Jade resolves tamed-animal owner names client-side; its Mojang profile lookup can't resolve offline-mode UUIDs and it falls back to NeoForge's UsernameCache, which the client loads from <game>/usernamecache.json. Ship that file (side = "client", installed at the game root) so migrated owners stop showing as "???". Maintain the mapping with tools/sync-usernamecache.py after new logins.
58 lines
1.3 KiB
Plaintext
58 lines
1.3 KiB
Plaintext
# Server/runtime files - never track these in the pack index
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libraries/
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world*/
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logs/
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crash-reports/
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eula.txt
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options.txt
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server.properties
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user_jvm_args.txt
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run.sh
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*.jar
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*.jar.log
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run.bat
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# Server/runtime config is opt-in. Everything under these directories is
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# ignored; deliberately authored defaults are re-included at the bottom of
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# this file. This repo doubles as a server directory, so a blanket un-ignore
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# here would pull every runtime-generated config into the index.
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config/*
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defaultconfigs/*
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kubejs/
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local/
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# Authoring/review material - belongs in the repo, never in the pack
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FINDINGS.md
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MODLIST-*.md
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analysis/
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phase0/
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ftbbackups3/
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patchouli_books/
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.sable/
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*.json
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*.log
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*.pid
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.pi/
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resourcepacks/*.zip
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shaderpacks/*.zip
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start.sh
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tools/
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# C2ME runtime worldgen cache (regenerated at runtime)
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cache/
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# Immersive Paintings player-upload cache (regenerated at runtime)
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immersive_paintings_cache/
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# Scratch artifacts from the map-migration tooling - never ship these
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sp-world/
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xaero-migration-kit/
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*.tar.gz
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*.tgz
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# --- Shipped config defaults ----------------------------------------------
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# These must come AFTER every ignore above (last matching pattern wins),
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# including the blanket "*.json" in the authoring section. Re-include only
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# files we deliberately author and want enforced on install.
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!config/petprotect.json
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!config/akashictome-common.toml
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