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logan 8a757c9bb4 docs(android): record the lifecycle model and the device check
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The lifecycle answer is load-bearing, so CLAUDE.md states it: an
activity is a view onto the process, and main() runs once per process.
The "restore the session or cold-start" question the issue asks for a
decision on is settled by playback rather than by preference -- the
audio lives in the Go process, so a cold start on every recreation
stops the music mid-song, which is the thing the foreground service
exists to prevent.

android-tier.md's build table said "arm64, real device -- unverified,
still" for five phases. It is verified now, on a Light Phone III
(Android 14, arm64-v8a, WebView Chrome 113 at 424x439), and what the
run found is a lifecycle section: how to force an activity recreation
on demand, the three-line logcat signature, why `has died: fg TOP` is
not a memory kill, and the second assertion that surviving does not
imply working.

It also carries the correction that "Don't keep activities" -- the
report's own suggested lever -- does not work on this device at all,
so nobody spends an afternoon on it. A configuration change the
manifest does not declare does, in one line.

And it stops recommending `wails3 task android:run:device`, which
uninstalls the released app and the user's library to install a build
with a different id (#159), in favour of the manual sequence.

NOTES.md carries the measurements, dated: 8 of 8 recreations fatal
before, 5 of 5 survived after, and the note that runs where no
recreation happened are inconclusive rather than passes -- a harness
that does not check for the second bridge init reports those as green
and reads as flakiness.

Refs #52, #159, #160
2026-08-20 13:04:18 -04:00
logan d714bd7090 fix(android): keep the Go app alive when the activity is destroyed
onDestroy called bridge.shutdown(), which is the natural reading of the
callback and is wrong for this app twice over. Android destroys and
recreates an activity without restarting the process, and when the user
really does leave, this app's reason for existing in the background is
that a song is playing -- which is what the mediaPlayback foreground
service holds the process alive for. Either way, tearing the Go side
down here stops the music.

It was harmless only by accident, and that is worth writing down:
nativeShutdown calls App.Quit(), whose Android destroy() is an empty
method, and Run()'s deferred shutdownServices() cannot fire because
platformRun is `select{}` and never returns. So **no ServiceShutdown has
ever run on Android**. Removing the call changes nothing today; it stops
the day someone implements destroy() from silently killing playback on a
rotation. There is no callback for the process going away -- Android
just kills it -- so durability here is the persist writers, which submit
on every mutation rather than at exit.

WailsBridge.initialize gains the comment for the trap next to it.
Making `initialized` static is the obvious reading of "initialise once
per process" and is wrong: nativeInit also stores the global JNI
reference to *this* bridge, so skipping it leaves Go executing
JavaScript against the destroyed activity's WebView, and the app opens,
renders, and never receives another backend event. The half that must
not repeat is latched in Go instead -- which is also where the damage
was, and the only place that can see it.

Refs #52
2026-08-20 13:04:04 -04:00
logan d64b069053 fix(android): run main() once per process, not once per activity
Wails' Android entry point is `nativeInit`, which `MainActivity.onCreate`
calls, and it runs `go mainFunc()` every time. Android destroys and
recreates an activity **without restarting the process** -- a
configuration change the manifest does not declare, memory pressure, or
every background under "Don't keep activities" -- so main() ran again on
a live app.

Every path out of that is fatal. `application.New` returns the existing
app rather than building a second one, `app.Run()` then refuses because
`a.starting` is still true behind Android's `select{}`, and the
`os.Exit(1)` under that error takes the **first**, healthy app down with
it: its database, its queue, and the audio a mediaPlayback foreground
service is holding the process alive to play. ActivityManager restarts
the app, which is the report.

Measured on a Light Phone III (Android 14, arm64): conditional on the
activity actually being recreated, the process died 8 times out of 8.
The runs that "passed" were runs where no recreation happened, which is
the whole of the report's "sometimes". After this, 5/5 recreations
survive on one pid, plus six background/foreground cycles.

It never left evidence because os.Exit is not a crash: no tombstone, no
AndroidRuntime stack, nothing in `logcat -b crash`, and the slog line
naming the error went to /dev/null with the rest of fd 1.

The latch is first in main() because everything below it -- above all
NewYellowJacketApp, which opens the SQLite database -- is work that must
not happen twice in one process. It is inert off Android.

Returning early is not a degraded mode: nativeInit has already
re-pointed the JNI reference at the new bridge, so the recreated
WebView talks to the app that is still running, with its queue and
playback position intact. Verified by hooking dispatchWailsEvent on the
recreated page: IndexStatusChanged, JobsChanged, android:storageAccess.

