
||||
// A refetch that emptied the selection also ends the mode --
|
||||
// otherwise removing the last selected track from the library
|
||||
// leaves the list in a state where a tap selects and the bar
|
||||
// is gone.
|
||||
if (next.size === 0) this._mode = false;
|
||||
|
||||
this.host.requestUpdate();
|
||||
this.host.onSelectionChanged?.();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,327 @@
|
||||
/**
|
||||
* The touch gestures, as one document listener (plan 019, #63).
|
||||
*
|
||||
* This replaces `utils/long-press.ts` rather than sitting beside it,
|
||||
* and that is the point: two document listeners both claiming the
|
||||
* 500ms hold is exactly the fault that file's own header warns about.
|
||||
* What it did — one capture listener, the target from
|
||||
* `composedPath()[0]`, the browser's own gesture winning, the trailing
|
||||
* click swallowed — is kept whole. What changes is what the gesture
|
||||
* *means*.
|
||||
*
|
||||
* **A gesture is announced, not acted on.** Two composed, cancelable
|
||||
* events are dispatched on the element the finger actually landed on:
|
||||
*
|
||||
* `yj-tap` a short press that did not drift
|
||||
* `yj-long-press` a press that held still for LONG_PRESS_MS
|
||||
*
|
||||
* A component that wants the gesture handles it and calls
|
||||
* `preventDefault()`. Nothing else changes. That shape is what lets
|
||||
* this reassign the hold without touching a single one of the fourteen
|
||||
* context menus downstream of it: **an unclaimed `yj-long-press` still
|
||||
* becomes a synthetic `contextmenu`**, so a card grid, an Explore
|
||||
* result or a playlist row behaves exactly as it did, and only the
|
||||
* lists that opt in get selection mode.
|
||||
*
|
||||
* The same rule keeps taps honest. An unclaimed `yj-tap` does nothing
|
||||
* at all and the browser's click follows normally, so every button,
|
||||
* link and checkbox in the app is untouched by this file. Only a
|
||||
* claimed tap has its click swallowed — otherwise playing a track
|
||||
* would also select it.
|
||||
*
|
||||
* Five things are load-bearing.
|
||||
*
|
||||
* **The predicate is the pointer, not the platform** (plan 019,
|
||||
* decision 1). `pointerType === 'touch'`, per event — so an Android
|
||||
* tablet over 600px, a touchscreen laptop with a mouse also plugged
|
||||
* in, and a narrow desktop window are all right for free, and there is
|
||||
* no second declaration of what a phone does. Keyed on a viewport
|
||||
* width, the first of those three gets desktop semantics on a
|
||||
* touchscreen, which is the inversion #63 exists to fix, on the
|
||||
* platform it exists for.
|
||||
*
|
||||
* **There is no double-tap**, and it is not an omission — see plan
|
||||
* 019, decision 2. Measured on the reference device, the play command
|
||||
* to `TrackChanged` is ~100ms; a double-tap discriminator has to hold
|
||||
* every tap for the app's own `DOUBLE_CLICK_GRACE_MS` of 250 before it
|
||||
* can act, which is 3.5x the primary interaction in the app to reach a
|
||||
* menu that long-press already reaches.
|
||||
*
|
||||
* **The target comes from `composedPath()[0]`**, not
|
||||
* `elementFromPoint`, which stops at the outermost shadow host: every
|
||||
* list in this app delegates inside one, so an event dispatched on the
|
||||
* host reaches a delegated listener and no per-row one.
|
||||
*
|
||||
* **A browser that fires its own `contextmenu` is a trigger, not a
|
||||
* competitor**, and that is a change from `long-press.ts` rather than
|
||||
* an inherited rule. It used to stand down when a trusted
|
||||
* `contextmenu` arrived, because both paths ended in the same place: a
|
||||
* context menu. They no longer do — ours may end in selection mode —
|
||||
* so standing down means the gesture silently does the *old* thing.
|
||||
*
|
||||
* Measured on the reference device, which is the only tier that can
|
||||
* see this: Chrome 113's WebView fires its own `contextmenu` on a long
|
||||
* press, so a hold on a track row opened the context menu and
|
||||
* `yj-long-press` was never announced at all. Every test in the
|
||||
* component tier passed, because dispatched pointer events do not make
|
||||
* a browser synthesise one.
|
||||
*
|
||||
* So a trusted `contextmenu` arriving mid-press *becomes* the long
|
||||
* press: `yj-long-press` is announced from it, and only if a component
|
||||
* claims it is the native event suppressed. Unclaimed, it propagates
|
||||
* untouched and opens the menu it always did — which is the same
|
||||
* "browser wins" outcome, now reached by asking rather than assuming.
|
||||
*
|
||||
* Ours and the browser's are still told apart by identity rather than
|
||||
* `isTrusted` — a `WeakSet` of the events this module made — so the
|
||||
* suppressor cannot eat the event it exists to deliver, and a test can
|
||||
* stand in for a browser that fires one.
|
||||
*
|
||||
* **The click swallow is keyed on the gesture**, cleared by the next
|
||||
* `pointerdown` rather than by a time window, so the first tap on a
|
||||
* sheet that just opened is not eaten too.
|
||||
*/
|
||||
|
||||
/** How long a press must hold still to mean "long press". */
|
||||
export const LONG_PRESS_MS = 500;
|
||||
|
||||
/**
|
||||
* How far a press may drift and still count. Below a finger's own
|
||||
* jitter is a gesture nobody can perform; above ~12px it starts
|
||||
* stealing the first frames of a scroll.
