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yonlu 2ada69a40f docs: a CI-only change is ci:, not fix(ci):
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The commit-analyzer reads the type and ignores the scope, so `fix` is a
patch whatever sits in the brackets. Two commits touching nothing but
.gitea/workflows/unclaim.yml were written `fix(ci):` and cut v0.2.1 and
v0.2.2 -- real releases, published to Arch, Homebrew and the APK
registry, containing no user-facing change.

CLAUDE.md already warned that a mistyped feat ships a minor version.
That was not enough, because this was not a mistyped type: `fix` was
chosen deliberately, in the belief that the (ci) scope qualified it.

The version bump is the small half, which is why this gets a paragraph
rather than a clause. A merge to main starts two workflows; if
release.yml then pushes a tag, that tag push starts four more --
arch-package, homebrew-formula, android-apk and desktop-assets -- on a
runner with capacity 1, where the APK build alone is tens of minutes
and publishes a signed artifact to a public registry. So a mistyped
type is six workflow runs, not an odd-looking changelog.

`make release-dry` answers this before the merge instead of after, and
is cheaper than any one of those runs.

The two releases are staying: they are already published, and a version
that vanishes is worse for whoever pulled it than one that turns out to
be empty.

Closes #111
2026-08-19 14:53:01 +00:00
115 changed files with 1174 additions and 11488 deletions
-6
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@@ -195,12 +195,6 @@ Two rules about climbing:
- **Do not write an e2e spec first.** Drive the flow by hand, then
promote it with `/e2e`. Specs written blind assert on selectors that
do not exist.
- **Not every view has a nav item.** Since #25 the destinations are
configurable, Autotag is hidden by default and Downloads is absent
until a download client exists — so `getByTestId('nav-<view>')` waits
30 s for a locator that will never resolve. `navigateTo(page, view)`
(`e2e/support/fixtures.ts`) dispatches the app's own `navigate` event.
Click the nav item when the *nav* is what the spec is about.
Before a commit, the gate is `make lint`, `make test`, `make ui-test`,
`make bindings-check`, `make css-check` and — from `frontend/`
@@ -194,13 +194,9 @@ like the app's fault and none is:
|---|---|---|
| x86_64 | modernc's raw `lstat` vs seccomp | SIGSYS, syscall 6 |
| arm64, translated | Go reads `ID_AA64ISAR0_EL1` | SIGILL |
| arm64, real device | **runs** (2026-08-20) | — |
| arm64, real device | — | unverified, still |
**A physical arm64 device remains the only verification path**, and it
has now been walked: a Light Phone III (TLP301, Android 14 / SDK 34,
arm64-v8a, WebView Chrome 113 at 424x439). The app builds, installs,
launches and stays up; `make android-smoke SECONDS=60` passes on it.
What that run *found* is the lifecycle fault below.
**A physical arm64 device remains the only verification path.**
### What was fixed to get here
@@ -214,11 +210,6 @@ no-op. `backend/system` gained no import of the Wails application
package, which matters for the same reason `backend/events` is split by
the `indexbuild` tag.
**And `main()` is now latched to one run per process** (#52). That is
the second `os.Exit(1)` in this file's history and it had the same
signature as the first, which is the argument for #160: both were named
exactly by an `slog` line that went to `/dev/null`.
### What is still not done
The shell is still a desktop shell, and the x86_64 half of the APK is
@@ -258,25 +249,10 @@ one.
`build/android/Taskfile.yml` ships more than the Makefile wraps, and
they are the right thing to reach for when you want something one-off:
> **These four were unsafe until #159 and are now the way in.** All of
> them began with `adb uninstall {{.APP_ID}}`, where `APP_ID` defaulted
> to `app.yellowjacket` — the **release** id — while `run` and
> `run:device` build the **debug** variant, whose id is
> `app.yellowjacket.dev`. So they uninstalled the user's app, taking
> the library with it, installed a different package, and then failed
> to launch the one they had removed.
>
> They share `scripts/android-deploy.sh` now, which **never**
> uninstalls (`install -r`, and a changed signing certificate is
> reported with the command rather than acted on), reads the package id
> back out of the built APK, and refuses a target that is not the kind
> the task names. There is nothing left to avoid; the manual sequence
> below is kept because it is still the smallest thing that works.
```
wails3 task android:run # debug build + emulator install + launch
wails3 task android:run:device # debug build + install + launch on a phone
wails3 task android:deploy-device # release build, same
wails3 task android:run:device # same, first connected physical device
wails3 task android:deploy-device # production APK to a device
wails3 task android:bundle:fat # AAB, for a Play Store upload
wails3 task android:studio # open build/android/ in Android Studio
wails3 task android:device:list
@@ -284,16 +260,6 @@ wails3 task android:logs:all
wails3 task android:clean
```
**`run` and `deploy-emulator` mean the emulator, and now say so to
adb.** They used a bare `adb install`, which with exactly one device
attached picks that device whatever it is — so with a phone plugged in
and no emulator running, the task whose summary reads "in the Android
Emulator" installed on the phone. They pass `--target emulator` and
refuse with `make android-emulator` as the remedy.
**`DEVICE_ID=<serial>` still names a device, and several attached
devices is now an error rather than a silent pick of the first.**
Two are deliberately **not** wrapped. `android:logs` greps logcat for
`(Wails|yellowjacket)`, which catches the `WailsBridge` tag but misses
the app's own process tag (`app.yellowjacket` — lowercase, so `Wails`
@@ -303,51 +269,16 @@ instead. And `ensure-emulator` boots whatever `-list-avds | tail -1`
returns, with no pidfile and no boot wait, so it cannot be stopped or
sequenced.
## The identity is read back from the APK
## The identity is declared twice
It used to be **declared twice**, and that is what #159 was.
`applicationId` in `build/android/app/build.gradle` is what Gradle
installs; `APP_ID` in `build/android/Taskfile.yml` was what every
adb-driven task uninstalled, launched and filtered, and nothing
enforced that they agree. They did not: the debug buildType carries
`applicationIdSuffix ".dev"`, so every task that assembles a debug APK
addressed the release id. This file flagged the hazard for five phases
and it cashed out twice — once as a wrong `am start`, once as an
uninstall of the user's library.
**`scripts/android-pkgid.sh` is the one answer now.** It prints the
package id an APK declares (`aapt2 dump packagename`, falling back to
`aapt dump badging`), and the deploy path installs and launches *that*.
The APK is the authority because the task that installs it has just
built it: whatever Gradle resolved the applicationId to, suffixes and
flavours included, is in the file, and no default can disagree with it.
An APK it cannot read is a hard failure, never a fallback to a written
down default — guessing is the bug.
**`APP_ID` survives as an assertion, not a setting**, and has no
default. `wails3 task android:run APP_ID=app.yellowjacket` says "this
build had better declare that id" and is refused, naming both, *before*
anything is installed or a device is even chosen. It could never have
been a setting: `ANDROID.md`'s advice to put it in `build/config.yml`
does not work in beta.8 — `wails3 task` never reads that file (verified
with `--dry`) — and even when set it fed only the adb commands, never
Gradle.
`scripts/android-emulator.sh` derives `PKG` the same way, from
`bin/yellowjacket.apk` when one is built, so `make android-install`,
`android-launch`, `android-logs` and `android-smoke` follow whichever
variant is actually in `bin/`. `YJ_ANDROID_PKG` still overrides, and
the old literal survives only for a tree with no APK built yet.
**The uninstall is gone and is not coming back.** It existed to make
the bare `install` on the next line work at all — without `-r` Android
refuses an install over an existing package — so `install -r` removes
the *reason* for it rather than merely removing it. What is left is the
one case an uninstall really is the remedy, a changed signing
certificate, and that is exactly the case where performing it silently
costs the user their library. So it is named and not done, which is the
answer `scripts/android-emulator.sh` had already reached for
`make android-install`.
installs. `APP_ID` in `build/android/Taskfile.yml` is what every
adb-driven task uninstalls, launches and filters. **Nothing enforces
that they agree**, and `ANDROID.md`'s advice to set `APP_ID` in
`build/config.yml` does not work in beta.8 — `wails3 task` never reads
that file (verified with `--dry`), and even when set it feeds only the
adb commands, never Gradle. Change both or the official `run`/`deploy`
tasks address a package that is not installed.
Related, and it will bite once: the launcher activity is
`com.wails.app.MainActivity` and the applicationId is
@@ -356,27 +287,6 @@ resolves the leading dot against the *applicationId* and fails with a
class-not-found that reads like a broken build. Always the
fully-qualified form.
**`wails3 task android:run:device` is the way to put a debug build on a
real device**, since #159. What #52 used, before it was safe, was the
longer form, and it is still the smallest thing that works if you want
no script between you and adb:
```bash
wails3 task android:build ARCH=arm64 && wails3 task android:assemble:apk
adb install -r bin/yellowjacket.apk # -r, never uninstall
adb shell am start -n app.yellowjacket.dev/com.wails.app.MainActivity
```
The id in that last line is the one thing to keep an eye on by hand —
`./scripts/android-pkgid.sh bin/yellowjacket.apk` is what the tasks ask,
and it is a good habit before any `am start` written out in full.
`YJ_ANDROID_PKG=app.yellowjacket.dev` still overrides what
`scripts/android-emulator.sh` — and therefore `make android-smoke`,
`android-logs`, `android-launch` — addresses, but it is rarely needed
now: that default is read from `bin/yellowjacket.apk`, so it already
follows whichever variant was built last.
## What only a device can answer
The emulator cannot run this app (three separate reasons, none of them
@@ -401,91 +311,6 @@ system bars, the back gesture, focus and audio interruptions,
permission dialogs, the keyboard — not about what the app draws. The
drawing is what the other five tiers already cover.
**The third such fault was the activity lifecycle** (#52), and it is
the one to re-check after touching `main()`, `WailsBridge` or
`MainActivity`. Android destroys and recreates an activity **without
restarting the process**, and Wails' `nativeInit` — which
`MainActivity.onCreate` calls — runs `go mainFunc()` every time. So
Go's `main()` ran again on a live app, `app.Run()` refused (`a.starting`
is still true behind Android's `select{}`), and the `os.Exit(1)` under
it took the healthy first app down with it.
### The lifecycle check, and how to trigger it on demand
This is the regression guard for #52 on this tier, because no other
tier runs `main()` on Android at all. The Go-side guard
(`TestMainClaimsBeforeItDoesAnything`) catches work creeping above the
latch; only the device catches the latch not working.
**Trigger a relaunch with a configuration change the manifest does not
declare.** `AndroidManifest.xml` lists
`orientation|screenSize|keyboardHidden|uiMode`, so those are handled
in-place and are *not* triggers. `fontScale` is not listed, and it is a
one-liner:
```bash
adb shell settings put system font_scale 1.15 # restore the old value after
```
That is the same in-process destroy/recreate that "Don't keep
activities", a locale change and a memory trim produce, but on demand.
**"Don't keep activities" is the report's own lever and did not work on
this device**: `settings put global always_finish_activities 1` reads
back as `1`, `am set-always-finish-activities` does not exist on this
build, and the activity was never finished on backgrounding. Do not
spend an afternoon on it; use the config change.
**The assertion is the pid, and the tell is two bridge inits in one.**
```bash
adb logcat -d | grep -E "Wails bridge initialized|has died|finishDrawing of relaunch"
```
Healthy is one pid appearing twice — the process surviving the
recreation:
```
I/WailsBridge(28420): Wails bridge initialized
I/WailsBridge(28420): Wails bridge initialized <- same pid, recreated
```
Broken is that pair followed within a second by:
```
I/WindowManager: finishDrawing of relaunch: Window{...MainActivity} 603ms
I/ActivityManager: Process app.yellowjacket.dev (pid 22956) has died: fg TOP
W/ActivityTaskManager: Force removing ActivityRecord{...}: app died, no saved state
```
Two things about reading that. **`has died: fg TOP` is not a memory
kill** — the system does not reclaim the foreground process, so this is
the app leaving of its own accord. And there is **no crash record
anywhere**: `logcat -b crash` is empty, no `AndroidRuntime`, no
`libc: Fatal signal`, no tombstone. That is the `os.Exit` signature,
and it is why "the system killed it" is the wrong first hypothesis.
**Surviving is only half of it — check the recreated WebView is still
wired to the running app.** A plausible-looking fix (making
`WailsBridge.initialized` static, so the second `nativeInit` is skipped)
keeps the process alive and silently breaks this, because `nativeInit`
is also what re-points the JNI reference at the new bridge. Go would go
on executing JavaScript against the destroyed activity's WebView: the
app opens, renders, and never receives another backend event.
Ask the page, after a relaunch and a resume:
```bash
make android-inspect
make android-eval EXPR='(()=>{window.__probe=[];const o=window._wails.dispatchWailsEvent.bind(window._wails);window._wails.dispatchWailsEvent=(e)=>{window.__probe.push(e&&e.name);return o(e)};return "ok"})()'
# background and foreground the app, then:
make android-eval EXPR='JSON.stringify(window.__probe)'
```
A healthy build answers with events from the live services —
`["IndexStatusChanged","JobsChanged","JobsChanged","android:storageAccess"]`.
`[]` means the bridge reference is stale.
## Asking the device, not just looking at it
A real phone can be inspected, and that turns this tier from "reported
@@ -515,75 +340,6 @@ Four things about it, each of which costs an hour if met cold:
script. Plug in over USB for anything longer than a couple of probes.
- **The socket name carries the pid**, which changes on every launch, so
it is resolved rather than remembered.
- **A reinstall resets the runtime permissions**, and the grant dialog
is a separate activity that takes focus — so the app is up, `am start`
reports "delivered to currently running top-most instance", and
`pidof` is empty because it never got to the foreground.
`dumpsys window | grep mCurrentFocus` naming
`GrantPermissionsActivity` is the tell. `adb shell pm grant
app.yellowjacket.dev android.permission.READ_MEDIA_AUDIO` (and
`POST_NOTIFICATIONS`) ahead of the launch skips it.
### Calling a binding on the device
**The runtime call does not go over HTTP on Android**, and this is worth
knowing before an hour is spent on it. The WebView cannot deliver a
`fetch()` POST body to `shouldInterceptRequest`, so v3 routes runtime
calls through the `addJavascriptInterface` bridge instead: the
@wailsio/runtime installs a `customTransport` that calls
`window.wails.invokeAsync(id, payload)` and receives the answer on
`window._wailsAndroidCallback`. Two consequences:
- **`.playwright/init-events.js` does not transfer to the device.** Its
outbound half hooks `fetch`, which sees nothing here, and its
`call()` posts to `/wails/runtime`, which answers
`Invalid runtime call: missing object value` — the interceptor got the
URL with no body. Its *inbound* half is still right, because
`dispatchWailsEvent` is the entry point in every mode.
- **Hooking `fetch` from an eval is too late anyway**, on any platform:
the bundle captured its reference at module scope, so a wrapper
installed afterwards records nothing. That is why the harness is an
`initScript` and not a step in a spec.
What works is to borrow the bridge, chaining the runtime's own callback
so its pending calls still resolve:
```js
const pending = new Map();
const prev = window._wailsAndroidCallback;
window._wailsAndroidCallback = (id, response, error) => {
if (!pending.has(id)) return prev && prev(id, response, error);
const p = pending.get(id); pending.delete(id);
const env = JSON.parse(response || "{}");
return env.ok ? p.resolve(env.data ?? env.text) : p.reject(new Error(env.error));
};
window.__yj = { call(name, args) {
return new Promise((resolve, reject) => {
const id = "yj" + Math.random().toString(36).slice(2);
pending.set(id, { resolve, reject });
window.wails.invokeAsync(id, JSON.stringify({
object: 0, method: 0, windowName: "",
args: { "call-id": id, methodName: "yellowjacket/backend/" + name, args: args || [] },
clientId: window._wails.clientId,
}));
});
} };
```
That turns the device into a tier that can be *driven* rather than only
looked at — `__yj.call("player.Player.LoadFile", [path])` and
`__yj.call("library.Library.AddLibrary", ["/sdcard/Music/..."])` are how
#53 was measured. Names are the Go ones (`GetTracks`, not
`GetAllTracks`); an unknown one comes back as a plain
`unknown bound method name`, so a wrong guess is loud.
**Getting audio onto the phone**: `adb push` into
`/sdcard/Android/data/<pkg>/files/` looks like it works and then the
files are not there — scoped storage. `/sdcard/Music/...` plus
`pm grant … READ_MEDIA_AUDIO` does work, and `AddLibrary` takes the
plain path. The generated fixtures are **~2 seconds** each, which is
fine for a scan and useless for watching a seek bar, so synthesise a
long one: `ffmpeg -f lavfi -i sine=frequency=440:duration=240`.
**And the reason to bother: the phone is an engine, not a screen.** The
first device here renders in **Chrome 113** at 424x439 CSS px. Every
-770
View File
@@ -3580,773 +3580,3 @@ per-card flag can answer at all.
The general point: **two columns that agree today are not one column.**
Which of them a new surface reads should be decided by which one has
something that can un-set it.
## The queue panel was a column that could not afford to be one (measured 2026-08-19)
Plan 018, issue #24. Measured against the running app (`make
dev-headless SEED=default`, Chromium) on Playlists, sweeping the
viewport with the queue open and closed. Main panel width, and how much
of the page header survived:
| viewport | sidebar | main (queue open) | actions clipped |
|---|---|---|---|
| 1280×800 | 200 | 759 | — |
| 1000×700 | 200 | 479 | 2 of 3 |
| **900×600** | 200 | **379** | all three |
| 800×600 | 56 | 423 | all three |
| 390×780 | — | **69** | all three |
| 320×600 | — | **0** | all three |
| 800×600 | 56 | 744 *(closed)* | New Smart Playlist, 158/162px |
Five things came out of it that the issue did not say.
- **The header clips at the enforced minimum with the queue closed.**
800×600 is the only size this app promises, and "New Smart Playlist"
loses 4px of its 162 there. The queue makes it dramatic; it is not
the cause.
- **900×600 is worse than 800×600.** `AUTO_COLLAPSE_VIEWPORT` collapses
the sidebar *below* 900, so the main panel is 843px at 899 and 700px
at 900. **The worst desktop case is the top of the Compact band, not
the enforced floor** — so every viewport list that stopped at "the
minimum" was missing its own worst case. `layout-overflow.spec.ts`
carries 900 now.
- **At 320px the main panel was 0px.** The panel is `flex-shrink: 0` in
the flow of `.content-area`, so an open queue is paid for by the
content rather than covering it. Not degraded — gone. That is the
measurement #55 wanted and did not have.
- **Only Playlists overflows.** All ten primary views swept at 900×600
and 390×780; every other header reports `scrollWidth ==
clientWidth`, and Albums at 390 renders title, count and sort legibly
(checked on a screenshot, not just the number). So #69 is one view's
action set — three text buttons totalling 390px — and not a systemic
header failure.
- **Both reasons in `MinWidth`'s comment had expired.** The subtitle is
`display: none` from 899 down, and the sidebar host is
`overflow-y: auto` (at 600×460, `scrollHeight` 434 against a 332px
client, Settings reachable after scrolling). The floor is right; its
stated defence was two mechanisms that can no longer happen, which is
worse than either answer because nobody can argue with it.
**A correction worth keeping, because it nearly went in the plan.** My
first probe for the sidebar's scroller searched
`shadowRoot.querySelectorAll('*')` and reported "no scroller — items
are unreachable", which reads exactly like a live Settings-unreachable
bug. The scroller is the **host**, and a host is not inside its own
shadow root. CLAUDE.md was right and the probe was wrong.
**And one claim in the plan's first draft was too strong**: that the
overlay "removes the desktop half of #69". After phase 2, at 900×600,
open and closed are now *identical* (main 700, one action clipped)
where open used to be main 379 with all three clipped. The queue's
contribution is gone; the header's own overflow remains and is still a
live defect at a supported size.
### The mode cannot be a media query
The panel is drag-resizable 200500px and persisted, so a viewport
breakpoint assumes the default 320 and is wrong by up to 180px for a
user who widened it — in the direction that hurts, since a wider queue
is exactly when the content can least afford it. It is computed from
`.content-area`'s width instead (which already accounts for the
sidebar's collapse), and the component test that matters widens the
panel at a *fixed* parent width and asserts the flip.
The floor (480) is a judgement, and the measurement is why: there is no
cliff. The track list rescales its columns continuously — 213px down to
124px between main widths of 900 and 544, `rowOverflow=0` at every step
— and the album grid steps 3 columns to 2 somewhere between 564 and 644
without breaking. So 480 is anchored at both ends instead: it keeps the
default 1100px window inline, and puts every measured-broken case on
the overlay side.
The scrim is perceptible but subtle on a dark ramp, which is worth
knowing before someone "fixes" it as broken: sampled from screenshots at
900×600, the main panel's background goes 33,37,41 → 18,20,23 and a
row's text 242 → 133. It covers the content area only — not the sidebar
or the transport — because the queue is not modal.
## No test tier can see a `hover:` media query (measured 2026-08-19)
Gating an affordance on `(hover: hover) and (pointer: fine)` — #68's fix
for the play button that flashed on a long-press — is invisible to both
browser tiers, in *different* ways, and neither of them fails.
- **`make ui-test`**: CDP's `Emulation.setEmulatedMedia` with a `hover`
feature does not reach the tier's iframe. The call succeeds and
`matchMedia('(hover: hover)')` still answers `true` afterwards. So
there is no way to render a component as a phone would and read the
computed style.
- **`make e2e`**: both projects are desktop (`Desktop Chrome`,
`Desktop Safari`), and the phone specs reach phone *width* with
`setViewportSize`, which changes no media feature but `width`. So the
phone specs run with `hover: hover` and the gate is never exercised.
What does work, and what the fix was verified with, is a second browser
context under a device descriptor: `chromium.newContext(devices['Pixel
5'])` reports `hover=false pointer:fine=false` and the button computes
`display: none`, against `flex` at 1440px. That is a one-off script, not
a spec — `isMobile` is Chromium-only, so it cannot become an e2e project
without losing the WebKit half.
`hover-affordance.test.ts` therefore asserts the *parsed stylesheet* —
that the reveal rule sits inside the media query — which catches the
regression that actually threatens it: someone hoisting the rule back out
as a tidy-up, a change nothing on a desktop renders differently.
Related: a width-gated decision **is** testable at both tiers, which is
why #61's phone mini player is a `matchMedia` stub in the component test
and needs nothing special.
## A default that is an *absent* key survives an existing seed (2026-08-19)
The skill warns that a seed freezes every default it has already
persisted, so changing one in `backend/config` is invisible against an
existing `YJ_HOME` while CI, which seeds by running the app, tests the
new one. That warning is about defaults stored as *values*.
#25's Autotag-hidden default is stored as the **absence of a key**:
`GeneralConfig.ViewVisibility` is a map, an id it does not mention takes
`backend/config.Views`' answer, and only what the user changed is ever
written. So a seed built before the feature existed showed the new
default immediately — verified against `.dev/seeds/default.tar`, whose
`config.toml` has no `[General.ViewVisibility]` table at all, and whose
sidebar came up without Autotag on the first launch of the new binary.
After toggling it on and off again the file carries exactly one line,
`autotag = false`.
The general form is worth keeping: **a default expressed as a zero value
needs a re-seed to observe; a default expressed as an absent key does
not**, and it needs no migration for existing installs either. It is the
same property that makes removing a view later free (an unknown key is
dropped on load), which is what the `#25#27` ordering on #73 rests on.
## A spec cannot assume a destination has a nav item (2026-08-19)
Since #25, `getByTestId('nav-<view>')` is not a reliable way to reach a
view: Autotag is hidden by default and Downloads is absent without a
download client, so four existing specs failed on a 30 s timeout waiting
for a locator that will never resolve. `navigateTo(page, view)` in
`e2e/support/fixtures.ts` dispatches the app's own `navigate` event
instead, which is what every nav item, card and detail view dispatches —
so it is the mechanism and not a test-only door.
Use the nav item when the *nav* is the subject, and `navigateTo` when
the view is.
## `config-section .header` is ambiguous once a job exists (2026-08-19)
#27 embeds `<job-panel>` inside four Settings sections, and a panel with
any job in it also mounts a `job-details-drawer` — whose own header
carries the class `.header`. So `config-page config-section .header`,
which `settings-reach.spec.ts` had used since plan 007, resolves to two
elements and fails Playwright's strict mode the moment a scan has run.
Two things follow. A spec asserting on a section's *disclosure* should
locate it by role and name (`getByRole('button', {name: heading})`) or
scope per section and take `.first()`, not by that class. And this is a
worked example of the more general trap: a class name is not a
selector's contract, and a component that embeds another inherits its
class names into every ancestor query.
It also only appears in a suite that has *done* something — the
sections are empty on a fresh app, so this cannot be reproduced by
opening Settings and looking.
**And it appears on the second engine, not the first.** CI runs
chromium then webkit against **one app**, so a spec that scans in the
chromium pass leaves a finished job the webkit pass then trips over.
Three specs used that selector; two failed locally and the third
(`failure-voice.spec.ts`) was green on chromium and red on webkit in
the same run. Reproducing it locally is running the suite twice against
one `make dev-headless` — which is worth doing for any change that
leaves state behind, since it is the only place a cross-engine order
dependency shows up.
## `scrollWidth` counts the left padding and not the right (measured 2026-08-20)
The obvious predicate for "does this flex row fit" is
`el.scrollWidth <= el.clientWidth`, and on a box with symmetric gutters
it **under-reports by one gutter**. `scrollWidth` is the extent of the
scrollable content area, which includes `padding-left` and excludes
`padding-right`; `clientWidth` includes both. So a child may end up to
`padding-right` past where content is allowed to go while the box
reports a perfect fit.
Measured on the top bar (`padding: 0 2em`) at 700x600 with a long-titled
scan staged: `clientWidth 700`, `scrollWidth 700` — and
`job-indicator`'s right edge at 700 against a content edge of 668, i.e.
sitting in the whole right gutter. `#143`'s first fix passed its own
measurement and left the indicator visibly jammed against the window
edge.
The predicate `services/top-bar-fit.ts` uses instead is the one its
spec asserts: no in-flow child's rect outside the parent's *content*
box, both edges, with half a pixel of slack for fractional flex widths.
This is the same family as #69's title trap — the measurement easiest to
reach for is the one that cannot see the failure — and it is worth
knowing before writing the next one of these: **the fit test and the
assertion that proves it should be the same test.** It was found only
because `top-bar-fit.spec.ts` measures per child rather than asserting
on the container, which is exactly why #69 needed
`header-action-overflow.spec.ts`.
## The top bar's overflow is 11px idle and 262px while working (measured 2026-08-20)
#143 was filed as "11px at 600x600" and re-measured as 171. Both are the
same defect seen with different jobs running: `job-indicator` is
`hidden` when idle, ~144px wide showing "Scanning Music", and **235px**
showing a real library's scan title ("Scanning Music from the external
drive"), because the label is capped at 12rem and gets there.
Swept against the running app with that job staged, `header.top-bar`
client vs scroll:
| width | idle | with the long-titled scan |
|---|---|---|
| 320, 390, 599 | fits | fits (the phone rules drop the filter and the label) |
| 600 | 611 | **862** |
| 700 | fits | 862 |
| 800 | fits | 862 |
| 899 | fits | 899 (fits) |
| 900 | fits | 946 |
| 1100, 1440 | fits | fits |
Two things worth keeping. The band is **600610 idle and 600900 while
working**, so "a narrow corner" and "the header is crowded from 900
down" are both true and the difference is entirely what is in flight —
which is the case a seeded, settled app can never show you. And 899
fits while 900 does not, because `nav-history` appears at 900: the worst
width for the header is not the narrowest one, the same way 900 rather
than 800 is the worst width for the content area.
Staging it is `/__test/emit` with a `JobsChanged` snapshot; a job with
`state: "running"` never completes, so it stays up until an empty
snapshot is emitted, which is what makes an idle re-measurement look
like the fix not working.
## Two repaint mechanisms, and neither is pinned alone (measured 2026-08-20)
`CLAUDE.md` already states the rule — *a virtualized list repaints only
when you tell it to, and the accidental way you were telling it may be
the thing you are about to delete* — found in `artists-view` and
`genres-view`. `queue-panel` is a second instance with numbers, and the
numbers are the part worth keeping.
It repaints its rows **two** ways:
- `onSelectionChanged()` calls `virtualizer.requestUpdate()`, which is
the intended one and the one `track-list` has always had;
- `.keyFunction=${(track) => track.id}` is a **per-render arrow**, so it
is a changed property on every host update and repaints the rows by
itself.
Removing *either* alone changes nothing observable. That is why #43
could not be settled by reading the code: the hypothesis in its Findings
(the repaint is missing) was checkable, false, and would have looked
identical either way.
Removing **both** does not break selection either — it delays it. Time
from click to `aria-selected`, three clicks each:
| build | ms to highlight |
|---|---|
| healthy | 5, 16, 17 |
| both mechanisms removed | 134, 3,866, 5,816 |
The highlight arrives on whatever unrelated render happens next (the
player's 1 Hz position report is the usual candidate). **Four seconds is
indistinguishable from broken to a user, and invisible to a spec** —
`expect.poll`'s default 5 s timeout passes the degraded build on every
assertion. `queue-selection.spec.ts` bounds its selection assertions at
500 ms for that reason, which is ~30x the healthy case and an order of
magnitude under the degraded one.
The general form, for the next spec about anything push-driven: **a poll
generous enough to be stable is generous enough to miss a latency
regression entirely.** If "late" is a failure mode worth having, the
timeout has to say so.
## A hit-scan says how much of a row is not selectable (measured 2026-08-20)
`explore-link` stops the click's propagation on purpose — "the row must
not also treat it as a selection" — so a click on a track, album or
artist *name* navigates and selects nothing. That is app-wide and
deliberate, and the useful question about any given list is how much of
its row it costs.
Asking `elementFromPoint` what is under each x across a row, at three
heights:
| list | link coverage |
|---|---|
| queue panel | 12% |
| track list | 21% |
This killed a fix in progress. #43 reads as "selection is broken in the
queue panel, and fine in the track list", the obvious mechanism is that
the queue's narrow rows are mostly name, and it is **wrong**: the panel
is *less* link-covered than the list it is being compared against. The
scan takes a minute and is worth running before demoting anybody's links
— `explore-album-details`'s tracklist (number / title / artist /
duration) is the one that plausibly *is* mostly link, and is the one
#5 is about to add selection to.
## A layout is still moving when a guard says it has arrived (measured 2026-08-20)
`album-dropdown.spec.ts` failed with `Expected 80, Received 10` twice
over two sessions, and #133 already strengthened its guard from
"scrollable at all" to "has at least the range the assertion needs".
That was necessary and could not be sufficient, and the reason is
structural rather than a matter of thresholds: **a guard and the write
it guards are separate CDP round trips**, so the page is free to
re-lay-out between them. Polling harder cannot close a window between
two moments; only removing the window can.
Measured directly, sampling `scrollHeight - clientHeight` on
`.grid-scroll-container` every frame across a 1440x900 → 900x600 resize,
three runs:
| t (ms) | range |
|---|---|
| 0 | 0 |
| 1 | **88** |
| 814 | 330 (settled) |
88 satisfies a guard asking for 80 and is not the settled value, so the
guard can pass while the grid is one layout pass from done. Under
full-suite load the transient is worse — the observed failure had 10 —
which is why it shows up on the second run of a suite and not in ten
consecutive runs of the file alone (0/10 both before and after the fix).
The shape to write instead: **one page-side call that performs the
action and returns what it observes**, with `expect.poll` retrying
*that*. `scrollTo()` sets `scrollTop` and returns `scrollTop`, so the
assertion is about what the grid did rather than about what it was
ready to do. `layout-overflow.spec.ts`'s sidebar probe already had the
fused half and was missing the retry; it has both now.
Worth generalising: a spec that resizes and then measures is asserting
about a moving target for the next dozen frames. Fuse, then poll.
## "The first N tracks" is not a way to ask for an ordinary one (2026-08-20)
`queue-selection.spec.ts` staged its queue from the first few rows of
`library.Library.GetTracks(0)` and clicked a track *name*, which
`explore-link` routes to that track's **album** page. Four tracks in the
fixture library have no album at all — `01 Tone A`, `02 Tone B`,
`Title Only`, `no-tags-at-all` — and a name with nothing to route to
renders as **plain text**, not as a link.
Two things follow, and the second is the sharper one.
**The order is the scan's.** `GetTracks` returns `audio_files.id` order,
i.e. the order the scan inserted rows, which depends on concurrency and
directory traversal. Locally the first eight are all from two proper
albums, so the spec passed twice over; CI rebuilds its seed with a real
scan, got a different eight, and failed on both engines. This is the
same family as "a seed freezes every default it has already persisted" —
the fixture library is not a list, it is a *set* with an incidental
order, and no spec should depend on that order.
**A loose locator hid it.** The row was located with
`.locator('.explore-link').first()`, and a row has two — the title and
the artist. When the title is plain text, `first()` silently resolves to
the **artist** link, so the click went somewhere real and the assertion
was about a destination the test had not exercised. `.track-title
.explore-link` is the locator that says which one it means; the loose
one turned a fixture problem into a mystery.
The general rule for this repo's fixture library: it is deliberately
full of edge cases (untagged, unicode, duplicates, extremes), so a spec
that wants an *ordinary* track has to **say so** — filter on the
property it depends on rather than slicing.
## A nested rule starting with an element name is dropped on the phone (2026-08-20)
`CLAUDE.md` records that the device renders in **Chrome 113**, which
does not have relaxed CSS nesting (Chrome 120). The consequence is
sharper than "some syntax is unavailable": a nested rule whose selector
begins with a bare identifier is not a parse error you would notice, it
is **silently dropped**.
Three such rules were live in `frontend/index.css`, all inside
`.bottom-bar`, and all therefore dead on the phone and only on the
phone:
```css
.bottom-bar {
#track-info { p { … } } /* the metadata's ellipsis */
now-playing { overflow: hidden; }
audio-player { margin: 0.5em 1em; }
}
```
The first is the interesting one: it is the *ellipsis* on the bottom
bar's track title and artist, so on the device that text has never
truncated — the same class of fault as `now-playing`'s marquee, whose
`text-overflow` sat on the wrong box and had never produced an ellipsis
in any mode. Both are invisible to every assertion and visible in a
screenshot.
`& p`, `& now-playing`, `& audio-player` are valid in both, so the fix
is one character per rule. What is worth keeping is the rule of thumb:
**inside a nested block, always write `&`** — and note that a rule
inside `@media` is *not* nested, so `@media … { bottom-nav { … } }`
elsewhere in that file is fine and needs nothing.
`make css-check` does not catch this (it looks for backticks that end a
tagged template early). Filed as an issue: the check is the natural
place for it, being the same shape of trap — a silent, phone-only,
screenshot-only failure.
## Centring a bar costs the control in the middle of it (measured 2026-08-20)
#23 asks for the transport centred in the bottom bar. The obvious
implementation — make the outer two grid tracks the same width, so the
middle is centred by construction — is right, and the first cut of it
was a regression, because "the same width" was taken to mean *the
metadata's* width on both sides.
Measured at 800px, with the seek bar's own track:
| layout | seek track | transport column |
|---|---|---|
| `320px 1fr auto` (before) | 257 | 407 |
| both sides `--now-playing-width` | **61** | 179 |
| both sides `min(--now-playing-width, 25%)` | 246 | 364 |
At 200% text the middle row is worse still: 130 before, **0** with the
uncapped sides. Centring is free at 1440 and expensive at 800, so a
change checked only at a comfortable width looks perfect.
The general form: **a symmetric layout reserves space on the side that
does not need it.** The right-hand group here is ~141px (volume plus
the queue button) and was being given 320 to keep the arithmetic
symmetric. Cap the side tracks against the *bar*, not against their
content, and the middle gets the difference.
The spec that pins this is two assertions, not one, and that split is
deliberate: an uncapped build is *perfectly centred* and fails only the
seek-bar width, so a spec asserting centring alone would have passed
the regression.
## The phone's way into Now Playing was under the artwork (measured 2026-08-20)
`phone-shell.spec.ts`'s "opens the full-screen now playing" failed in CI
on both engines, three times across two branches that could not have
caused it, and passed on re-run each time. It was filed as a flake
(#150). It is not one: **it depends on which track is playing.**
`.expand` — the phone's only route into `<now-playing-view>` — is
`position: absolute; inset: 0` inside `.cover-art-wrapper`, and
`.cover-art` is a **later sibling**. Both have `z-index: auto`, so they
tie on paint order and the later one wins. With an `<img>` that costs
nothing; with no artwork the placeholder `wa-icon` renders and takes
every click aimed at the button underneath it.
Measured at 390px with `elementFromPoint` at the button's centre:
| playing track | hit test |
|---|---|
| has artwork | `button.expand` |
| no artwork | **`wa-icon`** |
| no artwork, with `z-index: 1` | `button.expand` |
So on a phone, the only way into the full-screen player stopped working
whenever the current song had no cover — and this has nothing to do with
the fixture: any library has untagged files.
Three things worth keeping.
**"Flaky in CI" was the wrong diagnosis and it cost three cycles.** The
spec starts the *first* row of the track list, so which track it plays
is the order the scan inserted rows in — the same root cause as #156,
one spec over. A test whose subject is a hit test has to *choose* the
case that breaks it.
**The first two hypotheses were both wrong, and both were plausible.**
A custom element's upgrade replacing its own contents, and the cover
preview's `mouseenter` opening a popup under the pointer. Neither
survived contact with `elementFromPoint`, which took a minute and would
have saved the other two cycles.
**And the spec that pins it needs the 90-second track**, because a
2-second one finishes before the assertions run — the trap
`fixtures.ts` already documents. Note the filter that does *not* work:
`library.Track.CoverArt` is empty for all 31 fixture rows, so "the
first track with no cover art" selects nothing in particular. The
placeholder's presence is asserted instead, which is the property the
test actually depends on.
## An activity recreation kills the process, deterministically (measured 2026-08-20)
#52's report was "sometimes crashes or restarts when reopened after
running in the background". Measured on a real device, the *fault* is
not intermittent at all — only its trigger is.
Device: Light Phone III (TLP301), Android 14 / SDK 34, arm64-v8a,
WebView **Chrome 113** at 424x439 CSS px. Debug build
(`app.yellowjacket.dev`), installed beside the released `v0.3.1` with
`install -r`.
**Conditional on the activity actually being recreated in a live
process, the process died 8 times out of 8** — 3 by hand, then 5/5 in a
scripted loop. The runs where it survived were runs where no recreation
happened (one `Wails bridge initialized` in the log rather than two), so
they are inconclusive rather than passes; a harness that does not check
for the second init reports those as green and reads as flakiness.
After the fix: 5/5 recreations survived, plus 6 background/foreground
cycles and 3 interleaved recreations on one pid.
The mechanism is three log lines:
```
12:47:56.159 I/WailsBridge(22956): Wails bridge initialized
12:48:38.898 I/WailsBridge(22956): Wails bridge initialized <- same pid
12:48:39.357 I/ActivityManager: Process app.yellowjacket.dev (pid 22956) has died: fg TOP
```
`nativeInit` runs `go mainFunc()` on every activity creation; the second
`main()` reaches `app.Run()`, which refuses because `a.starting` is
still true behind Android's `select{}`, and `os.Exit(1)` takes the whole
process — including the healthy first app — with it.
Four things worth keeping:
- **`has died: fg TOP` is not a memory kill.** The system does not
reclaim the foreground process. This reads as "the OS killed us",
which is the wrong hypothesis and the reason the issue sat unverified.
- **There is no crash record of any kind**: `logcat -b crash` empty, no
`AndroidRuntime`, no `libc: Fatal signal`, no tombstone. `os.Exit` is
not a crash. The one line that named the fault —
`slog.Error("application error", "err", ...)`, carrying
`"application is running or a previous run has failed"` — went to
`/dev/null`. That is #160.
- **"Don't keep activities" does not work on this device.**
`settings put global always_finish_activities 1` reads back as `1`,
`am set-always-finish-activities` does not exist on this build, and
the activity was never finished on backgrounding. The report's own
suggested lever is a dead end here. What *does* work, deterministically
and in one line, is a configuration change the manifest does not
declare: `adb shell settings put system font_scale 1.15`
(`AndroidManifest.xml` declares `orientation|screenSize|
keyboardHidden|uiMode`, so none of those are triggers).
- **Surviving is only half the property.** The recreated WebView has to
still be wired to the running app, which was verified by hooking
`window._wails.dispatchWailsEvent` and backgrounding/foregrounding:
`["IndexStatusChanged","JobsChanged","JobsChanged",
"android:storageAccess"]`. The tempting Java-side fix — making
`WailsBridge.initialized` static — passes the pid check and fails
this one, because `nativeInit` is also what re-points the JNI
reference at the new bridge.
## The Taskfile's device tasks uninstall the released app (2026-08-20)
`android:run:device` builds the **debug** variant
(`applicationIdSuffix ".dev"`) and then runs
`adb uninstall {{.APP_ID}}`, where `APP_ID` defaults to
`app.yellowjacket` — the **release** id. So it deletes the user's
installed app and its library, installs a different package, and then
fails to launch the one it removed. `deploy-device` carries the same
uninstall. Filed as #159; `android-tier.md` had been recommending
`run:device` as the way onto a device.
This is the hazard that file already names — "The identity is declared
twice ... **Nothing enforces that they agree**" — reached by a second
route: the two ids differ not because someone edited one, but because
the debug buildType suffixes it.
## The uninstall was there to make a bare `install` work (measured 2026-08-20)
Fixing #159 turned up *why* the `adb uninstall` was in all four tasks,
which the issue does not say and which decides whether it can simply be
deleted. The line under it was `adb install`, with **no `-r`** — and
Android refuses an install over an existing package without it. So the
uninstall was not a deliberate clean-slate step; it was the price of
the missing flag, paid on every run, and `install -r` removes the
reason for it rather than merely removing it.
That matters because "should the uninstall go at all" looked like a
trade — drop it and a signing-certificate change fails with
`INSTALL_FAILED_UPDATE_INCOMPATIBLE` instead of being handled. It is
not a trade: nothing else was relying on it. The certificate case is
reported with the command to run, which is what
`scripts/android-emulator.sh` already did for `make android-install`,
so this is one existing judgement applied consistently rather than a
new one.
## `wails3 task android:run` installs on a phone (measured 2026-08-20)
The emulator tasks (`run`, `deploy-emulator`) used a bare `adb install`
with no `-s`. adb with exactly one device attached uses that device
whatever kind it is, so with a phone plugged in and no emulator
running, the task whose summary reads "in the Android Emulator"
installed on the phone — and, before #159 was fixed, ran
`adb uninstall app.yellowjacket` against it first. The reported data
loss was reachable from the *emulator* task, which is not what the
issue describes and is worse, because nothing in the name warns you.
Measured after the fix, phone attached and emulator stopped:
```
$ ./scripts/android-deploy.sh --apk bin/yellowjacket.apk --target emulator
android-deploy: no emulator target is online.
LP3LHMA531900746 device
Start one with: make android-emulator
```
The general form: **a task that names a target has to say so to adb.**
The device tasks always filtered on `$1 !~ /^emulator-/`; the emulator
tasks filtered on nothing at all.
## The package id can be read back, and costs nothing (2026-08-20)
`aapt2 dump packagename <apk>` answers in one word and ~40 ms, from
`$ANDROID_HOME/build-tools/*/aapt2` (versioned, so resolved not
pinned); `aapt dump badging` is the fallback for older build-tools and
is what #159's own measurement used. That is cheap enough to do on
every deploy, which is what makes "the two ids agree by construction"
affordable rather than aspirational — the alternative considered was
giving the debug-flavoured tasks `APP_ID` + `.dev`, which is one line
and leaves the class of bug alive for the next flavour or suffix.
The guard runs **before** a target is chosen, deliberately: it is a
question about the artifact, so it can be exercised with nothing
plugged in, and a build whose id is wrong should be refused whether or
not there is anything to install it onto. That is what let the negative
test run safely with the user's phone attached:
```
$ ./scripts/android-deploy.sh --apk bin/yellowjacket.apk \
--target device --expect app.yellowjacket
android-pkgid: refusing to act on a package this APK does not declare.
the APK declares: app.yellowjacket.dev
the task expects: app.yellowjacket
rc=2
```
That is exactly #159's configuration — debug APK, release id, real
device — refused with no adb call made.
## `make android-emulator`'s boot wait can be satisfied by a phone (2026-08-20)
Noticed while booting the emulator for #159's verification, with a
phone also attached. `scripts/android-emulator.sh start` reported
`waiting for boot ok / android 14` about **eight seconds** after
launching the emulator, which had not appeared in `adb devices` yet —
`pick_device`'s last resort is "exactly one device online", and at that
moment the one online device was the phone. So it waited for the
phone's boot, found it long since booted, and returned. The emulator
took another ~10 s to come up.
Harmless here (the emulator was up before anything used it) and a
straightforward race otherwise: `start` should wait for a device that
is an emulator, not for whatever `pick_device` returns. Filed as #162.
## The Android runtime transport is not HTTP (measured 2026-08-20)
Found while trying to drive the phone for #53. `wails3` routes runtime
calls through `addJavascriptInterface` on Android, not through
`/wails/runtime` — the WebView cannot deliver a `fetch()` POST body to
`shouldInterceptRequest`, which the v3 source says in as many words
(`application_android.go`, "The Android transport"). The runtime
installs a `customTransport` over `window.wails.invokeAsync(id,
payload)` and takes the answer on `window._wailsAndroidCallback`.
Two things follow, and both cost time before the source was read:
- **`.playwright/init-events.js` does not transfer to the device.** Its
outbound half hooks `fetch`; a POST to `/wails/runtime` answers
`Invalid runtime call: missing object value`, which reads like a
wrong payload shape and is actually the interceptor receiving a URL
with no body at all. The payload shape was right the whole time. Its
*inbound* half is still correct, because `dispatchWailsEvent` is the
entry point in every mode.
- **Hooking `fetch` from an `eval` is too late on any platform.** The
bundle captured its reference at module scope, so a wrapper installed
afterwards records nothing — which is exactly why the harness is an
`initScript`. Measured: zero calls captured while the app was
demonstrably making them.
The working recipe is in `android-tier.md`; it chains the runtime's own
callback rather than replacing it, so its pending calls still resolve.
This is what makes the device a tier that can be *driven*.
## #53's frontend is byte-identical to the build it was reported against (2026-08-20)
`git diff v0.3.1 HEAD -- frontend/src/components/audio-player/seekbar/
frontend/src/store/player-store.ts` is **empty**; the whole diff in that
area is `backend/player/`. The phone carries the released `v0.3.1`, so
whatever #53 saw, the component was not what changed — and v0.4.0 is
where the player audit (#122#127) landed.
Measured on that phone, current `main`, with a synthesised 4-minute
track: the Now Playing seek bar tracks correctly when mounted
mid-playback (`seekValue` 28 of 240), when the view is opened before
playback starts, after a tap on the track, and across an activity
recreation (same pid, bar resumes at 30 → 35). The issue's stated
symptom did not reproduce in any of them.
Reverting **only** `backend/player/` to v0.3.1 — the frontend and
everything else at HEAD — does reproduce a real position defect on the
same device: six seconds into a 20-second file with no database row,
played after a 240-second one, the bar read **01:27 of 240**. That is
#125's stale `trackLengthMs` ("cleared only by UnloadTrack, so a file
with no row inherited the previous track's duration"), and it is fixed
at HEAD. Note the *shape* of it: the fraction is roughly right and the
absolute numbers are wrong, so it presents as a clock that lies rather
than as a handle that will not move.
The one-line experiment is worth remembering: v0.3.1's `backend/player`
compiles against HEAD with a single shim
(`SetPlaybackFinishedHandler` gained a `srcErr error` parameter), which
makes "did the backend fix cause this" a ten-minute question instead of
a full checkout.
## An overlay band is not a notification, it is a lid (measured 2026-08-20)
#62 asks for background jobs to become "a notification" on the phone,
and the app has exactly one notification surface, so the first version
of the fix put `<job-panel>` in `notification-host`'s band — which is
`position: fixed` under the header. It renders correctly, it is on top,
it is inside the viewport, and it is unusable.
At the device's 424x439 viewport a **compact** panel showing two active
jobs is ~216px — half the screen — drawn over the content, with
`pointer-events: auto` so it swallows every tap underneath. Nothing in
the component tier could see it. The e2e suite could: four specs failed,
and *none* of them was about jobs — two `phone-shell` journeys into the
full-screen Now Playing and `header-action-overflow`'s phone case, all
three because the band was intercepting taps meant for the app.
`<job-band>` is in the shell's grid instead, as a row between the top
bar and the main panel, so it **pushes**. That is #24's one sentence
("no action is ever unreachable at any supported size") deciding a
layout question: a band that hides the app in order to say the app is
busy has traded the popover's fault for a worse one.
Two things fell out of it worth keeping:
- **A finished row in flow is furniture.** The overlay could afford to
keep terminal jobs around; a row that holds the content down after
the work is done cannot. `job-panel` grew `active-only` for the band,
and Settings keeps finished rows because that is where "did the last
scan work" is asked.
- **`job-row` already had the right density.** `variant="compact"` is
described in its own source as "the popover density", which is
exactly what the band is replacing — 216px against 259px for the
same two jobs, and no per-job statistics that a phone has no room
for.
## The e2e suite is the tier that sees a shell regression (2026-08-20)
Worth stating because it decided how #62 was verified. The change is
one component, one stylesheet and one line of `index.html`; `make
ui-test` (955 tests) passed on the broken overlay version and so did
`tsc`, `lint` and the whole Go suite. The failure was three specs that
have nothing to do with jobs, failing on `click()` timeouts.
The corollary for anything that draws over the shell: **run the whole
e2e suite, not the spec you wrote.** A spec written for a feature
asserts the feature works; what a new overlay breaks is everything
else, and only the suite is looking at that.
@@ -1,327 +0,0 @@
# 018 — Supported sizes, and what the queue panel is
**Issue:** #24 (`Area/Shell-Nav`, `Priority/High`, `Reviewed/Confirmed`)
**Unblocks:** #55 (queue as a screen) — a real Gitea dependency
**Relates:** #69 (page-header overflow), #12 (mini-player), #51 (small-screen umbrella)
**Status:** complete — #24 shipped as PR #132, and the matrix's last
unkept promise closed with #69.
#73 puts this first in Phase 2 and hangs the rest of the phase off it,
so the decision has to be written down and arguable before any CSS
moves. This document is the decision. Everything below the matrix is
either a measurement or an argument for one of the four choices #24
asks for.
---
## What is actually wrong, measured
Against the running app (`make dev-headless SEED=default`, Chromium),
Playlists, sweeping the viewport with the queue open and closed. The
number that matters is how much of the page header survives.
| viewport | sidebar | queue | main panel | header needs | actions clipped |
|---|---|---|---|---|---|
| 1280×800 | 200 | open 321 | 759 | 759 | — |
| 1000×700 | 200 | open 321 | 479 | 747 | New Playlist, New Smart Playlist |
| **900×600** | 200 | open 321 | **379** | 747 | **all three** |
| 800×600 | 56 | open 321 | 423 | 747 | all three |
| 700×600 | 56 | open 321 | 323 | 747 | all three |
| 390×780 | — | open 321 | **69** | 747 | all three |
| 320×600 | — | open 321 | **0** | 747 | all three |
| 900×600 | 200 | closed | 700 | 747 | New Smart Playlist |
| **800×600** | 56 | closed | 744 | 747 | **New Smart Playlist (158/162px)** |
| 320×600 | — | closed | 320 | 747 | all three |
Five things in that table are not in the issue.
**The header clips at the supported minimum with the queue closed.**
At 800×600 — the size `backend/config/window.go` enforces and the only
size this app *promises* — "New Smart Playlist" loses 4px of its 162.
#24 reads as a queue-panel bug; the queue makes it dramatic, but the
header overflows on its own at the minimum window.
**900×600 is worse than 800×600, because the sidebar expands at 900.**
`AUTO_COLLAPSE_VIEWPORT` collapses the sidebar to icons *below* 900, so
at 899px the main panel is 843px and at 900px it is 700px. The worst
desktop case is therefore not the minimum window; it is the pixel
immediately above the collapse. Anything that tests "the minimum" and
stops has not tested the worst case, which is what
`layout-overflow.spec.ts` does today.
**At phone widths the queue is not a drawer, it is an amputation.**
`queue-panel`'s host is `flex-shrink: 0; width: 0`, going to
`width: var(--queue-width, 320px)` under `[open]` — it is *in the flow*
of `.content-area`, so it takes its width from the main panel rather
than covering it. At 390px that leaves 69px of the page; at 320px it
leaves **0px**, and the app is not degraded but gone. This is the
measurement #55 needs and did not have.
**Only Playlists overflows.** Sweeping all ten primary views at 900×600
and at 390×780, every other header reports `scrollWidth ==
clientWidth`, and Albums at 390px renders title, count and sort
legibly (checked on a screenshot, not just the number). #69 is
therefore one view's action set — three text buttons totalling 390px —
and not a systemic header failure, though the *rule* still belongs in
`page-header`.
**Both reasons in `MinWidth`'s comment are stale.** It says the floor is
800×600 because "below ~780 the header's subtitle wraps" and "below
~600 tall the eleven sidebar items no longer fit". The subtitle is
`display: none` below 900 (index.css), and the sidebar host is
`overflow-y: auto` — at 600×460 its `scrollHeight` is 434 against a
332px client, and Settings is reachable after scrolling. Neither
mechanism can happen any more. That does not mean the floor should
move; it means its stated reason no longer supports it, which is worse
than either answer.
*(Care needed: my first probe for the sidebar scroller searched
`shadowRoot.querySelectorAll('*')` and reported "items are
unreachable", because the scroller is the **host** and a host is not in
its own shadow root. The claim in CLAUDE.md is correct.)*
---
## Decision 1 — the supported size matrix
Three bands. Two of them already exist and are already argued; what is
new is that they are written down as a *promise*, and that the queue is
part of it.
| band | width | navigation | queue | promise |
|---|---|---|---|---|
| **Phone** | < 600 | `bottom-nav` + drawer | overlay, full width | reflows; nothing needs sideways scrolling; fits 320px |
| **Compact** | 600 899 | icon sidebar | overlay + scrim | nothing is clipped or unreachable at any width in the band |
| **Desktop** | ≥ 900 | labelled sidebar | inline where it fits (see decision 2), else overlay | as Compact |
And one promise across all three: **no action is ever unreachable.**
That is the sentence #69 asks for and it is the one the matrix exists
to make checkable.
