Commit Graph
36 Commits
Author SHA1 Message Date
logan f59490b113 feat(player): show progress on the phone's bar border
#59 took the seek bar off the phone's transport, so the one thing a
mini player is expected to say without being opened -- how far through
the song it is -- had nowhere left to be said.

It is the shell's element and its own 2px grid row between `bottom-bar`
and `bottom-nav`, because those two are separate components and either
one drawing the line means reaching into the other's box. The fill is
`scaleX()` off the same `PlaybackPositionChanged` the seek bar renders,
with the same `trackChangeId`/`seq` guards and an interval that only
interpolates *between* reports -- never its own clock, which is the
rule that exists because a local counter drifted 30 s away from the
backend across four keyboard seeks.

It is `aria-hidden` and takes no pointer events at any depth: Now
Playing's seek bar is what announces the position, and a 2px strip on
the top edge of the tab bar is exactly where a thumb aiming at a tab
lands. It renders nothing above 600px, from `matchMedia` rather than a
media query, because a stylesheet cannot stop a 1 Hz interval running
for the life of every desktop session about a line nobody can see.

Its phone rule is at the foot of index.css beside `job-band`'s, not in
the phone block above: a media query adds no specificity, so a
`display: block` written before the `display: none` that takes it out
of the desktop grid loses to it and the line never appears at all.

Closes #58
2026-08-21 14:38:12 +00:00
logan b801fa533a feat(shell): make search a button and a modal where searching applies
The phone's top bar is about to go, and the search box is the one thing
in it that is an action rather than chrome. It becomes a button in the
row that already says which page you are on, opening a wa-dialog with
the real search box in it.

Three decisions worth the words.

**A wa-dialog, and that is a mechanism rather than a taste.** wa-popup
renders `<div popover="manual">` and feature-detects the Popover API,
falling back to `strategy: "fixed"` where there is none -- which is
Chrome 113, the reference device, since `popover` is Chrome 114. And
`position: fixed` escapes ancestor overflow but not `contain: paint`,
which `.main-panel` carries, so a popup-shaped search panel opened from
a view's header is structurally clipped on that device. `<dialog>` /
`showModal()` is Chrome 37 and uses the real top layer. No tier here can
see the difference -- CI's Chromium and WebKit both have the Popover
API -- so the component test asserts the *mechanism*, a native
`<dialog>` in the tree, rather than the symptom.

**An element, not a PageAction.** Two of the seven searchable views are
detail views with no page-header; they filter on the term and say so in
their own headers. Declaring search as an action would mean seven hosts
each writing it out, which is a second list of searchable views, and it
would put a phone mode for actions inside page-header, which that
component documents its refusal to grow. search-store's own map is the
condition, asked by one component placed three times.

**The modal carries the real search-bar**, so there is still one
debounce, one clear button and one view-scoped placeholder. Escape
closes it and *keeps* the term -- the input treats Escape as "clear the
search", which is right in a header where the box stays on screen and
wrong in a surface whose dismissal would then discard the search.
2026-08-20 20:02:50 -04:00
logan 23f5a0c53a feat(shell): show background jobs in the phone's layout, not a popover
The header indicator is a disclosure anchored to a bar 3.25em tall on a
screen 439 CSS px tall, and it was reported as unreadable behind other
UI. Background work is the one thing a phone should not make you open
something to see, and #57 deletes the bar it hangs from and is blocked
on it having somewhere else to live. Below 600px the indicator stands
down and <job-band> takes over.

It is the existing job-panel at `kinds="*"`, so pause, cancel, Details
and the log come along, and so does applyJobControl.

