Merge pull request 'Android: raise the page header and the phone search button to the touch floor' (#195) from 186-touch-targets-page-header into main
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This commit was merged in pull request #195.
This commit is contained in:
2026-08-22 00:32:08 +00:00
4 changed files with 271 additions and 5 deletions
@@ -298,6 +298,47 @@ export class PageHeader extends LitElement {
flex-shrink: 0;
}
/* Every control in this header meets the app's 44px touch
floor -- the number #56 set for the transport and the
queue header already keeps (#186).
It is min-size rather than padding with a negative
margin, which is what the seek bar needed (#187), and
the difference is worth stating because it decides
whether targets can collide. There the painted track had
to stay thin, so the target was grown past its own box
and had to be checked against its neighbours. Here the
control *is* the target: the boxes are flex items, so
the gap keeps them apart and no two can overlap by
construction.
There is no phone branch. With the target being the box,
a 44px control on a desktop is merely large, and a
second declaration of what a phone shows is a second
thing to keep in step -- which is the reason this
component has never had one. It also avoids a media
query that no tier here renders, which is exactly how
the seek bar's phone rule came to be dead for months.
**The height is the box and the width is not**, and that
asymmetry is the whole of what the overflow fit below
cares about. That pass measures inline size, so a taller
control costs it nothing and a wider one costs it
directly. Growing the two square controls to 44px wide
added 22px, which fits at every width Chromium was
checked at and clipped the overflow trigger at 320px in
**WebKit** -- the engine closest to what actually ships,
and the one no machine here can run. So the horizontal
half is padding with the margin cancelling it, which is
what the issue asked for in the first place: the target
grows and the layout does not.
The cost is that a horizontal target can now overlap a
neighbour, which the box version could not. The arrow's
is deliberately lopsided for the seek bar's reason
(#187): the select is 6px to its left and there is open
space to its right, so it takes the side with nothing to
steal from. */
.sort select {
font: inherit;
color: inherit;
@@ -306,6 +347,7 @@ export class PageHeader extends LitElement {
border-radius: 4px;
padding: 3px 6px;
cursor: pointer;
min-block-size: 44px;
}
.sort-dir {
@@ -318,6 +360,18 @@ export class PageHeader extends LitElement {
color: inherit;
cursor: pointer;
padding: 3px 5px;
/* 28x21 before this, the smallest control in the
header and the only one that failed the floor in
both directions.
Vertically the box grows, because the header has the
room and nothing measures it. Horizontally the box
must not: 28 + 2 + 14 is a 44px target over a 28px
layout box, weighted right because the select is 6px
to the left. */
min-block-size: 44px;
padding-inline: 5px 21px;
margin-inline: 0 -16px;
}
.sort-dir:hover {
@@ -377,10 +431,20 @@ export class PageHeader extends LitElement {
gap: 6px;
white-space: nowrap;
flex-shrink: 0;
justify-content: center;
min-block-size: 44px;
}
.more-button {
padding: 6px 10px;
/* 38x27, and it is the route to every collapsed
action, so it is the last control that should be
hard to hit -- and the one WebKit clipped at 320px
when this was 6px wider as a box. 38 + 3 + 3 is a
44px target over a 38px layout box; the actions row
has an 8px gap, so this one can be symmetric. */
padding-inline: 13px;
margin-inline: -3px;
}
/* The display: flex above outranks the UA stylesheet's
@@ -61,11 +61,32 @@ export class SearchTrigger extends LitElement {
display: inline-flex;
align-items: center;
justify-content: center;
/* The smallest a touch target should be. The header's
own action buttons are smaller because they carry a
label; this one is a glyph. */
min-width: 40px;
min-height: 40px;
/* The app's touch floor, from #56 -- and this is the
control that should least have to argue for it: #57
created it as the phone's replacement for the header
search box, so it exists *only* where there is a
thumb.
It shipped at 40px under a comment calling that "the
smallest a touch target should be", which was the
floor being restated four pixels short rather than a
second opinion about it (#186). The rest of that
comment said the header's own action buttons are
smaller because they carry a label; they are 44px
now too, so that no longer distinguishes anything.
The extra width is a target rather than a box, for
page-header's reason: this button sits in that
header, whose overflow fit (#69) measures inline
size, and four pixels there is four pixels the
trigger for every collapsed action does not get at
320px. Height is free -- nothing measures it. */
min-width: 44px;
min-height: 44px;
/* Border-box, so the 44 above is the whole target and
the margin is what hands the four extra pixels back
to the row. */
margin-inline: -2px;
padding: 0;
background: none;
border: 1px solid var(--yj-border-subtle, #555);
@@ -99,6 +99,25 @@ describe('<search-trigger>', () => {
}
});
it('meets the touch floor it was shipped four pixels under', async () => {
stubPhone(true);
// #57 created this as the phone's replacement for the header search
// box, so it exists *only* where there is a thumb -- and it shipped
// at 40x40 under a comment calling that "the smallest a touch
// target should be", which was the app's own 44px floor (#56)
// restated short rather than a second opinion about it. #186.
const el = await fixture('search-trigger');
const button = shadow<HTMLButtonElement>(el, '[data-testid="search-trigger"]');
expect(button).not.toBeNull();
const box = button!.getBoundingClientRect();
expect(Math.round(box.width)).toBeGreaterThanOrEqual(44);
expect(Math.round(box.height)).toBeGreaterThanOrEqual(44);
});
it('names what the button will search', async () => {
stubPhone(true);
@@ -0,0 +1,162 @@
/**
* Every control a finger meets is at least 44px (#186).
