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logan 7699fcd9dc fix(player): put the phone's Now Playing button above the artwork
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`.expand` is the phone's only route into the full-screen now-playing
view. It is absolutely positioned with `z-index: auto` over
`.cover-art`, which is a *later* sibling with the same z-index, so the
two tie on paint order and the later one wins. An `<img>` costs nothing
there; a track with no artwork renders a placeholder `wa-icon`, which
takes every click aimed at the button underneath it.

So the control did not work whenever the current song had no cover, on
the one platform that has no other way in. Nothing to do with the
fixture: any library has untagged files.

Measured at 390px with elementFromPoint at the button's centre — the
icon with a placeholder, the button with an image, and the button
either way with the z-index. Chosen over `pointer-events: none` on the
art, which would take the cover preview's mouseenter with it, and over
reordering the DOM, which leaves the same tie to be won by the same
accident in the other direction.

This was filed as an e2e flake, and the diagnosis was wrong: it failed
on both engines three times across two branches that could not have
caused it, and passed on re-run each time, because the spec starts the
*first* row of the track list and which track that is depends on the
order the scan inserted rows — the same root cause as #156. The new
spec picks a track *for* having no artwork, and asserts the placeholder
is rendered rather than assuming it, so it cannot quietly go back to
measuring the easy case.

Two things it has to get right, both already documented traps: the
track must be the 90-second one, since a 2-second one finishes before
the assertions run; and `library.Track.CoverArt` is empty for all 31
fixture rows, so "the first track with no cover art" selects nothing in
particular and picked a short one.

Verified by mutation: without the z-index the new spec fails on the
click in 30s, and the pre-existing one beside it passes, which is
exactly how this survived.

Closes #150
2026-08-20 01:09:07 -04:00
32 changed files with 143 additions and 2674 deletions
@@ -194,13 +194,9 @@ like the app's fault and none is:
|---|---|---|
| x86_64 | modernc's raw `lstat` vs seccomp | SIGSYS, syscall 6 |
| arm64, translated | Go reads `ID_AA64ISAR0_EL1` | SIGILL |
| arm64, real device | **runs** (2026-08-20) | — |
| arm64, real device | — | unverified, still |
**A physical arm64 device remains the only verification path**, and it
has now been walked: a Light Phone III (TLP301, Android 14 / SDK 34,
arm64-v8a, WebView Chrome 113 at 424x439). The app builds, installs,
launches and stays up; `make android-smoke SECONDS=60` passes on it.
What that run *found* is the lifecycle fault below.
**A physical arm64 device remains the only verification path.**
### What was fixed to get here
@@ -214,11 +210,6 @@ no-op. `backend/system` gained no import of the Wails application
package, which matters for the same reason `backend/events` is split by
the `indexbuild` tag.
**And `main()` is now latched to one run per process** (#52). That is
the second `os.Exit(1)` in this file's history and it had the same
signature as the first, which is the argument for #160: both were named
exactly by an `slog` line that went to `/dev/null`.
### What is still not done
The shell is still a desktop shell, and the x86_64 half of the APK is
@@ -258,25 +249,10 @@ one.
`build/android/Taskfile.yml` ships more than the Makefile wraps, and
they are the right thing to reach for when you want something one-off:
> **These four were unsafe until #159 and are now the way in.** All of
> them began with `adb uninstall {{.APP_ID}}`, where `APP_ID` defaulted
> to `app.yellowjacket` — the **release** id — while `run` and
> `run:device` build the **debug** variant, whose id is
> `app.yellowjacket.dev`. So they uninstalled the user's app, taking
> the library with it, installed a different package, and then failed
> to launch the one they had removed.
>
> They share `scripts/android-deploy.sh` now, which **never**
> uninstalls (`install -r`, and a changed signing certificate is
> reported with the command rather than acted on), reads the package id
> back out of the built APK, and refuses a target that is not the kind
> the task names. There is nothing left to avoid; the manual sequence
> below is kept because it is still the smallest thing that works.
```
wails3 task android:run # debug build + emulator install + launch
wails3 task android:run:device # debug build + install + launch on a phone
wails3 task android:deploy-device # release build, same
wails3 task android:run:device # same, first connected physical device
wails3 task android:deploy-device # production APK to a device
wails3 task android:bundle:fat # AAB, for a Play Store upload
wails3 task android:studio # open build/android/ in Android Studio
wails3 task android:device:list
@@ -284,16 +260,6 @@ wails3 task android:logs:all
wails3 task android:clean
```
**`run` and `deploy-emulator` mean the emulator, and now say so to
adb.** They used a bare `adb install`, which with exactly one device
attached picks that device whatever it is — so with a phone plugged in
and no emulator running, the task whose summary reads "in the Android
Emulator" installed on the phone. They pass `--target emulator` and
refuse with `make android-emulator` as the remedy.
**`DEVICE_ID=<serial>` still names a device, and several attached
devices is now an error rather than a silent pick of the first.**
Two are deliberately **not** wrapped. `android:logs` greps logcat for
`(Wails|yellowjacket)`, which catches the `WailsBridge` tag but misses
the app's own process tag (`app.yellowjacket` — lowercase, so `Wails`
@@ -303,51 +269,16 @@ instead. And `ensure-emulator` boots whatever `-list-avds | tail -1`
returns, with no pidfile and no boot wait, so it cannot be stopped or
sequenced.
## The identity is read back from the APK
## The identity is declared twice
It used to be **declared twice**, and that is what #159 was.
`applicationId` in `build/android/app/build.gradle` is what Gradle
installs; `APP_ID` in `build/android/Taskfile.yml` was what every
adb-driven task uninstalled, launched and filtered, and nothing
enforced that they agree. They did not: the debug buildType carries
`applicationIdSuffix ".dev"`, so every task that assembles a debug APK
addressed the release id. This file flagged the hazard for five phases
and it cashed out twice — once as a wrong `am start`, once as an
uninstall of the user's library.
**`scripts/android-pkgid.sh` is the one answer now.** It prints the
package id an APK declares (`aapt2 dump packagename`, falling back to
`aapt dump badging`), and the deploy path installs and launches *that*.
The APK is the authority because the task that installs it has just
built it: whatever Gradle resolved the applicationId to, suffixes and
flavours included, is in the file, and no default can disagree with it.
An APK it cannot read is a hard failure, never a fallback to a written
down default — guessing is the bug.
**`APP_ID` survives as an assertion, not a setting**, and has no
default. `wails3 task android:run APP_ID=app.yellowjacket` says "this
build had better declare that id" and is refused, naming both, *before*
anything is installed or a device is even chosen. It could never have
been a setting: `ANDROID.md`'s advice to put it in `build/config.yml`
does not work in beta.8 — `wails3 task` never reads that file (verified
with `--dry`) — and even when set it fed only the adb commands, never
Gradle.
`scripts/android-emulator.sh` derives `PKG` the same way, from
`bin/yellowjacket.apk` when one is built, so `make android-install`,
`android-launch`, `android-logs` and `android-smoke` follow whichever
variant is actually in `bin/`. `YJ_ANDROID_PKG` still overrides, and
the old literal survives only for a tree with no APK built yet.
**The uninstall is gone and is not coming back.** It existed to make
the bare `install` on the next line work at all — without `-r` Android
refuses an install over an existing package — so `install -r` removes
the *reason* for it rather than merely removing it. What is left is the
one case an uninstall really is the remedy, a changed signing
certificate, and that is exactly the case where performing it silently
costs the user their library. So it is named and not done, which is the
answer `scripts/android-emulator.sh` had already reached for
`make android-install`.
installs. `APP_ID` in `build/android/Taskfile.yml` is what every
adb-driven task uninstalls, launches and filters. **Nothing enforces
that they agree**, and `ANDROID.md`'s advice to set `APP_ID` in
`build/config.yml` does not work in beta.8 — `wails3 task` never reads
that file (verified with `--dry`), and even when set it feeds only the
adb commands, never Gradle. Change both or the official `run`/`deploy`
tasks address a package that is not installed.
Related, and it will bite once: the launcher activity is
`com.wails.app.MainActivity` and the applicationId is
@@ -356,27 +287,6 @@ resolves the leading dot against the *applicationId* and fails with a
class-not-found that reads like a broken build. Always the
fully-qualified form.
**`wails3 task android:run:device` is the way to put a debug build on a
real device**, since #159. What #52 used, before it was safe, was the
longer form, and it is still the smallest thing that works if you want
no script between you and adb:
```bash
wails3 task android:build ARCH=arm64 && wails3 task android:assemble:apk
adb install -r bin/yellowjacket.apk # -r, never uninstall
adb shell am start -n app.yellowjacket.dev/com.wails.app.MainActivity
```
The id in that last line is the one thing to keep an eye on by hand —
`./scripts/android-pkgid.sh bin/yellowjacket.apk` is what the tasks ask,
and it is a good habit before any `am start` written out in full.
`YJ_ANDROID_PKG=app.yellowjacket.dev` still overrides what
`scripts/android-emulator.sh` — and therefore `make android-smoke`,
`android-logs`, `android-launch` — addresses, but it is rarely needed
now: that default is read from `bin/yellowjacket.apk`, so it already
follows whichever variant was built last.
## What only a device can answer
The emulator cannot run this app (three separate reasons, none of them
@@ -401,91 +311,6 @@ system bars, the back gesture, focus and audio interruptions,
permission dialogs, the keyboard — not about what the app draws. The
drawing is what the other five tiers already cover.
**The third such fault was the activity lifecycle** (#52), and it is
the one to re-check after touching `main()`, `WailsBridge` or
`MainActivity`. Android destroys and recreates an activity **without
restarting the process**, and Wails' `nativeInit` — which
`MainActivity.onCreate` calls — runs `go mainFunc()` every time. So
Go's `main()` ran again on a live app, `app.Run()` refused (`a.starting`
is still true behind Android's `select{}`), and the `os.Exit(1)` under
it took the healthy first app down with it.
### The lifecycle check, and how to trigger it on demand
This is the regression guard for #52 on this tier, because no other
tier runs `main()` on Android at all. The Go-side guard
(`TestMainClaimsBeforeItDoesAnything`) catches work creeping above the
latch; only the device catches the latch not working.
**Trigger a relaunch with a configuration change the manifest does not
declare.** `AndroidManifest.xml` lists
`orientation|screenSize|keyboardHidden|uiMode`, so those are handled
in-place and are *not* triggers. `fontScale` is not listed, and it is a
one-liner:
```bash
adb shell settings put system font_scale 1.15 # restore the old value after
```
That is the same in-process destroy/recreate that "Don't keep
activities", a locale change and a memory trim produce, but on demand.
**"Don't keep activities" is the report's own lever and did not work on
this device**: `settings put global always_finish_activities 1` reads
back as `1`, `am set-always-finish-activities` does not exist on this
build, and the activity was never finished on backgrounding. Do not
spend an afternoon on it; use the config change.
**The assertion is the pid, and the tell is two bridge inits in one.**
```bash
adb logcat -d | grep -E "Wails bridge initialized|has died|finishDrawing of relaunch"
```
Healthy is one pid appearing twice — the process surviving the
recreation:
```
I/WailsBridge(28420): Wails bridge initialized
I/WailsBridge(28420): Wails bridge initialized <- same pid, recreated
```
Broken is that pair followed within a second by:
```
I/WindowManager: finishDrawing of relaunch: Window{...MainActivity} 603ms
I/ActivityManager: Process app.yellowjacket.dev (pid 22956) has died: fg TOP
W/ActivityTaskManager: Force removing ActivityRecord{...}: app died, no saved state
```
Two things about reading that. **`has died: fg TOP` is not a memory
kill** — the system does not reclaim the foreground process, so this is
the app leaving of its own accord. And there is **no crash record
anywhere**: `logcat -b crash` is empty, no `AndroidRuntime`, no
`libc: Fatal signal`, no tombstone. That is the `os.Exit` signature,
and it is why "the system killed it" is the wrong first hypothesis.
**Surviving is only half of it — check the recreated WebView is still
wired to the running app.** A plausible-looking fix (making
`WailsBridge.initialized` static, so the second `nativeInit` is skipped)
keeps the process alive and silently breaks this, because `nativeInit`
is also what re-points the JNI reference at the new bridge. Go would go
on executing JavaScript against the destroyed activity's WebView: the
app opens, renders, and never receives another backend event.
Ask the page, after a relaunch and a resume:
```bash
make android-inspect
make android-eval EXPR='(()=>{window.__probe=[];const o=window._wails.dispatchWailsEvent.bind(window._wails);window._wails.dispatchWailsEvent=(e)=>{window.__probe.push(e&&e.name);return o(e)};return "ok"})()'
# background and foreground the app, then:
make android-eval EXPR='JSON.stringify(window.__probe)'
```
A healthy build answers with events from the live services —
`["IndexStatusChanged","JobsChanged","JobsChanged","android:storageAccess"]`.
`[]` means the bridge reference is stale.
## Asking the device, not just looking at it
A real phone can be inspected, and that turns this tier from "reported
@@ -515,75 +340,6 @@ Four things about it, each of which costs an hour if met cold:
script. Plug in over USB for anything longer than a couple of probes.
- **The socket name carries the pid**, which changes on every launch, so
it is resolved rather than remembered.
- **A reinstall resets the runtime permissions**, and the grant dialog
is a separate activity that takes focus — so the app is up, `am start`
reports "delivered to currently running top-most instance", and
`pidof` is empty because it never got to the foreground.
`dumpsys window | grep mCurrentFocus` naming
`GrantPermissionsActivity` is the tell. `adb shell pm grant
app.yellowjacket.dev android.permission.READ_MEDIA_AUDIO` (and
`POST_NOTIFICATIONS`) ahead of the launch skips it.
### Calling a binding on the device
**The runtime call does not go over HTTP on Android**, and this is worth
knowing before an hour is spent on it. The WebView cannot deliver a
`fetch()` POST body to `shouldInterceptRequest`, so v3 routes runtime
calls through the `addJavascriptInterface` bridge instead: the
@wailsio/runtime installs a `customTransport` that calls
`window.wails.invokeAsync(id, payload)` and receives the answer on
`window._wailsAndroidCallback`. Two consequences:
- **`.playwright/init-events.js` does not transfer to the device.** Its
outbound half hooks `fetch`, which sees nothing here, and its
`call()` posts to `/wails/runtime`, which answers
`Invalid runtime call: missing object value` — the interceptor got the
URL with no body. Its *inbound* half is still right, because
`dispatchWailsEvent` is the entry point in every mode.
- **Hooking `fetch` from an eval is too late anyway**, on any platform:
the bundle captured its reference at module scope, so a wrapper
installed afterwards records nothing. That is why the harness is an
`initScript` and not a step in a spec.
What works is to borrow the bridge, chaining the runtime's own callback
so its pending calls still resolve:
```js
const pending = new Map();
const prev = window._wailsAndroidCallback;
window._wailsAndroidCallback = (id, response, error) => {
if (!pending.has(id)) return prev && prev(id, response, error);
const p = pending.get(id); pending.delete(id);
const env = JSON.parse(response || "{}");
return env.ok ? p.resolve(env.data ?? env.text) : p.reject(new Error(env.error));
};
window.__yj = { call(name, args) {
return new Promise((resolve, reject) => {
const id = "yj" + Math.random().toString(36).slice(2);
pending.set(id, { resolve, reject });
window.wails.invokeAsync(id, JSON.stringify({
object: 0, method: 0, windowName: "",
args: { "call-id": id, methodName: "yellowjacket/backend/" + name, args: args || [] },
clientId: window._wails.clientId,
}));
});
} };
```
That turns the device into a tier that can be *driven* rather than only
looked at — `__yj.call("player.Player.LoadFile", [path])` and
`__yj.call("library.Library.AddLibrary", ["/sdcard/Music/..."])` are how
#53 was measured. Names are the Go ones (`GetTracks`, not
`GetAllTracks`); an unknown one comes back as a plain
`unknown bound method name`, so a wrong guess is loud.