**400% zoom** keeps the meaning it already has: WCAG 1.4.10 names 320px
as the reflow target, the phone band covers it, and
`layout-overflow.spec.ts` already asserts a 320px viewport needs no
sideways scrolling. What changes is that the *queue* must be part of
that assertion — it is not today, and with the queue open at 320px the
main panel is 0px wide, which no current test can see.
**The window minimum stays 800×600**, and its comment gets the real
reason. The old mechanisms are gone, but the floor is still where the
Compact band's chrome stops being comfortable, and lowering it would
mean promising the desktop layout at sizes where only the phone layout
works. The interesting consequence is decision 4.
---
## Decision 2 — the queue is an overlay when it cannot afford to be a column
**The rule.** The queue panel renders inline — in the flow, as today —
only while
```
viewport sidebar queueWidth ≥ 480
```
and as an overlay with a scrim otherwise.
**Why it cannot be a media query**, which is the load-bearing half:
the queue's width is *user state*. It is drag-resizable between 200 and
500px and persisted (`--queue-width`, `MIN_WIDTH`/`MAX_WIDTH` in
`queue-panel.ts`). A breakpoint at a fixed viewport width silently
assumes the default 320, and is wrong by 180px for a user who has
dragged the panel wide — in the direction that hurts, since a wider
queue is exactly when the content can least afford it. So the mode is
computed from the measured widths and published as an attribute, the
way `data-active-view` already is, and the CSS keys off that.
**Why 480, honestly.** There is no cliff to derive it from. The track
list rescales its columns continuously — at main widths from 900 down
to 544 its `--grid-cols` shrink from 213px to 124px with
`rowOverflow=0` throughout — and the album grid steps 3 columns to 2
somewhere between 564 and 644 without breaking. So this is a judgement,
anchored on two things: it keeps the *default* window (1100 wide, main
= 580) inline, because the inline queue is a desktop affordance people
choose and turning it into an overlay for the common case would be a
regression in feel; and it puts every case measured as broken —
900×600 at main=379, and every phone width — on the overlay side.
1024×768 lands at main=504 and stays inline.
**The scrim is the other half of the issue's complaint** ("make the
queue obviously an overlay *over* the content so it reads as something
to close"). An overlay queue gets a scrim, closes on scrim click and on
Escape, and returns focus to `#queue-button`.
**What must not change**: #55's Direction is explicit — one component,
two mount points, do not fork it. The overlay is a *presentation* of
the same `queue-panel`, so the roving tab stop, Alt+Arrow reorder, drag
reorder, selection semantics and the `virtualizer.requestUpdate()` on
selection and current-track change all come along untouched. This
decision deliberately stops short of #55's detail-view mount, but it is
the shape that makes it possible, and it unblocks it.
---
## Decision 3 — #69 is its own PR, and here is the finding that decides it
`page-header` **cannot collapse its own actions**, and that is not an
effort estimate but a fact about the API. Actions arrive through
`<slot name="actions">` as arbitrary light-DOM markup — Playlists slots
a `<div class="header-actions">` of three `<button>`s with click
handlers, drag handlers and a conditional class. A component cannot
move another component's light-DOM children into a dropdown and keep
their behaviour; there is nothing generic to render as a menu item.
So the overflow rule needs an *actions API* — hosts declaring
`{icon, label, handler, priority}` data that `page-header` can render
either as buttons or as menu items — which is a change to all three
hosts that slot actions, not a rule added in one place. That is a
different piece of work from this one, it is independently verifiable,
and the desktop half of #69's symptom is removed by decision 2 anyway
(the queue stops eating the header's width).
It therefore stays #69, gets the finding above recorded on it, and
follows immediately after this. What *this* plan owes it is the
promise in the matrix — no action unreachable at any supported size —
and the measurement that the only offender today is Playlists.
**And the promise is not kept yet, which is the honest version of a
claim this document made in its first draft.** "Decision 2 removes the
desktop half of #69's symptom" was too strong. Measured after phase 2,
at 900×600 on Playlists:
| | before | after |
|---|---|---|
| queue open | main 379px, **all three** actions clipped | main 700px, **one** clipped |
| queue closed | main 700px, one clipped | unchanged |
So the queue's *contribution* is gone — open and closed are now
identical, which is the whole of what this decision owed — and the
residual "New Smart Playlist: 114/162px" is the header overflowing on
its own, at a size the queue never touched. #69 is still a live defect
at a supported size, and the matrix's promise is what will close it.
---
## Decision 4 — a very small window becomes the phone layout, not the mini-player
#24 asks whether a very small window should switch to the mini-player
(#12) "or simply refuse to go there". Both options in the question are
worse than the one the codebase already has.
**#12 is a second window, not a mode.** Its findings say so: v3
supports multiple windows, `AlwaysOnTop` is a window *option*, and the
frontend would need an entry branch mounting only the mini-player root
for a second window loading the same bundle. Turning the main window
into a mini-player at some width conflates the two: it would throw away
the user's navigation state on a resize, and it puts the MPRIS question
(#12's own open question — media controls are process-level and must
not be per-window) on a code path that a drag can trigger by accident.
**And "refuses" is unnecessary, because the reflow already exists.**
The phone band is real, tested, and reached by width alone — a desktop
window narrowed below 600px already gets `bottom-nav` and the phone
shell. That is a better answer than refusing: it is strictly more
usable than a hard minimum, it costs nothing new, and it is the same
code Android runs, so it stays exercised.
So: the main window reflows and never becomes a mini-player; #12 stays
a separate always-on-top window and is not blocked by, or coupled to,
this decision. The window minimum stays 800×600 for the reason in
decision 1 — but the phone band is what happens below it, not a
refusal, which is why the minimum is a comfort floor rather than a
correctness one.
---
## Phases
1. **This document**, linked from #24, with the matrix reported on the
issue and #55 told whether it is unblocked. *(no code)***done**
2. **The queue's overlay mode** — computed mode attribute, scrim,
Escape and scrim-click close, focus return. The inline path is
unchanged above the threshold. — **done**
3. **The window minimum's comment** — replace both stale reasons with
the measured ones. No value change. — **done**
4. **Verification**, below. Including the specs that must change
because they assert the old behaviour. — **done**
#69 follows as its own branch; #55 became unblocked at phase 2.
## What landed, measured
Main panel width with the queue open, before and after:
| viewport | before | after | mode |
|---|---|---|---|
| 1280×800 | 759 | 759 | inline |
| 1100×720 (default window) | 579 | 579 | inline |
| 1024×768 | 503 | 503 | inline |
| 900×600 | **379** | **700** | overlay |
| 800×600 | 423 | 744 | overlay |
| 390×780 | **69** | **390** | overlay |
| 320×600 | **0** | **320** | overlay |
The scrim is perceptible but subtle on a dark ramp, which is worth
knowing before someone "fixes" it: sampled from the screenshots at
900×600, the main panel's background goes 33,37,41 → 18,20,23 and a
row's text 242 → 133. It covers the **content area only** — not the
sidebar or the transport — on purpose: the queue is not modal, and
leaving the navigation live means the scrim reads as "this is over the
content" (which is what #24 asked for) without pretending the rest of
the app is unavailable.
## What #69 did with the promise, and one thing this plan got wrong
#69 landed on its own branch as decision 3 said it would, and the
matrix's *no action is ever unreachable at any supported size* is now
kept rather than promised. Measured on Playlists, actions clipped:
| viewport | before #24 | after #24 | after #69 |
|---|---|---|---|
| 900×600, queue open | all three | one (114/162px) | none |
| 900×600, queue closed | one | one | none |
| 800×600, queue closed | one (158/162px) | one | none |
| 390×780 | all three | all three | none |
| 320×600 | all three | all three | none |
The shape was the one decision 3 predicted — an actions API first, an
overflow rule second — and all three hosts that slot actions migrated.
**What this document got wrong is smaller and worth keeping.** Decision
1 says the header's minimum is a *comfort* floor and that only the
queue and the actions compete for the header's width. They are not the
only two: every child of that flex row was `flex-shrink: 0`, so
whatever came last lost, and the actions come last. At 320px the sort
control alone is 172px of the header — so with every action already
collapsed into the menu, the *menu button* was 76px off the right edge.
The promise was still broken with nothing left to collapse.
That is why #69 also had to decide what gives way: the title (which the
navigation also states) and, below 600px, the word "Sort:" (which the
direction arrow implies). Neither is an action, which is the rule the
matrix actually encodes — **an action is a capability and everything
else on that row is a label.**
## Verification, and what each tier cannot see
- `make ui-test` — the queue panel's mode logic is component-tier
work and belongs there. It **cannot** see the shell: the threshold is
computed from the sidebar and viewport, which do not exist in that
tier.
- `make e2e``layout-overflow.spec.ts` gains the queue-open case at
every band (it has none today, which is why main=0px at 320px has
never failed anything) and **gains 900×600**, since the minimum is
not the worst case. `queue-toggle-state.spec.ts` and
`phone-shell.spec.ts` both touch the panel and must be re-read before
editing.
- **Screenshots at every band, read by a human.** This is not optional
here: `layout-overflow.spec.ts` asserts the *shell* needs no sideways
scrolling and passes on a build whose album header clips its own
buttons (measured this session at 390px; filed on #66). Clipping
*inside* a component is invisible to it, and clipping is this issue.
- `make ui-visual` **cannot help at all** — the component tier renders
the token fallbacks, because the theme only reaches `:root` in the
real app.
- Accessible names via `page.getByRole(...)`, never a shadow-root
query. A drawer with a scrim is exactly the shape that grows a
nameless control, and this repo has shipped one three times.
+1 -497
View File
@@ -317,60 +317,6 @@ stacking dialogs. Window state moved off that path entirely, onto a
window still exists and `OnShutdown` has neither a context nor a
window.
**An activity is a view onto the process, and `main()` runs once per
process.** On Android the Wails entry point is `nativeInit`, which
`MainActivity.onCreate` calls — and it does two things: it re-points the
native library's global JNI reference at the calling `WailsBridge`, and
it runs `go mainFunc()`. Android destroys and recreates an activity
**without restarting the process** (a configuration change the manifest
does not declare, memory pressure, or every background under "Don't keep
activities"), so `main()` ran again on a live app. `application.New`
returns the *existing* app rather than building a second one,
`app.Run()` then refuses — `a.starting` is still true, because Android's
`platformRun` is `select{}` and never returns — and the `os.Exit(1)`
under that error took the **first**, healthy app down with it: its
database, its queue, and the audio a `mediaPlayback` foreground service
was holding the process alive to play. `mainStarted` latches it, first
statement in `main()`.
Four things about it are load-bearing.
**The answer to "restore the session or cold-start" is settled by
playback, not by preference.** The audio lives in the Go process, so a
cold start on every activity recreation would stop the music mid-song —
which is the exact thing the foreground service exists to prevent. The
activity is a view; the app is the process. The frontend already
cooperates, because a recreated WebView loads the page fresh and fetches
its state from a backend that never went away.
**Returning early is not a degraded mode, and that is why the latch is
in Go rather than in Java.** The obvious fix — making
`WailsBridge.initialized` `static`, so the second `nativeInit` is
skipped — keeps the process alive and silently breaks the app, because
skipping `nativeInit` skips the reference re-point too: Go would keep
executing JavaScript against the *destroyed* activity's WebView, and the
app would open, render, and never receive another backend event. The
latch lets `nativeInit` do its first job and declines only its second.
**`ServiceShutdown` has never run on Android**, and nothing should be
built on the assumption that it will. `App.Quit()` reaches an
`androidApp.destroy()` that is an empty method, and `Run()`'s deferred
`shutdownServices()` cannot fire behind `select{}`. Durability on this
platform is the persist writers, which submit on every mutation rather
than at exit — which is also why `MainActivity.onDestroy` no longer
calls `bridge.shutdown()`: the activity going away is not the app
shutting down, and there is no callback for the process going away
because Android simply kills it.
**No tier here can see any of this**, so the guard is split. A source
sweep (`TestMainClaimsBeforeItDoesAnything`) asserts the latch is the
*first* statement of `main()` — the failure it exists for is not
deletion, which is loud, but a line creeping in above it, since a second
`NewYellowJacketApp` opens the SQLite database again on every
recreation. The rest is a documented device check in
`.pi/skills/yellowjacket-dev/references/android-tier.md`, with the
logcat signature and a one-line way to force a recreation.
`internalServiceMethods` auto-excludes `ServiceStartup`,
`ServiceShutdown`, `ServiceName` and `ServeHTTP` from bindings, so this
shape **removed** 12 spurious bindings and the bogus `context` model
@@ -568,63 +514,6 @@ rather than renaming them.
the autotag apply are registered; anything that is not registered has
none of that, which is exactly how the three gaps the audit found
came about.
**Its rows are shown where the work is started, not on a page of
their own.** #27 folded the Jobs destination away, and the shape it
folded into is `<job-panel kinds="…">` embedded four times — scans in
Settings → Libraries, index and enrichment in Settings → Search
Index, downloads under the download clients, the autotag apply in
`autotag-view`. One "Background jobs" section in Settings was the
obvious reading of the report and is the tab again under another
name.
Four things about it are load-bearing. **Four of the five kinds
already had a home** that showed their work — the tier list, the
download list, the apply ring — and what none of them had is the
*generic* affordances, so the panel carries pause, cancel, Details
and the log to each rather than replacing what is there. **The
controls are `applyJobControl`**, not a reimplementation, which is
what keeps the "you will discard hours of downloading" confirmation
alive: it is keyed on `KindIndexBuild` inside the shared handler, and
a host drawing its own buttons would drop it silently. **A panel with
nothing to say is `hidden`**, host margin included, because an idle
panel in four places is four pieces of furniture describing an
absence. And **there is no "Clear finished"** in it, because
`ClearFinishedJobs` is global — a Clear under Libraries would discard
the index build's history too; a finished row dismisses itself.
The header `job-indicator` is still the one view of everything at
once, from every page — **on a desktop.** One consequence worth
knowing before writing a spec: a section holding a `job-panel` also
holds a `job-details-drawer`, whose own header carries `.header` — so
`config-section .header` is ambiguous the moment a job exists.
**Below 600px that indicator stands down and `<job-band>` takes
over** (#62), because a popover is a *disclosure* and background work
is the one thing a phone should not make you open something to see —
and because #57 deletes the bar it is anchored to and is blocked on
it having somewhere else to live. The band is the same `job-panel`,
so `applyJobControl` and its index-build confirmation come along
rather than being reimplemented; `kinds="*"` is how it says "every
kind", which is what the indicator was for.
Three things about it are load-bearing. **It is in the layout, not
over it**, as its own grid row above the main panel: the first
version put it in `notification-host`'s fixed band, which reads fine
in a screenshot and is unusable — at 424×439 a compact panel is
~200px of a 439px screen and it *covers* what is under it, which four
e2e specs caught by failing on taps it was intercepting. **It shows
active work only** (`active-only`), because in flow a finished row is
furniture that keeps the content pushed down after the work is done;
finished rows stay where the work was started, which is #27's rule.
And **it renders nothing above 600px**, from `matchMedia` rather than
a media query, because that decides whether the element *exists*
Settings already holds four `job-panel`s and a fifth answering for
every kind is `bottom-nav`'s "resolved to 2 elements" trap again.
`index.css` keeps it `display: none` outside the phone for a second
reason: an in-flow grid child with no named area is auto-placed into
one of the shell's rows, which is what the skip link is absolutely
positioned to avoid.
- `config` — TOML-based settings. Settings page uses HTMX + templ for server-rendered HTML fragments.
- `playlist` / `smartplaylist` — Playlist CRUD and rule-based smart playlists.
- `mediacontrols` — OS media controls behind one `Handler`: MPRIS over
@@ -1056,167 +945,13 @@ change at all.
Two rules hold it up. The **first** navigation *replaces* the launch
entry rather than pushing one, or every launch costs a back press before
the app will close. **There are two launch navigations**, which is what
defeated that rule for five phases: the eager `navigate → home` at the
foot of `index.ts` and the configured page `GetDefaultPage()` resolves
to later. Only the first replaced, so a fresh session was already one
entry deep, the first back press replayed home over home, and on Android
`canGoBack()` was true so the press that should have exited the app did
nothing (#142). The landing-page navigation carries `_replace`, honoured
only while still at index 0 — past that the user has navigated during
the backend call, and a slow answer must not overwrite an entry they
made. And the in-app back buttons (`navigate-back`, fired
the app will close. And the in-app back buttons (`navigate-back`, fired
by the detail views and `now-playing-view`) go through `history.back()`
rather than a stack of their own: the old `navStack` is **deleted**, not
kept beside it, because two stacks is precisely how a view's own back
button and the phone's gesture come to disagree about what one press
means.
**And there is one statement of which view is active**, for the same
reason: `popstate` calls `handleNavigate()` directly and dispatches no
`navigate`, so the two nav components — which learned the active view
from that event — kept highlighting the view the user had just *left*.
`store/active-view-store.ts` is the shell saying where the user is, and
both navs read it through `ActiveViewController` rather than holding an
`activeView` of their own.
Four things about it are load-bearing.
**"Please go to X" and "the active view is now X" are different
statements**, and only the first existed — dispatched from 28 call
sites across 18 files. A re-dispatch from inside `handleNavigate` is
not the fix and cannot be: that function is the `document` listener for
`navigate`, so it is an infinite loop.
**It is a store rather than an event, because a component that mounts
after a navigation still has to know.** `bottom-nav`'s "More" drawer
creates its `<app-sidebar>` on open, and that copy had heard no
`navigate` at all — standing on Albums, the drawer opened highlighting
Home. An event has no answer for a listener that was not there.
**A detail view is not a view here**, so the destination it was opened
from stays lit. `app-sidebar` did that by accident (it guarded on
`navItems.some(...)`, so an unmatched name left its highlight alone)
and `bottom-nav` had no such guard and so lit *nothing* — which is why
one looked right and the other looked broken on the same screen.
Whether a view is primary is the shell's fact: `view in VIEW_TAGS` is
passed to `setView`, never re-derived, because a second copy of that
list is a second thing to forget.
**Nothing is lit until the shell has navigated.** The store starts
empty rather than defaulting to `home`, which is what `app-sidebar`'s
field used to do to match the landing view — a default that is correct
only while `GetDefaultPage()` agrees with it.
**Back and forward are chrome, and the depth is the shell's own
count.** `<nav-history>` in the top bar is #6: the stack was always
global — every navigation is an entry and `popstate` restores any of
them in either direction — so what was missing was an affordance, since
the only way back was a detail view's own button, which leaves the
screen with the view it belongs to. The buttons dispatch
`navigate-back` / `navigate-forward` and the shell owns both guards,
for the reason the old `navStack` was deleted: a second caller reaching
for `history` is how two stacks come to disagree.
Three things about it are load-bearing. **Forward is not back
negated**, so the single `pushedEntries` counter could not express it —
`popstate` carries no direction and fires identically both ways, so a
counter decremented on every pop reads a forward as a second back. Each
entry carries its index (`yjIdx`) and the shell keeps the current one
and a high-water mark; that also survives a jump of more than one,
which `history.go(-n)` and a long-press on a browser's back button both
produce. **A control that cannot act is `disabled` here**, which is the
documented exception to `library-status-indicator`'s rule: the two are
a pair whose positions the user learns, and hiding one moves the other
under the cursor. And **it stands down below 900px** — the top bar is
what runs out of room first below that (it already overflows 600px by
11px, #143), and nothing becomes unreachable: `nav.back` / `nav.forward`
(`Alt+Left` / `Alt+Right`, the browser's own combination, and clear of
the bare arrows that seek) are global at every width, and the phone has
the platform's gesture.
The assertion is `aria-current="page"`, in
`e2e/specs/back-navigation.spec.ts`. That file existed throughout the
bug, covered exactly these journeys, and asserted only
`data-active-view` — the shell's own bookkeeping, which was right the
whole way through — so it was green on the broken build. Same trap as
`layout-overflow.spec.ts` and `page-header`: a spec named for the
behaviour, measuring the plumbing.
**Which destinations exist is configuration, and hiding one takes away
the nav item and nothing else.** Eleven sidebar entries is more than
most libraries need (#25), so each is toggleable from Settings →
Navigation, Autotag is off until asked for, and Downloads is absent
until there is a client to download with — a destination for a feature
that cannot work is worse than none. `navigate` still resolves a hidden
view, which is not a nicety: detail views navigate into these and the
launch page is one of them. Nothing needed a special case for the
highlight either, because the paragraph above moved that onto
`active-view-store`: the sidebar asks `isActive(id)` per *rendered*
item, so a hidden view lights nothing exactly as a detail view does.
Five things about it are load-bearing.
**The stored shape is a map keyed by view id, and an absent key means
that view's own default** (`backend/config.Views`). That is what makes
this need no migration in either direction, and it is the polarity rule
`AllowMeteredCatalogDownload` states: the zero value is the intended
answer. A `HiddenViews []string` cannot express "Autotag off by
default" at all — its zero value is *hide nothing* — and a struct with
a boolean per view turns a view that later stops existing into stored
garbage. Here an unknown key is dropped on load and a view added later
gets its own default rather than being invisible or forcibly visible.
It is also what makes #73's `#25 → #27` order safe rather than
backwards: when Jobs folds into Settings, `jobs = true` in somebody's
config is a key nothing asks about.
**Two states the user could not get out of are refused, in the config
and not in the checkbox.** Settings is never hideable and the launch
page is not hideable while it is the launch page. `config.toml` is
hand-editable, so a disabled checkbox is the affordance and
`SetViewVisible` is the rule — an app that can be locked out of its own
Settings by a typo in TOML is a support problem nobody can debug
remotely. On *load* the launch page is instead un-hidden rather than
refused: there is nobody to tell, and the honest reading of "my launch
page is Autotag" is that this user wants Autotag, not that their launch
page should be silently reset to something they did not choose.
**Downloads is gated at the nav and not in the config**, on
`downloadStore.available`, so switching it on in Settings still means
what it says once a client exists and the tab appears without a restart
(#37's rule). `available` is false until the providers have loaded,
which makes the item *appear* on a fresh launch rather than appearing
and then vanishing.
**The tab bar honours the toggles too, and the reason is local rather
than a general rule about phones.** `PHONE_COLUMN_IDS` is the precedent
for "what a phone shows is a different question", and it would apply —
except that `bottom-nav`'s "More" opens the *same* `<app-sidebar>`,
which filters, so an unfiltered bar would contradict its own drawer one
tap away. Which four tabs is still plan 016's committed subset; this
only removes from it, and "More" is never filtered because it is how
everything else stays reachable.
**A retired destination is the one shape this does not make free.** An
absent visibility key takes its default and an unknown one is dropped,
but `DefaultPage` is a *value*: a launch page naming a view that no
longer exists fails validation, and on the load path that means the app
refuses to start for whoever had it selected. `RetiredViews` is that
list, and `ApplyDefaults` treats a retired name as a zero value while
an unknown-but-not-retired one still errors — a typo is worth being
told about. #27 retiring `jobs` is its first entry.
**The list of destinations is `services/view-meta.ts`**, on
`shortcut-meta.ts`'s pattern, because #25 gave it a second reader:
Settings renders a toggle per view and needs the same labels in the
same order. Which views exist and what an unconfigured install shows is
Go's (`backend/config.Views`, which `DefaultPage`'s validation reads
too, so the launchable set is not a second list); how they are *drawn*
is the frontend's, beside the rest of the icon vocabulary. The binding
returns the **resolved** map for every view, so the frontend holds no
copy of the defaults — which would be the copy that shipped in the
binary rather than the one being edited.
**A primary view is cached, not unmounted.** `index.ts` keeps every
primary view in the DOM and toggles a `.view-hidden` class, because that
is what preserves `scrollTop` across navigation — so
@@ -1593,164 +1328,6 @@ is 32px each. Which four is plan 016's committed subset, and everything
else — Settings included, because a phone still needs it — is behind
"More".
**There are three supported size bands, and the queue is part of the
promise.** Plan 018 (#24) wrote them down: **Phone** below 600 (bottom
nav, reflows, fits 320px exactly), **Compact** 600899 (icon sidebar),
**Desktop** from 900 (labelled sidebar) — plus one sentence across all
three, *no action is ever unreachable at any supported size*. The bands
themselves already existed; what was new is that they are a promise and
that the queue panel is inside it.
**The top bar decides what it can afford, and what it gives up is never
an action.** Its five children do not fit at the bottom of the Compact
band: the bar was 611px inside a 600px viewport idle and **862px while
a scan ran**, because `job-indicator` is `hidden` when idle and 235px
wide showing a real library's scan title (#143). So `services/
top-bar-fit.ts` is `page-header`'s treatment one bar up — a
ResizeObserver, every pass starting from all-visible, hiding the
lowest-priority child until it fits.
Five things about it are load-bearing.
**It is measured rather than breakpointed for a reason specific to this
bar**: three of its five children are as wide as their *content* — the
library filter is a `<select>` sized by the longest library name, the
indicator by the running job's title, the search box by its view-scoped
placeholder — so any width picked is right for one library, one job and
one view. Swept with a long-titled scan staged, the bar overflowed at
**every** width from 600 to 899 *and* at 900 where `nav-history`
appears, while 899 fits; a breakpoint fixing "600 to 610" would have
fixed whichever case happened to be idle when it was measured.
**What yields is decided by the promise above, which rules out the two
cheapest answers.** Hiding the library filter takes away an action —
`library-filter` is the only control in the app that calls
`setSelectedLibrary` — so it trades this promise for the same promise
(#148 is the phone already doing that). Collapsing the search box to an
icon is what #57 wants and #57 is blocked behind #62, so building it
here is building it without the thing that blocks it. The two that
yield are the two that are **not** actions: the wordmark, which the
window's own title bar repeats and which #48 wants down to "YJ" at
every width anyway, and then the job indicator's *label*, leaving the
ring — which is not a new judgement, since the component already drops
it below 600px and its `sr-only` live region is what announces the
state either way.
**The wordmark yields its width, not its existence.** The collapsed
rule is visually-hidden rather than `display: none`, because that `h1`
is the document's top-level heading as well as the brand.
**"Fits" is the children against the content box, and `scrollWidth`
cannot express it.** `scrollWidth` counts a box's left padding and not
its right, so with 2em gutters it under-reports by 32px: the first fix
read `700/700` — a perfect fit — with the indicator sitting in the
whole right gutter. Same family as #69's title trap, and found only
because `top-bar-fit.spec.ts` measures **per child**, which is what
`layout-overflow.spec.ts` cannot do and why that spec was green
throughout the defect.
And **the bar does not resize when a job starts**, which is the case the
whole thing is for — a ResizeObserver on the header alone never fires,
so every element child is observed too.
**The bottom bar is three columns whose outer two are the same width,
and that is what "centred" means.** It was `320px 1fr auto`, so the
transport sat in the middle of the space the metadata and the queue
button did not use — its centre was ~140px right of the window's at
every size (#23). The outer tracks are now the same expression, so the
middle one is centred by construction rather than by arithmetic that
has to be redone whenever a control joins the bar.
Four things about it are load-bearing.
**The side width is the metadata's, capped at a quarter of the bar**,
and the cap is not tidiness — it was measured as a regression first.
Reserving the full `--now-playing-width` on *both* sides costs the
transport twice: at 800px the outer pair wanted 640 of 800 and the seek
bar's track fell from **257px to 61px**, and to 0 at 200% text. The
control you drag was being squeezed to centre the buttons above it.
With the cap it is 246px at 800, which is parity with the uncentred
layout.
**The cap is a `min()` rather than a breakpoint** because
`--now-playing-width` is *user state* — the metadata panel has a drag
handle — and the same reasoning the queue panel's overlay mode uses
applies: a rule that assumed the default 320 would be wrong by whatever
the user dragged. Tying both sides to that variable is also what keeps
the handle meaningful; a plain `1fr … 1fr` would centre the transport
just as well and silently make dragging a no-op.
**The volume moved out of `audio-player` and into the bar** (#42),
because the transport column has to hold the transport and nothing
else or "centred" means centred with a slider bolted to one side. It
lives in `.bar-end` with the queue button — one cell, not two columns,
since the centring compares *columns* and a separate volume track would
make the outer pair unequal by whatever the slider measures.
And **the slider is inline by default, with the popup as a setting**
whose stored flag names the *popup*: `backend/config`'s polarity rule,
where the zero value has to be the intended answer, so an existing
`config.toml` with no key gets the new default without a migration.
Inline, the icon becomes the mute toggle and is named after that action
rather than after the state, because with the slider beside it there is
nothing left to disclose. It stands down below 600px whatever the
setting says — that is about the platform rather than preference, and
is why `mediacontrols`' Android handler implements no volume callback.
**900 is the worst desktop width, not the 800×600 minimum.** The
sidebar collapses to icons *below* 900, so the main panel is 843px at
899 and 700px at 900 — the narrowest content area any desktop width
produces is at the top of the Compact band, not at the enforced floor.
Every viewport list that stopped at "the minimum" was therefore missing
its own worst case, which is why `layout-overflow.spec.ts` carries 900
now. And **both reasons in `MinWidth`'s comment had expired** — the
subtitle is `display: none` from 899 down and the sidebar host scrolls
(`overflow-y: auto`; at 600×460 its `scrollHeight` is 434 against a
332px client) — so 800×600 is a *comfort* floor for desktop chrome and
not a correctness one. Below it the phone layout takes over, which is
also why a very small window reflows rather than becoming a
mini-player: **#12 is a second always-on-top window, not a mode of this
one**, and making it a mode would discard navigation state on a resize
and put the process-level MPRIS question on a path a drag can trigger.
**The queue panel is a column only while the content can spare the
width, and that cannot be a media query.** In flow the host is
`flex-shrink: 0`, so an open queue is paid for by the main panel: it
left 379px at 900×600 (with all three of the Playlists header's actions
clipped), 69px at 390, and **0px** at 320 — the content was not
degraded but gone. It goes to an overlay with a scrim when
`available - panelWidth < 480`, where `available` is
`.content-area`'s width and therefore already accounts for the
sidebar's collapse.
Four things about it are load-bearing. **The mode is computed, not
breakpointed**, because the panel's width is user state — drag-resizable
200500px and persisted — so a viewport breakpoint silently assumes the
default 320 and is wrong by up to 180px in the direction that hurts;
widening the panel at a fixed window size must flip it, and
`queue-overlay-mode.test.ts` is written around exactly that. **480 is a
judgement and says so**: there is no cliff to derive it from (the track
list rescales continuously, 213px to 124px columns with no row
overflow), so it is anchored to keep the default 1100px window inline
and put every measured-broken case on the overlay side. **The scrim
covers the content area only** — not the sidebar or the transport —
because the queue is not modal, and it is subtle on a dark ramp by
arithmetic rather than by accident (33,37,41 → 18,20,23). And **the
overlay is a presentation, not a fork**: #55 asks for one component
with two mount points, so the roving tab stop, Alt+Arrow reorder, drag
reorder, selection semantics and `virtualizer.requestUpdate()` all come
along untouched. Escape closes it and returns focus, and is attached
only while the overlay is up — it is a dismissal, not a shortcut, which
is why it is not a panel-scoped binding.
What this does **not** fix is `page-header` overflowing on its own:
at 900×600 "New Smart Playlist" is still clipped to 114 of 162px with
the queue *closed*. That is #69, and it cannot be fixed in
`page-header` alone — actions arrive through `<slot name="actions">` as
arbitrary light-DOM markup with their own handlers, so collapsing them
into a "More actions" menu needs an actions *API* (data, not markup)
across all three hosts that slot them.
**The phone section of `index.css` is last on purpose.** A media query
adds no specificity, so a `@media (max-width: 599px)` block placed
above the plain rules it overrides loses to them — which is how phase 1
@@ -2341,79 +1918,6 @@ that corrects itself a moment later is worse than saying nothing. And
the field, the direction and their persistence, so the control cannot
disagree with the list.
**And an action is data, on that same rule: the header decides what
fits, the host decides what happens.** Playlists slotted three buttons
totalling 390px into a header that gets 700px at 900×600, so "New Smart
Playlist" rendered **114 of its 162px** with the queue closed — and on a
phone none of them could be reached at all, which is what #69 reported.
A host passes `PageAction[]` (`{id, label, icon, onSelect, priority,
drop?}`) and `page-header` renders each one as a button or as an item in
one "More actions" menu.
**It could not have been a rule added in one place**, and that is a fact
about the API rather than an effort estimate: actions used to arrive
through `<slot name="actions">` as arbitrary light-DOM markup, and a
component cannot move another component's light-DOM children into a
dropdown and keep their behaviour — there is nothing generic in markup
to render as a menu item. The slot survives for markup a data list
cannot express, at the stated cost that **a slotted action does not
collapse** and must therefore fit at 800×600.
Six things about it are load-bearing:
- **The fit is measured, never breakpointed.** A ResizeObserver drives
it, and each pass starts from *all visible* and hides the
lowest-priority action until it fits — so the collapsed set is a pure
function of the current width rather than of how the window got
there. A rule that only ever added to the set would never give a
button back, and one that adjusted by a step would need a hysteresis
band to stop it oscillating on the pixel where a button exactly fits.
- **"Fits" means nothing is clipped, which is not the same as the
header not overflowing.** The title can ellipsis, and the moment it
can it absorbs the pressure: `scrollWidth` reports a header that fits
perfectly while the heading reads "Playlis…". That is this bug moved
from the button to the title, invisible to the same measurement that
missed it the first time — so the heading's own truncation counts as
not fitting, and an action is collapsed before the title gives way.
Below that, at 320px, the title *is* what yields: the navigation also
says which page you are on, and an action has nowhere else to be said.
- **The measurement flips `hidden` on the rendered nodes rather than
re-rendering between steps.** Reading `scrollWidth` forces layout,
which is the point; awaiting a Lit update between steps instead lets
the intermediate all-visible state paint, so the fix would flash the
overflow it exists to prevent.
- **Priority is what a *capability* costs, not what a button is worth.**
New Playlist is highest because it is the **drop target** and a closed
menu cannot be one; that is also why `PageAction.drop` carries the
host's own `dragover`/`dragleave`/`drop` handlers rather than the
header owning a notion of dropping, and why the affordance is simply
absent from the overflow rather than approximated there.
- **`aria-controls` names a panel that is always in the DOM** —
`config-section`'s rule, and `wa-popup` hides it when inactive — and
the keyboard model is `MenuKeyboard`, shared with every other menu in
the app so this is not a second one.
- **It is checked per button, because `layout-overflow.spec.ts` cannot
see this.** That spec asserts the *shell* needs no sideways
scrolling and passed on the broken build; clipping *inside* a
component is invisible to it, which is exactly why the defect
survived a spec named for it.
`e2e/specs/header-action-overflow.spec.ts` measures each button
against its header at 900×600, 800×600, 390×780 and 320×600, and
asserts buttons **plus** menu account for every declared action —
without that half it would pass vacuously on a build that renders no
actions at all.
One thing it deliberately does **not** grow is a phone mode for the
actions. `PHONE_COLUMN_IDS` is the precedent for "what is drawn and
what can be sorted are different questions", but it exists because the
track list's columns cannot be derived from a width; these can, and a
second declaration of what a phone shows is a second thing to keep in
step. What the header *does* state at phone width is one word: below
600px the sort control's "Sort:" label is visually hidden — 172px of a
320px header for a label the adjacent direction arrow implies — and it
stays in the accessibility tree, because it is the select's accessible
name and hiding it outright is `config-field`'s bug one component over.
**The header search box is view-scoped, and now says so.** It sits in
the app header and reads as global; typing `tide` on Playlists answered
"No playlists match your search" with three *Tideline* tracks in the
+1 -119
View File
@@ -544,7 +544,7 @@ func (c *Config) SetDefaultPage(page string) error {
c.General.ApplyDefaults()
}
c.General.DefaultPage = View(page)
c.General.DefaultPage = DefaultPage(page)
if err := c.General.Validate(); err != nil {
return fmt.Errorf(
@@ -666,124 +666,6 @@ func (c *Config) SetAllowMeteredCatalogDownload(allow bool) error {
return nil
}
// GetPopupVolume reports whether the bottom bar's volume control is a
// click-to-open popup rather than an inline slider (#42).
func (c *Config) GetPopupVolume() bool {
if c.General == nil {
return false
}
return c.General.PopupVolume
}
// SetPopupVolume saves the volume control's presentation.
//
// Nothing to validate: both values are legal at every width, and the
// frontend additionally stands the inline slider down below the phone
// breakpoint whatever this says, because that is about room rather than
// about preference.
func (c *Config) SetPopupVolume(popup bool) error {
if c.General == nil {
c.General = &GeneralConfig{}
c.General.ApplyDefaults()
}
c.General.PopupVolume = popup
if err := c.Save(); err != nil {
return fmt.Errorf(
"could not save config: %w", err,
)
}
events.Emit(
c.ctx,
events.GeneralConfigChanged,
map[string]any{
"PopupVolume": popup,
},
)
c.logger.Info("volume control presentation updated", "popup", popup)
return nil
}
// GetViewVisibility reports which primary views the sidebar should
// show, answered for every known view rather than only the ones the
// config mentions -- so the frontend filters on a value and never has
// to hold a second copy of the defaults.
func (c *Config) GetViewVisibility() map[string]bool {
if c.General == nil {
general := &GeneralConfig{}
general.ApplyDefaults()
return general.ResolvedViewVisibility()
}
return c.General.ResolvedViewVisibility()
}
// SetViewVisible shows or hides one primary view.
//
// Two refusals, both about a state the user cannot get out of from the
// UI they would be left with: Settings is never hideable, and the
// launch page is never hideable while it is the launch page (change it
// first). Hiding a view does not make it unreachable -- `navigate`
// still resolves it, which detail views depend on -- it only takes the
// nav item away.
func (c *Config) SetViewVisible(view string, visible bool) error {
spec, known := LookupView(view)
if !known {
return fmt.Errorf("%w: %q", errUnknownView, view)
}
if c.General == nil {
c.General = &GeneralConfig{}
c.General.ApplyDefaults()
}
if !visible {
if !spec.Hideable {
return fmt.Errorf("%w: %q", errViewNotHideable, view)
}
if spec.ID == c.General.DefaultPage {
return fmt.Errorf("%w: %q", errViewIsLaunchPage, view)
}
}
if c.General.ViewVisibility == nil {
c.General.ViewVisibility = make(map[string]bool, len(Views))
}
c.General.ViewVisibility[view] = visible
if err := c.General.Validate(); err != nil {
return fmt.Errorf("invalid view visibility: %w", err)
}
if err := c.Save(); err != nil {
return fmt.Errorf("could not save config: %w", err)
}
events.Emit(
c.ctx,
events.GeneralConfigChanged,
map[string]any{
"ViewVisibility": c.General.ResolvedViewVisibility(),
},
)
c.logger.Info(
"view visibility updated",
"view", view,
"visible", visible,
)
return nil
}
// GetTrackListColumns returns the configured track-list columns.
func (c *Config) GetTrackListColumns() []tracklist.Column {
if c.TrackList == nil {
-40
View File
@@ -188,43 +188,3 @@ func TestEmit_FavoritesChangeCarriesFullConfig(t *testing.T) {
}
}
}
// TestEmit_PopupVolumeRoundTripsAndDefaultsToInline pins both halves of
// #42's storage decision.
//
// The **default** is the load-bearing one: inline is what a fresh
// install and an existing `config.toml` with no such key must both
// produce, which is why the field names the popup rather than the
// inline slider. A flag spelled the other way round would default to
// false, hand every existing install the popup this issue exists to
// stop being the only option, and need a migration to say otherwise.
func TestEmit_PopupVolumeRoundTripsAndDefaultsToInline(t *testing.T) {
t.Parallel()
conf, rec := setupRecordedConfig(t)
if conf.GetPopupVolume() {
t.Error("a config with no PopupVolume key wants the popup, want inline")
}
if err := conf.SetPopupVolume(true); err != nil {
t.Fatalf("SetPopupVolume: %v", err)
}
if !conf.GetPopupVolume() {
t.Error("GetPopupVolume = false after setting it true")
}
data := payloadMap(t, rec, events.GeneralConfigChanged)
if data["PopupVolume"] != true {
t.Errorf("PopupVolume = %v, want true", data["PopupVolume"])
}
if err := conf.SetPopupVolume(false); err != nil {
t.Fatalf("SetPopupVolume(false): %v", err)
}
if conf.GetPopupVolume() {
t.Error("GetPopupVolume = true after setting it false")
}
}
+26 -96
View File
@@ -5,14 +5,28 @@ import (
"fmt"
)
// DefaultDefaultPage is the launch page for a fresh install.
const DefaultDefaultPage = ViewHome
// DefaultPage identifies which view the app opens to on launch.
type DefaultPage string
var (
errUnknownDefaultPage = errors.New("unknown default page")
errViewCannotLaunch = errors.New("view cannot be the launch page")
// Valid DefaultPage values, matching the frontend's top-level route ids.
const (
DefaultPageHome DefaultPage = "home"
DefaultPageTracks DefaultPage = "tracks"
DefaultPageAlbums DefaultPage = "albums"
DefaultPageArtists DefaultPage = "artists"
DefaultPageGenres DefaultPage = "genres"
DefaultPagePlaylists DefaultPage = "playlists"
DefaultPageExplore DefaultPage = "explore"
DefaultPageDownloads DefaultPage = "downloads"
DefaultPageAutotag DefaultPage = "autotag"
DefaultPageJobs DefaultPage = "jobs"
)
// DefaultDefaultPage is the launch page for a fresh install.
const DefaultDefaultPage = DefaultPageHome
var errUnknownDefaultPage = errors.New("unknown default page")
// QueueFallback identifies what plays, if anything, once the queue
// runs out with nothing left to auto-advance to.
type QueueFallback string
@@ -32,52 +46,18 @@ var errUnknownQueueFallback = errors.New("unknown queue fallback")
// GeneralConfig holds general application preferences that don't
// belong to a more specific subsystem.
type GeneralConfig struct {
DefaultPage View `toml:"DefaultPage"`
DefaultPage DefaultPage `toml:"DefaultPage"`
QueueFallback QueueFallback `toml:"QueueFallback"`
// ViewVisibility says which sidebar destinations are shown, keyed by
// view id.
//
// **An absent key means that view's own default** (`Views`), and that
// is the whole reason this is a map rather than a `HiddenViews
// []string` or a struct of booleans. A list's zero value is "hide
// nothing", which cannot express Autotag being off by default without
// a migration; a struct field for a view that later stops existing is
// stored garbage somebody has to deprecate. Here a view added later
// gets its own default rather than being invisible or forcibly
// visible, an unknown key is dropped on load, and no install needs
// migrating in either direction. Same polarity rule as
// AllowMeteredCatalogDownload: the zero value is the intended answer.
ViewVisibility map[string]bool `toml:"ViewVisibility"`
// AllowMeteredCatalogDownload permits the ~0.6 GB Explore catalog to
// be fetched on a connection the platform calls cellular. It defaults
// to false, which is the whole point: the zero value is the safe one,
// so an existing config with no such key refuses by default rather
// than needing a migration to become careful.
AllowMeteredCatalogDownload bool `toml:"AllowMeteredCatalogDownload"`
// PopupVolume draws the bottom bar's volume as a click-to-open popup
// instead of a slider that is always there (#42).
//
// The polarity is the rule this file already states twice: **the
// zero value is the intended answer**. Inline is the new default, so
// the flag has to name the *other* choice — an `InlineVolume bool`
// would default to false and give every existing install the popup
// this issue exists to stop being the only option, and would need a
// migration to say otherwise.
PopupVolume bool `toml:"PopupVolume"`
}
// ApplyDefaults fills zero-value fields with sensible defaults.
//
// A launch page naming a *retired* view is treated as a zero value
// rather than as an error, because the alternative is an app that will
// not start for anyone who had that page selected when it was removed.
// An unknown-but-not-retired name still fails Validate: that is a typo,
// and telling someone about it is the useful answer.
func (c *GeneralConfig) ApplyDefaults() {
if _, retired := RetiredViews[c.DefaultPage]; retired {
c.DefaultPage = ""
}
if c.DefaultPage == "" {
c.DefaultPage = DefaultDefaultPage
}
@@ -91,17 +71,15 @@ func (c *GeneralConfig) ApplyDefaults() {
func (c *GeneralConfig) Validate() error {
c.ApplyDefaults()
spec, known := LookupView(string(c.DefaultPage))
if !known {
switch c.DefaultPage {
case DefaultPageHome, DefaultPageTracks, DefaultPageAlbums, DefaultPageArtists,
DefaultPageGenres, DefaultPagePlaylists, DefaultPageExplore, DefaultPageDownloads,
DefaultPageAutotag, DefaultPageJobs:
// Valid.
default:
return fmt.Errorf("%w: %q", errUnknownDefaultPage, c.DefaultPage)
}
if !spec.CanLaunch {
return fmt.Errorf("%w: %q", errViewCannotLaunch, c.DefaultPage)
}
c.normalizeViewVisibility()
switch c.QueueFallback {
case QueueFallbackStop, QueueFallbackFavorites, QueueFallbackDynamicMix:
// Valid.
@@ -111,51 +89,3 @@ func (c *GeneralConfig) Validate() error {
return nil
}
// normalizeViewVisibility drops what the stored map may not say, and
// repairs the one invariant the shell depends on.
//
// Three things are dropped or forced, and all three are reachable only
// from a hand-edited config or from a version that knew different
// views: an unknown id (a view removed since, e.g. when #27 folds Jobs
// into Settings) says nothing to anybody; a view that is not Hideable
// cannot be false; and **the launch page is always visible**, because
// otherwise an install lands on a page with no nav item pointing at it.
//
// That last one is a *repair* here and an *error* at the setter
// (SetViewVisible), deliberately. On load there is nobody to tell and
// the honest reading of "my launch page is Autotag" is that this user
// wants Autotag, so it is un-hidden rather than the launch page being
// silently reset to something they did not choose. At the setter the
// user is right there and can act, so it refuses and says why.
func (c *GeneralConfig) normalizeViewVisibility() {
for id := range c.ViewVisibility {
spec, known := LookupView(id)
if !known || !spec.Hideable {
delete(c.ViewVisibility, id)
}
}
if visible, ok := c.ViewVisibility[string(c.DefaultPage)]; ok && !visible {
c.ViewVisibility[string(c.DefaultPage)] = true
}
}
// ResolvedViewVisibility answers for every known view, so no caller has
// to know the defaults -- the frontend included, which is why the
// binding returns this rather than the stored map.
func (c *GeneralConfig) ResolvedViewVisibility() map[string]bool {
resolved := make(map[string]bool, len(Views))
for _, v := range Views {
visible := v.VisibleByDefault
if stored, ok := c.ViewVisibility[string(v.ID)]; ok && v.Hideable {
visible = stored
}
resolved[string(v.ID)] = visible
}
return resolved
}
-103
View File
@@ -1,103 +0,0 @@
package config
import "errors"
var (
errUnknownView = errors.New("unknown view")
errViewNotHideable = errors.New("view cannot be hidden")
errViewIsLaunchPage = errors.New("view is the launch page")
)
// View identifies one of the shell's primary destinations -- the
// things the sidebar lists and `index.ts` knows as `VIEW_TAGS`.
type View string
// The primary views, in no particular order: the sidebar owns the order
// it draws them in, because that is presentation.
const (
ViewHome View = "home"
ViewPlaylists View = "playlists"
ViewArtists View = "artists"
ViewGenres View = "genres"
ViewAlbums View = "albums"
ViewTracks View = "tracks"
ViewExplore View = "explore"
ViewDownloads View = "downloads"
ViewAutotag View = "autotag"
ViewSettings View = "settings"
)
// RetiredViews are destinations that used to exist and no longer do.
//
// A *visibility* entry for a removed view needs no such list: it is a
// key in a map, and an unknown key is dropped on load. A `DefaultPage`
// is a **value**, and an unknown one fails validation -- which on the
// load path means the app refuses to start rather than a setting being
// ignored. So the one shape that cannot be retired for free is named
// here and reset to the default instead.
//
// `jobs` was folded into Settings by #27: library scans under
// Libraries, index work under Search Index, downloads under the
// download clients, and the autotag apply into the Autotag view.
var RetiredViews = map[View]struct{}{
"jobs": {},
}
// ViewSpec is what the backend knows about a destination. The label and
// the icon are deliberately absent: those are presentation, they live
// beside the rest of the app's icon vocabulary in
// `frontend/src/utils/icon-language.ts`, and a Go copy of them would be
// a second thing to keep in step for nothing.
type ViewSpec struct {
// ID is the view name the frontend navigates by.
ID View
// VisibleByDefault is what an install gets when the config says
// nothing about this view -- which is every install until somebody
// changes it, and every view added after this one shipped.
VisibleByDefault bool
// Hideable is false for Settings alone. It is a property of the
// view rather than a check in the setter because `config.toml` is
// hand-editable, and an app that can be locked out of its own
// Settings by a typo is a support problem nobody can debug
// remotely.
Hideable bool
// CanLaunch reports whether the view may be the launch page.
// Settings is the only one that may not, which is the shape the
// DefaultPage enum already had.
CanLaunch bool
}
// Views is the one list of primary destinations, in the order Settings
// offers them.
//
// It is the single source for three things that used to be written down
// separately: which views exist, which of them may be the launch page
// (`DefaultPage`'s validation reads it), and what an unconfigured
// install shows.
//
// Autotag is the one view hidden by default: it rewrites tags on disk,
// which is not what most libraries want on day one, and #25 asks for it
// to be turned on deliberately.
var Views = []ViewSpec{
{ID: ViewHome, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewPlaylists, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewArtists, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewGenres, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewAlbums, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewTracks, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewExplore, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewDownloads, VisibleByDefault: true, Hideable: true, CanLaunch: true},
{ID: ViewAutotag, VisibleByDefault: false, Hideable: true, CanLaunch: true},
{ID: ViewSettings, VisibleByDefault: true, Hideable: false, CanLaunch: false},
}
// LookupView returns the spec for a view id.
func LookupView(id string) (ViewSpec, bool) {
for _, v := range Views {
if string(v.ID) == id {
return v, true
}
}
return ViewSpec{}, false
}
-307
View File
@@ -1,307 +0,0 @@
package config
import (
"errors"
"log/slog"
"path/filepath"
"testing"
)
// newViewTestConfig builds a Config backed by a temp file, which is all
// SetViewVisible needs: it saves and emits, and the emit is a no-op
// without a running app.
func newViewTestConfig(t *testing.T) *Config {
t.Helper()
c := &Config{
logger: slog.Default(),
filePath: filepath.Join(t.TempDir(), "config.toml"),
}
// Load a file that is not there: that is what marks the config
// loaded, without which Save refuses on the *second* write.
if err := c.Load(); err != nil {
t.Fatalf("Load() error: %v", err)
}
return c
}
// A view the config says nothing about takes its own default, which is
// what makes this need no migration in either direction: an existing
// install gets Autotag hidden without a key, and a view added later
// gets its own answer rather than the list's.
func TestViewVisibilityDefaults(t *testing.T) {
t.Parallel()
general := &GeneralConfig{}
general.ApplyDefaults()
resolved := general.ResolvedViewVisibility()
if len(resolved) != len(Views) {
t.Fatalf("resolved %d views, want %d", len(resolved), len(Views))
}
if resolved[string(ViewAutotag)] {
t.Error("autotag should be hidden by default")
}
for _, v := range Views {
if v.ID == ViewAutotag {
continue
}
if !resolved[string(v.ID)] {
t.Errorf("%s should be visible by default", v.ID)
}
}
}
// A stored answer wins over the default, in both directions -- turning
// Autotag on is the whole user-facing point.
func TestViewVisibilityStoredWins(t *testing.T) {
t.Parallel()
general := &GeneralConfig{
ViewVisibility: map[string]bool{
string(ViewAutotag): true,
string(ViewExplore): false,
},
}
general.ApplyDefaults()
resolved := general.ResolvedViewVisibility()
if !resolved[string(ViewAutotag)] {
t.Error("autotag was switched on and should be visible")
}
if resolved[string(ViewExplore)] {
t.Error("explore was switched off and should be hidden")
}
}
// A key for a view that no longer exists is discarded rather than
// migrated. This is the property the #25-before-#27 ordering rests on:
// when Jobs folds into Settings, `jobs = true` in somebody's config is
// a key nothing asks about, not a cleanup task.
func TestValidateDropsUnknownAndUnhideableViews(t *testing.T) {
t.Parallel()
general := &GeneralConfig{
ViewVisibility: map[string]bool{
"a-view-that-was-removed": true,
string(ViewSettings): false,
string(ViewAutotag): true,
},
}
if err := general.Validate(); err != nil {
t.Fatalf("Validate() error: %v", err)
}
if _, ok := general.ViewVisibility["a-view-that-was-removed"]; ok {
t.Error("an unknown view id should be dropped on load")
}
if _, ok := general.ViewVisibility[string(ViewSettings)]; ok {
t.Error("settings is not hideable and should not be stored")
}
if !general.ResolvedViewVisibility()[string(ViewSettings)] {
t.Error("settings must resolve visible whatever the file said")
}
}
// On load there is nobody to tell, so a launch page hidden by a
// hand-edited file is un-hidden rather than the launch page being
// reset to something the user did not choose.
func TestValidateRevealsAHiddenLaunchPage(t *testing.T) {
t.Parallel()
general := &GeneralConfig{
DefaultPage: ViewAutotag,
ViewVisibility: map[string]bool{
string(ViewAutotag): false,
},
}
if err := general.Validate(); err != nil {
t.Fatalf("Validate() error: %v", err)
}
if !general.ResolvedViewVisibility()[string(ViewAutotag)] {
t.Error("the launch page must be visible")
}
}
// A launch page naming a view that no longer exists resets to the
// default instead of failing validation, which on the load path would
// mean the app refusing to start for whoever had it selected.
