2c460bbcb7eaf89079e3d6a152ec7376881a3707
11
Commits
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1aa1598ecb |
feat(shortcuts): tell the key story once, and give the arrows back
Decision 1 keeps the unmodified single-key bindings, and Settings was the only place they were written down — three of the four categories of them, because config-page listed the categories by hand, so the autotag keys were written down nowhere at all. `?` now opens an overlay from anywhere the app owns the keyboard, and both surfaces read one table (services/shortcut-meta.ts, moved out of config-page's private static). The other half is the same explanation from the other side. Phase 1 gave the arrow keys to the grid, correctly — but all six of them, and no list in this app moves horizontally: track-list's own handler and utils/roving-rows both take Up/Down/Home/End and ignore Left/Right. So seeking stopped working from a focused row and nothing gained the keys. Reproduced in the running app: two ArrowRights on a focused track row, zero Player.Seek calls, against one per press from the body. A shifted character no longer reports Shift, so the binding is `?` and not `Shift+?` — the character already carries the shift, and a layout where it does not is a layout where "Shift+?" is wrong anyway. |
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4615afe7f7 |
test(e2e): freeze Settings' and Downloads' keyboard reach
A component test sees the markup; only this tier sees that the control is reachable through the app's own tab order. Also stops failure-voice.spec assuming the Libraries section starts collapsed — it is the one section that starts open now, so a blind click on the disclosure closed it and the rest of the spec ran against a hidden row. |
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862e8a0468 |
feat(home): land on Home, and make it worth landing on
The app opened on Tracks — an alphabetical list of everything, which is the one entry point that is identical every time and therefore gives the user nothing to start from. Home is listed first in the nav and is the page built to answer 'what should I play' (H-8). Two things had to be true before that was an improvement. An album with no cover rendered as a small dim icon on a surface the same colour as the page, so a shelf read as having holes in it, while the Albums and Artists grids both drew a letter tile (H-9). It draws the same tile now. And a shelf that repeats the one above it is suppressed, the way an empty one already is — 'On repeat' was 'Pick up where you left off' reordered. The rule fires only when the shelf is not showing the whole library: a repeat is a fault only if a different row was possible, and measured against a fixed shelf size instead this let an 11-album library keep three identical shelves while a 13-album one lost them. The first two versions of that rule were wrong and the *existing* Go tests caught both — it collapsed a four-album library to a single shelf. Nine e2e specs assumed the app starts on Tracks and now navigate there, and one new spec freezes the landing itself. Home's page-header action is 'Shuffle suggestions': 'Shuffle' alone was two different controls with one accessible name, which only became reachable together once a cached Home was always in the tree. |
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c13a920487 |
test(e2e): freeze the context menu's keyboard model
Two of the three things that made it work are invisible to a component test against hand-built markup: the real wa-dropdown-items have not set their role when the host finishes updating, and the real wa-popup has not positioned itself, so focus() on an item is a silent no-op. Both produced a menu that opened and refused to take focus. |
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b7dc368d7c |
feat(ui): give every primary view the same page header
Four views had a heading and four did not, two had a sort control and
none showed a count, so the app changed shape as you moved through it
and "how many albums have I got" could only be answered by counting.
The reason they disagreed is that each had written its own arrangement:
the sort toolbar existed three times, in track-list, cover-grid and
playlist-view, as the same twenty lines with different bugs.
<page-header> is that arrangement once - title, count, sort, actions -
and nine views adopt it. Artists and Genres gain the sort control they
never had; Artists sorts by name only, because library.Artist carries
nothing countable, so the header renders a label and a direction button
rather than a select with one option in it. The header keeps its place
while a view loads: a heading that appears only once the data does is
the shifting layout this is meant to stop. The count is omitted, not
zero, until the view has an answer.
The header search box keeps its slot on every view instead of vanishing
on the ones it cannot serve - which is what moved the library filter
and the job indicator on every navigation. It is view-scoped by
decision and now says so: "Search albums" in the placeholder, the scope
named in the header ("Showing artists matching 'tide'"), and disabled
with a reason where there is nothing to search or the page has a search
of its own.
Also fixes an e2e trap this uncovered: the view-lifecycle spec toggled
shuffle and never toggled it back, so a second run against the same app
failed playback.spec's shuffle assertion - a failure that reads exactly
like a regression in whatever you are holding.