|
||||
*/
|
||||
export const MOVE_TOLERANCE_PX = 10;
|
||||
|
||||
/** Detail carried by both gesture events. */
|
||||
export interface GestureDetail {
|
||||
/** Where the finger was, in client coordinates — a menu opens here. */
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
export type GestureEvent = CustomEvent<GestureDetail>;
|
||||
|
||||
declare global {
|
||||
interface HTMLElementEventMap {
|
||||
'yj-tap': GestureEvent;
|
||||
'yj-long-press': GestureEvent;
|
||||
}
|
||||
}
|
||||
|
||||
/** The active installation, so a second call is a no-op rather than a
|
||||
* second listener set. */
|
||||
let uninstall: (() => void) | null = null;
|
||||
|
||||
/** The events this module dispatched. Identity, not `isTrusted`. */
|
||||
const ours = new WeakSet<Event>();
|
||||
|
||||
/**
|
||||
* Install the gestures. Idempotent; returns the uninstaller (which the
|
||||
* tests use — the app installs once and never removes it).
|
||||
*/
|
||||
export function installTouchGestures(): () => void {
|
||||
if (uninstall) return uninstall;
|
||||
|
||||
let timer: ReturnType<typeof setTimeout> | null = null;
|
||||
let originX = 0;
|
||||
let originY = 0;
|
||||
let target: EventTarget | null = null;
|
||||
|
||||
/** The press is still a candidate for a tap: it has neither
|
||||
* drifted nor become a long press. */
|
||||
let tapCandidate = false;
|
||||
|
||||
/** A trusted `contextmenu` arrived for this press: the browser has
|
||||
* it covered. */
|
||||
let nativeSeen = false;
|
||||
|
||||
/** A gesture was claimed, and the click ending it is not a click on
|
||||
* anything. */
|
||||
let swallowClick = false;
|
||||
|
||||
/** We dispatched a `contextmenu`, so a trusted one arriving now is
|
||||
* a duplicate. */
|
||||
let justFired = false;
|
||||
|
||||
const cancel = (): void => {
|
||||
if (timer !== null) clearTimeout(timer);
|
||||
|
||||
timer = null;
|
||||
target = null;
|
||||
tapCandidate = false;
|
||||
};
|
||||
|
||||
/**
|
||||
* Announce a gesture on the element the finger landed on.
|
||||
* Returns whether a component claimed it.
|
||||
*/
|
||||
const announce = (name: 'yj-tap' | 'yj-long-press', el: EventTarget): boolean => {
|
||||
const event: GestureEvent = new CustomEvent<GestureDetail>(name, {
|
||||
bubbles: true,
|
||||
cancelable: true,
|
||||
// Or it stops at the shadow root the row lives in, and the
|
||||
// delegated listeners never see it.
|
||||
composed: true,
|
||||
detail: { x: originX, y: originY },
|
||||
});
|
||||
|
||||
ours.add(event);
|
||||
el.dispatchEvent(event);
|
||||
|
||||
return event.defaultPrevented;
|
||||
};
|
||||
|
||||
const fireContextMenu = (el: EventTarget): void => {
|
||||
justFired = true;
|
||||
|
||||
const menu = new MouseEvent('contextmenu', {
|
||||
bubbles: true,
|
||||
cancelable: true,
|
||||
composed: true,
|
||||
clientX: originX,
|
||||
clientY: originY,
|
||||
button: 2,
|
||||
});
|
||||
|
||||
ours.add(menu);
|
||||
el.dispatchEvent(menu);
|
||||
};
|
||||
|
||||
const onLongPress = (): void => {
|
||||
timer = null;
|
||||
tapCandidate = false;
|
||||
|
||||
const el = target;
|
||||
|
||||
target = null;
|
||||
|
||||
if (nativeSeen || !el) return;
|
||||
|
||||
// The gesture happened either way, so the click that ends it is
|
||||
// never a click on anything -- whether a list claimed it for
|
||||
// selection mode or a card grid let it fall through to a menu.
|
||||
swallowClick = true;
|
||||
|
||||
// An unclaimed long press is what it has always been. This is
|
||||
// the whole reason the fourteen context menus need no change.
|
||||
if (!announce('yj-long-press', el)) fireContextMenu(el);
|
||||
};
|
||||
|
||||
const onPointerDown = (e: PointerEvent): void => {
|
||||
// A new gesture: whatever the last one left behind is stale.
|
||||
swallowClick = false;
|
||||
justFired = false;
|
||||
nativeSeen = false;
|
||||
cancel();
|
||||
|
||||
if (e.pointerType !== 'touch' || !e.isPrimary) return;
|
||||
|
||||
originX = e.clientX;
|
||||
originY = e.clientY;
|
||||
target = e.composedPath()[0] ?? e.target;
|
||||
tapCandidate = true;
|
||||
timer = setTimeout(onLongPress, LONG_PRESS_MS);
|
||||
};
|
||||
|
||||
const onPointerMove = (e: PointerEvent): void => {
|
||||
if (timer === null) return;
|
||||
|
||||
const drifted =
|
||||
Math.abs(e.clientX - originX) > MOVE_TOLERANCE_PX ||
|
||||
Math.abs(e.clientY - originY) > MOVE_TOLERANCE_PX;
|
||||
|
||||
// A drifted press is neither gesture -- it is a scroll, and the
|
||||
// virtualizer's, not ours.
|
||||
if (drifted) cancel();
|
||||
};
|
||||
|
||||
const onPointerUp = (): void => {
|
||||
const el = target;
|
||||
const wasTap = tapCandidate && timer !== null;
|
||||
|
||||
// Clears the long-press timer, so a tap cannot also become one.
|
||||
cancel();
|
||||
|
||||
if (!wasTap || !el) return;
|
||||
|
||||
// Only a *claimed* tap swallows its click. An unclaimed one has
|
||||
// to fall through untouched, or every button in the app stops
|
||||
// working.
