feat(home): land on Home, and make it worth landing on
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The app opened on Tracks — an alphabetical list of everything, which is
the one entry point that is identical every time and therefore gives the
user nothing to start from. Home is listed first in the nav and is the
page built to answer 'what should I play' (H-8).

Two things had to be true before that was an improvement.

An album with no cover rendered as a small dim icon on a surface the
same colour as the page, so a shelf read as having holes in it, while
the Albums and Artists grids both drew a letter tile (H-9). It draws the
same tile now.

And a shelf that repeats the one above it is suppressed, the way an
empty one already is — 'On repeat' was 'Pick up where you left off'
reordered. The rule fires only when the shelf is not showing the whole
library: a repeat is a fault only if a different row was possible, and
measured against a fixed shelf size instead this let an 11-album library
keep three identical shelves while a 13-album one lost them.

The first two versions of that rule were wrong and the *existing* Go
tests caught both — it collapsed a four-album library to a single shelf.

Nine e2e specs assumed the app starts on Tracks and now navigate there,
and one new spec freezes the landing itself. Home's page-header action
is 'Shuffle suggestions': 'Shuffle' alone was two different controls
with one accessible name, which only became reachable together once a
cached Home was always in the tree.
This commit is contained in:
2026-08-12 11:42:26 -04:00
parent c13a920487
commit 862e8a0468
11 changed files with 271 additions and 8 deletions
+67 -2
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@@ -149,9 +149,24 @@ func (s *Service) GetShelves() ([]Shelf, error) {
shelves := make([]Shelf, 0, 8) //nolint:mnd // rough capacity hint
add := func(shelf Shelf, ok bool) {
if ok && len(shelf.Albums) > 0 {
shelves = append(shelves, shelf)
if !ok || len(shelf.Albums) == 0 {
return
}
// A repeat is only a fault if a different row was possible. A
// shelf showing the *entire* library answers every question with
// the same albums because there are no others, and suppressing
// those rows punishes a small library for being small — measured
// against a fixed shelf size instead, this let the fixture
// library keep three identical shelves while a library one album
// larger lost them.
if len(shelf.Albums) < len(albums) &&
len(shelves) > 0 &&
duplicates(shelf, shelves[len(shelves)-1]) {
return
}
shelves = append(shelves, shelf)
}
add(s.recentlyPlayed(ctx, byID))
@@ -169,6 +184,56 @@ func (s *Service) GetShelves() ([]Shelf, error) {
return shelves, nil
}
// duplicateThreshold is the share of a shelf that has to be in the
// shelf above before the second one is not worth showing. Two thirds:
// one album in common between two rows of four is a coincidence, three
// is the same row with a different heading.
const duplicateThreshold = 2.0 / 3.0
// duplicateMinimum is the shortest shelf this rule judges at all.
//
// Below it the ratio says nothing: two rows of one album overlap by
// 100% whenever they agree at all. The first version of this had no
// floor and no library-size guard, and collapsed a four-album library
// to a single shelf — caught by the existing tests, not by the one
// written for the change.
const duplicateMinimum = 3
// duplicates reports whether a shelf is substantially the shelf above
// it wearing a different reason.
//
// A small library has one signal, not six: everything recently played
// is also everything most played is also everything recently added, so
// "Pick up where you left off" and "On repeat" render the same four
// covers in a different order and the page reads as repeating itself
// (H-9). This is the same rule as omitting an empty shelf, one step
// further: a shelf has to be worth its own row.
//
// Only the shelf immediately above is compared, deliberately. Two rows
// that share content are only jarring when they are adjacent, and
// comparing against everything already shown would delete the genre and
// random shelves on any library small enough to reach this at all.
func duplicates(shelf, previous Shelf) bool {
if len(shelf.Albums) < duplicateMinimum {
return false
}
above := make(map[int64]struct{}, len(previous.Albums))
for _, album := range previous.Albums {
above[album.ID] = struct{}{}
}
shared := 0
for _, album := range shelf.Albums {
if _, ok := above[album.ID]; ok {
shared++
}
}
return float64(shared)/float64(len(shelf.Albums)) >= duplicateThreshold
}
// resolve turns album ids into albums, dropping any the library no
// longer has (a scan can remove an album between the two queries).
func resolve(ids []int64, byID map[int64]library.Album) []library.Album {
+79
View File
@@ -257,3 +257,82 @@ func TestGetShelvesSkipsAlbumsTheLibraryNoLongerHas(t *testing.T) {
}
}
}
// A shelf has to be worth its own row.
//
// A library with one signal answers several questions with the same
// albums, so shelves render the same covers in different orders under
// different reasons and the page reads as repeating itself (H-9).
// Confirmed in the running app on the fixture library before this
// existed: "On repeat" was "Pick up where you left off" reordered.