**Getting audio onto the phone**: `adb push` into
`/sdcard/Android/data/<pkg>/files/` looks like it works and then the
files are not there — scoped storage. `/sdcard/Music/...` plus
`pm grant … READ_MEDIA_AUDIO` does work, and `AddLibrary` takes the
plain path. The generated fixtures are **~2 seconds** each, which is
fine for a scan and useless for watching a seek bar, so synthesise a
long one: `ffmpeg -f lavfi -i sine=frequency=440:duration=240`.
**And the reason to bother: the phone is an engine, not a screen.** The
first device here renders in **Chrome 113** at 424x439 CSS px. Every
-341
View File
@@ -3961,74 +3961,6 @@ The general rule for this repo's fixture library: it is deliberately
full of edge cases (untagged, unicode, duplicates, extremes), so a spec
that wants an *ordinary* track has to **say so** — filter on the
property it depends on rather than slicing.
## A nested rule starting with an element name is dropped on the phone (2026-08-20)
`CLAUDE.md` records that the device renders in **Chrome 113**, which
does not have relaxed CSS nesting (Chrome 120). The consequence is
sharper than "some syntax is unavailable": a nested rule whose selector
begins with a bare identifier is not a parse error you would notice, it
is **silently dropped**.
Three such rules were live in `frontend/index.css`, all inside
`.bottom-bar`, and all therefore dead on the phone and only on the
phone:
```css
.bottom-bar {
#track-info { p { … } } /* the metadata's ellipsis */
now-playing { overflow: hidden; }
audio-player { margin: 0.5em 1em; }
}
```
The first is the interesting one: it is the *ellipsis* on the bottom
bar's track title and artist, so on the device that text has never
truncated — the same class of fault as `now-playing`'s marquee, whose
`text-overflow` sat on the wrong box and had never produced an ellipsis
in any mode. Both are invisible to every assertion and visible in a
screenshot.
`& p`, `& now-playing`, `& audio-player` are valid in both, so the fix
is one character per rule. What is worth keeping is the rule of thumb:
**inside a nested block, always write `&`** — and note that a rule
inside `@media` is *not* nested, so `@media … { bottom-nav { … } }`
elsewhere in that file is fine and needs nothing.
`make css-check` does not catch this (it looks for backticks that end a
tagged template early). Filed as an issue: the check is the natural
place for it, being the same shape of trap — a silent, phone-only,
screenshot-only failure.
## Centring a bar costs the control in the middle of it (measured 2026-08-20)
#23 asks for the transport centred in the bottom bar. The obvious
implementation — make the outer two grid tracks the same width, so the
middle is centred by construction — is right, and the first cut of it
was a regression, because "the same width" was taken to mean *the
metadata's* width on both sides.
Measured at 800px, with the seek bar's own track:
| layout | seek track | transport column |
|---|---|---|
| `320px 1fr auto` (before) | 257 | 407 |
| both sides `--now-playing-width` | **61** | 179 |
| both sides `min(--now-playing-width, 25%)` | 246 | 364 |
At 200% text the middle row is worse still: 130 before, **0** with the
uncapped sides. Centring is free at 1440 and expensive at 800, so a
change checked only at a comfortable width looks perfect.
The general form: **a symmetric layout reserves space on the side that
does not need it.** The right-hand group here is ~141px (volume plus
the queue button) and was being given 320 to keep the arithmetic
symmetric. Cap the side tracks against the *bar*, not against their
content, and the middle gets the difference.
The spec that pins this is two assertions, not one, and that split is
deliberate: an uncapped build is *perfectly centred* and fails only the
seek-bar width, so a spec asserting centring alone would have passed
the regression.
## The phone's way into Now Playing was under the artwork (measured 2026-08-20)
@@ -4077,276 +4009,3 @@ have saved the other two cycles.
first track with no cover art" selects nothing in particular. The
placeholder's presence is asserted instead, which is the property the
test actually depends on.
## An activity recreation kills the process, deterministically (measured 2026-08-20)
#52's report was "sometimes crashes or restarts when reopened after
running in the background". Measured on a real device, the *fault* is
not intermittent at all — only its trigger is.
Device: Light Phone III (TLP301), Android 14 / SDK 34, arm64-v8a,
WebView **Chrome 113** at 424x439 CSS px. Debug build
(`app.yellowjacket.dev`), installed beside the released `v0.3.1` with
`install -r`.
**Conditional on the activity actually being recreated in a live
process, the process died 8 times out of 8** — 3 by hand, then 5/5 in a
scripted loop. The runs where it survived were runs where no recreation
happened (one `Wails bridge initialized` in the log rather than two), so
they are inconclusive rather than passes; a harness that does not check
for the second init reports those as green and reads as flakiness.
After the fix: 5/5 recreations survived, plus 6 background/foreground
cycles and 3 interleaved recreations on one pid.
The mechanism is three log lines:
```
12:47:56.159 I/WailsBridge(22956): Wails bridge initialized
12:48:38.898 I/WailsBridge(22956): Wails bridge initialized <- same pid
12:48:39.357 I/ActivityManager: Process app.yellowjacket.dev (pid 22956) has died: fg TOP
```
`nativeInit` runs `go mainFunc()` on every activity creation; the second
`main()` reaches `app.Run()`, which refuses because `a.starting` is
still true behind Android's `select{}`, and `os.Exit(1)` takes the whole
process — including the healthy first app — with it.
Four things worth keeping:
- **`has died: fg TOP` is not a memory kill.** The system does not
reclaim the foreground process. This reads as "the OS killed us",
which is the wrong hypothesis and the reason the issue sat unverified.
- **There is no crash record of any kind**: `logcat -b crash` empty, no
`AndroidRuntime`, no `libc: Fatal signal`, no tombstone. `os.Exit` is
not a crash. The one line that named the fault —
`slog.Error("application error", "err", ...)`, carrying
`"application is running or a previous run has failed"` — went to
`/dev/null`. That is #160.
- **"Don't keep activities" does not work on this device.**
`settings put global always_finish_activities 1` reads back as `1`,
`am set-always-finish-activities` does not exist on this build, and
the activity was never finished on backgrounding. The report's own
suggested lever is a dead end here. What *does* work, deterministically
and in one line, is a configuration change the manifest does not
declare: `adb shell settings put system font_scale 1.15`
(`AndroidManifest.xml` declares `orientation|screenSize|
keyboardHidden|uiMode`, so none of those are triggers).
- **Surviving is only half the property.** The recreated WebView has to
still be wired to the running app, which was verified by hooking
`window._wails.dispatchWailsEvent` and backgrounding/foregrounding:
`["IndexStatusChanged","JobsChanged","JobsChanged",
"android:storageAccess"]`. The tempting Java-side fix — making
`WailsBridge.initialized` static — passes the pid check and fails
this one, because `nativeInit` is also what re-points the JNI
reference at the new bridge.
## The Taskfile's device tasks uninstall the released app (2026-08-20)
`android:run:device` builds the **debug** variant
(`applicationIdSuffix ".dev"`) and then runs
`adb uninstall {{.APP_ID}}`, where `APP_ID` defaults to
`app.yellowjacket` — the **release** id. So it deletes the user's
installed app and its library, installs a different package, and then
fails to launch the one it removed. `deploy-device` carries the same
uninstall. Filed as #159; `android-tier.md` had been recommending
`run:device` as the way onto a device.
This is the hazard that file already names — "The identity is declared
twice ... **Nothing enforces that they agree**" — reached by a second
route: the two ids differ not because someone edited one, but because
the debug buildType suffixes it.
## The uninstall was there to make a bare `install` work (measured 2026-08-20)
Fixing #159 turned up *why* the `adb uninstall` was in all four tasks,
which the issue does not say and which decides whether it can simply be
deleted. The line under it was `adb install`, with **no `-r`** — and
Android refuses an install over an existing package without it. So the
uninstall was not a deliberate clean-slate step; it was the price of
the missing flag, paid on every run, and `install -r` removes the
reason for it rather than merely removing it.
That matters because "should the uninstall go at all" looked like a
trade — drop it and a signing-certificate change fails with
`INSTALL_FAILED_UPDATE_INCOMPATIBLE` instead of being handled. It is
not a trade: nothing else was relying on it. The certificate case is
reported with the command to run, which is what
`scripts/android-emulator.sh` already did for `make android-install`,
so this is one existing judgement applied consistently rather than a
new one.
## `wails3 task android:run` installs on a phone (measured 2026-08-20)
The emulator tasks (`run`, `deploy-emulator`) used a bare `adb install`
with no `-s`. adb with exactly one device attached uses that device
whatever kind it is, so with a phone plugged in and no emulator
running, the task whose summary reads "in the Android Emulator"
installed on the phone — and, before #159 was fixed, ran
`adb uninstall app.yellowjacket` against it first. The reported data
loss was reachable from the *emulator* task, which is not what the
issue describes and is worse, because nothing in the name warns you.
Measured after the fix, phone attached and emulator stopped:
```
$ ./scripts/android-deploy.sh --apk bin/yellowjacket.apk --target emulator
android-deploy: no emulator target is online.
LP3LHMA531900746 device
Start one with: make android-emulator
```
The general form: **a task that names a target has to say so to adb.**
The device tasks always filtered on `$1 !~ /^emulator-/`; the emulator
tasks filtered on nothing at all.
## The package id can be read back, and costs nothing (2026-08-20)
`aapt2 dump packagename <apk>` answers in one word and ~40 ms, from
`$ANDROID_HOME/build-tools/*/aapt2` (versioned, so resolved not
pinned); `aapt dump badging` is the fallback for older build-tools and
is what #159's own measurement used. That is cheap enough to do on
every deploy, which is what makes "the two ids agree by construction"
affordable rather than aspirational — the alternative considered was
giving the debug-flavoured tasks `APP_ID` + `.dev`, which is one line
and leaves the class of bug alive for the next flavour or suffix.
The guard runs **before** a target is chosen, deliberately: it is a
question about the artifact, so it can be exercised with nothing
plugged in, and a build whose id is wrong should be refused whether or
not there is anything to install it onto. That is what let the negative
test run safely with the user's phone attached:
```
$ ./scripts/android-deploy.sh --apk bin/yellowjacket.apk \
--target device --expect app.yellowjacket
android-pkgid: refusing to act on a package this APK does not declare.
the APK declares: app.yellowjacket.dev
the task expects: app.yellowjacket
rc=2
```
That is exactly #159's configuration — debug APK, release id, real
device — refused with no adb call made.
## `make android-emulator`'s boot wait can be satisfied by a phone (2026-08-20)
Noticed while booting the emulator for #159's verification, with a
phone also attached. `scripts/android-emulator.sh start` reported
`waiting for boot ok / android 14` about **eight seconds** after
launching the emulator, which had not appeared in `adb devices` yet —
`pick_device`'s last resort is "exactly one device online", and at that
moment the one online device was the phone. So it waited for the
phone's boot, found it long since booted, and returned. The emulator
took another ~10 s to come up.
Harmless here (the emulator was up before anything used it) and a
straightforward race otherwise: `start` should wait for a device that
is an emulator, not for whatever `pick_device` returns. Filed as #162.
## The Android runtime transport is not HTTP (measured 2026-08-20)
Found while trying to drive the phone for #53. `wails3` routes runtime
calls through `addJavascriptInterface` on Android, not through
`/wails/runtime` — the WebView cannot deliver a `fetch()` POST body to
`shouldInterceptRequest`, which the v3 source says in as many words
(`application_android.go`, "The Android transport"). The runtime
installs a `customTransport` over `window.wails.invokeAsync(id,
payload)` and takes the answer on `window._wailsAndroidCallback`.
Two things follow, and both cost time before the source was read:
- **`.playwright/init-events.js` does not transfer to the device.** Its
outbound half hooks `fetch`; a POST to `/wails/runtime` answers
`Invalid runtime call: missing object value`, which reads like a
wrong payload shape and is actually the interceptor receiving a URL
with no body at all. The payload shape was right the whole time. Its
*inbound* half is still correct, because `dispatchWailsEvent` is the
entry point in every mode.
- **Hooking `fetch` from an `eval` is too late on any platform.** The
bundle captured its reference at module scope, so a wrapper installed
afterwards records nothing — which is exactly why the harness is an
`initScript`. Measured: zero calls captured while the app was
demonstrably making them.
The working recipe is in `android-tier.md`; it chains the runtime's own
callback rather than replacing it, so its pending calls still resolve.
This is what makes the device a tier that can be *driven*.
## #53's frontend is byte-identical to the build it was reported against (2026-08-20)
`git diff v0.3.1 HEAD -- frontend/src/components/audio-player/seekbar/
frontend/src/store/player-store.ts` is **empty**; the whole diff in that
area is `backend/player/`. The phone carries the released `v0.3.1`, so
whatever #53 saw, the component was not what changed — and v0.4.0 is
where the player audit (#122#127) landed.
Measured on that phone, current `main`, with a synthesised 4-minute
track: the Now Playing seek bar tracks correctly when mounted
mid-playback (`seekValue` 28 of 240), when the view is opened before
playback starts, after a tap on the track, and across an activity
recreation (same pid, bar resumes at 30 → 35). The issue's stated
symptom did not reproduce in any of them.
Reverting **only** `backend/player/` to v0.3.1 — the frontend and
everything else at HEAD — does reproduce a real position defect on the
same device: six seconds into a 20-second file with no database row,
played after a 240-second one, the bar read **01:27 of 240**. That is
#125's stale `trackLengthMs` ("cleared only by UnloadTrack, so a file
with no row inherited the previous track's duration"), and it is fixed
at HEAD. Note the *shape* of it: the fraction is roughly right and the
absolute numbers are wrong, so it presents as a clock that lies rather
than as a handle that will not move.
The one-line experiment is worth remembering: v0.3.1's `backend/player`
compiles against HEAD with a single shim
(`SetPlaybackFinishedHandler` gained a `srcErr error` parameter), which
makes "did the backend fix cause this" a ten-minute question instead of
a full checkout.
## An overlay band is not a notification, it is a lid (measured 2026-08-20)
#62 asks for background jobs to become "a notification" on the phone,
and the app has exactly one notification surface, so the first version
of the fix put `<job-panel>` in `notification-host`'s band — which is
`position: fixed` under the header. It renders correctly, it is on top,
it is inside the viewport, and it is unusable.
At the device's 424x439 viewport a **compact** panel showing two active
jobs is ~216px — half the screen — drawn over the content, with
`pointer-events: auto` so it swallows every tap underneath. Nothing in
the component tier could see it. The e2e suite could: four specs failed,
and *none* of them was about jobs — two `phone-shell` journeys into the
full-screen Now Playing and `header-action-overflow`'s phone case, all
three because the band was intercepting taps meant for the app.
`<job-band>` is in the shell's grid instead, as a row between the top
bar and the main panel, so it **pushes**. That is #24's one sentence
("no action is ever unreachable at any supported size") deciding a
layout question: a band that hides the app in order to say the app is
busy has traded the popover's fault for a worse one.
Two things fell out of it worth keeping:
- **A finished row in flow is furniture.** The overlay could afford to
keep terminal jobs around; a row that holds the content down after
the work is done cannot. `job-panel` grew `active-only` for the band,
and Settings keeps finished rows because that is where "did the last
scan work" is asked.