|
||||
if (announce('yj-tap', el)) swallowClick = true;
|
||||
};
|
||||
|
||||
const onContextMenu = (e: Event): void => {
|
||||
// Ours. Everything below is about somebody else's.
|
||||
if (ours.has(e)) return;
|
||||
|
||||
if (timer !== null) {
|
||||
// The browser recognised the same hold this was timing.
|
||||
// Use its event as the trigger rather than racing it --
|
||||
// and rather than standing down, which is what the old
|
||||
// rule did and which now silently means "do the thing this
|
||||
// gesture used to do".
|
||||
const el = e.composedPath()[0] ?? e.target;
|
||||
|
||||
nativeSeen = true;
|
||||
cancel();
|
||||
|
||||
if (!el) return;
|
||||
|
||||
swallowClick = true;
|
||||
|
||||
// Claimed: the component wants selection mode, so the
|
||||
// browser's menu must not also open. Unclaimed: let it
|
||||
// through exactly as before.
|
||||
if (announce('yj-long-press', el)) {
|
||||
e.preventDefault();
|
||||
e.stopImmediatePropagation();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (justFired) {
|
||||
justFired = false;
|
||||
e.preventDefault();
|
||||
e.stopImmediatePropagation();
|
||||
}
|
||||
};
|
||||
|
||||
const onClick = (e: Event): void => {
|
||||
if (!swallowClick) return;
|
||||
|
||||
swallowClick = false;
|
||||
e.preventDefault();
|
||||
e.stopImmediatePropagation();
|
||||
};
|
||||
|
||||
// Capture throughout: a component handler that stops propagation
|
||||
// (every context-menu handler in the app does) must not be able to
|
||||
// hide the gesture from this, and the suppressors have to run
|
||||
// before anything that would act on the event.
|
||||
const opts = { capture: true } as const;
|
||||
|
||||
document.addEventListener('pointerdown', onPointerDown, opts);
|
||||
document.addEventListener('pointermove', onPointerMove, opts);
|
||||
document.addEventListener('pointerup', onPointerUp, opts);
|
||||
document.addEventListener('pointercancel', cancel, opts);
|
||||
document.addEventListener('contextmenu', onContextMenu, opts);
|
||||
document.addEventListener('click', onClick, opts);
|
||||
// A scroll started by something other than the finger (momentum, a
|
||||
// programmatic reveal) still means the press was not a press.
|
||||
document.addEventListener('scroll', cancel, { capture: true, passive: true });
|
||||
|
||||
uninstall = () => {
|
||||
cancel();
|
||||
document.removeEventListener('pointerdown', onPointerDown, opts);
|
||||
document.removeEventListener('pointermove', onPointerMove, opts);
|
||||
document.removeEventListener('pointerup', onPointerUp, opts);
|
||||
document.removeEventListener('pointercancel', cancel, opts);
|
||||
document.removeEventListener('contextmenu', onContextMenu, opts);
|
||||
document.removeEventListener('click', onClick, opts);
|
||||
document.removeEventListener('scroll', cancel, opts);
|
||||
uninstall = null;
|
||||
};
|
||||
|
||||
return uninstall;
|
||||
}
|
||||
@@ -1,212 +0,0 @@
|
||||
/**
|
||||
* Long-press as the touch route to a context menu (plan 016 B2 phase 3).
|
||||
*
|
||||
* These run in a real browser with real event dispatch, which is the
|
||||
* only place the two things that make this hard are true: the synthetic
|
||||
* event has to cross a shadow boundary to reach the listener a
|
||||
* component actually bound, and the suppressors have to tell a trusted
|
||||
* event from ours at document capture without eating the one they exist
|
||||
* to deliver.
|
||||
*
|
||||
* The timings are real rather than faked, because the thing under test
|
||||
* *is* a timing, and 600 ms twice is cheaper than a fake-timer harness
|
||||
* that would also have to fake the pointer events.
|
||||
*/
|
||||
import { describe, expect, it, afterEach, beforeEach } from 'vitest';
|
||||
|
||||
import {
|
||||
installLongPressContextMenu,
|
||||
LONG_PRESS_MS,
|
||||
MOVE_TOLERANCE_PX,
|
||||
} from '@utils/long-press';
|
||||
|
||||
/** A press that has certainly resolved, either way. */
|
||||
const HELD = LONG_PRESS_MS + 120;
|
||||
|
||||
/** A press that has certainly not. */
|
||||
const BRIEF = Math.round(LONG_PRESS_MS / 4);
|
||||
|
||||
const wait = (ms: number) => new Promise((r) => setTimeout(r, ms));
|
||||
|
||||
let uninstall: (() => void) | null = null;
|
||||
let host: HTMLElement;
|
||||
let inner: HTMLElement;
|
||||
|
||||
/** A row inside a shadow root, which is where every menu in this app
|
||||
* is bound — an element in the light DOM would pass a weaker test. */
|
||||
function mountRow(): { host: HTMLElement; inner: HTMLElement } {
|
||||
const el = document.createElement('div');
|
||||
const root = el.attachShadow({ mode: 'open' });
|
||||
const row = document.createElement('div');
|
||||
|
||||
row.textContent = 'a track';
|
||||
root.append(row);
|
||||
document.body.append(el);
|
||||
|
||||
return { host: el, inner: row };
|
||||
}
|
||||
|
||||
function press(
|
||||
el: EventTarget,
|
||||
type: string,
|
||||
init: PointerEventInit = {},
|
||||
): void {
|
||||
el.dispatchEvent(
|
||||
new PointerEvent(type, {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
pointerType: 'touch',
|
||||
isPrimary: true,
|
||||
clientX: 40,
|
||||
clientY: 60,
|
||||
...init,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Record every `contextmenu` that reaches the listener, *as the
|
||||
* listener sees it*.