No tier here runs main() on Android, so the guard is a source sweep, in
the spirit of TestNoDirectRuntimeEmits. The failure it exists for is not
the latch being deleted -- that is loud -- but a line creeping in above
it.

Closes #52
2026-08-20 13:03:51 -04:00
logan 5490b2423e Merge pull request 'Put the phone Now Playing button above the artwork' (#158) from fix/150-expand-button-under-the-art into main
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The button tied with the cover placeholder on paint order and lost, so
it did not work for any track without artwork.

Closes #150
2026-08-20 05:47:46 +00:00
logan ffc9490a32 fix(player): put the phone's Now Playing button above the artwork
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`.expand` is the phone's only route into the full-screen now-playing
view. It is absolutely positioned with `z-index: auto` over
`.cover-art`, which is a *later* sibling with the same z-index, so the
two tie on paint order and the later one wins. An `<img>` costs nothing
there; a track with no artwork renders a placeholder `wa-icon`, which
takes every click aimed at the button underneath it.

So the control did not work whenever the current song had no cover, on
the one platform that has no other way in. Nothing to do with the
fixture: any library has untagged files.

Measured at 390px with elementFromPoint at the button's centre — the
icon with a placeholder, the button with an image, and the button
either way with the z-index. Chosen over `pointer-events: none` on the
art, which would take the cover preview's mouseenter with it, and over
reordering the DOM, which leaves the same tie to be won by the same
accident in the other direction.

This was filed as an e2e flake, and the diagnosis was wrong: it failed
on both engines three times across two branches that could not have
caused it, and passed on re-run each time, because the spec starts the
*first* row of the track list and which track that is depends on the
order the scan inserted rows — the same root cause as #156. The new
spec picks a track *for* having no artwork, and asserts the placeholder
is rendered rather than assuming it, so it cannot quietly go back to
measuring the easy case.

Two things it has to get right, both already documented traps: the
track must be the 90-second one, since a 2-second one finishes before
the assertions run; and `library.Track.CoverArt` is empty for all 31
fixture rows, so "the first track with no cover art" selects nothing in
particular and picked a short one.

Verified by mutation: without the z-index the new spec fails on the
click in 30s, and the pre-existing one beside it passes, which is
exactly how this survived.

Closes #150
2026-08-20 01:33:35 -04:00
logan dc6625d33a Merge pull request 'Centre the transport, and show the volume inline' (#155) from feat/42-inline-volume-and-centred-transport into main
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Three columns whose outer two match, so the middle is centred; the
volume moves into the bar as a slider, with the popup as a setting.