- **`job-row` already had the right density.** `variant="compact"` is
described in its own source as "the popover density", which is
exactly what the band is replacing — 216px against 259px for the
same two jobs, and no per-job statistics that a phone has no room
for.
## The e2e suite is the tier that sees a shell regression (2026-08-20)
Worth stating because it decided how #62 was verified. The change is
one component, one stylesheet and one line of `index.html`; `make
ui-test` (955 tests) passed on the broken overlay version and so did
`tsc`, `lint` and the whole Go suite. The failure was three specs that
have nothing to do with jobs, failing on `click()` timeouts.
The corollary for anything that draws over the shell: **run the whole
e2e suite, not the spec you wrote.** A spec written for a feature
asserts the feature works; what a new overlay breaks is everything
else, and only the suite is looking at that.
+4 -129
View File
@@ -317,60 +317,6 @@ stacking dialogs. Window state moved off that path entirely, onto a
window still exists and `OnShutdown` has neither a context nor a
window.
**An activity is a view onto the process, and `main()` runs once per
process.** On Android the Wails entry point is `nativeInit`, which
`MainActivity.onCreate` calls — and it does two things: it re-points the
native library's global JNI reference at the calling `WailsBridge`, and
it runs `go mainFunc()`. Android destroys and recreates an activity
**without restarting the process** (a configuration change the manifest
does not declare, memory pressure, or every background under "Don't keep
activities"), so `main()` ran again on a live app. `application.New`
returns the *existing* app rather than building a second one,
`app.Run()` then refuses — `a.starting` is still true, because Android's
`platformRun` is `select{}` and never returns — and the `os.Exit(1)`
under that error took the **first**, healthy app down with it: its
database, its queue, and the audio a `mediaPlayback` foreground service
was holding the process alive to play. `mainStarted` latches it, first
statement in `main()`.
Four things about it are load-bearing.
**The answer to "restore the session or cold-start" is settled by
playback, not by preference.** The audio lives in the Go process, so a
cold start on every activity recreation would stop the music mid-song —
which is the exact thing the foreground service exists to prevent. The
activity is a view; the app is the process. The frontend already
cooperates, because a recreated WebView loads the page fresh and fetches
its state from a backend that never went away.
**Returning early is not a degraded mode, and that is why the latch is
in Go rather than in Java.** The obvious fix — making
`WailsBridge.initialized` `static`, so the second `nativeInit` is
skipped — keeps the process alive and silently breaks the app, because
skipping `nativeInit` skips the reference re-point too: Go would keep
executing JavaScript against the *destroyed* activity's WebView, and the
app would open, render, and never receive another backend event. The
latch lets `nativeInit` do its first job and declines only its second.
**`ServiceShutdown` has never run on Android**, and nothing should be
built on the assumption that it will. `App.Quit()` reaches an
`androidApp.destroy()` that is an empty method, and `Run()`'s deferred
`shutdownServices()` cannot fire behind `select{}`. Durability on this
platform is the persist writers, which submit on every mutation rather
than at exit — which is also why `MainActivity.onDestroy` no longer
calls `bridge.shutdown()`: the activity going away is not the app
shutting down, and there is no callback for the process going away
because Android simply kills it.
**No tier here can see any of this**, so the guard is split. A source
sweep (`TestMainClaimsBeforeItDoesAnything`) asserts the latch is the
*first* statement of `main()` — the failure it exists for is not
deletion, which is loud, but a line creeping in above it, since a second
`NewYellowJacketApp` opens the SQLite database again on every
recreation. The rest is a documented device check in
`.pi/skills/yellowjacket-dev/references/android-tier.md`, with the
logcat signature and a one-line way to force a recreation.
`internalServiceMethods` auto-excludes `ServiceStartup`,
`ServiceShutdown`, `ServiceName` and `ServeHTTP` from bindings, so this
shape **removed** 12 spurious bindings and the bogus `context` model
@@ -593,38 +539,11 @@ rather than renaming them.
`ClearFinishedJobs` is global — a Clear under Libraries would discard
the index build's history too; a finished row dismisses itself.
The header `job-indicator` is still the one view of everything at
once, from every page**on a desktop.** One consequence worth
knowing before writing a spec: a section holding a `job-panel` also
holds a `job-details-drawer`, whose own header carries `.header` — so
The header `job-indicator` is untouched and is still the one view of
everything at once, from every page. One consequence worth knowing
before writing a spec: a section holding a `job-panel` also holds a
`job-details-drawer`, whose own header carries `.header` — so
`config-section .header` is ambiguous the moment a job exists.
**Below 600px that indicator stands down and `<job-band>` takes
over** (#62), because a popover is a *disclosure* and background work
is the one thing a phone should not make you open something to see —
and because #57 deletes the bar it is anchored to and is blocked on
it having somewhere else to live. The band is the same `job-panel`,
so `applyJobControl` and its index-build confirmation come along
rather than being reimplemented; `kinds="*"` is how it says "every
kind", which is what the indicator was for.
Three things about it are load-bearing. **It is in the layout, not
over it**, as its own grid row above the main panel: the first
version put it in `notification-host`'s fixed band, which reads fine
in a screenshot and is unusable — at 424×439 a compact panel is
~200px of a 439px screen and it *covers* what is under it, which four
e2e specs caught by failing on taps it was intercepting. **It shows
active work only** (`active-only`), because in flow a finished row is
furniture that keeps the content pushed down after the work is done;
finished rows stay where the work was started, which is #27's rule.
And **it renders nothing above 600px**, from `matchMedia` rather than
a media query, because that decides whether the element *exists*
Settings already holds four `job-panel`s and a fifth answering for
every kind is `bottom-nav`'s "resolved to 2 elements" trap again.
`index.css` keeps it `display: none` outside the phone for a second
reason: an in-flow grid child with no named area is auto-placed into
one of the shell's rows, which is what the skip link is absolutely
positioned to avoid.
- `config` — TOML-based settings. Settings page uses HTMX + templ for server-rendered HTML fragments.
- `playlist` / `smartplaylist` — Playlist CRUD and rule-based smart playlists.
- `mediacontrols` — OS media controls behind one `Handler`: MPRIS over
@@ -1653,50 +1572,6 @@ And **the bar does not resize when a job starts**, which is the case the
whole thing is for — a ResizeObserver on the header alone never fires,
so every element child is observed too.
**The bottom bar is three columns whose outer two are the same width,
and that is what "centred" means.** It was `320px 1fr auto`, so the
transport sat in the middle of the space the metadata and the queue
button did not use — its centre was ~140px right of the window's at
every size (#23). The outer tracks are now the same expression, so the
middle one is centred by construction rather than by arithmetic that
has to be redone whenever a control joins the bar.
Four things about it are load-bearing.
**The side width is the metadata's, capped at a quarter of the bar**,
and the cap is not tidiness — it was measured as a regression first.
Reserving the full `--now-playing-width` on *both* sides costs the
transport twice: at 800px the outer pair wanted 640 of 800 and the seek
bar's track fell from **257px to 61px**, and to 0 at 200% text. The
control you drag was being squeezed to centre the buttons above it.
With the cap it is 246px at 800, which is parity with the uncentred
layout.
**The cap is a `min()` rather than a breakpoint** because
`--now-playing-width` is *user state* — the metadata panel has a drag
handle — and the same reasoning the queue panel's overlay mode uses
applies: a rule that assumed the default 320 would be wrong by whatever
the user dragged. Tying both sides to that variable is also what keeps
the handle meaningful; a plain `1fr … 1fr` would centre the transport
just as well and silently make dragging a no-op.
**The volume moved out of `audio-player` and into the bar** (#42),
because the transport column has to hold the transport and nothing
else or "centred" means centred with a slider bolted to one side. It
lives in `.bar-end` with the queue button — one cell, not two columns,
since the centring compares *columns* and a separate volume track would
make the outer pair unequal by whatever the slider measures.
And **the slider is inline by default, with the popup as a setting**
whose stored flag names the *popup*: `backend/config`'s polarity rule,
where the zero value has to be the intended answer, so an existing
`config.toml` with no key gets the new default without a migration.
Inline, the icon becomes the mute toggle and is named after that action
rather than after the state, because with the slider beside it there is
nothing left to disclose. It stands down below 600px whatever the
setting says — that is about the platform rather than preference, and
is why `mediacontrols`' Android handler implements no volume callback.
**900 is the worst desktop width, not the 800×600 minimum.** The
sidebar collapses to icons *below* 900, so the main panel is 843px at
899 and 700px at 900 — the narrowest content area any desktop width
-43
View File
@@ -666,49 +666,6 @@ func (c *Config) SetAllowMeteredCatalogDownload(allow bool) error {
return nil
}
// GetPopupVolume reports whether the bottom bar's volume control is a
// click-to-open popup rather than an inline slider (#42).
func (c *Config) GetPopupVolume() bool {
if c.General == nil {
return false
}
return c.General.PopupVolume
}
// SetPopupVolume saves the volume control's presentation.
//
// Nothing to validate: both values are legal at every width, and the
// frontend additionally stands the inline slider down below the phone
// breakpoint whatever this says, because that is about room rather than
// about preference.
func (c *Config) SetPopupVolume(popup bool) error {
if c.General == nil {
c.General = &GeneralConfig{}
c.General.ApplyDefaults()
}
c.General.PopupVolume = popup
if err := c.Save(); err != nil {
return fmt.Errorf(
"could not save config: %w", err,
)
}
events.Emit(
c.ctx,
events.GeneralConfigChanged,
map[string]any{
"PopupVolume": popup,
},
)
c.logger.Info("volume control presentation updated", "popup", popup)
return nil
}
// GetViewVisibility reports which primary views the sidebar should
// show, answered for every known view rather than only the ones the
// config mentions -- so the frontend filters on a value and never has
-40
View File
@@ -188,43 +188,3 @@ func TestEmit_FavoritesChangeCarriesFullConfig(t *testing.T) {
}
}
}
// TestEmit_PopupVolumeRoundTripsAndDefaultsToInline pins both halves of
// #42's storage decision.
//
// The **default** is the load-bearing one: inline is what a fresh
// install and an existing `config.toml` with no such key must both
// produce, which is why the field names the popup rather than the
// inline slider. A flag spelled the other way round would default to
// false, hand every existing install the popup this issue exists to
// stop being the only option, and need a migration to say otherwise.
func TestEmit_PopupVolumeRoundTripsAndDefaultsToInline(t *testing.T) {
t.Parallel()
conf, rec := setupRecordedConfig(t)
if conf.GetPopupVolume() {
t.Error("a config with no PopupVolume key wants the popup, want inline")
}
if err := conf.SetPopupVolume(true); err != nil {
t.Fatalf("SetPopupVolume: %v", err)
}
if !conf.GetPopupVolume() {
t.Error("GetPopupVolume = false after setting it true")
}
data := payloadMap(t, rec, events.GeneralConfigChanged)
if data["PopupVolume"] != true {
t.Errorf("PopupVolume = %v, want true", data["PopupVolume"])
}
if err := conf.SetPopupVolume(false); err != nil {
t.Fatalf("SetPopupVolume(false): %v", err)
}
if conf.GetPopupVolume() {
t.Error("GetPopupVolume = true after setting it false")
}
}
-10
View File
@@ -54,16 +54,6 @@ type GeneralConfig struct {
// so an existing config with no such key refuses by default rather
// than needing a migration to become careful.
AllowMeteredCatalogDownload bool `toml:"AllowMeteredCatalogDownload"`
// PopupVolume draws the bottom bar's volume as a click-to-open popup
// instead of a slider that is always there (#42).
//
// The polarity is the rule this file already states twice: **the
// zero value is the intended answer**. Inline is the new default, so
// the flag has to name the *other* choice — an `InlineVolume bool`
// would default to false and give every existing install the popup
// this issue exists to stop being the only option, and would need a
// migration to say otherwise.
PopupVolume bool `toml:"PopupVolume"`
}
// ApplyDefaults fills zero-value fields with sensible defaults.
+55 -25
View File
@@ -4,28 +4,18 @@ includes:
common: ../Taskfile.yml
vars:
# APP_ID is an *assertion*, not a setting, and it has no default.
# The *installed* package name, which every adb-driven task below uses
# to uninstall, launch and filter. It must agree with `applicationId`
# in app/build.gradle, and nothing enforces that.
#
# It used to be the id every adb-driven task below uninstalled,
# launched and filtered, defaulting to "app.yellowjacket". It could
# never have been a setting: `wails3 task` builds its var set from CLI
# KEY=VALUE arguments and the Taskfile tree only -- nothing reads
# build/config.yml, contrary to ANDROID.md, checked with --dry -- and
# even when set it fed only the adb commands, never Gradle. So the
# identity was declared twice, here and as `applicationId` in
# app/build.gradle, with nothing enforcing that they agree.
#
# They did not agree. The debug buildType carries
# `applicationIdSuffix ".dev"`, so the tasks that assemble a debug APK
# addressed the *release* id -- on a device, the user's installed app
# and their library (#159).
#
# The id is now read back from the built APK by scripts/android-
# pkgid.sh, so the thing installed and the thing launched agree by
# construction. Passing APP_ID= says "this build had better declare
# that id", and the deploy refuses before touching anything if it does
# not -- which is the check that would have caught #159 statically.
APP_ID: '{{.APP_ID | default ""}}'
# ANDROID.md says to set this in build/config.yml. That does not work
# in beta.8, checked both ways: `wails3 task` builds its var set from
# CLI KEY=VALUE arguments and the Taskfile tree only -- nothing reads
# config.yml -- and even when set it feeds only these adb commands,
# never Gradle. So the identity is declared twice, here and in
# build.gradle, and a change to one alone means the official run and
# deploy tasks address a package that is not installed.
APP_ID: '{{.APP_ID | default "app.yellowjacket"}}'
MIN_SDK: '21'
TARGET_SDK: '35'
# The emulator runs the host architecture; physical devices are arm64
@@ -382,7 +372,9 @@ tasks:
ARCH: '{{.ARCH | default .HOST_ARCH}}'
cmds:
- task: ensure-emulator
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target emulator{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- '"{{.ADB}}" uninstall {{.APP_ID}} 2>/dev/null || true'
- '"{{.ADB}}" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"'
- '"{{.ADB}}" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity'
run:
summary: Build, install and launch a debug build in the Android Emulator
@@ -391,7 +383,9 @@ tasks:
- task: build
cmds:
- task: assemble:apk
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target emulator{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- '"{{.ADB}}" uninstall {{.APP_ID}} 2>/dev/null || true'
- '"{{.ADB}}" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"'
- '"{{.ADB}}" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity'
device:list:
summary: Lists connected Android devices and emulators (serials)
@@ -406,7 +400,25 @@ tasks:
ARCH: arm64
cmds:
- task: assemble:apk
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target device{{if .DEVICE_ID}} --serial "{{.DEVICE_ID}}"{{end}}{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- |
DEVICE='{{.DEVICE_ID | default ""}}'
if [ -z "$DEVICE" ]; then
DEVICE="${DEVICE_ID:-}"
fi
if [ -z "$DEVICE" ]; then
DEVICE=$("{{.ADB}}" devices | awk 'NR > 1 && $2 == "device" && $1 !~ /^emulator-/ { print $1; exit }')
fi
if [ -z "$DEVICE" ]; then
echo "Error: no connected physical Android device found."
echo "Pass DEVICE_ID=<serial> to target a device explicitly."
echo "Find connected device serials with: {{.ADB}} devices"
exit 1
fi
echo "Deploying {{.BIN_DIR}}/{{.APP_NAME}}.apk to device $DEVICE..."
