Files
yellowjacket/e2e/specs/phone-transport.spec.ts
T
logan f65822c4b2 test(player): pin the phone transport, and the desktop bar not moving
Ten tests, five of which fail on the build before this. The desktop
guard is meant to pass there -- that is its job, and it is the one that
caught a three-pixel regression nothing else could see.

`openTheQueue` moves to the fixtures, because hiding one button failed
ten tests in four files about the back stack and about layout: every
one of them opened the queue by clicking `#queue-button`, and so was
quietly asserting *which* route exists as well as what the queue does.
The route differs by width now and that is the feature.

Two smaller things. The play button is named for its action, so an
exact 'Play' waits out a fixture track -- 11.1s per test, passing by
luck, and it would have failed outright against LONG_TRACK. And the
"nothing playing" case clears the queue itself rather than trusting the
app not to have played anything: `make e2e` runs one long-lived app
across every spec (#168), which is how a deterministic bug first showed
up as a flake.
2026-08-20 23:42:35 -04:00

277 lines
9.8 KiB
TypeScript

import { test, expect } from '../support/fixtures.js';
/**
* The phone's transport (#59, #56).
*
* #56 reports that "the playback controls are the most important thing
* in the mobile app and they are tiny". Measured at the reference
* device's 424x439 before this, every one of them was **33x21px**, and
* the favourite beside them — which #59 keeps on the bar — was
* **18x14px**, the smallest control in the app.
*
* #59 is what makes the sizes affordable: five controls plus a queue
* button at 44px does not fit 424 CSS px, so the bar carries three and
* the rest are on the full-screen view.
*
* **The assertion that matters is not the pixel count.** Plan 018's
* matrix promises that *no action is ever unreachable at any supported
* size*, and #59 removes three controls from the phone's bar — so the
* first thing this file checks is that all three are still reachable,
* by walking the route a user would. A spec that only measured the
* survivors would be green on a build that had made shuffle
* unreachable, which is the failure mode this pair of issues is one
* mistake away from.
*/
type Page = import('@playwright/test').Page;
/** The reference device's real viewport. */
const DEVICE = { width: 424, height: 439 };
const PHONE = { width: 390, height: 780 };
const DESKTOP = { width: 1280, height: 800 };
/**
* The touch-target floor. 44px is what #56's Findings name and what
* #55's queue header was sized to, so the app has one number.
*/
const TARGET = 44;
/** The play button is named for its action, not its identity. */
const PLAY_PAUSE = /^(Play|Pause)$/;
const barControls = (page: Page) =>
page.locator('audio-player player-controls');
/**
* `name` may be a regex, and for play/pause it must be: that button is
* named for the *action*, so it is "Pause" while a track runs and
* "Play" when it stops. An exact 'Play' made these tests wait out a
* fixture track (11.1s each, passing by luck) and would have failed
* outright against `LONG_TRACK`. A test about a control's size does not
* care what the transport is doing.
*/
async function sizeOf(
page: Page,
name: string | RegExp,
): Promise<[number, number]> {
const box = await page
.getByRole('button', { name, exact: typeof name === 'string' })
.boundingBox();
expect(box, `no button named ${name}`).not.toBeNull();
return [box!.width, box!.height];
}
/** Put something in the queue, so the transport has a track to act on. */
async function stageATrack(page: Page): Promise<void> {
await page.evaluate(async () => {
const tracks = (await window.__yjEvents.call(
'library.Library.GetTracks',
[0],
10_000,
)) as { FilePath: string }[];
await window.__yjEvents.call(
'queue.Queue.SetQueue',
[tracks.slice(0, 4).map((t) => t.FilePath), 0, false, { type: '', id: 0, label: '' }],
10_000,
);
});
}
test.describe('the phone bar carries three controls', () => {
test.beforeEach(async ({ app }) => {
await app.setViewportSize(DEVICE);
await stageATrack(app);
});
test('drops shuffle, repeat and the queue from the bar', async ({ app }) => {
const bar = barControls(app);
await expect(bar.getByRole('button', { name: 'Previous track' })).toBeVisible();
await expect(bar.getByRole('button', { name: 'Next track' })).toBeVisible();
// Not in the bar's own subtree. Asserted against the bar rather
// than the page, because the whole point is that they moved rather
// than went away -- a page-wide `not.toBeVisible()` would fail the
// moment Now Playing is open and would be asserting the wrong
// thing besides.
await expect(bar.getByRole('button', { name: 'Shuffle' })).toHaveCount(0);
await expect(bar.getByRole('button', { name: /^Repeat/ })).toHaveCount(0);
await expect(app.locator('#queue-button')).toBeHidden();
});
/**
* The promise, walked. Every control #59 takes off the bar is
* reachable from the mini player's art in one tap.
*/
test('leaves every removed control reachable from Now Playing', async ({
app,
}) => {
await app.getByTestId('open-now-playing').click();
await expect(app.getByTestId('main-content')).toHaveAttribute(
'data-active-view',
'now-playing',
);