|
||||
*
|
||||
* `target` is retargeted for the scope reading it, so an assertion made
|
||||
* after dispatch has finished reports the shadow host however the event
|
||||
* was dispatched - which is the same answer a broken implementation
|
||||
* gives. It has to be read from inside the handler, where the component
|
||||
* reads it.
|
||||
*/
|
||||
function recordMenus(el: EventTarget): { event: MouseEvent; target: EventTarget | null }[] {
|
||||
const seen: { event: MouseEvent; target: EventTarget | null }[] = [];
|
||||
|
||||
el.addEventListener('contextmenu', (e) => {
|
||||
e.preventDefault();
|
||||
// Every real handler does this; the gesture must work anyway.
|
||||
e.stopPropagation();
|
||||
seen.push({ event: e as MouseEvent, target: e.target });
|
||||
});
|
||||
|
||||
return seen;
|
||||
}
|
||||
|
||||
describe('long-press opens a context menu', () => {
|
||||
beforeEach(() => {
|
||||
uninstall = installLongPressContextMenu();
|
||||
({ host, inner } = mountRow());
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
uninstall?.();
|
||||
uninstall = null;
|
||||
host.remove();
|
||||
});
|
||||
|
||||
it('dispatches one at the touch point, on the element touched', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(1);
|
||||
expect(seen[0]?.event.clientX).toBe(40);
|
||||
expect(seen[0]?.event.clientY).toBe(60);
|
||||
// Dispatched on the row itself, not on its shadow host - which is
|
||||
// the difference between a per-row handler firing and only a
|
||||
// delegated one firing.
|
||||
expect(seen[0]?.target).toBe(inner);
|
||||
});
|
||||
|
||||
it('is cancelled by a press that moves', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointermove', {
|
||||
clientX: 40 + MOVE_TOLERANCE_PX + 5,
|
||||
clientY: 60,
|
||||
});
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('tolerates the jitter a finger cannot help', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointermove', { clientX: 43, clientY: 62 });
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(1);
|
||||
});
|
||||
|
||||
it('is cancelled by lifting early, and by a scroll', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
press(inner, 'pointerup');
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointercancel');
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('ignores a mouse, which has a right button of its own', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown', { pointerType: 'mouse' });
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('swallows the click that ends the gesture, and only that one', async () => {
|
||||
let clicks = 0;
|
||||
|
||||
inner.addEventListener('click', () => {
|
||||
clicks += 1;
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(HELD);
|
||||
press(inner, 'pointerup');
|
||||
inner.click();
|
||||
|
||||
expect(clicks).toBe(0);
|
||||
|
||||
// The next tap is a tap: on a phone that is the user choosing an
|
||||
// item in the menu that just opened, so eating it would make the
|
||||
// gesture useless.
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointerup');
|
||||
inner.click();
|
||||
|
||||
expect(clicks).toBe(1);
|
||||
});
|
||||
|
||||
it('stands down where the browser fires its own', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
// Chromium does this itself on touch; WebKit and the Android
|
||||
// WebView vary, which is the whole reason both halves exist. A
|
||||
// test cannot dispatch a *trusted* event, which is why the module
|
||||
// tells its own apart by identity rather than by `isTrusted`.
|
||||
inner.dispatchEvent(
|
||||
new MouseEvent('contextmenu', {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
}),
|
||||
);
|
||||
await wait(HELD);
|
||||
|
||||
// One menu: the browser's. Not two.
|
||||
expect(seen).toHaveLength(1);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,440 @@
|
||||
/**
|
||||
* The touch gestures (plan 019, #63; long-press from plan 016 B2).
|
||||
*
|
||||
* These run in a real browser with real event dispatch, which is the
|
||||
* only place the two things that make this hard are true: the synthetic
|
||||
* event has to cross a shadow boundary to reach the listener a
|
||||
* component actually bound, and the suppressors have to tell a trusted
|
||||
* event from ours at document capture without eating the one they exist
|
||||
* to deliver.
|
||||
*
|
||||
* The timings are real rather than faked, because the thing under test
|
||||
* *is* a timing, and 600 ms twice is cheaper than a fake-timer harness
|
||||
* that would also have to fake the pointer events.
|
||||
*/
|
||||
import { describe, expect, it, afterEach, beforeEach } from 'vitest';
|
||||
|
||||
import {
|
||||
installTouchGestures,
|
||||
LONG_PRESS_MS,
|
||||
MOVE_TOLERANCE_PX,
|
||||
} from '@utils/touch-gestures';
|
||||
|
||||
/** A press that has certainly resolved, either way. */
|
||||
const HELD = LONG_PRESS_MS + 120;
|
||||
|
||||
/** A press that has certainly not. */
|
||||
const BRIEF = Math.round(LONG_PRESS_MS / 4);
|
||||
|
||||
const wait = (ms: number) => new Promise((r) => setTimeout(r, ms));
|
||||
|
||||
let uninstall: (() => void) | null = null;
|
||||
let host: HTMLElement;
|
||||
let inner: HTMLElement;
|
||||
|
||||
/** A row inside a shadow root, which is where every menu in this app
|
||||
* is bound — an element in the light DOM would pass a weaker test. */
|
||||
function mountRow(): { host: HTMLElement; inner: HTMLElement } {
|
||||
const el = document.createElement('div');
|
||||
const root = el.attachShadow({ mode: 'open' });
|
||||
const row = document.createElement('div');
|
||||
|
||||
row.textContent = 'a track';
|
||||
root.append(row);
|
||||
document.body.append(el);
|
||||
|
||||
return { host: el, inner: row };
|
||||
}
|
||||
|
||||
function press(
|
||||
el: EventTarget,
|
||||
type: string,
|
||||
init: PointerEventInit = {},
|
||||
): void {
|
||||
el.dispatchEvent(
|
||||
new PointerEvent(type, {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
pointerType: 'touch',
|
||||
isPrimary: true,
|
||||
clientX: 40,
|
||||
clientY: 60,
|
||||
...init,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Record every `contextmenu` that reaches the listener, *as the
|
||||
* listener sees it*.