"{{.ADB}}" -s "$DEVICE" uninstall {{.APP_ID}} 2>/dev/null || true
"{{.ADB}}" -s "$DEVICE" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"
"{{.ADB}}" -s "$DEVICE" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity
preconditions:
- sh: '[ -x "{{.ADB}}" ] || command -v adb'
msg: "adb not found. Install the Android SDK platform-tools (or set ANDROID_HOME)"
@@ -418,7 +430,25 @@ tasks:
vars:
ARCH: arm64
cmds:
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target device{{if .DEVICE_ID}} --serial "{{.DEVICE_ID}}"{{end}}{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- |
DEVICE='{{.DEVICE_ID | default ""}}'
if [ -z "$DEVICE" ]; then
DEVICE="${DEVICE_ID:-}"
fi
if [ -z "$DEVICE" ]; then
DEVICE=$("{{.ADB}}" devices | awk 'NR > 1 && $2 == "device" && $1 !~ /^emulator-/ { print $1; exit }')
fi
if [ -z "$DEVICE" ]; then
echo "Error: no connected physical Android device found."
echo "Pass DEVICE_ID=<serial> to target a device explicitly."
echo "Find connected device serials with: {{.ADB}} devices"
exit 1
fi
echo "Deploying {{.BIN_DIR}}/{{.APP_NAME}}.apk to device $DEVICE..."
"{{.ADB}}" -s "$DEVICE" uninstall {{.APP_ID}} 2>/dev/null || true
"{{.ADB}}" -s "$DEVICE" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"
"{{.ADB}}" -s "$DEVICE" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity
preconditions:
- sh: '[ -x "{{.ADB}}" ] || command -v adb'
msg: "adb not found. Install the Android SDK platform-tools (or set ANDROID_HOME)"
@@ -891,41 +891,13 @@ public class MainActivity extends AppCompatActivity {
}
}
/**
* The activity going away is not the app shutting down.
*
* <p>The scaffold called {@code bridge.shutdown()} here, which is
* the natural reading of onDestroy and is wrong for this app twice
* over. Android destroys and recreates an activity for a
* configuration change the manifest does not declare, under memory
* pressure, and on every background if the user has "Don't keep
* activities" on -- all **without restarting the process**. And
* when the user really does leave, this app's reason for existing
* in the background is that a song is playing, which is what the
* {@code mediaPlayback} foreground service is holding the process
* alive for. Either way, tearing the Go side down here would stop
* the music.
*
* <p>It was harmless only by accident: {@code nativeShutdown} calls
* {@code App.Quit()}, whose Android {@code destroy()} is an empty
* method, and {@code Run()}'s deferred {@code shutdownServices()}
* can never fire because Android's {@code platformRun} is
* {@code select{}} and does not return. So no {@code
* ServiceShutdown} has ever run on Android, and removing this call
* changes nothing today -- it stops the day someone implements
* {@code destroy()} from silently killing playback on a rotation.
*
* <p>There is no callback for "the process is going away"; Android
* simply kills it. Durability on this platform is the persist
* writers, which submit on every mutation rather than at exit.
*
* <p>See #52, and CLAUDE.md, "An activity is a view onto the
* process".
*/
@Override
protected void onDestroy() {
super.onDestroy();
unregisterSystemEventReceivers();
if (bridge != null) {
bridge.shutdown();
}
if (webView != null) {
webView.destroy();
}
@@ -129,24 +129,7 @@ public class WailsBridge {
}
/**
* Initialize the native Go library.
*
* <p><b>{@code initialized} is deliberately per-instance, and making
* it {@code static} is the trap this comment exists for.</b> A
* recreated activity builds a new bridge and calls this again, in a
* process where the native library is already loaded and Go's
* {@code main()} is already running -- so "initialise once per
* process" looks like exactly the right rule. It is not, because
* {@code nativeInit} does <i>two</i> things: it runs
* {@code go mainFunc()}, and it stores the global JNI reference to
* <i>this</i> bridge. Skip it and Go keeps executing JavaScript
* against the destroyed activity's WebView: the app opens, renders,
* and never receives another backend event.
*
* <p>So this is called every time, and the half that must not repeat
* is latched on the Go side instead, at the top of {@code main()} --
* which is also where the damage was ({@code os.Exit(1)}), and the
* only place that can see it. See #52.
* Initialize the native Go library
*/
public void initialize() {
if (initialized) {
-147
View File
@@ -1,147 +0,0 @@
import { test, expect, callBinding, NO_QUEUE_SOURCE } from '../support/fixtures.js';
import type { Page } from '@playwright/test';
/**
* The bottom bar's two promises (#23, #42): the transport is centred in
* the window, and the volume is a slider rather than a popup.
*
* **"Centred" is measured against the window, not against the space
* left over**, which is the whole of #23. The bar was
* `320px 1fr auto`, so the transport sat in the middle of what the
* metadata and the queue button did not use — its centre was ~140px
* right of the window's at every size, which reads as an alignment
* mistake rather than as a layout choice.
*
* The mechanism is that the outer two columns are the same width, so
* this asserts the *outcome* (centre lines up) rather than the CSS. A
* spec that checked `grid-template-columns` would pass on any build
* that kept the declaration and broke the result.
*/
/** Where the transport sits, against where the window's centre is. */
const geometry = (app: Page) =>
app.evaluate(() => {
const bar = document.querySelector<HTMLElement>('.bottom-bar')!;
const player = document.querySelector<HTMLElement>('audio-player')!;
const b = bar.getBoundingClientRect();
const p = player.getBoundingClientRect();
const seek = player.shadowRoot
?.querySelector('seek-bar')
?.shadowRoot?.querySelector('wa-slider');
return {
offset: Math.round(p.left + p.width / 2 - (b.left + b.width / 2)),
barHeight: Math.round(b.height),
seekWidth: seek ? Math.round(seek.getBoundingClientRect().width) : -1,
};
});
/** Something has to be playing before the transport draws a seek bar. */
async function play(app: Page): Promise<void> {
const paths = await app.evaluate(async () => {
const tracks = (await window.__yjEvents.call(
'library.Library.GetTracks',
[0],
10_000,
)) as { FilePath: string }[];
return tracks.slice(0, 3).map((t) => t.FilePath);
});
await callBinding(app, 'queue.Queue.SetQueue', [
paths,
0,
false,
NO_QUEUE_SOURCE,
]);
await callBinding(app, 'queue.Queue.Play');
await expect(app.getByTestId('now-playing-title')).not.toBeEmpty();
}
test.describe('the bottom bar', () => {
test.afterEach(async ({ app }) => {
await callBinding(app, 'queue.Queue.Clear').catch(() => {
/* already empty */
});
await app.setViewportSize({ width: 1440, height: 900 });
});
/**
* Four widths, because a centring bug is a function of width: the old
* layout was off by half the difference between the two outer
* columns, so it was wrong by a different amount at each one and
* exactly right at none.
*/
for (const width of [800, 900, 1100, 1440]) {
test(`centres the transport in the window at ${width}px`, async ({
app,
}) => {
await app.setViewportSize({ width, height: 700 });
await play(app);
await expect.poll(() => geometry(app).then((g) => g.offset)).toBe(0);
});
}
/**
* The seek bar is what the centring is *paid for* with, so it is
* asserted rather than assumed.
*
* Reserving the metadata's full width on both sides centres the
* transport perfectly and squeezes the control you drag: measured
* during this work at **61px of track at 800px**, against 257 before
* the change. The side columns are capped at a quarter of the bar for
* that reason, and this is the number that says so — 246 at 800px,
* which is parity with the uncentred layout.
*/
test('does not pay for the centring with the seek bar', async ({ app }) => {
await app.setViewportSize({ width: 800, height: 700 });
await play(app);
await expect
.poll(() => geometry(app).then((g) => g.seekWidth))
.toBeGreaterThan(200);
});
/**
* #42: the slider is simply there. Three gestures — click open, drag,
* click closed — is what a bottom bar has room not to ask for.
*/
test('shows the volume slider without a click', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
const volume = app.locator('.bottom-bar volume-control');
await expect(volume).toBeVisible();
await expect(volume.locator('wa-slider')).toBeVisible();
});
/**
* And the inline icon is the mute toggle, because with the slider
* beside it there is nothing left to disclose. The name follows the
* action rather than the state for the same reason.
*/
test('names the inline icon after what it does', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
await expect(
app.locator('.bottom-bar volume-control').getByRole('button', {
name: 'Mute',
}),
).toBeVisible();
});
/**
* The bar is a fixed 4em row and the transport sits in it. A slider
* with a label grows `#slider` by 8px unless `wa-slider-label.css`
* suppresses it, which moved the whole bar the last time — so the
* height is pinned here rather than left to a screenshot.
*/
test('stays 4em tall', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
await play(app);
await expect.poll(() => geometry(app).then((g) => g.barHeight)).toBe(64);
});
});
+9 -4
View File
@@ -29,13 +29,18 @@ test.describe('a control says what it controls', () => {
});
test('the volume slider is announced as Volume', async ({ app }) => {
// No disclosure to open first, and no state to put back afterwards:
// #42 made the slider inline, so it is simply there. The assertion
// is unchanged — the *name* is the subject here, and the route to
// the control got shorter rather than different.
// The popup renders no slider at all while closed, the same way the
// queue panel renders no list — so this has to open it first.
await app.getByRole('button', { name: /volume/i }).click();
await expect(
app.getByRole('slider', { name: 'Volume' }),
).toBeVisible();
// Leave the transport as it was found: the specs share one page in
// file order, and an open popup covers the buttons beneath it.
await app.keyboard.press('Escape');
await app.locator('body').click({ position: { x: 5, y: 5 } });
});
test('naming the slider did not move the transport', async ({ app }) => {
-204
View File
@@ -1,204 +0,0 @@
import { test, expect } from '../support/fixtures.js';
/**
* #62. On a phone, background work is shown in the notification band
* and the header indicator stands down.
*
* The report was that the indicator's popover "is obscured by other UI,
* so it cannot be read while jobs run". Worth saying plainly: **that
* symptom did not reproduce in this tier.** Measured at the device's
* own 424x439 viewport, the popover was neither clipped nor covered —
* `elementFromPoint` at its centre returned the indicator at every
* width tried. So this is not a fix for a stacking bug, and a spec
* asserting one would be a spec asserting something that was never
* true here.
*
* What is true regardless, and is what these assert:
*
* - a popover is a **disclosure**, and it is anchored to a bar 3.25em
* tall on a screen 439px tall. Background work is the one thing a
* phone should not make you open something to see.
* - #57 deletes that bar and is *blocked on this issue*, because the
* indicator needs somewhere else to live first. Somewhere else is
* the band, and the test that matters for #57 is that the bar no
* longer holds the indicator at all.
*
* This is the media-query tier by necessity: a query inside a shadow
* root is answered by the viewport, and `notification-host` decides
* whether the panel *exists* from `matchMedia`. The component tier
* cannot set either.
*/
type Page = import('@playwright/test').Page;
const JOBS = [
{
id: 'phone:scan',
kind: 'library-scan',
state: 'running',
title: 'Scanning Music',
current: 40,
total: 100,
caps: { pausable: true, cancellable: true },
},
{
id: 'phone:idx',
kind: 'index-build',
state: 'running',
title: 'Building the search index',
current: 2,
total: 9,
caps: { pausable: true, cancellable: true },
},
];
/** The panel the band renders. Playwright's CSS engine pierces open
* shadow roots, which is what keeps this one line. */
const bandPanel = (page: Page) => page.locator('job-band').locator('job-panel');
const PHONE = { width: 424, height: 439 };
const DESKTOP = { width: 1100, height: 800 };
test.describe('background jobs on a phone', () => {
test('are shown in the band, without opening anything', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
// Both jobs, drawn by real `job-row`s -- asking the rows what they
// hold rather than reading the panel's text, which would pass
// whether or not a row rendered. Playwright's CSS engine pierces
// open shadow roots, which is what makes this one line;
// `querySelectorAll` does not, and stops at `job-panel`.
await expect(bandPanel(app).locator('job-row')).toHaveCount(2);
await expect(
bandPanel(app).locator('job-row').first(),
).toContainText('Scanning Music');
});
/**
* The #57 assertion. Not "the indicator is invisible" — that could be
* true because the bar overflowed — but that the shell's own rule
* puts it away at this width.
*/
test('leave the top bar, which is what #57 is waiting for', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
await expect(app.locator('job-indicator')).toBeHidden();
});
/**
* The property the first attempt at this got wrong, so it is the one
* worth pinning: the band is **in the layout**, not over it.
*
* A fixed band reads fine in a screenshot and is unusable -- at
* 424x439 a compact panel is ~200px of a 439px screen and it covers
* what is under it. Four specs failed on that version, two
* phone-shell journeys and the header's action menu, because the
* panel was intercepting the taps. So: nothing of the app is
* underneath it, and the main panel starts below it.
*/
test('push the content down rather than covering it', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
const before = await app
.getByTestId('main-content')
.evaluate((el) => el.getBoundingClientRect().top);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
const after = await app.evaluate(() => {
const band = document.querySelector('job-band') as HTMLElement;
const main = document.querySelector(
'[data-testid="main-content"]',
) as HTMLElement;
const b = band.getBoundingClientRect();
const m = main.getBoundingClientRect();
// What the browser reports at the band's own centre. If this is
// anything but the band, the band is sitting on top of it.
const hit = document.elementFromPoint(
Math.round(b.x + b.width / 2),
Math.round(b.y + b.height / 2),
);
return {
mainTop: m.top,
bandBottom: b.bottom,
withinViewport: b.bottom <= window.innerHeight + 0.5,
hit: hit?.tagName.toLowerCase() ?? null,
};
});
expect({
pushed: after.mainTop > before,
mainClearsBand: after.mainTop >= after.bandBottom - 0.5,
withinViewport: after.withinViewport,
hit: after.hit,
}).toEqual({
pushed: true,
mainClearsBand: true,
withinViewport: true,
hit: 'job-band',
});
});
/**
* A running job repaints several times a second. The stack it sits
* beside is `role="status" aria-live="polite"`, and a progress bar
* inside a live region is a screen reader reading a number out over
* and over — so the two are siblings in the band rather than one
* list, and this is what says so.
*/
test('are not inside the live region they sit beside', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
const insideLiveRegion = await app.evaluate(() => {
const band = document.querySelector('job-band');
// Neither the band itself nor anything it is nested in may be a
// live region -- `closest` answers both at once.
return !!band?.closest('[aria-live]') || band?.hasAttribute('aria-live');
});
expect(insideLiveRegion).toBe(false);
});
/**
* `bottom-nav` rendering its duplicate `<app-sidebar>` unconditionally
* broke 30 specs with "resolved to 2 elements" on a viewport where it
* was not even visible. Settings already holds four `job-panel`s, so
* a fifth that answers for *every* kind is the same trap — which is
* why the band decides from `matchMedia` whether the element exists
* rather than hiding it with CSS.
*/
test('do not leave a second panel behind on a desktop', async ({
app,
testctl,
}) => {
await app.setViewportSize(DESKTOP);
await testctl.emit('JobsChanged', JOBS);
await expect(app.locator('job-indicator')).toBeVisible();
await expect(bandPanel(app)).toHaveCount(0);
});
});
+3 -20
View File
@@ -226,26 +226,9 @@ test.describe('the shell on a phone', () => {
await expect(app.locator('now-playing')).toBeVisible();
// Volume is the hardware keys' job on a phone, and a 4px seek bar
// is not a thumb target -- both belong to the full-screen
// now-playing view.