//
// This is the one shape #25's storage decision does *not* make free: a
// visibility entry is a key and an unknown key is dropped, but a launch
// page is a value.
func TestARetiredLaunchPageFallsBackToTheDefault(t *testing.T) {
t.Parallel()
general := &GeneralConfig{DefaultPage: "jobs"}
if err := general.Validate(); err != nil {
t.Fatalf("Validate() error: %v", err)
}
if general.DefaultPage != DefaultDefaultPage {
t.Errorf("DefaultPage = %q, want %q", general.DefaultPage, DefaultDefaultPage)
}
}
// A name that is merely wrong is still an error: that is a typo, and
// saying so is more useful than ignoring it.
func TestAnUnknownLaunchPageIsStillAnError(t *testing.T) {
t.Parallel()
general := &GeneralConfig{DefaultPage: "nonsense"}
if err := general.Validate(); !errors.Is(err, errUnknownDefaultPage) {
t.Fatalf("Validate() error = %v, want errUnknownDefaultPage", err)
}
}
// A retired view is not a view, so nothing offers it and nothing
// resolves it -- the visibility map included.
func TestARetiredViewIsGone(t *testing.T) {
t.Parallel()
for id := range RetiredViews {
if _, ok := LookupView(string(id)); ok {
t.Errorf("%s is retired but still in Views", id)
}
general := &GeneralConfig{}
general.ApplyDefaults()
if _, ok := general.ResolvedViewVisibility()[string(id)]; ok {
t.Errorf("%s is retired but still resolves a visibility", id)
}
}
}
// Settings may not be the launch page, which is the shape the old
// DefaultPage enum had and is now read off the same table.
func TestValidateRejectsAnUnlaunchablePage(t *testing.T) {
t.Parallel()
general := &GeneralConfig{DefaultPage: ViewSettings}
err := general.Validate()
if !errors.Is(err, errViewCannotLaunch) {
t.Fatalf("Validate() error = %v, want errViewCannotLaunch", err)
}
}
// At the setter the user is present and can act, so the two states
// they could not get out of are refused rather than repaired.
func TestSetViewVisibleRefusals(t *testing.T) {
t.Parallel()
tests := []struct {
name string
view string
visible bool
want error
}{
{"settings is never hideable", string(ViewSettings), false, errViewNotHideable},
{"the launch page is not hideable", string(ViewHome), false, errViewIsLaunchPage},
{"an unknown view is not a setting", "nonsense", false, errUnknownView},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
t.Parallel()
c := newViewTestConfig(t)
err := c.SetViewVisible(tt.view, tt.visible)
if !errors.Is(err, tt.want) {
t.Fatalf("SetViewVisible() error = %v, want %v", err, tt.want)
}
})
}
}
// Showing a view is never refused, including Settings and the launch
// page -- there is no state to be stuck in.
func TestSetViewVisibleShowsAnything(t *testing.T) {
t.Parallel()
c := newViewTestConfig(t)
for _, v := range Views {
if err := c.SetViewVisible(string(v.ID), true); err != nil {
t.Fatalf("SetViewVisible(%q, true) error: %v", v.ID, err)
}
}
if !c.GetViewVisibility()[string(ViewAutotag)] {
t.Error("autotag was switched on and should be visible")
}
}
// The stored map survives a save/load round trip, which is what a
// map-valued TOML key is worth checking for.
func TestViewVisibilityRoundTrips(t *testing.T) {
t.Parallel()
path := filepath.Join(t.TempDir(), "config.toml")
original := &Config{logger: slog.Default(), filePath: path}
if err := original.Load(); err != nil {
t.Fatalf("Load() error: %v", err)
}
if err := original.SetViewVisible(string(ViewAutotag), true); err != nil {
t.Fatalf("SetViewVisible() error: %v", err)
}
if err := original.SetViewVisible(string(ViewExplore), false); err != nil {
t.Fatalf("SetViewVisible() error: %v", err)
}
loaded := &Config{logger: slog.Default(), filePath: path}
if err := loaded.Load(); err != nil {
t.Fatalf("Load() error: %v", err)
}
resolved := loaded.GetViewVisibility()
if !resolved[string(ViewAutotag)] {
t.Error("autotag should have loaded as visible")
}
if resolved[string(ViewExplore)] {
t.Error("explore should have loaded as hidden")
}
}
// Every view the shell can launch into is a view the sidebar can show,
// or an install could land on a page with no nav item and no setting
// pointing at it.
func TestEveryLaunchableViewIsAView(t *testing.T) {
t.Parallel()
for _, v := range Views {
if !v.CanLaunch {
continue
}
if !v.Hideable {
continue
}
if _, ok := LookupView(string(v.ID)); !ok {
t.Errorf("%s is launchable but not a known view", v.ID)
}
}
}
+7 -25
View File
@@ -13,31 +13,13 @@ const (
// enforces this at runtime; it is also the floor below which a
// reported size is treated as bogus and not persisted.
//
// **Both reasons this comment used to give have expired**, and the
// value is right for a third one. It said the floor was 800x600
// because "below ~780 the header's subtitle wraps and pushes the
// title out of the 4em top bar" and "below ~600 tall the eleven
// sidebar items no longer fit at once". Neither mechanism can
// happen now: the subtitle is display:none from 899px down
// (index.css), and the sidebar host is overflow-y:auto — measured
// at 600x460, its scrollHeight is 434 against a 332px client and
// Settings is reachable after scrolling. A floor defended by two
// mechanisms that no longer exist is a number nobody can argue
// with, which is worse than either answer.
//
// It stays 800x600 because that is where the *desktop* chrome
// stops being comfortable — the Compact band of plan 018's size
// matrix (#24) — and not because the app breaks below it. It does
// not: under 600px wide the phone layout takes over (bottom-nav,
// no sidebar) and the shell fits 320px exactly, which is what
// makes this a comfort floor rather than a correctness one, and
// why a very small window reflows instead of becoming a
// mini-player (#12 is a second always-on-top window, not a mode of
// this one).
//
// The previous 512x384 was aspirational — at 700x480 the sidebar
// overflowed behind the player bar with no scroll and Settings and
// Jobs could not be reached at all.
// 800x600 is where the shell was measured to still work, rather
// than a round number: below ~780 the header's subtitle wraps and
// pushes the title out of the 4em top bar, and below ~600 tall the
// eleven sidebar items no longer fit at once. The previous
// 512x384 was aspirational — at 700x480 the sidebar overflowed
// behind the player bar with no scroll and Settings and Jobs could
// not be reached at all.
MinWidth = 800
// MinHeight is the smallest allowed window height in pixels.
MinHeight = 600
-94
View File
@@ -82,100 +82,6 @@ func TestPruneStaleLocalCrossReferences(t *testing.T) {
}
}
// TestPruneClearsInLibraryWithNoLocalID covers the fixed point: a row
// carrying in_library with a NULL local_*_id. The upsert's conflict
// clause is `in_library = MAX(in_library, excluded.in_library)`, so it
// can only ever raise the flag, and this pass used to be gated on the id
// being present — which meant nothing in the app could clear such a row,
// ever. It is asserted for all three entity types because the gate was
// written once and used three times, so a fix applied to one is a fix
// that looks complete.
//
// The rows are seeded with raw SQL rather than through seedIndexResult
// deliberately: upsertBatch writes a zero LocalArtistID as literal 0,
// not NULL, and 0 satisfies `IS NOT NULL` — so the old gate already
// caught that shape and a fixture built through the upsert cannot
// reproduce this at all. NULL is what the artifact importer and any
// older writer leave behind, the column being nullable with no default.
func TestPruneClearsInLibraryWithNoLocalID(t *testing.T) {
t.Parallel()
db := database.NewTestDB(t)
si := NewSearchIndex(db, nil, nil, slog.Default())
// A genuinely owned artist, to prove the wider gate does not simply
// clear everything it now looks at.
database.InsertTestTrack(t, db, database.TestTrack{
FilePath: "/music/owned.mp3",
Artist: "Owned",
})
artist, err := db.Queries.GetArtistByName(t.Context(), "Owned")
if err != nil {
t.Fatalf("read seeded artist: %v", err)
}
seedIndexResult(t, db, SearchIndexResult{
EntityType: EntityArtist,
MBID: testMBID("owned"),
Title: "Owned",
ArtistName: "Owned",
ArtistMBID: testMBID("owned"),
InLibrary: true,
LocalArtistID: artist.ID,
})
orphans := []struct {
name string
entityType string
mbid string
}{
{"artist", EntityArtist, "orphan-artist"},
{"release group", EntityReleaseGroup, "orphan-release-group"},
{"recording", EntityRecording, "orphan-recording"},
}
for _, o := range orphans {
if _, err := db.ExecContext(
`INSERT INTO explore_index
(entity_type, mbid, title, artist_name, artist_mbid,
in_library,
local_artist_id, local_release_group_id, local_recording_id)
VALUES (?, ?, ?, ?, ?, 1, ?, ?, ?)`,
dbEntityType(o.entityType), dbMBID(testMBID(o.mbid)), o.name, o.name,
dbMBID(testMBID(o.mbid)),
nil, nil, nil,
); err != nil {
t.Fatalf("seed %s orphan: %v", o.name, err)
}
}
si.pruneStaleLocalCrossReferences()
inLibrary := func(t *testing.T, mbid string) int {
t.Helper()
var flag int
if err := db.QueryRowWriter(
"SELECT in_library FROM explore_index WHERE mbid = ?", dbMBID(mbid),
).Scan(&flag); err != nil {
t.Fatalf("read in_library for %q: %v", mbid, err)
}
return flag
}
for _, o := range orphans {
if got := inLibrary(t, testMBID(o.mbid)); got != 0 {
t.Errorf("%s with a NULL local id: in_library = %d, want 0", o.name, got)
}
}
if got := inLibrary(t, testMBID("owned")); got != 1 {
t.Errorf("owned artist: in_library = %d, want 1 (it still has a file)", got)
}
}
// TestUnenrichedLibraryArtistMBIDs_OrdersByOwnedTrackCount verifies the
// backfill queue prioritizes artists by how many tracks the user actually
// owns, not by how many duplicate-mbid artist rows happen to exist (the
+1 -15
View File
@@ -2562,19 +2562,6 @@ func (si *SearchIndex) PopulateLocalCrossReferences() {
// The row itself is left in place (it may still be part of the shipped
// catalog, just no longer owned) — only the "this is mine" bookkeeping
// is cleared.
//
// It is gated on the flag *or* the id, not on the id alone. Gated on
// the id, `in_library = 1 AND local_*_id IS NULL` is a fixed point: the
// upsert can only ever raise the flag and this pass skipped such a row
// by construction, so nothing in the app could clear it — a row claiming
// to be owned, permanently, with no local row to check the claim
// against. Nothing in the tree writes that shape today
// (collectLibraryEntities sets both together), which is exactly why it
// is worth closing now: the exposure is a database written by an older
// version, and the next writer that sets the flag without an id, which
// nothing structurally prevents. A NULL id fails the existence test on
// its own, so the wider gate needs no second clause to say what "not
// owned" means.
func (si *SearchIndex) pruneStaleLocalCrossReferences() {
type prune struct {
entityType string
@@ -2607,8 +2594,7 @@ func (si *SearchIndex) pruneStaleLocalCrossReferences() {
result, err := si.db.ExecContext(
`UPDATE explore_index
SET in_library = 0, `+p.column+` = NULL
WHERE entity_type = ?
AND (`+p.column+` IS NOT NULL OR in_library = 1)
WHERE entity_type = ? AND `+p.column+` IS NOT NULL
AND NOT EXISTS (`+p.exists+`)`,
dbEntityType(p.entityType),
)
-188
View File
@@ -1,188 +0,0 @@
package player
import (
"errors"
"testing"
"time"
"github.com/gopxl/beep/v2"
)
// errTestDecode stands in for a decoder blowing up mid-track.
var errTestDecode = errors.New("decode blew up")
// stalledStreamer never produces a sample and never reports
// end-of-stream: (0, true), forever. A damaged file that decodes to
// nothing looks like this, and so does any source whose producer has
// quietly stopped.
type stalledStreamer struct{}
func (stalledStreamer) Stream(_ [][2]float64) (int, bool) { return 0, true }
func (stalledStreamer) Err() error { return nil }
// failingStreamer produces n good samples and then fails, which is
// what a decode error mid-track looks like: the same (0, false) a
// finished track returns, distinguishable only by Err.
type failingStreamer struct {
remaining int
err error
}
func (f *failingStreamer) Stream(samples [][2]float64) (int, bool) {
if f.remaining <= 0 {
return 0, false
}
n := min(len(samples), f.remaining)
for i := range n {
samples[i] = [2]float64{1, 1}
}
f.remaining -= n
return n, true
}
func (f *failingStreamer) Err() error { return f.err }
// drainUntilEnd calls Stream until it reports end-of-stream, or gives
// up. It returns whether the stream ended.
//
// The give-up bound is wall clock rather than a call count: the stall
// budget is a duration, so a tight loop has to actually wait it out.
func drainUntilEnd(bs *BufferedStreamer, within time.Duration) bool {
buf := make([][2]float64, 512)
deadline := time.Now().Add(within)
for time.Now().Before(deadline) {
if _, ok := bs.Stream(buf); !ok {
return true
}
time.Sleep(time.Millisecond)
}
return false
}
// A source that stops producing without ever ending is the fault this
// whole file exists for: Stream used to answer with silence and ok
// forever, so the chain never ended, the player stayed in Playing
// with the button showing pause, and the decoder's position never
// moved -- a frozen seek bar over a track that was not playing.
func TestAStalledSourceEndsTheStream(t *testing.T) {
bs := NewBufferedStreamer(stalledStreamer{}, 2048)
defer bs.Close()
if !drainUntilEnd(bs, maxStarvedDuration+2*time.Second) {
t.Fatal(
"a stalled source never ended the stream: the player " +
"would sit in Playing with a frozen position",
)
}
if !errors.Is(bs.Err(), errSourceStalled) {
t.Fatalf(
"expected the stall to be reported, got %v", bs.Err(),
)
}
}
// Close is the other exit that used to leave `done` false, with the
// same consequence: the ring drains and every call after it is
// silence that claims to be audio.
func TestClosingEndsTheStream(t *testing.T) {
bs := NewBufferedStreamer(finiteStreamer(1<<20), 2048)
// Let the read-ahead fill something, so this exercises the drain
// after Close rather than a buffer that was empty anyway.
time.Sleep(20 * time.Millisecond)
bs.Close()
if !drainUntilEnd(bs, 2*time.Second) {
t.Fatal("a closed streamer never reported end-of-stream")
}
}
// A source that fails is not a source that finished, and only Err
// tells them apart. Before this, the player reported a mid-track
// decode failure to the queue as a natural end, so the queue
// auto-advanced in silence and counted the broken track as played.
func TestAFailedSourceReportsItsError(t *testing.T) {
src := &failingStreamer{remaining: 4096, err: errTestDecode}
bs := NewBufferedStreamer(src, 2048)
defer bs.Close()
if !drainUntilEnd(bs, 2*time.Second) {
t.Fatal("a failing source never reported end-of-stream")
}
if !errors.Is(bs.Err(), errTestDecode) {
t.Fatalf(
"expected the source's error to survive, got %v",
bs.Err(),
)
}
}
// The ordinary case has to keep working: a source that ends cleanly
// ends with no error, or every finished track would be reported as a
// failure and skipped.
func TestADrainedSourceReportsNoError(t *testing.T) {
bs := NewBufferedStreamer(finiteStreamer(4096), 2048)
defer bs.Close()
if !drainUntilEnd(bs, 2*time.Second) {
t.Fatal("a finite source never reported end-of-stream")
}
if bs.Err() != nil {
t.Fatalf(
"a track that finished normally reported %v", bs.Err(),
)
}
}
// A slow source is exactly what the read-ahead exists to absorb, so
// underruns must not be charged cumulatively -- otherwise a file on a
// slow disk ends itself partway through.
func TestUnderrunsDoNotAccumulateAcrossASlowSource(t *testing.T) {
const total = 8192
src := &slowStreamer{
inner: finiteStreamer(total),
delay: 2 * time.Millisecond,
}
bs := NewBufferedStreamer(src, 1024)
defer bs.Close()
buf := make([][2]float64, 256)
got := 0
for {
n, ok := bs.Stream(buf)
if !ok {
break
}
for i := range n {
if buf[i][0] != 0 {
got++
}
}
}
if got != total {
t.Fatalf(
"a slow but healthy source was cut short: got %d of %d "+
"samples",
got, total,
)
}
}
// beep.Streamer is what the player wraps; keep the type honest.
var _ beep.Streamer = (*BufferedStreamer)(nil)
+9 -113
View File
@@ -1,7 +1,6 @@
package player
import (
"errors"
"sync"
"time"
@@ -35,45 +34,8 @@ type BufferedStreamer struct {
done bool
err error
closed chan struct{}
// starved counts consecutive Stream calls served with silence
// because the ring was empty, and starvedSince is when that run
// began. An underrun is legitimate for a moment -- that is what
// the read-ahead exists to absorb -- but it is not legitimate
// forever, and "forever" is indistinguishable from healthy
// playback everywhere above this type: the chain never ends, so
// the player stays in Playing with the button showing pause, and
// the decoder's position never moves, so the 1 Hz report pins the
// seek bar and suppresses its interpolation.
starved int
starvedSince time.Time
}
// The silence fill is bounded by both a duration and a run of calls,
// and it needs both.
//
// Duration alone is the real measure -- the speaker paces itself, so
// wall clock is what says whether the source has actually stopped --
// but a caller draining in a tight loop (a test, a decode-to-buffer)
// makes hundreds of calls in microseconds and would trip nothing.
// A call count alone is the opposite failure: the same tight loop
// spends the whole budget before the read-ahead goroutine has been
// scheduled once, and ends a perfectly good stream at sample zero.
//
// The duration is longer than the 2 s read-ahead it is there to
// outlast, and the count is short enough that the speaker (~200 ms a
// call) reaches it well inside that.
const (
maxStarvedDuration = 3 * time.Second
minStarvedCalls = 8
)
// errSourceStalled is returned by Err when the source stopped
// producing samples without ever reporting end-of-stream.
var errSourceStalled = errors.New(
"audio source stopped producing samples",
)
// NewBufferedStreamer creates a BufferedStreamer that pre-fills
// bufferSize samples from source via a background goroutine.
// A typical bufferSize is 2× the sample rate (~2 seconds of audio).
@@ -92,24 +54,8 @@ func NewBufferedStreamer(
return bs
}
// finish marks the stream ended, recording err as the reason when
// there is one. Every exit from readAhead goes through it: an exit
// that leaves done false strands Stream in its underrun branch,
// where it returns silence and ok forever.
func (bs *BufferedStreamer) finish(err error) {
bs.mu.Lock()
defer bs.mu.Unlock()
bs.done = true
if err != nil && bs.err == nil {
bs.err = err
}
}
// readAhead continuously reads from the source into the ring buffer
// until the source is drained, an error occurs, or Close is called.
// It always marks the stream done on the way out.
func (bs *BufferedStreamer) readAhead() {
// Temporary buffer for reading from source outside the lock.
// 512 samples per chunk keeps the critical section short.
@@ -117,13 +63,6 @@ func (bs *BufferedStreamer) readAhead() {
tmp := make([][2]float64, chunkSize)
// Every exit marks the stream done. An exit that does not is what
// stranded Stream in its underrun branch, returning silence and ok
// for the rest of the process's life.
var exitErr error
defer func() { bs.finish(exitErr) }()
for {
// Check if closed.
select {
@@ -133,15 +72,6 @@ func (bs *BufferedStreamer) readAhead() {
}
bs.mu.Lock()
// Stream gave up waiting for us. Nothing downstream is
// listening any more, so filling the ring is work for nobody.
if bs.done {
bs.mu.Unlock()
return
}
space := len(bs.ring) - bs.count
if space == 0 {
@@ -185,12 +115,14 @@ func (bs *BufferedStreamer) readAhead() {
}
if !ok {
// A drained source and a failed one both land here and are
// not the same event: one is a track that ended, the other
// is a track that broke. Err is what tells them apart, and
// it is why the player must ask before treating this as a
// natural finish.
exitErr = bs.source.Err()
bs.mu.Lock()
bs.done = true
if srcErr := bs.source.Err(); srcErr != nil {
bs.err = srcErr
}
bs.mu.Unlock()
return
}
@@ -222,27 +154,7 @@ func (bs *BufferedStreamer) Stream(
}
if bs.count == 0 {
// The read-ahead has not caught up. Silence buys it time --
// but only for a bounded stretch, because "forever" is
// reported upward as healthy playback and there is no watchdog
// above this to notice otherwise.
bs.starved++
if bs.starvedSince.IsZero() {
bs.starvedSince = time.Now()
}
if bs.starved >= minStarvedCalls &&
time.Since(bs.starvedSince) > maxStarvedDuration {
bs.done = true
if bs.err == nil {
bs.err = errSourceStalled
}
return 0, false
}
// Buffer temporarily empty — fill with silence.
for i := range samples {
samples[i] = [2]float64{}
}
@@ -250,9 +162,6 @@ func (bs *BufferedStreamer) Stream(
return len(samples), true
}
// Samples arrived, so whatever the stall was, it is over.
bs.resetStarvationLocked()
// Copy available samples from ring buffer.
n := len(samples)
if n > bs.count {
@@ -288,19 +197,6 @@ func (bs *BufferedStreamer) Flush() {
bs.readPos = 0
bs.writPos = 0
bs.count = 0
// A seek empties the ring on purpose, and the refill that follows
// is exactly the stall the budget exists to tolerate. Charging it
// against a budget the previous underrun already spent would end
// the track on a seek near the end of a slow file.
bs.resetStarvationLocked()
}
// resetStarvationLocked forgets an underrun run. Must be called with
// bs.mu held.
func (bs *BufferedStreamer) resetStarvationLocked() {
bs.starved = 0
bs.starvedSince = time.Time{}
}
// LockSource blocks the read-ahead goroutine from touching the
-213
View File
@@ -1,213 +0,0 @@
package player
import (
"log/slog"
"testing"
"time"
"github.com/wailsapp/wails/v3/pkg/application"
"yellowjacket/backend/events"
"yellowjacket/internal/testfixtures"
)
// fixtureSampleRate is what cmd/gentestdata writes (audio.go). It is
// deliberately not the speaker rate, which is what lets these tests
// tell the decoder's format from the player's default.
const fixtureSampleRate = 22050
// newTestPlayer is a player with a context and no database, so the
// track-metadata lookup cannot succeed.
func newTestPlayer(t *testing.T) *Player {
t.Helper()
p := NewPlayer(slog.Default(), nil)
rec := events.NewRecorder()
_ = p.ServiceStartup(
events.WithSink(t.Context(), rec),
application.ServiceOptions{},
)
return p
}
// loadFileLocked needs no speaker: it decodes, builds the chain and
// registers it paused. speaker.Play on an uninitialised device is
// what the integration guard elsewhere is about, so these assert on
// the state the load computed rather than on playback.
// p.format used to be assigned once, in the constructor, to the
// *speaker's* rate -- so it claimed 44.1 kHz for every file ever
// loaded. Play()'s replay-after-finish path resamples from it, so a
// finished track played again was resampled from a rate the decoder
// never produced: audibly the wrong speed and pitch, and wrong
// length and position arithmetic with it.
//
// The fixtures are 22050 Hz, which is exactly the point -- any of
// them disagrees with the speaker rate.
func TestLoadRecordsTheDecodersOwnFormat(t *testing.T) {
m := testfixtures.Load(t)
path := m.Case(t, testfixtures.CaseCoverDedup)[0]
p := newTestPlayer(t)
if got := p.format.SampleRate; got != speakerSampleRate {
t.Fatalf(
"precondition: a fresh player should hold the speaker "+
"rate, got %d",
got,
)
}
if err := p.LoadFile(path); err != nil {
t.Fatalf("LoadFile(%s): %v", path, err)
}
if p.format.SampleRate == speakerSampleRate {
t.Fatalf(
"p.format still holds the speaker rate (%d) after "+
"loading a %d Hz file: the replay path would "+
"resample from the wrong rate",
speakerSampleRate, fixtureSampleRate,
)
}
if got := int(p.format.SampleRate); got != fixtureSampleRate {
t.Errorf(
"expected the decoder's rate %d, got %d",
fixtureSampleRate, got,
)
}
}
// trackLengthMs is written only when the database has a row for the
// file and cleared only by UnloadTrack, so a track with no row used
// to inherit whatever the last track's duration was -- and every
// position report is scaled by it, so the whole seek bar was then
// reporting one track's progress on another track's scale.
//
// There is no database here, so the lookup cannot succeed: exactly
// the case that used to inherit.
func TestLoadDoesNotInheritThePreviousTracksDuration(t *testing.T) {
m := testfixtures.Load(t)
path := m.Case(t, testfixtures.CaseCoverDedup)[0]
p := newTestPlayer(t)
// Stand in for a previous track whose duration was resolved.
p.trackLengthMs = 9_999_000
if err := p.LoadFile(path); err != nil {
t.Fatalf("LoadFile(%s): %v", path, err)
}
if p.trackLengthMs == 9_999_000 {
t.Fatal(
"the previous track's duration survived the load: every " +
"position report for this track would be scaled by it",
)
}
}
// A new chain supersedes the old one's pending finished callback.
// Without this, a callback that queued for p.mu behind a LoadFile
// woke up and rewound, stopped and auto-advanced the *new* track.
func TestANewChainSupersedesTheOldFinishedCallback(t *testing.T) {
m := testfixtures.Load(t)
paths := m.Case(t, testfixtures.CaseCoverDedup)
if len(paths) < 2 {
t.Skip("need two fixture tracks")
}
p := newTestPlayer(t)
if err := p.LoadFile(paths[0]); err != nil {
t.Fatalf("LoadFile(%s): %v", paths[0], err)
}
stale := p.chainID
if err := p.LoadFile(paths[1]); err != nil {
t.Fatalf("LoadFile(%s): %v", paths[1], err)
}
if p.chainID == stale {
t.Fatal("loading a second file did not supersede the chain")
}
called := false
p.SetPlaybackFinishedHandler(func(error) { called = true })
// The first track's callback, arriving late.
p.onPlaybackFinished(stale, nil)
if called {
t.Error(
"a superseded chain's callback drove auto-advance: the " +
"track that is loaded now would be skipped",
)
}
if p.state == Stopped {
t.Error(
"a superseded chain's callback stopped the current track",
)
}
}
// The decoder is read by the read-ahead goroutine and by every
// position emit, and those used to be guarded by different mutexes:
// the read by srcMu, the position by the speaker lock, which
// read-ahead never takes. Under -race this failed on the emit that
// LoadFile itself makes.
//
// It needs the read-ahead goroutine to actually be running, so it
// keeps asking for the position for long enough to overlap it.
func TestPositionReadsDoNotRaceTheReadAhead(t *testing.T) {
m := testfixtures.Load(t)
path := m.Case(t, testfixtures.CaseFLACAlbum)[0]
p := newTestPlayer(t)
if err := p.LoadFile(path); err != nil {
t.Fatalf("LoadFile(%s): %v", path, err)
}
for range 200 {
if _, err := p.CurrentPositionSeconds(); err != nil {
t.Fatalf("CurrentPositionSeconds: %v", err)
}
}
}
// Seeking emits the landing position, and that emit reads the
// decoder -- so the source lock the seek holds must be released
// before it. A reentrant take here is a deadlock, not a failure,
// which is why this test exists rather than a comment.
func TestSeekEmitsWithoutDeadlocking(t *testing.T) {
m := testfixtures.Load(t)
path := m.Case(t, testfixtures.CaseFLACAlbum)[0]
p := newTestPlayer(t)
if err := p.LoadFile(path); err != nil {
t.Fatalf("LoadFile(%s): %v", path, err)
}
done := make(chan struct{})
go func() {
defer close(done)
_ = p.Seek(1)
}()
select {
case <-done:
case <-time.After(10 * time.Second):
t.Fatal("Seek deadlocked: the position emit re-took the source lock")
}
}
+34 -171
View File
@@ -52,17 +52,9 @@ type Player struct {
control *beep.Ctrl
volume *effects.Volume
speakerStreamer beep.Streamer
playbackFinishedHandler func(error)
playbackFinishedHandler func()
trackChangeID uint64
// chainID identifies the streamer chain currently registered with
// the speaker. updateStreamers bumps it, and the finished
// callback carries the value it was registered with, so a callback
// that queued for p.mu behind a LoadFile can tell that the player
// has moved on and return rather than rewinding somebody else's
// track.
chainID uint64
mediaControls mediacontrols.Handler
mediaControls mediacontrols.Handler
// duckAmount is the attenuation currently applied on top of the
// user's volume, in the same base-2 exponent effects.Volume uses.
@@ -188,18 +180,11 @@ func (p *Player) InitSpeaker() error {
}
// SetPlaybackFinishedHandler sets a callback invoked when a track
// stops streaming. This allows the queue to drive auto-advance
// finishes naturally. This allows the queue to drive auto-advance
// without circular imports.
//
// The error says *why* the track stopped: nil for a track that
// reached its end, non-nil for one that broke partway through. Both
// arrive here because both look identical to the speaker, and only
// the queue holds the metadata a PlaybackFailed needs -- but they are
// not the same event, and reporting a decode failure as a natural
// finish is how a broken file used to auto-advance in silence.
//
//wails:ignore // internal wiring, not part of the app's IPC surface.
func (p *Player) SetPlaybackFinishedHandler(handler func(error)) {
func (p *Player) SetPlaybackFinishedHandler(handler func()) {
p.mu.Lock()
defer p.mu.Unlock()
@@ -439,19 +424,6 @@ func (p *Player) updateStreamers(
newBaseStreamer beep.StreamSeeker,
sr beep.SampleRate,
) error {
// A new chain supersedes the old one, so any finished callback the
// old one still owes is stale from here on.
p.chainID++
// The previous read-ahead goroutine reads the same decoder this
// one is about to, under its own srcMu -- two goroutines, two
// mutexes, one decoder that is not safe for concurrent use. The
// replay-after-finish path rebuilds from p.seeker without going
// through LoadFile, which is where that pair could meet.
if p.buffered != nil {
p.buffered.Close()
}
// set base streamer
p.baseStreamer = newBaseStreamer
p.seeker = newBaseStreamer
@@ -502,57 +474,23 @@ func (p *Player) startPaused() {
p.control.Paused = true
speaker.Unlock()
// Captured, not read at callback time: by then p.chainID names
// whatever is loaded *now*, which is the thing the guard exists to
// distinguish this chain from.
chainID := p.chainID
buffered := p.buffered
// The beep.Callback runs with the speaker mutex held, so we
// dispatch to a goroutine that can safely acquire p.mu.
speaker.Play(beep.Seq(
p.speakerStreamer,
beep.Callback(func() {
// Asked here rather than under p.mu: this is the chain that
// just ended, and by the time the goroutine holds the lock
// p.buffered may be a different one.
var err error
if buffered != nil {
err = buffered.Err()
}
go p.onPlaybackFinished(chainID, err)
go p.onPlaybackFinished()
}),
))
p.state = Paused
}
// onPlaybackFinished handles a track that stopped streaming, whether
// it ended or broke. It is called on a new goroutine from the beep
// callback (which holds the speaker lock) so that it can safely
// acquire p.mu.
//
// chainID names the streamer chain the callback fired for and srcErr
// says why it stopped.
func (p *Player) onPlaybackFinished(chainID uint64, srcErr error) {
// onPlaybackFinished handles the natural end of a track. It is
// called on a new goroutine from the beep callback (which holds
// the speaker lock) so that it can safely acquire p.mu.
func (p *Player) onPlaybackFinished() {
p.mu.Lock()
// The player has moved on while this callback queued for the lock
// -- a user pressing Next during the last second of a track is
// enough. Everything below is about the *current* track: rewinding
// the decoder, saying playback stopped, asking the queue to
// advance. Doing any of it now would do it to the wrong track.
if chainID != p.chainID {
p.mu.Unlock()
p.logger.Debug(
"Ignoring finished callback for a superseded chain",
"chain", chainID, "current", p.chainID,
)
return
}
p.state = Stopped
handler := p.playbackFinishedHandler
mc := p.mediaControls
@@ -563,11 +501,10 @@ func (p *Player) onPlaybackFinished(chainID uint64, srcErr error) {
// the Stopped state anyway, so this only moves the decoder.
p.rewindLocked()
p.emitPositionLocked()
p.mu.Unlock()
// Emitted under p.mu, like every other transition in this file.
// Outside it, a Play() taking the lock in the gap emits `playing`
// first and this stale `stopped` lands last -- leaving the button
// showing play over a track that is audibly running.
// Emit Wails events outside the lock — these are non-blocking
// calls that don't need player state.
p.emitPlaybackFinished()
events.Emit(
@@ -576,8 +513,6 @@ func (p *Player) onPlaybackFinished(chainID uint64, srcErr error) {
map[string]string{"state": string(Stopped)},
)
p.mu.Unlock()
// Notify media controls outside the lock. The track just
// ended so position is 0.
if mc != nil {
@@ -586,19 +521,12 @@ func (p *Player) onPlaybackFinished(chainID uint64, srcErr error) {
)
}
if srcErr != nil {
p.logger.Error(
"Playback stopped: the audio source failed",
"err", srcErr,
)
} else {
p.logger.Info("Playback finished naturally")
}
p.logger.Info("Playback finished naturally")
// Notify queue for auto-advance. Called without p.mu held
// because it re-enters the player via LoadFile/Play.
if handler != nil {
handler(srcErr)
handler()
}
}
@@ -659,18 +587,6 @@ func (p *Player) loadFileLocked(filePath string) error {
p.currentFile = f
// The decoder's own format, kept for the paths that rebuild the
// chain later: Play()'s replay branch resamples from it, so a
// stale rate there plays a finished track back at the wrong speed.
p.format = format
// The previous track's duration must not outlive it. This is set
// again by emitTrackChanged below, but only when the database has
// a row for the file -- and every position this player reports is
// scaled by it, so inheriting means every report is wrong by the
// ratio between two unrelated tracks.
p.trackLengthMs = 0
if err := p.updateStreamers(
streamer, format.SampleRate,
); err != nil {
@@ -990,8 +906,6 @@ func (p *Player) CurrentPosition() (int, error) {
return 0, errNoAudioFileLoaded
}
defer p.lockSourceLocked()()
speaker.Lock()
pos := math.Round(
100.0 * float64(p.seeker.Position()) /
@@ -1010,28 +924,6 @@ func (p *Player) Seek(targetSeconds int) error {
return p.seekLocked(targetSeconds)
}
// lockSourceLocked blocks the read-ahead goroutine from touching the
// decoder and returns the function that releases it, so a caller can
// `defer p.lockSourceLocked()()`.
//
// Reading the decoder's position is a read *of the decoder*, and the
// speaker lock does not exclude the read-ahead goroutine -- it never
// takes it. That was a genuine data race on every position emit,
// once a second for the whole of playback.
//
// srcMu is not reentrant, so nothing that already holds it may call
// this; seekSourceLocked exists to keep that region free of emits.
// Must be called with p.mu held.
func (p *Player) lockSourceLocked() func() {
if p.buffered == nil {
return func() {}
}
p.buffered.LockSource()
return p.buffered.UnlockSource
}
// rewindLocked returns the decoder to the start of the track without
// touching playback state. Must be called with p.mu held.
func (p *Player) rewindLocked() {
@@ -1067,46 +959,6 @@ func (p *Player) seekLocked(targetSeconds int) error {
return fmt.Errorf("cannot get track length: %w", err)
}
// The source lock is released before anything below is emitted:
// emitPositionLocked reads the decoder's position and takes the
// same lock, which is not reentrant.
seekErr := p.seekSourceLocked(targetSeconds, lengthSecs)
if seekErr != nil {
p.logger.Warn(
"Seek failed, playback will start from "+
"the beginning",
"target-seconds", targetSeconds,
"err", seekErr,
)
// The optimistic move the UI already made has to be taken
// back, and only the backend knows it did not happen.
events.Emit(p.ctx, events.SeekFailed)
p.emitPositionLocked()
return fmt.Errorf("failed to seek: %w", seekErr)
}
if p.mediaControls != nil {
p.mediaControls.NotifySeek(targetSeconds)
}
// Report the landing position immediately rather than leaving the
// UI to guess until the next tick — this is the half of H-3 that
// desynced the seek bar by 30 s over four keyboard seeks.
p.emitPositionLocked()
return nil
}
// seekSourceLocked moves the decoder and flushes the stale read-ahead
// behind it. It owns the source lock for exactly that long and
// emits nothing, so its caller is free to read the position
// afterwards. Must be called with p.mu held.
func (p *Player) seekSourceLocked(
targetSeconds int,
lengthSecs int,
) error {
// Block the read-ahead goroutine from reading the source while
// we seek it. The decoder (e.g. FLAC's bufseekio.ReadSeeker) is
// not safe for concurrent Read+Seek, and read-ahead runs on its
@@ -1162,11 +1014,19 @@ func (p *Player) seekSourceLocked(
if seekErr != nil {
speaker.Unlock()
p.logger.Debug(
"seek rejected by the decoder",
"samples", samples, "err", seekErr,
p.logger.Warn(
"Seek failed, playback will start from "+
"the beginning",
"target-seconds", targetSeconds,
"samples", samples,
"err", seekErr,
)
// The optimistic move the UI already made has to be taken
// back, and only the backend knows it did not happen.
events.Emit(p.ctx, events.SeekFailed)
p.emitPositionLocked()
return fmt.Errorf("failed to seek: %w", seekErr)
}
@@ -1179,6 +1039,15 @@ func (p *Player) seekSourceLocked(
p.buffered.Flush()
}
if p.mediaControls != nil {
p.mediaControls.NotifySeek(targetSeconds)
}
// Report the landing position immediately rather than leaving the
// UI to guess until the next tick — this is the half of H-3 that
// desynced the seek bar by 30 s over four keyboard seeks.
p.emitPositionLocked()
return nil
}
@@ -1271,10 +1140,6 @@ func (p *Player) seekerLengthSecsLocked() (int, error) {
return 0, errNoAudioFileLoaded
}
// Len is fixed for the life of the decoder, so unlike Position it
// races with nothing and needs no source lock -- which it must not
// take anyway: displayPositionSecsLocked calls this while holding
// it, and srcMu is not reentrant.
speaker.Lock()
length := p.seeker.Len() / int(p.format.SampleRate)
speaker.Unlock()
@@ -1291,8 +1156,6 @@ func (p *Player) displayPositionSecsLocked() int {
return 0
}
defer p.lockSourceLocked()()
speaker.Lock()
pos := p.seeker.Position()
total := p.seeker.Len()
+3 -3
View File
@@ -83,7 +83,7 @@ func TestFallback_TriggersOnNaturalFinish(t *testing.T) {
q.SetFallbackSource(fake)
q.SetQueue(seedPaths, 0, false, Source{Type: "album", ID: 1, Label: "Seed Album"})
q.OnPlaybackFinished(nil)
q.OnPlaybackFinished()
waitUntil(t, func() bool { return fake.callCount() == 1 }, "fallback to be resolved")
waitUntil(t, func() bool {
@@ -159,7 +159,7 @@ func TestFallback_EmptyResultLeavesQueueExhausted(t *testing.T) {
q.SetFallbackSource(fake)
q.SetQueue(seedPaths, 0, false, Source{})
q.OnPlaybackFinished(nil)
q.OnPlaybackFinished()
waitUntil(t, func() bool { return fake.callCount() == 1 }, "fallback to be resolved")
@@ -193,7 +193,7 @@ func TestFallback_StaleResolutionDiscarded(t *testing.T) {
q.SetFallbackSource(fake)
q.SetQueue(seedPaths, 0, false, Source{})
q.OnPlaybackFinished(nil) // starts resolving, blocked on gate
q.OnPlaybackFinished() // starts resolving, blocked on gate
time.Sleep(20 * time.Millisecond) // let the goroutine reach the gate
-78
View File
@@ -1,78 +0,0 @@
package queue
import (
"errors"
"testing"
"yellowjacket/backend/events"
)
// errTestDecode stands in for a decoder blowing up mid-track.
var errTestDecode = errors.New("decode blew up")
// currentIndex == -1 against a non-empty queue is a state this
// package produces on purpose: onQueueExhausted(false) sets it and
// deliberately leaves the finished track loaded in the player, so it
// stays on the now-playing bar. Pressing play from there and letting
// it finish re-enters OnPlaybackFinished with exactly that pair --
// which used to index q.tracks[-1] and panic, on a goroutine
// dispatched from the audio callback with no caller to recover it.
func TestFinishedWithNoCurrentTrackDoesNotPanic(t *testing.T) {
t.Parallel()
tests := []struct {
name string
index int
}{
{"exhausted queue leaves -1", -1},
{"index past the end", 3},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
t.Parallel()
q, _, _ := setupRecordedQueue(t)
q.tracks = []Track{
{FilePath: "/a.mp3"},
{FilePath: "/b.mp3"},
}
q.currentIndex = tt.index
// The assertion is that this returns at all.
q.OnPlaybackFinished(nil)
if q.currentIndex != tt.index {
t.Errorf(
"an out-of-range index was acted on: %d became %d",
tt.index, q.currentIndex,
)
}
})
}
}
// A track that broke mid-playback is not a track that was listened
// to. The player cannot say so itself -- the metadata is here -- so
// it hands the reason over and this is where it becomes a
// PlaybackFailed rather than a silent auto-advance.
func TestAFailedTrackIsReportedAndNotCountedAsAPlay(t *testing.T) {
t.Parallel()
q, _, rec := setupRecordedQueue(t)
q.tracks = []Track{
{FilePath: "/a.mp3", Title: "A", AudioFileID: 1},
{FilePath: "/b.mp3", Title: "B", AudioFileID: 2},
}
q.currentIndex = 0
q.OnPlaybackFinished(errTestDecode)
if _, ok := rec.Last(events.PlaybackFailed); !ok {
t.Errorf(
"a track that failed mid-playback told the user nothing; "+
"got %v",
rec.Names(),
)
}
}
+9 -36
View File
@@ -1,45 +1,18 @@
package queue
// OnPlaybackFinished is called when a track stops streaming. This
// drives the auto-advance behavior and records the play.
//
// srcErr says why the track stopped: nil for one that reached its
// end, non-nil for one that broke partway through. The player cannot
// tell the user which, because the metadata lives here -- so a failure
// is reported as PlaybackFailed and *not* recorded as a play, while
// the advance happens either way. Before this, a file that failed
// mid-track advanced in silence and was counted as listened to.
//
//wails:ignore // internal wiring, not part of the app's IPC surface.
func (q *Queue) OnPlaybackFinished(srcErr error) {
// OnPlaybackFinished is called when a track finishes playing naturally.
// This drives the auto-advance behavior and records the play.
func (q *Queue) OnPlaybackFinished() {
q.mu.Lock()
// currentIndex is -1 whenever the queue has been exhausted, and
// onQueueExhausted deliberately leaves the finished track loaded
// in the player -- so a natural finish can re-enter here against a
// queue that is not empty and an index that is not valid. Every
// other path in this package bounds-checks before indexing; this
// one panicked, on a goroutine with no caller to recover it.
if q.currentIndex < 0 || q.currentIndex >= len(q.tracks) {
if len(q.tracks) == 0 {
q.mu.Unlock()
return
}
// Capture the track that just finished before advancing.
finished := q.tracks[q.currentIndex]
finishedID := finished.AudioFileID
if srcErr != nil {
q.emitPlaybackFailed(finished, srcErr)
}
// A track that broke was not listened to.
recordFinished := func() {
if srcErr == nil {
q.recordPlay(finishedID)
}
}
finishedID := q.tracks[q.currentIndex].AudioFileID
// Repeat One: replay the current track.
if q.repeatMode == RepeatOne {
@@ -48,7 +21,7 @@ func (q *Queue) OnPlaybackFinished(srcErr error) {
}
q.mu.Unlock()
recordFinished()
q.recordPlay(finishedID)
return
}
@@ -58,7 +31,7 @@ func (q *Queue) OnPlaybackFinished(srcErr error) {
// Queue exhausted — this is the extension point for a future fallback playlist.
q.onQueueExhausted(false)
q.mu.Unlock()
recordFinished()
q.recordPlay(finishedID)
return
}
@@ -71,12 +44,12 @@ func (q *Queue) OnPlaybackFinished(srcErr error) {
if !q.playCurrentOrSkip(true, q.nextIndex) {
q.onQueueExhausted(false)
q.mu.Unlock()
recordFinished()
q.recordPlay(finishedID)
return
}
q.emitIndexChanged()
q.mu.Unlock()
recordFinished()
q.recordPlay(finishedID)
}
+2 -2
View File
@@ -107,7 +107,7 @@ func TestPlaybackFailed_AutoAdvanceSkipsPastIt(t *testing.T) {
// The first track finished: auto-advance lands on the missing
// file and must step over it rather than stopping dead.
q.OnPlaybackFinished(nil)
q.OnPlaybackFinished()
if got := q.GetState().CurrentIndex; got != 2 {
t.Errorf("currentIndex after skipping: got %d, want 2", got)
@@ -183,7 +183,7 @@ func TestQueueExhausted_KeepsTheFinishedTrackLoaded(t *testing.T) {
q.SetQueue(paths, 0, false, Source{})
q.Play()
q.OnPlaybackFinished(nil)
q.OnPlaybackFinished()
if q.GetState().CurrentIndex != -1 {
t.Errorf(
+1 -10
View File
@@ -24,19 +24,10 @@ func DefaultBindings() map[string]string {
"player.repeat": "R",
"player.mute": "M",
// Navigation (Global scope). Back and forward are the browser's
// own combination on every platform, which is the whole design
// brief for them: the app has one global history and this is the
// gesture people already have for it. The modifier is what keeps
// them clear of `player.seekBack`/`seekForward`, which are the
// bare arrows -- a binding is matched on its full canonical
// string, so "Alt+Left" and "Left" are different keys and not a
// conflict.
// Navigation (Global scope)
"nav.search": "/",
"nav.searchAlt": "Ctrl+F",
"nav.queue": "Q",
"nav.back": "Alt+Left",
"nav.forward": "Alt+Right",
// App actions
"app.selectAll": "Ctrl+A",
+55 -25
View File
@@ -4,28 +4,18 @@ includes:
common: ../Taskfile.yml
vars:
# APP_ID is an *assertion*, not a setting, and it has no default.
# The *installed* package name, which every adb-driven task below uses
# to uninstall, launch and filter. It must agree with `applicationId`
# in app/build.gradle, and nothing enforces that.
#
# It used to be the id every adb-driven task below uninstalled,
# launched and filtered, defaulting to "app.yellowjacket". It could
# never have been a setting: `wails3 task` builds its var set from CLI
# KEY=VALUE arguments and the Taskfile tree only -- nothing reads
# build/config.yml, contrary to ANDROID.md, checked with --dry -- and
# even when set it fed only the adb commands, never Gradle. So the
# identity was declared twice, here and as `applicationId` in
# app/build.gradle, with nothing enforcing that they agree.
#
# They did not agree. The debug buildType carries
# `applicationIdSuffix ".dev"`, so the tasks that assemble a debug APK
# addressed the *release* id -- on a device, the user's installed app
# and their library (#159).
#
# The id is now read back from the built APK by scripts/android-
# pkgid.sh, so the thing installed and the thing launched agree by
# construction. Passing APP_ID= says "this build had better declare
# that id", and the deploy refuses before touching anything if it does
# not -- which is the check that would have caught #159 statically.
APP_ID: '{{.APP_ID | default ""}}'
# ANDROID.md says to set this in build/config.yml. That does not work
# in beta.8, checked both ways: `wails3 task` builds its var set from
# CLI KEY=VALUE arguments and the Taskfile tree only -- nothing reads
# config.yml -- and even when set it feeds only these adb commands,
# never Gradle. So the identity is declared twice, here and in
# build.gradle, and a change to one alone means the official run and
# deploy tasks address a package that is not installed.
APP_ID: '{{.APP_ID | default "app.yellowjacket"}}'
MIN_SDK: '21'
TARGET_SDK: '35'
# The emulator runs the host architecture; physical devices are arm64
@@ -382,7 +372,9 @@ tasks:
ARCH: '{{.ARCH | default .HOST_ARCH}}'
cmds:
- task: ensure-emulator
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target emulator{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- '"{{.ADB}}" uninstall {{.APP_ID}} 2>/dev/null || true'
- '"{{.ADB}}" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"'
- '"{{.ADB}}" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity'
run:
summary: Build, install and launch a debug build in the Android Emulator
@@ -391,7 +383,9 @@ tasks:
- task: build
cmds:
- task: assemble:apk
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target emulator{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- '"{{.ADB}}" uninstall {{.APP_ID}} 2>/dev/null || true'
- '"{{.ADB}}" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"'
- '"{{.ADB}}" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity'
device:list:
summary: Lists connected Android devices and emulators (serials)
@@ -406,7 +400,25 @@ tasks:
ARCH: arm64
cmds:
- task: assemble:apk
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target device{{if .DEVICE_ID}} --serial "{{.DEVICE_ID}}"{{end}}{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- |
DEVICE='{{.DEVICE_ID | default ""}}'
if [ -z "$DEVICE" ]; then
DEVICE="${DEVICE_ID:-}"
fi
if [ -z "$DEVICE" ]; then
DEVICE=$("{{.ADB}}" devices | awk 'NR > 1 && $2 == "device" && $1 !~ /^emulator-/ { print $1; exit }')
fi
if [ -z "$DEVICE" ]; then
echo "Error: no connected physical Android device found."
echo "Pass DEVICE_ID=<serial> to target a device explicitly."
echo "Find connected device serials with: {{.ADB}} devices"
exit 1
fi
echo "Deploying {{.BIN_DIR}}/{{.APP_NAME}}.apk to device $DEVICE..."
"{{.ADB}}" -s "$DEVICE" uninstall {{.APP_ID}} 2>/dev/null || true
"{{.ADB}}" -s "$DEVICE" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"
"{{.ADB}}" -s "$DEVICE" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity
preconditions:
- sh: '[ -x "{{.ADB}}" ] || command -v adb'
msg: "adb not found. Install the Android SDK platform-tools (or set ANDROID_HOME)"
@@ -418,7 +430,25 @@ tasks:
vars:
ARCH: arm64
cmds:
- './scripts/android-deploy.sh --apk "{{.BIN_DIR}}/{{.APP_NAME}}.apk" --target device{{if .DEVICE_ID}} --serial "{{.DEVICE_ID}}"{{end}}{{if .APP_ID}} --expect "{{.APP_ID}}"{{end}}'
- |
DEVICE='{{.DEVICE_ID | default ""}}'
if [ -z "$DEVICE" ]; then
DEVICE="${DEVICE_ID:-}"
fi
if [ -z "$DEVICE" ]; then
DEVICE=$("{{.ADB}}" devices | awk 'NR > 1 && $2 == "device" && $1 !~ /^emulator-/ { print $1; exit }')
fi
if [ -z "$DEVICE" ]; then
echo "Error: no connected physical Android device found."
echo "Pass DEVICE_ID=<serial> to target a device explicitly."
echo "Find connected device serials with: {{.ADB}} devices"
exit 1
fi
echo "Deploying {{.BIN_DIR}}/{{.APP_NAME}}.apk to device $DEVICE..."
"{{.ADB}}" -s "$DEVICE" uninstall {{.APP_ID}} 2>/dev/null || true
"{{.ADB}}" -s "$DEVICE" install "{{.BIN_DIR}}/{{.APP_NAME}}.apk"
"{{.ADB}}" -s "$DEVICE" shell am start -n {{.APP_ID}}/com.wails.app.MainActivity
preconditions:
- sh: '[ -x "{{.ADB}}" ] || command -v adb'
msg: "adb not found. Install the Android SDK platform-tools (or set ANDROID_HOME)"
@@ -891,41 +891,13 @@ public class MainActivity extends AppCompatActivity {
}
}
/**
* The activity going away is not the app shutting down.
*
* <p>The scaffold called {@code bridge.shutdown()} here, which is
* the natural reading of onDestroy and is wrong for this app twice
* over. Android destroys and recreates an activity for a
* configuration change the manifest does not declare, under memory
* pressure, and on every background if the user has "Don't keep
* activities" on -- all **without restarting the process**. And
* when the user really does leave, this app's reason for existing
* in the background is that a song is playing, which is what the
* {@code mediaPlayback} foreground service is holding the process
* alive for. Either way, tearing the Go side down here would stop
* the music.
*
* <p>It was harmless only by accident: {@code nativeShutdown} calls
* {@code App.Quit()}, whose Android {@code destroy()} is an empty
* method, and {@code Run()}'s deferred {@code shutdownServices()}
* can never fire because Android's {@code platformRun} is
* {@code select{}} and does not return. So no {@code
* ServiceShutdown} has ever run on Android, and removing this call
* changes nothing today -- it stops the day someone implements
* {@code destroy()} from silently killing playback on a rotation.
*
* <p>There is no callback for "the process is going away"; Android
* simply kills it. Durability on this platform is the persist
* writers, which submit on every mutation rather than at exit.
*
* <p>See #52, and CLAUDE.md, "An activity is a view onto the
* process".
*/
@Override
protected void onDestroy() {
super.onDestroy();
unregisterSystemEventReceivers();
if (bridge != null) {
bridge.shutdown();
}
if (webView != null) {
webView.destroy();
}
@@ -129,24 +129,7 @@ public class WailsBridge {
}
/**
* Initialize the native Go library.
*
* <p><b>{@code initialized} is deliberately per-instance, and making
* it {@code static} is the trap this comment exists for.</b> A
* recreated activity builds a new bridge and calls this again, in a
* process where the native library is already loaded and Go's
* {@code main()} is already running -- so "initialise once per
* process" looks like exactly the right rule. It is not, because
* {@code nativeInit} does <i>two</i> things: it runs
* {@code go mainFunc()}, and it stores the global JNI reference to
* <i>this</i> bridge. Skip it and Go keeps executing JavaScript
* against the destroyed activity's WebView: the app opens, renders,
* and never receives another backend event.
*
* <p>So this is called every time, and the half that must not repeat
* is latched on the Go side instead, at the top of {@code main()} --
* which is also where the damage was ({@code os.Exit(1)}), and the
* only place that can see it. See #52.
* Initialize the native Go library
*/
public void initialize() {
if (initialized) {
+24 -58
View File
@@ -1,12 +1,6 @@
import { test, expect } from '../support/fixtures.js';
import type { Page } from '@playwright/test';
/**
* How far the scroll test scrolls. One constant, because the guard and
* the assertion have to agree about it they did not, which is #133.