|
||||
*
|
||||
* `target` is retargeted for the scope reading it, so an assertion made
|
||||
* after dispatch has finished reports the shadow host however the event
|
||||
* was dispatched - which is the same answer a broken implementation
|
||||
* gives. It has to be read from inside the handler, where the component
|
||||
* reads it.
|
||||
*/
|
||||
function recordMenus(el: EventTarget): { event: MouseEvent; target: EventTarget | null }[] {
|
||||
const seen: { event: MouseEvent; target: EventTarget | null }[] = [];
|
||||
|
||||
el.addEventListener('contextmenu', (e) => {
|
||||
e.preventDefault();
|
||||
// Every real handler does this; the gesture must work anyway.
|
||||
e.stopPropagation();
|
||||
seen.push({ event: e as MouseEvent, target: e.target });
|
||||
});
|
||||
|
||||
return seen;
|
||||
}
|
||||
|
||||
describe('an unclaimed long press is still a context menu', () => {
|
||||
beforeEach(() => {
|
||||
uninstall = installTouchGestures();
|
||||
({ host, inner } = mountRow());
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
uninstall?.();
|
||||
uninstall = null;
|
||||
host.remove();
|
||||
});
|
||||
|
||||
it('dispatches one at the touch point, on the element touched', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(1);
|
||||
expect(seen[0]?.event.clientX).toBe(40);
|
||||
expect(seen[0]?.event.clientY).toBe(60);
|
||||
// Dispatched on the row itself, not on its shadow host - which is
|
||||
// the difference between a per-row handler firing and only a
|
||||
// delegated one firing.
|
||||
expect(seen[0]?.target).toBe(inner);
|
||||
});
|
||||
|
||||
it('is cancelled by a press that moves', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointermove', {
|
||||
clientX: 40 + MOVE_TOLERANCE_PX + 5,
|
||||
clientY: 60,
|
||||
});
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('tolerates the jitter a finger cannot help', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointermove', { clientX: 43, clientY: 62 });
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(1);
|
||||
});
|
||||
|
||||
it('is cancelled by lifting early, and by a scroll', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
press(inner, 'pointerup');
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointercancel');
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('ignores a mouse, which has a right button of its own', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown', { pointerType: 'mouse' });
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('swallows the click that ends the gesture, and only that one', async () => {
|
||||
let clicks = 0;
|
||||
|
||||
inner.addEventListener('click', () => {
|
||||
clicks += 1;
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(HELD);
|
||||
press(inner, 'pointerup');
|
||||
inner.click();
|
||||
|
||||
expect(clicks).toBe(0);
|
||||
|
||||
// The next tap is a tap: on a phone that is the user choosing an
|
||||
// item in the menu that just opened, so eating it would make the
|
||||
// gesture useless.
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointerup');
|
||||
inner.click();
|
||||
|
||||
expect(clicks).toBe(1);
|
||||
});
|
||||
|
||||
it('stands down where the browser fires its own', async () => {
|
||||
const seen = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
// Chromium does this itself on touch; WebKit and the Android
|
||||
// WebView vary, which is the whole reason both halves exist. A
|
||||
// test cannot dispatch a *trusted* event, which is why the module
|
||||
// tells its own apart by identity rather than by `isTrusted`.
|
||||
inner.dispatchEvent(
|
||||
new MouseEvent('contextmenu', {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
}),
|
||||
);
|
||||
await wait(HELD);
|
||||
|
||||
// One menu: the browser's. Not two.
|
||||
expect(seen).toHaveLength(1);
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* What plan 019 adds on top, and the one property that protects
|
||||
* everything downstream: a long press nobody claims is unchanged.
|
||||
*/
|
||||
describe('a gesture is announced before it is acted on', () => {
|
||||
beforeEach(() => {
|
||||
uninstall = installTouchGestures();
|
||||
({ host, inner } = mountRow());
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
uninstall?.();
|
||||
uninstall = null;
|
||||
host.remove();
|
||||
});
|
||||
|
||||
it('does not synthesise a menu when the long press is claimed', async () => {
|
||||
// This is the whole reason #63 could reassign the hold without
|
||||
// touching one of the fourteen context menus: the lists that want
|
||||
// selection mode claim it, and nothing else changes.
|
||||
const menus = recordMenus(inner);
|
||||
const presses: unknown[] = [];
|
||||
|
||||
inner.addEventListener('yj-long-press', (e) => {
|
||||
presses.push(e);
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(HELD);
|
||||
|
||||
expect(presses).toHaveLength(1);
|
||||
expect(menus).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('announces a tap on the element touched, at the touch point', async () => {
|
||||
const taps: { target: EventTarget | null; x: number; y: number }[] = [];
|
||||
|
||||
inner.addEventListener('yj-tap', (e) => {
|
||||
taps.push({ target: e.target, x: e.detail.x, y: e.detail.y });
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
press(inner, 'pointerup');
|
||||
|
||||
expect(taps).toHaveLength(1);
|
||||
// The row, not its shadow host -- the difference between a
|
||||
// delegated handler firing and a per-row one never firing.
