Files
yellowjacket/backend/player/volume.go
T

56 lines
1.3 KiB
Go

package player
// UserVolume represents volume on a user-facing scale (0-100).
type UserVolume int
// PlayerVolume represents volume on an internal scale (-10 to 10).
type PlayerVolume float64
// User volume range bounds.
const (
MinUserVol UserVolume = 0
MaxUserVol UserVolume = 100
)
// Player volume range bounds.
const (
MinPlayerVol PlayerVolume = -4
MaxPlayerVol PlayerVolume = 0
)
// ToPlayerVolume converts user volume to internal player volume.
func (oldVol UserVolume) ToPlayerVolume() PlayerVolume {
var newVol PlayerVolume
if oldVol >= MinUserVol && oldVol <= MaxUserVol {
ratio := PlayerVolume(oldVol-MinUserVol) / PlayerVolume(MaxUserVol-MinUserVol)
newVol = ratio*(MaxPlayerVol-MinPlayerVol) + MinPlayerVol
}
return newVol
}
// ToUserVolume converts internal player volume to user volume.
func (oldVolFloat PlayerVolume) ToUserVolume() UserVolume {
var newVol UserVolume
if oldVolFloat >= MinPlayerVol && oldVolFloat <= MaxPlayerVol {
ratio := (oldVolFloat - MinPlayerVol) / (MaxPlayerVol - MinPlayerVol)
newVol = UserVolume(ratio*PlayerVolume(MaxUserVol-MinUserVol)) + MinUserVol
}
return newVol
}
func clampVolume(v UserVolume) UserVolume {
if v > MaxUserVol {
return MaxUserVol
}
if v < MinUserVol {
return MinUserVol
}
return v
}