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logan 1c08d8db90 docs: split the README into a landing page and CONTRIBUTING
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The README was two documents in one, and neither reader was served by
the other's half. It opened on a feature list, then spent its second
half on Go versions, WebKitGTK packages and `make` targets — while its
install table named a `darwin-universal.app.zip` and a
`windows-amd64.exe` that nothing has ever produced, and its header
claimed Windows and never mentioned Android, which is the one platform
with a published, self-updating channel.

So this is a correctness pass as much as a friendliness one. The README
now answers a user's questions only: what the app is, three screenshots
from the seeded fixture library so anyone can retake them, the four
formats, one install section per channel that names what is actually
published, first run, where the data lives, and pointers out. The
version-restart note is linked to the two documents that own it rather
than copied, because a copy is a second thing to keep true.

CONTRIBUTING.md takes the technical half: prerequisites, the system
libraries, the build and codegen commands, which verification tier a
change demands, the tracker workflow, the commit grammar and the style
rules. CLAUDE.md is unchanged apart from one paragraph naming the split
— it was already the deep reference both of the others point at, and
stays the only one of the three that explains why a shape is what it is.

Closes #50
2026-08-26 03:37:13 -04:00
logan 245647f12b Merge pull request 'feat(ui): warm album art ahead of the scroll' (#215) from feat/65-art-prefetch-ahead into main
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2026-08-25 17:58:42 +00:00
logan 3479ae8d39 feat(ui): warm album art ahead of the scroll
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Scrolling the albums grid pops art in: the cards already draw the
smallest adequate tier and are already lazy, so what was left is *when*
the request happens. The grids are virtualized, so the `<img>` — and
therefore the fetch — does not exist until the virtualizer renders its
card, which is about 1000px past the viewport, or two screens on the
reference device.

The issue asks for a larger overscan and that is not available:
`_overhang` is a hard-coded `protected` field on `BaseLayout` with no
configuration surface. So the request is issued ahead of the element
instead. `utils/image-prefetch.ts` warms a bounded window either side
of the rendered range, from `rangeChanged` rather than
`visibilityChanged` — the two report different ranges, and a window
measured from what is *visible* is spent on cards that already exist.

Cover and artist URLs are served under `Cache-Control: immutable`
(content-hashed filenames), so a prefetched image is a cache hit by the
time its card is drawn. The bytes are the browser's; what this holds is
the set of URLs asked for, capped and reported to `__yjCacheStats()`.

Measured on the bulk seed (4 988 albums), ten 2 400px jumps, covers in
the viewport with `naturalWidth === 0`: 254 of 258 blank one frame
after the jump and 214 two frames after, against 117 and 77 with the
prefetch.

Closes #65
2026-08-25 13:55:43 -04:00
logan e23e6f9a54 Merge pull request 'feat(android): the phone's "More" is a bottom sheet' (#211) from feat/71-more-as-a-bottom-sheet into main
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@@ -5029,3 +5029,52 @@ Findings offer it for the 300ms tap delay; this app's viewport is
the stated benefit is not there to win. What it would change is the
gesture stack #63 tuned by measurement on the device (`pan-y` plus a
non-passive `preventDefault`), and that is not measurable from here.
## Art pop-in is measurable in a browser, if you count frames rather than milliseconds (measured 2026-08-24)
#65 is an Android report ("scrolling through albums, the art pops in")
and the desktop harness can measure it, which was not obvious: the
first attempt waited 220 ms after each scroll jump and found **zero**
blank covers on either build. The metric only discriminates at one and
two animation frames after the jump, which is where a pop-in actually
lives.
Protocol, on `make dev-headless SEED=bulk` (4 988 albums), ten
2 400px jumps of `.grid-scroll-container`, counting covers whose rect
intersects the viewport with `naturalWidth === 0`:
| build | blank at frame 1 | at frame 2 | at 50 ms |
|---|---|---|---|
| `main` | 254 / 258 | 214 / 258 | 0 |
| `main`, second run | 254 / 258 | 190 / 258 | 0 |
| prefetch | 117 / 258 | 77 / 258 | 0 |
| prefetch, second run | 118 / 258 | 96 / 258 | 0 |
Two things this protocol gets wrong if repeated carelessly. **A second
run in the same browser session measures the HTTP cache**, not the
build — the skill already warns about this for `make perf`, and it
applies to any image measurement; every row above is a fresh
`playwright-cli close` + `open`. And **the frontend is embedded**, so
comparing builds is a `git stash` *and* a rebuild, not a stash.
**The bulk library's covers are 300x300 and ~3.7 kB**, which is why
both builds are clean by 50 ms here and why the phone's number cannot
be inferred from this one — same caveat the skill already records
about full-size artwork.
**`rangeChanged` and `visibilityChanged` are different ranges**, and
the difference is the whole of this fix's value.
`@lit-labs/virtualizer` reports `_first`/`_last` (rendered, including
the ~1000px overhang) on the former and `_firstVisible`/`_lastVisible`
on the latter. Both grids listen to `visibilityChanged` for scroll
persistence, which wants the visible range and is correct; a prefetch
window measured from it lands mostly on cards that already exist.
Anchored there, the component test could see only one row past the
last rendered card.
**`_overhang` is not configurable.** It is a `protected` field set to
1000 in `BaseLayout` and read by every layout; there is no option on
`grid()`/`flow()` and no property on the element. The issue's Direction
("ask the virtualizer for a larger overscan") is therefore not
available without patching a private, which is why the request is
issued ahead of the element instead.
+56
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@@ -6,6 +6,22 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
YellowJacket is a cross-platform desktop music player built with Go (backend) and TypeScript/Lit (frontend), using the Wails framework to bridge them. It supports MP3, FLAC, OGG Vorbis, and WAV playback.