**It is in the layout, not over it**, and that was measured rather than
assumed. The first version put the panel in notification-host's fixed
band: it renders correctly, sits on top and stays inside the viewport,
and is unusable -- at 424x439 a compact panel showing two jobs is
~216px of a 439px screen, drawn over the content and swallowing every
tap under it. Four e2e specs caught it, and none of them was about
jobs: two phone-shell journeys and the header's action menu, all
failing on clicks the band was intercepting. As a grid row above the
main panel it pushes instead, which is #24's one sentence deciding a
layout question -- a band that hides the app to say the app is busy has
traded the popover's fault for a worse one.

It renders nothing above 600px, from matchMedia rather than a media
query, because that decides whether the element exists: Settings
already holds four job-panels and a fifth answering for every kind is
bottom-nav's "resolved to 2 elements" trap again. index.css keeps it
display:none off the phone for a second reason -- an in-flow grid child
with no named area is auto-placed into one of the shell's rows, which
is what the skip link is absolutely positioned to avoid.

top-bar-fit's 390px case asserted the indicator was up, so that it
could not pass by measuring the idle case under another name. At phone
width it is now deliberately away, so the assertion takes the other
branch of the same rule -- the indicator is hidden, the band has the
row, and the bar still has nothing hanging out of it -- rather than
the width being quietly dropped from the list.

The report's own symptom is deliberately not asserted anywhere: it did
not reproduce in this tier. Measured at 424x439 the popover was neither
clipped nor covered, so a spec claiming a stacking fix would be
asserting something that was never true here. The spec says so.

Closes #62
2026-08-20 18:17:35 -04:00
logan dc8db159f9 feat(player): centre the transport and show the volume inline
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Two issues over one bar, because they are one relayout. #42's own
findings say so: giving wa-slider a label grows it 6px to 14px and
moves the transport, which is #23's subject, so doing them in sequence
means measuring the bar twice and throwing the first set away.

The bar was `320px 1fr auto`, so the transport sat in the middle of
what the metadata and the queue button did not use — its centre was
~140px right of the window's at every width. The outer two tracks are
the same expression now, so the middle is centred by construction.

The side width is the metadata's, capped at a quarter of the bar, and
the cap was measured as a regression before it was a decision:
reserving the full `--now-playing-width` on both sides is perfectly
centred and takes the seek bar's track from 257px to 61px at 800px, and
to 0 at 200% text. The control you drag was paying for the symmetry.
With the cap it is 246, which is parity. It is a `min()` rather than a
breakpoint because that variable is user state — the metadata has a
drag handle — and tying both sides to it is also what keeps dragging
meaningful; a plain `1fr … 1fr` centres just as well and silently makes
the handle a no-op.

The volume moved out of `audio-player` into the bar because the
transport column has to hold the transport and nothing else, and it
joins the queue button in one cell rather than a second column, since
the centring compares columns.

It is a slider by default and a popup by setting. The stored flag names
the *popup*, which is this config's polarity rule — the zero value has
to be the intended answer, so an existing config.toml gets the new
default with no migration. Inline, the icon is the mute toggle and is
named after that action rather than the state, because with the slider
beside it there is nothing to disclose; the component tier now covers
both presentations rather than whichever is default.

Three nested rules in this block began with a bare element selector,
which Chrome 120 relaxed and the phone's Chrome 113 **silently drops** —
including the ellipsis on the bar's own title and artist, which has
therefore never truncated on the device. They are `&`-prefixed now.
Filed as #154 for the class and for a check.

`bottom-bar.spec.ts` pins both halves separately on purpose: an
uncapped build is perfectly centred and fails only the seek-bar width,
so a spec asserting centring alone would have passed the regression
above. Both were verified by mutation.

Closes #23
Closes #42
2026-08-20 00:40:52 -04:00
logan 018d857746 feat(shell): global back and forward in the top bar
The history stack has been global since the Android back gesture landed
-- every navigation is an entry and `popstate` restores any of them in
either direction. What the report describes as "back is tab-scoped" is
that the only way back was a detail view's own button, which leaves the
screen with the view it belongs to: click over to Tracks and the album
you were reading is still one entry away with nothing on screen saying
so.