*/
const SCROLL_TARGET = 80;
/**
* Plan 007 phase 5: expanding an album shows its tracks.
*
@@ -110,30 +104,20 @@ test.describe('the album dropdown', () => {
await app.setViewportSize({ width: 900, height: 600 });
try {
// The container has to be a scroller at all, which is the thing
// the defect behind this spec broke and is a property rather
// than a moment.
await expect
.poll(() => scrollRange(app))
.toMatchObject({ overflowY: 'auto' });
await expect.poll(() => scrollRange(app)).toMatchObject({
scrollable: true,
overflowY: 'auto',
});
// **Scrolling it and reading it back are one round trip** (#151).
//
// #133 made the guard ask for the range this needs rather than
// for "scrollable at all", which was necessary and is not
// sufficient: a guard and the write it guards are separate
// `evaluate` calls, so the grid can satisfy the range and settle
// out of it before the write lands. It still does — observed as
// `Expected 80, Received 10` in the second of three consecutive
// full-suite runs, with the spec green alone on the same app
// straight afterwards.
//
// Polling harder cannot close a window between two moments; only
// removing the window can. So the probe sets `scrollTop` and
// returns what it reads back, in one page-side call, and the
// poll retries *that* — which also means the assertion is about
// what the grid did rather than about what it was ready to do.
await expect.poll(() => scrollTo(app, SCROLL_TARGET)).toBe(SCROLL_TARGET);
await app.evaluate(() => {
const sc = document
.querySelector('cover-grid')
?.shadowRoot?.querySelector('.grid-scroll-container');
if (sc) sc.scrollTop = 80;
});
expect(await scrollTop(app)).toBe(80);
// And the dropdown it opens is on screen, wherever the manager
// decides that leaves the scroll. It is *not* "the position is
@@ -264,45 +248,27 @@ async function closeDropdown(app: Page): Promise<void> {
});
}
/** Whether the grid is a scroller at all, which is what the bug broke. */
/** Whether the grid can scroll at all, which decides if a probe can move. */
async function scrollRange(app: Page) {
return app.evaluate((target) => {
return app.evaluate(() => {
const sc = document
.querySelector('cover-grid')
?.shadowRoot?.querySelector('.grid-scroll-container');
return {
// Reported for the failure message rather than waited on: `room`
// was the guard #133 strengthened, and #151 is that a guard in
// its own round trip cannot speak for the write in the next one.
// `scrollTo` below is the assertion now; this says *why* it did
// not reach the target when it does not.
room: !!sc && sc.scrollHeight - sc.clientHeight >= target,
scrollable: !!sc && sc.scrollHeight > sc.clientHeight + 40,
overflowY: sc ? getComputedStyle(sc).overflowY : '',
};
}, SCROLL_TARGET);
});
}
/**
* Scroll the grid and report where it actually landed, in one call.
*
* The whole point is that the set and the read share a moment: a
* `scrollTop` write is clamped to the range *at the instant it lands*,
* so reading it back in a second round trip asks a container that may
* have re-laid out in between.
*/
async function scrollTo(app: Page, target: number): Promise<number> {
return app.evaluate((to) => {
const sc = document
.querySelector('cover-grid')
?.shadowRoot?.querySelector('.grid-scroll-container');
if (!sc) return -1;
sc.scrollTop = to;
return sc.scrollTop;
}, target);
async function scrollTop(app: Page): Promise<number> {
return app.evaluate(
() =>
document
.querySelector('cover-grid')
?.shadowRoot?.querySelector('.grid-scroll-container')?.scrollTop ?? -1,
);
}
/** Whether the open dropdown is inside the scroll container's viewport. */
-244
View File
@@ -15,49 +15,12 @@ import { test, expect } from '../support/fixtures.js';
*
* What it cannot answer is whether Android's *gesture* reaches the
* WebView, which is between the OS and the scaffold.
*
* **And `data-active-view` is not the behaviour.** Every assertion here
* used to be that attribute, which the shell sets on every path
* including `_isBack` so this file was green throughout #72, in
* which both navs highlighted the view the user had just *left*. The
* shell's own bookkeeping was the one thing that was already right;
* what a person sees is `aria-current`, and that is asserted below as
* well. This is the same trap `layout-overflow.spec.ts` set for #69: a
* spec named for the behaviour, measuring the plumbing.
*/
type Page = import('@playwright/test').Page;
const activeView = (page: Page) =>
page.getByTestId('main-content');
/** A common phone, where the bottom bar is the primary navigation. */
const PHONE = { width: 390, height: 844 };
/**
* The nav item for a destination, in whichever navigation is on screen.
*
* Both navs carry a button named `Albums`, and only one of them is ever
* in the accessibility tree the other is `display: none` so the
* role query resolves to the one the user can see at this viewport.
* That is the point: the highlight has to be right in both, and #72 was
* two different-looking symptoms of one cause.
*/
const navItem = (page: Page, label: string) =>
page.getByRole('button', { name: label, exact: true });
/**
* `aria-current="page"` is the accessible fact and the assertion worth
* making; `.active` is a class and could be restyled without breaking
* anything real.
*/
async function expectHighlighted(page: Page, label: string): Promise<void> {
await expect(navItem(page, label)).toHaveAttribute('aria-current', 'page');
}
async function expectNotHighlighted(page: Page, label: string): Promise<void> {
await expect(navItem(page, label)).toHaveAttribute('aria-current', 'false');
}
/**
* Open an artist's detail view, which is the deepest ordinary route.
*
@@ -79,114 +42,6 @@ async function openAnArtist(app: Page): Promise<void> {
);
}
/**
* The global back/forward control (#6).
*
* It is desktop chrome hidden below 900px, where the sidebar has
* already given up its labels so these set a desktop viewport
* explicitly rather than trusting the runner's default.
*/
const DESKTOP = { width: 1280, height: 800 };
const backButton = (page: Page) =>
page.locator('nav-history').getByRole('button', { name: 'Back' });
const forwardButton = (page: Page) =>
page.locator('nav-history').getByRole('button', { name: 'Forward' });
test.describe('global back and forward', () => {
test.beforeEach(async ({ app }) => {
await app.setViewportSize(DESKTOP);
});
test('offers nothing at launch, in either direction', async ({ app }) => {
// The launch entry is *replaced*, not pushed, so there is nothing
// of ours behind it — and a Back button that is live at the root
// is a press that does nothing on desktop and, on Android, the
// press that should have exited the app (#142). This assertion is
// what pins that: it failed before the launch navigation stopped
// recording two entries.
await expect(backButton(app)).toBeDisabled();
await expect(forwardButton(app)).toBeDisabled();
});
test('walks the history in both directions, and says which are available', async ({
app,
}) => {
await app.getByTestId('nav-albums').click();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'albums');
await expect(backButton(app)).toBeEnabled();
await expect(forwardButton(app)).toBeDisabled();
await app.getByTestId('nav-tracks').click();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'tracks');
await backButton(app).click();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'albums');
// Standing in the middle of the list: both directions live, which
// is the state a single depth counter cannot express.
await expect(backButton(app)).toBeEnabled();
await expect(forwardButton(app)).toBeEnabled();
await forwardButton(app).click();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'tracks');
await expect(forwardButton(app)).toBeDisabled();
});
test('reaches the detail view a tab click left behind', async ({ app }) => {
// The report, exactly: the album is one entry away the whole time,
// and before this control the only way back to it was a button
// that had gone off screen with the view it belonged to.
await app.getByTestId('nav-artists').click();
await openAnArtist(app);
await app.getByTestId('nav-tracks').click();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'tracks');
await backButton(app).click();
await expect(activeView(app)).toHaveAttribute(
'data-active-view',
'explore-artist-details',
);
});
test('drops the forward list when the user navigates from the middle', async ({
app,
}) => {
await app.getByTestId('nav-albums').click();
await app.getByTestId('nav-tracks').click();
await backButton(app).click();
await expect(forwardButton(app)).toBeEnabled();
// A browser truncates here, and so does this: what was ahead is no
// longer reachable, and a Forward button still offering it would
// be pointing at an entry that has been overwritten.
await app.getByTestId('nav-genres').click();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'genres');
await expect(forwardButton(app)).toBeDisabled();
await expect(backButton(app)).toBeEnabled();
});
test('is absent below the desktop band, where nothing needs it', async ({
app,
}) => {
// Alt+Left/Right survive at every width, the detail views keep
// their own back buttons and the phone has the platform's gesture
// — so this is a control standing down, not an action becoming
// unreachable. It is hidden at 899 because the top bar is what
// runs out of room first below 900 (#143).
await app.setViewportSize({ width: 899, height: 600 });
await expect(app.locator('nav-history')).toBeHidden();
await app.setViewportSize({ width: 390, height: 844 });
await expect(app.locator('nav-history')).toBeHidden();
});
});
test.describe('the back gesture', () => {
test('leaves a detail view for the view it was opened from', async ({
app,
@@ -216,105 +71,6 @@ test.describe('the back gesture', () => {
await expect(activeView(app)).toHaveAttribute('data-active-view', 'albums');
});
test('leaves the nav highlighting the view it landed on, not the one it left', async ({
app,
}) => {
await app.getByTestId('nav-albums').click();
await expectHighlighted(app, 'Albums');
await app.getByTestId('nav-tracks').click();
await expectHighlighted(app, 'Tracks');
await app.goBack();
// #72, and the half of it the report did not describe: this is
// desktop, and before the shell published the active view *both*
// navs stayed on Tracks. An absent highlight reads as a glitch; a
// confident wrong one is worse, and any back across two primary
// views produced it.
await expect(activeView(app)).toHaveAttribute('data-active-view', 'albums');
await expectHighlighted(app, 'Albums');
await expectNotHighlighted(app, 'Tracks');
});
test('keeps the parent destination lit while a detail view is open', async ({
app,
}) => {
await app.getByTestId('nav-artists').click();
await expectHighlighted(app, 'Artists');
await openAnArtist(app);
// A detail view is not a destination in either nav, and the user is
// still inside Artists. `app-sidebar` did this by accident -- it
// guarded on its own item list, so an unmatched name left the
// highlight alone -- and that accident is why the sidebar looked
// right on a detail view while the tab bar lit nothing. This test
// therefore passed before the fix and is here to keep the rule from
// being lost while the others are made to pass; the *tab bar's*
// half of it is the phone test below, which did not.
await expectHighlighted(app, 'Artists');
await app.goBack();
await expectHighlighted(app, 'Artists');
});
test('the tab bar survives the same journey on a phone', async ({ app }) => {
await app.setViewportSize(PHONE);
// The reported shape: Albums, open an album, press back. The tab
// bar had a highlight, then no highlight at all, and never got it
// back — `bottom-nav` took the detail view's name, matched it
// against no tab, and lit nothing.
await navItem(app, 'Albums').click();
await expectHighlighted(app, 'Albums');
await app.locator('cover-grid').getByText('Glass Harbour').first().click();
await expect(activeView(app)).toHaveAttribute(
'data-active-view',
'explore-album-details',
);
await expectHighlighted(app, 'Albums');
await app.goBack();
await expect(activeView(app)).toHaveAttribute('data-active-view', 'albums');
await expectHighlighted(app, 'Albums');
});
test('the drawer sidebar opens on the page you are standing on', async ({
app,
}) => {
await app.setViewportSize(PHONE);
await navItem(app, 'Tracks').click();
await expectHighlighted(app, 'Tracks');
// A third symptom of the same cause, found while measuring #72 and
// not in the report: `bottom-nav` mounts its `<app-sidebar>` when
// the drawer opens, so that copy had heard no `navigate` at all and
// showed its own default — Home, from any page in the app. An event
// has no answer for a listener that was not there; a store does.
await navItem(app, 'More').click();
// The element carrying the testid is the `wa-drawer` host, which
// always reports hidden -- what is visible is the `<dialog>` in its
// shadow root -- so the drawer being open is asserted of the
// sidebar it holds rather than of itself.
const drawer = app.getByTestId('nav-drawer');
await expect(drawer.locator('app-sidebar')).toBeVisible();
await expect(drawer.getByTestId('nav-tracks')).toHaveAttribute(
'aria-current',
'page',
);
await expect(drawer.getByTestId('nav-home')).toHaveAttribute(
'aria-current',
'false',
);
});
test('an in-app back button consumes exactly one entry', async ({ app }) => {
await app.getByTestId('nav-tracks').click();
await openAnArtist(app);
-147
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@@ -1,147 +0,0 @@
import { test, expect, callBinding, NO_QUEUE_SOURCE } from '../support/fixtures.js';
import type { Page } from '@playwright/test';
/**
* The bottom bar's two promises (#23, #42): the transport is centred in
* the window, and the volume is a slider rather than a popup.
*
* **"Centred" is measured against the window, not against the space
* left over**, which is the whole of #23. The bar was
* `320px 1fr auto`, so the transport sat in the middle of what the
* metadata and the queue button did not use its centre was ~140px
* right of the window's at every size, which reads as an alignment
* mistake rather than as a layout choice.
*
* The mechanism is that the outer two columns are the same width, so
* this asserts the *outcome* (centre lines up) rather than the CSS. A
* spec that checked `grid-template-columns` would pass on any build
* that kept the declaration and broke the result.
*/
/** Where the transport sits, against where the window's centre is. */
const geometry = (app: Page) =>
app.evaluate(() => {
const bar = document.querySelector<HTMLElement>('.bottom-bar')!;
const player = document.querySelector<HTMLElement>('audio-player')!;
const b = bar.getBoundingClientRect();
const p = player.getBoundingClientRect();
const seek = player.shadowRoot
?.querySelector('seek-bar')
?.shadowRoot?.querySelector('wa-slider');
return {
offset: Math.round(p.left + p.width / 2 - (b.left + b.width / 2)),
barHeight: Math.round(b.height),
seekWidth: seek ? Math.round(seek.getBoundingClientRect().width) : -1,
};
});
/** Something has to be playing before the transport draws a seek bar. */
async function play(app: Page): Promise<void> {
const paths = await app.evaluate(async () => {
const tracks = (await window.__yjEvents.call(
'library.Library.GetTracks',
[0],
10_000,
)) as { FilePath: string }[];
return tracks.slice(0, 3).map((t) => t.FilePath);
});
await callBinding(app, 'queue.Queue.SetQueue', [
paths,
0,
false,
NO_QUEUE_SOURCE,
]);
await callBinding(app, 'queue.Queue.Play');
await expect(app.getByTestId('now-playing-title')).not.toBeEmpty();
}
test.describe('the bottom bar', () => {
test.afterEach(async ({ app }) => {
await callBinding(app, 'queue.Queue.Clear').catch(() => {
/* already empty */
});
await app.setViewportSize({ width: 1440, height: 900 });
});
/**
* Four widths, because a centring bug is a function of width: the old
* layout was off by half the difference between the two outer
* columns, so it was wrong by a different amount at each one and
* exactly right at none.
*/
for (const width of [800, 900, 1100, 1440]) {
test(`centres the transport in the window at ${width}px`, async ({
app,
}) => {
await app.setViewportSize({ width, height: 700 });
await play(app);
await expect.poll(() => geometry(app).then((g) => g.offset)).toBe(0);
});
}
/**
* The seek bar is what the centring is *paid for* with, so it is
* asserted rather than assumed.
*
* Reserving the metadata's full width on both sides centres the
* transport perfectly and squeezes the control you drag: measured
* during this work at **61px of track at 800px**, against 257 before
* the change. The side columns are capped at a quarter of the bar for
* that reason, and this is the number that says so 246 at 800px,
* which is parity with the uncentred layout.
*/
test('does not pay for the centring with the seek bar', async ({ app }) => {
await app.setViewportSize({ width: 800, height: 700 });
await play(app);
await expect
.poll(() => geometry(app).then((g) => g.seekWidth))
.toBeGreaterThan(200);
});
/**
* #42: the slider is simply there. Three gestures click open, drag,
* click closed is what a bottom bar has room not to ask for.
*/
test('shows the volume slider without a click', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
const volume = app.locator('.bottom-bar volume-control');
await expect(volume).toBeVisible();
await expect(volume.locator('wa-slider')).toBeVisible();
});
/**
* And the inline icon is the mute toggle, because with the slider
* beside it there is nothing left to disclose. The name follows the
* action rather than the state for the same reason.
*/
test('names the inline icon after what it does', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
await expect(
app.locator('.bottom-bar volume-control').getByRole('button', {
name: 'Mute',
}),
).toBeVisible();
});
/**
* The bar is a fixed 4em row and the transport sits in it. A slider
* with a label grows `#slider` by 8px unless `wa-slider-label.css`
* suppresses it, which moved the whole bar the last time so the
* height is pinned here rather than left to a screenshot.
*/
test('stays 4em tall', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
await play(app);
await expect.poll(() => geometry(app).then((g) => g.barHeight)).toBe(64);
});
});
+9 -4
View File
@@ -29,13 +29,18 @@ test.describe('a control says what it controls', () => {
});
test('the volume slider is announced as Volume', async ({ app }) => {
// No disclosure to open first, and no state to put back afterwards:
// #42 made the slider inline, so it is simply there. The assertion
// is unchanged — the *name* is the subject here, and the route to
// the control got shorter rather than different.
// The popup renders no slider at all while closed, the same way the
// queue panel renders no list — so this has to open it first.
await app.getByRole('button', { name: /volume/i }).click();
await expect(
app.getByRole('slider', { name: 'Volume' }),
).toBeVisible();
// Leave the transport as it was found: the specs share one page in
// file order, and an open popup covers the buttons beneath it.
await app.keyboard.press('Escape');
await app.locator('body').click({ position: { x: 5, y: 5 } });
});
test('naming the slider did not move the transport', async ({ app }) => {
+1 -8
View File
@@ -36,16 +36,9 @@ test.describe('a failed binding says so', () => {
// Libraries is the one section that starts expanded (H-22), so ask
// the disclosure what state it is in rather than assuming one — a
// blind click used to expand it and now collapses it.
//
// By role and name, not by `.header`: since #27 the section also
// contains a `job-panel`, and an open `job-details-drawer` inside
// it carries the same class. That only bites once a job exists,
// which is why it showed up on the *second* engine of a CI run and
// not the first.
const disclosure = page
.locator('config-section[heading="Libraries"]')
.getByRole('button', { name: 'Libraries' })
.first();
.locator('.header');
if ((await disclosure.getAttribute('aria-expanded')) === 'false') {
await disclosure.click();
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@@ -1,318 +0,0 @@
import { test, expect } from '../support/fixtures.js';
/**
* #69: the Playlists header's buttons could not be reached.
*
* Three text buttons Import (91px), New Playlist (122px), New Smart
* Playlist (162px), 390px in total inside a header that gets 700px at
* 900×600. "New Smart Playlist" rendered **114 of its 162px**, and at
* phone width the Android report was the plain version of it: you
* cannot scroll to reach them, and scrolling is not how page controls
* should be exposed anyway.
*
* **`layout-overflow.spec.ts` passes on the broken build**, which is why
* this file exists rather than a case being added there. That spec
* asserts the *shell* needs no sideways scrolling; clipping *inside* a
* component is invisible to it. So the measurement here is per-button
* and per-header, against the widths the app promises.
*
* Plan 018's size matrix is the promise being kept: **no action is ever
* unreachable at any supported size.** These are its three bands.
*/
const VIEWPORTS = [
// Desktop's worst case, and not the enforced minimum: the sidebar
// collapses to icons *below* 900, so the content area is 843px at 899
// and 700px at 900. Testing "the minimum" and stopping misses it.
{ name: '900×600 (widest sidebar, narrowest content)', width: 900, height: 600 },
{ name: '800×600 (the enforced minimum)', width: 800, height: 600 },
{ name: '390×780 (phone)', width: 390, height: 780 },
// WCAG 1.4.10's reflow target, which plan 018 promises the app fits.
{ name: '320×600 (400% zoom)', width: 320, height: 600 },
];
/** Every action the Playlists header can offer, in declared order. */
const ACTIONS = ['Import', 'New Playlist', 'New Smart Playlist'];
/**
* What the header is actually rendering, measured rather than inferred.
*
* A shadow query is the wrong tool for *asserting* that is what
* `getByRole` below is for but it is the right one for a measurement,
* because the number this issue is about (a button 48px wider than the
* box holding it) is not in the accessibility tree at all.
*/
const headerFit = (page: import('@playwright/test').Page) =>
page.evaluate(() => {
const root = document
.querySelector('[data-testid="main-content"] playlist-view')
?.shadowRoot?.querySelector('page-header')?.shadowRoot;
if (!root) return null;
const header = root.querySelector<HTMLElement>('.page-header')!;
const box = header.getBoundingClientRect();
const title = root.querySelector<HTMLElement>('h1')!;
const clipped = [
...root.querySelectorAll<HTMLElement>('.action, .more-button'),
]
.filter((b) => !b.hidden)
.filter((b) => {
const r = b.getBoundingClientRect();
return r.right > box.right + 1 || r.left < box.left - 1;
})
.map((b) => b.dataset['actionId'] ?? 'more');
return {
overflow: header.scrollWidth - header.clientWidth,
clipped,
titleTruncated: title.scrollWidth > title.clientWidth + 1,
buttons: [...root.querySelectorAll<HTMLElement>('.action')]
.filter((b) => !b.hidden)
.map((b) => b.textContent?.trim() ?? ''),
menu: [
...root.querySelectorAll('#page-header-overflow wa-dropdown-item'),
].map((i) => i.textContent?.trim() ?? ''),
};
});
test.describe('the page header never clips an action', () => {
test.beforeEach(async ({ app }) => {
await app.getByTestId('nav-playlists').click();
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'playlists',
);
});
test.afterEach(async ({ app }) => {
await app.setViewportSize({ width: 1280, height: 800 });
});
for (const vp of VIEWPORTS) {
test(`every action is reachable at ${vp.name}`, async ({ app }) => {
await app.setViewportSize({ width: vp.width, height: vp.height });
// Polled: the fit is decided by a ResizeObserver, so it settles a
// frame after the resize rather than with it.
await expect
.poll(async () => (await headerFit(app))?.clipped)
.toEqual([]);
const fit = (await headerFit(app))!;
expect(fit.overflow).toBeLessThanOrEqual(0);
// Between them, buttons and menu account for all three. This is
// the assertion the issue asks for: not "it fits" but "nothing
// was dropped to make it fit".
expect([...fit.buttons, ...fit.menu].sort()).toEqual([...ACTIONS].sort());
});
}
/**
* The title gives way before an action does.
*
* Once the heading can ellipsis it absorbs the pressure, and
* `scrollWidth` then reports a header that fits perfectly while the
* heading reads "Playlis…" this issue's own failure mode moved from
* the button to the title, and invisible to exactly the measurement
* that missed it the first time. At the desktop sizes there is always
* an action to collapse instead.
*/
test('does not truncate the heading to keep a button', async ({ app }) => {
for (const vp of VIEWPORTS.slice(0, 2)) {
await app.setViewportSize({ width: vp.width, height: vp.height });
await expect
.poll(async () => (await headerFit(app))?.titleTruncated)
.toBe(false);
}
});
/**
* Asserted through the accessibility tree, never a shadow query. An
* overflow menu is exactly the shape that grows a nameless control,
* and this repo has shipped one four times most recently the
* queue's own close button.
*/
test('the overflow is a named control that opens a named menu', async ({
app,
}) => {
await app.setViewportSize({ width: 900, height: 600 });
const more = app.getByRole('button', { name: 'More actions' });
await expect(more).toBeVisible();
await expect(more).toHaveAttribute('aria-expanded', 'false');
await more.click();
await expect(more).toHaveAttribute('aria-expanded', 'true');
const menu = app.getByRole('menu', { name: 'More actions' });
await expect(menu).toBeVisible();
// Collapsed at 900×600: Import (lowest priority) and New Smart
// Playlist. New Playlist stays a button because it is the drop
// target, and a closed menu cannot be one.
await expect(
menu.getByRole('menuitem', { name: 'Import' }),
).toBeVisible();
await expect(
app.getByRole('button', { name: 'New Playlist', exact: true }),
).toBeVisible();
});
/**
* The phone case is the original report. Every action is in the menu
* at 390px, and the menu is reachable by name which is the whole of
* "these need to be reachable in a sensible way".
*/
test('offers every action from the menu on a phone', async ({ app }) => {
await app.setViewportSize({ width: 390, height: 780 });
const more = app.getByRole('button', { name: 'More actions' });
await expect(more).toBeVisible();
await more.click();
const menu = app.getByRole('menu', { name: 'More actions' });
for (const label of ACTIONS) {
await expect(menu.getByRole('menuitem', { name: label })).toBeVisible();
}
});
/**
* Escape closes it and focus goes back to the trigger `MenuKeyboard`
* is shared with every other menu in the app precisely so this is not
* a second keyboard model, and this is what proves it was wired up
* rather than merely imported.
*/
test('takes the keyboard, and gives it back', async ({ app }) => {
await app.setViewportSize({ width: 900, height: 600 });
const more = app.getByRole('button', { name: 'More actions' });
await more.click();
const menu = app.getByRole('menu', { name: 'More actions' });
await expect(menu).toBeVisible();
// The first item takes focus on open. `wa-dropdown-item` sets its
// own role in its own first update, so this is polled rather than
// read: a query at the host's updateComplete finds nothing, which
// reads exactly like a menu that refused to take focus.
await expect
.poll(async () =>
app.evaluate(() => {
// Stops where `MenuKeyboard`'s own `deepActiveElement` stops:
// on the *host* whose shadow root has no active element.
// Descending unconditionally lands inside the focused
// `wa-dropdown-item`'s own shadow root, where nothing is
// focused — which reads exactly like a menu that refused the
// keyboard, on a build where it did not.
let el = document.activeElement;
while (el?.shadowRoot?.activeElement) el = el.shadowRoot.activeElement;
return el?.textContent?.trim() ?? null;
}),
)
.toBe('Import');
await app.keyboard.press('Escape');
await expect(more).toHaveAttribute('aria-expanded', 'false');
await expect(more).toBeFocused();
});
/**
* New Playlist is a drop target, and declaring it as data must not
* take that away which is why a `PageAction` carries the drop
* handlers rather than the header owning a notion of dropping.
*
* Nothing covered this before, in either tier, and it is the one
* behaviour the migration could plausibly have destroyed silently:
* dragging still *looks* fine against a button that no longer
* accepts anything.
*/
test('New Playlist still accepts a dropped track', async ({ app }) => {
await app.setViewportSize({ width: 1280, height: 800 });
const button = app.getByRole('button', {
name: 'New Playlist',
exact: true,
});
await expect(button).toBeVisible();
const result = await app.evaluate(async () => {
const view = document.querySelector(
'[data-testid="main-content"] playlist-view',
)!;
const target = view.shadowRoot!
.querySelector('page-header')!
.shadowRoot!.querySelector('[data-testid="page-action-new-playlist"]')!;
const data = new DataTransfer();
data.setData(
'application/x-yj-tracks',
JSON.stringify({ filePaths: ['/tmp/dropped.mp3'] }),
);
const fire = (type: string) =>
target.dispatchEvent(
new DragEvent(type, {
bubbles: true,
cancelable: true,
dataTransfer: data,
}),
);
fire('dragover');
await new Promise((r) => setTimeout(r, 50));
// The affordance is the host's state reaching the header's
// button, which is the half a plain handler call would not prove.
const highlighted = target.classList.contains('drag-over');
fire('drop');
await new Promise((r) => setTimeout(r, 200));
return {
highlighted,
opened: view.shadowRoot!.querySelector('.create-form') !== null,
};
});
expect(result).toEqual({ highlighted: true, opened: true });
// Leave the view as it was found.
await app.keyboard.press('Escape');
});
/**
* An action given back when the window widens again. The collapsed
* set is a function of the current width and not of how it got there
* a rule that only ever *added* to it would never widen.
*/
test('gives the buttons back when the window grows', async ({ app }) => {
await app.setViewportSize({ width: 390, height: 780 });
await expect.poll(async () => (await headerFit(app))?.buttons).toEqual([]);
await app.setViewportSize({ width: 1440, height: 900 });
await expect
.poll(async () => (await headerFit(app))?.buttons)
.toEqual(ACTIONS);
await expect.poll(async () => (await headerFit(app))?.menu).toEqual([]);
});
});
-124
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@@ -1,124 +0,0 @@
import { test, expect, waitForEvent } from '../support/fixtures.js';
/**
* The Jobs tab folded into the places the work is started (#27).
*
* The assertion worth making is not that the tab is gone that is one
* line of a table but that **nothing became unreachable when it
* went**. Scanning is the case that mattered: the per-library controls
* lived only on that page, and the tab's own comment says they had been
* moved there out of Settings in the first place.
*
* `#24` wrote down one sentence covering all three size bands: *no
* action is ever unreachable at any supported size*. Deleting a
* destination is exactly the change that can quietly break it.
*/
type Page = import('@playwright/test').Page;
const section = (page: Page, heading: string) =>
page.locator(`config-page config-section[heading="${heading}"]`);
async function openSettings(page: Page, heading: string): Promise<void> {
await page.getByTestId('nav-settings').click();
// The section's own disclosure, by role rather than by `.header`:
// an open Libraries section also contains `job-details-drawer`,
// whose own header matches that class and makes it ambiguous.
const header = section(page, heading)
.getByRole('button', { name: heading })
.first();
await expect(header).toBeVisible();
if ((await header.getAttribute('aria-expanded')) === 'false') {
await header.click();
}
await expect(header).toHaveAttribute('aria-expanded', 'true');
}
test.describe('background jobs live where the work is started', () => {
test('the Jobs destination is gone', async ({ app }) => {
await expect(app.getByTestId('nav-jobs')).toHaveCount(0);
// And it is not offered as a launch page either, which is the copy
// of the destination list that is easiest to forget.
await openSettings(app, 'General');
const options = await section(app, 'General')
.locator('select')
.first()
.locator('option')
.allTextContents();
expect(options).not.toContain('Jobs');
});
/**
* Scanning is startable from Settings Libraries, and the job that
* results is visible there with its controls. One assertion covers
* both halves, because a Scan All that started nothing would leave
* the panel empty and read exactly like a panel that does not work.
*/
test('a scan is started and watched in Settings', async ({ app }) => {
await openSettings(app, 'Libraries');
const libraries = section(app, 'Libraries');
await libraries.getByRole('button', { name: 'Scan All' }).click();
await waitForEvent(app, 'LibraryScanComplete', { timeoutMs: 60_000 });
const panel = libraries.locator('job-panel');
await expect(panel.locator('job-row')).toHaveCount(1, { timeout: 10_000 });
// The generic affordances are the point of the panel: the tier
// list and the progress rings the other surfaces already had
// cannot open a log.
await expect(
panel.getByRole('button', { name: /^Details/ }),
).toBeVisible();
});
/** A finished job dismisses from where it is shown. */
test('a finished scan can be dismissed in place', async ({ app }) => {
await openSettings(app, 'Libraries');
const panel = section(app, 'Libraries').locator('job-panel');
const dismiss = panel.getByRole('button', { name: /^Dismiss/ }).first();
await expect(dismiss).toBeVisible({ timeout: 10_000 });
await dismiss.click();
await expect(panel.locator('job-row')).toHaveCount(0);
});
/**
* Full rescan is destructive and asks first. It is asserted at the
* dialog rather than through it running one against the seeded app
* would delete the library the rest of the suite reads.
*/
test('Full Rescan asks before it does anything', async ({ app }) => {
await openSettings(app, 'Libraries');
await section(app, 'Libraries')
.getByRole('button', { name: 'Full Rescan' })
.click();
const dialog = app.getByRole('dialog', { name: 'Full rescan' });
await expect(dialog).toBeVisible();
// The message is read off the *host*, not the dialog: a wa-dialog
// keeps its slotted content in the host's shadow root, so
// `toContainText` on the dialog itself sees only Web Awesome's
// chrome.
await expect(app.locator('confirm-dialog')).toContainText(
'deletes all library data',
);
await app.getByRole('button', { name: 'Cancel' }).click();
await expect(dialog).toBeHidden();
});
});
-204
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@@ -1,204 +0,0 @@
import { test, expect } from '../support/fixtures.js';
/**
* #62. On a phone, background work is shown in the notification band
* and the header indicator stands down.
*
* The report was that the indicator's popover "is obscured by other UI,
* so it cannot be read while jobs run". Worth saying plainly: **that
* symptom did not reproduce in this tier.** Measured at the device's
* own 424x439 viewport, the popover was neither clipped nor covered
* `elementFromPoint` at its centre returned the indicator at every
* width tried. So this is not a fix for a stacking bug, and a spec
* asserting one would be a spec asserting something that was never
* true here.
*
* What is true regardless, and is what these assert:
*
* - a popover is a **disclosure**, and it is anchored to a bar 3.25em
* tall on a screen 439px tall. Background work is the one thing a
* phone should not make you open something to see.
* - #57 deletes that bar and is *blocked on this issue*, because the
* indicator needs somewhere else to live first. Somewhere else is
* the band, and the test that matters for #57 is that the bar no
* longer holds the indicator at all.
*
* This is the media-query tier by necessity: a query inside a shadow
* root is answered by the viewport, and `notification-host` decides
* whether the panel *exists* from `matchMedia`. The component tier
* cannot set either.
*/
type Page = import('@playwright/test').Page;
const JOBS = [
{
id: 'phone:scan',
kind: 'library-scan',
state: 'running',
title: 'Scanning Music',
current: 40,
total: 100,
caps: { pausable: true, cancellable: true },
},
{
id: 'phone:idx',
kind: 'index-build',
state: 'running',
title: 'Building the search index',
current: 2,
total: 9,
caps: { pausable: true, cancellable: true },
},
];
/** The panel the band renders. Playwright's CSS engine pierces open
* shadow roots, which is what keeps this one line. */
const bandPanel = (page: Page) => page.locator('job-band').locator('job-panel');
const PHONE = { width: 424, height: 439 };
const DESKTOP = { width: 1100, height: 800 };
test.describe('background jobs on a phone', () => {
test('are shown in the band, without opening anything', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
// Both jobs, drawn by real `job-row`s -- asking the rows what they
// hold rather than reading the panel's text, which would pass
// whether or not a row rendered. Playwright's CSS engine pierces
// open shadow roots, which is what makes this one line;
// `querySelectorAll` does not, and stops at `job-panel`.
await expect(bandPanel(app).locator('job-row')).toHaveCount(2);
await expect(
bandPanel(app).locator('job-row').first(),
).toContainText('Scanning Music');
});
/**
* The #57 assertion. Not "the indicator is invisible" that could be
* true because the bar overflowed but that the shell's own rule
* puts it away at this width.
*/
test('leave the top bar, which is what #57 is waiting for', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
await expect(app.locator('job-indicator')).toBeHidden();
});
/**
* The property the first attempt at this got wrong, so it is the one
* worth pinning: the band is **in the layout**, not over it.
*
* A fixed band reads fine in a screenshot and is unusable -- at
* 424x439 a compact panel is ~200px of a 439px screen and it covers
* what is under it. Four specs failed on that version, two
* phone-shell journeys and the header's action menu, because the
* panel was intercepting the taps. So: nothing of the app is
* underneath it, and the main panel starts below it.
*/
test('push the content down rather than covering it', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
const before = await app
.getByTestId('main-content')
.evaluate((el) => el.getBoundingClientRect().top);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
const after = await app.evaluate(() => {
const band = document.querySelector('job-band') as HTMLElement;
const main = document.querySelector(
'[data-testid="main-content"]',
) as HTMLElement;
const b = band.getBoundingClientRect();
const m = main.getBoundingClientRect();
// What the browser reports at the band's own centre. If this is
// anything but the band, the band is sitting on top of it.
const hit = document.elementFromPoint(
Math.round(b.x + b.width / 2),
Math.round(b.y + b.height / 2),
);
return {
mainTop: m.top,
bandBottom: b.bottom,
withinViewport: b.bottom <= window.innerHeight + 0.5,
hit: hit?.tagName.toLowerCase() ?? null,
};
});
expect({
pushed: after.mainTop > before,
mainClearsBand: after.mainTop >= after.bandBottom - 0.5,
withinViewport: after.withinViewport,
hit: after.hit,
}).toEqual({
pushed: true,
mainClearsBand: true,
withinViewport: true,
hit: 'job-band',
});
});
/**
* A running job repaints several times a second. The stack it sits
* beside is `role="status" aria-live="polite"`, and a progress bar
* inside a live region is a screen reader reading a number out over
* and over so the two are siblings in the band rather than one
* list, and this is what says so.
*/
test('are not inside the live region they sit beside', async ({
app,
testctl,
}) => {
await app.setViewportSize(PHONE);
await testctl.emit('JobsChanged', JOBS);
await expect(bandPanel(app)).toBeVisible();
const insideLiveRegion = await app.evaluate(() => {
const band = document.querySelector('job-band');
// Neither the band itself nor anything it is nested in may be a
// live region -- `closest` answers both at once.
return !!band?.closest('[aria-live]') || band?.hasAttribute('aria-live');
});
expect(insideLiveRegion).toBe(false);
});
/**
* `bottom-nav` rendering its duplicate `<app-sidebar>` unconditionally
* broke 30 specs with "resolved to 2 elements" on a viewport where it
* was not even visible. Settings already holds four `job-panel`s, so
* a fifth that answers for *every* kind is the same trap which is
* why the band decides from `matchMedia` whether the element exists
* rather than hiding it with CSS.
*/
test('do not leave a second panel behind on a desktop', async ({
app,
testctl,
}) => {
await app.setViewportSize(DESKTOP);
await testctl.emit('JobsChanged', JOBS);
await expect(app.locator('job-indicator')).toBeVisible();
await expect(bandPanel(app)).toHaveCount(0);
});
});
+24 -67
View File
@@ -26,21 +26,7 @@ const MIN_VIEWPORT = { width: 800, height: 600 };
const VIEWPORTS = [
{ name: '1440×900', width: 1440, height: 900 },
{ name: '1024×768', width: 1024, height: 768 },
// Not the minimum, and that is the point (#24). The sidebar collapses
// to icons *below* 900, so the main panel is 843px at 899 and 700px
// at 900 — the narrowest content area any desktop width produces is
// here, not at the enforced floor. A list that stopped at the minimum
// was missing its own worst case.
{ name: '900×600 (the widest sidebar, so the narrowest content)', width: 900, height: 600 },
{ name: `the minimum (${MIN_VIEWPORT.width}×${MIN_VIEWPORT.height})`, ...MIN_VIEWPORT },
// Below the enforced minimum on purpose, and for the reason 700×480
// is below it further down: a scaled display or a large system font
// lands the layout here without the window ever being dragged there,
// and 600 is the last width before the phone layout takes over. The
// *narrowest header* is a different question from the narrowest
// content area and has a different answer — this one (#143), where
// the bar was 611px inside 600 sitting still.
{ name: '600×600 (the bottom of the Compact band)', width: 600, height: 600 },
];
/**
@@ -101,10 +87,9 @@ test.describe('the app fits in its own window', () => {
)
.toBe(true);
// Settings is the one that was unreachable: it is last in the nav,
// and the pane used to clip rather than scroll. (Jobs was the other
// half of this until #27 folded it into Settings.)
for (const view of ['explore', 'settings'] as const) {
// Settings and Jobs are the two that were unreachable: they are
// last in the nav, and the pane used to clip rather than scroll.
for (const view of ['jobs', 'settings'] as const) {
const item = app.getByTestId(`nav-${view}`);
await item.scrollIntoViewIfNeeded();
@@ -132,45 +117,27 @@ test.describe('the app fits in its own window', () => {
// be dragged here, but a scaled display or a large system font can
// still land the layout in it, and clipping the nav with no scroll
// is the failure that made Settings unreachable.
//
// The scroll and the measurement share one `evaluate` — #151's
// rule, which this already had — and the whole probe is polled,
// which it did not: a viewport change settles asynchronously, so a
// single attempt reads whatever the sidebar happened to be doing.
// The probe is safe to repeat because scrolling to the bottom twice
// is scrolling to the bottom.
await expect
.poll(() =>
app.locator('app-sidebar').evaluate((el) => {
const settings = el.shadowRoot?.querySelector<HTMLElement>(
'[data-testid="nav-settings"]',
);
const reachable = await app.locator('app-sidebar').evaluate((el) => {
const settings = el.shadowRoot?.querySelector<HTMLElement>(
'[data-testid="nav-settings"]',
);
if (!settings) return null;
if (!settings) return null;
el.scrollTop = el.scrollHeight;
el.scrollTop = el.scrollHeight;
const item = settings.getBoundingClientRect();
const pane = el.getBoundingClientRect();
const item = settings.getBoundingClientRect();
const pane = el.getBoundingClientRect();
return (
item.bottom <= Math.ceil(pane.bottom) &&
item.top >= Math.floor(pane.top)
);
}),
)
.toBe(true);
return item.bottom <= Math.ceil(pane.bottom) && item.top >= Math.floor(pane.top);
});
expect(reachable).toBe(true);
});
});
test.describe('the title block fits its bar', () => {
test('the hgroup stays inside the 4em top bar', async ({ app }) => {
// Stated rather than inherited from whatever ran last. Since #143
// the wordmark is visually hidden at widths where the bar cannot
// afford it, so a test about its *vertical* fit has to say which
// width it is asking about.
await app.setViewportSize({ width: 1440, height: 900 });
// The state a11y.29 landed in. The pair is flex-centred and a UA
// gives an `h1` a 0.67em top margin, so the block measured 67px
// inside 64 — pre-existing, and invisible until dropping the h3's
@@ -272,26 +239,16 @@ test.describe('the shell reflows rather than hiding what does not fit', () => {
test(`no scrollbar appears at ${vp.name}`, async ({ app }) => {
await app.setViewportSize({ width: vp.width, height: vp.height });
// Polled, for the reason the track-row test above is: since #143
// the top bar's fit is *measured* — a ResizeObserver decides what
// it can afford at this width — so a single read taken straight
// after the resize races the observer and reports the frame
// before it. Read once, this passed alone and failed in the full
// suite, which is the shape of a timing assumption rather than of
// a defect.
//
// The other half of the assertion: at every size this app
// promises, the fix costs nothing. A scrollbar that is always
// there is a worse answer than the clipping it replaced.
await expect
.poll(() =>
app.evaluate(() => {
const de = document.documentElement;
const excess = await app.evaluate(() => {
const de = document.documentElement;
return de.scrollWidth - de.clientWidth;
}),
)
.toBe(0);
return de.scrollWidth - de.clientWidth;
});
// The other half: at every size this app promises, the fix costs
// nothing. A scrollbar that is always there is a worse answer
// than the clipping it replaced.
expect(excess).toBe(0);
});
}
});
+1 -1
View File
@@ -28,7 +28,7 @@ const EXPECTED_MIN_ICONS = 5;
const VIEWS = [
'home', 'tracks', 'albums', 'artists', 'genres', 'playlists',
'explore', 'downloads', 'autotag', 'settings',
'explore', 'downloads', 'jobs', 'settings',
];
type IconState = { name: string; hasSvg: boolean };
+4 -6
View File
@@ -1,4 +1,4 @@
import { test, expect, navigateTo } from '../support/fixtures.js';
import { test, expect } from '../support/fixtures.js';
/**
* H-19: Playlists, Downloads, Jobs, Settings and Home had a page
@@ -21,6 +21,7 @@ const VIEWS: [string, string, boolean][] = [
['tracks', 'Tracks', true],
['explore', 'Explore', false],
['downloads', 'Downloads', false],
['jobs', 'Background jobs', false],
];
/** The header lives in the view's shadow root, inside its own. */
@@ -52,16 +53,13 @@ const TAGS: Record<string, string> = {
tracks: 'track-list',
explore: 'explore-view',
downloads: 'downloads-view',
jobs: 'jobs-view',
};
test.describe('every primary view says what it is', () => {
test('each one has the shared header, with a heading', async ({ app }) => {
// By event rather than by nav item: a destination is not
// guaranteed to have one any more (#25 — Downloads is absent
// without a download client), and every one of these is still a
// primary view with a header, which is what this spec is about.
for (const [view, heading, hasCount] of VIEWS) {
await navigateTo(app, view);
await app.getByTestId(`nav-${view}`).click();
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
view,
+4 -93
View File
@@ -1,4 +1,4 @@
import { test, expect, LONG_TRACK } from '../support/fixtures.js';
import { test, expect } from '../support/fixtures.js';
/**
* The phone shell (plan 016 B2, phase 1).
@@ -138,78 +138,6 @@ test.describe('the shell on a phone', () => {
.toHaveAttribute('data-active-view', 'tracks');
});
/**
* The same journey with a track that has **no cover art** (#150).
*
* The test above starts the *first* row of the track list, so which
* track it plays is the order the scan inserted them in and the
* answer decided whether it passed. A track with artwork renders an
* `<img>`, which is no obstacle; one without renders a placeholder
* `wa-icon`, which took every click aimed at the button beneath it,
* because that button is absolutely positioned with `z-index: auto`
* and the art is a *later* sibling. They tied, and the later one won.
*
* So this picks a track *for* the property that broke it, which is
* the only way the assertion means anything: the version above passes
* on a broken build roughly two runs in three, which is exactly how
* it came to cost three CI cycles across two branches that could not
* have caused it.
*/
test('opens the full-screen now playing for a track with no art', async ({
app,
}) => {
// `LONG_TRACK` by name, and not "the first track with no
// CoverArt": the *library* model reports that field empty for
// every row in this fixture (31 of 31), so filtering on it selects
// nothing in particular and picked a 2-second track, which had
// finished before the assertions ran. The placeholder check below
// is what actually holds the property this test needs.
const started = await app.evaluate(async (longTitle) => {
const tracks = (await window.__yjEvents.call(
'library.Library.GetTracks',
[0],
10_000,
)) as { FilePath: string; TrackName: string }[];
const bare = tracks.find((t) => t.TrackName === longTitle);
if (!bare) return null;
await window.__yjEvents.call(
'queue.Queue.SetQueue',
[[bare.FilePath], 0, false, { type: '', id: 0, label: '' }],
10_000,
);
await window.__yjEvents.call('queue.Queue.Play', [], 5_000);
return bare.TrackName;
}, LONG_TRACK);
expect(started).toBe(LONG_TRACK);
await expect(app.getByTestId('now-playing-title')).not.toBeEmpty();
// **The placeholder is the whole point**, so it is asserted rather
// than assumed: this test is about the thing that renders when
// there is no artwork. If the fixture ever gives this album a
// cover, this fails and says so instead of passing while measuring
// the easy case.
//
// One selector rather than a chain from the host: Playwright's CSS
// engine pierces an open shadow root, and chaining from the host
// element does not reach into it.
await expect(
app.locator('now-playing .cover-placeholder'),
).toBeAttached();
await app.getByTestId('open-now-playing').click();
await expect(app.getByTestId('main-content'))
.toHaveAttribute('data-active-view', 'now-playing');
await app.getByTestId('npv-back').click();
});
test('offers no way in on a desktop, where the bar is whole', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
@@ -226,26 +154,9 @@ test.describe('the shell on a phone', () => {
await expect(app.locator('now-playing')).toBeVisible();
// Volume is the hardware keys' job on a phone, and a 4px seek bar
// is not a thumb target -- both belong to the full-screen
// now-playing view.
//
// `.bottom-bar volume-control`, not `audio-player volume-control`:
// #42 moved the control out of that component and into the bar, and
// **the old locator would have kept passing** — `toBeHidden()` is
// satisfied by an element that does not exist, so this assertion
// would have gone on reporting success about nothing. Its partner
// below is what makes this one mean something.
await expect(app.locator('.bottom-bar volume-control')).toBeHidden();
// The element is there and hidden, rather than absent: the check
// above cannot tell those apart on its own.
await expect(app.locator('.bottom-bar volume-control')).toHaveCount(1);
// And the seek bar is still inside the transport, where it stands
// down by its own media query.
await expect(
app.locator('audio-player').locator('seek-bar'),
).toBeHidden();
// is not a thumb target -- both belong to a later phase's
// full-screen now-playing view.
await expect(app.locator('audio-player volume-control')).toBeHidden();
});
});
-187
View File
@@ -1,187 +0,0 @@
import { test, expect } from '../support/fixtures.js';
/**
* #24 the queue panel does not take the page's width away from it.
*
* The panel is `flex-shrink: 0` in the flow of `.content-area`, so an
* open queue used to be paid for by the main panel. Measured on
* Playlists before the fix:
*
* | viewport | main panel |
* |---|---|
* | 900×600 | 379px all three header actions clipped |
* | 390×780 | 69px |
* | 320×600 | **0px** |
*
* **900×600 is the worst desktop case, not the 800×600 minimum**, and
* that is the trap this file exists to keep closed: the sidebar
* collapses to icons *below* 900, so the main panel is 843px at 899 and
* 700px at 900. A spec that checks "the minimum" and stops has not
* checked the worst case which is what every viewport list in this
* suite did before this.
*
* These assert the *content's* width rather than the panel's mode
* wherever they can, because the mode is the mechanism and the width is
* the complaint.
*/
/** The bands from plan 018's size matrix, plus the pixel above the collapse. */
const BANDS = [
{ name: 'a wide desktop (1280×800)', width: 1280, height: 800, inline: true },
{ name: 'the default window (1100×720)', width: 1100, height: 720, inline: true },
{ name: 'a laptop (1024×768)', width: 1024, height: 768, inline: true },
{ name: 'the worst desktop width (900×600)', width: 900, height: 600, inline: false },
{ name: 'the enforced minimum (800×600)', width: 800, height: 600, inline: false },
{ name: 'a phone (390×780)', width: 390, height: 780, inline: false },
{ name: '400% zoom (320×600)', width: 320, height: 600, inline: false },
];
/**
* How much room the content has, and whether the shell needs scrolling
* to reach any of itself.
*/
const shellGeometry = (page: import('@playwright/test').Page) =>
page.evaluate(() => {
const main = document.querySelector('#main-content')!.getBoundingClientRect();
const panel = document.querySelector('#queue-panel')!;
return {
mainWidth: Math.round(main.width),
overlay: panel.hasAttribute('overlay'),
open: panel.hasAttribute('open'),
bodyScrollWidth: document.body.scrollWidth,
bodyClientWidth: document.body.clientWidth,
};
});
async function openQueue(page: import('@playwright/test').Page) {
const toggle = page.locator('#queue-button');
if ((await toggle.getAttribute('aria-expanded')) !== 'true') {
await toggle.click();
}
await expect(toggle).toHaveAttribute('aria-expanded', 'true');
}
test.describe('an open queue leaves the content its width', () => {
for (const band of BANDS) {
test(`at ${band.name}`, async ({ app }) => {
await app.setViewportSize({ width: band.width, height: band.height });
await openQueue(app);
// The mode is settled by a ResizeObserver, so poll rather than
// read once: a single read races the resize and reports the
// previous viewport's answer.
await expect
.poll(async () => (await shellGeometry(app)).overlay)
.toBe(!band.inline);
const geo = await shellGeometry(app);
// The floor is the point of the whole issue. Inline, the queue is
// affordable and the content keeps the rest; as an overlay the
// content keeps *everything*, which is what makes 0px at 320
// impossible rather than merely unlikely.
expect(geo.mainWidth).toBeGreaterThanOrEqual(320);
if (!band.inline) {
expect(geo.mainWidth).toBeGreaterThanOrEqual(
Math.min(band.width, 320),
);
}
// And opening the queue must not make the shell overflow.
expect(geo.bodyScrollWidth).toBeLessThanOrEqual(geo.bodyClientWidth);
});
}
});
test.describe('an overlaid queue says it is over the content', () => {
test.beforeEach(async ({ app }) => {
await app.setViewportSize({ width: 900, height: 600 });
});
test('draws a scrim and closes when it is clicked', async ({ app }) => {
await openQueue(app);
const panel = app.locator('#queue-panel');
await expect(panel).toHaveAttribute('overlay', '');
// The scrim is `aria-hidden` on purpose — it is a dismissal target,
// and the named routes out are the close button and Escape — so it
// is located structurally rather than by role.
await panel.evaluate((el) =>
el.shadowRoot!.querySelector<HTMLElement>('.scrim')!.click(),
);
await expect(app.locator('#queue-button')).toHaveAttribute(
'aria-expanded',
'false',
);
});
/**
* `getByRole`, not a shadow-root query: this repo has shipped a
* nameless control three times, and a drawer with a scrim is exactly
* the shape that grows a fourth.
*/
test('offers a named close button', async ({ app }) => {
await openQueue(app);
const close = app.getByRole('button', { name: 'Close queue' });
await expect(close).toBeVisible();
await close.click();
await expect(app.locator('#queue-button')).toHaveAttribute(
'aria-expanded',
'false',
);
});
test('closes on Escape and gives focus back to the toggle', async ({
app,
}) => {
const toggle = app.locator('#queue-button');
await toggle.focus();
await toggle.click();
await expect(toggle).toHaveAttribute('aria-expanded', 'true');
await app.keyboard.press('Escape');
await expect(toggle).toHaveAttribute('aria-expanded', 'false');
await expect(toggle).toBeFocused();
});
});
/**
* The inline panel is the mode that already worked, and the one every
* other queue spec is written against. It keeps its resize handle and
* gains none of the overlay's chrome.
*/
test.describe('a wide window keeps the queue beside the content', () => {
test('no scrim, no close button, and the content is narrower', async ({
app,
}) => {
await app.setViewportSize({ width: 1280, height: 800 });
const widthWithoutQueue = (await shellGeometry(app)).mainWidth;
await openQueue(app);
await expect(app.locator('#queue-panel')).not.toHaveAttribute(
'overlay',
'',
);
const geo = await shellGeometry(app);
expect(geo.mainWidth).toBeLessThan(widthWithoutQueue);
await expect(
app.getByRole('button', { name: 'Close queue' }),
).toHaveCount(0);
});
});
-299
View File
@@ -1,299 +0,0 @@
import {
test,
expect,
callBinding,
navigateTo,
LONG_TRACK,
NO_QUEUE_SOURCE,
} from '../support/fixtures.js';
import type { Page } from '@playwright/test';
/**
* The queue panel's mouse model (#43): single click selects, ctrl and
* shift extend, double click plays from that row.
*
* **All four already worked, and nothing pinned any of them** which is
* the whole reason the report could be made and could not be settled.