**The three prose documents are split by reader, not by topic** (#50).
`README.md` is the landing page and answers *a user's* questions only —
what it does, which channel installs it on which platform, where its
data lives — with three screenshots in `docs/images/`, captured from the
fixture library (`make sandbox-seed NAME=default``make dev-headless
SEED=default`) so they can be retaken by anyone. `CONTRIBUTING.md` holds
what used to be the second half of that README — prerequisites, the
system libraries, the build and codegen commands, which verification
tier a change demands, the tracker workflow and the commit grammar. This
file stays the deep reference both of them point at, and is the only one
of the three that explains *why* a shape is what it is. A fact that
belongs to a user goes in one place; the packaging channels keep their
own documents (`packaging/*/README.md`, `docs/android-release.md`) and
are linked rather than summarised, because a version-restart note copied
into the README is a second copy to keep true.
## Issues
**The tracker is the source of truth for what is wanted and what is
@@ -3403,6 +3419,46 @@ rather than searching it — the store replaces that array when its
contents change and shares the unchanged members, which is the same
signal `track-list`'s memoized caches key on.
**And the right tier arriving late still reads as no art at all**, so
the two grids ask for it before the card exists (#65).
`utils/image-prefetch.ts` warms the images a scroll is about to reach,
from `cover-grid`'s and `artists-view`'s virtualizers. Measured on the
50 000-track bulk seed over ten 2 400px jumps: of 258 covers arriving
in view, **254 were still blank one frame later and 214 two frames
later**; with the prefetch, 117 and 77. Both builds are clean by 50 ms
on a desktop with 3.7 kB fixture covers, which is where the reference
device's slower engine and 27 kB covers spend their pop-in.
Four things about it are load-bearing.
**The overscan the obvious fix asks for does not exist.**
`@lit-labs/virtualizer`'s `_overhang` is a hard-coded 1000px
`protected` field on `BaseLayout` with no configuration surface, so
raising it means monkey-patching a private. 1000px is about two
screens on a 439px viewport, and the *image* cannot be requested until
the card it lives in is rendered — which is what this asks for
instead.
**It hangs off `rangeChanged`, not `visibilityChanged`.** Those report
different ranges: visibility is what is on screen, and the virtualizer
has already rendered that 1000px past it. Anchored to the visible
range the window is spent on cards that already exist and have already
asked for their own art — measured as the difference between the
prefetch reaching one row past the last card and reaching a full
window past it.
**It is not the `LRUMap` path, and saying so is the bound.** That
ceiling holds Explore's base64 data URLs in JS; a library cover is a
plain URL under `Cache-Control: immutable` (the filenames are content
hashes), so what retains the bytes is the browser's own cache. What
this module retains is the *set of URLs already asked for*, capped at
512 and reported to `window.__yjCacheStats()` — 497 entries and 15 407
chars after the run above.
**The prefetch asks for what the card will draw.** `artists-view`'s
tier ladder moved into `artistAvatarURL()` so the two cannot disagree;
a second copy would be a warm cache for a tier nothing renders.
**The same rule, on the selection path, was the worst stall in the
app.** Five components turned selected file paths back into tracks with
`filePaths.map(fp => tracks.find(…))`, so "Select all → Edit tags" at
+173
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@@ -0,0 +1,173 @@
# Contributing to YellowJacket
This is the contributor's half of the [README](README.md): how to build it, how
to check a change, and how a change gets in. [`CLAUDE.md`](CLAUDE.md) is the
deep reference — the architecture, and the reasons behind the shape of it —
and is worth reading before a change of any size, because most of this
codebase's traps are written down there and nowhere else.
## Building from source
YellowJacket is [Go](https://go.dev/) with a [Lit](https://lit.dev/)/TypeScript
frontend, bridged by [Wails v3](https://wails.io/).
| Tool | Version |
|------|---------|
| Go | 1.25+ |
| Node.js | 22+ |
| pnpm | 10+ |
| Wails CLI | v3 — vendored, no install needed (`go tool wails3`) |
The Wails v3 CLI resolves from the `tool` block in `go.mod`, so there is nothing
to install globally; `make setup` fetches it with the rest of the tooling.
On Linux, install the system libraries Wails needs. v3 builds against GTK4 +
WebKitGTK 6.0 by default:
```bash
sudo apt-get install libasound2-dev libgtk-4-dev libwebkitgtk-6.0-dev # Debian/Ubuntu
sudo pacman -S alsa-lib gtk4 webkitgtk-6.0 # Arch
```
A machine without `webkitgtk-6.0` can still build with `-tags gtk3` against the
older WebKit2GTK 4.1 stack, but that is an escape hatch, not what CI or a
release builds. macOS and Windows need no extra system packages. Run
`go tool wails3 doctor` to check your environment.
```bash
make setup # install tooling, frontend packages and the git hooks
make dev # run with hot-reload
make build-dev # debug build with symbols
make build-prod # production build (stripped and trimmed)
make android # the arm64 APK, into bin/
```
The `Makefile` is the front door and carries a one-line description against
each target; `Taskfile.yml` and `build/<platform>/Taskfile.yml` are the build
implementation behind it and are not called directly.
## Generated code
Two generators run from `go generate ./...`, which `make generate` wraps:
**sqlc** turns `backend/database/sql/queries/` into Go in
`backend/database/sql/sqlcgen/`, and **templ** turns `.templ` files into
`*_templ.go` beside them. Never edit either output by hand — run
`make generate` after touching a `.sql` or a `.templ` file.
The TypeScript bindings in `frontend/bindings/` are generated by `wails3`
rather than by `go generate`, so they are a separate step: `make bindings`
regenerates them and `make bindings-check` fails if they are stale.
`frontend/src/events.ts` is generated too, from `backend/events/events.go`.
A pre-commit hook checks that all of this is fresh, so the usual way to meet it
is a failing commit rather than a bug.