Closes #23
Closes #42
2026-08-20 05:22:03 +00:00
9 changed files with 603 additions and 9 deletions
@@ -194,9 +194,13 @@ like the app's fault and none is:
|---|---|---|
| x86_64 | modernc's raw `lstat` vs seccomp | SIGSYS, syscall 6 |
| arm64, translated | Go reads `ID_AA64ISAR0_EL1` | SIGILL |
| arm64, real device | — | unverified, still |
| arm64, real device | **runs** (2026-08-20) | — |
**A physical arm64 device remains the only verification path.**
**A physical arm64 device remains the only verification path**, and it
has now been walked: a Light Phone III (TLP301, Android 14 / SDK 34,
arm64-v8a, WebView Chrome 113 at 424x439). The app builds, installs,
launches and stays up; `make android-smoke SECONDS=60` passes on it.
What that run *found* is the lifecycle fault below.
### What was fixed to get here
@@ -210,6 +214,11 @@ no-op. `backend/system` gained no import of the Wails application
package, which matters for the same reason `backend/events` is split by
the `indexbuild` tag.
**And `main()` is now latched to one run per process** (#52). That is
the second `os.Exit(1)` in this file's history and it had the same
signature as the first, which is the argument for #160: both were named
exactly by an `slog` line that went to `/dev/null`.
### What is still not done
The shell is still a desktop shell, and the x86_64 half of the APK is
@@ -249,10 +258,20 @@ one.
`build/android/Taskfile.yml` ships more than the Makefile wraps, and
they are the right thing to reach for when you want something one-off:
> **Do not run `android:run:device` or `android:deploy-device`
> against a device that has the released app on it (#159).** Both begin
> with `adb uninstall {{.APP_ID}}`, and `APP_ID` defaults to
> `app.yellowjacket` — the **release** id — while `run:device` builds
> the **debug** variant, whose id is `app.yellowjacket.dev`. So it
> uninstalls the user's app, taking the library with it, installs a
> different package, and then fails to launch the one it removed. This
> is "the identity is declared twice" (below) cashing out. The safe
> sequence is at the end of this section.
```
wails3 task android:run # debug build + emulator install + launch
wails3 task android:run:device # same, first connected physical device
wails3 task android:deploy-device # production APK to a device
wails3 task android:run:device # UNSAFE, see #159
wails3 task android:deploy-device # UNSAFE, see #159
wails3 task android:bundle:fat # AAB, for a Play Store upload
wails3 task android:studio # open build/android/ in Android Studio
wails3 task android:device:list
@@ -287,6 +306,19 @@ resolves the leading dot against the *applicationId* and fails with a
class-not-found that reads like a broken build. Always the
fully-qualified form.
**The safe way to put a debug build on a real device**, which is what
#52 used and what #159 exists to make unnecessary:
```bash
wails3 task android:build ARCH=arm64 && wails3 task android:assemble:apk
adb install -r bin/yellowjacket.apk # -r, never uninstall
adb shell am start -n app.yellowjacket.dev/com.wails.app.MainActivity
```
`YJ_ANDROID_PKG=app.yellowjacket.dev` points `scripts/android-emulator.sh`
— and therefore `make android-smoke`, `android-logs`, `android-launch`
— at the debug id, which is otherwise `app.yellowjacket`.
## What only a device can answer
The emulator cannot run this app (three separate reasons, none of them
@@ -311,6 +343,91 @@ system bars, the back gesture, focus and audio interruptions,
permission dialogs, the keyboard — not about what the app draws. The
drawing is what the other five tiers already cover.
**The third such fault was the activity lifecycle** (#52), and it is
the one to re-check after touching `main()`, `WailsBridge` or
`MainActivity`. Android destroys and recreates an activity **without
restarting the process**, and Wails' `nativeInit` — which
`MainActivity.onCreate` calls — runs `go mainFunc()` every time. So
Go's `main()` ran again on a live app, `app.Run()` refused (`a.starting`
is still true behind Android's `select{}`), and the `os.Exit(1)` under
it took the healthy first app down with it.
### The lifecycle check, and how to trigger it on demand
This is the regression guard for #52 on this tier, because no other
tier runs `main()` on Android at all. The Go-side guard
(`TestMainClaimsBeforeItDoesAnything`) catches work creeping above the
latch; only the device catches the latch not working.
**Trigger a relaunch with a configuration change the manifest does not
declare.** `AndroidManifest.xml` lists
`orientation|screenSize|keyboardHidden|uiMode`, so those are handled
in-place and are *not* triggers. `fontScale` is not listed, and it is a
one-liner:
```bash
adb shell settings put system font_scale 1.15 # restore the old value after
```
That is the same in-process destroy/recreate that "Don't keep
activities", a locale change and a memory trim produce, but on demand.
**"Don't keep activities" is the report's own lever and did not work on
this device**: `settings put global always_finish_activities 1` reads