* `queue-reorder.spec.ts` covers the keyboard, `queue-overlay.spec.ts`
* covers the panel's mode, and the component tier has the reorder
* arithmetic; the pointer path had no coverage in either tier, so
* "selection is broken here" and "selection is fine here" were equally
* consistent with a green suite.
*
* Two things this spec is deliberately shaped around.
*
* **The clicks are real.** A `dispatchEvent(new MouseEvent('click'))`
* on a row exercises the delegated handler and *not* the question being
* asked, which is what the pointer lands on: the rows carry
* `explore-link` names that take their own clicks, and a synthetic
* event aimed at the row reports a selection the mouse would never have
* produced. Every click here goes through Playwright.
*
* **The playing assertions use the 90-second fixture.** Every other
* track is 26 seconds, so "double click plays row 3" read against a
* 2-second track reports whatever auto-advance moved on to measured
* during this work as row 3 double-clicked and row 4 playing, which
* reads exactly like an off-by-one in `PlayIndex` and is not one.
*/
/**
* How long a click may take to show up as a highlight.
*
* **A poll with the default 5s timeout cannot see this defect**, and
* that is the point of naming it. `queue-panel` repaints its rows two
* ways `onSelectionChanged()` calls `virtualizer.requestUpdate()`,
* and `.keyFunction` is a per-render arrow, which is itself a changed
* property the virtualizer reacts to. With **both** removed the
* highlight still arrives, on whatever unrelated render happens next:
* measured at 134ms, 3,866ms and 5,816ms for three clicks, against
* 5ms, 16ms and 17ms on a healthy build.
*
* A user cannot tell "four seconds late" from "broken", which is very
* close to what this issue reports. So the assertion is that the
* highlight is *prompt*, with a bound ~30x the measured healthy case
* and an order of magnitude under the degraded one.
*/
const HIGHLIGHT_MS = 500;
/** The queue's own answer, never the DOM's. */
async function playing(app: Page): Promise<{ index: number; title: string }> {
const state = await callBinding<{
currentIndex: number;
tracks: { title: string }[];
}>(app, 'queue.Queue.GetState');
return {
index: state.currentIndex,
title: state.tracks[state.currentIndex]?.title ?? '',
};
}
/** Which rows are selected, as the accessibility tree sees it. */
const selected = (app: Page) =>
app.evaluate(() =>
[
...document
.querySelector('queue-panel')!
.shadowRoot!.querySelectorAll('[data-index]'),
]
.filter((row) => row.getAttribute('aria-selected') === 'true')
.map((row) => Number((row as HTMLElement).dataset['index'])),
);
/**
* Six tracks with the long one in the middle, so a "play from here"
* assertion has something to land on that will still be playing when it
* is read back.
*/
async function queueSixAndOpen(app: Page): Promise<void> {
const paths = await app.evaluate(async (longTitle) => {
// `TrackName`, not `Title`: the library model names it after the
// tag, and the *queue* is what calls it `title`.
const tracks = (await window.__yjEvents.call(
'library.Library.GetTracks',
[0],
10_000,
)) as { FilePath: string; TrackName: string; Album: string }[];
const long = tracks.find((t) => t.TrackName === longTitle);
/**
* **Tracks that have an album**, which is a requirement of one of
* the tests and was previously left to luck (#156).
*
* `explore-link` routes a track name to its *album's* page, so a
* track with no album renders a name that navigates nowhere and
* the fixture library deliberately contains two (`01 Tone A`,
* `02 Tone B`). Which tracks arrive first is `audio_files.id`
* order, i.e. the order the **scan** inserted them, which depends
* on concurrency and directory traversal: locally the first eight
* all had albums and the spec passed twice over, and CI rebuilds
* its seed with a real scan and got a different eight.
*
* Asking for what the test needs is the fix. It is not a
* narrowing: every assertion here wants an ordinary track, and
* "the first five rows" was never a way to ask for one in a
* library whose whole purpose is edge cases.
*/
const rest = tracks
.filter((t) => t.TrackName !== longTitle && t.Album !== '')
.slice(0, 5);
// Index 3 is the long one: far enough down that a shift-extend has
// room either side of it.
return [
...rest.slice(0, 3).map((t) => t.FilePath),
long!.FilePath,
...rest.slice(3).map((t) => t.FilePath),
];
}, LONG_TRACK);
await callBinding(app, 'queue.Queue.SetQueue', [
paths,
0,
false,
NO_QUEUE_SOURCE,
]);
// A closed panel renders no list at all.
await app.locator('#queue-button').click();
await expect(app.locator('queue-panel .track-item').first()).toBeVisible();
await expect(app.locator('queue-panel .track-item')).toHaveCount(6);
}
/** The row at a data-index, not the nth child: see the note in the file. */
const row = (app: Page, index: number) =>
app.locator(`queue-panel .track-item[data-index="${index}"]`);
test.describe('selecting in the queue with a mouse', () => {
// The suite shares one backend in file order, and a queue and an open
// panel both outlive the page. `queue-reorder.spec.ts` sets the
// precedent and the reason: a spec that spends state fails the next
// one, in a list that reads like a regression in whatever you hold.
test.afterEach(async ({ app }) => {
await callBinding(app, 'queue.Queue.Clear').catch(() => {
/* an empty queue is the state we were asking for */
});
const open = await app.locator('queue-panel[open]').count();
if (open > 0) await app.locator('#queue-button').click();
});
test('a single click selects that row and only that row', async ({ app }) => {
await queueSixAndOpen(app);
await row(app, 1).click();
await expect
.poll(() => selected(app), { timeout: HIGHLIGHT_MS })
.toEqual([1]);
// And it *replaces* rather than accumulating, which is the half a
// test of one click cannot see.
await row(app, 4).click();
await expect
.poll(() => selected(app), { timeout: HIGHLIGHT_MS })
.toEqual([4]);
});
test('ctrl adds a row and shift extends a range', async ({ app }) => {
await queueSixAndOpen(app);
await row(app, 1).click();
await row(app, 3).click({ modifiers: ['Control'] });
await expect
.poll(() => selected(app), { timeout: HIGHLIGHT_MS })
.toEqual([1, 3]);
// From the last row touched, so 3→5, keeping the ctrl-picked 1.
await row(app, 5).click({ modifiers: ['Shift'] });
await expect
.poll(() => selected(app), { timeout: HIGHLIGHT_MS })
.toEqual([1, 3, 4, 5]);
// A plain click collapses the whole thing back to one.
await row(app, 2).click();
await expect
.poll(() => selected(app), { timeout: HIGHLIGHT_MS })
.toEqual([2]);
});
test('a double click plays from that row', async ({ app }) => {
await queueSixAndOpen(app);
// Row 3 is the 90-second track. Asked of the backend, because the
// panel's own highlight is a different claim.
await row(app, 3).dblclick();
await expect.poll(() => playing(app)).toEqual({
index: 3,
title: LONG_TRACK,
});
// Playing is not selecting: the double click clears the selection
// it made on the way through, or every play leaves a row looking
// picked out for an action the user did not ask for.
await expect.poll(() => selected(app)).toEqual([]);
});
/**
* The one collision the report is actually about.
*
* Every track, album and artist name in the app navigates
* (`utils/explore-link.ts`), and it does that by **stopping the
* click's propagation** in its own words, "the row must not also
* treat it as a selection". So a click that lands on the name text
* navigates and selects nothing, in the queue panel and in the track
* list alike.
*
* That is deliberate and it is pinned here rather than argued with,
* because the measurement says the queue is not the surface where it
* hurts: a horizontal hit-scan of a row at three heights makes the
* queue row **12%** link and the track list's row **21%** the panel
* the report calls broken is *less* covered by links than the list it
* calls correct. What is left is one deliberate exception, and a
* change to it should have to fail a test.
*/
test('a click on a name navigates instead, and that is the exception', async ({
app,
}) => {
await queueSixAndOpen(app);
await row(app, 1).click();
await expect
.poll(() => selected(app), { timeout: HIGHLIGHT_MS })
.toEqual([1]);
// `.track-title .explore-link`, not `.explore-link` first(): a row
// has two, and which one `first()` finds depends on whether the
// *title* is a link at all. It is not, for a track with no album —
// `explore-link` renders plain text where it cannot route — so the
// loose locator silently clicked the **artist** instead and the
// assertion below was about a different destination than the one
// being exercised (#156).
await row(app, 2).locator('.track-title .explore-link').click();
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'explore-album-details',
);
// Row 2 did not join the selection — the link took the click.
await expect.poll(() => selected(app)).toEqual([1]);
await navigateTo(app, 'tracks');
});
/**
* And the other half of that bargain: the link holds its navigation
* for one double-click interval and drops it if a second click
* arrives, so double-clicking a *name* still plays the row rather
* than navigating away from it. That is what makes the exception
* above survivable, and it is the part most likely to break silently
* if the grace interval is ever removed.
*/
test('a double click on a name plays rather than navigating', async ({
app,
}) => {
await queueSixAndOpen(app);
// Read rather than assumed: which view the app lands on is the
// user's `DefaultPage`, so naming one here would be asserting on a
// config value in a test about a double click.
const before = await app
.getByTestId('main-content')
.getAttribute('data-active-view');
await row(app, 3).locator('.explore-link').first().dblclick();
await expect.poll(() => playing(app)).toEqual({
index: 3,
title: LONG_TRACK,
});
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
before!,
);
});
});
+6 -11
View File
@@ -1,4 +1,4 @@
import { test, expect, navigateTo } from '../support/fixtures.js';
import { test, expect } from '../support/fixtures.js';
/**
* Plan 007 phase 5: a11y.1 and a11y.2, frozen against the real app.
@@ -18,19 +18,16 @@ test.describe('Settings is reachable without a mouse', () => {
}) => {
await app.getByTestId('nav-settings').click();
// Per *section*, not per `.header`: a section holding a
// `job-panel` (#27) also contains `job-details-drawer`, whose own
// header carries that class and is not a disclosure.
const sections = app.locator('config-page config-section');
const headers = app.locator('config-page config-section .header');
await expect(sections.first()).toBeVisible();
await expect(headers.first()).toBeVisible();
const count = await sections.count();
const count = await headers.count();
expect(count).toBeGreaterThan(4);
for (let i = 0; i < count; i++) {
const header = sections.nth(i).locator('.header').first();
const header = headers.nth(i);
expect(await header.evaluate((el) => el.tagName)).toBe('BUTTON');
expect(['true', 'false']).toContain(
@@ -59,9 +56,7 @@ test.describe('Settings is reachable without a mouse', () => {
test.describe("Downloads' tabs are tabs", () => {
test('arrow keys move the selection and swap the panel', async ({ app }) => {
// By event, not by nav item: with no download client configured
// there is no Downloads destination to click (#25).
await navigateTo(app, 'downloads');
await app.getByTestId('nav-downloads').click();
const view = app.locator('downloads-view');
const requests = view.getByRole('tab', { name: 'Requests' });
-223
View File
@@ -1,223 +0,0 @@
import { test, expect } from '../support/fixtures.js';
/**
* The top bar fits the window it is in (#143).
*
* **This is measured per child, not on the shell**, which is #69's
* lesson repeated one component over: `layout-overflow.spec.ts` asserts
* the *document* needs no sideways scrolling, and clipping inside a
* component is invisible to it which is exactly why that spec was
* green throughout this defect. What a user sees is a control rendered
* past the edge of the bar it belongs to, so that is what is asserted.
*
* **And it is measured with a job running**, which is the half the
* original report missed. `job-indicator` is `hidden` while idle and up
* to 235px wide when it is not, so the bar was 611px inside 600 sitting
* still and 862px during a scan 171 to 262px of overflow, arriving
* exactly when a user has reason to look at that bar. Nothing else in
* this suite has ever measured a layout with work in flight;
* `/__test/emit` stages it without staging the scan.
*/
type Page = import('@playwright/test').Page;
/**
* The widths this asks about.
*
* 600 is the bottom of the Compact band (#24) and where the defect
* lands; 899 and 900 straddle `nav-history` appearing (68px more to
* find, at the width that just gained the sidebar's labels); 800 is the
* enforced minimum; 390 is a phone, where the answer must be that
* nothing collapses because the media queries already did the work.
*/
const WIDTHS = [390, 600, 800, 899, 900, 1440];
/**
* A scan whose title is as long as a real one gets. The label is capped
* at 12rem by the component, so this is the widest the indicator can
* be measuring with "Scanning" instead reports a bar that fits and a
* defect that is 100px smaller than it is.
*/
const LONG_JOB = {
id: 'top-bar-fit',
kind: 'library-scan',
state: 'running',
title: 'Scanning Music from the external drive',
current: 40,
total: 100,
};
/**
* Every child's right edge against the bar's own content box.
*
* The content box, not `clientWidth`: the bar has a 2em right gutter,
* and a control sitting in the padding is already the failure it is
* simply one that `scrollWidth` under-reports, because `scrollWidth`
* counts the left padding and not the right.
*/
const overflowingChildren = (page: Page) =>
page.evaluate(() => {
const bar = document.querySelector<HTMLElement>('header.top-bar')!;
const style = getComputedStyle(bar);
const box = bar.getBoundingClientRect();
const left = box.left + parseFloat(style.paddingLeft);
const right = box.right - parseFloat(style.paddingRight);
return [...bar.children]
.filter((child) => {
const cs = getComputedStyle(child);
// Out of flow is out of the question: a collapsed wordmark is
// `position: absolute` and 1px wide precisely so it costs the
// row nothing.
if (cs.display === 'none' || cs.position === 'absolute') return false;
const r = child.getBoundingClientRect();
return r.width > 0 && (r.right > right + 0.5 || r.left < left - 0.5);
})
.map((child) => {
const r = child.getBoundingClientRect();
return `${child.tagName.toLowerCase()}: ${Math.round(r.left)}..${Math.round(r.right)} outside ${Math.round(left)}..${Math.round(right)}`;
});
});
/** What the fit pass gave up, read back off the DOM it changed. */
const collapsed = (page: Page) =>
page.evaluate(() => ({
wordmark: !!document.querySelector('header.top-bar hgroup.yj-collapsed'),
jobLabel: !!document.querySelector('job-indicator[compact]'),
}));
test.describe('the top bar fits the window', () => {
for (const width of WIDTHS) {
test(`no control sits outside the bar at ${width}px, idle`, async ({
app,
}) => {
await app.setViewportSize({ width, height: 600 });
await expect.poll(() => overflowingChildren(app)).toEqual([]);
});
test(`no control sits outside the bar at ${width}px, with a job running`, async ({
app,
testctl,
}) => {
await app.setViewportSize({ width, height: 600 });
await testctl.emit('JobsChanged', [LONG_JOB]);
// The indicator has to actually be up, or this test passes by
// measuring the idle case under another name.
//
// Below 600px there is deliberately no indicator to measure:
// #62 stands it down and puts the rows in `<job-band>` instead,
// in the layout under the bar. So at 390 the assertion is that
// it *is* away and the bar still fits -- which is the same
// property (the bar has nothing hanging out of it) reached by the
// other branch of the same rule, rather than a width quietly
// dropped from the list.
const phone = width < 600;
await expect(app.locator('job-indicator'))[
phone ? 'toBeHidden' : 'toBeVisible'
]();
if (phone) {
await expect(app.locator('job-band').locator('job-row')).toHaveCount(1);
}
await expect.poll(() => overflowingChildren(app)).toEqual([]);
});
}
/**
* The other half of "measured, never breakpointed": a rule that
* collapses defensively at every narrow width fits just as well and
* is a worse app. 1440 is roomy at any job title; 899 was measured to
* fit with the longest one, because `nav-history` is not there yet.
*/
test('nothing is given up where there is room for it', async ({
app,
testctl,
}) => {
await app.setViewportSize({ width: 1440, height: 900 });
await testctl.emit('JobsChanged', [LONG_JOB]);
await expect(app.locator('job-indicator')).toBeVisible();
await expect.poll(() => collapsed(app)).toEqual({
wordmark: false,
jobLabel: false,
});
});
/**
* And it gives them back. The pass starts from all-visible every
* time, so this is the property that a rule which only ever *added*
* to the collapsed set would fail the wordmark would be gone for
* the rest of the session after one narrow moment.
*/
test('the wordmark comes back when the window does', async ({
app,
testctl,
}) => {
await testctl.emit('JobsChanged', [LONG_JOB]);
await app.setViewportSize({ width: 600, height: 600 });
await expect.poll(() => collapsed(app)).toEqual({
wordmark: true,
jobLabel: true,
});
await app.setViewportSize({ width: 1440, height: 900 });
await expect.poll(() => collapsed(app)).toEqual({
wordmark: false,
jobLabel: false,
});
});
/**
* The wordmark yields its width and not its existence: `display:
* none` would take the document from one top-level heading to none.
*/
test('the collapsed wordmark is still the document heading', async ({
app,
testctl,
}) => {
await testctl.emit('JobsChanged', [LONG_JOB]);
await app.setViewportSize({ width: 600, height: 600 });
await expect.poll(() => collapsed(app)).toMatchObject({ wordmark: true });
await expect(
app.getByRole('heading', { name: 'YellowJacket', level: 1 }),
).toHaveCount(1);
});
/**
* And the indicator keeps saying what it is doing after its visible
* label goes the `sr-only` live region is what announces the state,
* which is the same argument the phone's own rule was written on.
*/
test('the job indicator still announces its state without its label', async ({
app,
testctl,
}) => {
await testctl.emit('JobsChanged', [LONG_JOB]);
await app.setViewportSize({ width: 600, height: 600 });
await expect.poll(() => collapsed(app)).toMatchObject({ jobLabel: true });
const spoken = await app
.locator('job-indicator')
.evaluate(
(el) =>
el.shadowRoot?.querySelector('[aria-live]')?.textContent?.trim() ?? '',
);
expect(spoken).toContain('Scanning Music from the external drive');
// Leave the app as the next spec expects to find it.
await app.setViewportSize({ width: 1440, height: 900 });
});
});
+2 -7
View File
@@ -4,7 +4,6 @@ import {
eventNames,
resetEvents,
waitForEvent,
navigateTo,
} from '../support/fixtures.js';
/**
@@ -40,9 +39,7 @@ test.describe('view lifecycle', () => {
test('a keypress on Settings does not reach the Autotag queue', async ({
app,
}) => {
// By event, not by nav item: Autotag is hidden by default (#25)
// and a hidden view is still reachable.
await navigateTo(app, 'autotag');
await app.getByTestId('nav-autotag').click();
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'autotag',
@@ -86,9 +83,7 @@ test.describe('view lifecycle', () => {
// The other half of the same bug (H-2): two document keydown handlers
// with no arbitration meant `s` on this page skipped the album *and*
// toggled shuffle. As a panel binding it can only mean one thing.
// By event, not by nav item: Autotag is hidden by default (#25)
// and a hidden view is still reachable.
await navigateTo(app, 'autotag');
await app.getByTestId('nav-autotag').click();
await expect
.poll(() => pendingCount(app))
.toMatch(/^Pending \(\d+\)$/);
-116
View File
@@ -1,116 +0,0 @@
import { test, expect, navigateTo } from '../support/fixtures.js';
/**
* Which destinations the navigation offers (#25).
*
* Eleven sidebar entries is more than most libraries need, so they are
* individually toggleable from Settings, Autotag is off until asked for
* and Downloads is absent until there is a client to download with.
*
* **The assertions are about the navigation, not about the setting.**
* "The config was saved" is the plumbing, and the two most recent bugs
* in this area #69 and #72 both shipped green under specs that
* measured exactly that. What a person sees is whether the item is in
* the accessibility tree, and whether the view is still reachable when
* it is not.
*
* This runs against the seeded app, whose config is defaults and whose
* download client list is empty, so the initial state below is what a
* fresh install looks like.
*/
type Page = import('@playwright/test').Page;
const navItem = (page: Page, label: string) =>
page.getByRole('button', { name: label, exact: true });
/** The Navigation section's checkbox for a destination. */
const viewToggle = (page: Page, label: string) =>
page.getByRole('checkbox', { name: `Show ${label} in the navigation` });
async function openNavigationSettings(page: Page): Promise<void> {
await page.getByTestId('nav-settings').click();
const section = page.locator(
'config-page config-section[heading="Navigation"] .header',
);
await expect(section).toBeVisible();
if ((await section.getAttribute('aria-expanded')) === 'false') {
await section.click();
}
await expect(section).toHaveAttribute('aria-expanded', 'true');
}
test.describe('configurable destinations', () => {
test('Autotag is off by default and Downloads needs a client', async ({
app,
}) => {
await expect(app.getByTestId('nav-home')).toBeVisible();
await expect(app.getByTestId('nav-autotag')).toHaveCount(0);
await expect(app.getByTestId('nav-downloads')).toHaveCount(0);
});
/**
* Hiding takes the item away and nothing else. Detail views navigate
* into these and the launch page is one of them, so a destination
* with no nav item still has to open.
*/
test('a hidden destination is still reachable', async ({ app }) => {
await navigateTo(app, 'autotag');
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'autotag',
);
// And nothing is falsely lit while standing on it -- the same rule
// a detail view follows, with no special case for either.
await expect(navItem(app, 'Home')).toHaveAttribute('aria-current', 'false');
});
test('switching Autotag on adds it to the sidebar', async ({ app }) => {
await openNavigationSettings(app);
await viewToggle(app, 'Autotag').check();
await expect(app.getByTestId('nav-autotag')).toBeVisible();
// Clicking it is the point of having it.
await app.getByTestId('nav-autotag').click();
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'autotag',
);
// Put it back, or the next spec against this app sees a library
// this one changed.
await openNavigationSettings(app);
await viewToggle(app, 'Autotag').uncheck();
await expect(app.getByTestId('nav-autotag')).toHaveCount(0);
});
/**
* Settings has no toggle at all, rather than a toggle that refuses:
* a user who hides it cannot get back to unhide it. The backend
* refuses it too, because `config.toml` is hand-editable.
*/
test('Settings cannot be switched off', async ({ app }) => {
await openNavigationSettings(app);
await expect(viewToggle(app, 'Settings')).toBeDisabled();
await expect(app.getByTestId('nav-settings')).toBeVisible();
});
/**
* The launch page is refused while it is the launch page, which is a
* state the user can leave by changing the launch page above it.
*/
test('the launch page cannot be switched off', async ({ app }) => {
await openNavigationSettings(app);
await expect(viewToggle(app, 'Home')).toBeDisabled();
});
});
-29
View File
@@ -111,35 +111,6 @@ export async function bindingCalls(page: Page): Promise<string[]> {
return calls.map(nameOf);
}
/**
* Go to a view without going through the navigation.
*
* `navigate` is the event the shell listens for and every nav item, card
* and detail view dispatches, so this is the app's own mechanism rather
* than a test-only door. It exists because a destination is not
* guaranteed to have a nav item any more (#25): Autotag is hidden until
* the user asks for it and Downloads until a client exists, and a spec
* about what a *view* does should not also be asserting that the
* sidebar offers it.
*/
export async function navigateTo(page: Page, view: string): Promise<void> {
await page.evaluate(
(v) =>
void document.dispatchEvent(
new CustomEvent('navigate', {
detail: { view: v },
bubbles: true,
composed: true,
}),
),
view,
);
await page
.getByTestId('main-content')
.waitFor({ state: 'attached' });
}
/** Thin client for the dev-only /__test/ surface (backend/testctl). */
export class TestCtl {
constructor(private readonly baseURL: string) {}
@@ -69,14 +69,6 @@ export function GetPinDefaultPlaylist(): $CancellablePromise<boolean> {
return $Call.ByID(3818283301);
}
/**
* GetPopupVolume reports whether the bottom bar's volume control is a
* click-to-open popup rather than an inline slider (#42).
*/
export function GetPopupVolume(): $CancellablePromise<boolean> {
return $Call.ByID(2885777);
}
/**
* GetQueueFallback returns what plays, if anything, once the queue
* runs out.
@@ -120,16 +112,6 @@ export function GetTrackListColumns(): $CancellablePromise<tracklist$0.Column[]
return $Call.ByID(3426289065);
}
/**
* GetViewVisibility reports which primary views the sidebar should
* show, answered for every known view rather than only the ones the
* config mentions -- so the frontend filters on a value and never has
* to hold a second copy of the defaults.
*/
export function GetViewVisibility(): $CancellablePromise<{ [_ in string]?: boolean } | null> {
return $Call.ByID(2798108026);
}
/**
* Load reads and parses the config file from disk.
*/
@@ -215,18 +197,6 @@ export function SetPinDefaultPlaylist(pin: boolean): $CancellablePromise<void> {
return $Call.ByID(372446849, pin);
}
/**
* SetPopupVolume saves the volume control's presentation.
*
* Nothing to validate: both values are legal at every width, and the
* frontend additionally stands the inline slider down below the phone
* breakpoint whatever this says, because that is about room rather than
* about preference.
*/
export function SetPopupVolume(popup: boolean): $CancellablePromise<void> {
return $Call.ByID(1430308453, popup);
}
/**
* SetQueueFallback validates and saves a new queue-fallback mode.
*/
@@ -277,20 +247,6 @@ export function SetTrackListColumns(columns: tracklist$0.Column[] | null): $Canc
return $Call.ByID(4226159685, columns);
}
/**
* SetViewVisible shows or hides one primary view.
*
* Two refusals, both about a state the user cannot get out of from the
* UI they would be left with: Settings is never hideable, and the
* launch page is never hideable while it is the launch page (change it
* first). Hiding a view does not make it unreachable -- `navigate`
* still resolves it, which detail views depend on -- it only takes the
* nav item away.
*/
export function SetViewVisible(view: string, visible: boolean): $CancellablePromise<void> {
return $Call.ByID(1751982648, view, visible);
}
/**
* Validate returns errors if there is a breaking issue with the config.
*/
@@ -113,6 +113,14 @@ export function Next(): $CancellablePromise<void> {
return $Call.ByID(1968784044);
}
/**
* OnPlaybackFinished is called when a track finishes playing naturally.
* This drives the auto-advance behavior and records the play.
*/
export function OnPlaybackFinished(): $CancellablePromise<void> {
return $Call.ByID(2184869763);
}
/**
* Play handles a play request by either resuming the current track or
* starting playback from the beginning of the queue. When a track is
+6 -198
View File
@@ -104,51 +104,6 @@ p {
flex: 0 1 320px;
}
/* What the bar gives up when it does not fit is decided by measuring
it (`services/top-bar-fit.ts`, #143). Two rules here are what make
that measurement mean anything.
**Nothing but the search box may shrink.** `scrollWidth` reports a
perfect fit while a child quietly truncates -- #69's trap, one
component over -- and the indicator's label is `text-overflow:
ellipsis`, so it would have absorbed the deficit and hidden it. The
search box is exempt because it shrinks between its 320px basis and
the 200px floor its own stylesheet sets, and a narrower input hides
nothing it was showing. */
.top-bar hgroup,
.top-bar library-filter,
.top-bar job-indicator {
flex-shrink: 0;
}
/* **The wordmark yields its width, not its existence.** It is the
app's top-level heading as well as its brand, and `display: none`
would take a document from one `h1` to none at exactly the widths
where the view's own header is the only thing left saying where you
are. This is `styles/sr-only.css.ts`'s recipe, written out because
that one is a `CSSResult` for shadow roots and this is the light
DOM. */
.top-bar hgroup.yj-collapsed {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip-path: inset(50%);
white-space: nowrap;
border: 0;
}
/* The bar is `justify-content: space-between`, which with four children
spreads them evenly and left back/forward floating in the middle of
nothing. Collecting the free space *after* this one puts the pair
beside the brand, where a browser keeps them, and leaves the
right-hand group exactly as it was. */
.top-bar nav-history {
margin-right: auto;
}
ul {
list-style-type: none;
}
@@ -178,23 +133,6 @@ ul {
.subtitle {
display: none;
}
/* Back/forward is Desktop-band chrome (#6), and 900 is the same
line the sidebar's labels and the subtitle are already given up
at -- below it the shell is narrow enough that the header is
what runs out of room first. Measured at 600, the bottom of the
Compact band: the bar is 611px inside a 600px viewport *before*
this component exists (filed separately), and 695px with it, so
keeping it here would be widening a violation of the promise
that nothing scrolls sideways at a supported size.
Nothing is unreachable as a result, which is the rule that
decides it: Alt+Left / Alt+Right are global and every width has
them, the detail views keep their own back buttons, and the
phone additionally has the platform's gesture. */
.top-bar nav-history {
display: none;
}
}
body div.sidebar {
@@ -211,39 +149,7 @@ body div.sidebar {
padding: 0.25em;
background-color: var(--yj-bg-elevated, #343a40);
display: grid;
/* Three columns whose outer two are the *same* width, which is what
centres the middle one (#23). It was `var(--now-playing-width) 1fr
auto`, so the transport's centre sat at `W/2 + 140px` in the
middle of the space left over, which is not the same thing and
reads as an alignment mistake at every window size.
The outer width is still `--now-playing-width`, so **the metadata
panel's drag handle keeps meaning something**: widening it takes
room from the transport on both sides at once, symmetrically. An
`1fr 1fr` pair would have centred the transport just as well and
silently made that handle a no-op.
**The cap is what stops that being a regression**, and it was
measured as one first. Reserving the full metadata width on both
sides costs the transport twice: at 800px the outer pair wanted
640 of 800, and the seek bar's track went from 257px to 61px
(and to 0 at 200% text) the control you drag, squeezed out to
centre the buttons above it. So the side tracks are the metadata
width *or a quarter of the bar*, whichever is smaller, which
leaves the drag handle meaningful everywhere it has room to be
and hands the difference to the transport where it does not.
`minmax(0, )` on the outer tracks and `min-content` on the middle
decide who yields when even that is not enough: the metadata and
the end group shrink (both truncate; neither loses an action), and
the transport keeps at least its buttons. Without the `min-content`
floor the middle collapses first, because a `1fr` track's minimum
is `auto` only until something else insists. */
--bar-side: min(var(--now-playing-width, 320px), 25%);
grid-template-columns:
minmax(0, var(--bar-side))
minmax(min-content, 1fr)
minmax(0, var(--bar-side));
grid-template-columns: var(--now-playing-width, 320px) 1fr auto;
align-items: center;
contain: layout style;
@@ -271,44 +177,23 @@ body div.sidebar {
text-wrap-mode: nowrap;
overflow: hidden;
/* `& p`, not `p`. **A nested rule that begins with a bare
element selector is silently dropped before Chrome 120**
(relaxed nesting), and the phone this app runs on renders
in Chrome 113 -- so this ellipsis, and the two rules
below, have never applied on the device. Nothing fails;
the text simply overflows there. The `&` form is valid in
both, which is why it is used for every element selector
in this file's nested blocks. */
& p {
p {
overflow: hidden;
text-overflow: ellipsis;
}
}
}
& now-playing {
now-playing {
overflow: hidden;
}
& audio-player {
audio-player {
margin: 0.5em 1em;
min-width: 0;
}
/* The right-hand group, and the thing the left column is matched
against. It is one grid cell rather than two columns because the
centring rule above compares *columns*: volume and the queue
button in separate tracks would make the outer pair unequal by
whatever the volume happens to measure. */
.bar-end {
justify-self: end;
display: flex;
align-items: center;
gap: 0.25em;
min-width: 0;
}
#queue-button {
justify-self: end;
background: none;
border: none;
color: inherit;
@@ -346,14 +231,6 @@ body div.sidebar {
display: flex;
overflow: hidden;
contain: layout style;
/* The containing block for the queue panel's overlay mode (plan
018, #24), which spans this box rather than taking width from
the main panel beside it. `contain: layout` already establishes
one; this says so on purpose, so that removing the containment
for a paint reason does not silently reparent the overlay to the
viewport. */
position: relative;
}
.main-panel {
@@ -414,7 +291,6 @@ body div.sidebar {
body {
grid-template:
"top-bar" 3.25em
"jobs-band" auto
"main-panel" 1fr
"bottom-bar" auto
"bottom-nav" auto
@@ -462,13 +338,7 @@ body div.sidebar {
/* The search box is the one header control worth its width; the
library filter is a rarely-changed setting and reachable from
the drawer's Settings.
`nav-history` is already gone from 899 down. It would belong
here anyway and for a stronger reason than width: the phone has
Back as a gesture or a button the OS owns, and this app hooks it
(`popstate`), so a second Back in the chrome duplicates a
control the platform provides. */
the drawer's Settings. */
.top-bar library-filter {
display: none;
}
@@ -494,11 +364,6 @@ body div.sidebar {
}
@media (max-width: 599px) {
/* The phone keeps the two-part bar it had: metadata, then the
transport and the queue button. There is no third column to
balance because the centring the desktop does is a luxury of
having room at 360px the metadata needs all of the space the
controls do not. */
.bottom-bar {
grid-template-columns: minmax(0, 1fr) auto auto;
gap: 0.25em;
@@ -507,61 +372,4 @@ body div.sidebar {
.bottom-bar audio-player {
margin: 0.25em;
}
/* Volume stands down here whatever the setting says, because this
is about room and about the platform rather than about
preference: the hardware keys own volume on a phone, which is
also why mediacontrols' Android handler implements no volume
callback. It moved from `audio-player`'s own media query when
#42 moved the control into the bar same rule, and now stated
where the element actually is.
`.bottom-bar volume-control`, not the one in
`now-playing-view`: that view is the phone's transport and is
where a slider does belong. */
.bottom-bar volume-control {
display: none;
}
}
/* Out of the desktop grid entirely. `job-band` renders nothing above
600px anyway, but an in-flow grid child with no named area is
auto-placed into a row of the shell -- the same trap the skip link is
absolutely positioned to avoid. */
body job-band {
display: none;
}
/* #62. The job indicator stands down on the phone, and its work is
shown in the notification band instead (notification-host).
Three reasons, and the first is the report: its popover is anchored
to the top bar, which is 3.25em here on a viewport 439 CSS px tall,
and it was reported as unreadable behind other UI. The second is
that a popover is a disclosure, and background work is the one thing
a phone should not make you disclose. The third is #57, which
deletes this bar entirely and is blocked on the indicator having
somewhere else to live -- this is that somewhere.
`display: none` rather than a fit step: `services/top-bar-fit.ts`
already skips children whose computed display is none, so the bar's
measurement simply sees one fewer child, and `[compact]` toggling on
a hidden element costs nothing. */
@media (max-width: 599px) {
.top-bar job-indicator {
display: none;
}
/* ...and its rows appear here, in the grid row above the content.
In flow rather than over it: a fixed band reads fine in a
screenshot and is unusable, because at 424x439 a compact panel
is ~200px of a 439px screen and it *covers* what is under it.
Measured, not assumed -- four e2e specs failed on that version,
two phone-shell journeys and the header's action menu, because
the panel was intercepting the taps. */
body job-band {
display: block;
grid-area: jobs-band;
background-color: var(--yj-bg-elevated, #343a40);
}
}
+7 -36
View File
@@ -20,24 +20,10 @@
<!-- a11y.29: a heading level was being used for type size. -->
<p class="subtitle">Music how it was meant to bee.</p>
</hgroup>
<!-- Global back/forward (#6). Before the library filter so the
two navigation controls in this bar are adjacent, and after
the brand because that is where a window's chrome ends and
the app's begins. Hidden below 600px by index.css: the
phone has a system back, and this bar has no room. -->
<nav-history></nav-history>
<library-filter></library-filter>
<search-bar></search-bar>
<job-indicator></job-indicator>
</header>
<!-- The phone's view of background work (#62): below 600px the
indicator above stands down and its rows appear here instead,
in the layout rather than over it. `display: none` above that
width in index.css, which is also what keeps it out of the
desktop grid -- an in-flow child with no named area is
auto-placed into one of the shell's rows, which is the trap the
skip link is absolutely positioned to avoid. -->
<job-band></job-band>
<div class="sidebar">
<app-sidebar></app-sidebar>
</div>
@@ -48,31 +34,16 @@
</main>
<queue-panel id="queue-panel"></queue-panel>
</div>
<!-- Three columns, and the outer two are the same width, which is
what makes the middle one *centred* rather than merely in the
middle of what is left (#23). The transport used to sit in a
`320px 1fr auto` grid, so its centre was ~140px right of the
window's.
That is also why the volume moved out of `audio-player` and
into the bar (#42): the transport column has to contain the
transport and nothing else, or "centred" means centred with a
slider bolted to one side. It joins the queue button in
`.bar-end`, whose width is what the left column is matched
against. -->
<footer class="bottom-bar">
<now-playing></now-playing>
<audio-player></audio-player>
<div class="bar-end">
<volume-control></volume-control>
<button aria-label="Toggle queue" aria-controls="queue-panel" aria-expanded="false"
id="queue-button">
<!-- ICON_QUEUE in src/utils/icon-language.ts, written out
because this file has no module scope. It was `list`,
which is the Playlists destination's icon. -->
<wa-icon name="bars-staggered"></wa-icon>
</button>
</div>
<button aria-label="Toggle queue" aria-controls="queue-panel" aria-expanded="false"
id="queue-button">
<!-- ICON_QUEUE in src/utils/icon-language.ts, written out
because this file has no module scope. It was `list`,
which is the Playlists destination's icon. -->
<wa-icon name="bars-staggered"></wa-icon>
</button>
</footer>
<!-- The phone's primary navigation, hidden above 600px by
index.css. Eager rather than a chunk, for the reason
+20 -122
View File
@@ -18,15 +18,11 @@
// track-list — index.html renders one, so it is the first paint.
// ---------------------------------------------------------------------------
import '@components/audio-player/audio-player.ts';
// In the bar rather than inside `audio-player` since #42, so the shell
// is what has to register it.
import '@components/audio-player/volume-control/volume-control.ts';
import '@components/track-list/track-list.ts';
import '@components/now-playing/now-playing.ts';
import '@components/sidebar/app-sidebar.ts';
import '@components/bottom-nav/bottom-nav.ts';
import '@components/queue-panel/queue-panel.ts';
import '@components/nav-history/nav-history.ts';
import '@components/search-bar/search-bar.ts';
import '@components/library-filter/library-filter.ts';
import '@components/first-run-wizard/first-run-wizard.ts';
@@ -38,19 +34,12 @@ import '@components/confirm-dialog/confirm-dialog.ts';
// not know what is going on. It costs a dialog and a table.
import '@components/shortcuts-overlay/shortcuts-overlay.ts';
import '@components/jobs/job-indicator.ts';
// The phone's half of the same thing (#62). Eager because it is part
// of the shell's first paint below 600px, and because a band that has
// to fetch a chunk before it can say the app is busy is late by
// exactly the interval it exists to explain.
import '@components/jobs/job-band.ts';
import '@awesome.me/webawesome/dist/styles/themes/default.css';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import { setBasePath } from '@awesome.me/webawesome/dist/webawesome.js';
import { registerBundledIcons } from './src/icons';
import { queueStore } from '@store/queue-store';
import { searchStore } from '@store/search-store';
import { activeViewStore } from '@store/active-view-store';
import { historyStore } from '@store/history-store';
import * as Player from '@go/player/player.js';
import * as Queue from '@go/queue/queue.js';
import { GetDefaultPage } from '@go/config/config.js';
@@ -62,7 +51,6 @@ import '@store/theme-store';
import './src/services/keyboard-shortcut-service';
import { activateView, deactivateView } from '@utils/view-lifecycle';
import { installLongPressContextMenu } from '@utils/long-press';
import { installTopBarFit } from './src/services/top-bar-fit';
import {
hasTrackPayload,
getDragPayload,
@@ -82,14 +70,6 @@ registerBundledIcons();
// on `pointerType === 'touch'` only.
installLongPressContextMenu();
// The top bar decides what it can afford to show (#143). Here rather
// than in a component because the bar is light DOM in index.html and
// its children are five separate elements; the shell is the only thing
// that can see all five at once.
const topBar = document.querySelector<HTMLElement>('header.top-bar');
if (topBar) installTopBarFit(topBar);
// ---------------------------------------------------------------------------
// View caching navigation system
// ---------------------------------------------------------------------------
@@ -118,6 +98,7 @@ const VIEW_TAGS: Record<string, string> = {
explore: 'explore-view',
autotag: 'autotag-view',
downloads: 'downloads-view',
jobs: 'jobs-view',
settings: 'config-page',
};
@@ -135,6 +116,7 @@ const VIEW_LOADERS: Record<string, () => Promise<unknown>> = {
explore: () => import('@components/explore-view/explore-view.ts'),
autotag: () => import('@components/autotag-view/autotag-view.ts'),
downloads: () => import('@components/downloads-view/downloads-view.ts'),
jobs: () => import('@components/jobs/jobs-view.ts'),
settings: () => import('@components/config-page/config-page.ts'),
};
@@ -232,101 +214,45 @@ document.addEventListener('navigate', (e: Event) => {
// go through `history.back()` rather than popping `navStack`
// themselves, so one press cannot consume two entries.
/** The navigation an entry stands for, and where it sits in this
* session's list. `undefined` on the entry that predates the app's own
* routing, which is the one back exits from. */
type NavState = { yjNav?: { view: string; [key: string]: any }; yjIdx?: number };
/** The navigation an entry stands for. `undefined` on the entry that
* predates the app's own routing, which is the one back exits from. */
type NavState = { yjNav?: { view: string; [key: string]: any } };
/** Whether the app's first navigation has been recorded. It *replaces*
* the launch entry rather than pushing, or every launch would cost one
* back press before the app would exit. */
let historyStarted = false;
// Back and forward are the *same* `popstate` event -- it carries no
// direction, and the History API exposes neither the current position
// nor a reachable depth. So the shell numbers its own entries: the
// index of the one showing, and the highest index reachable from here.
//
// The counter this replaced (`pushedEntries`, one number decremented on
// every pop) could not express forward at all: going forward looked
// exactly like going back again, so two presses of a Forward button
// would have claimed the app was at its root.
/** Index of the entry now showing. 0 is the launch entry, which is
* replaced rather than pushed -- so this is also how deep back can go
* while staying inside the app. */
let currentIndex = 0;
/** The highest index reachable from here: how far forward is left.
* A new navigation truncates the forward list, exactly as a browser
* does, so this is reset to the entry being pushed. */
let maxIndex = 0;
function publishDepth(): void {
historyStore.setDepth(currentIndex > 0, currentIndex < maxIndex);
}
/** How many entries this session has pushed beyond that first one --
* i.e. how deep back can go while staying inside the app. */
let pushedEntries = 0;
function recordNavigation(detail: { view: string; [key: string]: any }): void {
// `_isBack` and `_replace` are bookkeeping, not destination: keeping
// either in the entry would make a replayed navigation claim to be
// one.
const { _isBack: _ignored, _replace: replace, ...nav } = detail;
// Still launching: the configured landing page is not a navigation
// *away* from the eager one, it is the same arrival arriving late
// (#142). Pushing it left the app one entry deep before the user
// had touched anything, so the first back press replayed home over
// home -- invisible on desktop until #6 drew a Back button, and on
// Android the press that should have exited the app instead did
// nothing, because `canGoBack()` was true.
//
// Guarded on being at the root rather than on a flag, because
// `GetDefaultPage()` is a backend call and the user can navigate
// while it is in flight: past index 0 this is an ordinary
// navigation, or a slow answer would overwrite an entry they made.
if (historyStarted && replace && currentIndex === 0) {
history.replaceState({ yjNav: nav, yjIdx: 0 }, '');
maxIndex = 0;
publishDepth();
return;
}
// `_isBack` is bookkeeping, not destination: keeping it in the entry
// would make a replayed navigation claim to be a back-navigation.
const { _isBack: _ignored, ...nav } = detail;
const state: NavState = { yjNav: nav };
// Same URL, deliberately: the app has no routes, and a path a
// reload cannot resolve is worse than no path at all.
if (historyStarted) {
currentIndex += 1;
// Navigating from the middle of the list drops what was ahead
// of it -- there is no longer a forward to go to.
maxIndex = currentIndex;
history.pushState({ yjNav: nav, yjIdx: currentIndex }, '');
history.pushState(state, '');
pushedEntries += 1;
} else {
currentIndex = 0;
maxIndex = 0;
history.replaceState({ yjNav: nav, yjIdx: 0 }, '');
history.replaceState(state, '');
historyStarted = true;
}
publishDepth();
}
window.addEventListener('popstate', (e: PopStateEvent) => {
const state = e.state as NavState | null;
const nav = state?.yjNav;
const nav = (e.state as NavState | null)?.yjNav;
// Before the app's first navigation, or an entry somebody else
// pushed: nothing to restore, and the activity should be free to
// finish.
if (!nav) return;
// The entry says where it is, so this works in both directions and
// across a jump of more than one -- which a long-press on a
// browser's back button, and `history.go(-n)`, both produce.
// The fallback is for an entry pushed before this numbering
// existed; it can only be wrong about a control's disabled state,
// never about which view is restored.
currentIndex = state?.yjIdx ?? Math.max(0, currentIndex - 1);
publishDepth();
pushedEntries = Math.max(0, pushedEntries - 1);
void handleNavigate({ ...nav, _isBack: true });
});
@@ -353,20 +279,6 @@ async function handleNavigate(
// attribute keeps e2e selectors semantic instead of structural.
mainContent.dataset.activeView = view;
// And publishing it as a *value* is what the nav components read.
// They used to learn the active view from the `navigate` event,
// which only the outbound path dispatches -- so a back-navigation
// left both of them highlighting the view it had just left (#72).
// Re-dispatching `navigate` here is not the fix: this file is a
// document listener for it, so that is an infinite loop, and
// "please go to X" is not the statement being made.
//
// `view in VIEW_TAGS` is the primary/detail split, and it is passed
// rather than re-derived because this table is where it is written
// down. A detail view therefore leaves the tab it was opened from
// lit, which is what the report asks for.
activeViewStore.setView(view, view in VIEW_TAGS);
// --- Primary (cacheable) views ----------------------------------------
if (view in VIEW_TAGS) {
// Remove any active detail view first
@@ -585,18 +497,7 @@ function schedule(fn: () => void): void {
// anyway would leave the app: the depth check is what stops a stray
// `navigate-back` closing it.
document.addEventListener('navigate-back', () => {
if (currentIndex > 0) history.back();
});
// Forward: the other half of #6. The stack was always global -- every
// navigation is an entry and `popstate` restores any of them -- so what
// was missing is a way to ask for one, and a truthful answer to whether
// there is one to ask for. It is guarded for the same reason back is:
// `history.forward()` at the end of the list is silent, so a button
// that offers it when there is nothing there is a button that does
// nothing.
document.addEventListener('navigate-forward', () => {
if (currentIndex < maxIndex) history.forward();
if (pushedEntries > 0) history.back();
});
// Navigate to the user's configured launch page. Falls back to 'home'
@@ -606,17 +507,14 @@ GetDefaultPage()
document.dispatchEvent(new CustomEvent('navigate', {
bubbles: true,
composed: true,
// Part of launching, not a navigation away from the eager
// 'home' above: it replaces that entry rather than
// stacking on it (#142).
detail: { view: view || 'home', _replace: true },
detail: { view: view || 'home' },
}));
})
.catch(() => {
document.dispatchEvent(new CustomEvent('navigate', {
bubbles: true,
composed: true,
detail: { view: 'home', _replace: true },
detail: { view: 'home' },
}));
});
@@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--! Font Awesome Free 7.3.1 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free (Icons: CC BY 4.0, Fonts: SIL OFL 1.1, Code: MIT License) Copyright 2026 Fonticons, Inc. --><path fill="currentColor" d="M502.6 278.6c12.5-12.5 12.5-32.8 0-45.3l-160-160c-12.5-12.5-32.8-12.5-45.3 0s-12.5 32.8 0 45.3L402.7 224 32 224c-17.7 0-32 14.3-32 32s14.3 32 32 32l370.7 0-105.4 105.4c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0l160-160z"/></svg>

Before

Width:  |  Height:  |  Size: 532 B

@@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--! Font Awesome Free 7.3.1 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free (Icons: CC BY 4.0, Fonts: SIL OFL 1.1, Code: MIT License) Copyright 2026 Fonticons, Inc. --><path fill="currentColor" d="M0 256a56 56 0 1 1 112 0 56 56 0 1 1 -112 0zm168 0a56 56 0 1 1 112 0 56 56 0 1 1 -112 0zm224-56a56 56 0 1 1 0 112 56 56 0 1 1 0-112z"/></svg>

Before

Width:  |  Height:  |  Size: 443 B

@@ -3,6 +3,7 @@ import { customElement } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import './controls/player-controls';
import './seekbar/seek-bar';
import './volume-control/volume-control';
import '../notifications/inline-notice';
import { PlayerRegion } from '@store/player-store';
import { designTokens } from '../../styles/tokens.css';
@@ -29,7 +30,6 @@ export class AudioPlayer extends LitElement {
.player-main {
flex: 1;
min-width: 0;
}
/* The phone transport (plan 016 B2): the buttons, and nothing
@@ -37,17 +37,14 @@ export class AudioPlayer extends LitElement {
viewport, not by the host, so this is the component saying what
it drops at phone width rather than the shell reaching in.
Volume goes because the hardware keys own it on a phone --
Android routes them to the media stream, which is also why
mediacontrols' Android handler implements no volume callback.
The seek bar goes because a 4px-tall target dragged with a thumb
is not a seek control; seeking belongs to the full-screen
now-playing view.
Volume used to go from here too, and now goes from index.css
instead: #42 moved the control out of this component and into
the bar, so the shell is what can hide it. The reason is
unchanged -- the hardware keys own volume on a phone, which is
also why mediacontrols' Android handler implements no volume
callback. */
now-playing view, which is the next phase. */
@media (max-width: 599px) {
volume-control,
seek-bar {
display: none;
}
@@ -68,6 +65,7 @@ export class AudioPlayer extends LitElement {
<seek-bar></seek-bar>
</div>
</div>
<volume-control></volume-control>
</div>
`;
}
@@ -22,24 +22,6 @@ export class SeekBar extends LitElement {
@state()
private seekValue: number = 0;
/**
* Whether the user is dragging the thumb right now.
*
* It is `@state` rather than a plain field because `updated()` owns
* the interval and only reactive state brings `updated()` round. A
* bare `stopProgress()` in the input handler mutated nothing, so
* nothing re-rendered, so the tail of `updated()` that restarts the
* interval never ran and the only things that could restart it
* were a `change` event or the next backend report. Any `input`
* without a committed `change` therefore froze the interpolation:
* a drag cancelled outside the element, a pointer taken by a scroll,
* or a touch on the track treated as a scrub, which on a phone are
* ordinary gestures. While playing, the 1 Hz report papered over it
* within a second; with reports not arriving it was permanent.
*/
@state()
private dragging: boolean = false;
/** Whether the right-hand clock shows time remaining or total. */
@state()
private showRemaining: boolean = true;
@@ -151,7 +133,6 @@ export class SeekBar extends LitElement {
override disconnectedCallback() {
super.disconnectedCallback();
this.stopProgress();
this.endDrag();
}
override updated() {
@@ -173,33 +154,18 @@ export class SeekBar extends LitElement {
// A report for a track that is no longer loaded is stale by
// definition: the change id is the only thing that distinguishes
// it, since the same file can play twice in a row.
//
// A report arriving mid-drag is deliberately *not* applied: the
// thumb belongs to the finger on it, and adopting a report once a
// second pulls it back out from under them. The seq is left
// unrecorded too, so the first report after the drag still counts
// as fresh.
const position = this.player.position;
const forThisTrack =
position !== null && position.trackChangeId === currentChangeId;
if (
position &&
forThisTrack &&
!this.dragging &&
position.seq !== this.previousPositionSeq
) {
if (position && forThisTrack && position.seq !== this.previousPositionSeq) {
this.previousPositionSeq = position.seq;
this.seekValue = position.positionSeconds;
this.stopProgress();
}
// One owner for the interval, and this is it. Every other place
// that wants it started or stopped says so by changing state that
// brings us back here, so the timer cannot be left running by a
// path that forgot to stop it or stopped by a path that forgot to
// start it again.
if (this.isPlaying && this.hasTrack && !this.dragging) {
// Start/stop progress interval based on playback state
if (this.isPlaying && this.hasTrack) {
this.startProgress();
} else {
this.stopProgress();
@@ -244,48 +210,18 @@ export class SeekBar extends LitElement {
private handleChange(e: Event) {
const newSeekVal = (e.target as WaSlider).value;
this.endDrag();
this.setSeekValue(newSeekVal);
this.player.seek(newSeekVal);
}
/**
* The user is moving the thumb.
*
* This only records that fact; `updated()` decides what it means for
* the interval. `seekValue` follows the slider so the clocks track
* the thumb during the drag rather than jumping when it is released.
*/
private handleInput(e: Event) {
this.setSeekValue((e.target as WaSlider).value);
if (this.dragging) {
return;
if (this.isPlaying) {
this.startProgress();
}
this.dragging = true;
// A drag that never commits must not strand the flag, or this fix
// turns a stall of up to one second into a permanent one -- which
// is the failure it exists to remove. `change` is the ordinary
// end; these are the ones that are not, and they are on the
// document because the pointer is routinely released outside the
// element it started in. A drag's listeners belong to the drag,
// so they go on with it and come off with it.
document.addEventListener('pointerup', this.endDrag);
document.addEventListener('pointercancel', this.endDrag);
document.addEventListener('touchend', this.endDrag);
document.addEventListener('touchcancel', this.endDrag);
}
private endDrag = () => {
document.removeEventListener('pointerup', this.endDrag);
document.removeEventListener('pointercancel', this.endDrag);
document.removeEventListener('touchend', this.endDrag);
document.removeEventListener('touchcancel', this.endDrag);
this.dragging = false;
};
// Stops progress while user is dragging the thumb
private handleInput() {
this.stopProgress();
}
private setSeekValue(val: number) {
if (val < 0) val = 0;
@@ -4,7 +4,6 @@ import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@awesome.me/webawesome/dist/components/slider/slider.js';
import type WaSlider from '@awesome.me/webawesome/dist/components/slider/slider.js';
import { PlayerController } from '@store/controllers/player-controller';
import { volumeStyleStore } from '@store/volume-style-store';
import { designTokens } from '../../../styles/tokens.css';
import { waSliderLabel } from '../../../styles/wa-slider-label.css';
@@ -23,12 +22,6 @@ export class VolumeControl extends LitElement {
@state()
private showSlider = false;
/** Whether this is the click-to-open popup rather than a slider. */
@state()
private popup = volumeStyleStore.popup;
private unsubscribeStyle?: () => void;
// Locally-tracked volume while the user is actively dragging or scrolling.