## Checking a change
Run the tier the change actually demands, not the cheapest one.
| Change | Command |
|---|---|
| Go | `make lint` and `make test` — both cover all three build configurations |
| A frontend component or store | `make ui-test` (Vitest in a real Chromium, no backend) |
| A user-visible flow | `make e2e`, against a running `make dev-headless` |
| CSS | `make css-check` — see the Chrome 113 note below |
| Anything cosmetic | look at a screenshot; several bugs here were invisible to every assertion and obvious in an image |
`make test` needs the fixture library, which is generated rather than
committed — it runs `make testdata` itself (about a second).
The end-to-end tier drives the real app with no display at all: `make
dev-headless` starts it in the background on `:34115` (add `SEED=<name>` for a
seeded library, built by `make sandbox-seed NAME=<name>`), `make dev-logs` tails
it and `make dev-stop` stops it. **Check the port before starting one** — if
`:34115` is already answering, someone else's app is there, and a green result
about their build is worse than no result.
Two smaller checks exist because the failure they catch is silent:
`make bindings-check` (stale generated bindings) and `make css-check`, which is
two passes — one fails on a `css` literal ended early by a backtick inside a
comment, the other on a nested CSS rule that begins with a bare element
selector. Chrome 113 is what the reference Android device renders with, and it
drops such a rule without a word.
`make vulncheck` runs govulncheck over the module.
## The issue tracker is the source of truth
Work is described by issues before it is described by branches, and the tracker
is shared with people who cannot see your terminal.
- **Search before starting**, closed issues included: `./scripts/issue.sh search
<terms>`. "That was fixed three weeks ago" is the cheapest possible answer.
- **Claim before the first edit**, not before the commit:
`./scripts/issue.sh claim <n>` sets the assignee, applies `Status/In Progress`
and comments with the branch, so the work is visibly taken *while it is being
done*. It refuses if somebody else holds it — talk to them rather than working
around it.
- **If no issue covers the work, open one first** (`./scripts/issue.sh new`).
- **Findings get filed.** A bug tripped over on the way to something else is an
issue with a reproduction, not a wider diff and not a sentence in a chat log.
- **#73 is the roadmap** and states the order the backlog should be worked in.
`scripts/issue.sh` is the whole interface (`list`, `mine`, `search`, `show`,
`new`, `claim`, `unclaim`, `comment`, `close`, `label`, `depends`, `labels`) and
wants a `GITEA_TOKEN` with `write:issue`. The labels are a taxonomy rather than
tags: `Kind/*`, `Area/*`, `Priority/*`, `Platform/*`, plus `Reviewed/*` and
`Status/*`, of which the last two are exclusive scopes.
## Commits and pull requests
`main` is protected, so a branch and a PR are the only way in. Branch from
`origin/main`, and name the branch after the issue (`fix/140-…`, `feat/25-…`).
Commit subjects are [Conventional Commits](https://www.conventionalcommits.org/)
— `type(scope): subject`, imperative, ≤72 characters — and are enforced by a
`commit-msg` hook and by CI (`make commit-check`). This is load-bearing rather
than decorative: semantic-release reads the **type** to decide the next version,
so a CI-only change is `ci:` and never `fix(ci):`, which would ship a patch
release. `make release-dry` prints what a release would cut right now.
**The closing keyword goes in the commit body**, one issue per line, because
Gitea parses commit messages that reach `main` and does not parse the PR body:
```
docs: rewrite the README as a landing page
<why>
Closes #50
```
A PR body carries a commit-to-issue table, the verification you actually ran
(with results), and a `Closes` list for whoever reads it.
## Style
- **Go** — golangci-lint v2, strict: `err113` (static errors), `nlreturn`,
`wsl_v5`, `godot`, `sloglint`, `perfsprint`, and imports grouped stdlib →
third-party → `yellowjacket/…` by gci.
- **TypeScript** — strict mode, no implicit `any`, no unused locals or
parameters.
- Match the surrounding code. Where `CLAUDE.md` explains why something is shaped
the way it is, that shape is load-bearing and there is usually a test pinning
it.
Hooks do most of the enforcing (`lefthook.yml`, installed by `make setup`):
pre-commit runs vet, lint, the codegen checks, the frontend typecheck and the
two CSS checks in parallel; pre-push runs the Go suite and the UI tier,
deliberately one after the other rather than together.
## Where the rest of the documentation is
- [`CLAUDE.md`](CLAUDE.md) — architecture and constraints, in depth.
- [`docs/PROFILING.md`](docs/PROFILING.md) — Go pprof and frontend profiling.
- [`docs/android-release.md`](docs/android-release.md) — the APK, its signing
key, and what the release workflow checks.
- [`docs/index-cache.md`](docs/index-cache.md) — the search-index build cache
and why it has a snapshot.
- [`packaging/arch/README.md`](packaging/arch/README.md),
[`packaging/homebrew/README.md`](packaging/homebrew/README.md) — the two
package channels.
- `.planning/` — design documents and measured history, not a queue. The queue
is the tracker.
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@@ -2,112 +2,139 @@
*Music how it was meant to bee.*
YellowJacket is a fast, cross-platform desktop music player for your local
collection. It plays your files, keeps your library tidy, and helps you discover
and organize your music — all in a clean, responsive interface. No accounts, no
streaming, no telemetry: just your music on your machine.
YellowJacket plays the music you already own. Point it at your folders and it
scans them, reads the tags and the cover art, and gives you a library you can
browse, search, queue and tidy up — on your own machine, with no account, no
streaming service and no telemetry.
Runs on **Linux**, **macOS**, and **Windows**.