*
* #56 sized the playback transport for a thumb and named 44px; the
* queue header keeps it; nothing else was resized. So the controls a
* user meets on *every* screen — the sort control, its direction
* button, the page actions, the overflow trigger and the phone's search
* button — sat between a third and two thirds of the app's own floor.
* Measured on the reference device (TLP301, 424x439): `page-sort` 99x23,
* `page-sort-direction` **28x21**, `page-actions-more` 38x27,
* `search-trigger` 40x40.
*
* Unlike the seek bar's target (#187), this one can be measured here
* rather than inferred from the stylesheet. There the painted track had
* to stay thin, so the hit area was grown past its own box and only a
* phone-width layout of a third-party slider could show it. Here the
* control *is* the target, so a real Chromium rendering a real
* `page-header` gives the actual answer — and because it is a `min-size`
* rather than a media query, the answer is the same at every width,
* which is what makes it checkable in this tier at all.
*
* That is also why there is no phone branch to test: a 44px control on
* a desktop is merely large, and a second declaration of what a phone
* shows is a second thing to keep in step.
*/
import { describe, expect, it } from 'vitest';
import type { PageAction, PageHeader } from '@components/page-header/page-header';
import '@components/page-header/page-header';
import { fixture, shadowAll } from '@test/support/render';
/** The app's touch floor, from #56. */
const FLOOR = 44;
const SORTS = [
{ id: 'name', label: 'Name' },
{ id: 'tracks', label: 'Tracks' },
];
function actions(): PageAction[] {
return [
{ id: 'import', label: 'Import', icon: 'file-import', priority: 0, onSelect: () => {} },
{ id: 'new', label: 'New Playlist', icon: 'plus', priority: 2, onSelect: () => {} },
];
}
/** Every visible control in the header's own shadow root. */
function controlsOf(el: PageHeader): { name: string; el: HTMLElement }[] {
return shadowAll<HTMLElement>(el, 'button, select')
.filter((c) => !(c as HTMLButtonElement).hidden)
.map((c) => ({
name: c.dataset.testid ?? (c.className || c.tagName.toLowerCase()),
el: c,
}));
}
function tooSmall(controls: { name: string; el: HTMLElement }[]): string[] {
return controls
.map(({ name, el }) => {
const b = el.getBoundingClientRect();
return { name, w: Math.round(b.width), h: Math.round(b.height) };
})
.filter((c) => c.w < FLOOR || c.h < FLOOR)
.map((c) => `${c.name} ${c.w}x${c.h}`);
}
describe("the page header's controls", () => {
it('all meet the touch floor', async () => {
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
count: 50,
countNoun: 'playlist',
sortOptions: SORTS,
sortField: 'name',
sortDirection: 'asc',
actions: actions(),
});
const controls = controlsOf(el);
// A sweep that found no controls passes vacuously — the same first
// assertion icon-language.test.ts makes, for the same reason.
expect(controls.length).toBeGreaterThan(0);
// The two that were smallest, named so a regression says which.
expect(controls.map((c) => c.name)).toContain('page-sort-direction');
expect(controls.map((c) => c.name)).toContain('page-sort');
expect(tooSmall(controls)).toEqual([]);
});
it('grows the target without growing the box, so the overflow fit is untouched', async () => {
// The regression this exists for, and it was a real one: growing
// the two square controls to 44px *wide* added 22px to the header,
// which fit at every width Chromium was checked at and clipped the
// overflow trigger at 320x600 in WebKit -- the engine closest to
// what ships, and the one no machine here can run. #69's fit pass
// measures inline size, so a taller control is free and a wider one
// is not.
//
// Negative inline margins are what keep the box out of it: the
// padding makes the target, and the margin gives the space back.
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
sortOptions: SORTS,
sortField: 'name',
actions: actions(),
});
el.style.width = '320px';
for (let frame = 0; frame < 3; frame += 1) {
await new Promise((r) => requestAnimationFrame(r));
await el.updateComplete;
}
for (const selector of ['.sort-dir', '.more-button']) {
const control = shadowAll<HTMLElement>(el, selector).filter(
(c) => !(c as HTMLButtonElement).hidden,
)[0];
expect(control, selector).toBeTruthy();
const style = getComputedStyle(control!);
const added =
parseFloat(style.marginInlineStart) + parseFloat(style.marginInlineEnd);
expect(added, `${selector} gives its extra width back`).toBeLessThan(0);
}
});
it('includes the overflow trigger, which is the route to the rest', async () => {
// At 320px the fit pass collapses actions into the menu, so the
// trigger is rendered — and it is then the only way to reach them,
// which makes it the last control that should be hard to hit.
const el = await fixture<PageHeader>('page-header', {
heading: 'Playlists',
sortOptions: SORTS,
sortField: 'name',
actions: actions(),
});
el.style.width = '320px';
for (let frame = 0; frame < 3; frame += 1) {
await new Promise((r) => requestAnimationFrame(r));
await el.updateComplete;
}
const more = shadowAll<HTMLButtonElement>(el, '.more-button').filter(
(b) => !b.hidden,
);
expect(more.length).toBe(1);
const box = more[0]!.getBoundingClientRect();
expect(Math.round(box.width)).toBeGreaterThanOrEqual(FLOOR);
expect(Math.round(box.height)).toBeGreaterThanOrEqual(FLOOR);
});
});