back as `1`, `am set-always-finish-activities` does not exist on this
build, and the activity was never finished on backgrounding. Do not
spend an afternoon on it; use the config change.
**The assertion is the pid, and the tell is two bridge inits in one.**
```bash
adb logcat -d | grep -E "Wails bridge initialized|has died|finishDrawing of relaunch"
```
Healthy is one pid appearing twice — the process surviving the
recreation:
```
I/WailsBridge(28420): Wails bridge initialized
I/WailsBridge(28420): Wails bridge initialized <- same pid, recreated
```
Broken is that pair followed within a second by:
```
I/WindowManager: finishDrawing of relaunch: Window{...MainActivity} 603ms
I/ActivityManager: Process app.yellowjacket.dev (pid 22956) has died: fg TOP
W/ActivityTaskManager: Force removing ActivityRecord{...}: app died, no saved state
```
Two things about reading that. **`has died: fg TOP` is not a memory
kill** — the system does not reclaim the foreground process, so this is
the app leaving of its own accord. And there is **no crash record
anywhere**: `logcat -b crash` is empty, no `AndroidRuntime`, no
`libc: Fatal signal`, no tombstone. That is the `os.Exit` signature,
and it is why "the system killed it" is the wrong first hypothesis.
**Surviving is only half of it — check the recreated WebView is still
wired to the running app.** A plausible-looking fix (making
`WailsBridge.initialized` static, so the second `nativeInit` is skipped)
keeps the process alive and silently breaks this, because `nativeInit`
is also what re-points the JNI reference at the new bridge. Go would go
on executing JavaScript against the destroyed activity's WebView: the
app opens, renders, and never receives another backend event.
Ask the page, after a relaunch and a resume:
```bash
make android-inspect
make android-eval EXPR='(()=>{window.__probe=[];const o=window._wails.dispatchWailsEvent.bind(window._wails);window._wails.dispatchWailsEvent=(e)=>{window.__probe.push(e&&e.name);return o(e)};return "ok"})()'
# background and foreground the app, then:
make android-eval EXPR='JSON.stringify(window.__probe)'
```
A healthy build answers with events from the live services —
`["IndexStatusChanged","JobsChanged","JobsChanged","android:storageAccess"]`.
`[]` means the bridge reference is stale.
## Asking the device, not just looking at it
A real phone can be inspected, and that turns this tier from "reported
+126
View File
@@ -4029,3 +4029,129 @@ The spec that pins this is two assertions, not one, and that split is
deliberate: an uncapped build is *perfectly centred* and fails only the
seek-bar width, so a spec asserting centring alone would have passed
the regression.
## The phone's way into Now Playing was under the artwork (measured 2026-08-20)
`phone-shell.spec.ts`'s "opens the full-screen now playing" failed in CI
on both engines, three times across two branches that could not have
caused it, and passed on re-run each time. It was filed as a flake
(#150). It is not one: **it depends on which track is playing.**
`.expand` — the phone's only route into `<now-playing-view>` — is
`position: absolute; inset: 0` inside `.cover-art-wrapper`, and
`.cover-art` is a **later sibling**. Both have `z-index: auto`, so they
tie on paint order and the later one wins. With an `<img>` that costs
nothing; with no artwork the placeholder `wa-icon` renders and takes
every click aimed at the button underneath it.
Measured at 390px with `elementFromPoint` at the button's centre:
| playing track | hit test |
|---|---|
| has artwork | `button.expand` |
| no artwork | **`wa-icon`** |
| no artwork, with `z-index: 1` | `button.expand` |
So on a phone, the only way into the full-screen player stopped working
whenever the current song had no cover — and this has nothing to do with
the fixture: any library has untagged files.
Three things worth keeping.
**"Flaky in CI" was the wrong diagnosis and it cost three cycles.** The
spec starts the *first* row of the track list, so which track it plays
is the order the scan inserted rows in — the same root cause as #156,
one spec over. A test whose subject is a hit test has to *choose* the
case that breaks it.
**The first two hypotheses were both wrong, and both were plausible.**
A custom element's upgrade replacing its own contents, and the cover
preview's `mouseenter` opening a popup under the pointer. Neither
survived contact with `elementFromPoint`, which took a minute and would
have saved the other two cycles.
**And the spec that pins it needs the 90-second track**, because a
2-second one finishes before the assertions run — the trap
`fixtures.ts` already documents. Note the filter that does *not* work:
`library.Track.CoverArt` is empty for all 31 fixture rows, so "the
first track with no cover art" selects nothing in particular. The
placeholder's presence is asserted instead, which is the property the
test actually depends on.