It plays **MP3**, **FLAC**, **OGG Vorbis** and **WAV**, on **Linux** and
**Android**, and builds from source on **macOS**.
## Features
![The track list, with something playing](docs/images/library.png)
### Play your music
- Plays **MP3, FLAC, OGG Vorbis, and WAV**
- Play, pause, seek, and volume control with a mute toggle
- Gapless, glitch-free seeking backed by a read-ahead buffer
- A queue you can add to, reorder, and shuffle, with play-next support
- Shuffle and repeat (off / all / one)
- Picks up right where you left off — remembers your track, position, and volume between sessions
- Media-key and MPRIS support on Linux, so your desktop's playback controls just work
## What it does
### Keep your library organized
- Point it at your music folders and it scans them automatically
- Reads tags and embedded cover art, and de-duplicates artwork so it isn't stored twice
- Incremental sync — only new or changed files get reprocessed, and deleted files are cleaned up
- Browse by **album**, **artist**, or **genre**, or search across everything
- Mark favorites and see what you've been listening to with play history
- Edit track tags directly when something's off
**Plays your files.** Play, pause, seek and volume with a mute toggle; a
read-ahead buffer so seeking is instant rather than gappy; a queue you can add
to, reorder and shuffle, with play-next; shuffle and repeat (off / all / one).
It remembers the track, the position and the queue between sessions, and it
answers your desktop's media keys — MPRIS on Linux, a media notification and
lock-screen controls on Android.
### Playlists
- Create playlists, drag tracks in, and reorder them
- **Smart playlists** that build themselves from rules (by genre, rating, play count, and more)
- Pin a default playlist and spot duplicate tracks at a glance
**Keeps the library tidy.** It scans the folders you give it and rescans only
what changed, so a big library costs its full scan once. It de-duplicates
embedded cover art rather than storing the same image a hundred times, notices
files that have gone away, and spots duplicate tracks. Browse by album, artist
or genre, search across everything, mark favourites, and see what you have been
playing.
### Discover and clean up (powered by MusicBrainz)
- **Explore** — browse artists, releases, and genres from the MusicBrainz catalog, not just what's already in your library
- **Auto-tag** — match your files against MusicBrainz to fill in correct artist, album, and track metadata, with a review step before anything is written
- **Lyrics search** — find a track by a line you remember
**Playlists, and playlists that write themselves.** Drag tracks in and reorder
them, or describe what you want — genre, play count, how long since you played
it — and let a smart playlist keep itself up to date.
**Explore and auto-tag, from the MusicBrainz catalog.** Explore browses artists,
releases and genres from the catalog rather than only from what you own, so an
album page can tell you that you have nine of its twelve tracks. Auto-tag
matches your files against MusicBrainz and fills in the metadata that is
missing, with a review step before anything is written to disk. Lyrics search
finds a track from a line you remember.
Explore needs its catalog, which is a one-off ~0.6 GB download from
**Settings → Search Index**. It asks first on a metered connection, and
everything else in the app works without it.
## Install
Download the latest build for your platform from the
Every download comes from the
[releases page](https://git.ljones.me/yonlu/yellowjacket/releases).
| Platform | Download |
|----------|----------|
| Linux | `yellowjacket-linux-amd64` |
| macOS | `yellowjacket-darwin-universal.app.zip` (Apple Silicon + Intel) |
| Windows | `yellowjacket-windows-amd64.exe` |
### Linux
Prefer to build it yourself? See [Building from source](#building-from-source).
Download `yellowjacket-<version>-linux-amd64.tar.gz` from the latest release and
unpack it. It holds the binary, a `.desktop` entry and an icon.
## Getting started
On **Arch**, install it from the package registry instead and get updates with
the rest of your system — the one-time key import and `pacman.conf` block are in
[`packaging/arch/README.md`](packaging/arch/README.md):
```bash
sudo pacman -Sy yellowjacket
```
### Android
Install the APK from the release page, or from the URL below, which always
points at the newest build:
```
https://git.ljones.me/api/packages/yonlu/generic/yellowjacket-android/latest/yellowjacket.apk
```
That URL needs no credentials, so [Obtainium](https://obtainium.imranr.dev/) can
poll it directly and keep the app up to date. The build is `arm64-v8a` only, and
[`docs/android-release.md`](docs/android-release.md) says why.
### macOS
Homebrew builds it from source on your own Mac — there is no prebuilt `.app`,
because a signed macOS bundle needs a macOS machine to produce it and the
release runner is a Linux container.
```bash
brew install shadow-puppet/yellowjacket/yellowjacket
```
See [`packaging/homebrew/README.md`](packaging/homebrew/README.md).
### Windows
Not published. It cross-compiles cleanly, but no Windows build of this app has
ever been *run*, and nothing here can exercise one — so shipping it would be a
promise that cannot be kept. You can still build it yourself: see
[`CONTRIBUTING.md`](CONTRIBUTING.md).
### Coming from a 1.x install?
Versions restarted at **0.0.1** when releases became automatic, which every
package manager reads as a downgrade. It costs one reinstall, once — the details
are with each channel: [Homebrew](packaging/homebrew/README.md#upgrading-from-1x-needs-a-reinstall-once),
[Android](docs/android-release.md#the-1x-installs-cannot-be-upgraded-to-00x).
## First run
1. Launch YellowJacket.
2. Open **Settings** and add the folder(s) where your music lives.
3. Let the initial scan finish — you'll see progress as it works.
4. Browse by album, artist, or genre, queue something up, and press play.
2. Add the folder your music lives in — the first-run wizard asks, and
**Settings → Libraries** is where you add more later.
3. Watch the scan finish. It reports progress, and you can browse while it runs.
4. Queue something and press play.
Your library and settings are stored locally:
Your library and settings stay on your machine:
| | Linux / macOS | Windows |
|---|---|---|
| Config | `~/.config/yellowjacket/` | `%LOCALAPPDATA%\yellowjacket\config` |
| Library data | `~/.local/share/yellowjacket/` | `%LOCALAPPDATA%\yellowjacket\data` |
## Building from source
Setting `YJ_HOME` moves both, which is how you keep a second library separate.
YellowJacket is built with [Go](https://go.dev/) and a
[Lit](https://lit.dev/)/TypeScript frontend, bridged by the
[Wails](https://wails.io/) framework.