|
||||
expect(taps[0]?.target).toBe(inner);
|
||||
expect([taps[0]?.x, taps[0]?.y]).toEqual([40, 60]);
|
||||
});
|
||||
|
||||
it('lets an unclaimed tap through as an ordinary click', async () => {
|
||||
// Every button, link and checkbox in the app depends on this. Only
|
||||
// a *claimed* tap has its click swallowed.
|
||||
let clicks = 0;
|
||||
|
||||
inner.addEventListener('yj-tap', () => {
|
||||
/* seen, not claimed */
|
||||
});
|
||||
inner.addEventListener('click', () => {
|
||||
clicks += 1;
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
press(inner, 'pointerup');
|
||||
inner.click();
|
||||
|
||||
expect(clicks).toBe(1);
|
||||
});
|
||||
|
||||
it('swallows the click behind a claimed tap', async () => {
|
||||
// Or playing a track would also select it, and the row would end
|
||||
// up in both states at once.
|
||||
let clicks = 0;
|
||||
|
||||
inner.addEventListener('yj-tap', (e) => e.preventDefault());
|
||||
inner.addEventListener('click', () => {
|
||||
clicks += 1;
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
press(inner, 'pointerup');
|
||||
inner.click();
|
||||
|
||||
expect(clicks).toBe(0);
|
||||
});
|
||||
|
||||
it('does not announce a tap for a press that became a long press', async () => {
|
||||
// A hold is one gesture, not a hold and then a tap on release.
|
||||
const taps: unknown[] = [];
|
||||
|
||||
inner.addEventListener('yj-tap', (e) => taps.push(e));
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(HELD);
|
||||
press(inner, 'pointerup');
|
||||
|
||||
expect(taps).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('does not announce a tap for a press that drifted', async () => {
|
||||
// A drifted press is a scroll, and the virtualizer's -- not a tap
|
||||
// that happened to move. This is the one that would make a list
|
||||
// unscrollable if it were wrong.
|
||||
const taps: unknown[] = [];
|
||||
|
||||
inner.addEventListener('yj-tap', (e) => taps.push(e));
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
press(inner, 'pointermove', {
|
||||
clientX: 40,
|
||||
clientY: 60 + MOVE_TOLERANCE_PX + 20,
|
||||
});
|
||||
press(inner, 'pointerup');
|
||||
|
||||
expect(taps).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('ignores a mouse entirely, for both gestures', async () => {
|
||||
// plan 019 decision 1: the predicate is the pointer, per event. A
|
||||
// mouse on a touchscreen keeps click-selects / double-click-plays
|
||||
// on the very same row, which no viewport width can express.
|
||||
const seen: unknown[] = [];
|
||||
|
||||
inner.addEventListener('yj-tap', (e) => seen.push(e));
|
||||
inner.addEventListener('yj-long-press', (e) => seen.push(e));
|
||||
|
||||
press(inner, 'pointerdown', { pointerType: 'mouse' });
|
||||
await wait(BRIEF);
|
||||
press(inner, 'pointerup', { pointerType: 'mouse' });
|
||||
press(inner, 'pointerdown', { pointerType: 'mouse' });
|
||||
await wait(HELD);
|
||||
|
||||
expect(seen).toHaveLength(0);
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* The browser's own long press is a trigger, not a competitor.
|
||||
*
|
||||
* This is a device-only defect made checkable here. `long-press.ts`
|
||||
* stood down when a trusted `contextmenu` arrived mid-press, which was
|
||||
* right while both paths ended in a context menu. Once a hold can mean
|
||||
* *selection mode*, standing down means the gesture silently does the
|
||||
* old thing — and Chrome 113's Android WebView does fire its own, so
|
||||
* on the reference device `yj-long-press` was never announced at all
|
||||
* while every test in this tier passed.
|
||||
*
|
||||
* A test cannot dispatch a *trusted* event, which is exactly why the
|
||||
* module tells its own apart by identity rather than by `isTrusted`:
|
||||
* an untrusted one dispatched from here takes the same path the
|
||||
* browser's does.
|
||||
*/
|
||||
describe("the browser's own long press", () => {
|
||||
beforeEach(() => {
|
||||
uninstall = installTouchGestures();
|
||||
({ host, inner } = mountRow());
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
uninstall?.();
|
||||
uninstall = null;
|
||||
host.remove();
|
||||
});
|
||||
|
||||
/** Stand in for the browser recognising the hold itself. */
|
||||
function browserContextMenu(el: EventTarget): MouseEvent {
|
||||
const e = new MouseEvent('contextmenu', {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
});
|
||||
|
||||
el.dispatchEvent(e);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
it('announces the gesture rather than standing down', async () => {
|
||||
const presses: unknown[] = [];
|
||||
|
||||
inner.addEventListener('yj-long-press', (e) => {
|
||||
presses.push(e);
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
browserContextMenu(inner);
|
||||
await wait(HELD);
|
||||
|
||||
expect(presses, 'the hold reached the component').toHaveLength(1);
|
||||
});
|
||||
|
||||
it('suppresses its menu when a component claims the gesture', async () => {
|
||||
const menus = recordMenus(inner);
|
||||
|
||||
inner.addEventListener('yj-long-press', (e) => e.preventDefault());
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
browserContextMenu(inner);
|
||||
await wait(HELD);
|
||||
|
||||
// The component wants selection mode, so the menu must not also
|
||||
// open -- otherwise the device shows both at once.
|
||||
expect(menus).toHaveLength(0);
|
||||
});
|
||||
|
||||
it('still opens exactly one menu when nobody claims it', async () => {
|
||||
// The old behaviour, reached by asking instead of assuming. This
|
||||
// is what leaves the card grids, Explore and the playlist rows
|
||||
// untouched by #63.