## An activity recreation kills the process, deterministically (measured 2026-08-20)
#52's report was "sometimes crashes or restarts when reopened after
running in the background". Measured on a real device, the *fault* is
not intermittent at all — only its trigger is.
Device: Light Phone III (TLP301), Android 14 / SDK 34, arm64-v8a,
WebView **Chrome 113** at 424x439 CSS px. Debug build
(`app.yellowjacket.dev`), installed beside the released `v0.3.1` with
`install -r`.
**Conditional on the activity actually being recreated in a live
process, the process died 8 times out of 8** — 3 by hand, then 5/5 in a
scripted loop. The runs where it survived were runs where no recreation
happened (one `Wails bridge initialized` in the log rather than two), so
they are inconclusive rather than passes; a harness that does not check
for the second init reports those as green and reads as flakiness.
After the fix: 5/5 recreations survived, plus 6 background/foreground
cycles and 3 interleaved recreations on one pid.
The mechanism is three log lines:
```
12:47:56.159 I/WailsBridge(22956): Wails bridge initialized
12:48:38.898 I/WailsBridge(22956): Wails bridge initialized <- same pid
12:48:39.357 I/ActivityManager: Process app.yellowjacket.dev (pid 22956) has died: fg TOP
```
`nativeInit` runs `go mainFunc()` on every activity creation; the second
`main()` reaches `app.Run()`, which refuses because `a.starting` is
still true behind Android's `select{}`, and `os.Exit(1)` takes the whole
process — including the healthy first app — with it.
Four things worth keeping:
- **`has died: fg TOP` is not a memory kill.** The system does not
reclaim the foreground process. This reads as "the OS killed us",
which is the wrong hypothesis and the reason the issue sat unverified.
- **There is no crash record of any kind**: `logcat -b crash` empty, no
`AndroidRuntime`, no `libc: Fatal signal`, no tombstone. `os.Exit` is
not a crash. The one line that named the fault —
`slog.Error("application error", "err", ...)`, carrying
`"application is running or a previous run has failed"` — went to
`/dev/null`. That is #160.
- **"Don't keep activities" does not work on this device.**
`settings put global always_finish_activities 1` reads back as `1`,
`am set-always-finish-activities` does not exist on this build, and
the activity was never finished on backgrounding. The report's own
suggested lever is a dead end here. What *does* work, deterministically
and in one line, is a configuration change the manifest does not
declare: `adb shell settings put system font_scale 1.15`
(`AndroidManifest.xml` declares `orientation|screenSize|
keyboardHidden|uiMode`, so none of those are triggers).
- **Surviving is only half the property.** The recreated WebView has to
still be wired to the running app, which was verified by hooking
`window._wails.dispatchWailsEvent` and backgrounding/foregrounding:
`["IndexStatusChanged","JobsChanged","JobsChanged",
"android:storageAccess"]`. The tempting Java-side fix — making
`WailsBridge.initialized` static — passes the pid check and fails
this one, because `nativeInit` is also what re-points the JNI
reference at the new bridge.
## The Taskfile's device tasks uninstall the released app (2026-08-20)
`android:run:device` builds the **debug** variant
(`applicationIdSuffix ".dev"`) and then runs
`adb uninstall {{.APP_ID}}`, where `APP_ID` defaults to
`app.yellowjacket` — the **release** id. So it deletes the user's
installed app and its library, installs a different package, and then
fails to launch the one it removed. `deploy-device` carries the same
uninstall. Filed as #159; `android-tier.md` had been recommending
`run:device` as the way onto a device.
This is the hazard that file already names — "The identity is declared
twice ... **Nothing enforces that they agree**" — reached by a second
route: the two ids differ not because someone edited one, but because
the debug buildType suffixes it.
+54
View File
@@ -317,6 +317,60 @@ stacking dialogs. Window state moved off that path entirely, onto a
window still exists and `OnShutdown` has neither a context nor a
window.
**An activity is a view onto the process, and `main()` runs once per
process.** On Android the Wails entry point is `nativeInit`, which
`MainActivity.onCreate` calls — and it does two things: it re-points the
native library's global JNI reference at the calling `WailsBridge`, and
it runs `go mainFunc()`. Android destroys and recreates an activity
**without restarting the process** (a configuration change the manifest
does not declare, memory pressure, or every background under "Don't keep
activities"), so `main()` ran again on a live app. `application.New`
returns the *existing* app rather than building a second one,
`app.Run()` then refuses — `a.starting` is still true, because Android's
`platformRun` is `select{}` and never returns — and the `os.Exit(1)`
under that error took the **first**, healthy app down with it: its
database, its queue, and the audio a `mediaPlayback` foreground service