## More screenshots
**Prerequisites**
An album page knows what you own, and says so:
| Tool | Version |
|------|---------|
| Go | 1.25+ |
| Node.js | 22+ |
| pnpm | 10+ |
| Wails CLI | v3 — vendored, no install needed (`go tool wails3`) |
![An album page, with two discs and the transport playing](docs/images/album.png)
The Wails v3 CLI resolves from the `tool` block in `go.mod`, so there is nothing
to install globally; `make setup` fetches it with the rest of the tooling.
The home page suggests somewhere to start rather than opening on a wall of
everything:
On Linux, install the system libraries Wails needs. v3 builds against GTK4 +
WebKitGTK 6.0 by default:
![The home page's shelves](docs/images/home.png)
```bash
sudo apt-get install libasound2-dev libgtk-4-dev libwebkitgtk-6.0-dev # Debian/Ubuntu
sudo pacman -S alsa-lib gtk4 webkitgtk-6.0 # Arch
```
## Contributing, and the rest of the documentation
A machine without `webkitgtk-6.0` can still build with `-tags gtk3` against the
older WebKit2GTK 4.1 stack, but that is an escape hatch, not what CI or a
release builds.
macOS and Windows need no extra system packages. Run `go tool wails3 doctor` to
check your environment.
**Build**
```bash
make setup # install tooling and git hooks
make dev # run with hot-reload
make build-prod # produce a release binary
```
More detail for contributors lives in [`CLAUDE.md`](./CLAUDE.md) — the
architecture, the conventions and the reasons behind them. What is
being worked on is [the issue
tracker](https://git.ljones.me/yonlu/yellowjacket/issues); #73 is the
roadmap.
- [`CONTRIBUTING.md`](CONTRIBUTING.md) — build it from source, run the tests,
and how a change gets in.
- [`CLAUDE.md`](CLAUDE.md) — the deep reference: the architecture and the reasons
behind the shape of it.
- [The issue tracker](https://git.ljones.me/yonlu/yellowjacket/issues) is what
is wanted and what is being worked on; **#73** is the roadmap.
- [Releases](https://git.ljones.me/yonlu/yellowjacket/releases) double as the
changelog — every one is generated from the commits it contains.
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@@ -7,6 +7,7 @@ import {
import '@lit-labs/virtualizer';
import type {
LitVirtualizer,
RangeChangedEvent,
VisibilityChangedEvent,
} from '@lit-labs/virtualizer';
import { grid } from '@lit-labs/virtualizer/layouts/grid.js';
@@ -30,6 +31,7 @@ import type { ContextMenuHost, MenuTarget } from '@utils/context-menu-controller
import { FavoritesController } from '@store/controllers/favorites-controller';
import { ViewLifecycleMixin } from '@utils/view-lifecycle';
import { RovingGridController } from '@utils/roving-grid';
import { prefetchImageWindow } from '@utils/image-prefetch';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@awesome.me/webawesome/dist/components/popup/popup.js';
@@ -582,6 +584,26 @@ export class ArtistsView
* Scroll position persistence
* ================================================================ */
/**
* Warm the avatars just past the rendered range (#65).
*
* `rangeChanged` is the rendered range and `visibilityChanged` is
* what is on screen; the virtualizer has already drawn about
* 1000px past the latter, so that is the wrong anchor to measure a
* prefetch window from. It is deliberately outside the
* `restoringScroll` guard below: a restored scroll lands in the
* middle of the grid, which is exactly when nothing around it is
* cached.
*/
private onRangeChanged = (e: RangeChangedEvent) => {
prefetchImageWindow(
this.cachedGridEntries,
e.first,
e.last,
(entry) => this.artistAvatarURL(entry.artist),
);
};
/**
* Save the first visible item index on scroll.
*/
@@ -1145,7 +1167,16 @@ export class ArtistsView
* Helpers
* ================================================================ */
private renderArtistAvatar(artist: library.Artist) {
/**
* The image this artist's card will draw, or `''` for the initial
* placeholder.
*
* Split out of `renderArtistAvatar` so the prefetch (#65) asks for
* exactly what the card is going to ask for — a second copy of the
* tier ladder would be a second thing to keep in step, and warming
* the wrong tier is a download that buys nothing.
*/
private artistAvatarURL(artist: library.Artist): string {
const needed = (this.imageSize ?? 176) * window.devicePixelRatio;
let imageURL = '';
@@ -1172,6 +1203,12 @@ export class ArtistsView
) ?? '';
}
return imageURL;
}
private renderArtistAvatar(artist: library.Artist) {
const imageURL = this.artistAvatarURL(artist);
if (imageURL) {
return html`<img
class="avatar-image"
@@ -1531,6 +1568,7 @@ export class ArtistsView
.keyFunction=${(entry: ArtistEntry) => entry.artist.ID}
.layout=${this.gridLayout}
@visibilityChanged=${this.onVisibilityChanged}
@rangeChanged=${this.onRangeChanged}
></lit-virtualizer>
</div>
${this.renderContextMenu()}
@@ -8,6 +8,7 @@ import {
import '@lit-labs/virtualizer';
import type {
LitVirtualizer,
RangeChangedEvent,
VisibilityChangedEvent,
} from '@lit-labs/virtualizer';
import { grid } from '@lit-labs/virtualizer/layouts/grid.js';
@@ -30,6 +31,7 @@ import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@components/playlist-picker/playlist-picker.js';
import { loadTrackDetails } from '@utils/lazy-track-details.js';
import { tracksByFilePath, tracksForPaths } from '@utils/track-index.js';
import { prefetchImageWindow } from '@utils/image-prefetch.js';
import type { TrackDetails } from '@components/track-details/track-details.js';
import type { CoverArtUrls } from '@components/track-details/track-details.js';
import { AlbumSelectionManager } from './album-selection.js';
@@ -910,6 +912,31 @@ export class CoverGrid
);
};
/**
* Warm the covers just past the rendered range (#65).
