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logan e897364a73 fix(loop): worktree provisioning, fresh fetch, corruption halt
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Three P1 adoption-wave findings, all of which break an unattended run.
The worktree needs make build-frontend and make testdata once before its
first push — the pre-push go-test hook embeds frontend/dist and the
fixture library and refused the push without them. The merge leg now
says to fetch origin/main in the same breath as the refresh merge: a
cached origin/main merged against the wrong base, CI went green on it,
and the merge came back 405 "behind base" — a full cycle wasted. And a
killed fetch leaves 0-byte objects in the shared store whose signature
(error: object file … is empty / unpack-objects failed) must halt the
loop for a human instead of churning, with the repair recipe written
down.

Closes #240
2026-09-03 13:56:58 -04:00
logan 5fa68fcf43 Merge pull request 'ci(skill-check): scan the docs a contributor reads' (#229) from docs/220-skill-check-scope into main
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2026-09-03 17:35:40 +00:00
2 changed files with 22 additions and 5 deletions
+19 -4
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@@ -168,8 +168,12 @@ Merge when, and only when, **all** hold:
`block_on_outdated_branch: true` refuses it anyway; never
`force_manually_merged` around it.
**Refresh before every merge.** In the loop worktree: fetch, then
`git merge origin/main` on the PR branch, push. A textual conflict
**Refresh before every merge.** In the loop worktree: `git fetch origin`
in the same breath, then `git merge origin/main` on the PR branch,
push. The fetch must be immediate — a cached `origin/main` merges
against the wrong base, CI goes green on it, and the merge comes back
405 "behind base", one whole CI cycle wasted (measured on the adoption
wave). A textual conflict
stops the leg there — as diff text, not as a failed merge click: hunks
the loop authored are resolved by the loop; anything else is left with
`⟦loop⟧` comment for a human, never forced. After any refresh push,
@@ -247,7 +251,10 @@ AVD), then `make android-emulator` per session.
- **Worktree:** `git worktree add ~/.paseo/worktrees/loop/jumpy-hound
origin/main` (from any clone; branch from origin/main in the loop
tree, never `git checkout main`).
tree, never `git checkout main`). **Provision it once before the
first push:** `make build-frontend` and `make testdata` — the pre-push
`go-test` hook needs `frontend/dist` (the `//go:embed` in `main.go`)
and the fixture library, and refuses the push without them.
- **Session:** pi in that worktree, `/name loop`. Add the job via
`/schedule-prompt` (name `yj-loop`, cron
`0 0 10-18 * * 1-5`, prompt: "Read `.pi/skills/yj-loop/SKILL.md` and
@@ -270,4 +277,12 @@ AVD), then `make android-emulator` per session.
which leg it really is.
- The job did not fire — the scheduler fires only while a session is
open in its directory (documented); "the loop is off" is the correct
reading, not a bug.
reading, not a bug.
- `error: object file … is empty` / `unpack-objects failed` / `bad
object refs/heads/…` during a fetch or checkout — the shared object
store was corrupted (a killed fetch leaves 0-byte object files, and a
local ref can end up pointing at the dead sha1). **Halt and report**;
do not retry, the churn only deepens it. Human repair: delete the
0-byte objects, `git fetch origin --prune`, delete any ref that
still dangles (`git update-ref -d refs/heads/<b>`), re-checkout the
worktree at `origin/main`, then `git fsck --full`.
@@ -112,7 +112,9 @@ in the job's directory — that limitation is the switch:
- **Worktree:** `git worktree add` a dedicated clone at
`~/.paseo/worktrees/loop/jumpy-hound`. Loop edits happen only there; a
dirty tree there is the loop's business and nobody else's.
dirty tree there is the loop's business and nobody else's. **Provision
it once before its first push:** `make build-frontend` + `make testdata`
— the pre-push `go-test` hook needs both and refuses without them.
- **Session:** pi in that worktree, `/name loop`. The job is bound to that
session, so another pi elsewhere in the same directory does not
double-fire it.