`<nav-history>` is that affordance, plus `nav.back` / `nav.forward` on
Alt+Left / Alt+Right -- the browser's own combination, and clear of the
bare arrows that seek, since a binding matches on its full canonical
string.

Forward is not back negated, which is why the old `pushedEntries`
counter is gone rather than extended: `popstate` carries no direction
and fires identically both ways, so one counter decremented on every
pop reads a forward as a second back. Each entry carries its index and
the shell keeps the current one and a high-water mark, which also
survives a jump of more than one.

The buttons dispatch the events the rest of the app already dispatches
rather than calling `history` themselves -- the shell owns the guard
that stops a press at the root leaving the app, and a second caller
reaching for history is how the old `navStack` came to disagree with
the platform.

Below 900px the control stands down: the top bar is what runs out of
room first below that, and nothing becomes unreachable -- the shortcuts
are global at every width and the phone has the platform's gesture.

Closes #6
2026-08-19 18:08:55 -04:00
logan 89882b4863 refactor(ui): give the icons one vocabulary and sweep the call sites
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`plus` meant "add to the queue", "add to a playlist", "make a new
playlist" and "you do not own this" -- the first two adjacent in the
same context menu, so two neighbouring items were the same glyph doing
different things. `list` meant the queue (the button that opens it), the
Playlists destination, and adding to the queue in `queue-panel` alone.
Two icons carrying seven meanings is not a vocabulary, and nothing
catches it: a wrong-but-real icon renders perfectly.

`utils/icon-language.ts` is the table, beside `library-status.ts` as the
issue suggested. The rule it is built on is that an icon names the
**noun** it acts on, not the verb: "add to queue" and "add to playlist"
are one verb on two nouns, so the noun is what differs -- which is why
adding to a playlist wears the Playlists destination's own icon, and why
the queue took `bars-staggered` and stopped wearing Playlists'. `plus`
keeps the one meaning it is unambiguous about, making something that is
not there yet, which covers New Playlist and the drop zones.

`bars-staggered` is the only new glyph, vendored through names.txt and
fetch-icons.mjs after confirming it is in Font Awesome **Free** 7.3.1.

Two things this found rather than changed:

- The request toggle's outline/solid pair was already in the app and
  already right -- `explore-album-details`'s "Request this" button has
  used `regular/bookmark` -> `solid/bookmark` since it was written --
  while the badge forty pixels away showed a **plus** for the same
  state. That is `utils/library-status.ts`'s fault one layer down: it
  made the two surfaces agree on what wanting *means* and left them
  disagreeing on what it looks like.
- `explore-artist-details`'s Follow button was `bookmark-check`, which
  is Font Awesome **Pro** and has never been bundled, so it has drawn
  the missing-icon fallback -- a circled question mark -- for every
  followed artist since it was written. `requested-badge.spec.ts` was
  written for exactly this bug on the album button and says so in its
  docstring; this is the same bug one component over, still live,
  because `offline-icons.spec.ts` sweeps `__yjIconMisses` and no spec
  had ever followed an artist.

So the test does what reaching the state cannot. `icon-language.test.ts`
reads every `src/**/*.ts` as raw text and fails on a governed name
written outside the table, and separately asserts every `ICON_*` is a
*bundled* name -- which is what makes a Pro name a failing test rather
than a runtime report from a state something has to reach first. Its
first assertion is that it read any source at all, because a sweep over
an empty glob passes.

`chrome.test.ts` asserted `['check', 'bookmark', 'plus']` and so pinned
the badge's glyphs against the vocabulary they were meant to follow; it
names them from the table now, and keeps the assertion that the three
differ, which is the property the states actually need.

Downloads keeps the solid bookmark on purpose. That is one word twice,
not two words: the badge says the entity is on your list and the nav
item is that list.