*
* `rangeChanged` rather than `visibilityChanged`, because the two
* report different ranges and only one of them is the right
* anchor: visibility is what is on screen, and the virtualizer has
* already rendered about 1000px past that. Measured from the
* visible range this would spend most of its window on cards that
* already exist and have already asked for their own art.
*
* The entry lists are memoized, so asking for one here costs a
* reference compare.
*/
private onRangeChanged = (e: RangeChangedEvent) => {
const entries = this.splitMode
? this.getBeforeEntries()
: this.buildGridEntries();
prefetchImageWindow(entries, e.first, e.last, (entry) =>
entry.album.CoverArtPath
? this.getCoverUrl(entry.album)
: '',
);
};
/* ====================================================================
* Virtualizer items
* ==================================================================== */
@@ -2003,6 +2030,7 @@ export class CoverGrid
@keydown=${this.onGridAlbumKeydown}
@contextmenu=${this.onGridAlbumContextMenu}
@visibilityChanged=${this.onVisibilityChanged}
@rangeChanged=${this.onRangeChanged}
></lit-virtualizer>
`;
}
@@ -2037,6 +2065,7 @@ export class CoverGrid
@keydown=${this.onGridAlbumKeydown}
@contextmenu=${this.onGridAlbumContextMenu}
@visibilityChanged=${this.onVisibilityChanged}
@rangeChanged=${this.onRangeChanged}
></lit-virtualizer>
<album-dropdown
+156
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@@ -0,0 +1,156 @@
/**
* Warm the browser's image cache for the cards a scroll is about to
* reach.
*
* #65: album art pops in while scrolling. The rule this app already
* follows is that a row image is `loading="lazy" decoding="async"` and
* draws the smallest adequate tier, and both halves are in place —
* `cover-grid.getCoverUrl()` and `artists-view`'s avatar both pick
* `_sm`/`_md`/`_lg` from the card size and the device pixel ratio. What
* is left is *when* the fetch starts: the grids are virtualized, so the
* `<img>` does not exist at all until the virtualizer decides to render
* its card, and only then can the browser ask for anything.
*
* The issue's Direction asks for a larger overscan, and that is not
* available: `@lit-labs/virtualizer`'s `_overhang` is a hard-coded
* 1000px `protected` field on `BaseLayout` with no configuration
* surface, so raising it means monkey-patching a private. 1000px is
* about two screens on the reference device's 439px viewport, which is
* a fraction of a second at speed.
*
* So the request is issued ahead of the element instead. Cover art and
* artist images are plain URLs served by `coverart.Handler` /
* `explore`'s image handler under `Cache-Control: public,
* max-age=31536000, immutable` — the filenames are content hashes — so
* a prefetched image is a cache hit by the time the card is drawn, and
* a second pass over the same rows costs nothing at all.
*
* Three things about it are load-bearing.
*
* **This is not the `LRUMap` path the issue's Findings warn about.**
* That ceiling (`ARTIST_IMAGE_CACHE_LIMIT` and friends) bounds
* Explore's base64 data URLs, which are held in JS. A library cover is
* a URL, and what retains the bytes is the browser's own HTTP cache,
* which evicts on its own terms. What this module retains is the *set
* of URLs already asked for*, which is why that set has a cap and
* reports itself to `window.__yjCacheStats()` — the measurement the
* issue asks for.
*
* **A window is warmed on both sides of the rendered range.** The
* event carries no direction, and scrolling back up needs the same
* treatment; the rows behind are already in `requested` from the pass
* that rendered them, so the backward half issues nothing in the
* common case and is free.
*
* **An in-flight image is held.** `new Image().src = url` and drop it
* is the usual idiom and usually survives, but "usually" is an engine
* detail and the engine that matters here is a two-year-old WebView.
* The element is kept until it loads or fails, and no longer — nothing
* here holds a decoded bitmap on purpose.
*/
import { registerCacheProbe } from './cache-stats.js';
import { LRUMap } from './lru-map.js';
/**
* How many entries past each edge of the rendered range to warm.
*
* Entries rather than pixels, because that is what the event reports
* and what the caller has an array of. Twelve rows on the phone's
* two-column grid and four on a desktop's six, on top of the
* virtualizer's own 1000px — enough to cover a flick, and bounded so a
* fast scroll through 5 000 albums cannot ask for 5 000 covers.
*/
export const PREFETCH_AHEAD = 24;
/** Ceiling on the record of what has already been asked for. */
export const PREFETCH_MEMORY = 512;
/** URLs already requested; the value is a placeholder, the key is the record. */
const requested = new LRUMap<string, true>(PREFETCH_MEMORY);
/** Images still loading, held so the request cannot be collected. */
const inFlight = new Set<HTMLImageElement>();
registerCacheProbe('imagePrefetch', () => {
let chars = 0;
for (const url of requested.keys()) chars += url.length;
return { entries: requested.size, chars, limit: PREFETCH_MEMORY };
});
/** Whether this URL has already been asked for. */
export function imagePrefetched(url: string): boolean {
return requested.has(url);
}
/**
* Ask the browser for `url` unless it has already been asked for.
* Returns whether a request was issued.
*/
export function prefetchImage(url: string): boolean {
if (!url || requested.has(url)) return false;
requested.set(url, true);
const img = new Image();
inFlight.add(img);
const done = () => {
inFlight.delete(img);
};
img.addEventListener('load', done, { once: true });
img.addEventListener('error', done, { once: true });
img.decoding = 'async';
img.src = url;
return true;
}
/**
* Warm the images either side of a virtualizer's rendered range.
*
* `first`/`last` are the indices the `visibilityChanged` event
* reported; `urlOf` returns the image the card at that index will
* draw, or `''` where it draws a placeholder. Returns how many
* requests were issued, which is what a test can assert on and what
* makes "a second run does approximately nothing" checkable.