|
||||
const menus = recordMenus(inner);
|
||||
|
||||
press(inner, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
browserContextMenu(inner);
|
||||
await wait(HELD);
|
||||
|
||||
expect(menus).toHaveLength(1);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,279 @@
|
||||
/**
|
||||
* What a finger does to a track list (plan 019, #63).
|
||||
*
|
||||
* The desktop semantics being diverged from are real and stay: a click
|
||||
* selects, a double-click plays. A finger has no second button and no
|
||||
* modifier keys, so the primary action has to be the primary gesture —
|
||||
* and the inversion is decided **per event**, off `pointerType`, not
|
||||
* off a viewport width or a platform flag (plan 019, decision 1).
|
||||
*
|
||||
* That is what these assert: the same row, in the same component, at
|
||||
* the same width, answering a mouse one way and a finger the other.
|
||||
*
|
||||
* There is deliberately no double-tap. Measured on the reference
|
||||
* device, playing a track is ~100ms end to end, and a double-tap
|
||||
* discriminator has to hold every tap for the app's own
|
||||
* `DOUBLE_CLICK_GRACE_MS` of 250 before it can act — 3.5x the primary
|
||||
* interaction, to reach a menu a long press already reaches.
|
||||
*/
|
||||
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import '@components/track-list/track-list';
|
||||
import '@components/selection-bar/selection-bar';
|
||||
|
||||
import { calls, flush, resetHarness, stub } from '@test/support/harness';
|
||||
import { fixture, shadow, shadowAll } from '@test/support/render';
|
||||
import { installTouchGestures, LONG_PRESS_MS } from '@utils/touch-gestures';
|
||||
|
||||
const HELD = LONG_PRESS_MS + 120;
|
||||
const BRIEF = Math.round(LONG_PRESS_MS / 4);
|
||||
const wait = (ms: number) => new Promise((r) => setTimeout(r, ms));
|
||||
|
||||
let uninstall: (() => void) | null = null;
|
||||
|
||||
function track(n: number) {
|
||||
return {
|
||||
FilePath: `/music/track-${n}.mp3`,
|
||||
TrackName: `Track ${n}`,
|
||||
ArtistName: 'An Artist',
|
||||
Album: 'An Album',
|
||||
Duration: 100 + n,
|
||||
ID: n,
|
||||
};
|
||||
}
|
||||
|
||||
const TRACKS = [track(1), track(2), track(3), track(4)];
|
||||
|
||||
/** Dispatch a pointer event as a finger would produce it. */
|
||||
function press(el: EventTarget, type: string, init: PointerEventInit = {}) {
|
||||
el.dispatchEvent(
|
||||
new PointerEvent(type, {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
cancelable: true,
|
||||
pointerType: 'touch',
|
||||
isPrimary: true,
|
||||
clientX: 40,
|
||||
clientY: 60,
|
||||
...init,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/** A whole finger tap: down, a moment, up. */
|
||||
async function tap(el: EventTarget) {
|
||||
press(el, 'pointerdown');
|
||||
await wait(BRIEF);
|
||||
press(el, 'pointerup');
|
||||
await wait(0);
|
||||
}
|
||||
|
||||
/** A finger held still until the gesture resolves. */
|
||||
async function hold(el: EventTarget) {
|
||||
press(el, 'pointerdown');
|
||||
await wait(HELD);
|
||||
press(el, 'pointerup');
|
||||
await wait(0);
|
||||
}
|
||||
|
||||
async function mountList() {
|
||||
const el = await fixture('track-list');
|
||||
|
||||
(el as unknown as { tracks: unknown[] }).tracks = TRACKS;
|
||||
await flush();
|
||||
await el.updateComplete;
|
||||
await wait(60);
|
||||
await el.updateComplete;
|
||||
|
||||
return el;
|
||||
}
|
||||
|
||||
function rows(el: HTMLElement): HTMLElement[] {
|
||||
return shadowAll<HTMLElement>(el, '.track-row');
|
||||
}
|
||||
|
||||
describe('a finger on a track row', () => {
|
||||
beforeEach(() => {
|
||||
resetHarness();
|
||||
stub('library.Library.GetTracks', TRACKS);
|
||||
stub('library.Library.GetAllLibrariesWithTrackCounts', []);
|
||||
stub('config.Config.GetShortcuts', {});
|
||||
stub('queue.Queue.SetQueue', null);
|
||||
stub('queue.Queue.AddTracksToQueue', null);
|
||||
uninstall = installTouchGestures();
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
uninstall?.();
|
||||
uninstall = null;
|
||||
vi.restoreAllMocks();
|
||||
});
|
||||
|
||||
it('plays the row it taps, rather than selecting it', async () => {
|
||||
const el = await mountList();
|
||||
const row = rows(el)[1];
|
||||
|
||||
expect(row, 'the list rendered rows').toBeTruthy();
|
||||
|
||||
await tap(row!);
|
||||
await flush();
|
||||
|
||||
const queued = calls('queue.Queue.SetQueue');
|
||||
|
||||
expect(queued.length, 'a tap plays').toBe(1);
|
||||
|
||||
// From that row, in the list as displayed -- not a queue of one
|
||||
// that stops when the song ends.
|
||||
expect(queued[0]?.args[1]).toBe(1);
|
||||
expect((queued[0]?.args[0] as string[]).length).toBe(TRACKS.length);
|
||||
});
|
||||
|
||||
it('leaves the same row to a mouse, which still selects', async () => {
|
||||
// The inversion is per event, so one component answers both
|
||||
// pointers at the same width. A viewport rule cannot say this.