await expect(app.getByRole('button', { name: 'Shuffle' })).toBeVisible();
await expect(app.getByRole('button', { name: /^Repeat/ })).toBeVisible();
await expect(app.getByRole('button', { name: 'Show the queue' })).toBeVisible();
});
test('sizes what is left for a thumb', async ({ app }) => {
for (const name of ['Previous track', 'Next track']) {
const [w, h] = await sizeOf(app, name);
expect(w, `${name} width`).toBeGreaterThanOrEqual(TARGET);
expect(h, `${name} height`).toBeGreaterThanOrEqual(TARGET);
}
// Play is deliberately bigger than its neighbours: a row of
// identical squares says every action is equally likely, which is
// not true of play.
const [pw, ph] = await sizeOf(app, PLAY_PAUSE);
const [nw] = await sizeOf(app, 'Next track');
expect(ph).toBeGreaterThanOrEqual(TARGET);
expect(pw).toBeGreaterThan(nw);
});
/**
* The favourite was 18x14 and is one of the three controls #59
* keeps, so it is part of this issue rather than a nicety.
*/
test('sizes the favourite, which was the smallest control in the app', async ({
app,
}) => {
const fav = app
.locator('now-playing')
.getByRole('button', { name: /Favorites$/ });
const box = await fav.boundingBox();
expect(box).not.toBeNull();
expect(box!.width).toBeGreaterThanOrEqual(TARGET);
expect(box!.height).toBeGreaterThanOrEqual(TARGET);
});
/**
* **The route to the queue must not depend on what is playing.**
*
* `now-playing` renders two branches, and the no-track one had no
* `.expand` button on its placeholder — so with nothing loaded there
* was no way to Now Playing, and once #59 takes the queue button off
* the bar that makes the *queue* unreachable. The queue is persisted
* across restarts, so "tracks queued, nothing playing" is a state the
* app launches into.
*
* This is asserted with the queue explicitly emptied rather than by
* relying on the app not having played anything: `make e2e` runs one
* long-lived app across every spec file (#168), so "no track loaded"
* is otherwise whatever the file before this one left behind — which
* is how the underlying fault first showed up as a flake in a spec
* about something else.
*/
test('reaches the queue with nothing playing', async ({ app }) => {
await app.evaluate(async () => {
await window.__yjEvents.call('queue.Queue.Clear', [], 10_000);
});
await expect(app.getByTestId('open-now-playing')).toBeVisible();
await app.getByTestId('open-now-playing').click();
await app.getByTestId('npv-queue').click();
await expect(app.locator('#queue-panel')).toHaveAttribute('open', '');
});
test('still fits, with nothing to scroll sideways to', async ({ app }) => {
const fit = await app.evaluate(() => ({
scroll: document.body.scrollWidth,
client: document.body.clientWidth,
}));
expect(fit.scroll).toBe(fit.client);
});
});
test.describe('the full-screen transport is the page', () => {
test.beforeEach(async ({ app }) => {
await app.setViewportSize(DEVICE);
await stageATrack(app);
await app.getByTestId('open-now-playing').click();
});
test('draws all five, larger than the bar draws any', async ({ app }) => {
const [pw, ph] = await sizeOf(app, PLAY_PAUSE);
expect(pw).toBeGreaterThanOrEqual(56);
expect(ph).toBeGreaterThanOrEqual(56);
for (const name of ['Shuffle', 'Previous track', 'Next track']) {
const [w, h] = await sizeOf(app, name);
expect(w, `${name} width`).toBeGreaterThanOrEqual(TARGET);
expect(h, `${name} height`).toBeGreaterThanOrEqual(TARGET);
}
});
test('fits at both phone widths', async ({ app }) => {
for (const size of [DEVICE, PHONE]) {
await app.setViewportSize(size);
const fit = await app.evaluate(() => ({
scroll: document.body.scrollWidth,
client: document.body.clientWidth,
}));
expect(fit.scroll, `${size.width}px`).toBe(fit.client);
}
});
});
/**
* **The desktop bar is not what either issue is about, and must not
* move.** Both are `Platform/Android`; this is the guard that says so
* in a way a build can check.
*
* It caught a real regression while it was being written: a generic
* `font-size` on the buttons took them from the UA stylesheet's 13.3px
* to the shell's 16px and grew every one from 33x21 to 36x24 — a
* change nobody asked for, invisible to every other assertion here.
*/
test.describe('the desktop bar is untouched', () => {
test.beforeEach(async ({ app }) => {
await app.setViewportSize(DESKTOP);
await stageATrack(app);
});
test('keeps all five controls and the queue button', async ({ app }) => {
const bar = barControls(app);
for (const name of ['Shuffle', 'Previous track', 'Next track']) {
await expect(bar.getByRole('button', { name })).toBeVisible();
}
await expect(bar.getByRole('button', { name: /^Repeat/ })).toBeVisible();
await expect(app.locator('#queue-button')).toBeVisible();
});
test('keeps them exactly the size they were', async ({ app }) => {
const sizes = await barControls(app).evaluate((el) =>
[...el.shadowRoot!.querySelectorAll('button')].map((b) => {
const r = b.getBoundingClientRect();
return `${Math.round(r.width)}x${Math.round(r.height)}`;
}),
);
// Measured on `main` before this change, at 1280x800 and at 424x439
// alike. Written down as a literal rather than as "not bigger",
// because the regression was three pixels and a range would have
// swallowed it.
expect(sizes).toEqual(['33x21', '33x21', '33x21', '33x21', '33x21']);
});
});