// The store's volume only updates once the backend echoes VolumeChanged
// (which we debounce), so we track intent here for responsive UI and to let
@@ -93,31 +86,11 @@ export class VolumeControl extends LitElement {
--thumb-height: 16px;
}
.volume-popup wa-slider::part(track) {
wa-slider::part(track) {
background: var(--yj-text-primary, white);
height: 120px;
}
/* The inline slider (#42). It is the default now, so the width is
a real layout decision rather than a detail: 5em is wide enough
to aim at and narrow enough that the bottom bar's *outer*
columns stay equal without squeezing the transport which is
the arrangement #23 depends on.
flex-shrink: 0 for the reason the top bar's children have it
(#143): a control that quietly gets narrower under pressure
hides the fact that the bar has run out of room. This one stands
down at phone width instead, in index.css, where the shell can
see the viewport. */
.inline-slider {
width: 5em;
flex-shrink: 0;
}
.inline-slider::part(track) {
background: var(--yj-text-primary, white);
}
wa-slider::part(indicator) {
background: var(--yj-accent, yellow);
}
@@ -149,23 +122,8 @@ export class VolumeControl extends LitElement {
// LIFECYCLE
// ===================================================================
override connectedCallback() {
super.connectedCallback();
this.unsubscribeStyle = volumeStyleStore.subscribe(() => {
this.popup = volumeStyleStore.popup;
// Switching to the slider while the popup is open would leave the
// document listener installed for a popup that no longer renders.
if (!this.popup) this.closeSlider();
});
void volumeStyleStore.init();
}
override disconnectedCallback() {
super.disconnectedCallback();
this.unsubscribeStyle?.();
document.removeEventListener('click', this.boundHandleOutsideClick);
clearTimeout(this.volumeDebounceTimer);
}
@@ -196,12 +154,10 @@ export class VolumeControl extends LitElement {
private handleOutsideClick(e: Event) {
const path = e.composedPath();
if (!path.includes(this)) this.closeSlider();
}
private closeSlider() {
this.showSlider = false;
document.removeEventListener('click', this.boundHandleOutsideClick);
if (!path.includes(this)) {
this.showSlider = false;
document.removeEventListener('click', this.boundHandleOutsideClick);
}
}
private handleInput(e: Event) {
@@ -236,46 +192,18 @@ export class VolumeControl extends LitElement {
override render() {
const muted = this.player.muted;
// Inline, the icon is the mute toggle rather than a disclosure:
// there is nothing left to disclose, and a button that opens a
// popup containing the slider already beside it would be a control
// whose only effect is to duplicate its neighbour.
const iconAction = this.popup
? this.toggleSlider
: () => this.player.toggleMute();
const iconLabel = this.popup
? muted
? 'Muted'
: `Volume ${this.currentVolume}%`
: muted
? 'Unmute'
: 'Mute';
return html`
<button
class=${muted ? 'muted' : ''}
title=${muted ? 'Muted — click for volume' : 'Volume'}
aria-label=${iconLabel}
aria-label=${muted ? 'Muted' : `Volume ${this.currentVolume}%`}
data-muted=${muted ? 'true' : 'false'}
@click="${iconAction}"
@click="${this.toggleSlider}"
@wheel="${this.handleWheel}"
>
<wa-icon name=${this.volumeIcon}></wa-icon>
</button>
${!this.popup
? html`
<wa-slider
class="inline-slider ${muted ? 'muted' : ''}"
label="Volume"
min="0"
max="100"
.value="${this.currentVolume}"
@input="${this.handleInput}"
@wheel="${this.handleWheel}"
></wa-slider>
`
: ''}
${this.popup && this.showSlider
${this.showSlider
? html`
<div
class="volume-popup ${muted ? 'muted' : ''}"
@@ -29,7 +29,6 @@ import { nameDialogsIn } from '../../utils/name-dialog';
import { ViewLifecycleMixin } from '../../utils/view-lifecycle';
import { confirmAction } from '../confirm-dialog/confirm-dialog';
import '@awesome.me/webawesome/dist/components/dialog/dialog.js';
import '@components/jobs/job-panel';
import { list } from '@utils/binding';
type PendingItem = autotagservice.PendingItem;
@@ -136,20 +135,8 @@ export class AutotagView extends ViewLifecycleMixin(LitElement) {
padding: 0.75rem 1rem;
}
/* The header and the apply-job panel share the header row.
A wrapper rather than a third grid row, because the panel
is display:none while nothing is applying and a grid
row would still spend the container's gap on it -- the
idle case, which is nearly always. */
.header-area {
grid-area: header;
display: flex;
flex-direction: column;
gap: 0.5rem;
min-width: 0;
}
.header {
grid-area: header;
display: flex;
align-items: center;
gap: 0.75rem;
@@ -3220,20 +3207,7 @@ export class AutotagView extends ViewLifecycleMixin(LitElement) {
// sees a blank full-screen "Loading\u2026".
return html`
<div class="root">
<div class="header-area">
${this.renderHeader()}
<!--
Applying rewrites tags on disk, and until #27 the
only way to stop a run was the Jobs tab or the
header popover. The per-album ring says work is
happening; this is what can stop it, and what has
the log when it goes wrong.
-->
<job-panel
kinds="autotag-apply"
heading="Applying tags"
></job-panel>
</div>
${this.renderHeader()}
${this.renderFolderSidebar()}
${this.renderMain()}
</div>
@@ -7,8 +7,6 @@ import { designTokens } from '../../styles/tokens.css';
import '../sidebar/app-sidebar.js';
import { nameDialog } from '@utils/name-dialog';
import { ICON_PLAYLIST } from '@utils/icon-language';
import { ActiveViewController } from '@store/controllers/active-view-controller';
import { ViewVisibilityController } from '@store/controllers/view-visibility-controller';
type View = 'home' | 'albums' | 'tracks' | 'playlists';
@@ -116,35 +114,8 @@ export class BottomNav extends LitElement {
}
`];
/**
* Which tab is lit, read from the shell rather than tracked here.
*
* This was a `@state()` field set from the `navigate` event, which
* only the outbound path dispatches -- so backing out of a detail
* view left the highlight wherever it had been (#72). It had no
* equivalent of `app-sidebar`'s `navItems.some(...)` guard either,
* so a detail view set it to a name matching no tab and *nothing*
* was lit; that asymmetry is why one nav looked broken and the
* other looked fine. The store answers both: a detail view leaves
* the tab it was opened from lit, in both components.
*/
private activeCtrl = new ActiveViewController(this);
/**
* The tab bar honours the sidebar's toggles (#25), and the reason is
* inside this component rather than a general rule about phones.
* `PHONE_COLUMN_IDS` is the precedent for "what a phone shows is a
* different question", and it would apply here too -- except that
* "More" opens the *same* `<app-sidebar>`, which filters. An
* unfiltered bar would therefore contradict its own drawer, one tap
* apart, and a destination the user switched off is off wherever it
* is offered.
*
* Which four tabs remains plan 016's committed subset; this only
* removes from it. Hiding all four leaves "More", which is always
* present and reaches everything.
*/
private visibilityCtrl = new ViewVisibilityController(this);
@state()
private activeView = 'home';
/**
* Whether the drawer has been asked for.
@@ -196,9 +167,12 @@ export class BottomNav extends LitElement {
nameDialog(this.drawer);
}
private onGlobalNavigate = () => {
private onGlobalNavigate = (e: Event) => {
const detail = (e as CustomEvent<{ view?: string }>).detail;
if (detail?.view) this.activeView = detail.view;
// A navigation from inside the drawer is the drawer's job done.
// The highlight is not this listener's business any more.
this.drawerOpen = false;
};
@@ -228,17 +202,13 @@ export class BottomNav extends LitElement {
return html`
<nav aria-label="Primary">
<ul>
${BottomNav.TABS
.filter((tab) => this.visibilityCtrl.visible(tab.id))
.map((tab) => html`
${BottomNav.TABS.map((tab) => html`
<li>
<button
type="button"
class=${this.activeCtrl.isActive(tab.id)
? 'active'
: ''}
class=${this.activeView === tab.id ? 'active' : ''}
data-testid="tab-${tab.id}"
aria-current=${this.activeCtrl.isActive(tab.id)
aria-current=${this.activeView === tab.id
? 'page'
: 'false'}
@click=${() => this.navigate(tab.id)}
@@ -9,13 +9,7 @@ import {
RemoveLibrary,
GetRemovalImpact,
GetAllLibrariesWithTrackCounts,
ScanLibrary,
ScanAllLibraries,
FullRescan,
} from '@go/library/library.js';
import { jobStore } from '@store/job-store';
import type { Job } from '@store/job-store';
import '@components/jobs/job-panel';
import {
GetScanConcurrency,
SetScanConcurrency,
@@ -25,8 +19,6 @@ import {
SetQueueFallback,
GetAllowMeteredCatalogDownload,
SetAllowMeteredCatalogDownload,
GetPopupVolume,
SetPopupVolume,
} from '@go/config/config.js';
import { GetIndexStatus } from '@go/explore/service.js';
import { notificationStore } from '@store/notification-store';
@@ -35,9 +27,6 @@ import type * as library from '@go/library/models.js';
import { ThemeController } from '@store/controllers/theme-controller';
import { TrackListController } from '@store/controllers/tracklist-controller';
import { FavoritesController } from '@store/controllers/favorites-controller';
import { ViewVisibilityController } from '@store/controllers/view-visibility-controller';
import { VIEW_META } from '../../services/view-meta';
import { downloadStore } from '@store/download-store';
import { GetAllPlaylists } from '@go/playlist/service.js';
import type * as playlist from '@go/playlist/models.js';
import { Events } from '../../events';
@@ -82,27 +71,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
// --- Favorites controller ---
private favCtrl = new FavoritesController(this);
/** Which destinations the navigation offers (#25). */
private viewsCtrl = new ViewVisibilityController(this);
/**
* The job snapshot, for the per-library scan status (#27).
*
* Held as state rather than read from the store in `render()` so
* Lit sees the dependency: the store notifies, and a getter read
* inside a template is not a reactive input.
*/
@state() private jobs: Job[] = [];
/**
* Set between pressing a scan button and the job snapshot that
* proves it started -- `JobsChanged` is coalesced at 250 ms, which
* is long enough for a second click to start a second scan.
*/
@state() private startingScan = false;
private unsubscribeJobs: (() => void) | null = null;
// --- Shortcuts controller ---
private shortcutsCtrl = new ShortcutsController(this);
@@ -127,8 +95,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
@state() private concurrencyMode = 'auto';
@state() private defaultPage = 'home';
@state() private queueFallback = 'favorites';
@state() private popupVolume = false;
@state() private indexStatus: explore.IndexStatus | null = null;
/** Three states, not one: the panel used to say "Loading status"
* for the entire session, because the only thing that ever set
@@ -503,12 +469,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
flex: 1;
}
.view-note {
color: var(--yj-text-tertiary, #888);
font-size: var(--yj-font-size-sm, 0.85rem);
margin-left: auto;
}
.column-arrows {
display: flex;
gap: 0.15em;
@@ -892,14 +852,8 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
this.scrollMode =
localStorage.getItem(SCROLL_STORAGE_KEY) || 'hover';
// Scanning is started and watched here (#27), so the job
// snapshot is a live input to this page.
this.unsubscribeJobs = jobStore.subscribe(() => {
this.jobs = jobStore.jobs;
});
this.jobs = jobStore.jobs;
void jobStore.init();
// Scan progress lives in the jobs panel now — this page only
// needs to know when the library list itself changes.
this.cancelLibraryAdded = EventsOn(
Events.LibraryAdded,
() => void this.loadLibraries(),
@@ -930,9 +884,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
}
protected override onViewDeactivate(): void {
this.unsubscribeJobs?.();
this.unsubscribeJobs = null;
this.cancelLibraryAdded?.();
this.cancelLibraryRenamed?.();
this.cancelLibraryRemoved?.();
@@ -942,28 +893,20 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
private async loadLibraries(): Promise<void> {
try {
const [
libs,
mode,
defaultPage,
queueFallback,
allowMetered,
popupVolume,
] = await Promise.all([
GetAllLibrariesWithTrackCounts(),
GetScanConcurrency(),
GetDefaultPage(),
GetQueueFallback(),
GetAllowMeteredCatalogDownload(),
GetPopupVolume(),
]);
const [libs, mode, defaultPage, queueFallback, allowMetered] =
await Promise.all([
GetAllLibrariesWithTrackCounts(),
GetScanConcurrency(),
GetDefaultPage(),
GetQueueFallback(),
GetAllowMeteredCatalogDownload(),
]);
this.libraries = libs ?? [];
this.concurrencyMode = mode;
this.defaultPage = defaultPage;
this.queueFallback = queueFallback;
this.allowMeteredCatalogDownload = allowMetered;
this.popupVolume = popupVolume;
} catch (err) {
console.error(
@@ -1141,133 +1084,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
}
}
// ===================================================================
// SCANNING (#27 — back from the Jobs tab)
// ===================================================================
/** The scan job for a library, if one is registered. */
private jobForLibrary(id: number): Job | undefined {
return this.jobs.find((job) => job.id === `scan:${id}`);
}
/** The status line under a library name while it is being scanned. */
private libraryScanStatus(id: number): string | null {
const job = this.jobForLibrary(id);
if (!job) return null;
switch (job.state) {
case 'running':
return job.phase ? `Scanning · ${job.phase}` : 'Scanning';
case 'queued':
return 'Queued';
case 'paused':
return 'Paused';
case 'pausing':
return 'Pausing…';
case 'cancelling':
return 'Stopping…';
default:
return null;
}
}
private get anyScanning(): boolean {
return this.libraries.some(
(lib) => this.libraryScanStatus(lib.id) !== null,
);
}
/**
* Run something that starts a job, holding the buttons until the
* snapshot lands and saying so when it does not start at all.
*
* Persistent, not a toast: the user asked for work to happen, it
* did not, and retrying is exactly the useful response.
*/
private async startJob(
what: string,
start: () => Promise<unknown>,
retry: () => void,
): Promise<void> {
if (this.startingScan) return;
this.startingScan = true;
try {
await start();
} catch (err) {
console.error(`${what} failed:`, err);
notificationStore.persistent({
key: 'scan-start',
title: 'Scan did not start',
text: `${what} failed. ${describeError(err)}`,
detail: String(err),
action: { label: 'Try again', run: retry },
});
} finally {
this.startingScan = false;
}
}
private handleScanLibrary = (id: number): void => {
this.activeMenuId = null;
void this.startJob(
'Scanning that library',
() => ScanLibrary(id),
() => this.handleScanLibrary(id),
);
};
private handleScanAll = (): void => {
void this.startJob(
'Scanning your libraries',
() => ScanAllLibraries(),
() => this.handleScanAll(),
);
};
private handleFullRescan = async (): Promise<void> => {
const ok = await confirmAction({
title: 'Full rescan',
message:
'This deletes all library data — including downloaded '
+ 'cover art — and rebuilds it from your files.',
impact:
'It is not the same as “Scan now”, which only picks up '
+ 'what changed.',
confirmLabel: 'Rebuild everything',
danger: true,
});
if (!ok) return;
await this.startJob(
'The full rescan',
() => FullRescan(),
() => void this.handleFullRescan(),
);
};
private handleViewToggle = (
view: string,
visible: boolean,
): void => {
this.viewsCtrl
.setVisible(view, visible)
.catch((err: unknown) => {
console.error('Failed to save view visibility:', err);
notificationStore.transient({
key: 'view-visibility',
text: `Could not change which views are shown. ${describeError(err)}`,
detail: String(err),
});
// The checkbox has already flipped itself; the store is
// the truth, so redraw from it.
this.requestUpdate();
});
};
private handleDefaultPageChange = (
e: CustomEvent<ConfigFieldChangeEvent>,
): void => {
@@ -1612,7 +1428,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
-->
${this.renderLibrarySection()}
${this.renderGeneralSection()}
${this.renderNavigationSection()}
${this.renderNowPlayingSection()}
${this.renderThemeSection()}
${this.renderTrackListSection()}
@@ -1707,20 +1522,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
.value=${this.allowMeteredCatalogDownload}
@config-change=${this.handleAllowMeteredChange}
></config-field>
<!--
The tier list above says what the build is *doing*;
this says it is a job, and gives it the pause, cancel
and log the tier list never had (#27). Cancelling one
still asks first that confirmation is inside
applyJobControl, keyed on the kind, which is why
this embeds the shared rows rather than drawing its
own.
-->
<job-panel
kinds="index-build,catalog-enrich"
heading="Index jobs"
></job-panel>
</config-section>
`;
}
@@ -1841,15 +1642,18 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
description:
'The page the app opens to on launch.',
type: 'select' as const,
// Derived, not written out: this list was a
// second copy of the launchable set, and #27
// removing a destination is exactly the change
// that would have left the two disagreeing.
// Settings is excluded because it is the one
// view the backend refuses to launch into.
options: VIEW_META
.filter((v) => v.alwaysShown !== true)
.map((v) => ({ value: v.id, label: v.label })),
options: [
{ value: 'home', label: 'Home' },
{ value: 'tracks', label: 'Tracks' },
{ value: 'albums', label: 'Albums' },
{ value: 'artists', label: 'Artists' },
{ value: 'genres', label: 'Genres' },
{ value: 'playlists', label: 'Playlists' },
{ value: 'explore', label: 'Explore' },
{ value: 'downloads', label: 'Downloads' },
{ value: 'autotag', label: 'Autotag' },
{ value: 'jobs', label: 'Jobs' },
],
}}
.value=${this.defaultPage}
@config-change=${this.handleDefaultPageChange}
@@ -1870,120 +1674,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
.value=${this.queueFallback}
@config-change=${this.handleQueueFallbackChange}
></config-field>
<config-field
.schema=${{
key: 'popupVolume',
label: 'Volume opens in a popup',
description:
'Off, the volume slider is always visible in the '
+ 'player bar. On, it hides behind the speaker '
+ 'icon. The slider stands down on a phone either '
+ 'way, where the hardware keys own volume.',
type: 'toggle' as const,
}}
.value=${this.popupVolume}
@config-change=${this.handlePopupVolumeChange}
></config-field>
</config-section>
`;
}
/**
* The volume control's presentation (#42).
*
* In General rather than beside the theme because it is about the
* transport's behaviour rather than its colours, and next to "When
* the Queue Ends" because both are answers to "how should the
* player behave".
*/
private handlePopupVolumeChange = (
e: CustomEvent<ConfigFieldChangeEvent>,
): void => {
const popup = Boolean(e.detail.value);
const previous = this.popupVolume;
this.popupVolume = popup;
void SetPopupVolume(popup).catch((err: unknown) => {
console.error('failed to save the volume control setting', err);
this.popupVolume = previous;
notificationStore.transient({
key: 'popup-volume-setting',
title: 'Setting not saved',
text: describeError(err, 'That setting could not be saved.'),
});
});
};
// --- Navigation section ---
/**
* Which destinations the sidebar and the phone's tab bar offer.
*
* Two items are drawn but not editable, and both say why in place
* rather than being silently inert. Settings is never hideable --
* the backend refuses it too, because `config.toml` is
* hand-editable. The launch page is not hideable *while it is the
* launch page*, which is a state the user can leave by changing the
* launch page above; refusing is preferable to the alternatives,
* since resetting their launch page silently changes a second thing
* they chose and allowing it lands the app on a page nothing points
* at.
*/
private renderNavigationSection() {
return html`
<config-section
heading="Navigation"
description="Choose which destinations the sidebar and the phone's tab bar offer. Hiding one does not remove it — links and the launch page still open it."
>
<ul class="column-list">
${repeat(VIEW_META, (v) => v.id, (v) => {
const checked = this.viewsCtrl.enabled(v.id);
const isLaunchPage = this.defaultPage === v.id;
const locked = v.alwaysShown === true || isLaunchPage;
let note = '';
if (v.alwaysShown === true) {
note = 'Always shown.';
} else if (isLaunchPage) {
note = 'This is the launch page.';
} else if (
v.id === 'downloads' &&
checked &&
!downloadStore.available
) {
// The config says show it and the nav does not, which
// would otherwise read as the checkbox not working.
note = 'Hidden until a download client is configured.';
}
return html`
<li
class="column-item ${checked ? 'enabled' : 'disabled'}"
>
<input
type="checkbox"
class="column-toggle"
aria-label="Show ${v.label} in the navigation"
.checked=${checked}
?disabled=${locked}
@change=${(e: Event) =>
this.handleViewToggle(
v.id,
(e.target as HTMLInputElement).checked,
)}
/>
<span class="column-label">
${v.label}
</span>
${note
? html`<span class="view-note">${note}</span>`
: nothing}
</li>
`;
})}
</ul>
</config-section>
`;
}
@@ -2366,8 +2056,8 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
return html`
<config-section
heading="Libraries"
description="Manage your music library folders, and scan them
for new and changed files."
description="Manage your music library folders. Scanning and its
progress live in the Jobs panel."
.open=${true}
>
<div class="scan-actions">
@@ -2377,23 +2067,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
>
Add Library
</button>
<button
?disabled=${this.anyScanning
|| this.startingScan
|| this.libraries.length === 0}
@click=${this.handleScanAll}
>
Scan All
</button>
<button
class="btn-danger"
?disabled=${this.anyScanning
|| this.startingScan
|| this.libraries.length === 0}
@click=${this.handleFullRescan}
>
Full Rescan
</button>
</div>
${this.libraries.length > 0
@@ -2431,8 +2104,7 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
<span class="library-count">
${this.removingLibraryId === lib.id
? 'Removing…'
: this.libraryScanStatus(lib.id)
?? html`${lib.trackCount} tracks`}
: html`${lib.trackCount} tracks`}
</span>
<div class="overflow-wrapper">
<button
@@ -2455,16 +2127,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
>
Rename
</div>
${this.libraryScanStatus(lib.id) === null
? html`
<div
class="overflow-item"
@click=${() => this.handleScanLibrary(lib.id)}
>
Scan now
</div>
`
: nothing}
<div
class="overflow-item overflow-item--danger"
@click=${() => void this.handleRemoveClick(lib.id)}
@@ -2508,11 +2170,6 @@ export class ConfigPage extends ViewLifecycleMixin(LitElement) {
@config-change=${this.handleConcurrencyChange}
></config-field>
<job-panel
kinds="library-scan"
heading="Scans"
></job-panel>
</config-section>
`;
}
@@ -22,7 +22,6 @@ import { compact } from '@utils/binding';
import { describeError, explainError } from '@utils/describe-error';
import { confirmAction } from '@components/confirm-dialog/confirm-dialog';
import './config-section';
import '@components/jobs/job-panel';
import { pickDirectory } from '../../utils/pick-directory';
/**
@@ -275,17 +274,6 @@ export class DownloadClients extends LitElement {
</wa-button>
</div>
`}
<!--
The Downloads view already shows every download's
lifecycle state; what it has never had is pause,
cancel and the log, which the Jobs tab carried (#27).
Renders nothing while nothing is downloading.
-->
<job-panel
kinds="download"
heading="Downloads in progress"
></job-panel>
</config-section>
<config-section
@@ -246,7 +246,7 @@ export class DownloadPicker extends LitElement {
return html`
<wa-callout variant="success">
Found a clear match and started downloading it. Progress is
on the Downloads page.
in the background jobs panel.
</wa-callout>
`;
}
@@ -3,7 +3,6 @@ import { customElement, state } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@awesome.me/webawesome/dist/components/button/button.js';
import '@components/page-header/page-header';
import type { PageAction } from '@components/page-header/page-header';
import { designTokens } from '../../styles/tokens.css';
import { downloadStore, stateLabel } from '@store/download-store';
import type { Request, RequestSummary, DownloadView as DownloadRecord } from '@store/download-store';
@@ -247,23 +246,23 @@ export class DownloadsView extends ViewLifecycleMixin(LitElement) {
override render() {
return html`
<page-header
heading="Downloads"
.actions=${this.tab === 'requests'
? ([
{
id: 'check-now',
label: this.checking
? 'Searching\u2026'
: 'Check now',
icon: 'rotate',
disabled: this.checking,
title: 'Search every download client for everything on this list right now, instead of waiting for the next scheduled check',
onSelect: () => void this.checkNow(),
},
] satisfies PageAction[])
: []}
></page-header>
<page-header heading="Downloads">
${this.tab === 'requests'
? html`
<wa-button
slot="actions"
size="small"
appearance="outlined"
?disabled=${this.checking}
title="Search every download client for everything on this list right now, instead of waiting for the next scheduled check"
@click=${() => void this.checkNow()}
>
<wa-icon slot="start" name="rotate"></wa-icon>
${this.checking ? 'Searching…' : 'Check now'}
</wa-button>
`
: nothing}
</page-header>
<p class="subtitle">
Music you have requested, and the download attempts that
+38 -63
View File
@@ -1,9 +1,8 @@
import { LitElement, html, css, nothing } from 'lit';
import { customElement, state } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@awesome.me/webawesome/dist/components/button/button.js';
import { GetShelves } from '@go/home/service.js';
import { ICON_SHUFFLE } from '@utils/icon-language';
import type { PageAction } from '@components/page-header/page-header';
import { GetAlbumTracks } from '@go/library/library.js';
import type * as home from '@go/home/models.js';
import type * as library from '@go/library/models.js';
@@ -161,52 +160,29 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
user-select: none;
}
/*
* The hover play button is a *hover* affordance, so it is
* gated on the device having hover rather than on width. A
* touch long-press synthesises a hover state in the WebView,
* so on a phone it flashed into view during the 500ms hold
* that utils/long-press.ts is measuring for a context menu
* a control appearing because you were reaching for a
* different one. A phone user taps the album and plays from
* the detail view, so there is nothing to replace it with.
*
* display:none outside the query rather than opacity:0 on
* its own: an opacity-0 button still takes taps and is
* still in the accessibility tree, so the invisible control
* would keep the hit area it was never meant to have on
* touch. Everything else stays inside, so the desktop
* animation is unchanged.
*/
.play {
display: none;
position: absolute;
right: 8px;
bottom: 8px;
width: 38px;
height: 38px;
border: none;
border-radius: 50%;
background: var(--yj-accent, #ffd43b);
color: var(--yj-accent-fg, #000);
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
opacity: 0;
transform: translateY(6px);
transition: opacity 0.12s ease, transform 0.12s ease;
}
@media (hover: hover) and (pointer: fine) {
.play {
position: absolute;
right: 8px;
bottom: 8px;
width: 38px;
height: 38px;
border: none;
border-radius: 50%;
background: var(--yj-accent, #ffd43b);
color: var(--yj-accent-fg, #000);
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
opacity: 0;
transform: translateY(6px);
transition: opacity 0.12s ease, transform 0.12s ease;
}
.card:hover .play,
.card:focus-within .play {
opacity: 1;
transform: translateY(0);
}
.card:hover .play,
.card:focus-within .play {
opacity: 1;
transform: translateY(0);
}
.name {
@@ -284,24 +260,23 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
override render() {
return html`
<page-header
heading="Home"
.actions=${[
{
// "Shuffle" alone was two different controls
// with one name: this one and the transport's
// shuffle mode. They were never on screen
// together until the app started landing on
// Home (H-8), and a cached view is in the
// accessibility tree either way.
id: 'shuffle-suggestions',
label: 'Shuffle suggestions',
icon: ICON_SHUFFLE,
title: 'Reshuffle the suggestions',
onSelect: () => void this.load(),
},
] satisfies PageAction[]}
></page-header>
<page-header heading="Home">
<!-- "Shuffle" alone was two different controls with one
name: this one and the transport's shuffle mode.
They were never on screen together until the app
started landing on Home (H-8), and a cached view is
in the accessibility tree either way. -->
<wa-button
slot="actions"
size="small"
appearance="plain"
title="Reshuffle the suggestions"
@click=${() => void this.load()}
>
<wa-icon slot="start" name="shuffle"></wa-icon>
Shuffle suggestions
</wa-button>
</page-header>
<p class="lede">Somewhere to start listening.</p>
${this.renderBody()}
`;
-132
View File
@@ -1,132 +0,0 @@
/**
* The phone's view of background work (#62).
*
* The header `job-indicator` is a *popover*, anchored to a bar 3.25em
* tall on a screen 439 CSS px tall, and it was reported as unreadable
* behind other UI. Two things are wrong with it there regardless of
* that symptom: a popover is a **disclosure**, and background work is
* the one thing a phone should not make you open something to see; and
* #57 deletes the bar it is anchored to, and is blocked on this issue
* precisely because the indicator needs somewhere else to live first.
*
* This is that somewhere. Below 600px the indicator stands down
* (`index.css`) and its work appears here instead.
*
* Four things about it are load-bearing.
*
* **It is the existing `job-panel`, not a second job UI.** Pause,
* cancel, Details and the log all come along and, more to the point,
* so does `applyJobControl`, which is what carries the "you will
* discard hours of downloading" confirmation for an index build. A
* host drawing its own buttons drops that silently, which is the trap
* #27 already named.
*
* **It is in the layout, not over it**, and that was measured rather
* than assumed. The first version of this put the panel in
* `notification-host`'s fixed band, which reads fine in a screenshot
* and is unusable: at 424x439 a compact panel is ~200px of a 439px
* screen, and it *covers* what is under it. Four e2e specs failed
* two phone-shell journeys and the header's action menu because the
* panel was intercepting the taps. A band that hides the app to tell
* you the app is busy is worse than the popover it replaced. In flow
* it pushes instead, so nothing is covered and nothing is unreachable,
* which is #24's one sentence across all three bands.
*
* **It shows active work only.** A finished row that lingers is a
* banner that stays after the work is done, which is the opposite of
* what #62 asks for ("dismissed automatically on completion") and, in
* flow, is furniture that keeps the content pushed down. Finished jobs
* are still shown where the work was started, which is #27's rule and
* unaffected.
*
* **It renders nothing at all above 600px**, from `matchMedia` rather
* than a media query, because this decides whether the element
* *exists*. `bottom-nav` learned that the expensive way: rendering its
* duplicate `<app-sidebar>` unconditionally put a second copy of every
* `nav-*` testid in the DOM and broke 30 specs on a viewport where it
* was not even visible. Settings already holds four `job-panel`s, so a
* fifth answering for *every* kind is the same trap.
*/
import { LitElement, html, css, nothing } from 'lit';
import { customElement, state } from 'lit/decorators.js';
import { jobStore } from '@store/job-store';
import { isTerminal } from '@store/job-store';
import { designTokens } from '../../styles/tokens.css';
import { PHONE_QUERY } from '../../utils/breakpoints';
import './job-panel';
@customElement('job-band')
export class JobBand extends LitElement {
@state() private phone = false;
@state() private active = 0;
private media?: MediaQueryList;
private unsubscribe?: () => void;
static override styles = [
designTokens,
css`
:host {
display: block;
min-width: 0;
}
/* The panel's own margin is for a settings section; here the
band owns the spacing. */
job-panel {
margin-top: 0;
padding: 0 0.5em 0.5em;
}
`,
];
private onMedia = (e: MediaQueryListEvent | MediaQueryList) => {
this.phone = e.matches;
};
private onJobs = () => {
this.active = jobStore.jobs.filter((job) => !isTerminal(job)).length;
};
override connectedCallback(): void {
super.connectedCallback();
this.media = window.matchMedia(PHONE_QUERY);
this.phone = this.media.matches;
this.media.addEventListener('change', this.onMedia);
// The band decides whether to render *at all*, and a panel that
// hides itself cannot tell its host that.
this.unsubscribe = jobStore.subscribe(this.onJobs);
this.onJobs();
void jobStore.init();
}
override disconnectedCallback(): void {
super.disconnectedCallback();
this.unsubscribe?.();
this.media?.removeEventListener('change', this.onMedia);
}
override render() {
// `hidden` rather than an empty render, so the grid row this
// sits in costs nothing at all while there is no work -- the
// rule `job-panel` already follows one layer down.
this.hidden = !(this.phone && this.active > 0);
if (this.hidden) return nothing;
return html`
<job-panel kinds="*" density="compact" active-only></job-panel>
`;
}
}
declare global {
interface HTMLElementTagNameMap {
'job-band': JobBand;
}
}
+1 -15
View File
@@ -155,27 +155,13 @@ export class JobIndicator extends LitElement {
goes -- the live region in render() is what announces
this, and it is unaffected, so the ring keeps its
accessible name and screen readers keep hearing the
state change.
[compact] is the same removal asked for by measurement
rather than by width, and it is set from outside: the
shell's fit pass (services/top-bar-fit.ts, #143) owns
it, because between 600 and 900 whether this label fits
depends on what else is in the bar and on how long the
running job's title is -- 235px for "Scanning Music from
the external drive" -- rather than on the viewport. Two
triggers, one effect, and the phone's is unconditional
because it was argued and pinned before this existed. */
state change. */
@media (max-width: 599px) {
.label {
display: none;
}
}
:host([compact]) .label {
display: none;
}
.alert-dot {
width: 6px;
height: 6px;
-267
View File
@@ -1,267 +0,0 @@
import { LitElement, html, css, nothing } from 'lit';
import { customElement, property, state } from 'lit/decorators.js';
import { designTokens } from '../../styles/tokens.css';
import { jobStore } from '@store/job-store';
import type { Job, JobKind } from '@store/job-store';
import { isTerminal } from '@store/job-store';
import './job-row';
import './job-details-drawer';
import { applyJobControl } from './job-controls';
import { jobStateStyles } from './job-format';
/**
* The background work of one kind, rendered wherever that work is
* started or configured.
*
* #27 folded the Jobs tab away, and the shape it folded into is this
* rather than one "Background jobs" panel in Settings which would
* have been the tab again under another name. Reading the app first
* turned up that **four of the five job kinds already had a home**
* showing their work: Settings Search Index draws per-tier index
* progress, `downloads-view` draws every download's lifecycle state,
* `autotag-view` draws its own apply ring, and only `library-scan` had
* nowhere but the tab. What none of those four had is the *generic*
* affordances pause, cancel, "Details", the log, and a finished job
* you can dismiss which is what this carries to each of them.
*
* Three things about it are load-bearing.
*
* **The controls are `applyJobControl`, not a reimplementation.** That
* is what keeps the "you will discard hours of downloading"
* confirmation on an index build alive across the move: it is keyed on
* `KindIndexBuild` inside the shared handler, and a host that rendered
* its own buttons would silently drop it.
*
* **A panel with nothing to say renders nothing at all**, host padding
* included an idle panel in four places is four pieces of furniture
* describing an absence. That is the rule `startBackfillJob` follows
* for the indicator, one layer up.
*
* **There is no "Clear finished" here**, because `ClearFinishedJobs` is
* global: a Clear in the Libraries panel would silently discard the
* index build's history too. A finished row dismisses itself, which is
* per-job and is what `job-row` already offers.
*/
@customElement('job-panel')
export class JobPanel extends LitElement {
/**
* Comma-separated job kinds, e.g. `index-build,catalog-enrich`.
*
* An attribute rather than a property because every call site is a
* literal in a template, and one of them is inside an HTMX-adjacent
* settings page where a property binding would be one more thing to
* remember.
*
* **`*` means every kind**, which is the phone's band (#62) and
* nothing else: there, this panel is standing in for the header
* indicator, whose whole job was to be the one view of everything
* at once. It is spelled `*` rather than taken as the meaning of an
* empty attribute, because empty is what a typo and a missing
* binding both produce and "show everything" is the wrong thing to
* do by accident. Empty still shows nothing.
*/
@property({ type: String })
kinds = '';
/** Heading above the rows. Omitted renders no heading. */
@property({ type: String })
heading = '';
/**
* Row density, passed to `job-row`.
*
* `full` adds elapsed time and per-job statistics and is what a
* settings section wants, so it stays the default and the four
* existing call sites are unchanged. `compact` is what `job-row`
* itself calls "the popover density", and it is what the phone's
* band uses (#62) there this panel *is* the popover, on a screen
* 439 CSS px tall, and the full density spent 259 of them.
*/
@property({ type: String })
density: 'compact' | 'full' = 'full';
/**
* Drop finished rows.
*
* For the phone's band (#62), which is *in the layout*: a finished
* row there is a banner that stays after the work is done and keeps
* the content pushed down. Settings keeps them, because that is
* where "did the last scan work" is asked, and a finished row there
* dismisses itself.
*/
@property({ type: Boolean, attribute: 'active-only' })
activeOnly = false;
@state()
private jobs: Job[] = [];
@state()
private drawerJobId = '';
@state()
private drawerOpen = false;
private unsubscribe: (() => void) | null = null;
static override styles = [
designTokens,
jobStateStyles,
css`
:host {
display: block;
margin-top: 1em;
}
/* An empty panel takes no room at all, margin included. */
:host([hidden]) {
display: none;
}
h3 {
font-size: var(--yj-text-sm);
text-transform: uppercase;
letter-spacing: 0.06em;
color: var(--yj-text-tertiary, #868e96);
margin: 0 0 0.5em;
}
.card {
background: var(--yj-bg-surface, #2b3035);
border: 1px solid var(--yj-border, #495057);
border-radius: 6px;
overflow: hidden;
}
.job-entry {
display: flex;
align-items: center;
gap: 0.75em;
padding: 0.6em 0.8em;
border-bottom: 1px solid var(--yj-border-subtle, #3a4046);
}
.job-entry:last-child {
border-bottom: none;
}
job-row {
flex: 1;
/* A grid child's implicit minimum is its content, and a
job title is long. */
min-width: 0;
}
.details-btn {
background: none;
border: 1px solid var(--yj-border, #495057);
border-radius: 4px;
color: var(--yj-text-secondary, #adb5bd);
cursor: pointer;
font-family: inherit;
font-size: var(--yj-text-sm);
padding: 0.3em 0.6em;
white-space: nowrap;
}
.details-btn:hover {
color: var(--yj-text-primary, #e9ecef);
}
`,
];
override connectedCallback() {
super.connectedCallback();
this.unsubscribe = jobStore.subscribe(() => {
this.jobs = jobStore.jobs;
});
this.jobs = jobStore.jobs;
void jobStore.init();
}
override disconnectedCallback() {
super.disconnectedCallback();
this.unsubscribe?.();
this.unsubscribe = null;
}
/** The kinds this panel answers for. */
private get wanted(): ReadonlySet<string> {
return new Set(
this.kinds
.split(',')
.map((k) => k.trim())
.filter(Boolean),
);
}
private get mine(): Job[] {
const ofKind =
this.kinds.trim() === '*'
? this.jobs
: this.jobs.filter((job) =>
this.wanted.has(job.kind as JobKind),
);
return this.activeOnly ? ofKind.filter((job) => !isTerminal(job)) : ofKind;
}
private openDetails(id: string) {
this.drawerJobId = id;
this.drawerOpen = true;
}
private onDrawerClosed = () => {
this.drawerOpen = false;
};
override render() {
const mine = this.mine;
// Hidden rather than empty: see the class comment. The drawer
// goes with it, since it can only have been opened from a row.
this.hidden = mine.length === 0;
if (mine.length === 0) return nothing;
const active = mine.filter((job) => !isTerminal(job));
const finished = mine.filter(isTerminal);
return html`
${this.heading ? html`<h3>${this.heading}</h3>` : nothing}
<div class="card">
${[...active, ...finished].map(
(job) => html`
<div class="job-entry">
<job-row
.job=${job}
variant=${this.density}
@job-control=${applyJobControl}
></job-row>
<button
type="button"
class="details-btn"
@click=${() => this.openDetails(job.id)}
>
Details${job.warnCount
? ` · ${job.warnCount}`
: ''}
</button>
</div>
`,
)}
</div>
<job-details-drawer
job-id=${this.drawerJobId}
?open=${this.drawerOpen}
@drawer-closed=${this.onDrawerClosed}
></job-details-drawer>
`;
}
}
declare global {
interface HTMLElementTagNameMap {
'job-panel': JobPanel;
}
}
+568
View File
@@ -0,0 +1,568 @@
import { LitElement, html, css, nothing } from 'lit';
import { customElement, state } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@components/page-header/page-header';
import { designTokens } from '../../styles/tokens.css';
import {
GetAllLibrariesWithTrackCounts,
ScanLibrary,
ScanAllLibraries,
FullRescan,
} from '@go/library/library.js';
import type * as library from '@go/library/models.js';
import { EventsOn } from '@runtime/runtime';
import { Events } from '../../events';
import { jobStore } from '@store/job-store';
import type { Job } from '@store/job-store';
import { notificationStore } from '@store/notification-store';
import { describeError } from '@utils/describe-error';
import { confirmAction } from '../confirm-dialog/confirm-dialog';
import './job-row';
import './job-details-drawer';
import { applyJobControl } from './job-controls';
import { jobStateStyles } from './job-format';
import { ViewLifecycleMixin } from '../../utils/view-lifecycle';
type LibraryInfo = library.Info;
/** Job states meaning the job will not progress further. */
const TERMINAL_STATES: ReadonlySet<string> = new Set([
'complete',
'cancelled',
'error',
]);
/**
* Full-page view of background work: everything running right now, the
* per-library scan controls that used to live in Settings, and a short
* history of what recently finished.
*
* This is the same job rows as the top-bar popover at a larger density
* one implementation, two placements, so the two can never disagree.
*/
@customElement('jobs-view')
export class JobsView extends ViewLifecycleMixin(LitElement) {
@state()
private jobs: Job[] = [];
@state()
private libraries: LibraryInfo[] = [];
@state()
private drawerJobId = '';
@state()
private drawerOpen = false;
/**
* Set between pressing a scan button and the job snapshot that
* proves it started. `anyScanning` is derived from `JobsChanged`,
* which is coalesced at 250 ms long enough for a second click to
* start a second scan (errors.M5).
*/
@state()
private starting = false;
private unsubscribe: (() => void) | null = null;
private eventCleanups: Array<() => void> = [];
static override styles = [
designTokens,
jobStateStyles,
css`
:host {
display: block;
overflow-y: auto;
height: 100%;
padding: 1.5em 1.75em 3em;
box-sizing: border-box;
}
/* The header supplies its own padding and rule, so it runs
to the edge of a host that pads its own content. */
page-header {
margin: -1.5em -1.75em 1em;
}
h1 {
font-size: var(--yj-text-xl);
color: var(--yj-text-primary, #e9ecef);
margin: 0 0 0.2em;
}
.page-sub {
font-size: var(--yj-text-md);
color: var(--yj-text-tertiary, #868e96);
margin: 0 0 1.75em;
}
section {
margin-bottom: 2em;
}
.section-head {
display: flex;
align-items: center;
justify-content: space-between;
gap: 1em;
margin-bottom: 0.75em;
}
h2 {
font-size: var(--yj-text-sm);
text-transform: uppercase;
letter-spacing: 0.06em;
color: var(--yj-text-tertiary, #868e96);
margin: 0;
}
.card {
background: rgba(255, 255, 255, 0.03);
border: 1px solid rgba(255, 255, 255, 0.07);
border-radius: 10px;
overflow: hidden;
}
.card > * + * {
border-top: 1px solid rgba(255, 255, 255, 0.06);
}
.job-entry {
display: grid;
grid-template-columns: 1fr auto;
align-items: center;
gap: 0.5em;
padding-right: 0.75em;
}
.empty {
padding: 1.1em;
font-size: var(--yj-text-md);
color: var(--yj-text-tertiary, #868e96);
font-style: italic;
}
.library-row {
display: grid;
grid-template-columns: 1fr auto;
align-items: center;
gap: 1em;
padding: 0.75em 0.9em;
}
.library-name {
font-size: var(--yj-text-md);
color: var(--yj-text-primary, #e9ecef);
}
.library-meta {
font-size: var(--yj-text-sm);
color: var(--yj-text-tertiary, #868e96);
margin-top: 0.15em;
overflow-wrap: anywhere;
}
.library-state {
font-size: var(--yj-text-sm);
color: var(--job-tone);
margin-top: 0.15em;
}
button.action {
display: inline-flex;
align-items: center;
gap: 0.45em;
border: 1px solid rgba(255, 255, 255, 0.14);
border-radius: 7px;
background: rgba(255, 255, 255, 0.05);
color: var(--yj-text-primary, #e9ecef);
font-size: var(--yj-text-sm);
padding: 0.42em 0.85em;
cursor: pointer;
white-space: nowrap;
transition:
background-color 120ms ease,
border-color 120ms ease;
}
button.action:hover:not(:disabled) {
background: rgba(255, 255, 255, 0.11);
}
button.action:disabled {
opacity: 0.4;
cursor: default;
}
button.action:focus-visible {
outline: 2px solid var(--yj-accent, #ffd43b);
outline-offset: 2px;
}
button.action.danger {
color: var(--yj-error-text, #ff8787);
border-color: rgba(255, 107, 107, 0.35);
}
button.action.danger:hover:not(:disabled) {
background: rgba(255, 107, 107, 0.12);
}
button.link {
border: none;
background: transparent;
color: var(--yj-accent-text, #ffd43b);
font-size: var(--yj-text-sm);
cursor: pointer;
padding: 0.2em 0.4em;
border-radius: 5px;
}
button.link:hover {
text-decoration: underline;
}
.details-btn {
border: none;
background: transparent;
color: var(--yj-text-secondary, #adb5bd);
font-size: var(--yj-text-sm);
cursor: pointer;
padding: 0.3em 0.5em;
border-radius: 6px;
white-space: nowrap;
}
.details-btn:hover {
background: rgba(255, 255, 255, 0.1);
color: var(--yj-text-primary, #e9ecef);
}
`,
];
protected override onViewActivate(): void {
this.unsubscribe = jobStore.subscribe(() => {
this.jobs = jobStore.jobs;
});
void jobStore.init();
this.jobs = jobStore.jobs;
void this.loadLibraries();
// Library CRUD happens elsewhere; keep the picker in step.
for (const event of [
Events.LibraryAdded,
Events.LibraryRemoved,
Events.LibraryRenamed,
Events.LibraryScanComplete,
]) {
this.eventCleanups.push(
EventsOn(event, () => void this.loadLibraries()),
);
}
}
protected override onViewDeactivate(): void {
this.unsubscribe?.();
this.unsubscribe = null;
this.eventCleanups.forEach((off) => off());
this.eventCleanups = [];
}
private async loadLibraries(): Promise<void> {
try {
this.libraries = (await GetAllLibrariesWithTrackCounts()) ?? [];
} catch (err) {
console.error('Failed to load libraries:', err);
}
}
/** The scan job for a library, if one is registered. */
private jobForLibrary(id: number): Job | undefined {
return jobStore.getJob(`scan:${id}`);
}
private openDetails(id: string) {
this.drawerJobId = id;
this.drawerOpen = true;
}
private onDrawerClosed = () => {
this.drawerOpen = false;
};
/**
* Run something that starts a job, holding the buttons until the
* snapshot lands and saying so when it does not start at all.
*
* Persistent, not a toast: the user asked for work to happen, it
* did not, and retrying is exactly the useful response.
*/
private async startJob(
what: string,
start: () => Promise<unknown>,
retry: () => void,
): Promise<void> {
if (this.starting) return;
this.starting = true;
try {
await start();
} catch (err) {
console.error(`${what} failed:`, err);
notificationStore.persistent({
key: 'scan-start',
title: 'Scan did not start',
text: `${what} failed. ${describeError(err)}`,
detail: String(err),
action: { label: 'Try again', run: retry },
});
} finally {
this.starting = false;
}
}
private async startScan(id: number) {
await this.startJob(
'Scanning that library',
() => ScanLibrary(id),
() => void this.startScan(id),
);
}
private async startAllScans() {
await this.startJob(
'Scanning your libraries',
() => ScanAllLibraries(),
() => void this.startAllScans(),
);
}
private async clearFinished() {
await jobStore.clearFinished();
}
private async fullRescan() {
const ok = await confirmAction({
title: 'Full rescan',
message:
'This deletes all library data — including downloaded ' +
'cover art — and rebuilds it from your files.',
impact:
'It is not the same as “Scan now”, which only picks up ' +
'what changed.',
confirmLabel: 'Rebuild everything',
danger: true,
});
if (!ok) return;
await this.startJob(
'The full rescan',
() => FullRescan(),
() => void this.fullRescan(),
);
}
private renderJobList(list: Job[], emptyText: string) {
if (list.length === 0) {
return html`<div class="card">
<div class="empty">${emptyText}</div>
</div>`;
}
return html`
<div class="card">
${list.map(
(job) => html`
<div class="job-entry">
<job-row
.job=${job}
variant="full"
@job-control=${applyJobControl}
></job-row>
<button
class="details-btn"
@click=${() => this.openDetails(job.id)}
>
Details${job.warnCount
? ` · ${job.warnCount}`
: ''}
</button>
</div>
`,
)}
</div>
`;
}
/** The status line under a library name in the scan-control list. */
private libraryStatus(job: Job | undefined): string | null {
if (!job) return null;
switch (job.state) {
case 'running':
return job.phase ? `Scanning · ${job.phase}` : 'Scanning';
case 'queued':
return 'Queued';
case 'paused':
return 'Paused';
case 'pausing':
return 'Pausing…';
case 'cancelling':
return 'Stopping…';
default:
return null;
}
}
private renderLibraryRow(lib: LibraryInfo) {
const job = this.jobForLibrary(lib.id);
const status = this.libraryStatus(job);
const busy = status !== null;
return html`
<div class="library-row">
<div>
<div class="library-name">${lib.name}</div>
<div class="library-meta">
${lib.trackCount.toLocaleString()} tracks · ${lib.path}
</div>
${status
? html`<div class="library-state">${status}</div>`
: nothing}
</div>
${busy
? html`
<button
class="link"
@click=${() => this.openDetails(`scan:${lib.id}`)}
>
View progress
</button>
`
: html`
<button
class="action"
?disabled=${this.starting}
@click=${() => this.startScan(lib.id)}
>
<wa-icon name="arrows-rotate"></wa-icon>
Scan now
</button>
`}
</div>
`;
}
override render() {
// Derived from `this.jobs` rather than the store getters so Lit
// sees the reactive dependency and re-renders on every snapshot.
const active = this.jobs.filter((j) => !TERMINAL_STATES.has(j.state));
const finished = this.jobs.filter((j) => TERMINAL_STATES.has(j.state));
const anyScanning = this.libraries.some((lib) =>
Boolean(this.libraryStatus(this.jobForLibrary(lib.id))),
);
return html`
<page-header heading="Background jobs"></page-header>
<p class="page-sub">
Library scans and search index builds, with their progress and
output.
</p>
<section>
<div class="section-head">
<h2>Running now</h2>
</div>
${this.renderJobList(active, 'Nothing is running.')}
</section>
<section>
<div class="section-head">
<h2>Libraries</h2>
<button
class="action"
?disabled=${anyScanning ||
this.starting ||
this.libraries.length === 0}
@click=${this.startAllScans}
>
<wa-icon name="arrows-rotate"></wa-icon>
Scan all
</button>
</div>
<div class="card">
${this.libraries.length === 0
? html`<div class="empty">
No libraries yet add one in Settings.
</div>`
: this.libraries.map((lib) =>
this.renderLibraryRow(lib),
)}
</div>
</section>
<section>
<div class="section-head">
<h2>Maintenance</h2>
</div>
<div class="card">
<div class="library-row">
<div>
<div class="library-name">Full rescan</div>
<div class="library-meta">
Wipes all library data and cover art, then
rebuilds from your files. Only needed when the
library is corrupt a normal scan already
picks up changes.
</div>
</div>
<button
class="action danger"
?disabled=${anyScanning ||
this.starting ||
this.libraries.length === 0}
@click=${this.fullRescan}
>
<wa-icon name="triangle-exclamation"></wa-icon>
Full rescan
</button>
</div>
</div>
</section>
${finished.length > 0
? html`
<section>
<div class="section-head">
<h2>Recently finished</h2>
<button
class="link"
@click=${this.clearFinished}
>
Clear
</button>
</div>
${this.renderJobList(finished, '')}
</section>
`
: nothing}
<job-details-drawer
job-id=${this.drawerJobId}
?open=${this.drawerOpen}
@drawer-closed=${this.onDrawerClosed}
></job-details-drawer>
`;
}
}
declare global {
interface HTMLElementTagNameMap {
'jobs-view': JobsView;
}
}
@@ -1,133 +0,0 @@
import { LitElement, html, css } from 'lit';
import { customElement } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import { designTokens } from '../../styles/tokens.css';
import { HistoryController } from '@store/controllers/history-controller';
/**
* Global back and forward, in the top bar (#6).
*
* **The stack was already global; the affordance was not.** Every
* navigation has been a history entry since the Android back gesture
* landed, and `popstate` restores any of them in either direction --
* `back-navigation.spec.ts` has asserted `goForward()` since it was
* written. What the report describes as "back is tab-scoped" is that
* the *only* way back was a detail view's own button, which vanishes
* the moment you leave for another tab: the album you were reading is
* still one entry away, and nothing on screen says so or offers it.
*
* Four things about this are load-bearing.
*
* **It asks the shell rather than the History API.** `history.length`
* counts entries this app did not push and never shrinks, and there is
* no way to ask where in the list you are -- so a control derived from
* it is confidently wrong at both ends. `historyStore` is the shell's
* own numbering.
*
* **A control that cannot act is `disabled`, not hidden.** This is the
* one place in the app where that is right rather than the fault
* `library-status-indicator` was: back and forward are a *pair* whose
* positions the user learns, and a button that disappears at the end
* of the list moves the other one under the cursor. It is also what
* every browser does, which is the whole design brief here.
*
* **The buttons dispatch the events the rest of the app already
* dispatches**, `navigate-back` and `navigate-forward`, rather than
* calling `history.back()` themselves. The shell owns the guard -- one
* press is one entry, and at the root there is nothing of ours to go
* back to -- and a second caller reaching for `history` directly is
* how the old `navStack` came to disagree with the platform.
*
* **It is desktop chrome.** Below 600px the phone has a system back
* gesture (and, on Android, a hardware/gesture Back that this app
* hooks), the top bar is 3.25em with three other things in it, and two
* more 32px targets there would be the first thing to overflow. Hidden
* by `index.css` at that width, next to the rest of the phone header's
* concessions.