|
||||
const el = await mountList();
|
||||
const row = rows(el)[1];
|
||||
|
||||
row!.dispatchEvent(
|
||||
new MouseEvent('click', { bubbles: true, composed: true }),
|
||||
);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(calls('queue.Queue.SetQueue').length, 'a click does not play').toBe(0);
|
||||
expect(rows(el)[1]?.getAttribute('aria-selected')).toBe('true');
|
||||
});
|
||||
|
||||
it('enters selection mode on a long press, with that row selected', async () => {
|
||||
const el = await mountList();
|
||||
|
||||
await hold(rows(el)[2]!);
|
||||
await el.updateComplete;
|
||||
|
||||
const bar = shadow(el, 'selection-bar');
|
||||
|
||||
expect(bar, 'the action bar appears').toBeTruthy();
|
||||
expect((bar as unknown as { count: number }).count).toBe(1);
|
||||
expect(rows(el)[2]?.getAttribute('aria-selected')).toBe('true');
|
||||
});
|
||||
|
||||
it('does not open a context menu when it enters the mode', async () => {
|
||||
// The gesture is claimed, so the layer must not fall through to
|
||||
// the synthetic `contextmenu` that every other surface still gets.
|
||||
const el = await mountList();
|
||||
|
||||
await hold(rows(el)[0]!);
|
||||
await el.updateComplete;
|
||||
|
||||
const menu = shadow(el, 'menu-surface');
|
||||
|
||||
expect((menu as unknown as { active?: boolean } | null)?.active ?? false).toBe(
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
it('toggles rows while the mode is on, instead of playing them', async () => {
|
||||
const el = await mountList();
|
||||
|
||||
await hold(rows(el)[0]!);
|
||||
await el.updateComplete;
|
||||
await tap(rows(el)[2]!);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(calls('queue.Queue.SetQueue').length, 'no track was played').toBe(0);
|
||||
expect(
|
||||
(shadow(el, 'selection-bar') as unknown as { count: number }).count,
|
||||
).toBe(2);
|
||||
});
|
||||
|
||||
it('leaves the mode when the last row is deselected', async () => {
|
||||
// Android's own lists do this, and here it matters more than
|
||||
// convention: the mode changes what a tap means, so a mode holding
|
||||
// nothing is a list where tapping does nothing and the bar that
|
||||
// would explain it is showing a count of zero.
|
||||
const el = await mountList();
|
||||
|
||||
await hold(rows(el)[0]!);
|
||||
await el.updateComplete;
|
||||
await tap(rows(el)[0]!);
|
||||
await el.updateComplete;
|
||||
|
||||
expect(shadow(el, 'selection-bar')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('keeps the favourite icon a favourite icon', async () => {
|
||||
// It is inside a row whose tap now plays, and it has been a 44px
|
||||
// target since #56 -- so without the "a control inside the row
|
||||
// owns its own tap" rule, that target silently becomes a second
|
||||
// play button.
|
||||
const el = await mountList();
|
||||
const fav = rows(el)[1]?.querySelector('.fav-icon');
|
||||
|
||||
expect(fav, 'a row renders a favourite control').toBeTruthy();
|
||||
|
||||
await tap(fav!);
|
||||
await flush();
|
||||
|
||||
expect(calls('queue.Queue.SetQueue').length, 'tapping it does not play').toBe(
|
||||
0,
|
||||
);
|
||||
});
|
||||
|
||||
it('does not play a row the finger scrolled from', async () => {
|
||||
// The failure this exists for makes the list unusable rather than
|
||||
// merely wrong: every flick to scroll would start a track.
|
||||
const el = await mountList();
|
||||
const row = rows(el)[1];
|
||||
|
||||
press(row!, 'pointerdown');
|
||||
press(row!, 'pointermove', { clientX: 40, clientY: 200 });
|
||||
press(row!, 'pointerup');
|
||||
await flush();
|
||||
|
||||
expect(calls('queue.Queue.SetQueue').length).toBe(0);
|
||||
});
|
||||
});
|
||||
|
||||
describe('<selection-bar>', () => {
|
||||
it('renders nothing with nothing selected', async () => {
|
||||
const el = await fixture('selection-bar', { count: 0 });
|
||||
|
||||
expect(shadow(el, '.bar')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('announces the count, which changes under the finger', async () => {
|
||||
const el = await fixture('selection-bar', { count: 3, actions: [] });
|
||||
const live = shadow(el, '[aria-live="polite"]');
|
||||
|
||||
expect(live?.textContent?.trim()).toContain('3 tracks selected');
|
||||
});
|
||||
|
||||
it('names one track in the singular', async () => {
|
||||
const el = await fixture('selection-bar', { count: 1, actions: [] });
|
||||
|
||||
expect(shadow(el, '[aria-live="polite"]')?.textContent?.trim()).toContain(
|
||||
'1 track selected',
|
||||
);
|
||||
});
|
||||
|
||||
it('keeps every control at the touch floor', async () => {
|
||||
// #56 and #186. A bar a thumb uses, in the one mode that only a
|
||||
// thumb can enter.
|
||||
const el = await fixture('selection-bar', {
|
||||
count: 2,
|
||||
actions: [{ id: 'play', label: 'Play', icon: 'play' }],
|
||||
});
|
||||
|
||||
const buttons = shadowAll<HTMLElement>(el, 'button');
|
||||
|
||||
expect(buttons.length).toBeGreaterThan(0);
|
||||
|
||||
for (const button of buttons) {
|
||||
const box = button.getBoundingClientRect();
|
||||
|
||||
expect(
|
||||
Math.min(Math.round(box.width), Math.round(box.height)),
|
||||
button.getAttribute('aria-label') ?? '',
|
||||
).toBeGreaterThanOrEqual(44);
|
||||
}
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user