Files
yellowjacket/backend/explore/emit_test.go
T
logan a37acfcf84 perf(explore): emit the index status on change, not every three seconds
`IndexStatusChanged` was pushed on a 3 s ticker for the life of the
process, byte-identical once the index was ready, and `config-page`
assigns it to a @state field — so a user who had once opened Settings
paid a full re-render of a 2 000-line template every 3 s, forever, for
no news. Measured sitting on Settings: 5 events and 5 re-renders per
15 s, against 0 and 0.

`emitStatus` drops a status equal to the last one it sent, which is
the rule stated once instead of at twenty call sites. The corollary is
load-bearing: every mutation of something the status derives must now
call `emitStatus` itself. Two were relying on the ticker — `si.ready`
when an existing index is adopted, and `si.cancel` when a build ends —
and without them the header badge said "Building search index" over an
index the settings page called ready. A polling loop is a hidden
dependency for every state transition that forgot to announce itself.
2026-08-12 01:18:07 -04:00

185 lines
5.1 KiB
Go

package explore
import (
"context"
"log/slog"
"testing"
"yellowjacket/backend/database"
"yellowjacket/backend/events"
)
// The index status used to be pushed on a 3 s ticker for the life of
// the process, with a byte-identical payload once the index was ready.
// The frontend's handler assigns it to a @state field, so every tick
// re-rendered the whole settings page — a cached view that never
// unmounts — saying nothing (`perf.M6` / `H-14`).
//
// The ticker is gone and emitStatus suppresses an unchanged payload, so
// what these cover is the pair of properties that replaced it: a change
// still gets through, and a non-change does not.
// setupRecordedIndex builds a SearchIndex with an event sink installed,
// so what the frontend would receive is assertable in-process.
func setupRecordedIndex(t *testing.T) (*SearchIndex, *events.Recorder) {
t.Helper()
db := database.NewTestDB(t)
si := NewSearchIndex(db, nil, nil, slog.Default())
rec := events.NewRecorder()
si.SetContext(events.WithSink(context.Background(), rec))
return si, rec
}
func TestEmitStatus_SuppressesAnUnchangedPayload(t *testing.T) {
si, rec := setupRecordedIndex(t)
// SetContext emits once via refreshStatusCounts; everything after
// this describes the same state.
rec.Reset()
for range 5 {
si.emitStatus()
}
if got := rec.Count(events.IndexStatusChanged); got != 0 {
t.Fatalf(
"emitted %d IndexStatusChanged for an unchanged status, want 0",
got,
)
}
}
func TestEmitStatus_EmitsOnChange(t *testing.T) {
si, rec := setupRecordedIndex(t)
rec.Reset()
si.setTierStatus("artists", "running", 100, 10)
if got := rec.Count(events.IndexStatusChanged); got != 1 {
t.Fatalf("emitted %d IndexStatusChanged for a new tier, want 1", got)
}
// Progress within the tier is a change too — this is what a build
// reports, and dropping it would freeze the progress bar.
si.setTierStatus("artists", "running", 100, 20)
if got := rec.Count(events.IndexStatusChanged); got != 2 {
t.Fatalf("emitted %d after progress moved, want 2", got)
}
// The same call again is not.
si.setTierStatus("artists", "running", 100, 20)
if got := rec.Count(events.IndexStatusChanged); got != 2 {
t.Fatalf("emitted %d after a repeated status, want 2", got)
}
}
// The status carries a slice, so a snapshot that aliases it would
// compare equal to a later mutation of the same backing array and the
// change would never be emitted.
func TestEmitStatus_SnapshotDoesNotAliasTiers(t *testing.T) {
si, rec := setupRecordedIndex(t)
si.setTierStatus("artists", "running", 100, 10)
rec.Reset()
si.setTierStatus("artists", "complete", 100, 100)
if got := rec.Count(events.IndexStatusChanged); got != 1 {
t.Fatalf(
"emitted %d when a tier completed in place, want 1", got,
)
}
status, ok := rec.Last(events.IndexStatusChanged)
if !ok {
t.Fatal("no IndexStatusChanged recorded")
}
payload, ok := status.Payload().(IndexStatus)
if !ok {
t.Fatalf("payload is %T, want explore.IndexStatus", status.Payload())
}
if len(payload.Tiers) != 1 || payload.Tiers[0].State != "complete" {
t.Fatalf("payload tiers = %+v, want one complete tier", payload.Tiers)
}
}
// `Building` and `Ready` are derived inside emitStatus from fields the
// dedupe never sees directly, so a transition in either has to survive
// it. A build ending is the case that matters: syncIndexJob only
// resolves the job in the registry on a sync reporting Building false,
// and suppressing that left the header badge saying "Building search
// index" over an index the settings page called ready.
func TestEmitStatus_BuildingTransitionsAreNotSuppressed(t *testing.T) {
si, rec := setupRecordedIndex(t)
si.mu.Lock()
_, si.cancel = context.WithCancel(context.Background())
si.mu.Unlock()
si.emitStatus()
rec.Reset()
// Nothing else changed, so this one is noise.
si.emitStatus()
if got := rec.Count(events.IndexStatusChanged); got != 0 {
t.Fatalf("emitted %d while still building unchanged, want 0", got)
}
si.mu.Lock()
si.cancel = nil
si.mu.Unlock()
si.emitStatus()
ev, ok := rec.Last(events.IndexStatusChanged)
if !ok {
t.Fatalf("a build ending emitted nothing; got %v", rec.Names())
}
payload, ok := ev.Payload().(IndexStatus)
if !ok {
t.Fatalf("payload is %T, want explore.IndexStatus", ev.Payload())
}
if payload.Building {
t.Fatal("payload still reports building after the build ended")
}
}
// Becoming ready used to be the one status mutation with no emit behind
// it; the ticker carried it, so removing the ticker without an explicit
// emit would have left the settings page reading "not ready" forever
// over a fully built index.
func TestEmitStatus_ReadyIsAChange(t *testing.T) {
si, rec := setupRecordedIndex(t)
rec.Reset()
si.mu.Lock()
si.ready = true
si.mu.Unlock()
si.emitStatus()
ev, ok := rec.Last(events.IndexStatusChanged)
if !ok {
t.Fatalf("becoming ready emitted nothing; got %v", rec.Names())
}
payload, ok := ev.Payload().(IndexStatus)
if !ok {
t.Fatalf("payload is %T, want explore.IndexStatus", ev.Payload())
}
if !payload.Ready {
t.Fatal("payload reports not ready after si.ready was set")
}
}