//
// `.bottom-bar volume-control`, not `audio-player volume-control`:
// #42 moved the control out of that component and into the bar, and
// **the old locator would have kept passing** — `toBeHidden()` is
// satisfied by an element that does not exist, so this assertion
// would have gone on reporting success about nothing. Its partner
// below is what makes this one mean something.
await expect(app.locator('.bottom-bar volume-control')).toBeHidden();
// The element is there and hidden, rather than absent: the check
// above cannot tell those apart on its own.
await expect(app.locator('.bottom-bar volume-control')).toHaveCount(1);
// And the seek bar is still inside the transport, where it stands
// down by its own media query.
await expect(
app.locator('audio-player').locator('seek-bar'),
).toBeHidden();
// is not a thumb target -- both belong to a later phase's
// full-screen now-playing view.
await expect(app.locator('audio-player volume-control')).toBeHidden();
});
});
+1 -17
View File
@@ -108,23 +108,7 @@ test.describe('the top bar fits the window', () => {
// The indicator has to actually be up, or this test passes by
// measuring the idle case under another name.
//
// Below 600px there is deliberately no indicator to measure:
// #62 stands it down and puts the rows in `<job-band>` instead,
// in the layout under the bar. So at 390 the assertion is that
// it *is* away and the bar still fits -- which is the same
// property (the bar has nothing hanging out of it) reached by the
// other branch of the same rule, rather than a width quietly
// dropped from the list.
const phone = width < 600;
await expect(app.locator('job-indicator'))[
phone ? 'toBeHidden' : 'toBeVisible'
]();
if (phone) {
await expect(app.locator('job-band').locator('job-row')).toHaveCount(1);
}
await expect(app.locator('job-indicator')).toBeVisible();
await expect.poll(() => overflowingChildren(app)).toEqual([]);
});
@@ -69,14 +69,6 @@ export function GetPinDefaultPlaylist(): $CancellablePromise<boolean> {
return $Call.ByID(3818283301);
}
/**
* GetPopupVolume reports whether the bottom bar's volume control is a
* click-to-open popup rather than an inline slider (#42).
*/
export function GetPopupVolume(): $CancellablePromise<boolean> {
return $Call.ByID(2885777);
}
/**
* GetQueueFallback returns what plays, if anything, once the queue
* runs out.
@@ -215,18 +207,6 @@ export function SetPinDefaultPlaylist(pin: boolean): $CancellablePromise<void> {
return $Call.ByID(372446849, pin);
}
/**
* SetPopupVolume saves the volume control's presentation.
*
* Nothing to validate: both values are legal at every width, and the
* frontend additionally stands the inline slider down below the phone
* breakpoint whatever this says, because that is about room rather than
* about preference.
*/
export function SetPopupVolume(popup: boolean): $CancellablePromise<void> {
return $Call.ByID(1430308453, popup);
}
/**
* SetQueueFallback validates and saves a new queue-fallback mode.
*/
+5 -121
View File
@@ -211,39 +211,7 @@ body div.sidebar {
padding: 0.25em;
background-color: var(--yj-bg-elevated, #343a40);
display: grid;
/* Three columns whose outer two are the *same* width, which is what
centres the middle one (#23). It was `var(--now-playing-width) 1fr
auto`, so the transport's centre sat at `W/2 + 140px` — in the
middle of the space left over, which is not the same thing and
reads as an alignment mistake at every window size.
The outer width is still `--now-playing-width`, so **the metadata
panel's drag handle keeps meaning something**: widening it takes
room from the transport on both sides at once, symmetrically. An
`1fr … 1fr` pair would have centred the transport just as well and
silently made that handle a no-op.
**The cap is what stops that being a regression**, and it was
measured as one first. Reserving the full metadata width on both
sides costs the transport twice: at 800px the outer pair wanted
640 of 800, and the seek bar's track went from 257px to 61px
(and to 0 at 200% text) — the control you drag, squeezed out to
centre the buttons above it. So the side tracks are the metadata
width *or a quarter of the bar*, whichever is smaller, which
leaves the drag handle meaningful everywhere it has room to be
and hands the difference to the transport where it does not.
`minmax(0, …)` on the outer tracks and `min-content` on the middle
decide who yields when even that is not enough: the metadata and
the end group shrink (both truncate; neither loses an action), and
the transport keeps at least its buttons. Without the `min-content`
floor the middle collapses first, because a `1fr` track's minimum
is `auto` only until something else insists. */
--bar-side: min(var(--now-playing-width, 320px), 25%);
grid-template-columns:
minmax(0, var(--bar-side))
minmax(min-content, 1fr)
minmax(0, var(--bar-side));
grid-template-columns: var(--now-playing-width, 320px) 1fr auto;
align-items: center;
contain: layout style;
@@ -271,44 +239,23 @@ body div.sidebar {
text-wrap-mode: nowrap;
overflow: hidden;
/* `& p`, not `p`. **A nested rule that begins with a bare
element selector is silently dropped before Chrome 120**
(relaxed nesting), and the phone this app runs on renders
in Chrome 113 -- so this ellipsis, and the two rules
below, have never applied on the device. Nothing fails;
the text simply overflows there. The `&` form is valid in
both, which is why it is used for every element selector
in this file's nested blocks. */
& p {
p {
overflow: hidden;
text-overflow: ellipsis;
}
}
}
& now-playing {
now-playing {
overflow: hidden;
}
& audio-player {
audio-player {
margin: 0.5em 1em;
min-width: 0;
}
/* The right-hand group, and the thing the left column is matched
against. It is one grid cell rather than two columns because the
centring rule above compares *columns*: volume and the queue
button in separate tracks would make the outer pair unequal by
whatever the volume happens to measure. */
.bar-end {
justify-self: end;
display: flex;
align-items: center;
gap: 0.25em;
min-width: 0;
}
#queue-button {
justify-self: end;
background: none;
border: none;
color: inherit;
@@ -414,7 +361,6 @@ body div.sidebar {
body {
grid-template:
"top-bar" 3.25em
"jobs-band" auto
"main-panel" 1fr
"bottom-bar" auto
"bottom-nav" auto
@@ -494,11 +440,6 @@ body div.sidebar {
}
@media (max-width: 599px) {
/* The phone keeps the two-part bar it had: metadata, then the
transport and the queue button. There is no third column to
balance because the centring the desktop does is a luxury of
having room — at 360px the metadata needs all of the space the
controls do not. */
.bottom-bar {
grid-template-columns: minmax(0, 1fr) auto auto;
gap: 0.25em;
@@ -507,61 +448,4 @@ body div.sidebar {
.bottom-bar audio-player {
margin: 0.25em;
}
/* Volume stands down here whatever the setting says, because this
is about room and about the platform rather than about
preference: the hardware keys own volume on a phone, which is
also why mediacontrols' Android handler implements no volume
callback. It moved from `audio-player`'s own media query when
#42 moved the control into the bar — same rule, and now stated
where the element actually is.
`.bottom-bar volume-control`, not the one in
`now-playing-view`: that view is the phone's transport and is
where a slider does belong. */
.bottom-bar volume-control {
display: none;
}
}
/* Out of the desktop grid entirely. `job-band` renders nothing above
600px anyway, but an in-flow grid child with no named area is
auto-placed into a row of the shell -- the same trap the skip link is
absolutely positioned to avoid. */
body job-band {
display: none;
}
/* #62. The job indicator stands down on the phone, and its work is
shown in the notification band instead (notification-host).
Three reasons, and the first is the report: its popover is anchored
to the top bar, which is 3.25em here on a viewport 439 CSS px tall,
and it was reported as unreadable behind other UI. The second is
that a popover is a disclosure, and background work is the one thing
a phone should not make you disclose. The third is #57, which
deletes this bar entirely and is blocked on the indicator having
somewhere else to live -- this is that somewhere.
`display: none` rather than a fit step: `services/top-bar-fit.ts`
already skips children whose computed display is none, so the bar's
measurement simply sees one fewer child, and `[compact]` toggling on
a hidden element costs nothing. */
@media (max-width: 599px) {
.top-bar job-indicator {
display: none;
}
/* ...and its rows appear here, in the grid row above the content.
In flow rather than over it: a fixed band reads fine in a
screenshot and is unusable, because at 424x439 a compact panel
is ~200px of a 439px screen and it *covers* what is under it.
Measured, not assumed -- four e2e specs failed on that version,
two phone-shell journeys and the header's action menu, because
the panel was intercepting the taps. */
body job-band {
display: block;
grid-area: jobs-band;
background-color: var(--yj-bg-elevated, #343a40);
}
}
+7 -30
View File
@@ -30,14 +30,6 @@
<search-bar></search-bar>
<job-indicator></job-indicator>
</header>
<!-- The phone's view of background work (#62): below 600px the
indicator above stands down and its rows appear here instead,
in the layout rather than over it. `display: none` above that
width in index.css, which is also what keeps it out of the
desktop grid -- an in-flow child with no named area is
auto-placed into one of the shell's rows, which is the trap the
skip link is absolutely positioned to avoid. -->
<job-band></job-band>
<div class="sidebar">
<app-sidebar></app-sidebar>
</div>
@@ -48,31 +40,16 @@
</main>
<queue-panel id="queue-panel"></queue-panel>
</div>
<!-- Three columns, and the outer two are the same width, which is
what makes the middle one *centred* rather than merely in the
middle of what is left (#23). The transport used to sit in a
`320px 1fr auto` grid, so its centre was ~140px right of the
window's.
That is also why the volume moved out of `audio-player` and
into the bar (#42): the transport column has to contain the
transport and nothing else, or "centred" means centred with a
slider bolted to one side. It joins the queue button in
`.bar-end`, whose width is what the left column is matched
against. -->
<footer class="bottom-bar">
<now-playing></now-playing>
<audio-player></audio-player>
<div class="bar-end">
<volume-control></volume-control>
<button aria-label="Toggle queue" aria-controls="queue-panel" aria-expanded="false"
id="queue-button">
<!-- ICON_QUEUE in src/utils/icon-language.ts, written out
because this file has no module scope. It was `list`,
which is the Playlists destination's icon. -->
<wa-icon name="bars-staggered"></wa-icon>
</button>
</div>
<button aria-label="Toggle queue" aria-controls="queue-panel" aria-expanded="false"
id="queue-button">
<!-- ICON_QUEUE in src/utils/icon-language.ts, written out
because this file has no module scope. It was `list`,
which is the Playlists destination's icon. -->
<wa-icon name="bars-staggered"></wa-icon>
</button>
</footer>
<!-- The phone's primary navigation, hidden above 600px by
index.css. Eager rather than a chunk, for the reason
-8
View File
@@ -18,9 +18,6 @@
// track-list — index.html renders one, so it is the first paint.
// ---------------------------------------------------------------------------
import '@components/audio-player/audio-player.ts';
// In the bar rather than inside `audio-player` since #42, so the shell
// is what has to register it.
import '@components/audio-player/volume-control/volume-control.ts';
import '@components/track-list/track-list.ts';
import '@components/now-playing/now-playing.ts';
import '@components/sidebar/app-sidebar.ts';
@@ -38,11 +35,6 @@ import '@components/confirm-dialog/confirm-dialog.ts';
// not know what is going on. It costs a dialog and a table.
import '@components/shortcuts-overlay/shortcuts-overlay.ts';
import '@components/jobs/job-indicator.ts';
// The phone's half of the same thing (#62). Eager because it is part
// of the shell's first paint below 600px, and because a band that has
// to fetch a chunk before it can say the app is busy is late by
// exactly the interval it exists to explain.
import '@components/jobs/job-band.ts';
import '@awesome.me/webawesome/dist/styles/themes/default.css';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import { setBasePath } from '@awesome.me/webawesome/dist/webawesome.js';
@@ -3,6 +3,7 @@ import { customElement } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import './controls/player-controls';
import './seekbar/seek-bar';
import './volume-control/volume-control';
import '../notifications/inline-notice';
import { PlayerRegion } from '@store/player-store';
import { designTokens } from '../../styles/tokens.css';
@@ -29,7 +30,6 @@ export class AudioPlayer extends LitElement {
.player-main {
flex: 1;
min-width: 0;
}
/* The phone transport (plan 016 B2): the buttons, and nothing
@@ -37,17 +37,14 @@ export class AudioPlayer extends LitElement {
viewport, not by the host, so this is the component saying what
it drops at phone width rather than the shell reaching in.
Volume goes because the hardware keys own it on a phone --
Android routes them to the media stream, which is also why
mediacontrols' Android handler implements no volume callback.
The seek bar goes because a 4px-tall target dragged with a thumb
is not a seek control; seeking belongs to the full-screen
now-playing view.
Volume used to go from here too, and now goes from index.css
instead: #42 moved the control out of this component and into
the bar, so the shell is what can hide it. The reason is
unchanged -- the hardware keys own volume on a phone, which is
also why mediacontrols' Android handler implements no volume
callback. */
now-playing view, which is the next phase. */
@media (max-width: 599px) {
volume-control,
seek-bar {
display: none;
}
@@ -68,6 +65,7 @@ export class AudioPlayer extends LitElement {
<seek-bar></seek-bar>
</div>
</div>
<volume-control></volume-control>
</div>
`;
}
@@ -22,24 +22,6 @@ export class SeekBar extends LitElement {
@state()
private seekValue: number = 0;
/**
* Whether the user is dragging the thumb right now.
*
* It is `@state` rather than a plain field because `updated()` owns
* the interval and only reactive state brings `updated()` round. A
* bare `stopProgress()` in the input handler mutated nothing, so
* nothing re-rendered, so the tail of `updated()` that restarts the
* interval never ran — and the only things that could restart it
* were a `change` event or the next backend report. Any `input`
* without a committed `change` therefore froze the interpolation:
* a drag cancelled outside the element, a pointer taken by a scroll,
* or a touch on the track treated as a scrub, which on a phone are
* ordinary gestures. While playing, the 1 Hz report papered over it
* within a second; with reports not arriving it was permanent.
*/
@state()
private dragging: boolean = false;
/** Whether the right-hand clock shows time remaining or total. */
@state()
private showRemaining: boolean = true;
@@ -151,7 +133,6 @@ export class SeekBar extends LitElement {
override disconnectedCallback() {
super.disconnectedCallback();
this.stopProgress();
this.endDrag();
}
override updated() {
@@ -173,33 +154,18 @@ export class SeekBar extends LitElement {
// A report for a track that is no longer loaded is stale by
// definition: the change id is the only thing that distinguishes
// it, since the same file can play twice in a row.
//
// A report arriving mid-drag is deliberately *not* applied: the
// thumb belongs to the finger on it, and adopting a report once a
// second pulls it back out from under them. The seq is left
// unrecorded too, so the first report after the drag still counts
// as fresh.
const position = this.player.position;
const forThisTrack =
position !== null && position.trackChangeId === currentChangeId;
if (
position &&
forThisTrack &&
!this.dragging &&
position.seq !== this.previousPositionSeq
) {
if (position && forThisTrack && position.seq !== this.previousPositionSeq) {
this.previousPositionSeq = position.seq;
this.seekValue = position.positionSeconds;
this.stopProgress();
}
// One owner for the interval, and this is it. Every other place
// that wants it started or stopped says so by changing state that
// brings us back here, so the timer cannot be left running by a
// path that forgot to stop it or stopped by a path that forgot to
// start it again.
if (this.isPlaying && this.hasTrack && !this.dragging) {
// Start/stop progress interval based on playback state
if (this.isPlaying && this.hasTrack) {
this.startProgress();
} else {
this.stopProgress();
@@ -244,48 +210,18 @@ export class SeekBar extends LitElement {
private handleChange(e: Event) {
const newSeekVal = (e.target as WaSlider).value;
this.endDrag();
this.setSeekValue(newSeekVal);
this.player.seek(newSeekVal);
}
/**
* The user is moving the thumb.