was holding the process alive to play. `mainStarted` latches it, first
statement in `main()`.
Four things about it are load-bearing.
**The answer to "restore the session or cold-start" is settled by
playback, not by preference.** The audio lives in the Go process, so a
cold start on every activity recreation would stop the music mid-song —
which is the exact thing the foreground service exists to prevent. The
activity is a view; the app is the process. The frontend already
cooperates, because a recreated WebView loads the page fresh and fetches
its state from a backend that never went away.
**Returning early is not a degraded mode, and that is why the latch is
in Go rather than in Java.** The obvious fix — making
`WailsBridge.initialized` `static`, so the second `nativeInit` is
skipped — keeps the process alive and silently breaks the app, because
skipping `nativeInit` skips the reference re-point too: Go would keep
executing JavaScript against the *destroyed* activity's WebView, and the
app would open, render, and never receive another backend event. The
latch lets `nativeInit` do its first job and declines only its second.
**`ServiceShutdown` has never run on Android**, and nothing should be
built on the assumption that it will. `App.Quit()` reaches an
`androidApp.destroy()` that is an empty method, and `Run()`'s deferred
`shutdownServices()` cannot fire behind `select{}`. Durability on this
platform is the persist writers, which submit on every mutation rather
than at exit — which is also why `MainActivity.onDestroy` no longer
calls `bridge.shutdown()`: the activity going away is not the app
shutting down, and there is no callback for the process going away
because Android simply kills it.
**No tier here can see any of this**, so the guard is split. A source
sweep (`TestMainClaimsBeforeItDoesAnything`) asserts the latch is the
*first* statement of `main()` — the failure it exists for is not
deletion, which is loud, but a line creeping in above it, since a second
`NewYellowJacketApp` opens the SQLite database again on every
recreation. The rest is a documented device check in
`.pi/skills/yellowjacket-dev/references/android-tier.md`, with the
logcat signature and a one-line way to force a recreation.
`internalServiceMethods` auto-excludes `ServiceStartup`,
`ServiceShutdown`, `ServiceName` and `ServeHTTP` from bindings, so this
shape **removed** 12 spurious bindings and the bogus `context` model
@@ -891,13 +891,41 @@ public class MainActivity extends AppCompatActivity {
}
}
/**
* The activity going away is not the app shutting down.
*
* <p>The scaffold called {@code bridge.shutdown()} here, which is
* the natural reading of onDestroy and is wrong for this app twice
* over. Android destroys and recreates an activity for a
* configuration change the manifest does not declare, under memory
* pressure, and on every background if the user has "Don't keep
* activities" on -- all **without restarting the process**. And
* when the user really does leave, this app's reason for existing
* in the background is that a song is playing, which is what the
* {@code mediaPlayback} foreground service is holding the process
* alive for. Either way, tearing the Go side down here would stop
* the music.
*
* <p>It was harmless only by accident: {@code nativeShutdown} calls
* {@code App.Quit()}, whose Android {@code destroy()} is an empty
* method, and {@code Run()}'s deferred {@code shutdownServices()}
* can never fire because Android's {@code platformRun} is
* {@code select{}} and does not return. So no {@code
* ServiceShutdown} has ever run on Android, and removing this call
* changes nothing today -- it stops the day someone implements
* {@code destroy()} from silently killing playback on a rotation.
*
* <p>There is no callback for "the process is going away"; Android
* simply kills it. Durability on this platform is the persist
* writers, which submit on every mutation rather than at exit.
*
* <p>See #52, and CLAUDE.md, "An activity is a view onto the
* process".
*/
@Override
protected void onDestroy() {
super.onDestroy();
unregisterSystemEventReceivers();
if (bridge != null) {
bridge.shutdown();
}
if (webView != null) {
webView.destroy();
}
@@ -129,7 +129,24 @@ public class WailsBridge {
}
/**
* Initialize the native Go library
* Initialize the native Go library.
*
* <p><b>{@code initialized} is deliberately per-instance, and making
* it {@code static} is the trap this comment exists for.</b> A
* recreated activity builds a new bridge and calls this again, in a
* process where the native library is already loaded and Go's
* {@code main()} is already running -- so "initialise once per
* process" looks like exactly the right rule. It is not, because
* {@code nativeInit} does <i>two</i> things: it runs
* {@code go mainFunc()}, and it stores the global JNI reference to
* <i>this</i> bridge. Skip it and Go keeps executing JavaScript
* against the destroyed activity's WebView: the app opens, renders,
* and never receives another backend event.