//
// The library has to be bigger than one shelf for the rule to apply at
// all, which is the point: a repeat is only a fault if a different row
// was possible.
func TestGetShelvesOmitsAShelfThatRepeatsTheOneAboveIt(t *testing.T) {
db := database.NewTestDB(t)
albums := make([]library.Album, 0, 16)
// Four albums carry the whole play history, so "what you played
// last" and "what you play most" can only answer with those four.
for i := range 4 {
name := "Played " + string(rune('A'+i))
id := seed(t, db, name, "Solo", "", 50+i, "2026-08-1"+string(rune('0'+i))+" 00:00:00")
albums = append(albums, library.Album{ID: id, Name: name, ArtistName: "Solo"})
}
// …and ten more the user has never touched, so the library is
// larger than a single shelf and a different row was possible.
for i := range 10 {
name := "Quiet " + string(rune('A'+i))
id := seed(t, db, name, "Nobody", "", 0, "")
albums = append(albums, library.Album{ID: id, Name: name, ArtistName: "Nobody"})
}
svc := home.NewService(slog.Default(), db, fakeLibrary{albums: albums})
shelves, err := svc.GetShelves()
if err != nil {
t.Fatalf("GetShelves: %v", err)
}
// The first of a duplicate pair survives: the reason the user sees
// is the one that came first, not the one built last.
if !hasKind(shelves, home.KindRecentlyPlayed) {
t.Fatalf("expected a recently-played shelf, got %v", shelfKinds(shelves))
}
// And the page still has somewhere to start.
if len(shelves) < 2 {
t.Fatalf("suppression left %d shelves: %v", len(shelves), shelfKinds(shelves))
}
for i := 1; i < len(shelves); i++ {
above := shelves[i-1]
shared := 0
for _, a := range shelves[i].Albums {
for _, b := range above.Albums {
if a.ID == b.ID {
shared++
break
}
}
}
if len(shelves[i].Albums) < 3 {
continue
}
if ratio := float64(shared) / float64(len(shelves[i].Albums)); ratio >= 2.0/3.0 {
t.Errorf(
"shelf %q repeats %q (%d of %d albums)",
shelves[i].Kind, above.Kind, shared, len(shelves[i].Albums),
)
}
}
}
+32 -2
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@@ -17,6 +17,7 @@ test.describe('library views', () => {
// library exists, so its presence proves nothing. Playwright's own
// actionability check fails a covered click with "intercepts pointer
// events", which is exactly the condition worth catching.
await app.getByTestId('nav-tracks').click({ timeout: 5_000 });
await expect(app.getByTestId('track-row').first()).toBeVisible();
await app.getByTestId('nav-artists').click({ timeout: 5_000 });
@@ -30,6 +31,8 @@ test.describe('library views', () => {
app,
testctl,
}) => {
await app.getByTestId('nav-tracks').click();
const health = await testctl.health();
const rows = app.getByTestId('track-row');
@@ -42,6 +45,27 @@ test.describe('library views', () => {
await expect(app.getByText('مرحبا بالعالم')).toBeVisible();
});
test('opens on Home, which is the page built to answer what to play', async ({
app,
}) => {
// H-8: the app opened on Tracks — an alphabetical list of
// everything, the one entry point that is identical every time and
// therefore gives the user nothing to start from. Home is listed
// first in the nav and was never what anybody saw.
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'home',
);
// …and the sidebar agrees. It does not hear a `navigate` it did not
// send, so this is a separate claim from the one above and was
// briefly false.
await expect(app.getByTestId('nav-home')).toHaveAttribute(
'aria-current',
'page',
);
});
test('the sidebar navigates between primary views', async ({ app }) => {
const main = app.getByTestId('main-content');
@@ -62,8 +86,14 @@ test.describe('library views', () => {
'artists',
);
await expect(app.getByText('Aurora Fields').first()).toBeVisible();
await expect(app.getByText('Pale Circuit').first()).toBeVisible();
// Scoped to the view: every primary view stays in the DOM, and
// Home's shelves name the same artists — so an unscoped `.first()`
// matches a card on a page that is `.view-hidden`, and asserting it
// is visible fails for a reason that has nothing to do with Artists.
const artists = app.locator('artists-view');
await expect(artists.getByText('Aurora Fields').first()).toBeVisible();
await expect(artists.getByText('Pale Circuit').first()).toBeVisible();
});
test('a library can be renamed from its own name', async ({ app }) => {
+8
View File
@@ -23,6 +23,9 @@ const longRow = (app: import('@playwright/test').Page) =>
*/
test.describe('playback', () => {
test.beforeEach(async ({ app }) => {
// The app lands on Home now (H-8), so the track list is a
// navigation away rather than the first thing on screen.
await app.getByTestId('nav-tracks').click();
await callBinding(app, 'queue.Queue.Clear').catch(() => {
/* older builds may not expose Clear; the specs below do not need it */
});
@@ -84,6 +87,11 @@ test.describe('playback', () => {
});
test.describe('queue', () => {
test.beforeEach(async ({ app }) => {
// The app lands on Home now (H-8).
await app.getByTestId('nav-tracks').click();
});
test('playing a track populates the queue panel', async ({ app }) => {
await resetEvents(app);
await longRow(app).dblclick();
+2
View File
@@ -95,6 +95,8 @@ async function blurDeepActive(app: Page): Promise<void> {
test.describe('the player reports its real position', () => {
test.beforeEach(async ({ app }) => {