*/
@customElement('nav-history')
export class NavHistory extends LitElement {
private historyCtrl = new HistoryController(this);
static override styles = [designTokens, css`
:host {
display: flex;
align-items: center;
gap: 0.25em;
/* A grid item's implicit minimum is its content; this one
genuinely cannot shrink, so it says so rather than
letting the header widen the body. */
flex: 0 0 auto;
}
button {
display: flex;
align-items: center;
justify-content: center;
width: 2em;
height: 2em;
padding: 0;
border: none;
border-radius: 50%;
background: transparent;
color: var(--yj-text-primary, #f8f9fa);
cursor: pointer;
font-size: 1em;
}
button:hover:not(:disabled) {
background-color: var(--yj-bg-overlay, #495057);
}
button:focus-visible {
outline: 2px solid var(--yj-accent, #ffd43b);
outline-offset: 2px;
}
button:disabled {
/* Not a contrast failure: a disabled control is exempt from
1.4.3, and the pair has to read as unavailable rather
than merely quiet. */
color: var(--yj-text-tertiary, #868e96);
cursor: default;
}
`];
private go(direction: 'back' | 'forward') {
this.dispatchEvent(new CustomEvent(`navigate-${direction}`, {
bubbles: true,
composed: true,
}));
}
override render() {
const { canBack, canForward } = this.historyCtrl.depth;
return html`
<button
type="button"
data-testid="history-back"
aria-label="Back"
?disabled=${!canBack}
@click=${() => this.go('back')}
>
<wa-icon name="arrow-left"></wa-icon>
</button>
<button
type="button"
data-testid="history-forward"
aria-label="Forward"
?disabled=${!canForward}
@click=${() => this.go('forward')}
>
<wa-icon name="arrow-right"></wa-icon>
</button>
`;
}
}
declare global {
interface HTMLElementTagNameMap {
'nav-history': NavHistory;
}
}
@@ -13,7 +13,6 @@ import {
isQueueSourceNavigable,
navigateToQueueSource,
} from '@utils/queue-source-link';
import { PHONE_QUERY } from '@utils/breakpoints';
import { PlayerController } from '@store/controllers/player-controller';
import { creditStore } from '@store/credit-store';
import { QueueController } from '@store/controllers/queue-controller';
@@ -81,19 +80,6 @@ export class NowPlaying extends LitElement {
private reduceMotionQuery?: MediaQueryList;
/**
* Phone width, from the shell's own breakpoint.
*
* This is in JS rather than in the stylesheet because what changes
* is the *content*, not its appearance: the title, artist and
* source render as plain text instead of as links, and no CSS rule
* can take a click handler off an element.
*/
@state()
private phone = false;
private phoneQuery?: MediaQueryList;
/** Whether each field is actively mid-scroll (class toggle). */
@state()
private titleScrolling = false;
@@ -188,27 +174,6 @@ export class NowPlaying extends LitElement {
cursor: pointer;
/* The art shows through; this is a target, not a picture. */
color: transparent;
/* **Above the art, or it is not a target at all** (#150).
This button is absolutely positioned with z-index auto and
the art is a *later* sibling, so the two tie on paint order
and the later one wins. With an <img> that costs nothing --
an image is not a hit-test obstacle here -- but a track with
no artwork renders a placeholder wa-icon, which is, and it
takes every click aimed at the button underneath it.
The failure is therefore per *track*, not per build: on a
phone the only way into the full-screen now-playing view
stopped working whenever the current song had no cover.
Measured with elementFromPoint at the button's centre --
wa-icon with a placeholder, button.expand with an image, and
button.expand either way once this line exists.
z-index rather than pointer-events: none on the art, which
would take the cover preview's mouseenter with it; and
rather than reordering the DOM, which would leave the same
tie to be won by the same accident in the other direction. */
z-index: 1;
}
.expand:focus-visible {
@@ -376,12 +341,6 @@ export class NowPlaying extends LitElement {
this.reduceMotion = this.reduceMotionQuery?.matches ?? false;
this.reduceMotionQuery?.addEventListener('change', this.handleReduceMotionChange);
// Same reasoning as above: looked up here, not at module load,
// so a test can install its own matchMedia first.
this.phoneQuery = window.matchMedia?.(PHONE_QUERY);
this.phone = this.phoneQuery?.matches ?? false;
this.phoneQuery?.addEventListener('change', this.handlePhoneChange);
this.resizeObserver = new ResizeObserver(() => {
this.geometryDirty = true;
this.requestUpdate();
@@ -405,7 +364,6 @@ export class NowPlaying extends LitElement {
this.attachDragListeners(false);
window.removeEventListener(SCROLL_CHANGE_EVENT, this.handleScrollModeEvent);
this.reduceMotionQuery?.removeEventListener('change', this.handleReduceMotionChange);
this.phoneQuery?.removeEventListener('change', this.handlePhoneChange);
this.resizeObserver?.disconnect();
this.stopScrollCycle('title');
this.stopScrollCycle('artist');
@@ -530,7 +488,7 @@ export class NowPlaying extends LitElement {
@mouseleave=${this.handleTitleMouseLeave}
@transitionend=${() => this.onScrollCycleEnd('title')}
>
<span class="scroll-content">${this.phone ? track.title : trackLink(track.title, track.album, track.releaseGroupMbid, track.recordingMbid) || track.title}</span>
<span class="scroll-content">${trackLink(track.title, track.album, track.releaseGroupMbid, track.recordingMbid) || track.title}</span>
</span>
<span
class="track-artist ${artistScrolling ? 'will-scroll' : ''} ${this.artistScrolling ? 'scrolling' : ''}"
@@ -540,15 +498,14 @@ export class NowPlaying extends LitElement {
@mouseleave=${this.handleArtistMouseLeave}
@transitionend=${() => this.onScrollCycleEnd('artist')}
>
<span class="scroll-content">${this.phone ? track.artist || 'Unknown Artist' : creditLink(creditStore.credits(track.recordingMbid), track.artist, track.artistMbid) || 'Unknown Artist'}</span>
<span class="scroll-content">${creditLink(creditStore.credits(track.recordingMbid), track.artist, track.artistMbid) || 'Unknown Artist'}</span>
</span>
${describeQueueSource(this.queue.source)
? html`
<span
class="track-source ${!this.phone && isQueueSourceNavigable(this.queue.source) ? 'navigable' : ''}"
class="track-source ${isQueueSourceNavigable(this.queue.source) ? 'navigable' : ''}"
data-testid="now-playing-source"
@click=${(e: MouseEvent) => {
if (this.phone) return;
if (!isQueueSourceNavigable(this.queue.source)) return;
navigateToQueueSource(
e.currentTarget as EventTarget,
@@ -614,10 +571,6 @@ export class NowPlaying extends LitElement {
this.reduceMotion = e.matches;
};
private handlePhoneChange = (e: MediaQueryListEvent): void => {
this.phone = e.matches;
};
private shouldScroll(field: 'title' | 'artist'): boolean {
const overflows = field === 'title' ? this.titleOverflows : this.artistOverflows;
@@ -653,12 +606,6 @@ export class NowPlaying extends LitElement {
track?.artist ?? '',
this.shouldScroll('title') ? '1' : '0',
this.shouldScroll('artist') ? '1' : '0',
// Crossing the breakpoint swaps a link for a bare string,
// and a link is not guaranteed to measure the same as the
// text inside it. The marquee travels a distance read from
// that measurement, so this belongs in the key even though
// the words are identical either side.
this.phone ? '1' : '0',
].join('\u0000');
}
@@ -1,16 +1,8 @@
import { LitElement, html, css, nothing } from 'lit';
import { customElement, property, query, state } from 'lit/decorators.js';
import { customElement, property } from 'lit/decorators.js';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import '@awesome.me/webawesome/dist/components/popup/popup.js';
import '@awesome.me/webawesome/dist/components/dropdown-item/dropdown-item.js';
import type WaPopup from '@awesome.me/webawesome/dist/components/popup/popup.js';
import { designTokens } from '../../styles/tokens.css';
import {
MenuKeyboard,
contextMenuStyles,
} from '../../utils/context-menu-controller';
import { ICON_MORE_ACTIONS } from '../../utils/icon-language';
/**
* The one arrangement every primary view uses to say what it is.
@@ -26,19 +18,6 @@ import { ICON_MORE_ACTIONS } from '../../utils/icon-language';
* Title, count, sort, actions in that order, in one component, so a
* new view gets the shape by using it rather than by copying whichever
* neighbour it happened to read.
*
* **Actions are data, and `<slot name="actions">` is the exception.**
* Playlists' three buttons totalled 390px inside a header that gets
* 700px at 900×600 and clipped "New Smart Playlist" to 114 of its 162
* (#69) a live defect at a size the app promises, against plan 018's
* *no action is ever unreachable at any supported size*. The header
* cannot fix that for slotted markup: it cannot move another
* component's light-DOM children into a dropdown and keep their
* behaviour, and arbitrary markup offers nothing generic to render as
* a menu item. So a host declares `PageAction[]` and the header picks
* the rendering. The slot survives for markup a data list genuinely
* cannot express, at the stated cost that **a slotted action does not
* collapse** and must therefore fit at 800×600.
*/
export interface SortOption {
@@ -48,50 +27,6 @@ export interface SortOption {
export type SortDirection = 'asc' | 'desc';
/**
* An action that only makes sense while it is a button.
*
* A drop target is the case: you cannot drag a track onto a closed
* menu, so the affordance is absent from the overflow rather than
* approximated there. The header wires these onto the button it
* renders and owns none of them the same division the sort control
* already lives by.
*/
export interface PageActionDrop {
/** True while an acceptable payload is over the button. */
active?: boolean;
onDragOver: (e: DragEvent) => void;
onDragLeave: (e: DragEvent) => void;
onDrop: (e: DragEvent) => void;
}
/**
* One thing a view can do, as data rather than as markup.
*
* `<slot name="actions">` cannot be collapsed, and that is a fact about
* the API rather than an effort estimate (#69): a component cannot move
* another component's light-DOM children into a dropdown and keep their
* behaviour, and there is nothing generic in arbitrary markup to render
* as a menu item. Declaring an action instead is what lets the header
* choose between the two renderings.
*/
export interface PageAction {
id: string;
label: string;
/** From `utils/icon-language`, never a literal. */
icon: string;
onSelect: () => void;
/**
* Higher survives longer. The lowest collapses first, ties broken
* by declaration order from the right, so a host that says nothing
* gets "the last one written goes first".
*/
priority?: number;
disabled?: boolean;
title?: string;
drop?: PageActionDrop;
}
@customElement('page-header')
export class PageHeader extends LitElement {
/**
@@ -145,82 +80,8 @@ export class PageHeader extends LitElement {
@property({ type: Boolean })
busy = false;
/**
* What this view can do, in the order it wants them shown.
*
* The header decides what *fits*; the host decides what *happens*.
* That is the rule the sort control already lives by it asks for
* a sort rather than performing one and actions follow it, which
* is why an action carries a handler rather than the header
* carrying a verb it would have to interpret.
*/
@property({ attribute: false })
actions: PageAction[] = [];
/** Action ids currently in the overflow menu. Derived, never set by a host. */
@state()
private collapsed: ReadonlySet<string> = new Set();
@state()
private menuOpen = false;
@query('.page-header')
private headerEl?: HTMLElement;
@query('.more-button')
private moreButton?: HTMLButtonElement;
@query('#page-header-overflow')
private menuPanel?: HTMLElement;
@query('wa-popup')
private popup?: WaPopup;
private menuKeyboard = new MenuKeyboard(() => this.closeMenu());
private resizeObserver?: ResizeObserver;
/**
* Whether the outside-click listener is attached.
*
* A `removeEventListener` with no matching `add` is not harmless
* here: `view-lifecycle.test.ts` counts document listeners across a
* view's life and an unconditional detach on disconnect shows up as
* `held: -1`, which is the same accounting that would hide a real
* leak in the other direction.
*/
private outsideCloseAttached = false;
/**
* What the last fit was measured against.
*
* `updated()` runs on every pass, so it has to say what it depends
* on or it re-measures and a measurement here forces synchronous
* layout. Width changes arrive through the ResizeObserver; this key
* covers everything *else* in the flex row that can change how much
* of it the actions are left.
*/
private lastFitKey = '';
override connectedCallback(): void {
super.connectedCallback();
this.resizeObserver = new ResizeObserver(() => this.measureFit());
this.resizeObserver.observe(this);
}
override disconnectedCallback(): void {
super.disconnectedCallback();
this.resizeObserver?.disconnect();
this.resizeObserver = undefined;
this.detachOutsideClose();
}
static override styles = [
designTokens,
contextMenuStyles,
css`
:host {
display: block;
@@ -235,26 +96,12 @@ export class PageHeader extends LitElement {
border-bottom: 1px solid var(--yj-border-subtle, #333);
}
/* The title gives way before an action does.
Everything in this row was flex-shrink: 0, so whatever
came last lost and the actions come last, which is how
the "More actions" button ended up 76px off the right
edge of a 320px viewport with every action already
collapsed into it. The title is the one thing here the
navigation also says (the sidebar item is selected, the
bottom-nav tab is current), so it is the cheapest thing
to truncate; the count, the sort and the actions are each
the only place they are said. */
h1 {
margin: 0;
font-size: var(--yj-text-xl, 18px);
font-weight: 600;
color: var(--yj-text-primary, #fff);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
min-width: 0;
}
.count {
@@ -344,98 +191,6 @@ export class PageHeader extends LitElement {
::slotted(*) {
flex-shrink: 0;
}
.actions {
display: flex;
align-items: center;
gap: 8px;
flex-shrink: 0;
}
.action,
.more-button {
background: none;
border: 1px solid var(--yj-border-subtle, #555);
border-radius: 4px;
color: var(--yj-text-primary, #fff);
padding: 6px 12px;
font-size: var(--yj-text-md, 13px);
font-family: inherit;
cursor: pointer;
display: flex;
align-items: center;
gap: 6px;
white-space: nowrap;
flex-shrink: 0;
}
.more-button {
padding: 6px 10px;
}
/* The display: flex above outranks the UA stylesheet's
rule for [hidden], and hiding is how an action
collapses. (No backticks in here: one ends the css
literal, and what you get is "css(...) is not a
function" a long way from the cause.) */
.action[hidden],
.more-button[hidden] {
display: none;
}
.action:hover,
.more-button:hover,
.action.drag-over {
border-color: var(--yj-accent, #ffd43b);
color: var(--yj-accent-text, #ffd43b);
}
.action.drag-over {
background-color: var(
--yj-accent-bg-strong,
rgba(255, 212, 59, 0.15)
);
}
.action:disabled {
opacity: 0.5;
cursor: default;
}
.action:focus-visible,
.more-button:focus-visible {
outline: 2px solid var(--yj-accent, #ffd43b);
outline-offset: -1px;
}
wa-popup {
z-index: 200;
}
/* A component states what it drops at phone width itself,
in its own stylesheet, because a media query inside a
shadow root is answered by the viewport and the shell
cannot reach in. Here that is one word: the sort control
is 172px of a 320px header, and "Sort:" is ~40px of it
for a label the adjacent direction arrow already implies.
It stays in the accessibility tree it is the select's
accessible name, so hiding it outright would rename the
control to nothing which is config-field's bug, one
component over. clip-path rather than display: none for
the reason styles/sr-only.css.ts gives. */
@media (max-width: 599px) {
.sort-label {
position: absolute;
width: 1px;
height: 1px;
margin: -1px;
padding: 0;
overflow: hidden;
clip-path: inset(50%);
white-space: nowrap;
border: 0;
}
}
`,
];
@@ -457,293 +212,11 @@ export class PageHeader extends LitElement {
${this.renderCount()}
<div class="spacer"></div>
${this.renderScope()} ${this.renderSort()}
${this.renderActions()}
<slot name="actions"></slot>
</header>
`;
}
protected override updated(): void {
const key = [
this.heading,
this.count,
this.countNoun,
this.countPlural,
this.searchTerm,
this.sortOptions.length,
this.sortField,
this.sortDirection,
this.busy,
this.actions.map((a) => `${a.id}:${a.label}:${a.disabled ?? false}`).join(','),
].join('|');
if (key === this.lastFitKey) return;
this.lastFitKey = key;
this.measureFit();
}
// =================================================================
// What fits
// =================================================================
/**
* Decide which actions are buttons and which are menu items.
*
* Two things about the shape of this are load-bearing.
*
* **Every pass starts from all-visible**, so the collapsed set is a
* pure function of the current width rather than of the order the
* widths arrived in. A rule that only ever *added* to the set would
* never give an action back when the window grew, and one that
* adjusted by a step would need a hysteresis band to stop it
* oscillating on the pixel where a button exactly fits.
*
* **It flips `hidden` on the rendered nodes rather than re-rendering
* between steps.** Reading `scrollWidth` forces layout, which is the
* point; awaiting a Lit update between steps instead would let the
* intermediate all-visible state paint, so the fix would flash the
* overflow it exists to prevent. The reactive state is set once, at
* the end, and the next render agrees with what was measured.
*
* The budget is the *header's* overflow and not the actions row's,
* because the count and the sort control are `flex-shrink: 0` and
* are therefore competing for the same width only `.scope` gives
* way, which is what it has an ellipsis for.
*/
private measureFit(): void {
const header = this.headerEl;
if (!header) return;
if (this.actions.length === 0) {
this.commitCollapsed(new Set());
return;
}
const buttons = new Map<string, HTMLElement>();
for (const el of this.renderRoot.querySelectorAll<HTMLElement>(
'[data-action-id]',
)) {
const id = el.dataset['actionId'];
if (id !== undefined) buttons.set(id, el);
}
const more = this.moreButton;
const title = this.renderRoot.querySelector('h1');
/**
* Nothing is clipped which is not the same as the header not
* overflowing, and the difference is a trap worth naming.
*
* Once the title can ellipsis, it absorbs the pressure and
* `scrollWidth` reports a header that fits perfectly while the
* heading reads "Playlis…". That is this issue's own failure
* mode moved from the button to the title, and it is invisible
* to exactly the same measurement that missed it the first time.
* So the title's own truncation counts as not fitting, and
* collapsing an action is tried before the title gives way.
*/
const fits = () =>
header.scrollWidth <= header.clientWidth &&
(title === null || title.scrollWidth <= title.clientWidth + 1);
for (const el of buttons.values()) el.hidden = false;
if (more) more.hidden = true;
const collapsed = new Set<string>();
if (!fits()) {
if (more) more.hidden = false;
for (const action of this.collapseOrder()) {
collapsed.add(action.id);
const el = buttons.get(action.id);
if (el) el.hidden = true;
if (fits()) break;
}
}
this.commitCollapsed(collapsed);
}
/** Lowest priority first; ties broken from the right. */
private collapseOrder(): PageAction[] {
return this.actions
.map((action, index) => ({ action, index }))
.sort(
(a, b) =>
(a.action.priority ?? 0) - (b.action.priority ?? 0) ||
b.index - a.index,
)
.map(({ action }) => action);
}
private commitCollapsed(next: Set<string>): void {
const same =
next.size === this.collapsed.size &&
[...next].every((id) => this.collapsed.has(id));
if (same) return;
this.collapsed = next;
// Nothing left to show in it. Closing rather than leaving an
// empty menu open is the same rule the shelves follow.
if (next.size === 0 && this.menuOpen) this.closeMenu();
}
// =================================================================
// Rendering
// =================================================================
private renderActions() {
if (this.actions.length === 0) return nothing;
const overflowed = this.actions.filter((a) => this.collapsed.has(a.id));
return html`
<div class="actions">
${this.actions.map((a) => this.renderActionButton(a))}
<wa-popup
placement="bottom-end"
flip
shift
.active=${this.menuOpen}
>
<button
slot="anchor"
class="more-button"
type="button"
data-testid="page-actions-more"
aria-label="More actions"
aria-haspopup="menu"
aria-expanded=${this.menuOpen ? 'true' : 'false'}
aria-controls="page-header-overflow"
?hidden=${overflowed.length === 0}
@click=${this.onMoreClick}
>
<wa-icon name=${ICON_MORE_ACTIONS}></wa-icon>
</button>
<div
id="page-header-overflow"
class="context-menu-panel"
role="menu"
aria-label="More actions"
>
${overflowed.map(
(a) => html`
<wa-dropdown-item
?disabled=${a.disabled ?? false}
@click=${() => this.onActionSelect(a)}
>
<wa-icon
slot="icon"
name=${a.icon}
></wa-icon>
${a.label}
</wa-dropdown-item>
`,
)}
</div>
</wa-popup>
</div>
`;
}
private renderActionButton(a: PageAction) {
const drop = a.drop;
return html`
<button
class="action ${drop?.active === true ? 'drag-over' : ''}"
type="button"
data-action-id=${a.id}
data-testid=${`page-action-${a.id}`}
title=${a.title ?? nothing}
?disabled=${a.disabled ?? false}
?hidden=${this.collapsed.has(a.id)}
@click=${() => a.onSelect()}
@dragover=${(e: DragEvent) => drop?.onDragOver(e)}
@dragleave=${(e: DragEvent) => drop?.onDragLeave(e)}
@drop=${(e: DragEvent) => drop?.onDrop(e)}
>
<wa-icon name=${a.icon}></wa-icon>
${a.label}
</button>
`;
}
// =================================================================
// The overflow menu
// =================================================================
private onActionSelect(a: PageAction): void {
if (a.disabled === true) return;
this.closeMenu();
a.onSelect();
}
private onMoreClick = (): void => {
if (this.menuOpen) {
this.closeMenu();
return;
}
this.menuOpen = true;
void this.updateComplete.then(() => {
if (!this.menuOpen) return;
this.popup?.reposition();
this.menuKeyboard.open(this.menuPanel ?? null, this.moreButton);
this.attachOutsideClose();
});
};
private closeMenu(): void {
if (!this.menuOpen) return;
this.detachOutsideClose();
this.menuKeyboard.close();
this.menuOpen = false;
}
/**
* A click anywhere else closes it. `composedPath` rather than
* `contains`, because the trigger and the panel are both inside
* this shadow root and a click retargets at the host.
*/
private onOutsideDown = (e: Event): void => {
if (e.composedPath().includes(this.menuPanel as EventTarget)) return;
if (e.composedPath().includes(this.moreButton as EventTarget)) return;
this.closeMenu();
};
private attachOutsideClose(): void {
if (this.outsideCloseAttached) return;
this.outsideCloseAttached = true;
document.addEventListener('mousedown', this.onOutsideDown, true);
}
private detachOutsideClose(): void {
if (!this.outsideCloseAttached) return;
this.outsideCloseAttached = false;
document.removeEventListener('mousedown', this.onOutsideDown, true);
}
private renderCount() {
if (this.count === null) return nothing;
@@ -785,10 +258,7 @@ export class PageHeader extends LitElement {
if (this.sortOptions.length === 1) {
return html`
<div class="sort">
<span
><span class="sort-label">Sort: </span
>${this.sortOptions[0]?.label}</span
>
<span>Sort: ${this.sortOptions[0]?.label}</span>
${this.renderDirectionButton(ascending)}
</div>
`;
@@ -797,7 +267,7 @@ export class PageHeader extends LitElement {
return html`
<div class="sort">
<label>
<span class="sort-label">Sort:</span>
Sort:
<select
data-testid="page-sort"
.value=${this.sortField}
@@ -40,10 +40,7 @@ import type { DuplicateTracksDialog } from '@components/duplicate-tracks-dialog/
import {
ICON_NEW,
ICON_PLAYLIST,
ICON_SMART_PLAYLIST,
} from '@utils/icon-language';
import '@components/page-header/page-header';
import type { PageAction } from '@components/page-header/page-header';
const SCROLL_DEBOUNCE_MS = 100;
@@ -197,6 +194,11 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
contain: layout style;
}
.header-actions {
display: flex;
gap: 8px;
}
.header-spinner {
display: inline-block;
width: 14px;
@@ -207,6 +209,33 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
animation: spin 0.6s linear infinite;
}
.new-playlist-button {
background: none;
border: 1px solid var(--yj-border-subtle, #555);
border-radius: 4px;
color: var(--yj-text-primary, #fff);
padding: 6px 12px;
font-size: 13px;
cursor: pointer;
display: flex;
align-items: center;
gap: 6px;
font-family: inherit;
}
.new-playlist-button:hover,
.new-playlist-button.drag-over {
border-color: var(--yj-accent, #ffd43b);
color: var(--yj-accent-text, #ffd43b);
}
.new-playlist-button.drag-over {
background-color: var(
--yj-accent-bg-strong,
rgba(255, 212, 59, 0.15)
);
}
.create-form {
display: flex;
align-items: center;
@@ -426,6 +455,25 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
min-width: 0;
}
.import-button {
background: none;
border: 1px solid var(--yj-border-subtle, #555);
border-radius: 4px;
color: var(--yj-text-primary, #fff);
padding: 6px 12px;
font-size: 13px;
cursor: pointer;
display: flex;
align-items: center;
gap: 6px;
font-family: inherit;
}
.import-button:hover {
border-color: var(--yj-accent, #ffd43b);
color: var(--yj-accent-text, #ffd43b);
}
.import-error {
padding: 0.5em 0.75em;
margin: 0.5em 16px 0;
@@ -974,11 +1022,10 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
) => {
const related =
e.relatedTarget as Node | null;
// The button the event was bound to, rather than a selector for
// it: `page-header` renders it now, so it is not in this shadow
// root at all and the old `.new-playlist-button` lookup would
// find nothing and leave the highlight stuck on.
const btn = e.currentTarget as Element | null;
const btn =
this.shadowRoot?.querySelector(
'.new-playlist-button',
);
if (btn && !btn.contains(related)) {
this.dragOverNewButton = false;
@@ -1423,49 +1470,6 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
this.saveSortPreferences();
};
/**
* The three things this page can do, as data.
*
* The priority order is what #69's Direction asks for and it is
* only interesting for one of them: **New Playlist is highest
* because it is the drop target**. You cannot drag a track onto a
* closed menu, so collapsing it is the one collapse here that
* removes a capability rather than relocating it. Import is lowest
* because it is the rarest, and at 900×600 it is the only one that
* has to go.
*/
private headerActions(): PageAction[] {
return [
{
id: 'import',
label: 'Import',
icon: 'file-import',
priority: 0,
onSelect: () => void this.handleImportPlaylist(),
},
{
id: 'new-playlist',
label: 'New Playlist',
icon: ICON_NEW,
priority: 2,
onSelect: () => this.handleNewPlaylistClick(),
drop: {
active: this.dragOverNewButton,
onDragOver: this.onNewButtonDragOver,
onDragLeave: this.onNewButtonDragLeave,
onDrop: this.onNewButtonDrop,
},
},
{
id: 'new-smart-playlist',
label: 'New Smart Playlist',
icon: ICON_SMART_PLAYLIST,
priority: 1,
onSelect: () => this.handleNewSmartPlaylistClick(),
},
];
}
override render() {
return html`
<page-header
@@ -1480,8 +1484,33 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
search-term=${this.searchCtrl.term}
?busy=${this.refreshing}
@sort-change=${this.onPageHeaderSort}
.actions=${this.headerActions()}
>
<div slot="actions" class="header-actions">
<button
class="import-button"
@click=${this.handleImportPlaylist}
>
<wa-icon name="file-import"></wa-icon>
Import
</button>
<button
class="new-playlist-button ${this.dragOverNewButton ? 'drag-over' : ''}"
@click=${this.handleNewPlaylistClick}
@dragover=${this.onNewButtonDragOver}
@dragleave=${this.onNewButtonDragLeave}
@drop=${this.onNewButtonDrop}
>
<wa-icon name=${ICON_NEW}></wa-icon>
New Playlist
</button>
<button
class="new-playlist-button"
@click=${this.handleNewSmartPlaylistClick}
>
<wa-icon name="filter"></wa-icon>
New Smart Playlist
</button>
</div>
</page-header>
${this.importError
@@ -1736,7 +1765,7 @@ export class PlaylistView extends ViewLifecycleMixin(LitElement) {
: entry.summary.IsSmart
? html`<wa-icon
class="playlist-icon"
name=${ICON_SMART_PLAYLIST}
name="filter"
></wa-icon>`
: nothing}
${isRenaming
@@ -72,24 +72,6 @@ const MIN_WIDTH = 200;
const MAX_WIDTH = 500;
const DEFAULT_WIDTH = 320;
/**
* The narrowest main panel the queue is allowed to leave behind before
* it stops being a column and becomes an overlay (plan 018, issue #24).
*
* There is no cliff to derive this from, and pretending otherwise would
* be the more dishonest answer: the track list rescales its columns
* continuously (213px down to 124px between main widths of 900 and 544,
* with no row overflow at any of them) and the album grid steps 3
* columns to 2 without breaking. So this is a judgement, anchored at
* both ends it keeps the *default* 1100px window inline, because an
* inline queue is a desktop affordance people choose and demoting the
* common case to an overlay would be a regression in feel; and it puts
* every case measured as broken on the overlay side, which is 900x600
* (main = 379px, where all three of the Playlists header's actions are
* clipped) and every phone width (main = 69px at 390, 0px at 320).
*/
const MAIN_PANEL_FLOOR = 480;
@customElement('queue-panel')
export class QueuePanel
extends LitElement
@@ -103,22 +85,6 @@ export class QueuePanel
@property({ type: Boolean, reflect: true })
open = false;
/**
* Whether the panel is covering the content instead of sitting
* beside it. **Computed, never set by a caller** it is reflected
* so the stylesheet and a spec can both read it.
*
* It is deliberately *not* a media query, which is the whole reason
* this is a property and not a `@media` block. The panel's width is
* user state: drag-resizable between MIN_WIDTH and MAX_WIDTH and
* persisted. A breakpoint at a fixed viewport width silently
* assumes the default 320, so it is wrong by up to 180px for a user
* who has widened the panel in the direction that hurts, since a
* wider queue is exactly when the content can least afford it.
*/
@property({ type: Boolean, reflect: true })
overlay = false;
@state()
private isDragging = false;
@@ -224,19 +190,6 @@ export class QueuePanel
private panelWidth = DEFAULT_WIDTH;
private scrollbarDragging = false;
/** Watches `.content-area`, which is the viewport minus the sidebar. */
private spaceObserver?: ResizeObserver;
/**
* What had focus when the overlay opened, so Escape and the scrim
* can give it back. Focus is only taken back if the panel had it
* the same rule `MenuKeyboard` follows, for the same reason: the
* queue can also be closed by the button in the bottom bar, and
* yanking focus away from wherever the user actually is would be
* worse than leaving it.
*/
private overlayOpener: HTMLElement | null = null;
// _itemSize is an internal property applied via Object.assign in BaseLayout's
// config setter. Setting it to match the actual fixed .track-item height (49px)
// prevents lit-virtualizer's scroll error correction from fighting the native
@@ -277,26 +230,6 @@ export class QueuePanel
return this.queue.tracks.length;
}
/**
* Repaint the rows when the selection changes.
*
* `<lit-virtualizer>` renders through the `virtualize` directive,
* which reacts to its *own* properties and not to the host having
* re-rendered, so host state like a selection reaches the rows only
* if it is pushed. `track-list` has always done this and both
* playlist views had to be taught it.
*
* **There is a second, accidental mechanism here and it must not be
* mistaken for this one**: `.keyFunction` below is a per-render
* arrow, so it is a changed property on every host update and
* repaints the rows by itself. Removing *either* alone changes
* nothing observable, which is why #43 could not be settled by
* reading the code. With both gone the highlight still arrives
* on whatever unrelated render happens next, measured at 134ms,
* 3,866ms and 5,816ms against 517ms healthy, which a user cannot
* tell from broken. `queue-selection.spec.ts` asserts the
* *promptness* rather than the eventual state for that reason.
*/
onSelectionChanged(): void {
this.virtualizer?.requestUpdate();
}
@@ -332,86 +265,6 @@ export class QueuePanel
border-left: 1px solid var(--yj-border-subtle, #333);
}
/* ---------------------------------------------------------
Overlay mode (plan 018, #24).
In flow the panel takes its width *from the main panel*,
which is the reported bug: at 900x600 that left 379px and
clipped every action in the Playlists header, and at 320px
it left 0px the content was not degraded but gone.
Here the host spans the whole content area instead and
stops being a layout participant, so the main panel keeps
its full width and the queue sits over it. The host itself
is transparent and click-through; the scrim and the panel
are what take pointer events. The containment drops paint,
which would otherwise clip the panel's own shadow.
--------------------------------------------------------- */
:host([overlay]) {
position: absolute;
inset: 0;
width: auto;
background-color: transparent;
overflow: visible;
pointer-events: none;
contain: layout style;
z-index: 20;
}
/* Closed, an overlay is not there at all. In flow the panel is
width: 0, which is its own way of saying this; absolutely
positioned there is no width to collapse. */
:host([overlay]:not([open])) {
display: none;
}
:host([overlay][open]) {
border-left: none;
}
:host([overlay]) .panel-content {
position: absolute;
top: 0;
right: 0;
bottom: 0;
width: var(--queue-width, ${unsafeCSS(DEFAULT_WIDTH)}px);
max-width: 100%;
box-sizing: border-box;
background-color: var(--yj-bg-surface, #212529);
border-left: 1px solid var(--yj-border-subtle, #333);
box-shadow: -8px 0 24px rgb(0 0 0 / 45%);
pointer-events: auto;
}
/* Dragging the edge of something that is already covering the
content answers a question nobody asked, and it is a
mouse-only affordance either way. */
:host([overlay]) .resize-handle {
display: none;
}
.scrim {
position: absolute;
inset: 0;
background-color: rgb(0 0 0 / 45%);
pointer-events: auto;
border: none;
padding: 0;
margin: 0;
cursor: pointer;
}
/* The phone gets the whole width: below 600 there is no
"beside" left to be, and this is the shape #55 turns into a
real screen. A media query inside a shadow root is answered
by the viewport, so the component states this itself rather
than the shell reaching in. */
@media (max-width: 599px) {
:host([overlay]) .panel-content {
width: 100%;
}
}
.resize-handle {
position: absolute;
top: 0;
@@ -803,20 +656,6 @@ export class QueuePanel
'--queue-width',
`${this.panelWidth}px`,
);
// The mode is a measurement, so it is observed rather than
// computed once: the parent is `.content-area`, whose width is
// the viewport minus the sidebar — including the sidebar's own
// collapse at 900px, which is what makes 900 the *worst*
// desktop width rather than the minimum.
this.updateOverlayMode();
if (this.parentElement) {
this.spaceObserver = new ResizeObserver(() =>
this.updateOverlayMode(),
);
this.spaceObserver.observe(this.parentElement);
}
document.addEventListener(
'mousemove',
this.handleMouseMove,
@@ -851,9 +690,6 @@ export class QueuePanel
super.disconnectedCallback();
this.creditsUnsub?.();
this.creditsUnsub = undefined;
this.spaceObserver?.disconnect();
this.spaceObserver = undefined;
document.removeEventListener('keydown', this.onOverlayKeydown);
document.removeEventListener(
'mousemove',
this.handleMouseMove,
@@ -900,79 +736,7 @@ export class QueuePanel
this.delegationAttached = false;
}
/**
* Decide whether the queue can afford to be a column.
*
* The parent is `.content-area`, so its width is the viewport minus
* the sidebar and the sum already accounts for the sidebar's own
* collapse. It is stable across the panel's own open/closed state
* in both modes in flow the panel is a child of that box, and as
* an overlay it is out of flow so this cannot oscillate.
*/
private updateOverlayMode = () => {
const available = this.parentElement?.clientWidth ?? 0;
// Before layout there is nothing to measure, and answering 0 by
// flipping to overlay would show the scrim for a frame.
if (available === 0) return;
this.overlay = available - this.panelWidth < MAIN_PANEL_FLOOR;
};
/**
* Escape closes a scrimmed overlay, which is the one keyboard rule
* every dialog in this app already follows.
*
* It is a document listener rather than a panel-scoped binding
* (`services/shortcut-scope.ts`) because it is not a *shortcut*: it
* is the dismissal of something covering the page, and it has to
* work while focus is still behind the scrim. It is attached only
* while the overlay is actually up and removed on close, so it is
* scoped to a state rather than being a permanent global. Nothing
* else binds Escape the shortcut service only uses it to blur a
* text input.
*/
private onOverlayKeydown = (e: KeyboardEvent) => {
if (e.key !== 'Escape' || !this.open || !this.overlay) return;
e.stopPropagation();
this.closeFromOverlay();
};
private closeFromOverlay = () => {
const hadFocus = this.contains(
document.activeElement as Node | null,
);
this.open = false;
if (hadFocus) {
const back =
this.overlayOpener ??
document.getElementById('queue-button');
back?.focus();
}
this.overlayOpener = null;
};
override updated() {
// The overlay owns Escape only while it is up.
if (this.open && this.overlay) {
document.addEventListener('keydown', this.onOverlayKeydown);
this.overlayOpener ??=
document.activeElement instanceof HTMLElement &&
document.activeElement !== document.body
? document.activeElement
: null;
} else {
document.removeEventListener('keydown', this.onOverlayKeydown);
if (!this.open) this.overlayOpener = null;
}
// Closed, the panel is `width: 0` — which hides it from the eye
// and from nobody else: its Clear and Add buttons still took tab
// stops at x=1440 and were still read out (H-5). `inert` is the
@@ -1867,11 +1631,6 @@ export class QueuePanel
'--queue-width',
`${clampedWidth}px`,
);
// Widening the panel is one of the two ways the content can run
// out of room, and it is the way a viewport-width media query
// cannot see at all.
this.updateOverlayMode();
};
private handleMouseUp = () => {
@@ -1955,15 +1714,6 @@ export class QueuePanel
const tracks = this.queue.tracks;
return html`
${this.overlay
? html`<div
class="scrim"
part="scrim"
data-testid="queue-scrim"
aria-hidden="true"
@click=${this.closeFromOverlay}
></div>`
: nothing}
<div class="panel-content">
<div
class="resize-handle ${this.isDragging
@@ -2013,16 +1763,6 @@ export class QueuePanel
name=${ICON_PLAYLIST}
></wa-icon>
</button>
${this.overlay
? html`<button
class="header-action-button"
data-testid="queue-close"
aria-label="Close queue"
@click=${this.closeFromOverlay}
>
<wa-icon name="xmark"></wa-icon>
</button>`
: nothing}
</div>
</div>
+56 -38
View File
@@ -4,10 +4,19 @@ import '@awesome.me/webawesome/dist/components/icon/icon.js';
import { designTokens } from '../../styles/tokens.css';
import type { DragActiveDetail } from '@utils/drag-controller';
import { ActiveViewController } from '@store/controllers/active-view-controller';
import { ViewVisibilityController } from '@store/controllers/view-visibility-controller';
import { VIEW_META } from '../../services/view-meta';
import type { View } from '../../services/view-meta';
import {
ICON_PLAYLIST,
ICON_AUTOTAG,
ICON_REQUESTED,
} from '@utils/icon-language';
type View = 'home' | 'playlists' | 'artists' | 'genres' | 'albums' | 'tracks' | 'explore' | 'downloads' | 'autotag' | 'jobs' | 'settings';
interface NavItem {
id: View;
label: string;
icon: string;
}
const MIN_WIDTH = 56;
const MAX_WIDTH = 400;
@@ -150,20 +159,11 @@ export class AppSidebar extends LitElement {
/** Delay in ms before a drag-hover triggers navigation. */
private static readonly HOVER_NAV_DELAY = 600;
/**
* Which item is lit, read from the shell rather than tracked here.
*
* This used to be a `@state()` field defaulting to `home` -- the
* landing view -- because "the sidebar does not hear a `navigate`
* it did not send". That default was the only honest moment it
* ever had: a back-navigation dispatches no `navigate`, so the
* highlight stayed on the view the user had just left (#72), and
* the copy of this component that `bottom-nav` mounts inside its
* drawer opened on `home` from whatever page you were standing on.
* The shell publishes the active view now, so there is nothing to
* default and nothing to keep in step.
*/
private activeCtrl = new ActiveViewController(this);
/** Home, because that is where `index.ts` now navigates on startup
* (H-8). The sidebar does not hear a `navigate` it did not send,
* so this default is what keeps `aria-current` honest on arrival. */
@state()
private activeView: View = 'home';
@state()
private isDragging = false;
@@ -200,15 +200,19 @@ export class AppSidebar extends LitElement {
typeof setTimeout
> | null = null;
/**
* Which destinations the user has kept (#25). The list below is
* still the whole set and its order -- this only filters it, and
* only for drawing: a hidden view is still reachable by `navigate`,
* which is what detail views and the launch page depend on.
*/
private visibilityCtrl = new ViewVisibilityController(this);
private navItems = VIEW_META;
private navItems: NavItem[] = [
{ id: 'home', label: 'Home', icon: 'house' },
{ id: 'playlists', label: 'Playlists', icon: ICON_PLAYLIST },
{ id: 'artists', label: 'Artists', icon: 'user-group' },
{ id: 'genres', label: 'Genres', icon: 'masks-theater' },
{ id: 'albums', label: 'Albums', icon: 'compact-disc' },
{ id: 'tracks', label: 'Tracks', icon: 'music' },
{ id: 'explore', label: 'Explore', icon: 'globe' },
{ id: 'downloads', label: 'Downloads', icon: ICON_REQUESTED },
{ id: 'autotag', label: 'Autotag', icon: ICON_AUTOTAG },
{ id: 'jobs', label: 'Jobs', icon: 'list-check' },
{ id: 'settings', label: 'Settings', icon: 'gear' },
];
override connectedCallback() {
super.connectedCallback();
@@ -233,6 +237,10 @@ export class AppSidebar extends LitElement {
'yj-drag-active',
this.onDragActive as EventListener,
);
document.addEventListener(
'navigate',
this.onGlobalNavigate as EventListener,
);
}
override disconnectedCallback() {
@@ -254,6 +262,10 @@ export class AppSidebar extends LitElement {
'yj-drag-active',
this.onDragActive as EventListener,
);
document.removeEventListener(
'navigate',
this.onGlobalNavigate as EventListener,
);
this.clearDragHoverTimer();
}
@@ -269,12 +281,9 @@ export class AppSidebar extends LitElement {
></div>
<nav aria-label="Main">
<ul>
${this.navItems
.filter((item) => this.visibilityCtrl.visible(item.id))
.map((item) => {
const active = this.activeCtrl.isActive(item.id);
${this.navItems.map((item) => {
const classes = [
active
this.activeView === item.id
? 'active'
: '',
this.dragHoverView === item.id
@@ -290,7 +299,7 @@ export class AppSidebar extends LitElement {
type="button"
class=${classes}
data-testid="nav-${item.id}"
aria-current=${active
aria-current=${this.activeView === item.id
? 'page'
: 'false'}
@click=${() =>
@@ -373,6 +382,19 @@ export class AppSidebar extends LitElement {
private static readonly DROP_VIEWS: Set<View> =
new Set(['playlists']);
/** Keeps the highlighted nav item in sync with navigation that
* originates outside the sidebar itself (e.g. the launch-page
* dispatch in index.ts). */
private onGlobalNavigate = (
e: CustomEvent<{ view?: string }>,
) => {
const view = e.detail.view;
if (view && this.navItems.some((item) => item.id === view)) {
this.activeView = view as View;
}
};
private onDragActive = (
e: CustomEvent<DragActiveDetail>,
) => {
@@ -438,11 +460,7 @@ export class AppSidebar extends LitElement {
}
private navigate(view: View) {
// No optimistic highlight: the shell answers, and it answers
// synchronously in `handleNavigate` before it awaits anything.
// Setting it here as well is the second opinion this fix
// removes -- it is what let a click's highlight survive a
// navigation the shell then handled differently.
this.activeView = view;
this.dispatchEvent(new CustomEvent('navigate', {
detail: { view },
bubbles: true,
@@ -64,7 +64,6 @@ import { list } from '@utils/binding';
import {
ICON_PLAYLIST,
ICON_QUEUE,
ICON_SMART_PLAYLIST,
} from '@utils/icon-language';
@@ -1215,7 +1214,7 @@ export class SmartPlaylistDetails
<wa-icon name="arrow-left"></wa-icon>
</button>
<div class="playlist-avatar">
<wa-icon name=${ICON_SMART_PLAYLIST}></wa-icon>
<wa-icon name="filter"></wa-icon>
</div>
<div class="playlist-info">
<h1
@@ -11,7 +11,6 @@ import {
import { SelectionController } from '@utils/selection-controller';
import type { SelectionHost } from '@utils/selection-controller';
import { ViewLifecycleMixin } from '@utils/view-lifecycle';
import { PHONE_QUERY } from '@utils/breakpoints';
import {
ContextMenuController,
contextMenuStyles,
@@ -106,6 +105,9 @@ const ROW_CHROME_WIDTH =
const ROW_HEIGHT = 33;
const PHONE_ROW_HEIGHT = 52;
/** The shell's phone breakpoint, as `index.css` and every component
* stylesheet spells it. */
const PHONE_QUERY = '(max-width: 599px)';
// Inline SVG paths for favorite icons — eliminates wa-icon shadow DOM
// overhead (30-50 shadow roots during scroll). Font Awesome 6 paths.
-2
View File
@@ -19,7 +19,6 @@ regular/heart
regular/star
solid/arrow-down-wide-short
solid/arrow-left
solid/arrow-right
solid/arrow-rotate-right
solid/arrows-rotate
solid/arrow-up-short-wide
@@ -42,7 +41,6 @@ solid/compact-disc
solid/copy
solid/database
solid/download
solid/ellipsis
solid/file-import
solid/filter
solid/floppy-disk
@@ -400,20 +400,6 @@ async function dispatch(action: string): Promise<void> {
break;
}
// The keyboard half of #6. It dispatches the same events the
// header's buttons and the detail views' own back buttons do,
// rather than calling `history.back()` here: the shell owns the
// guard that stops a press at the root leaving the app, and a
// second caller reaching for `history` directly is how the old
// `navStack` came to disagree with the platform.
case 'nav.back':
document.dispatchEvent(new CustomEvent('navigate-back'));
break;
case 'nav.forward':
document.dispatchEvent(new CustomEvent('navigate-forward'));
break;
case 'nav.queue': {
const queuePanel = document.getElementById(
'queue-panel',
-12
View File
@@ -103,18 +103,6 @@ export const SHORTCUT_META: Record<string, ShortcutMeta> = {
scope: 'global',
defaultKey: 'Q',
},
'nav.back': {
label: 'Back',
category: 'Navigation',
scope: 'global',
defaultKey: 'Alt+Left',
},
'nav.forward': {
label: 'Forward',
category: 'Navigation',
scope: 'global',
defaultKey: 'Alt+Right',
},
'app.shortcuts': {
label: 'Keyboard Shortcuts',
category: 'App',
-199
View File
@@ -1,199 +0,0 @@
/**
* What the top bar drops when it runs out of room (#143).
*
* The bar holds five children the wordmark, back/forward, the library
* filter, the search box and the job indicator and at the bottom of
* the Compact band they do not all fit. Measured on `main` at 600×600:
* the bar is 611px inside a 600px viewport sitting still, and **862px
* while a scan with a long title is running**, because `job-indicator`
* is `hidden` when idle and up to 235px wide when it is not. `body` is
* `overflow-x: auto`, so what a user sees is a horizontal scrollbar on
* a shell that #24 promised would not need one.
*
* **The fit is measured, never breakpointed**, which is `page-header`'s
* rule (#69) and applies here for a reason specific to this bar: three
* of its five children are as wide as their *content*. The library
* filter is a `<select>` sized by the longest library name, the job
* indicator by the running job's title, and the search box by its
* view-scoped placeholder so any width you pick is right for exactly
* one library, one job and one view. The same sweep that produced the
* numbers above found the bar overflowing at every width from 600 to
* 899 *and* at 900, where `nav-history` reappears; a breakpoint fixing
* "600 to 610" would have fixed the case that happened to be idle.
*
* **What yields is chosen by #24's own sentence** *no action is ever
* unreachable at any supported size* which rules out the two cheapest
* candidates the issue lists. Hiding the library filter takes away an
* action: `library-filter` is the **only** control in the app that sets
* the selected library (nothing else calls `setSelectedLibrary`), so
* hiding it is trading this promise for the same promise. Collapsing
* the search box to an icon is what #57 wants on a phone, but #57 is
* blocked behind #62 and building its modal here would be building it
* without the thing that blocks it.
*
* So the two things that yield are the two that are **not** actions and
* whose content survives elsewhere:
*
* 1. **The wordmark**, which is a brand the window's own title bar
* says the same thing, and #48 wants it down to "YJ" at every width
* anyway. It yields its *width*, not its existence: the rule in
* `index.css` is visually-hidden rather than `display: none`, so the
* document keeps its top-level heading.
* 2. **The job indicator's label**, leaving the ring. This is not a new
* judgement the component already drops it below 600px for exactly
* this reason, and its `sr-only` live region is what announces the
* state either way, so nothing is lost to anyone. What a measurement
* adds is the band between 600 and 900, where whether the label fits
* depends on what else is in the bar rather than on the width alone.
*
* Measured against the running app with a long-titled scan staged, that
* order fits at every width from 320 to 1440 and collapses nothing at
* 320, 390, 599, 899 and 1100, which is the other half of the claim.
*
* Three things about the mechanism are load-bearing.
*
* **Every pass starts from all-visible**, so the collapsed set is a
* pure function of the current width rather than of how the window got
* there. `page-header` states the same rule and the same reasons: a
* pass that only ever added would never give the wordmark back, and one
* that adjusted by a step would need a hysteresis band to stop it
* oscillating on the pixel where it exactly fits.
*
* **"Fits" is the children against the content box, not `scrollWidth`
* against `clientWidth`** and that distinction is not pedantry, it
* is a measured false pass. `scrollWidth` counts a box's *left*
* padding and not its right, so with this bar's 2em gutters it
* under-reports by 32px: at 700px with a scan running it read
* `700/700`, a perfect fit, while `job-indicator` ended 32px past
* where the content may go and sat in the gutter. Same family as #69's
* title trap, one property over the measurement that is easiest to
* reach for is the one that cannot see the failure. So the predicate
* here is the same one `top-bar-fit.spec.ts` asserts: no in-flow child
* outside the content box.
*
* That is only truthful in turn because **nothing here absorbs pressure
* by truncating**. The collapsible children are `flex-shrink: 0` in
* `index.css`, so a deficit shows up as a child out of bounds instead
* of quietly eating the indicator's label, which is `text-overflow:
* ellipsis` and would have. The search box is the one child that may
* shrink, between its 320px basis and the 200px floor its own
* stylesheet sets, and a narrower input hides nothing it was showing.
*
* **The bar does not resize when a job starts**, which is the case the
* whole thing is for. A ResizeObserver on the header alone never fires:
* the indicator goes 0 235 inside a bar whose width has not changed.
* Every element child is observed too.
*/
/** One thing the bar can give up, cheapest first. */
interface FitStep {
/** For tests and for reading the DOM back. */
readonly id: string;
/** Applied to the bar; `on` collapses. */
readonly collapse: (bar: HTMLElement, on: boolean) => void;
}
/**
* The order things are given up in. Lowest priority first see the
* argument above for why these two and not the library filter.
*/
export const FIT_STEPS: readonly FitStep[] = [
{
id: 'wordmark',
collapse: (bar, on) =>
bar.querySelector('hgroup')?.classList.toggle('yj-collapsed', on),
},
{
id: 'job-label',
collapse: (bar, on) =>
bar.querySelector('job-indicator')?.toggleAttribute('compact', on),
},
];
/**
* Decide what the bar shows at its current width.
*
* Exported for the component tier, which can hand it a bar of known
* widths; the app installs the observer below and never calls this.
*
* @returns the ids collapsed, in the order they were given up.
*/
export function measureTopBarFit(bar: HTMLElement): string[] {
const fits = () => {
const style = getComputedStyle(bar);
const box = bar.getBoundingClientRect();
const left = box.left + parseFloat(style.paddingLeft);
const right = box.right - parseFloat(style.paddingRight);
for (const child of bar.children) {
const cs = getComputedStyle(child);
// Out of flow is out of the question: a collapsed wordmark
// is absolutely positioned and 1px wide precisely so that
// it costs the row nothing.
if (cs.display === 'none' || cs.position === 'absolute') continue;
const r = child.getBoundingClientRect();
// Sub-pixel slack: a flex row's widths are fractional and a
// rounding difference is not an overflow anyone can see.
if (r.width > 0 && (r.right > right + 0.5 || r.left < left - 0.5)) {
return false;
}
}
return true;
};
for (const step of FIT_STEPS) step.collapse(bar, false);
const collapsed: string[] = [];
if (!fits()) {
for (const step of FIT_STEPS) {
step.collapse(bar, true);
collapsed.push(step.id);
if (fits()) break;
}
}
return collapsed;
}
/**
* Watch the bar and its children, and keep it fitting.
*
* Returns the uninstaller, which the tests use; the app installs once
* for the life of the session.
*/
export function installTopBarFit(bar: HTMLElement): () => void {
let measuring = false;
const measure = () => {
// A pass resizes the children it collapses, which the observer
// would report back to us. It settles either way — the pass is
// idempotent at a given width — but re-entering it is work for
// no news, and it is what "ResizeObserver loop completed with
// undelivered notifications" is.
if (measuring) return;
measuring = true;
try {
measureTopBarFit(bar);
} finally {
measuring = false;
}
};
const observer = new ResizeObserver(measure);
observer.observe(bar);
for (const child of bar.children) observer.observe(child);
measure();
return () => observer.disconnect();
}
-64
View File
@@ -1,64 +0,0 @@
import {
ICON_PLAYLIST,
ICON_AUTOTAG,
ICON_REQUESTED,
} from '@utils/icon-language';
/** A primary destination. Mirrors `backend/config.View`. */
export type View =
| 'home'
| 'playlists'
| 'artists'
| 'genres'
| 'albums'
| 'tracks'
| 'explore'
| 'downloads'
| 'autotag'
| 'settings';
export interface ViewMeta {
id: View;
label: string;
icon: string;
/**
* Views that are never offered as a toggle. Settings alone, because
* a user who hides it cannot get back to unhide it.
*
* This is the *affordance*; the rule is `backend/config.ViewSpec`'s
* `Hideable`, which refuses at the setter and drops the key on load.
* `config.toml` is hand-editable, so the checkbox being absent is
* not what makes this safe it is only what stops the question
* being asked.
*/
alwaysShown?: boolean;
}
/**
* The app's primary destinations, in the order the navigation draws
* them and Settings lists them.