*
* <p>So this is called every time, and the half that must not repeat
* is latched on the Go side instead, at the top of {@code main()} --
* which is also where the damage was ({@code os.Exit(1)}), and the
* only place that can see it. See #52.
*/
public void initialize() {
if (initialized) {
+73 -1
View File
@@ -1,4 +1,4 @@
import { test, expect } from '../support/fixtures.js';
import { test, expect, LONG_TRACK } from '../support/fixtures.js';
/**
* The phone shell (plan 016 B2, phase 1).
@@ -138,6 +138,78 @@ test.describe('the shell on a phone', () => {
.toHaveAttribute('data-active-view', 'tracks');
});
/**
* The same journey with a track that has **no cover art** (#150).
*
* The test above starts the *first* row of the track list, so which
* track it plays is the order the scan inserted them in — and the
* answer decided whether it passed. A track with artwork renders an
* `<img>`, which is no obstacle; one without renders a placeholder
* `wa-icon`, which took every click aimed at the button beneath it,
* because that button is absolutely positioned with `z-index: auto`
* and the art is a *later* sibling. They tied, and the later one won.
*
* So this picks a track *for* the property that broke it, which is
* the only way the assertion means anything: the version above passes
* on a broken build roughly two runs in three, which is exactly how
* it came to cost three CI cycles across two branches that could not
* have caused it.
*/
test('opens the full-screen now playing for a track with no art', async ({
app,
}) => {
// `LONG_TRACK` by name, and not "the first track with no
// CoverArt": the *library* model reports that field empty for
// every row in this fixture (31 of 31), so filtering on it selects
// nothing in particular and picked a 2-second track, which had
// finished before the assertions ran. The placeholder check below
// is what actually holds the property this test needs.
const started = await app.evaluate(async (longTitle) => {
const tracks = (await window.__yjEvents.call(
'library.Library.GetTracks',
[0],
10_000,
)) as { FilePath: string; TrackName: string }[];
const bare = tracks.find((t) => t.TrackName === longTitle);
if (!bare) return null;
await window.__yjEvents.call(
'queue.Queue.SetQueue',
[[bare.FilePath], 0, false, { type: '', id: 0, label: '' }],
10_000,
);
await window.__yjEvents.call('queue.Queue.Play', [], 5_000);
return bare.TrackName;
}, LONG_TRACK);
expect(started).toBe(LONG_TRACK);
await expect(app.getByTestId('now-playing-title')).not.toBeEmpty();
// **The placeholder is the whole point**, so it is asserted rather
// than assumed: this test is about the thing that renders when
// there is no artwork. If the fixture ever gives this album a
// cover, this fails and says so instead of passing while measuring
// the easy case.
//
// One selector rather than a chain from the host: Playwright's CSS
// engine pierces an open shadow root, and chaining from the host
// element does not reach into it.
await expect(
app.locator('now-playing .cover-placeholder'),
).toBeAttached();
await app.getByTestId('open-now-playing').click();
await expect(app.getByTestId('main-content'))
.toHaveAttribute('data-active-view', 'now-playing');
await app.getByTestId('npv-back').click();
});
test('offers no way in on a desktop, where the bar is whole', async ({ app }) => {
await app.setViewportSize({ width: 1440, height: 900 });
@@ -188,6 +188,27 @@ export class NowPlaying extends LitElement {
cursor: pointer;
/* The art shows through; this is a target, not a picture. */
color: transparent;
/* **Above the art, or it is not a target at all** (#150).
This button is absolutely positioned with z-index auto and
the art is a *later* sibling, so the two tie on paint order
and the later one wins. With an <img> that costs nothing --
an image is not a hit-test obstacle here -- but a track with
no artwork renders a placeholder wa-icon, which is, and it
takes every click aimed at the button underneath it.
The failure is therefore per *track*, not per build: on a
phone the only way into the full-screen now-playing view
stopped working whenever the current song had no cover.
Measured with elementFromPoint at the button's centre --
wa-icon with a placeholder, button.expand with an image, and
button.expand either way once this line exists.
z-index rather than pointer-events: none on the art, which
would take the cover preview's mouseenter with it; and
rather than reordering the DOM, which would leave the same
tie to be won by the same accident in the other direction. */
z-index: 1;
}
.expand:focus-visible {
+55
View File
@@ -6,6 +6,7 @@ import (
"log/slog"
"os"
"strings"
"sync/atomic"
"github.com/golang-cz/devslog"
"github.com/wailsapp/wails/v3/pkg/application"
@@ -28,7 +29,61 @@ var (
//go:embed all:frontend/dist
var frontendDistAssets embed.FS
// mainStarted latches the first entry into main().
//
// **On Android main() is called once per *activity*, and the process
// outlives the activity.** Wails' JNI entry point is