*
* This only records that fact; `updated()` decides what it means for
* the interval. `seekValue` follows the slider so the clocks track
* the thumb during the drag rather than jumping when it is released.
*/
private handleInput(e: Event) {
this.setSeekValue((e.target as WaSlider).value);
if (this.dragging) {
return;
if (this.isPlaying) {
this.startProgress();
}
this.dragging = true;
// A drag that never commits must not strand the flag, or this fix
// turns a stall of up to one second into a permanent one -- which
// is the failure it exists to remove. `change` is the ordinary
// end; these are the ones that are not, and they are on the
// document because the pointer is routinely released outside the
// element it started in. A drag's listeners belong to the drag,
// so they go on with it and come off with it.
document.addEventListener('pointerup', this.endDrag);
document.addEventListener('pointercancel', this.endDrag);
document.addEventListener('touchend', this.endDrag);
document.addEventListener('touchcancel', this.endDrag);
}
private endDrag = () => {
document.removeEventListener('pointerup', this.endDrag);
document.removeEventListener('pointercancel', this.endDrag);
document.removeEventListener('touchend', this.endDrag);
document.removeEventListener('touchcancel', this.endDrag);
this.dragging = false;
};
// Stops progress while user is dragging the thumb
private handleInput() {
this.stopProgress();
}
private setSeekValue(val: number) {
if (val < 0) val = 0;
@@ -4,7 +4,6 @@ import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@awesome.me/webawesome/dist/components/slider/slider.js';
import type WaSlider from '@awesome.me/webawesome/dist/components/slider/slider.js';
import { PlayerController } from '@store/controllers/player-controller';
import { volumeStyleStore } from '@store/volume-style-store';
import { designTokens } from '../../../styles/tokens.css';
import { waSliderLabel } from '../../../styles/wa-slider-label.css';
@@ -23,12 +22,6 @@ export class VolumeControl extends LitElement {
@state()
private showSlider = false;
/** Whether this is the click-to-open popup rather than a slider. */
@state()
private popup = volumeStyleStore.popup;
private unsubscribeStyle?: () => void;
// Locally-tracked volume while the user is actively dragging or scrolling.
// The store's volume only updates once the backend echoes VolumeChanged
// (which we debounce), so we track intent here for responsive UI and to let
@@ -93,31 +86,11 @@ export class VolumeControl extends LitElement {
--thumb-height: 16px;
}
.volume-popup wa-slider::part(track) {
wa-slider::part(track) {
background: var(--yj-text-primary, white);
height: 120px;
}
/* The inline slider (#42). It is the default now, so the width is
a real layout decision rather than a detail: 5em is wide enough
to aim at and narrow enough that the bottom bar's *outer*
columns stay equal without squeezing the transport — which is
the arrangement #23 depends on.
flex-shrink: 0 for the reason the top bar's children have it
(#143): a control that quietly gets narrower under pressure
hides the fact that the bar has run out of room. This one stands
down at phone width instead, in index.css, where the shell can
see the viewport. */
.inline-slider {
width: 5em;
flex-shrink: 0;
}
.inline-slider::part(track) {
background: var(--yj-text-primary, white);
}
wa-slider::part(indicator) {
background: var(--yj-accent, yellow);
}
@@ -149,23 +122,8 @@ export class VolumeControl extends LitElement {
// LIFECYCLE
// ===================================================================
override connectedCallback() {
super.connectedCallback();
this.unsubscribeStyle = volumeStyleStore.subscribe(() => {
this.popup = volumeStyleStore.popup;
// Switching to the slider while the popup is open would leave the
// document listener installed for a popup that no longer renders.
if (!this.popup) this.closeSlider();
});
void volumeStyleStore.init();
}
override disconnectedCallback() {
super.disconnectedCallback();
this.unsubscribeStyle?.();
document.removeEventListener('click', this.boundHandleOutsideClick);
clearTimeout(this.volumeDebounceTimer);
}
@@ -196,12 +154,10 @@ export class VolumeControl extends LitElement {
private handleOutsideClick(e: Event) {
const path = e.composedPath();
if (!path.includes(this)) this.closeSlider();
}
private closeSlider() {
this.showSlider = false;
document.removeEventListener('click', this.boundHandleOutsideClick);
if (!path.includes(this)) {
this.showSlider = false;
document.removeEventListener('click', this.boundHandleOutsideClick);
}
}
private handleInput(e: Event) {
@@ -236,46 +192,18 @@ export class VolumeControl extends LitElement {
override render() {
const muted = this.player.muted;
// Inline, the icon is the mute toggle rather than a disclosure:
// there is nothing left to disclose, and a button that opens a
// popup containing the slider already beside it would be a control
// whose only effect is to duplicate its neighbour.
const iconAction = this.popup
? this.toggleSlider
: () => this.player.toggleMute();
const iconLabel = this.popup
? muted
? 'Muted'
: `Volume ${this.currentVolume}%`
: muted
? 'Unmute'
: 'Mute';
return html`
<button
class=${muted ? 'muted' : ''}
title=${muted ? 'Muted — click for volume' : 'Volume'}
aria-label=${iconLabel}
aria-label=${muted ? 'Muted' : `Volume ${this.currentVolume}%`}
data-muted=${muted ? 'true' : 'false'}
@click="${iconAction}"
@click="${this.toggleSlider}"
@wheel="${this.handleWheel}"
>
<wa-icon name=${this.volumeIcon}></wa-icon>
</button>
${!this.popup
? html`
<wa-slider
class="inline-slider ${muted ? 'muted' : ''}"
label="Volume"
min="0"
max="100"
.value="${this.currentVolume}"
@input="${this.handleInput}"
@wheel="${this.handleWheel}"
></wa-slider>
`
: ''}
${this.popup && this.showSlider
${this.showSlider
? html`
<div
class="volume-popup ${muted ? 'muted' : ''}"
@@ -25,8 +25,6 @@ import {
SetQueueFallback,
GetAllowMeteredCatalogDownload,
SetAllowMeteredCatalogDownload,
GetPopupVolume,
SetPopupVolume,
} from '@go/config/config.js';
import { GetIndexStatus } from '@go/explore/service.js';
import { notificationStore } from '@store/notification-store';
@@ -127,8 +125,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
@state() private concurrencyMode = 'auto';
@state() private defaultPage = 'home';
@state() private queueFallback = 'favorites';
@state() private popupVolume = false;
@state() private indexStatus: explore.IndexStatus | null = null;
/** Three states, not one: the panel used to say "Loading status…"
* for the entire session, because the only thing that ever set
@@ -942,28 +938,20 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
private async loadLibraries(): Promise<void> {
try {
const [
libs,
mode,
defaultPage,
queueFallback,
allowMetered,
popupVolume,
] = await Promise.all([
GetAllLibrariesWithTrackCounts(),
GetScanConcurrency(),
GetDefaultPage(),
GetQueueFallback(),
GetAllowMeteredCatalogDownload(),
GetPopupVolume(),
]);
const [libs, mode, defaultPage, queueFallback, allowMetered] =
await Promise.all([
GetAllLibrariesWithTrackCounts(),
GetScanConcurrency(),
GetDefaultPage(),
GetQueueFallback(),
GetAllowMeteredCatalogDownload(),
]);
this.libraries = libs ?? [];
this.concurrencyMode = mode;
this.defaultPage = defaultPage;
this.queueFallback = queueFallback;
this.allowMeteredCatalogDownload = allowMetered;
this.popupVolume = popupVolume;
} catch (err) {
console.error(
@@ -1870,51 +1858,10 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
.value=${this.queueFallback}
@config-change=${this.handleQueueFallbackChange}
></config-field>
<config-field
.schema=${{
key: 'popupVolume',
label: 'Volume opens in a popup',
description:
'Off, the volume slider is always visible in the '
+ 'player bar. On, it hides behind the speaker '
+ 'icon. The slider stands down on a phone either '
+ 'way, where the hardware keys own volume.',
type: 'toggle' as const,
}}
.value=${this.popupVolume}
@config-change=${this.handlePopupVolumeChange}
></config-field>
</config-section>
`;
}
/**
* The volume control's presentation (#42).
*
* In General rather than beside the theme because it is about the
* transport's behaviour rather than its colours, and next to "When
* the Queue Ends" because both are answers to "how should the
* player behave".
*/
private handlePopupVolumeChange = (
e: CustomEvent<ConfigFieldChangeEvent>,
): void => {
const popup = Boolean(e.detail.value);
const previous = this.popupVolume;
this.popupVolume = popup;
void SetPopupVolume(popup).catch((err: unknown) => {
console.error('failed to save the volume control setting', err);
this.popupVolume = previous;
notificationStore.transient({
key: 'popup-volume-setting',
title: 'Setting not saved',
text: describeError(err, 'That setting could not be saved.'),
});
});
};
// --- Navigation section ---
/**
-132
View File
@@ -1,132 +0,0 @@
/**
* The phone's view of background work (#62).
*
* The header `job-indicator` is a *popover*, anchored to a bar 3.25em
* tall on a screen 439 CSS px tall, and it was reported as unreadable
* behind other UI. Two things are wrong with it there regardless of
* that symptom: a popover is a **disclosure**, and background work is
* the one thing a phone should not make you open something to see; and
* #57 deletes the bar it is anchored to, and is blocked on this issue
* precisely because the indicator needs somewhere else to live first.
*
* This is that somewhere. Below 600px the indicator stands down
* (`index.css`) and its work appears here instead.
*
* Four things about it are load-bearing.
*
* **It is the existing `job-panel`, not a second job UI.** Pause,
* cancel, Details and the log all come along — and, more to the point,
* so does `applyJobControl`, which is what carries the "you will
* discard hours of downloading" confirmation for an index build. A
* host drawing its own buttons drops that silently, which is the trap
* #27 already named.
*
* **It is in the layout, not over it**, and that was measured rather
* than assumed. The first version of this put the panel in
* `notification-host`'s fixed band, which reads fine in a screenshot
* and is unusable: at 424x439 a compact panel is ~200px of a 439px
* screen, and it *covers* what is under it. Four e2e specs failed —
* two phone-shell journeys and the header's action menu — because the
* panel was intercepting the taps. A band that hides the app to tell
* you the app is busy is worse than the popover it replaced. In flow
* it pushes instead, so nothing is covered and nothing is unreachable,
* which is #24's one sentence across all three bands.
*
* **It shows active work only.** A finished row that lingers is a
* banner that stays after the work is done, which is the opposite of
* what #62 asks for ("dismissed automatically on completion") and, in
* flow, is furniture that keeps the content pushed down. Finished jobs
* are still shown where the work was started, which is #27's rule and
* unaffected.
*
* **It renders nothing at all above 600px**, from `matchMedia` rather
* than a media query, because this decides whether the element
* *exists*. `bottom-nav` learned that the expensive way: rendering its
* duplicate `<app-sidebar>` unconditionally put a second copy of every
* `nav-*` testid in the DOM and broke 30 specs on a viewport where it
* was not even visible. Settings already holds four `job-panel`s, so a
* fifth answering for *every* kind is the same trap.
*/
import { LitElement, html, css, nothing } from 'lit';
import { customElement, state } from 'lit/decorators.js';
import { jobStore } from '@store/job-store';
import { isTerminal } from '@store/job-store';
import { designTokens } from '../../styles/tokens.css';
import { PHONE_QUERY } from '../../utils/breakpoints';
import './job-panel';
@customElement('job-band')
export class JobBand extends LitElement {
@state() private phone = false;
@state() private active = 0;
private media?: MediaQueryList;
private unsubscribe?: () => void;
static override styles = [
designTokens,
css`
:host {
display: block;
min-width: 0;
}
/* The panel's own margin is for a settings section; here the
band owns the spacing. */
job-panel {
margin-top: 0;
padding: 0 0.5em 0.5em;
}
`,
];
private onMedia = (e: MediaQueryListEvent | MediaQueryList) => {
this.phone = e.matches;
};
private onJobs = () => {
this.active = jobStore.jobs.filter((job) => !isTerminal(job)).length;
};
override connectedCallback(): void {
super.connectedCallback();
this.media = window.matchMedia(PHONE_QUERY);
this.phone = this.media.matches;
this.media.addEventListener('change', this.onMedia);
// The band decides whether to render *at all*, and a panel that
// hides itself cannot tell its host that.
this.unsubscribe = jobStore.subscribe(this.onJobs);
this.onJobs();
void jobStore.init();
}
override disconnectedCallback(): void {
super.disconnectedCallback();
this.unsubscribe?.();
this.media?.removeEventListener('change', this.onMedia);
}
override render() {
// `hidden` rather than an empty render, so the grid row this
// sits in costs nothing at all while there is no work -- the
// rule `job-panel` already follows one layer down.
this.hidden = !(this.phone && this.active > 0);
if (this.hidden) return nothing;
return html`
<job-panel kinds="*" density="compact" active-only></job-panel>
`;
}
}
declare global {
interface HTMLElementTagNameMap {
'job-band': JobBand;
}
}
+3 -41
View File
@@ -51,14 +51,6 @@ export class JobPanel extends LitElement {
* literal in a template, and one of them is inside an HTMX-adjacent
* settings page where a property binding would be one more thing to
* remember.
*
* **`*` means every kind**, which is the phone's band (#62) and
* nothing else: there, this panel is standing in for the header
* indicator, whose whole job was to be the one view of everything
* at once. It is spelled `*` rather than taken as the meaning of an
* empty attribute, because empty is what a typo and a missing
* binding both produce and "show everything" is the wrong thing to
* do by accident. Empty still shows nothing.
*/
@property({ type: String })
kinds = '';
@@ -67,31 +59,6 @@ export class JobPanel extends LitElement {
@property({ type: String })
heading = '';
/**
* Row density, passed to `job-row`.
*
* `full` adds elapsed time and per-job statistics and is what a
* settings section wants, so it stays the default and the four
* existing call sites are unchanged. `compact` is what `job-row`
* itself calls "the popover density", and it is what the phone's
* band uses (#62) — there this panel *is* the popover, on a screen
* 439 CSS px tall, and the full density spent 259 of them.
*/
@property({ type: String })
density: 'compact' | 'full' = 'full';
/**
* Drop finished rows.
*
* For the phone's band (#62), which is *in the layout*: a finished
* row there is a banner that stays after the work is done and keeps
* the content pushed down. Settings keeps them, because that is
* where "did the last scan work" is asked, and a finished row there
* dismisses itself.
*/
@property({ type: Boolean, attribute: 'active-only' })
activeOnly = false;
@state()
private jobs: Job[] = [];
@@ -195,14 +162,9 @@ export class JobPanel extends LitElement {
}
private get mine(): Job[] {
const ofKind =
this.kinds.trim() === '*'
? this.jobs
: this.jobs.filter((job) =>
this.wanted.has(job.kind as JobKind),
);
const wanted = this.wanted;
return this.activeOnly ? ofKind.filter((job) => !isTerminal(job)) : ofKind;
return this.jobs.filter((job) => wanted.has(job.kind as JobKind));
}
private openDetails(id: string) {
@@ -234,7 +196,7 @@ export class JobPanel extends LitElement {
<div class="job-entry">
<job-row
.job=${job}
variant=${this.density}
variant="full"
@job-control=${applyJobControl}
></job-row>
<button
-85
View File
@@ -1,85 +0,0 @@
import { EventsOn } from '@runtime/runtime';
import { GetPopupVolume } from '@go/config/config.js';
import { Events } from '../events';
type Subscriber = () => void;
/**
* Whether the volume control is a click-to-open popup (#42).
