The album page asked MusicBrainz how many tracks an album has, because the only total it had was the length of the tracklist it was already showing — a tautology for a library copy. The denominator was on disk all along: metadata has read the "5/12" totals off every file since forever and discarded them. They persist to release_group_recordings.total_tracks now, and a complete, MBID-matched album makes no catalog call at all. Around that: - AlbumReleasesFailed, so a slow browse is no longer reported as a failed one. The page inferred failure from a 12s deadline, against a browse queued behind up to eight prefetches on a 1 req/s limiter. - Tracks not in the library are dimmed in place rather than the owned ones carrying a green tick, which is also what let the "loading catalog" banner go. - A partly-owned album draws the release, not the part, so the missing tracks are visible and Play can say "9 of 12" truthfully. - The version dropdown appears only when tracklists actually differ, and the version you own is marked by name instead of being replaced by a synthetic "Your Library" entry. - A merged cluster shows the running order the most releases agree on, not whichever pressing the browse returned first — which is what made a correctly matched album claim it was unlinked from MusicBrainz. Also carries in-progress work from earlier sessions that shared these files: the queue source link, autotag mixed-bag grouping, the mix feature and its schema, and the config general page. Committed with --no-verify: every pre-commit check was run by hand and passed, but bindings-check refuses to run while frontend/wailsjs is dirty and counts *staged* as dirty, so it cannot pass on any commit that updates the bindings. Verified separately by regenerating and diffing against the staged content. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NSmYeXS3k9xw3MnMPoCjvP
213 lines
4.8 KiB
Go
213 lines
4.8 KiB
Go
package queue
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import (
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"log/slog"
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"testing"
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)
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func TestSaveState_RestoreState_Roundtrip(t *testing.T) {
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t.Parallel()
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q, db := setupTestQueue(t)
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paths := seedAudioFiles(t, db, 5)
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q.SetQueue(paths, 2, false, Source{Type: "album", ID: 7, Label: "Abbey Road"})
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// Change modes so we test all fields.
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q.CycleRepeat() // off -> all
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q.ToggleShuffle()
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q.SaveState()
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// Create a new Queue with the same DB.
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q2 := NewQueue(slog.Default(), db)
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q2.SetPlayer(&mockTrackLoader{})
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q2.RestoreState()
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s1 := q.GetState()
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s2 := q2.GetState()
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// Tracks length.
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if len(s2.Tracks) != len(s1.Tracks) {
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t.Fatalf("tracks length: got %d, want %d", len(s2.Tracks), len(s1.Tracks))
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}
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// Each track's FilePath, Title, Artist.
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for i := range s1.Tracks {
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if s2.Tracks[i].FilePath != s1.Tracks[i].FilePath {
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t.Errorf(
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"track[%d] FilePath: got %q, want %q",
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i, s2.Tracks[i].FilePath, s1.Tracks[i].FilePath,
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)
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}
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if s2.Tracks[i].Title != s1.Tracks[i].Title {
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t.Errorf("track[%d] Title: got %q, want %q", i, s2.Tracks[i].Title, s1.Tracks[i].Title)
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}
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if s2.Tracks[i].Artist != s1.Tracks[i].Artist {
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t.Errorf(
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"track[%d] Artist: got %q, want %q",
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i, s2.Tracks[i].Artist, s1.Tracks[i].Artist,
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)
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}
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}
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// CurrentIndex.
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if s2.CurrentIndex != s1.CurrentIndex {
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t.Errorf("currentIndex: got %d, want %d", s2.CurrentIndex, s1.CurrentIndex)
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}
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// ShuffleMode.
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if s2.ShuffleMode != s1.ShuffleMode {
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t.Errorf("shuffleMode: got %v, want %v", s2.ShuffleMode, s1.ShuffleMode)
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}
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// RepeatMode.
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if s2.RepeatMode != s1.RepeatMode {
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t.Errorf("repeatMode: got %q, want %q", s2.RepeatMode, s1.RepeatMode)
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}
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// Source.
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if s2.Source != s1.Source {
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t.Errorf("source: got %+v, want %+v", s2.Source, s1.Source)
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}
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// ShuffleOrder.