Closes #34
2026-08-18 21:18:36 -04:00
logan a2ff0aed4c fix(ui): make the queue button say whether the queue is open
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It looked identical in both states, so the only way to tell what
pressing it would do was to look at the other side of the window and
infer it -- and for anyone not looking there was nothing to infer from:
no aria-expanded, no aria-controls, no drawn state.

The state is reflected *from the panel* rather than kept beside the
click. This button is not the only thing that opens the queue --
now-playing-view sets the same attribute, because it hides the bar the
button lives in -- so a flag maintained by the click handler would be
right until something else opened the panel and then quietly wrong.
The panel's `open` attribute stays the one fact; a MutationObserver
reflects it.

Refs #26
2026-08-18 11:15:32 -04:00
logan 57fbbdf0d2 feat(ui): a shell a phone can be held in
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Plan 016 B2, phase 1. Below 600px the grid drops its sidebar column,
`bottom-nav` becomes the primary navigation, and the shell fits the
viewport instead of scrolling sideways out of it.

600 rather than the sidebar's own 900, because 900 is a laptop and the
answer there is a narrower sidebar, which is still a sidebar. Under 600
there is no room for one at all: 360px of viewport over a 200px nav is
not a layout.

**The tab bar is four destinations and a way to everything else.**
Three to five is where touch targets stop being thumb-sized -- eleven
over 360px is 32px each -- so the four are the ones plan 016's subset
says a phone is for, and "More" opens the *existing* `app-sidebar` in a
drawer rather than listing the destinations a second time. Two lists is
two places to add the next view to.

That reuse has a cost this found the hard way: a shared component
brings its `data-testid`s with it, so rendering the drawer's sidebar
unconditionally put a second `nav-home` (and ten siblings) in the DOM
and **failed 30 existing specs** with "resolved to 2 elements" -- on a
desktop viewport, where this element is `display: none` and the drawer
can never open. It renders only while the drawer is open, and the
component test asserts the absence, because the failure is invisible
from inside the component and lands in files nobody touched.

**What made the shell overflow was minimums, not padding.** Measured at
360px: the body was 652px wide, because a `min-width` in a flex row is
a hard floor and a grid item's implicit minimum is its content. So
`min-width: 0` on the boxes between the viewport and the content, and
each component stands its own non-essential parts down in its *own*
stylesheet -- search-bar's 200px floor, job-indicator's label (the
visible one; the live region that announces it is untouched),
audio-player's seek bar and volume. A media query inside a shadow root
is answered by the viewport, so this is the component saying what it
drops rather than the shell reaching in.

Volume goes because the hardware keys own it on a phone, which is the
same reason mediacontrols' Android handler implements no volume
callback. Seeking goes because 4px is not a thumb target; it belongs to
the full-screen now-playing view, which is the next phase.

An existing spec therefore asserts the opposite of what it did:
layout-overflow's 320px case used to require that the 464px behind
`overflow: hidden` could be *scrolled to*, which was the remedy
available while the shell had one layout. It reflows now -- 320px in a
320px viewport, exactly -- and reflow is what WCAG 1.4.10 asked for.
2026-08-16 23:19:26 -04:00
logan 9d420cda0a fix(a11y): add a skip link, demote the subtitle, and size the sort arrow
a11y.30: `<main id="main-content">` existed and nothing linked to it,
so a keyboard user walked the library filter, the search box, the job
indicator and eleven nav items before reaching content, on every
navigation. Two things in it are load-bearing and only checkable
against the running document: the link is out of flow in *both* states,
because `body` is a grid with named areas and an in-flow extra child is
auto-placed into one of them; and `<main>` needs tabindex="-1", or the
fragment link moves the scroll, leaves the tab sequence where it was,
and looks like it worked.

a11y.29: `<h1>` followed by `<h3>` for type size. An `hgroup` takes one
heading plus paragraphs, so a `<p>` is also what it was meant to hold.

a11y.34: the sort arrow was 10px, below the type scale's own floor,
with a comment acknowledging it. Half of that finding was closed by
Phase 1 — the direction is announced now, via aria-sort — and the other
half is one declaration.