*
* The popup was the only option, and "click open, drag, click closed"
* is three gestures for a control a bottom bar has room to just show.
* So an inline slider is the default and the popup is a setting.
*
* **The stored flag names the popup, not the slider**, which is the
* polarity rule `backend/config` states for every option it has: the
* zero value has to be the intended answer. An `InlineVolume bool`
* would default to false, hand the popup to every existing install, and
* need a migration to say what the default already says.
*
* It is a store rather than a field on the component because two
* components render `<volume-control>` — the bottom bar and the phone's
* full-screen now-playing view — and a setting that only reached
* whichever one happened to mount after it changed is the fault
* `active-view-store` exists to prevent, one surface over.
*
* The initial value is the *default* rather than a pending answer, so
* the first paint is the inline slider and not an empty gap that
* becomes one. An install that has chosen the popup sees it swap once
* on load, which is the cheaper of the two wrong first frames: the
* inline slider occupies the space the popup's button would have.
*/
class VolumeStyleStore {
private value = false;
private loaded = false;
private subscribers = new Set<Subscriber>();
constructor() {
EventsOn(Events.GeneralConfigChanged, () => {
void this.refresh();
});
}
/** Whether to draw the popup. Safe to read before `init()`. */
get popup(): boolean {
return this.value;
}
/** Reads the setting once. Safe to call from every mount. */
async init(): Promise<void> {
if (this.loaded) return;
this.loaded = true;
await this.refresh();
}
subscribe(fn: Subscriber): () => void {
this.subscribers.add(fn);
return () => this.subscribers.delete(fn);
}
private async refresh(): Promise<void> {
try {
const popup = await GetPopupVolume();
if (popup === this.value) return;
this.value = popup;
this.notify();
} catch (err) {
// Nothing to tell the user: the control renders in its
// default presentation, which is a working volume control.
console.error('failed to read the volume control setting', err);
}
}
private notify(): void {
for (const fn of this.subscribers) fn();
}
}
export const volumeStyleStore = new VolumeStyleStore();
@@ -76,68 +76,6 @@ describe('<job-panel>', () => {
expect(titles(el)).toEqual(['Building the index', 'Filling in artists']);
});
/**
* #62. The phone's band has no kinds to name: it is standing in for
* the header indicator, whose whole job was to be the one view of
* everything at once.
*/
it('answers for every kind when asked with a star', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: '*' });
await snapshot([
job({ id: 'scan:1', kind: 'library-scan', title: 'Scanning Music' }),
job({ id: 'idx', kind: 'index-build', title: 'Building the index' }),
job({ id: 'dl:1', kind: 'download', title: 'Downloading Glass Harbour' }),
]);
await el.updateComplete;
expect(titles(el)).toEqual([
'Scanning Music',
'Building the index',
'Downloading Glass Harbour',
]);
});
/**
* The other half of that, and the reason it is a star rather than the
* meaning of an empty attribute: empty is what a typo and a dropped
* binding both produce, and "show everything" is the wrong thing to
* do by accident.
*/
it('still shows nothing when asked for nothing', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: '' });
await snapshot([job({ id: 'scan:1', kind: 'library-scan' })]);
await el.updateComplete;
expect([el.hidden, rows(el)].map(String)).toEqual(['true', '']);
});
/**
* `full` stays the default so the four settings call sites are
* untouched; the band asks for the density `job-row` calls "the
* popover density", because on the phone this panel *is* the popover.
*/
it('passes its density to the rows, defaulting to full', async () => {
const settings = await fixture<LitElement>('job-panel', { kinds: '*' });
await snapshot([job()]);
await settings.updateComplete;
const band = await fixture<LitElement>('job-panel', {
kinds: '*',
density: 'compact',
});
await snapshot([job()]);
await band.updateComplete;
expect([
rows(settings)[0]?.getAttribute('variant'),
rows(band)[0]?.getAttribute('variant'),
]).toEqual(['full', 'compact']);
});
/**
* An idle panel in four places is four pieces of furniture describing
* an absence — and `hidden` rather than an empty render, because the
+4 -188
View File
@@ -11,7 +11,7 @@ import '@components/audio-player/controls/player-controls';
import '@components/audio-player/seekbar/seek-bar';
import '@components/audio-player/volume-control/volume-control';
import { Events } from '../../src/events';
import { emit, calls, lastArgs, flush, stub } from '@test/support/harness';
import { emit, calls, lastArgs, flush } from '@test/support/harness';
import {
fixture,
shadow,
@@ -397,111 +397,6 @@ describe('<seek-bar>', () => {
expect(lastArgs('player.Player.Seek')).toEqual([42]);
});
// #164. `handleInput` used to call `stopProgress()` and mutate no
// reactive state, so Lit scheduled no update, `updated()` never ran,
// and the tail of `updated()` that restarts the interval never
// executed. Only a `change` or the next backend report could bring
// it back -- so an `input` that never commits froze the clock, which
// on a touch device is an ordinary cancelled gesture. With no
// reports arriving, that is permanent.
it('keeps ticking after a drag that never commits', async () => {
vi.useFakeTimers();
const el = await fixture('seek-bar');
emit(Events.TrackChanged, TRACK);
emit(Events.PlaybackStateChanged, { state: 'playing' });
await vi.advanceTimersByTimeAsync(2000);
await el.updateComplete;
// A touch lands on the track and is then cancelled: `input`, and
// no `change` ever follows.
const slider = shadow<HTMLElement & { value: number }>(el, 'wa-slider');
if (slider) slider.value = 20;
slider?.dispatchEvent(new Event('input'));
await el.updateComplete;
document.dispatchEvent(new Event('pointerup'));
await vi.advanceTimersByTimeAsync(0);
await el.updateComplete;
await vi.advanceTimersByTimeAsync(3000);
await el.updateComplete;
expect(text(el, '[data-testid="elapsed-time"]')).toBe('00:23');
});
// The other half of the same fix: while the thumb is held, a report
// arriving once a second used to overwrite `seekValue` and pull it
// back out from under the finger.
it('leaves the thumb where the finger is while a drag is live', async () => {
vi.useFakeTimers();
const el = await fixture('seek-bar');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 20 });
emit(Events.PlaybackStateChanged, { state: 'playing' });
await vi.advanceTimersByTimeAsync(0);
await el.updateComplete;
const slider = shadow<HTMLElement & { value: number }>(el, 'wa-slider');
if (slider) slider.value = 60;
slider?.dispatchEvent(new Event('input'));
await el.updateComplete;
emit(Events.PlaybackPositionChanged, {
positionSeconds: 4,
trackLength: 90,
trackChangeId: 20,
seq: 7,
playing: true,
});
await vi.advanceTimersByTimeAsync(0);
await el.updateComplete;
expect(text(el, '[data-testid="elapsed-time"]')).toBe('01:00');
});
// And the drag must not hold the interval hostage once it ends: the
// report that was skipped mid-drag is not recorded as seen, so the
// next one is still fresh and is applied.
it('takes the backend back as the authority once the drag commits', async () => {
vi.useFakeTimers();
const el = await fixture('seek-bar');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 21 });
emit(Events.PlaybackStateChanged, { state: 'playing' });
await vi.advanceTimersByTimeAsync(0);
await el.updateComplete;
const slider = shadow<HTMLElement & { value: number }>(el, 'wa-slider');
if (slider) slider.value = 60;
slider?.dispatchEvent(new Event('input'));
await el.updateComplete;
slider?.dispatchEvent(new Event('change'));
await el.updateComplete;
emit(Events.PlaybackPositionChanged, {
positionSeconds: 61,
trackLength: 90,
trackChangeId: 21,
seq: 9,
playing: true,
});
await vi.advanceTimersByTimeAsync(0);
await el.updateComplete;
expect(text(el, '[data-testid="elapsed-time"]')).toBe('01:01');
});
it('bounds the slider by the track length', async () => {
const el = await fixture('seek-bar');
@@ -539,40 +434,13 @@ describe('<seek-bar>', () => {
* be driven by its own event — watching the volume number, as it used
* to, meant pressing M visibly did nothing.
*/
/**
* The volume control has two presentations (#42), and the icon button
* means a different thing in each — so both are exercised rather than
* whichever one happens to be the default.
*
* Inline is the default: the slider is simply there, which leaves the
* icon with nothing to disclose, so it is the mute toggle and is named
* after that action. In the popup it is a disclosure, so it is named
* after the *state* it is showing.
*/
describe('volume control: mute', () => {
/**
* Put the presentation back to the default between tests.
*
* `volumeStyleStore` is a singleton whose `init()` reads the setting
* once, so stubbing the binding inside a test is too late — a
* previous test has already loaded it. `GeneralConfigChanged` is the
* store's own refresh trigger and the same one the Settings page
* fires, so driving it that way exercises the real path instead of
* reaching for a test-only reset.
*/
const setPresentation = async (popup: boolean) => {
stub('config.Config.GetPopupVolume', popup);
emit(Events.GeneralConfigChanged, {});
await flush();
};
beforeEach(async () => {
await setPresentation(false);
beforeEach(() => {
emit(Events.VolumeChanged, 40);
emit(Events.MuteChanged, false);
});
it('shows a muted glyph once the backend reports mute', async () => {
it('shows a muted glyph and label once the backend reports mute', async () => {
const el = await fixture('volume-control');
expect(shadow(el, 'button')?.getAttribute('data-muted')).toBe('false');
@@ -585,53 +453,14 @@ describe('volume control: mute', () => {
expect(shadow(el, 'button wa-icon')?.getAttribute('name')).toBe(
'volume-xmark',
);
});
it('names the inline icon after the action it performs', async () => {
const el = await fixture('volume-control');
expect(shadow(el, 'button')?.getAttribute('aria-label')).toBe('Mute');
emit(Events.MuteChanged, true);
await flush();
await el.updateComplete;
expect(shadow(el, 'button')?.getAttribute('aria-label')).toBe('Unmute');
});
it('names the popup icon after the state it discloses', async () => {
await setPresentation(true);
const el = await fixture('volume-control');
await el.updateComplete;
expect(shadow(el, 'button')?.getAttribute('aria-label')).toBe(
'Volume 40%',
);
emit(Events.MuteChanged, true);
await flush();
await el.updateComplete;
expect(shadow(el, 'button')?.getAttribute('aria-label')).toBe('Muted');
});
it('shows the slider without a click when it is inline', async () => {
const el = await fixture('volume-control');
// The whole point of the issue: no disclosure to operate first.
expect(shadow<HTMLInputElement>(el, 'wa-slider')?.value).toBe(40);
});
it('keeps showing the volume level while muted, because it is unchanged', async () => {
await setPresentation(true);
emit(Events.MuteChanged, true);
await flush();
const el = await fixture('volume-control');
await el.updateComplete;
await click(el, 'button');
expect(shadow<HTMLInputElement>(el, 'wa-slider')?.value).toBe(40);
@@ -639,24 +468,11 @@ describe('volume control: mute', () => {
it('toggles mute through the backend rather than locally', async () => {
const el = await fixture('volume-control');
await click(el, 'button');
expect(calls('player.Player.MuteToggle').length).toBe(1);
// Nothing optimistic: the icon follows the backend's event.
expect(shadow(el, 'button')?.getAttribute('data-muted')).toBe('false');
});
it('toggles mute from inside the popup, where the icon is a disclosure', async () => {
await setPresentation(true);
const el = await fixture('volume-control');
await el.updateComplete;
await click(el, 'button');
await click(el, '.mute-toggle');
expect(calls('player.Player.MuteToggle').length).toBe(1);
// Nothing optimistic: the icon follows the backend's event.
expect(shadow(el, 'button')?.getAttribute('data-muted')).toBe('false');
});
});
-55
View File
@@ -6,7 +6,6 @@ import (
"log/slog"
"os"
"strings"
"sync/atomic"
"github.com/golang-cz/devslog"
"github.com/wailsapp/wails/v3/pkg/application"
@@ -29,61 +28,7 @@ var (
//go:embed all:frontend/dist
var frontendDistAssets embed.FS
// mainStarted latches the first entry into main().
//
// **On Android main() is called once per *activity*, and the process
// outlives the activity.** Wails' JNI entry point is
// `nativeInit`, which does two things: it re-points the native
// library's global reference at the calling `WailsBridge`, and it runs
// `go mainFunc()`. `MainActivity.onCreate` calls it, and Android
// recreates the activity — for a configuration change it does not
// declare, under memory pressure, or on every single background when
// the user has "Don't keep activities" switched on — **without
// restarting the process**.
//
// So main() ran again, on a live app, and every path out of that is
// fatal:
//
// - `application.New` returns the *existing* `globalApplication` when
// there is one, silently discarding the second set of Services.
// - `app.Run()` then refuses, by design: `a.starting` is still true,
// because Android's `platformRun` is `select{}` and never returns.
// It answers "application is running or a previous run has failed".
// - which lands on `os.Exit(1)` at the foot of this function, and
// that takes down the **first**, perfectly healthy app with it —
// its database, its queue, and the audio that a foreground service
// is holding the process alive to play.
//
// ActivityManager then restarts the app, which is the report: "crashes
// or restarts when reopened after running in the background". It never
// left a tombstone because `os.Exit` is not a crash, and it never left
// a log line because an Android app's fd 1 goes to /dev/null.
//
// The latch is the whole fix, and it has to be **first**: everything
// below it — `NewYellowJacketApp` above all, which opens the SQLite
// database — is work that must not happen twice in one process.
// Returning early is not a degraded mode: `nativeInit` has already
// re-attached the bridge, so the recreated activity's WebView talks to
// the app that is still running, with its queue and its playback
// position intact. See CLAUDE.md, "An activity is a view onto the
// process".
//
// It is inert off Android, where a process has exactly one main().
var mainStarted atomic.Bool
// claimMainOnce reports whether this is the first call to main() in
// this process. See mainStarted.
func claimMainOnce() bool {
return mainStarted.CompareAndSwap(false, true)
}
func main() {
// Android calls main() once per activity, and the process outlives
// the activity. Nothing below this line may run twice.
if !claimMainOnce() {
return
}
// **Mobile has no home directory, and this must run before anything
// asks for a path.** backend/system resolves config and data from
// $HOME or the OS equivalent, and on Android there is neither: its
-104
View File
@@ -1,104 +0,0 @@
package main
import (
"go/ast"
"go/parser"
"go/token"
"testing"
)
// TestMainRunsOncePerProcess pins the latch itself.
func TestMainRunsOncePerProcess(t *testing.T) {
t.Parallel()
mainStarted.Store(false)
if !claimMainOnce() {
t.Fatal("the first call to claimMainOnce must claim it")
}
if claimMainOnce() {
t.Fatal("a second call to claimMainOnce must not claim it: " +
"on Android that second call is a second main() in a live " +
"process, and every path out of it ends in os.Exit(1)")
}
}
// TestMainClaimsBeforeItDoesAnything is the assertion that actually
// guards #52, and it is a source sweep for the reason
// TestNoDirectRuntimeEmits is: no tier here runs main() on Android, so
// nothing else can see work creeping in above the latch.