*
* It is here rather than inside `app-sidebar` because #25 gave it a
* second reader: Settings renders a toggle per view and needs the same
* labels in the same order. Same shape as `services/shortcut-meta.ts`,
* which moved out of `config-page` for the same reason -- a private
* static that two surfaces need is a private static that is about to be
* copied.
*
* The labels and icons deliberately do not exist in Go. Which views
* exist and what an unconfigured install shows is `backend/config.Views`
* and is asked for over the binding; how they are *drawn* is the
* frontend's, and lives beside the rest of the icon vocabulary.
*/
export const VIEW_META: ViewMeta[] = [
{ id: 'home', label: 'Home', icon: 'house' },
{ id: 'playlists', label: 'Playlists', icon: ICON_PLAYLIST },
{ id: 'artists', label: 'Artists', icon: 'user-group' },
{ id: 'genres', label: 'Genres', icon: 'masks-theater' },
{ id: 'albums', label: 'Albums', icon: 'compact-disc' },
{ id: 'tracks', label: 'Tracks', icon: 'music' },
{ id: 'explore', label: 'Explore', icon: 'globe' },
{ id: 'downloads', label: 'Downloads', icon: ICON_REQUESTED },
{ id: 'autotag', label: 'Autotag', icon: ICON_AUTOTAG },
{ id: 'settings', label: 'Settings', icon: 'gear', alwaysShown: true },
];
-90
View File
@@ -1,90 +0,0 @@
/**
* Which primary view the app is showing.
*
* The shell has always known this -- `handleNavigate()` sets
* `#main-content`'s `data-active-view` on every path, `_isBack`
* included -- and never told anyone. The nav components learned it
* from the `navigate` CustomEvent instead, which only the *outbound*
* path dispatches: the `popstate` listener calls `handleNavigate()`
* directly. So both navs kept highlighting the view you had just left
* (#72).
*
* The fix cannot be a re-dispatch of `navigate`. `index.ts` is itself a
* document listener for it, so emitting one from inside
* `handleNavigate` is an infinite loop -- and the two statements are
* different anyway: `navigate` means *please go to X*, and 28 call
* sites across 18 files say it. This says *the active view is now X*,
* which only the shell is in a position to say and only once per
* navigation.
*
* Three things about it are load-bearing.
*
* **It is a store rather than an event**, because a component that
* mounts *after* a navigation still has to know. `bottom-nav`'s "More"
* drawer creates its `<app-sidebar>` on open, and that copy had heard
* no `navigate` at all: standing on Albums, the drawer highlighted
* Home -- its `activeView` default, which existed to match the landing
* view and matched nothing else ever after. An event has no answer for
* a listener that was not there; a value does.
*
* **A detail view is not a view here.** Opening one leaves the primary
* view it was opened from lit, which is what #72 asks for and what
* `app-sidebar` used to do by accident -- it guarded on
* `navItems.some(...)`, so a name matching no item left its highlight
* alone. `bottom-nav` had no such guard and so lit nothing on a detail
* view. Neither was correct; the sidebar was stale-but-lucky, and
* stating the rule once is what makes the two agree.
*
* **Whether a view is primary is the shell's fact, not this store's.**
* `VIEW_TAGS` in `index.ts` is the list, and a copy of it here is a
* second list to forget -- so the caller passes the answer it already
* has rather than this file re-deriving it.
*/
type Subscriber = () => void;
class ActiveViewStore {
/** Empty until the shell's first navigation, which happens at
* startup from `GetDefaultPage()`. Nothing is highlighted for that
* moment, which is honest: the alternative is a written-down
* default that is right only when the default page agrees with it. */
private activeView = '';
private subscribers = new Set<Subscriber>();
/** The active primary view, e.g. `albums`. */
get(): string {
return this.activeView;
}
isActive(view: string): boolean {
return this.activeView !== '' && this.activeView === view;
}
/**
* Called by the shell on every navigation, `popstate` included.
*
* `isPrimary` is `view in VIEW_TAGS` at the call site: a detail
* view reports itself and deliberately changes nothing, so the view
* it was opened from stays lit until the user picks another one.
*/
setView(view: string, isPrimary: boolean): void {
if (!isPrimary) return;
if (view === this.activeView) return;
this.activeView = view;
this.notify();
}
subscribe(fn: Subscriber): () => void {
this.subscribers.add(fn);
return () => this.subscribers.delete(fn);
}
private notify(): void {
this.subscribers.forEach((fn) => fn());
}
}
export const activeViewStore = new ActiveViewStore();
@@ -1,59 +0,0 @@
import type {
ReactiveController,
ReactiveControllerHost,
} from 'lit';
import { activeViewStore } from '../active-view-store';
/**
* ActiveViewController connects a Lit component to the
* ActiveViewStore.
*
* Usage in a component:
*
* private activeCtrl = new ActiveViewController(this);
*
* render() {
* const lit = this.activeCtrl.isActive('albums');
* }
*
* It reads through to the store rather than copying the value into a
* `@state()` field, which is the point of #72: two components holding
* their own idea of the active view is what let them disagree with the
* shell and with each other.
*/
export class ActiveViewController implements ReactiveController {
private host: ReactiveControllerHost;
private unsubscribe?: () => void;
constructor(host: ReactiveControllerHost) {
this.host = host;
host.addController(this);
}
// ===============================================================
// LIFECYCLE HOOKS
// ===============================================================
hostConnected(): void {
this.unsubscribe = activeViewStore.subscribe(() => {
this.host.requestUpdate();
});
}
hostDisconnected(): void {
this.unsubscribe?.();
}
// ===============================================================
// DATA ACCESS
// ===============================================================
/** The active primary view, e.g. `albums`. */
get current(): string {
return activeViewStore.get();
}
isActive(view: string): boolean {
return activeViewStore.isActive(view);
}
}
@@ -1,40 +0,0 @@
import type {
ReactiveController,
ReactiveControllerHost,
} from 'lit';
import { historyStore, type HistoryDepth } from '../history-store';
/**
* HistoryController connects a Lit component to the HistoryStore.
*
* Usage in a component:
*
* private historyCtrl = new HistoryController(this);
*
* render() {
* const { canBack } = this.historyCtrl.depth;
* }
*/
export class HistoryController implements ReactiveController {
private host: ReactiveControllerHost;
private unsubscribe?: () => void;
constructor(host: ReactiveControllerHost) {
this.host = host;
host.addController(this);
}
hostConnected(): void {
this.unsubscribe = historyStore.subscribe(() => {
this.host.requestUpdate();
});
}
hostDisconnected(): void {
this.unsubscribe?.();
}
get depth(): HistoryDepth {
return historyStore.get();
}
}
@@ -1,54 +0,0 @@
import type {
ReactiveController,
ReactiveControllerHost,
} from 'lit';
import { viewVisibilityStore } from '../view-visibility-store';
/**
* ViewVisibilityController connects a Lit component to the
* ViewVisibilityStore.
*
* It reads through to the store rather than copying the map into a
* `@state()` field, for the reason `ActiveViewController` does: there
* are two live `<app-sidebar>` instances the moment `bottom-nav`'s
* "More" drawer opens, and two components holding their own idea of
* which destinations exist is how they come to disagree.
*/
export class ViewVisibilityController implements ReactiveController {
private host: ReactiveControllerHost;
private unsubscribe?: () => void;
constructor(host: ReactiveControllerHost) {
this.host = host;
host.addController(this);
}
hostConnected(): void {
this.unsubscribe = viewVisibilityStore.subscribe(() => {
this.host.requestUpdate();
});
void viewVisibilityStore.init();
}
hostDisconnected(): void {
this.unsubscribe?.();
}
/** Whether the navigation should offer this destination. */
visible(view: string): boolean {
return viewVisibilityStore.visible(view);
}
/**
* What the config says, ignoring the download-client gate the
* state Settings' own checkbox shows.
*/
enabled(view: string): boolean {
return viewVisibilityStore.enabled(view);
}
setVisible(view: string, visible: boolean): Promise<void> {
return viewVisibilityStore.setVisible(view, visible);
}
}
-21
View File
@@ -189,8 +189,6 @@ class DownloadStore {
private initialized = false;
private providersLoaded = false;
constructor() {
EventsOn(Events.DownloadProvidersChanged, () => {
void this.refreshProviders();
@@ -287,25 +285,6 @@ class DownloadStore {
}
}
/**
* Loads the providers, and only those, once.
*
* `init()` additionally fetches the descriptors, the downloads and
* the request list, which is right for a page about downloading and
* wrong for the sidebar: it only needs `available`, to decide
* whether the Downloads destination exists at all (#25), and that
* is one query. `DownloadProvidersChanged` keeps it current
* afterwards, so configuring a client makes the tab appear without
* a restart.
*/
async ensureProviders(): Promise<void> {
if (this.providersLoaded) return;
this.providersLoaded = true;
await this.refreshProviders();
}
async refreshProviders(): Promise<void> {
try {
this.providersValue = (await ListProviders()) ?? [];
-66
View File
@@ -1,66 +0,0 @@
/**
* How far the session can go back and forward.
*
* The History API exposes `length` and nothing useful: it counts
* entries the app did not push, does not say where in the list the
* current entry is, and `popstate` fires *identically* whether the
* user went back or forward. So a control that wants to grey itself
* out has to be told, and the shell is the only thing in a position to
* know (#6).
*
* Two rules follow from how the shell counts, and both are the reason
* this is a pair of booleans rather than one depth:
*
* **Forward is not "back, negated".** `pushedEntries` -- the counter
* this replaces -- decremented on every `popstate`, which made a
* forward navigation look like a second back. The shell keeps an index
* per entry and a high-water mark instead, and publishes the two
* answers rather than the arithmetic.
*
* **Back stops at the app's own floor.** The launch entry is
* *replaced*, not pushed, so that one back press from the root exits
* the app on Android; `canBack` is false there, which is what stops
* the header's own button being the thing that quits.
*/
type Subscriber = () => void;
export interface HistoryDepth {
canBack: boolean;
canForward: boolean;
}
class HistoryStore {
private depth: HistoryDepth = { canBack: false, canForward: false };
private subscribers = new Set<Subscriber>();
get(): HistoryDepth {
return this.depth;
}
/** Called by the shell whenever an entry is pushed or restored. */
setDepth(canBack: boolean, canForward: boolean): void {
if (
canBack === this.depth.canBack &&
canForward === this.depth.canForward
) {
return;
}
this.depth = { canBack, canForward };
this.notify();
}
subscribe(fn: Subscriber): () => void {
this.subscribers.add(fn);
return () => this.subscribers.delete(fn);
}
private notify(): void {
this.subscribers.forEach((fn) => fn());
}
}
export const historyStore = new HistoryStore();
-5
View File
@@ -9,11 +9,6 @@ export type { ThemeState, BackgroundShade } from './theme-store';
export { ThemeController } from './controllers/theme-controller';
export { searchStore } from './search-store';
export { SearchController } from './controllers/search-controller';
export { activeViewStore } from './active-view-store';
export { ActiveViewController } from './controllers/active-view-controller';
export { historyStore } from './history-store';
export type { HistoryDepth } from './history-store';
export { HistoryController } from './controllers/history-controller';
export { shortcutsStore } from './shortcuts-store';
export type { ShortcutsState } from './shortcuts-store';
export { ShortcutsController } from './controllers/shortcuts-controller';
-1
View File
@@ -30,7 +30,6 @@ export type JobState =
export type JobKind =
| 'library-scan'
| 'index-build'
| 'download'
| 'autotag-apply'
| 'catalog-enrich';
-119
View File
@@ -1,119 +0,0 @@
import { EventsOn } from '@runtime/runtime';
import { GetViewVisibility, SetViewVisible } from '@go/config/config.js';
import { dictByName } from '@utils/binding';
import { downloadStore } from './download-store';
import { Events } from '../events';
type Subscriber = () => void;
/**
* Which primary destinations the navigation offers.
*
* Eleven sidebar entries is more than most libraries need, so #25 makes
* them individually toggleable. Three rules about this are load-bearing.
*
* **Hidden is not unreachable.** This decides what the *nav* draws and
* nothing else: `navigate` still resolves a hidden view, which is not a
* nicety detail views navigate into these, and the shell's launch
* page is one of them. Nothing here needs a special case for the
* highlight either, because #72 moved that onto `active-view-store`:
* `app-sidebar` asks `isActive(id)` per *rendered* item, so a hidden
* view lights nothing exactly as a detail view does.
*
* **The defaults live in Go**, in `backend/config.Views`, and this asks
* for the *resolved* answer rather than the stored map. A config that
* says nothing about a view means "that view's own default", so a copy
* of the defaults here would be a second thing to keep in step and
* the one that shipped in the artifact, not the one being edited.
*
* **Downloads is a second question**, answered by the download client
* rather than by the config: a destination for a feature that cannot
* work is worse than an absent one. It is gated at `visible()` and not
* in the config, so switching it on in Settings still means what it
* says once a client exists. `available` is false until the providers
* have loaded, which makes the tab *appear* on a fresh launch rather
* than appearing and then vanishing the less jarring half of a race
* that resolves in one query.
*/
class ViewVisibilityStore {
/** The backend's resolved answer, empty until the first load. */
private configured: Record<string, boolean> = {};
private loaded = false;
private subscribers = new Set<Subscriber>();
constructor() {
EventsOn(Events.GeneralConfigChanged, () => {
void this.refresh();
});
// A client configured later has to add the destination without a
// restart -- #37's rule, one surface over.
downloadStore.subscribe(() => this.notify());
}
/** Loads the visibility map once. Safe to call from every mount. */
async init(): Promise<void> {
if (this.loaded) return;
this.loaded = true;
await Promise.all([
this.refresh(),
downloadStore.ensureProviders(),
]);
}
/**
* Whether the navigation should offer this destination.
*
* An unknown id is visible: the caller is drawing it from its own
* list, and a view this store has not heard of (or has not loaded
* yet) is better shown than silently dropped.
*/
visible(view: string): boolean {
if (view === 'downloads' && !downloadStore.available) return false;
return this.configured[view] ?? true;
}
/**
* What the *config* says, ignoring the download-client gate which
* is what Settings' own checkbox has to show, or a user with no
* client would see Downloads switched off and be unable to switch
* it on.
*/
enabled(view: string): boolean {
return this.configured[view] ?? true;
}
async setVisible(view: string, visible: boolean): Promise<void> {
await SetViewVisible(view, visible);
// The backend emits GeneralConfigChanged, but the caller is
// owed the new state by the time this resolves.
await this.refresh();
}
subscribe(fn: Subscriber): () => void {
this.subscribers.add(fn);
return () => this.subscribers.delete(fn);
}
private async refresh(): Promise<void> {
try {
this.configured = await dictByName(GetViewVisibility());
this.notify();
} catch (err) {
console.error('Failed to load view visibility:', err);
}
}
private notify(): void {
this.subscribers.forEach((fn) => fn());
}
}
export const viewVisibilityStore = new ViewVisibilityStore();
-85
View File
@@ -1,85 +0,0 @@
import { EventsOn } from '@runtime/runtime';
import { GetPopupVolume } from '@go/config/config.js';
import { Events } from '../events';
type Subscriber = () => void;
/**
* Whether the volume control is a click-to-open popup (#42).
*
* The popup was the only option, and "click open, drag, click closed"
* is three gestures for a control a bottom bar has room to just show.
* So an inline slider is the default and the popup is a setting.
*
* **The stored flag names the popup, not the slider**, which is the
* polarity rule `backend/config` states for every option it has: the
* zero value has to be the intended answer. An `InlineVolume bool`
* would default to false, hand the popup to every existing install, and
* need a migration to say what the default already says.
*
* It is a store rather than a field on the component because two
* components render `<volume-control>` the bottom bar and the phone's
* full-screen now-playing view and a setting that only reached
* whichever one happened to mount after it changed is the fault
* `active-view-store` exists to prevent, one surface over.
*
* The initial value is the *default* rather than a pending answer, so
* the first paint is the inline slider and not an empty gap that
* becomes one. An install that has chosen the popup sees it swap once
* on load, which is the cheaper of the two wrong first frames: the
* inline slider occupies the space the popup's button would have.
*/
class VolumeStyleStore {
private value = false;
private loaded = false;
private subscribers = new Set<Subscriber>();
constructor() {
EventsOn(Events.GeneralConfigChanged, () => {
void this.refresh();
});
}
/** Whether to draw the popup. Safe to read before `init()`. */
get popup(): boolean {
return this.value;
}
/** Reads the setting once. Safe to call from every mount. */
async init(): Promise<void> {
if (this.loaded) return;
this.loaded = true;
await this.refresh();
}
subscribe(fn: Subscriber): () => void {
this.subscribers.add(fn);
return () => this.subscribers.delete(fn);
}
private async refresh(): Promise<void> {
try {
const popup = await GetPopupVolume();
if (popup === this.value) return;
this.value = popup;
this.notify();
} catch (err) {
// Nothing to tell the user: the control renders in its
// default presentation, which is a working volume control.
console.error('failed to read the volume control setting', err);
}
}
private notify(): void {
for (const fn of this.subscribers) fn();
}
}
export const volumeStyleStore = new VolumeStyleStore();
-23
View File
@@ -1,23 +0,0 @@
/**
* The shell's breakpoints, where JavaScript has to agree with CSS.
*
* A media query inside a shadow root is answered by the viewport, so a
* component normally states what it drops at phone width in its own
* stylesheet and needs nothing from here. This exists for the cases
* where the decision is not a style: `track-list` computes its grid in
* JS from the host width, and `now-playing` renders *different content*
* on a phone a plain string instead of a link which no stylesheet
* can express.
*
* One breakpoint, several expressions of it. It was a private const in
* track-list.ts when there was one; a second reader is where a copy
* would start drifting from index.css.
*/
/**
* Phone width. 600px rather than the sidebar's 900px because 900 is a
* laptop: the answer there is a narrower sidebar, which is still a
* sidebar. Below this the shell drops the sidebar column entirely and
* bottom-nav takes over.
*/
export const PHONE_QUERY = '(max-width: 599px)';
-24
View File
@@ -54,18 +54,6 @@ export const ICON_PLAYLIST = 'list';
*/
export const ICON_NEW = 'plus';
/**
* A smart playlist the rule, and the thing the rule makes.
*
* Governed for the reason `ICON_AUTOTAG` states: it was already at
* three call sites (the Playlists header, the row marker beside a smart
* playlist's name, and `smart-playlist-details`'s avatar), and a name
* stops being a detail of one component the moment there are two. It is
* deliberately *not* `ICON_NEW`, even on the button that makes one:
* an icon names the noun it acts on, and the noun here is the rule.
*/
export const ICON_SMART_PLAYLIST = 'filter';
/**
* The request ("want") toggle, as an outline/solid pair.
*
@@ -112,18 +100,6 @@ export const ICON_AUTOTAG = 'tag';
*/
export const ICON_DOWNLOADING = 'download';
/**
* The rest of what this thing can do.
*
* `page-header` collapses the actions that do not fit into one menu
* behind this, so the glyph has to name *more of the same nouns* rather
* than any one of them which is what an ellipsis is and what `bars`
* (the navigation drawer, one component over in `bottom-nav`) is not.
* It is deliberately the only meaning it carries: an overflow menu that
* shared an icon with a destination would be the `list` problem again.
*/
export const ICON_MORE_ACTIONS = 'ellipsis';
/**
* Take this away.
*
+23 -54
View File
@@ -3,21 +3,15 @@
*
* Three of these are about the thing that makes a second nav dangerous:
* it has to agree with the first one. `bottom-nav` emits the same
* bubbling, composed `navigate` event `app-sidebar` does, and reads
* which tab is lit from `activeViewStore` the shell's one statement
* of where the user is so it follows a navigation from anywhere: a
* card, a detail view, the drawer's own sidebar, or the back gesture.
*
* That last one is why the source is the store and not the `navigate`
* event these tests used to dispatch. `popstate` dispatches no
* `navigate` (index.ts calls `handleNavigate` directly), so a tab bar
* listening for the event looked right until the user pressed back
* #72.
* bubbling, composed `navigate` event `app-sidebar` does and listens
* for that event globally, so a navigation from anywhere a card, a
* detail view, the drawer's own sidebar moves its highlight too. A
* tab bar that only tracks its own clicks looks right until the moment
* the user arrives somewhere by another route.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import '@components/bottom-nav/bottom-nav';
import { activeViewStore } from '@store/active-view-store';
import type { BottomNav } from '@components/bottom-nav/bottom-nav';
import { fixture, shadow, shadowAll, update } from '@test/support/render';
import { resetHarness } from '@test/support/harness';
@@ -27,12 +21,6 @@ type Nav = BottomNav;
const tabs = (el: HTMLElement) =>
shadowAll<HTMLButtonElement>(el, 'nav button');
/** The testids of whatever the bar says is the current page. */
const current = (el: HTMLElement) =>
tabs(el)
.filter((b) => b.getAttribute('aria-current') === 'page')
.map((b) => b.dataset.testid);
/** Resolve on one occurrence of an event, or reject loudly on time. */
const once = (el: Element, name: string, timeoutMs = 2000) =>
new Promise<void>((resolve, reject) => {
@@ -82,55 +70,36 @@ describe('bottom-nav', () => {
it('follows a navigation it did not send', async () => {
const el = await fixture<Nav>('bottom-nav');
activeViewStore.setView('tracks', true);
document.dispatchEvent(new CustomEvent('navigate', {
detail: { view: 'tracks' },
bubbles: true,
composed: true,
}));
await update(el, {});
expect(current(el)).toEqual(['tab-tracks']);
const current = tabs(el)
.filter((b) => b.getAttribute('aria-current') === 'page')
.map((b) => b.dataset.testid);
expect(current).toEqual(['tab-tracks']);
});
it('marks exactly one tab current, and none for a view it has no tab for', async () => {
const el = await fixture<Nav>('bottom-nav');
activeViewStore.setView('settings', true);
document.dispatchEvent(new CustomEvent('navigate', {
detail: { view: 'settings' },
bubbles: true,
composed: true,
}));
await update(el, {});
// Settings lives in the drawer, so nothing in the bar is current.
// Leaving Home highlighted would be a tab bar lying about where
// the user is.
expect(current(el)).toEqual([]);
});
it('keeps the parent tab lit while a detail view is open', async () => {
const el = await fixture<Nav>('bottom-nav');
activeViewStore.setView('albums', true);
// A detail view reports itself and is not primary, so it changes
// nothing. This is the first half of #72: the bar used to take the
// name, match it against no tab, and light nothing at all — while
// `app-sidebar`, which guarded on its own item list, kept the
// highlight. Neither was deliberate and the two disagreed.
activeViewStore.setView('explore-album-details', false);
await update(el, {});
expect(current(el)).toEqual(['tab-albums']);
});
it('follows the back path, which dispatches no navigate event', async () => {
const el = await fixture<Nav>('bottom-nav');
activeViewStore.setView('albums', true);
activeViewStore.setView('tracks', true);
await update(el, {});
expect(current(el)).toEqual(['tab-tracks']);
// What `popstate` does: the shell replays the entry through
// `handleNavigate` without dispatching `navigate`. A bar listening
// for the event stayed on Tracks — the view just left, confidently
// wrong rather than merely blank.
activeViewStore.setView('albums', true);
await update(el, {});
expect(current(el)).toEqual(['tab-albums']);
expect(
tabs(el).filter((b) => b.getAttribute('aria-current') === 'page'),
).toHaveLength(0);
});
it('closes the drawer when a navigation happens', async () => {
+2 -55
View File
@@ -10,7 +10,6 @@ import '@components/sidebar/app-sidebar';
import '@components/library-filter/library-filter';
import '@components/library-status-indicator/library-status-indicator';
import { Events } from '../../src/events';
import { activeViewStore } from '@store/active-view-store';
import { emit, stub, flush, calls, lastArgs } from '@test/support/harness';
import {
fixture,
@@ -26,26 +25,7 @@ import {
ICON_REQUESTED,
} from '@utils/icon-language';
/** A configured, enabled download client. */
const PROVIDER = {
id: 1,
kind: 'slskd',
name: 'Sound',
enabled: true,
priority: 50,
};
describe('<app-sidebar>', () => {
// Downloads is offered only where there is a client to download with
// (#25), so "all eleven destinations" is a statement about a
// configured install. `view-visibility.test.ts` owns the rule itself;
// this states the world these cases are describing.
beforeEach(async () => {
stub('download.Service.ListProviders', [PROVIDER]);
emit(Events.DownloadProvidersChanged);
await flush();
});
it('renders a testid per destination, which is how e2e navigates', async () => {
const el = await fixture('app-sidebar');
@@ -63,13 +43,12 @@ describe('<app-sidebar>', () => {
'nav-explore',
'nav-downloads',
'nav-autotag',
'nav-jobs',
'nav-settings',
]);
});
it('marks exactly one item as the current page', async () => {
activeViewStore.setView('home', true);
const el = await fixture('app-sidebar');
const current = shadowAll(el, 'li button').filter(
@@ -93,49 +72,17 @@ describe('<app-sidebar>', () => {
expect(seen).toEqual(['artists']);
});
it('moves aria-current with the shell, not with the click', async () => {
activeViewStore.setView('home', true);
it('moves aria-current to the clicked destination', async () => {
const el = await fixture('app-sidebar');
shadow<HTMLElement>(el, '[data-testid="nav-genres"]')?.click();
await el.updateComplete;
// The click asks; it does not answer. The sidebar used to move its
// own highlight optimistically, which is the second opinion #72
// removed -- one component deciding where the user is, while the
// shell decided separately and `bottom-nav` decided a third way.
expect(
shadow(el, '[data-testid="nav-genres"]')?.getAttribute('aria-current'),
).toBe('false');
// What the shell does with that event, in one line.
activeViewStore.setView('genres', true);
await update(el, {});
expect(
shadow(el, '[data-testid="nav-genres"]')?.getAttribute('aria-current'),
).toBe('page');
});
it('follows the back path, which dispatches no navigate event', async () => {
activeViewStore.setView('albums', true);
const el = await fixture('app-sidebar');
// `popstate` replays an entry through `handleNavigate` directly, so
// there is no `navigate` event to hear -- which is why the sidebar
// stayed on the view the user had just left (#72).
activeViewStore.setView('tracks', true);
await update(el, {});
expect(
shadowAll(el, 'li button')
.filter((item) => item.getAttribute('aria-current') === 'page')
.map((item) => item.getAttribute('data-testid')),
).toEqual(['nav-tracks']);
});
it('looks the way it did last time', async () => {
const el = await fixture('app-sidebar');
+1 -12
View File
@@ -7,7 +7,6 @@
* opening it.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import type { LitElement } from 'lit';
import '@components/home-view/home-view';
import { stub, calls, lastArgs, stubFailure } from '@test/support/harness';
@@ -167,17 +166,7 @@ describe('home view', () => {
const before = calls('home.Service.GetShelves').length;
// The action is declared to `page-header` rather than slotted as
// markup (#69), so it is a button in *that* shadow root now.
const header = shadow<HTMLElement>(el, 'page-header')!;
await (header as LitElement).updateComplete;
header.shadowRoot!
.querySelector<HTMLButtonElement>(
'[data-testid="page-action-shuffle-suggestions"]',
)!
.click();
shadow<HTMLElement>(el, 'wa-button')!.click();
await el.updateComplete;
expect(calls('home.Service.GetShelves').length).toBe(before + 1);
@@ -1,85 +0,0 @@
/**
* A hover affordance is gated on the device having hover.
*
* The home page's cover cards reveal a play button on :hover. A touch
* long-press synthesises a hover state in the WebView, so on a phone
* that button flashed into view during the 500ms hold that
* utils/long-press.ts is measuring for a context menu a control
* appearing because the user was reaching for a different one.
*
* This is asserted against the *parsed stylesheet* rather than by
* emulating a touch device, and that is a limitation worth stating
* rather than hiding. CDP's Emulation.setEmulatedMedia does not reach
* this tier's iframe matchMedia still answers `hover: hover` after it
* is set so there is no way here to render the component as a phone
* would and read the computed style. What can be checked is the shape
* the browser actually built from the css`` literal: that the reveal
* lives inside a hover media query and that the default is display:none.
*
* Which is the regression worth catching anyway. The failure mode is
* someone hoisting the rule back out of the query for a one-line tidy
* a change nothing renders differently on a desktop, so every other
* assertion in this repo passes and the phone silently regresses.
*/
import { describe, expect, it } from 'vitest';
import '@components/home-view/home-view';
import { fixture } from '@test/support/render';
/** Every rule in the element's own adopted stylesheets, flattened. */
function rulesOf(host: Element): { text: string; condition: string | null }[] {
const sheets = host.shadowRoot?.adoptedStyleSheets ?? [];
const out: { text: string; condition: string | null }[] = [];
for (const sheet of sheets) {
for (const rule of Array.from(sheet.cssRules)) {
if (rule instanceof CSSMediaRule) {
for (const inner of Array.from(rule.cssRules)) {
out.push({ text: inner.cssText, condition: rule.conditionText });
}
continue;
}
out.push({ text: rule.cssText, condition: null });
}
}
return out;
}
describe('the home card play button', () => {
it('reveals itself only where the device has hover', async () => {
const el = await fixture('home-view', {});
const rules = rulesOf(el);
// The sweep is worth nothing if it read no rules at all — the same
// first assertion icon-language.test.ts makes for the same reason.
expect(rules.length).toBeGreaterThan(0);
const reveals = rules.filter(
(r) => r.text.includes('.play') && /opacity:\s*1/.test(r.text),
);
expect(reveals.length).toBeGreaterThan(0);
for (const rule of reveals) {
expect(rule.condition).toMatch(/hover:\s*hover/);
expect(rule.condition).toMatch(/pointer:\s*fine/);
}
});
it('is display:none rather than transparent where it is absent', async () => {
const el = await fixture('home-view', {});
// opacity:0 alone would leave a button that still takes taps and is
// still in the accessibility tree, so a phone would keep the hit
// area for a control it can never see.
const unconditional = rulesOf(el).filter(
(r) => r.condition === null && r.text.startsWith('.play'),
);
expect(unconditional.length).toBeGreaterThan(0);
expect(unconditional.some((r) => /display:\s*none/.test(r.text))).toBe(true);
});
});
@@ -44,8 +44,6 @@ const GOVERNED = [
'regular/bookmark',
'bars-staggered',
'tag',
'filter',
'ellipsis',
];
/** The one file allowed to say them, plus its own test. */
-222
View File
@@ -1,222 +0,0 @@
/**
* Background work, shown where the work is started (#27).
*
* The Jobs tab is gone; each kind's rows now live beside the thing that
* starts it scans in Settings Libraries, index work in Search
* Index, downloads under the download clients, the autotag apply in the
* Autotag view. What those four surfaces never had, and what this
* carries to them, is the *generic* affordances: pause, cancel,
* "Details", and a finished job you can dismiss.
*
* The assertions are about which rows a panel owns and what its buttons
* do, not about the store `job-store` already has the snapshot
* covered, and a panel that renders the right rows for the wrong reason
* would pass either way.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import '@components/jobs/job-panel';
import { emit, flush, lastArgs, calls, resetHarness, stub } from '@test/support/harness';
import { Events } from '../../src/events';
import { fixture, shadow, shadowAll } from '@test/support/render';
import type { LitElement } from 'lit';
/** A job snapshot entry, with the fields `job-row` actually reads. */
const job = (over: Record<string, unknown> = {}) => ({
id: 'scan:1',
kind: 'library-scan',
title: 'Scanning Music',
state: 'running',
current: 3,
total: 10,
caps: { pausable: true, cancellable: true },
stages: null,
stats: null,
startedAt: Date.now(),
updatedAt: Date.now(),
logCount: 0,
warnCount: 0,
errorCount: 0,
...over,
});
/** Push a full snapshot, which is what the backend emits. */
async function snapshot(jobs: unknown[]): Promise<void> {
emit(Events.JobsChanged, jobs);
await flush();
}
const rows = (el: HTMLElement) => shadowAll(el, 'job-row');
const titles = (el: HTMLElement) =>
rows(el).map((row) => (row as HTMLElement & { job: { title: string } }).job.title);
describe('<job-panel>', () => {
beforeEach(async () => {
resetHarness();
stub('jobs.Service.GetJobs', []);
await snapshot([]);
});
it('renders only the kinds it was asked for', async () => {
const el = await fixture<LitElement>('job-panel', {
kinds: 'index-build,catalog-enrich',
});
await snapshot([
job({ id: 'scan:1', kind: 'library-scan', title: 'Scanning Music' }),
job({ id: 'idx', kind: 'index-build', title: 'Building the index' }),
job({ id: 'enrich', kind: 'catalog-enrich', title: 'Filling in artists' }),
]);
await el.updateComplete;
// The title is inside `job-row`'s own shadow root, so this asks
// the rows what they are drawing rather than reading the panel's
// text -- which would pass whether or not a row rendered.
expect(titles(el)).toEqual(['Building the index', 'Filling in artists']);
});
/**
* #62. The phone's band has no kinds to name: it is standing in for
* the header indicator, whose whole job was to be the one view of
* everything at once.
*/
it('answers for every kind when asked with a star', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: '*' });
await snapshot([
job({ id: 'scan:1', kind: 'library-scan', title: 'Scanning Music' }),
job({ id: 'idx', kind: 'index-build', title: 'Building the index' }),
job({ id: 'dl:1', kind: 'download', title: 'Downloading Glass Harbour' }),
]);
await el.updateComplete;
expect(titles(el)).toEqual([
'Scanning Music',
'Building the index',
'Downloading Glass Harbour',
]);
});
/**
* The other half of that, and the reason it is a star rather than the
* meaning of an empty attribute: empty is what a typo and a dropped
* binding both produce, and "show everything" is the wrong thing to
* do by accident.
*/
it('still shows nothing when asked for nothing', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: '' });
await snapshot([job({ id: 'scan:1', kind: 'library-scan' })]);
await el.updateComplete;
expect([el.hidden, rows(el)].map(String)).toEqual(['true', '']);
});
/**
* `full` stays the default so the four settings call sites are
* untouched; the band asks for the density `job-row` calls "the
* popover density", because on the phone this panel *is* the popover.
*/
it('passes its density to the rows, defaulting to full', async () => {
const settings = await fixture<LitElement>('job-panel', { kinds: '*' });
await snapshot([job()]);
await settings.updateComplete;
const band = await fixture<LitElement>('job-panel', {
kinds: '*',
density: 'compact',
});
await snapshot([job()]);
await band.updateComplete;
expect([
rows(settings)[0]?.getAttribute('variant'),
rows(band)[0]?.getAttribute('variant'),
]).toEqual(['full', 'compact']);
});
/**
* An idle panel in four places is four pieces of furniture describing
* an absence and `hidden` rather than an empty render, because the
* host's own margin would otherwise still be spent.
*/
it('takes up no room when it has nothing to say', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: 'download' });
await snapshot([job({ id: 'scan:1', kind: 'library-scan' })]);
await el.updateComplete;
expect(el.hidden).toBe(true);
expect(rows(el)).toHaveLength(0);
await snapshot([
job({ id: 'dl:1', kind: 'download', title: 'Downloading Glass Harbour' }),
]);
await el.updateComplete;
expect(el.hidden).toBe(false);
expect(rows(el)).toHaveLength(1);
});
/**
* The controls go through `applyJobControl`, which is what carries
* the index build's "you will discard hours of downloading"
* confirmation across this move. A host drawing its own buttons would
* have dropped it silently.
*/
it('pauses through the shared handler', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: 'library-scan' });
await snapshot([job()]);
await el.updateComplete;
const row = rows(el)[0]!;
shadow<HTMLButtonElement>(row, 'button[aria-label^="Pause"]')?.click();
await flush();
expect(lastArgs('jobs.Service.PauseJob')).toEqual(['scan:1']);
});
/**
* Cancelling an index build asks first; cancelling a scan does not,
* because a scan is cheap to re-run. Both answers live in
* `applyJobControl` and both had to survive the move.
*/
it('does not ask before cancelling a scan', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: 'library-scan' });
await snapshot([job()]);
await el.updateComplete;
const row = rows(el)[0]!;
shadow<HTMLButtonElement>(row, 'button[aria-label^="Stop"]')?.click();
await flush();
expect(lastArgs('jobs.Service.CancelJob')).toEqual(['scan:1']);
});
/**
* A finished job is dismissed one at a time. There is deliberately no
* "Clear finished" here: `ClearFinishedJobs` is global, so a Clear in
* the Libraries panel would discard the index build's history too.
*/
it('keeps finished jobs, dismissible one by one', async () => {
const el = await fixture<LitElement>('job-panel', { kinds: 'library-scan' });
await snapshot([job({ state: 'complete' })]);
await el.updateComplete;
const row = rows(el)[0]!;
shadow<HTMLButtonElement>(row, 'button[aria-label^="Dismiss"]')?.click();
await flush();
expect(lastArgs('jobs.Service.DismissJob')).toEqual(['scan:1']);
expect(calls('jobs.Service.ClearFinishedJobs')).toHaveLength(0);
});
});
@@ -11,8 +11,7 @@ import { describe, expect, it, beforeEach } from 'vitest';
import '@components/sidebar/app-sidebar';
import '@components/queue-panel/queue-panel';
import '@components/track-list/track-list';
import { stub, emit, flush } from '@test/support/harness';
import { Events } from '../../src/events';
import { stub } from '@test/support/harness';
import { fixture, shadow, shadowAll, update } from '@test/support/render';
/** Two fixture tracks, enough to move a focus ring between. */
@@ -34,22 +33,12 @@ const TRACKS = [
] as never[];
describe('<app-sidebar> is reachable', () => {
// Eleven destinations assumes a configured download client, since
// Downloads is not offered without one (#25).
beforeEach(async () => {
stub('download.Service.ListProviders', [
{ id: 1, kind: 'slskd', name: 'Sound', enabled: true, priority: 50 },
]);
emit(Events.DownloadProvidersChanged);
await flush();
});
it('renders every destination as a button, not a bare list item', async () => {
const el = await fixture('app-sidebar');
const items = shadowAll(el, 'li button');
expect(items).toHaveLength(10);
expect(items).toHaveLength(11);
expect(items.every((item) => item.tagName === 'BUTTON')).toBe(true);
});
@@ -1,91 +0,0 @@
/**
* The global back/forward control (#6).
*
* The interesting half of this component is what it does when it
* *cannot* act. The app's rule is that a control which cannot do
* anything should not be a button at all `library-status-indicator`
* spent a release as a `<button>` whose handler was a comment and
* this is the documented exception: back and forward are a pair whose
* positions the user learns, so the unavailable one greys out rather
* than disappearing and moving the other one under the cursor.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import '@components/nav-history/nav-history';
import { fixture, shadow, update } from '@test/support/render';
import { historyStore } from '@store/history-store';
const back = (el: HTMLElement) =>
shadow<HTMLButtonElement>(el, '[data-testid="history-back"]');
const forward = (el: HTMLElement) =>
shadow<HTMLButtonElement>(el, '[data-testid="history-forward"]');
describe('nav-history', () => {
beforeEach(() => {
historyStore.setDepth(false, false);
});
it('offers both directions, named', async () => {
const el = await fixture('nav-history');
// The name is the whole control: two arrows side by side are
// indistinguishable to anything not looking at them.
expect(back(el)?.getAttribute('aria-label')).toBe('Back');
expect(forward(el)?.getAttribute('aria-label')).toBe('Forward');
});
it('disables what cannot be done, in both directions independently', async () => {
const el = await fixture('nav-history');
expect(back(el)?.disabled).toBe(true);
expect(forward(el)?.disabled).toBe(true);
historyStore.setDepth(true, false);
await update(el, {});
expect(back(el)?.disabled).toBe(false);
expect(forward(el)?.disabled).toBe(true);
// Standing in the middle of the list, which is what a back press
// followed by a look at the toolbar produces.
historyStore.setDepth(true, true);
await update(el, {});
expect(back(el)?.disabled).toBe(false);
expect(forward(el)?.disabled).toBe(false);
});
it('asks the shell rather than reaching for history itself', async () => {
const el = await fixture('nav-history');
const seen: string[] = [];
for (const name of ['navigate-back', 'navigate-forward']) {
document.addEventListener(name, () => seen.push(name));
}
historyStore.setDepth(true, true);
await update(el, {});
back(el)?.click();
forward(el)?.click();
// Composed and bubbling, or index.ts's document listener — which
// owns the guard that stops a press at the root leaving the app —
// never hears them. A second caller reaching for `history`
// directly is how the old `navStack` came to disagree with the
// platform.
expect(seen).toEqual(['navigate-back', 'navigate-forward']);
});
it('says nothing when it cannot act', async () => {
const el = await fixture('nav-history');
const seen: string[] = [];
document.addEventListener('navigate-back', () => seen.push('back'));
back(el)?.click();
expect(seen).toEqual([]);
});
});
@@ -1,166 +0,0 @@
/**
* The mini player's links are a desktop affordance.
*
* `utils/explore-link.ts` makes every track and artist name navigate,
* and `utils/queue-source-link.ts` makes "Playing from X" navigate in
* the bottom bar those are a few characters of text at a font size
* chosen for a bar, which is not a touch target. Worse, explore-link
* holds the navigation for one double-click interval and drops it if a
* second click arrives: a gesture that exists so double-clicking a row
* can play it, and which means nothing at all on touch.
*
* So below the shell's phone breakpoint the three render as plain text
* and the whole bar's cover art opens the full-screen Now Playing view,
* which is where the links live.
*
* The breakpoint is stubbed rather than emulated for the reason
* track-list-phone.test.ts states: this tier's viewport is fixed at
* 1280x800 by the runner, and the component reads matchMedia in
* connectedCallback precisely so a test can answer it first.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import '@components/now-playing/now-playing';
import { Events } from '../../src/events';
import { emit, flush } from '@test/support/harness';
import { fixture, shadow, shadowAll, text } from '@test/support/render';
import type { TrackInfo } from '@store/player-store';
import type { QueueTrack } from '@store/queue-store';
const TRACK: TrackInfo = {
fileName: 'ashes.mp3',
filePath: '/music/ashes.mp3',
trackLength: 215,
seekPosition: 0,
state: 'playing',
title: 'Ashes to Ashes',
artist: 'David Bowie',
album: 'Scary Monsters',
coverArt: '',
coverArtSmall: '',
coverArtMedium: '',
coverArtLarge: '',
trackChangeId: 1,
artistMbid: '',
releaseGroupMbid: '',
recordingMbid: '',
};
function queueTrack(n: number, title: string): QueueTrack {
return {
id: n,
audioFileId: n,
filePath: `/music/${n}.mp3`,
position: n,
title,
artist: 'David Bowie',
album: 'Scary Monsters',
coverArtPath: '',
artistMbid: '',
releaseGroupMbid: '',
recordingMbid: '',
};
}
/** Mount the bar with the phone breakpoint answering `matches`. */
async function mountAt(phone: boolean) {
const real = window.matchMedia.bind(window);
window.matchMedia = ((q: string) =>
q.includes('max-width: 599px')
? {
matches: phone,
media: q,
addEventListener() {},
removeEventListener() {},
}
: real(q)) as typeof window.matchMedia;
try {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 20 });
emit(Events.QueueChanged, {
tracks: [queueTrack(1, 'Ashes to Ashes')],
currentIndex: 0,
source: { type: 'album', id: 7, label: 'Scary Monsters' },
});
await flush();
await el.updateComplete;
return el;
} finally {
window.matchMedia = real;
}
}
describe('the mini player on a phone', () => {
beforeEach(() => {
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 1 });
});
it('renders the title and artist as plain text', async () => {
const el = await mountAt(true);
expect(shadowAll(el, '.explore-link').length).toBe(0);
// The words are unchanged — this is about what they are, not about
// hiding them. A fix that dropped the text would pass an assertion
// about links alone.
expect(text(el, '[data-testid="now-playing-title"]')).toContain(
'Ashes to Ashes',
);
expect(text(el, '[data-testid="now-playing-artist"]')).toContain(
'David Bowie',
);
});
it('does not navigate from the source line', async () => {
const el = await mountAt(true);
const source = shadow<HTMLElement>(el, '[data-testid="now-playing-source"]');
expect(source?.classList.contains('navigable')).toBe(false);
let navigated = false;
el.addEventListener('navigate', () => {
navigated = true;
});
source?.click();
expect(navigated).toBe(false);
});
it('still says where the queue came from', async () => {
const el = await mountAt(true);
// Dropping the *link* is the change; dropping the information would
// be a different and worse one.
expect(text(el, '[data-testid="now-playing-source"]')).toBe(
'Playing from Scary Monsters',
);
});
it('leaves the desktop bar exactly as it was', async () => {
const el = await mountAt(false);
expect(shadowAll(el, '.explore-link').length).toBeGreaterThan(0);
const source = shadow<HTMLElement>(el, '[data-testid="now-playing-source"]');
expect(source?.classList.contains('navigable')).toBe(true);
let detail: unknown;
el.addEventListener('navigate', (e) => {
detail = (e as CustomEvent).detail;
});
source?.click();
expect(detail).toEqual({
view: 'explore-album-details',
localAlbumId: 7,
albumName: 'Scary Monsters',
});
});
});
+1 -320
View File
@@ -9,7 +9,7 @@
* the thing no assertion can the header looking wrong.
*/
import { describe, expect, it } from 'vitest';
import type { PageAction, PageHeader } from '@components/page-header/page-header';
import type { PageHeader } from '@components/page-header/page-header';
import '@components/page-header/page-header';
import { fixture, shadow, shadowAll, update, visual } from '@test/support/render';
@@ -19,67 +19,6 @@ const SORTS = [
{ id: 'tracks', label: 'Tracks' },
];
/**
* Three actions of the shape that broke: Playlists' own, whose widths
* (91 + 122 + 162 = 390px) are what a 700px header could not hold.
*/
function playlistActions(seen: string[]): PageAction[] {
return [
{
id: 'import',
label: 'Import',
icon: 'file-import',
priority: 0,
onSelect: () => seen.push('import'),
},
{
id: 'new-playlist',
label: 'New Playlist',
icon: 'plus',
priority: 2,
onSelect: () => seen.push('new-playlist'),
},
{
id: 'new-smart-playlist',
label: 'New Smart Playlist',
icon: 'filter',
priority: 1,
onSelect: () => seen.push('new-smart-playlist'),
},
];
}
/**
* Resize and let the fit settle.
*
* The rule is driven by a ResizeObserver, which delivers before paint
* and therefore after the microtask queue an `updateComplete` drains
* so this waits on frames rather than on promises, and then on the
* render the measurement asks for.
*/
async function widthOf(el: PageHeader, px: number): Promise<void> {
el.style.width = `${px}px`;
for (let frame = 0; frame < 3; frame += 1) {
await new Promise((r) => requestAnimationFrame(r));
await el.updateComplete;
}
}
/** The labels currently rendered as buttons, in order. */
function buttons(el: PageHeader): string[] {
return shadowAll<HTMLButtonElement>(el, '.action')
.filter((b) => !b.hidden)
.map((b) => b.textContent?.trim() ?? '');
}
/** The labels currently in the overflow menu, in order. */
function menu(el: PageHeader): string[] {
return shadowAll(el, '#page-header-overflow wa-dropdown-item').map(
(i) => i.textContent?.trim() ?? '',
);
}
describe('<page-header>', () => {
it('renders the heading as the page\u2019s only h1', async () => {
const el = await fixture<PageHeader>('page-header', {
@@ -214,264 +153,6 @@ describe('<page-header>', () => {
});
});
/**
* #69: Playlists slotted three buttons totalling 390px into a header
* that gets 700px at 900×600, and "New Smart Playlist" rendered 114 of
* its 162. It survived a spec named `layout-overflow` because that one
* asserts the *shell* needs no sideways scrolling clipping inside a
* component is invisible to it.
*
* The header can only fix that for actions it renders itself, which is
* why they are data now. These are the assertions about the rule; the
* e2e spec is what checks it against the real widths.
*/
describe('<page-header> actions', () => {
it('renders a declared action, and asks the host to perform it', async () => {
// Same division the sort control already lives by: the header
// decides what fits, the host decides what happens.
const seen: string[] = [];
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
actions: playlistActions(seen),
});
await widthOf(el, 1200);
expect(buttons(el)).toEqual([
'Import',
'New Playlist',
'New Smart Playlist',
]);
shadow<HTMLButtonElement>(el, '[data-testid="page-action-import"]')!.click();
expect(seen).toEqual(['import']);
});
it('hides the overflow trigger while everything fits', async () => {
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
actions: playlistActions([]),
});
await widthOf(el, 1200);
expect(shadow<HTMLButtonElement>(el, '.more-button')!.hidden).toBe(true);
expect(menu(el)).toEqual([]);
});
it('collapses the lowest priority first', async () => {
// Import is lowest because it is rarest; New Playlist is highest
// because it is the drop target, and a closed menu cannot be one.
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
count: 4,
countNoun: 'playlist',
sortOptions: SORTS,
sortField: 'name',
actions: playlistActions([]),
});
// Asserted as the *order* rather than at two chosen widths: which
// pixel drops which button depends on the font and on the shell
// this tier does not have, and pinning those numbers here would be
// a test of the fixture. What the host declares is a sequence.
const states: string[][] = [];
for (let width = 1200; width >= 300; width -= 40) {
await widthOf(el, width);
const now = menu(el);
const last = states[states.length - 1];
if (last === undefined || last.join() !== now.join()) states.push(now);
}
expect(states).toEqual([
[],
['Import'],
['Import', 'New Smart Playlist'],
['Import', 'New Playlist', 'New Smart Playlist'],
]);
// The menu lists them in the host's declared order, not in the
// order they happened to collapse — a menu that reshuffles itself
// as the window narrows is a menu nobody can learn.
expect(buttons(el)).toEqual([]);
});
it('gives an action back when the width returns', async () => {
// Every pass starts from all-visible, so the collapsed set is a
// function of the current width and not of how it got there. A rule
// that only ever added to the set would never widen again.
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
count: 4,
countNoun: 'playlist',
sortOptions: SORTS,
sortField: 'name',
actions: playlistActions([]),
});
await widthOf(el, 420);
expect(buttons(el)).toEqual([]);
await widthOf(el, 1200);
expect(menu(el)).toEqual([]);
expect(buttons(el)).toEqual([
'Import',
'New Playlist',
'New Smart Playlist',
]);
});
it('collapses an action before it truncates the title', async () => {
// The title can ellipsis, which means `scrollWidth` reports a
// header that fits perfectly while the heading reads "Playlis…" —
// this issue's failure mode moved from the button to the title, and
// invisible to the same measurement that missed it the first time.
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
count: 4,
countNoun: 'playlist',
sortOptions: SORTS,
sortField: 'name',
actions: playlistActions([]),
});
await widthOf(el, 700);
const h1 = shadow<HTMLElement>(el, 'h1')!;
expect(h1.scrollWidth).toBeLessThanOrEqual(h1.clientWidth + 1);
expect(menu(el).length).toBeGreaterThan(0);
});
it('names the overflow trigger and says what it controls', async () => {
// An overflow menu is exactly the shape that grows a nameless
// control, and `aria-controls` cannot name an element that is not
// in the DOM — which is why the panel renders unconditionally and
// `wa-popup` hides it, the same rule `config-section` follows.
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
count: 4,
countNoun: 'playlist',
sortOptions: SORTS,
sortField: 'name',
actions: playlistActions([]),
});
await widthOf(el, 480);
const more = shadow<HTMLButtonElement>(el, '.more-button')!;
expect(more.hidden).toBe(false);
expect(more.getAttribute('aria-label')).toBe('More actions');
expect(more.getAttribute('aria-expanded')).toBe('false');
expect(more.getAttribute('aria-haspopup')).toBe('menu');
const panel = shadow<HTMLElement>(el, '#page-header-overflow')!;
expect(more.getAttribute('aria-controls')).toBe(panel.id);
expect(panel.getAttribute('role')).toBe('menu');
more.click();
await el.updateComplete;
expect(
shadow<HTMLButtonElement>(el, '.more-button')!.getAttribute(
'aria-expanded',
),
).toBe('true');
});
it('runs a collapsed action from the menu, and closes it', async () => {
const seen: string[] = [];
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
count: 4,
countNoun: 'playlist',
sortOptions: SORTS,
sortField: 'name',
actions: playlistActions(seen),
});
await widthOf(el, 700);
shadow<HTMLButtonElement>(el, '.more-button')!.click();
await el.updateComplete;
shadowAll<HTMLElement>(el, '#page-header-overflow wa-dropdown-item')[0]!.click();
await el.updateComplete;
expect(seen).toEqual(['import']);
expect(
shadow<HTMLButtonElement>(el, '.more-button')!.getAttribute(
'aria-expanded',
),
).toBe('false');
});
it('keeps a drop target a drop target, and does not fake one in the menu', async () => {
// You cannot drag a track onto a closed menu, so the affordance is
// absent from the overflow rather than approximated there. The
// header wires the handlers onto the button and owns none of them.
const dropped: string[] = [];
const actions: PageAction[] = [
{
id: 'new-playlist',
label: 'New Playlist',
icon: 'plus',
onSelect: () => undefined,
drop: {
active: true,
onDragOver: () => dropped.push('over'),
onDragLeave: () => dropped.push('leave'),
onDrop: () => dropped.push('drop'),
},
},
];
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
actions,
});
await widthOf(el, 1200);
const button = shadow<HTMLElement>(
el,
'[data-testid="page-action-new-playlist"]',
)!;
expect(button.classList.contains('drag-over')).toBe(true);
button.dispatchEvent(new DragEvent('dragover', { bubbles: true }));
button.dispatchEvent(new DragEvent('drop', { bubbles: true }));
expect(dropped).toEqual(['over', 'drop']);
// …and collapsed, it is a menu item with no drop wiring at all.
await widthOf(el, 120);
expect(menu(el)).toEqual(['New Playlist']);
expect(
shadow<HTMLElement>(el, '[data-testid="page-action-new-playlist"]')
?.hidden,
).toBe(true);
});
it('renders nothing at all for a view with no actions', async () => {
// Two of the three hosts have one action and one has none while its
// other tab is up; an empty actions row is not a mode.
const el = await fixture<PageHeader>('page-header', { heading: 'Albums' });
await widthOf(el, 900);
expect(shadow(el, '.actions')).toBeNull();
});
});
describe('<page-header> as each view wears it', () => {
// One baseline per arrangement rather than per view: the point is
// that eight views produce four shapes, not eight.

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