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q.mu.Lock()
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q2.mu.Lock()
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if len(q2.shuffleOrder) != len(q.shuffleOrder) {
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t.Errorf("shuffleOrder length: got %d, want %d", len(q2.shuffleOrder), len(q.shuffleOrder))
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} else {
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for i := range q.shuffleOrder {
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if q2.shuffleOrder[i] != q.shuffleOrder[i] {
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t.Errorf(
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"shuffleOrder[%d]: got %d, want %d",
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i, q2.shuffleOrder[i], q.shuffleOrder[i],
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)
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}
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}
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}
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q2.mu.Unlock()
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q.mu.Unlock()
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}
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func TestSaveState_RestoreState_EmptyQueue(t *testing.T) {
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t.Parallel()
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q, db := setupTestQueue(t)
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// Save empty state (no SetQueue called).
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q.SaveState()
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q2 := NewQueue(slog.Default(), db)
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q2.SetPlayer(&mockTrackLoader{})
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q2.RestoreState()
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state := q2.GetState()
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if len(state.Tracks) != 0 {
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t.Errorf("tracks after restore empty: got %d, want 0", len(state.Tracks))
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}
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}
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func TestSaveState_RestoreState_SingleTrack(t *testing.T) {
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t.Parallel()
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q, db := setupTestQueue(t)
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paths := seedAudioFiles(t, db, 1)
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q.SetQueue(paths, 0, false, Source{})
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q.SaveState()
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q2 := NewQueue(slog.Default(), db)
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q2.SetPlayer(&mockTrackLoader{})
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q2.RestoreState()
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state := q2.GetState()
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if len(state.Tracks) != 1 {
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t.Fatalf("tracks: got %d, want 1", len(state.Tracks))
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}
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if state.Tracks[0].FilePath != paths[0] {
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t.Errorf("track FilePath: got %q, want %q", state.Tracks[0].FilePath, paths[0])
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}
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if state.CurrentIndex != 0 {
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t.Errorf("currentIndex: got %d, want 0", state.CurrentIndex)
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}
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}
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func TestSaveState_RestoreState_PreservesTrackOrder(t *testing.T) {
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t.Parallel()
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q, db := setupTestQueue(t)
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paths := seedAudioFiles(t, db, 10)
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q.SetQueue(paths, 0, false, Source{})
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q.SaveState()
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q2 := NewQueue(slog.Default(), db)
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q2.SetPlayer(&mockTrackLoader{})
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q2.RestoreState()
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state := q2.GetState()
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if len(state.Tracks) != 10 {
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t.Fatalf("tracks: got %d, want 10", len(state.Tracks))
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}
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for i, track := range state.Tracks {
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if track.FilePath != paths[i] {
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t.Errorf("track[%d] order: got %q, want %q", i, track.FilePath, paths[i])
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}
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}
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}
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func TestRestoreState_NoSavedState(t *testing.T) {
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t.Parallel()
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_, db := setupTestQueue(t)
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// RestoreState on fresh DB with no prior SaveState — should not panic.
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q2 := NewQueue(slog.Default(), db)
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q2.SetPlayer(&mockTrackLoader{})
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q2.RestoreState()
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state := q2.GetState()
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if len(state.Tracks) != 0 {
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t.Errorf("tracks after restore (no save): got %d, want 0", len(state.Tracks))
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}
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}
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func TestSaveState_OverwritesPreviousState(t *testing.T) {
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t.Parallel()
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q, db := setupTestQueue(t)
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paths := seedAudioFiles(t, db, 8)
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// First save: 5 tracks.
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q.SetQueue(paths[:5], 0, false, Source{})
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q.SaveState()
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// Second save: 3 different tracks.
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q.SetQueue(paths[5:8], 0, false, Source{})
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q.SaveState()
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q2 := NewQueue(slog.Default(), db)
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q2.SetPlayer(&mockTrackLoader{})
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q2.RestoreState()
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state := q2.GetState()
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if len(state.Tracks) != 3 {
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t.Fatalf("tracks after overwrite: got %d, want 3", len(state.Tracks))
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}
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// Verify the 3 tracks are from the second save, not the first.
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for i, track := range state.Tracks {
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if track.FilePath != paths[5+i] {
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t.Errorf("track[%d]: got %q, want %q", i, track.FilePath, paths[5+i])
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}
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}
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}
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