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cee19d7ef9 |
fix(settings): let a library be renamed by clicking its name
The name's click bubbled to config-page's own document handler, which exists to close the rename editor - so it opened and closed the editor in the same click and the field never appeared. The overflow menu's Rename was unaffected because it stops propagation, which is why the feature looked like it worked. Found while closing Phase 3 and left for the phase that reworks this file. The e2e guard opens the editor and abandons it rather than committing a rename: the specs share one backend process, and a renamed library fails the ones that assert on fixture content. |
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e9ca16362f |
fix(ui): make the app fit the window it enforces a minimum for
The track list shared out its whole clientWidth across the resizable columns while every row spends 24px on the favourite column and 2x8px on its own padding before the first one starts, so the grid was always exactly 40px wider than the box holding it and the last column was clipped at every size (scrollWidth 1280 vs clientWidth 1240, measured). Both numbers now live in one place and are read by the two call sites that had written them out separately, which is how they came to disagree. The enforced minimum was 512x384, which the layout had never supported: at 700x480 the eleven sidebar items needed 406px of a 352px pane, overflow:hidden cut the last two off with nothing to scroll, and Settings and Jobs could not be reached at all. The pane scrolls now, the sidebar collapses to icons below 900px (its .collapsed mode existed and only a manual drag ever reached it), the subtitle hides at the same breakpoint so the title stops wrapping out of the 4em bar, and the minimum is 800x600 - measured as where the shell still works rather than picked as a round number. |
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1ac919d228 |
test(e2e): freeze the four reproductions this work started from
Each was written first and watched fail first: - `view-lifecycle` — pressing `s` on Settings must not skip an album out of the Autotag queue, and on Autotag the same key must not also toggle shuffle. - `player-truth` — the elapsed clock tracks the backend through steady playback and four keyboard seeks (the measurement that failed by 30 s), a finished queue keeps the track on the bar at 0:00, and auto-advance skips a missing file and reaches the next track. - `offline-icons` — blocks every non-local request and asserts on the <svg> *inside* each icon's shadow root, since asserting the element exists would have passed before the fix too. Verified red: 24 empty icons. - `failure-voice` — induces a real binding failure through /__test/sql and asserts a sentence appears. Its first version renamed the decoy library to its own name, which the backend accepts: it failed at the right assertion while never inducing the failure, so it now picks the row by the seeded library's name from /__test/health. - `play-count` — a finished track does not refetch the library. The queue spec now opens the panel before asserting on its rows and waits for it to close again: the panel's width is animated and the transport slides with it, so a click issued during the close lands on whichever button moved under the pointer. |
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da564f9659 |
build(dev): generate a 50k-track library and measure a running app
Plan 007 phase 4 is verified by measurement, not by assertion, and there was no way to produce a number: the fixture library is a few dozen tracks and cannot show any of the findings. - `cmd/gentestdata -bulk N` (`make bulkdata`) writes a ~50 000-track library in 11 s / 466 MB by encoding six clips once and copying them, while still tagging every file through `backend/tagwriter` — a library the app cannot read back measures nothing. - `make sandbox-seed-bulk` seeds from it through the same script and the same discipline as any other seed: by running the app and waiting for the real scan. - `e2e/perf/measure.mjs` (`make perf LABEL=x`, `make perf-compare`) takes fourteen measurements against a running app and writes them to a gitignored `.dev/perf/<label>.json`. It wraps every bound Go method, so "did that refetch the library" is a fact rather than an inference, and records `longtask` entries, which is where a 25 MB JSON parse on the main thread shows up and nowhere else. It is not a spec and does not run in CI. |
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ff687f0bd9 |
feat(home): populate the home page with start-listening shelves
The sidebar had a Home item that fell through to "Coming soon". What was missing was not another view of the library — four of those exist, sorted and complete — but the opposite: a complete, sorted library is exactly what gives you nothing to play, because every entry point into it is alphabetical and identical every time you open the app. So a shelf is a *reason*, not a filter. Each one answers a different question you might be asking when you do not know what you want (what was I listening to, what is new, what do I keep coming back to, what have I forgotten, what fits, what would I never pick myself) and each says which question it answered — a row of covers with no explanation is just another grid. Two consequences run through it. Shelves are built from what the user actually did — play counts, last played, import order — with random sampling only where there is no signal to use, so randomness is the fallback rather than the design. And a shelf with nothing behind it is omitted instead of rendered empty: a fresh library legitimately gets three, and an empty row labelled "on repeat" would be a lie. The queries return album ids and nothing else, joined back to GetAllAlbumsWithDetails in Go, so the album projection keeps having one definition rather than one per shelf. |
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5ca6cad45a |
feat(harness): agent-drivable dev harness and CI that gates
A coding agent could develop this repo's Go packages and could not develop the application: every path to running YellowJacket ended in a blocking GTK window, so 265 bound methods, 46 events, 33 component directories and 13 stores had exactly one form of verification available — `tsc --noEmit`. The unlock is that `wails dev`'s dev server on :34115 serves the real frontend with the real generated bindings against the same Go backend a desktop window attaches to, so a plain Chromium under Xvfb gets a fully functional app. Four test tiers now exist, cheapest first: - `make ui-test` — 313 Vitest tests in a real browser in ~2 s, no app, no backend, no display. Works because `frontend/wailsjs/` is a pure passthrough to `window.go`/`window.runtime`, so faking just those two globals runs the real bindings and the real store code. - `make test` — services in-process, asserting on the payload the frontend would receive, via a new `events.Emit` wrapper. - `make dev-headless` + `playwright-cli` — the real app, driven interactively, with an event bridge on `window.__yjEvents` and a dev-only control surface at `/__test/`. - `make e2e` — 19 of those flows frozen as Playwright specs. `events.Emit(ctx, …)` replaces all 35 direct `runtime.EventsEmit` call sites: wails' `getEvents` `log.Fatalf`s on any context without its runtime, so those paths could not run under test and a background worker could take the app down. Four packages had each hand-rolled the same guard; nine more guarded on `ctx != nil`, which does not help. `TestNoDirectRuntimeEmits` fails the build on a new one. Fixtures are generated, not committed (`make testdata`), and seeds are built by *running the app* — never by hand-writing config and DB rows, which would be a second description of a valid YJ_HOME. `.gitea/workflows/ci.yml` is the first workflow here that tests anything; the other three only package, so `gitea_ci` reported only packaging jobs and misled anyone asking whether a push was healthy. Both jobs were prototyped to green in a bare ubuntu:24.04 container before the YAML was written, which immediately caught `make lint` linting three configurations that nothing builds: all three passes omitted `webkit2_41`, so wails resolved webkit2gtk-4.0 — which Arch still ships and Ubuntu 24.04 dropped. Operational instructions live in `.pi/skills/yellowjacket-dev/`, measured discoveries in `.planning/NOTES.md`, and architecture in `CLAUDE.md` — split by tense, not by topic, because a topical split gives every new fact two plausible homes. `make skill-check` fails a commit if the skill cites a make target that does not exist. |