// The app lands on Home now (H-8); these specs start from a row.
await app.getByTestId('nav-tracks').click();
await callBinding(app, 'queue.Queue.Clear');
await resetEvents(app);
});
+5
View File
@@ -123,6 +123,11 @@ test.describe('keyboard reach', () => {
test('tabs out of the header straight into the sidebar', async ({
app,
}) => {
// On Tracks, because the header search box is disabled on Home —
// it keeps its slot everywhere and says why, but a disabled input
// cannot hold focus, and this spec is about what follows it.
await app.getByTestId('nav-tracks').click();
// Started from the search box rather than from the top of the page:
// the header's leading controls come and go (the index-status button
// is only there while the index builds), so counting stops from the
+20
View File
@@ -478,4 +478,24 @@ if (queueButton && queuePanel) {
void Player.EmitCurrentState();
void Queue.EmitCurrentState();
// ---------------------------------------------------------------
// Land on Home
// ---------------------------------------------------------------
// The app opened on Tracks — an alphabetical list of everything, which
// is the one entry point that is identical every time and therefore
// gives the user nothing to start from. Home is listed first in the nav
// and is the page built to answer "what should I play", and it was
// never what anybody saw (H-8).
//
// index.html still renders the track list eagerly and it is still what
// paints first: it is the cached 'tracks' view, so this navigation is a
// class toggle plus one chunk, not a second render of the shell. Doing
// it here rather than by changing the markup keeps the first paint
// exactly as Phase 4 left it.
document.dispatchEvent(
new CustomEvent('navigate', {
detail: { view: 'home' },
}),
);
warmViewChunks();
+32 -3
View File
@@ -137,6 +137,28 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
display: block;
}
/* An album with no cover used to be a small dim icon on a
surface the same colour as the page, so a shelf read as
having holes in it (H-9) — while the Albums and Artists
grids both drew a letter tile. This is that tile, and the
gradient is what makes it a tile rather than a gap. */
.art .placeholder {
width: 100%;
height: 100%;
display: flex;
align-items: center;
justify-content: center;
background: linear-gradient(
135deg,
var(--yj-bg-overlay, #404040) 0%,
var(--yj-bg-surface, #282828) 100%
);
color: var(--yj-text-secondary, #b3b3b3);
font-size: 48px;
font-weight: 300;
user-select: none;
}
.play {
position: absolute;
right: 8px;
@@ -238,6 +260,11 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
override render() {
return html`
<page-header heading="Home">
<!-- "Shuffle" alone was two different controls with one
name: this one and the transport's shuffle mode.
They were never on screen together until the app
started landing on Home (H-8), and a cached view is
in the accessibility tree either way. -->
<wa-button
slot="actions"
size="small"
@@ -246,7 +273,7 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
@click=${() => void this.load()}
>
<wa-icon slot="start" name="shuffle"></wa-icon>
Shuffle
Shuffle suggestions
</wa-button>
</page-header>
<p class="lede">Somewhere to start listening.</p>
@@ -304,8 +331,10 @@ export class HomeView extends ViewLifecycleMixin(LitElement) {
>
<div class="art">
${art
? html`<img src=${art} alt="" loading="lazy" />`
: html`<wa-icon name="compact-disc"></wa-icon>`}
? html`<img src=${art} alt="" loading="lazy" decoding="async" />`
: html`<div class="placeholder" aria-hidden="true">
${album.Name.charAt(0).toUpperCase()}
</div>`}
<button
class="play"
title="Play this album"
@@ -154,8 +154,11 @@ export class AppSidebar extends LitElement {
/** Delay in ms before a drag-hover triggers navigation. */
private static readonly HOVER_NAV_DELAY = 600;
/** Home, because that is where `index.ts` now navigates on startup
* (H-8). The sidebar does not hear a `navigate` it did not send,
* so this default is what keeps `aria-current` honest on arrival. */
@state()
private activeView: View = 'tracks';
private activeView: View = 'home';
@state()
private isDragging = false;
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@@ -70,6 +70,28 @@ describe('home view', () => {
]);
});
it('draws a letter tile for an album with no cover, not a hole', async () => {
// H-9: the missing-art placeholder was a small dim icon on a
// surface the same colour as the page, so a shelf read as having
// gaps in it — while the Albums and Artists grids both drew a
// letter tile. Plainly visible in any Home screenshot, and
// invisible to every assertion in this file until now.
const el = await fixture('home-view');
await el.updateComplete;
await new Promise((r) => setTimeout(r, 20));
const placeholders = shadowAll(el, '.art .placeholder');
expect(placeholders.length, 'no placeholders for coverless albums').toBeGreaterThan(
0,
);
// The initial of the album's own name, as cover-grid does it.
expect(placeholders[0]?.textContent?.trim()).toBe('K');
// And it is a tile: it fills the art box rather than sitting in it.
expect(getComputedStyle(placeholders[0]!).backgroundImage).not.toBe('none');
});
it('keys each row by the kind the backend assigned', async () => {
const el = await fixture('home-view');
await el.updateComplete;