And the state that landed in: the hgroup measured 67px inside a 64px
bar, so dropping the h3's bottom margin shortened the block, moved the
flex-centred pair down, and clipped the subtitle's descenders. The
overflow was pre-existing; `margin-block: 0` on the title is the fix,
pinned by a new layout-overflow case.
2026-08-13 02:09:44 -04:00
logan 1aa1598ecb feat(shortcuts): tell the key story once, and give the arrows back
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Decision 1 keeps the unmodified single-key bindings, and Settings was
the only place they were written down — three of the four categories of
them, because config-page listed the categories by hand, so the autotag
keys were written down nowhere at all. `?` now opens an overlay from
anywhere the app owns the keyboard, and both surfaces read one table
(services/shortcut-meta.ts, moved out of config-page's private static).

The other half is the same explanation from the other side. Phase 1
gave the arrow keys to the grid, correctly — but all six of them, and
no list in this app moves horizontally: track-list's own handler and
utils/roving-rows both take Up/Down/Home/End and ignore Left/Right. So
seeking stopped working from a focused row and nothing gained the keys.
Reproduced in the running app: two ArrowRights on a focused track row,
zero Player.Seek calls, against one per press from the body.

A shifted character no longer reports Shift, so the binding is `?` and
not `Shift+?` — the character already carries the shift, and a layout
where it does not is a layout where "Shift+?" is wrong anyway.
2026-08-12 12:33:50 -04:00
logan 795f40acee perf(frontend): split the routes and warm the chunks on idle
One 1.18 MB chunk containing all 27 views, every one eagerly imported
and side-effect-evaluated before first paint. `index.ts` now holds a
loader table per view and awaits the right chunk before creating the
element. JS evaluated before first paint: 1 480 kB -> 772.9 kB, in 27
chunks instead of one, with the slowest first open of a view at 19 ms
against 21 ms — both halves of the trade, and the second did not get
worse.

Two things it has to get right. `document.createElement` on an
undefined tag yields an inert HTMLElement rather than throwing, so a
missing entry in the table is a blank page and not an error; and
navigations are numbered, so a slow chunk cannot land on top of a
faster navigation. `notification-host`, `inline-notice` and
`confirm-dialog` stay eager on purpose: a failure surface that has to
fetch a chunk before it can speak is not a failure surface, and the
moment it is most needed is the likeliest moment loading one fails.
2026-08-12 01:19:04 -04:00
logan 5ca6cad45a feat(harness): agent-drivable dev harness and CI that gates
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A coding agent could develop this repo's Go packages and could not
develop the application: every path to running YellowJacket ended in a
blocking GTK window, so 265 bound methods, 46 events, 33 component
directories and 13 stores had exactly one form of verification
available — `tsc --noEmit`.

The unlock is that `wails dev`'s dev server on :34115 serves the real
frontend with the real generated bindings against the same Go backend a
desktop window attaches to, so a plain Chromium under Xvfb gets a fully
functional app. Four test tiers now exist, cheapest first:

- `make ui-test` — 313 Vitest tests in a real browser in ~2 s, no app,
  no backend, no display. Works because `frontend/wailsjs/` is a pure
  passthrough to `window.go`/`window.runtime`, so faking just those two
  globals runs the real bindings and the real store code.
- `make test` — services in-process, asserting on the payload the
  frontend would receive, via a new `events.Emit` wrapper.
- `make dev-headless` + `playwright-cli` — the real app, driven
  interactively, with an event bridge on `window.__yjEvents` and a
  dev-only control surface at `/__test/`.
- `make e2e` — 19 of those flows frozen as Playwright specs.