*/
export function prefetchImageWindow<T>(
items: readonly T[],
first: number,
last: number,
urlOf: (item: T) => string,
ahead: number = PREFETCH_AHEAD,
): number {
if (items.length === 0 || first < 0 || last < first) return 0;
const from = Math.max(0, first - ahead);
const to = Math.min(items.length - 1, last + ahead);
let issued = 0;
// Forward first: it is the direction a scroll is usually going, so
// it is the half that has to win the race.
for (let i = last + 1; i <= to; i++) {
const item = items[i];
if (item !== undefined && prefetchImage(urlOf(item))) issued++;
}
for (let i = from; i < first; i++) {
const item = items[i];
if (item !== undefined && prefetchImage(urlOf(item))) issued++;
}
return issued;
}
/** Forget what has been asked for. For tests; the app never needs it. */
export function resetImagePrefetch(): void {
requested.clear();
inFlight.clear();
}
@@ -0,0 +1,190 @@
/**
* The grids ask for the art below the fold before the card exists
* (#65).
*
* Reported as "scrolling through albums, the art pops in". The cards
* already draw the smallest adequate tier and are already
* `loading="lazy"`, so what was left is *when*: `<lit-virtualizer>`
* renders about 1000px past the viewport and the `<img>` — and
* therefore the request — does not exist until it does. On the
* reference device that is about two screens.
*
* These assert the mechanism, since no tier here can photograph a
* pop-in: that the rows past the rendered range are requested, that
* the request is for the same tier the card will draw, and that the
* window has an end — an unbounded prefetch of a 5 000-album library
* is the failure this trades against.
*
* What is *not* asserted here is that a rendered card was never
* prefetched. It often was, honestly: the grid lays out more than once
* on mount, so a row warmed by the first pass is drawn by the second,
* which is the whole point. The rule that a single pass skips its own
* rendered range is `image-prefetch.test.ts`'s, where one call can be
* looked at on its own.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import type { LitElement } from 'lit';
import '@components/cover-grid/cover-grid';
import '@components/artists-view/artists-view';
import { emit, stub, flush, resetHarness } from '@test/support/harness';
import { Events } from '../../src/events';
import { fixture, shadowAll } from '@test/support/render';
import {
PREFETCH_AHEAD,
imagePrefetched,
resetImagePrefetch,
} from '@utils/image-prefetch';
/** Enough albums that the virtualizer's own window is nowhere near the end. */
const ALBUMS = Array.from({ length: 400 }, (_, i) => {
const n = String(i + 1).padStart(4, '0');
return {
ID: i + 1,
Name: `Album ${n}`,
ArtistName: 'Aurora Fields',
Year: 2020,
CoverArtPath: `/covers/${n}.jpg`,
CoverArtSmall: `/covers/${n}_sm.jpg`,
CoverArtMedium: `/covers/${n}_md.jpg`,
CoverArtLarge: `/covers/${n}_lg.jpg`,
};
});
const ARTISTS = Array.from({ length: 400 }, (_, i) => {
const n = String(i + 1).padStart(4, '0');
return {
ID: i + 1,
Name: `Artist ${n}`,
AlbumCount: 2,
TrackCount: 9,
ImageSmall: `/artists/${n}_sm.jpg`,
ImageMedium: `/artists/${n}_md.jpg`,
ImageLarge: `/artists/${n}_lg.jpg`,
};
});
/** Give the virtualizer a viewport; a zero-height host renders nothing. */
function sized(el: HTMLElement): void {
el.style.display = 'block';
el.style.height = '600px';
el.style.width = '900px';
}
async function settle(el: LitElement): Promise<void> {
await flush();
await el.updateComplete;
await new Promise((r) => setTimeout(r, 200));
}
/** The `src` of every card the grid actually rendered. */
function renderedSources(el: LitElement, selector: string): string[] {
return shadowAll(el, selector)
.map((img) => (img as HTMLImageElement).getAttribute('src') ?? '')
.filter(Boolean);
}
/**
* The last index the virtualizer has rendered, read off the cards
* rather than counted: the rendered range is what the prefetch window
* is measured from, and a count assumes it starts at 0 and has no
* gaps.
*/
function lastRenderedIndex(el: LitElement, selector: string): number {
const indices = shadowAll(el, selector).map((card) =>
Number(card.getAttribute('data-index')),
);
return Math.max(...indices);
}
/**
* The tier the cards chose, read off a rendered card rather than
* recomputed — the point of the assertion is that the prefetch and the
* card agree, so deriving both from the same ladder here would prove
* nothing.
*/
function tierSuffix(src: string): string {
const m = /_(sm|md|lg)\.jpg$/.exec(src);
return m ? `_${m[1]}` : '';
}
beforeEach(() => {
resetHarness();
resetImagePrefetch();
localStorage.clear();
stub('library.Library.GetAlbums', ALBUMS);
stub('library.Library.GetArtists', ARTISTS);
stub('library.Library.GetTracks', []);
stub('library.Library.GetGenres', []);
emit(Events.LibraryScanComplete);
});
describe('the albums grid warms the covers below the fold', () => {
it('asks for the covers past the rendered range, in the tier the card draws', async () => {
const el = await fixture<LitElement>('cover-grid');
sized(el);
await settle(el);
const rendered = renderedSources(el, 'img.cover-image');
expect(rendered.length).toBeGreaterThan(0);
const tier = tierSuffix(rendered[0]!);
const url = (index: number) =>
`/covers/${String(index + 1).padStart(4, '0')}${tier}.jpg`;
// The grid starts at the top and never scrolls here, so the whole
// window lies past the last card drawn.