//
// The failure it exists for is not the latch being deleted — that is
// loud. It is a line being added above it: a second
// NewYellowJacketApp opens the SQLite database a second time in one
// process, and it would do so on every activity recreation, silently,
// on a build that otherwise looks entirely healthy.
func TestMainClaimsBeforeItDoesAnything(t *testing.T) {
t.Parallel()
fset := token.NewFileSet()
file, err := parser.ParseFile(fset, "main.go", nil, 0)
if err != nil {
t.Fatalf("parse main.go: %v", err)
}
var fn *ast.FuncDecl
for _, decl := range file.Decls {
d, ok := decl.(*ast.FuncDecl)
if ok && d.Name.Name == "main" && d.Recv == nil {
fn = d
break
}
}
if fn == nil {
t.Fatal("no func main in main.go — this test read the wrong file")
}
if len(fn.Body.List) == 0 {
t.Fatal("func main is empty")
}
if !claimsMainOnce(fn.Body.List[0]) {
t.Fatalf("the first statement of main() must be the "+
"`if !claimMainOnce() { return }` guard, got %T — see #52: "+
"Android calls main() once per activity, in a process that "+
"outlives the activity, so anything above the guard runs "+
"again on every recreation", fn.Body.List[0])
}
}
// claimsMainOnce reports whether stmt is `if !claimMainOnce() { return }`.
func claimsMainOnce(stmt ast.Stmt) bool {
ifStmt, ok := stmt.(*ast.IfStmt)
if !ok {
return false
}
unary, ok := ifStmt.Cond.(*ast.UnaryExpr)
if !ok || unary.Op != token.NOT {
return false
}
call, ok := unary.X.(*ast.CallExpr)
if !ok {
return false
}
ident, ok := call.Fun.(*ast.Ident)
if !ok || ident.Name != "claimMainOnce" {
return false
}
if len(ifStmt.Body.List) != 1 {
return false
}
_, ok = ifStmt.Body.List[0].(*ast.ReturnStmt)
return ok
}
-196
View File
@@ -1,196 +0,0 @@
#!/usr/bin/env bash
#
# Install a built APK onto an Android target and launch it, under the
# package id the APK itself declares.
#
# This is the whole body of build/android/Taskfile.yml's four adb-driven
# tasks — deploy-emulator, run, run:device, deploy-device — which were
# three lines each, written out four times, and wrong in two ways in all
# four (#159):
#
# adb uninstall app.yellowjacket # the RELEASE id, unconditionally
# adb install bin/yellowjacket.apk
# adb shell am start -n app.yellowjacket/com.wails.app.MainActivity
#
# **The uninstall is not here and does not come back.** It was there to
# make the bare `install` on the next line work at all — without -r,
# Android refuses an install over an existing package — so `install -r`
# removes the reason for it rather than merely removing it. What is
# left is the one case an uninstall really is the remedy, a changed
# signing certificate, and that is exactly the case where performing it
# silently costs the user their library. So it is *named* and not done:
# an error message carrying the command is a decision the person at the
# keyboard gets to make, which is the same answer scripts/android-
# emulator.sh already reached for `make android-install`.
#
# **The id is read back from the artifact**, never defaulted, so the
# thing installed and the thing launched cannot disagree — see
# scripts/android-pkgid.sh for why that is by construction rather than
# by discipline.
#
# **The target is checked against the task's own name.** The emulator
# tasks used a bare `adb`, which with one device attached picks that
# device whatever it is — so `wails3 task android:run`, whose summary
# says "in the Android Emulator", installed on the phone when a phone
# was the only thing plugged in. A task addressing something other than
# what it says is the same fault as the package id, one level up.
#
# Usage:
# android-deploy.sh --apk <path> --target emulator|device|any \
# [--expect <id>] [--serial <s>] [--no-launch]
set -euo pipefail
cd "$(dirname "$0")/.."
SDK="${ANDROID_HOME:-${ANDROID_SDK_ROOT:-$HOME/Android/Sdk}}"
ADB="$(command -v adb || echo "$SDK/platform-tools/adb")"
# **Not "$PKG/.MainActivity".** A leading-dot activity is resolved
# against the applicationId, and the scaffold's activity lives in the
# Java package com.wails.app, which is deliberately not it. The short
# form fails with a class-not-found that reads like a broken build.
ACTIVITY="${YJ_ANDROID_ACTIVITY:-com.wails.app.MainActivity}"
APK=""
TARGET="any"
EXPECT=""
SERIAL="${ANDROID_SERIAL:-${DEVICE_ID:-}}"
LAUNCH=1
die() { echo "android-deploy: $*" >&2; exit 1; }
while [ $# -gt 0 ]; do
case "$1" in
--apk) APK="${2:-}"; shift 2 ;;
--target) TARGET="${2:-}"; shift 2 ;;
--expect) EXPECT="${2:-}"; shift 2 ;;
--serial) SERIAL="${2:-}"; shift 2 ;;
--no-launch) LAUNCH=0; shift ;;
*) die "unknown option $1" ;;
esac
done
[ -n "$APK" ] || die "--apk is required"
[ -f "$APK" ] || die "no such APK: $APK
Build one first: wails3 task android:assemble:apk (debug)
wails3 task android:package (release)"
[ -x "$ADB" ] || command -v adb >/dev/null ||
die "adb not found. Install the Android SDK platform-tools (or set ANDROID_HOME)"
case "$TARGET" in
emulator | device | any) ;;
*) die "--target must be emulator, device or any (got '$TARGET')" ;;
esac
# ---------------------------------------------------------------- #
# Which package
# ---------------------------------------------------------------- #
# This runs *before* a target is chosen, deliberately: the guard is a
# question about the artifact, so it can be answered — and exercised —
# with nothing plugged in, and a build whose id is wrong should be
# refused whether or not there is anything to install it onto.
#
# An unreadable APK, or an id that is not the one the caller named, is a
# hard stop before anything is installed or launched. Spelled as two
# calls rather than one with a conditional argument: an empty array under
# `set -u` is an unbound variable in bash 3.2, which is what macOS ships.
if [ -n "$EXPECT" ]; then
PKG="$(./scripts/android-pkgid.sh "$APK" --expect "$EXPECT")"
else
PKG="$(./scripts/android-pkgid.sh "$APK")"
fi
# ---------------------------------------------------------------- #
# Which target
# ---------------------------------------------------------------- #
# An emulator serial is "emulator-<port>"; anything else online is a
# physical device. That is the same test the device tasks already made,
# and the emulator tasks did not make at all.
online_matching() {
case "$TARGET" in
emulator) "$ADB" devices | awk 'NR > 1 && $2 == "device" && $1 ~ /^emulator-/ { print $1 }' ;;
device) "$ADB" devices | awk 'NR > 1 && $2 == "device" && $1 !~ /^emulator-/ { print $1 }' ;;
any) "$ADB" devices | awk 'NR > 1 && $2 == "device" { print $1 }' ;;
esac
}
if [ -z "$SERIAL" ]; then
matches="$(online_matching)"
count="$(printf '%s' "$matches" | grep -c . || true)"
if [ "$count" -eq 0 ]; then
echo "android-deploy: no ${TARGET/any/attached} target is online." >&2
"$ADB" devices | sed '1d;/^$/d;s/^/ /' >&2 || true
if [ "$TARGET" = "emulator" ]; then
echo " Start one with: make android-emulator" >&2
elif [ "$TARGET" = "device" ]; then
echo " Plug a phone in and authorise the adb key." >&2
fi
exit 1
fi
# Several is ambiguous, and picking the first silently is how a
# build lands on a target nobody named. The old run:device did
# exactly that.
if [ "$count" -gt 1 ]; then
echo "android-deploy: several $TARGET targets are online — name one." >&2
printf '%s\n' "$matches" | sed 's/^/ /' >&2
echo " Pass DEVICE_ID=<serial>, or set ANDROID_SERIAL." >&2
exit 1
fi
SERIAL="$matches"
fi
# ---------------------------------------------------------------- #
# Install
# ---------------------------------------------------------------- #
echo "android-deploy: $APK ($PKG) -> $SERIAL"
if ! out="$("$ADB" -s "$SERIAL" install -r "$APK" 2>&1)"; then
printf '%s\n' "$out"
case "$out" in
*INSTALL_FAILED_UPDATE_INCOMPATIBLE* | *"signatures do not match"*)
cat >&2 <<EOF
The copy of $PKG already installed was signed with a different key, and
Android never allows that as an update.
The only way forward is an uninstall — **which deletes that app's data**,
and for this app that is the user's library, irreversibly. So it is not
done for you. If the installed copy is disposable:
$ADB -s $SERIAL uninstall $PKG
If it is not — if this is a released build with a real library on it —
install the debug variant instead, which carries applicationIdSuffix
".dev" and so sits beside it rather than replacing it:
wails3 task android:assemble:apk
EOF
;;
*INSTALL_FAILED_VERSION_DOWNGRADE*)
cat >&2 <<EOF
The installed copy of $PKG has a higher versionCode than this build.
A bare 'make android' builds versionCode 1; a versioned one builds e.g.
10301. Either build with a version:
YJ_VERSION=1.3.1 YJ_VERSION_CODE=10301 make android
or, if the installed copy is disposable, remove it:
$ADB -s $SERIAL uninstall $PKG
EOF
;;
esac
exit 1
fi
printf '%s\n' "$out"
[ "$LAUNCH" -eq 1 ] || exit 0
"$ADB" -s "$SERIAL" shell am start -n "$PKG/$ACTIVITY"
+4 -27
View File
@@ -34,21 +34,7 @@ cd "$(dirname "$0")/.."
AVD="${YJ_AVD:-yj-test}"
SDK="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
# The third declaration of the app's identity, and the one #159 did not
# cash out in -- but the same hazard, so it is derived rather than
# written down too. The APK in bin/ is what `make android-install` is
# about to install and what `android-launch`, `logs` and `smoke` are
# about to address, so it is the authority; whatever Gradle resolved the
# applicationId to, suffix included, is in the file.
#
# The literal survives only as the answer for a tree with no APK built
# yet, where these commands are asking about whatever is already on the
# device and there is nothing to read. YJ_ANDROID_PKG still overrides.
PKG="${YJ_ANDROID_PKG:-}"
if [ -z "$PKG" ] && [ -f bin/yellowjacket.apk ]; then
PKG="$(./scripts/android-pkgid.sh bin/yellowjacket.apk 2>/dev/null || true)"
fi
PKG="${PKG:-app.yellowjacket}"
PKG="${YJ_ANDROID_PKG:-app.yellowjacket}"
# Where `make android-inspect` forwards the WebView's devtools socket.
CDP_PORT="${YJ_ANDROID_CDP_PORT:-9222}"
# **Not "$PKG/.MainActivity".** A leading-dot activity is resolved
@@ -295,24 +281,15 @@ cmd_inspect() {
need_sdk
pick_device || die "no device -- plug a phone in (USB debugging on) or run 'make android-emulator'"
local pkg pid candidates
local pkg pid
pid=""
# Debug sibling first, release second, whichever way round $PKG was
# resolved -- it is read from the built APK now, so it is already the
# .dev id whenever a debug build is what is in bin/, and appending a
# second ".dev" to it would probe a package that cannot exist.
case "$PKG" in
*.dev) candidates="$PKG ${PKG%.dev}" ;;
*) candidates="$PKG.dev $PKG" ;;
esac
for pkg in $candidates; do
for pkg in "$PKG.dev" "$PKG"; do
pid=$("$ADB" shell pidof "$pkg" 2>/dev/null | tr -d '\r' | awk '{print $1}')
[ -n "$pid" ] && break
done
[ -n "$pid" ] || die "none of: $candidates is running; launch it first"
[ -n "$pid" ] || die "neither $PKG.dev nor $PKG is running; launch it first"
"$ADB" forward --remove-all >/dev/null 2>&1 || true
"$ADB" forward "tcp:$CDP_PORT" "localabstract:webview_devtools_remote_$pid" >/dev/null \
-97
View File
@@ -1,97 +0,0 @@
#!/usr/bin/env bash
#
# Print the package id an APK actually declares — and, given --expect,
# refuse when that is not the id the caller was about to act on.
#
# This exists because the identity is declared twice and nothing made
# the two agree. `applicationId` in build/android/app/build.gradle is
# what Gradle installs; `APP_ID` in build/android/Taskfile.yml was what
# every adb-driven task uninstalled, launched and filtered. They differ
# for a reason nobody has to get wrong: the debug buildType carries
# `applicationIdSuffix ".dev"`, so a debug build is app.yellowjacket.dev
# while the default was app.yellowjacket — the *release* id, and on a
# real phone the released app with the user's library on it (#159).
#
# So the id is read back from the artifact rather than written down a
# third time. The APK is the authority because the task that installs
# it has just built it: whatever Gradle resolved the applicationId to,
# suffixes and flavours included, is in the file, and no default can
# disagree with it.
#
# Usage:
# android-pkgid.sh <apk> [--expect <id>]
#
# Exit codes: 0 printed the id; 1 could not read it; 2 --expect failed.
set -euo pipefail
die() { echo "android-pkgid: $*" >&2; exit 1; }
APK=""
EXPECT=""
while [ $# -gt 0 ]; do
case "$1" in
--expect) EXPECT="${2:-}"; shift 2 ;;
-*) die "unknown option $1" ;;
*) APK="$1"; shift ;;
esac
done
[ -n "$APK" ] || die "usage: android-pkgid.sh <apk> [--expect <id>]"
[ -f "$APK" ] || die "no such APK: $APK"
# aapt2 lives under build-tools/<version>/, which is versioned, so it is
# resolved rather than pinned. PATH first, so a system aapt2 (Arch ships
# one) works without an SDK layout at all.
find_aapt() {
local sdk name
for name in "$@"; do
command -v "$name" 2>/dev/null && return 0
done
sdk="${ANDROID_HOME:-${ANDROID_SDK_ROOT:-$HOME/Android/Sdk}}"
for name in "$@"; do
ls "$sdk"/build-tools/*/"$name" 2>/dev/null | sort -V | tail -1 | grep . && return 0
done
return 1
}
pkg=""
# `aapt2 dump packagename` answers in one word and is the cheapest of
# the three. aapt1 is the fallback because it is what older build-tools
# carry and what the issue's own measurement used.
if AAPT2="$(find_aapt aapt2)"; then
pkg="$("$AAPT2" dump packagename "$APK" 2>/dev/null | head -1 | tr -d '\r')" || true
fi
if [ -z "$pkg" ] && AAPT="$(find_aapt aapt)"; then
pkg="$("$AAPT" dump badging "$APK" 2>/dev/null |
sed -n "s/^package: name='\([^']*\)'.*/\1/p" | head -1)" || true
fi
# Guessing here is the bug this file exists to prevent, so an unreadable
# APK is a hard failure and never a fallback to a written-down default.
if [ -z "$pkg" ]; then
die "could not read a package name from $APK.
Install the SDK build-tools (aapt2), or set ANDROID_HOME to an SDK
that carries them: sdkmanager 'build-tools;34.0.0'"
fi
if [ -n "$EXPECT" ] && [ "$EXPECT" != "$pkg" ]; then
cat >&2 <<EOF
android-pkgid: refusing to act on a package this APK does not declare.
the APK declares: $pkg
the task expects: $EXPECT
APK: $APK
These must agree, and when they do not it is the *expectation* that is
wrong: the APK is what Gradle built. A debug build carries
applicationIdSuffix ".dev" (app/build.gradle), so a task that assembles
a debug APK and then addresses the unsuffixed id is addressing the
released app — which on a real device is the user's install, with their
library in it (#159).
EOF
exit 2
fi
printf '%s\n' "$pkg"