`events.Emit(ctx, …)` replaces all 35 direct `runtime.EventsEmit` call
sites: wails' `getEvents` `log.Fatalf`s on any context without its
runtime, so those paths could not run under test and a background
worker could take the app down. Four packages had each hand-rolled the
same guard; nine more guarded on `ctx != nil`, which does not help.
`TestNoDirectRuntimeEmits` fails the build on a new one.

Fixtures are generated, not committed (`make testdata`), and seeds are
built by *running the app* — never by hand-writing config and DB rows,
which would be a second description of a valid YJ_HOME.

`.gitea/workflows/ci.yml` is the first workflow here that tests
anything; the other three only package, so `gitea_ci` reported only
packaging jobs and misled anyone asking whether a push was healthy.
Both jobs were prototyped to green in a bare ubuntu:24.04 container
before the YAML was written, which immediately caught `make lint`
linting three configurations that nothing builds: all three passes
omitted `webkit2_41`, so wails resolved webkit2gtk-4.0 — which Arch
still ships and Ubuntu 24.04 dropped.

Operational instructions live in `.pi/skills/yellowjacket-dev/`,
measured discoveries in `.planning/NOTES.md`, and architecture in
`CLAUDE.md` — split by tense, not by topic, because a topical split
gives every new fact two plausible homes. `make skill-check` fails a
commit if the skill cites a make target that does not exist.
2026-08-10 23:20:42 -04:00
yonluandClaude Sonnet 5 e190fd75b9 feat: data lifecycle rewrite, download clients, wanted list, and central catalog index
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Ships the fresh-start schema cleanup: rebuilt explore catalog index
pipeline (dump import, artifact fetch/build, incremental listen-count
refresh), a new download subsystem (Lidarr/Prowlarr/qBittorrent/SABnzbd/
slskd/yt-dlp providers, staging, reconciliation, wanted list), and the
supporting schema/query/store changes across backend and frontend.

Also includes two smaller follow-ups: bump the central index's
rebuild-after cadence from 90 to 180 days, and remove the Explore
"library only" online/offline toggle entirely (frontend-only, no
backend counterpart) rather than carry unused UI/state.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y2Agd9af5hE7qzti2ackiS
2026-08-06 17:12:01 -04:00
yonluandClaude Opus 5 01bc5f2094 feat(jobs): surface background jobs with progress, logs and controls
Add a central job registry that library scans and search index builds
report into, so background work is visible instead of buried in the
settings page.

- backend/jobs: registry with per-job ring-buffer logs, capability-driven
  controls, and one coalesced JobsChanged snapshot at 4Hz
- pause survives restart via a job_state table; a paused scan is adopted
  back on launch and skipped by the soft scan
- top-bar indicator, popover, details drawer and a Jobs page replacing
  the config page's scan UI; per-library start/stop retained
- scan timing breakdown moves into the job log, Full rescan to the Jobs
  page; delete the orphaned library-manager component

Also add cmd/indexbuild and cmd/indexexport so the explore index can be
built once centrally rather than by every install, which today streams
~205GB from the ListenBrainz spark dump on first run. indexbuild picks
build/refresh/rebuild from index state; the Gitea workflow runs it on
push, weekly, or manually and publishes only when content changed.

fresh-install no longer defaults YJ_HOME under /tmp: it is tmpfs on most
distros, and the import needs ~6GB of real disk.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-25 14:42:22 -04:00
yonlu 4e52f6b494 fix: icons outside the pill — globe left, track center, hard-drive right
Moved icons to sit outside the toggle track on either side.
Both icons are always fully visible. The active side's icon
gets the accent color, the inactive side dims to secondary.
Track is a minimal 36×20px pill with a sliding thumb.
- Off: globe bright, thumb left, hard-drive dimmed
- On: globe dimmed, thumb right + yellow track, hard-drive accent
2026-03-30 15:58:10 -04:00
yonlu d5a427d885 feat: pill toggle for Library Only — globe ↔ hard-drive icons
Replaced the text button with a sliding pill toggle:
- Left: globe icon (online/explore mode)
- Right: hard-drive icon (library-only mode)
- Thumb slides left↔right with CSS transition
- Inactive: dark background, white thumb on left (globe side)
- Active: accent yellow background, thumb on right (local side)
- Icons dim/brighten based on active state
2026-03-30 15:51:19 -04:00
yonlu d73226b173 feat: Library Only mode — toggle, search, artist page, similar artists
Backend:
- Migration 17: similar_artist_map table stores per-artist similar
  artist relationships (source_mbid → similar_mbid + name + score)
- Tier 4 index build now persists similar artists to this table
- GetLibrarySimilarArtists(mbid) queries similar artists filtered
  by JOIN with the artists table (library-only, no API calls)
- Added db field to explore.Service for direct queries