const last = lastRenderedIndex(el, '.album-card');
expect(imagePrefetched(url(last + 1))).toBe(true);
expect(imagePrefetched(url(last + PREFETCH_AHEAD))).toBe(true);
});
it('stops at the end of the window rather than warming the library', async () => {
const el = await fixture<LitElement>('cover-grid');
sized(el);
await settle(el);
const rendered = renderedSources(el, 'img.cover-image');
const tier = tierSuffix(rendered[0]!);
const url = (index: number) =>
`/covers/${String(index + 1).padStart(4, '0')}${tier}.jpg`;
// Not "exactly `last + PREFETCH_AHEAD`": the grid lays out more
// than once on mount and each pass warms a window from wherever
// the rendered range was then, so the reachable set is a few
// windows wide. The property that matters is that it is a window
// at all rather than the library.
expect(imagePrefetched(url(399))).toBe(false);
expect(window.__yjCacheStats?.()['imagePrefetch']?.entries ?? 0)
.toBeLessThan(ALBUMS.length / 2);
});
});
describe('the artists grid warms its avatars the same way', () => {
it('asks for the avatars past the rendered range', async () => {
const el = await fixture<LitElement>('artists-view');
sized(el);
await settle(el);
const rendered = renderedSources(el, 'img.avatar-image');
expect(rendered.length).toBeGreaterThan(0);
const tier = tierSuffix(rendered[0]!);
const last = lastRenderedIndex(el, '.artist-card');
const url = (index: number) =>
`/artists/${String(index + 1).padStart(4, '0')}${tier}.jpg`;
expect(imagePrefetched(url(last + 1))).toBe(true);
expect(imagePrefetched(url(399))).toBe(false);
});
});
+2
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@@ -0,0 +1,2 @@
<!-- A real, servable image for the prefetch tests: one transparent pixel. -->
<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1"></svg>

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+113
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@@ -0,0 +1,113 @@
/**
* What the grids ask for ahead of the scroll (#65).
*
* The virtualizer renders about 1000px past its viewport and nothing
* else can be asked for, because the `<img>` does not exist until the
* card does — two screens on the reference device, which is a fraction
* of a second at speed. `prefetchImageWindow` issues the request
* before the element, so the assertions here are about *which* rows
* are asked for, that none is asked for twice, and that a request is
* really made rather than merely recorded.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import {
PREFETCH_MEMORY,
imagePrefetched,
prefetchImage,
prefetchImageWindow,
resetImagePrefetch,
} from '@utils/image-prefetch';
/** A hundred cards, each with its own cover URL. */
const CARDS = Array.from({ length: 100 }, (_, i) => ({ url: `/covers/${i}_sm.jpg` }));
const urlOf = (card: { url: string }) => card.url;
beforeEach(() => {
resetImagePrefetch();
});
describe('warming the images a scroll is about to reach', () => {
it('asks for the rows just past the rendered range, and no further', () => {
const issued = prefetchImageWindow(CARDS, 40, 50, urlOf, 3);
// Three past each edge: 51-53 and 37-39.
expect(issued).toBe(6);
expect(imagePrefetched('/covers/51_sm.jpg')).toBe(true);
expect(imagePrefetched('/covers/53_sm.jpg')).toBe(true);
expect(imagePrefetched('/covers/54_sm.jpg')).toBe(false);
expect(imagePrefetched('/covers/39_sm.jpg')).toBe(true);
expect(imagePrefetched('/covers/37_sm.jpg')).toBe(true);
expect(imagePrefetched('/covers/36_sm.jpg')).toBe(false);
});
it('leaves the rendered rows alone — they have their own <img>', () => {
prefetchImageWindow(CARDS, 40, 50, urlOf, 3);
expect(imagePrefetched('/covers/45_sm.jpg')).toBe(false);
});
it('asks for nothing twice, so a scroll back over the same rows is free', () => {
prefetchImageWindow(CARDS, 40, 50, urlOf, 3);
expect(prefetchImageWindow(CARDS, 40, 50, urlOf, 3)).toBe(0);
});
it('clamps at both ends of the list', () => {
// At the top of a five-item list nothing precedes the range, and
// the tail runs out after two.
expect(prefetchImageWindow(CARDS.slice(0, 5), 0, 2, urlOf, 10)).toBe(2);
});
it('asks for nothing when the virtualizer reports an empty range', () => {
// `visibilityChanged` reports -1/-1 before anything is laid out.
expect(prefetchImageWindow(CARDS, -1, -1, urlOf)).toBe(0);
});
it('skips a card that draws a placeholder rather than an image', () => {
expect(prefetchImageWindow(CARDS, 40, 50, () => '', 3)).toBe(0);
});
it('really issues the request, rather than only recording it', async () => {
// A served file, so the load succeeds and the resource timing entry
// is unambiguous; the query string keeps it distinct per run.
const url = `/test/support/pixel.svg?prefetch=${Date.now()}`;
const href = new URL(url, location.href).href;
expect(prefetchImage(url)).toBe(true);
for (let i = 0; i < 100; i++) {
if (performance.getEntriesByName(href).length > 0) break;
await new Promise((r) => setTimeout(r, 20));
}
expect(performance.getEntriesByName(href)).toHaveLength(1);
expect(prefetchImage(url)).toBe(false);
expect(performance.getEntriesByName(href)).toHaveLength(1);
});
it('reports what it is holding, with its cap, to the cache stats', () => {
prefetchImageWindow(CARDS, 40, 50, urlOf, 3);
const stat = window.__yjCacheStats?.()['imagePrefetch'];
expect(stat).toBeTruthy();
expect(stat!.entries).toBe(6);
expect(stat!.limit).toBe(PREFETCH_MEMORY);
// It holds URLs, not images — the bytes are the browser's cache.
expect(stat!.chars).toBe(6 * '/covers/51_sm.jpg'.length);
});
it('keeps its record bounded, so a 50 000-album scroll cannot grow it', () => {
const many = Array.from(
{ length: PREFETCH_MEMORY * 2 },
(_, i) => ({ url: `/covers/bulk-${i}_sm.jpg` }),
);
prefetchImageWindow(many, 0, 0, urlOf, many.length);
expect(window.__yjCacheStats?.()['imagePrefetch']?.entries).toBe(PREFETCH_MEMORY);
});
});