// `nativeInit`, which does two things: it re-points the native
// library's global reference at the calling `WailsBridge`, and it runs
// `go mainFunc()`. `MainActivity.onCreate` calls it, and Android
// recreates the activity — for a configuration change it does not
// declare, under memory pressure, or on every single background when
// the user has "Don't keep activities" switched on — **without
// restarting the process**.
//
// So main() ran again, on a live app, and every path out of that is
// fatal:
//
// - `application.New` returns the *existing* `globalApplication` when
// there is one, silently discarding the second set of Services.
// - `app.Run()` then refuses, by design: `a.starting` is still true,
// because Android's `platformRun` is `select{}` and never returns.
// It answers "application is running or a previous run has failed".
// - which lands on `os.Exit(1)` at the foot of this function, and
// that takes down the **first**, perfectly healthy app with it —
// its database, its queue, and the audio that a foreground service
// is holding the process alive to play.
//
// ActivityManager then restarts the app, which is the report: "crashes
// or restarts when reopened after running in the background". It never
// left a tombstone because `os.Exit` is not a crash, and it never left
// a log line because an Android app's fd 1 goes to /dev/null.
//
// The latch is the whole fix, and it has to be **first**: everything
// below it — `NewYellowJacketApp` above all, which opens the SQLite
// database — is work that must not happen twice in one process.
// Returning early is not a degraded mode: `nativeInit` has already
// re-attached the bridge, so the recreated activity's WebView talks to
// the app that is still running, with its queue and its playback
// position intact. See CLAUDE.md, "An activity is a view onto the
// process".
//
// It is inert off Android, where a process has exactly one main().
var mainStarted atomic.Bool
// claimMainOnce reports whether this is the first call to main() in
// this process. See mainStarted.
func claimMainOnce() bool {
return mainStarted.CompareAndSwap(false, true)
}
func main() {
// Android calls main() once per activity, and the process outlives
// the activity. Nothing below this line may run twice.
if !claimMainOnce() {
return
}
// **Mobile has no home directory, and this must run before anything
// asks for a path.** backend/system resolves config and data from
// $HOME or the OS equivalent, and on Android there is neither: its
+104
View File
@@ -0,0 +1,104 @@
package main
import (
"go/ast"
"go/parser"
"go/token"
"testing"
)
// TestMainRunsOncePerProcess pins the latch itself.
func TestMainRunsOncePerProcess(t *testing.T) {
t.Parallel()
mainStarted.Store(false)
if !claimMainOnce() {
t.Fatal("the first call to claimMainOnce must claim it")
}
if claimMainOnce() {
t.Fatal("a second call to claimMainOnce must not claim it: " +
"on Android that second call is a second main() in a live " +
"process, and every path out of it ends in os.Exit(1)")
}
}
// TestMainClaimsBeforeItDoesAnything is the assertion that actually
// guards #52, and it is a source sweep for the reason
// TestNoDirectRuntimeEmits is: no tier here runs main() on Android, so
// nothing else can see work creeping in above the latch.
//
// The failure it exists for is not the latch being deleted — that is
// loud. It is a line being added above it: a second
// NewYellowJacketApp opens the SQLite database a second time in one
// process, and it would do so on every activity recreation, silently,
// on a build that otherwise looks entirely healthy.
func TestMainClaimsBeforeItDoesAnything(t *testing.T) {
t.Parallel()
fset := token.NewFileSet()
file, err := parser.ParseFile(fset, "main.go", nil, 0)
if err != nil {
t.Fatalf("parse main.go: %v", err)
}
var fn *ast.FuncDecl
for _, decl := range file.Decls {
d, ok := decl.(*ast.FuncDecl)
if ok && d.Name.Name == "main" && d.Recv == nil {
fn = d
break
}
}
if fn == nil {
t.Fatal("no func main in main.go — this test read the wrong file")
}
if len(fn.Body.List) == 0 {
t.Fatal("func main is empty")
}
if !claimsMainOnce(fn.Body.List[0]) {
t.Fatalf("the first statement of main() must be the "+
"`if !claimMainOnce() { return }` guard, got %T — see #52: "+
"Android calls main() once per activity, in a process that "+
"outlives the activity, so anything above the guard runs "+
"again on every recreation", fn.Body.List[0])
}
}
// claimsMainOnce reports whether stmt is `if !claimMainOnce() { return }`.
func claimsMainOnce(stmt ast.Stmt) bool {
ifStmt, ok := stmt.(*ast.IfStmt)
if !ok {
return false
}
unary, ok := ifStmt.Cond.(*ast.UnaryExpr)
if !ok || unary.Op != token.NOT {
return false
}
call, ok := unary.X.(*ast.CallExpr)
if !ok {
return false
}
ident, ok := call.Fun.(*ast.Ident)
if !ok || ident.Name != "claimMainOnce" {
return false
}
if len(ifStmt.Body.List) != 1 {
return false
}
_, ok = ifStmt.Body.List[0].(*ast.ReturnStmt)
return ok
}