Frontend:
- ExploreSettingsStore with libraryOnly toggle, persisted to
  localStorage
- Top bar toggle button with active/inactive styling
- Explore search: skips full MB/LB pipeline when library-only,
  uses only searchLibraryCache (pure JS, instant)
- Artist detail page: in library-only mode, skips all API calls
  (no top tracks, no top releases, no LB play count, no MB
  artist lookup). Uses library store for discography, calls
  GetLibrarySimilarArtists for similar artists.
- Similar artists section: changed from horizontal scroll to
  wrapping flex layout with collapsible toggle (Show all N)
- Removed debug artist ranking log
2026-03-30 15:36:37 -04:00
yonlu 42b8cf9f52 feat(13-02): add library filter dropdown and wire all views to respect active filter
- Add selectedLibraryId state + ByLibrary conditional calls to library-store
- Add library filter pass-through methods to library-controller
- Create library-filter dropdown component in top bar
- Wire genre-details, cover-grid, artists-view, genres-view to use ByLibrary queries
- Update album-selection helper to respect library filter
- Regenerate Wails bindings for new ByLibrary methods
- Search remains client-side (automatically filtered by loaded data)
- Playlists remain unfiltered (use separate playlist store)
2026-03-16 09:41:27 -04:00
yonlu 5689c1be42 added genre cache 2026-02-25 10:16:43 -05:00
yonlu 402789e763 search bar 2026-02-20 17:38:29 -05:00
yonlu 88c3736110 added color/ theme settings, new config window 2026-02-20 14:43:35 -05:00
yonlu 481beca00a frontend changes
-smaller thumbnails
-GPU acceleration
-lazy loading/ rendering only visible elements
-cover grid shows album tracks on click
2026-02-16 22:42:13 -05:00
yonlu 3a696c57ac queue panel shares layer with main content, no longer an overlay 2026-02-15 20:29:22 -05:00
logan d78c0584e2 Squash merge audio-player-component into main 2026-02-13 20:39:23 -06:00
logan 99d584783f added basic stylesheets 2025-04-09 17:28:25 -05:00
Logan Jones a0af1230cb removed pico, play button toggles 2025-04-08 19:11:17 -05:00
logan 307aa09640 audio player component loaded 2025-03-28 13:13:41 -05:00
logan 52ac0566fd added pnpm, vite, and typescript support 2025-03-27 21:35:17 -05:00
logan 30683d268d added pnpm, lit, manually load runtime on frontend 2025-03-27 17:43:51 -05:00
logan 8fb37b4807 added first lit component for example 2025-03-24 23:40:04 -05:00
logan b43c479fc0 added makefile, organised FE assets, bump webkit ver for dev 2025-03-23 22:55:31 -05:00
yonlu fe177ef788 starting audio player 2025-03-22 19:40:11 -04:00
logan eba3187f39 saving and displaying the configured library dir 2025-03-22 17:00:21 -05:00
logan 26c02b27ff icons and slight refactor 2025-03-22 02:42:42 -05:00
yonlu 0f5d535a97 added directory picker button 2025-03-20 19:22:27 -04:00
logan abb60cb96a initial commit 2025-03-19 16:45:13 -05:00