A coding agent could develop this repo's Go packages and could not develop the application: every path to running YellowJacket ended in a blocking GTK window, so 265 bound methods, 46 events, 33 component directories and 13 stores had exactly one form of verification available — `tsc --noEmit`. The unlock is that `wails dev`'s dev server on :34115 serves the real frontend with the real generated bindings against the same Go backend a desktop window attaches to, so a plain Chromium under Xvfb gets a fully functional app. Four test tiers now exist, cheapest first: - `make ui-test` — 313 Vitest tests in a real browser in ~2 s, no app, no backend, no display. Works because `frontend/wailsjs/` is a pure passthrough to `window.go`/`window.runtime`, so faking just those two globals runs the real bindings and the real store code. - `make test` — services in-process, asserting on the payload the frontend would receive, via a new `events.Emit` wrapper. - `make dev-headless` + `playwright-cli` — the real app, driven interactively, with an event bridge on `window.__yjEvents` and a dev-only control surface at `/__test/`. - `make e2e` — 19 of those flows frozen as Playwright specs. `events.Emit(ctx, …)` replaces all 35 direct `runtime.EventsEmit` call sites: wails' `getEvents` `log.Fatalf`s on any context without its runtime, so those paths could not run under test and a background worker could take the app down. Four packages had each hand-rolled the same guard; nine more guarded on `ctx != nil`, which does not help. `TestNoDirectRuntimeEmits` fails the build on a new one. Fixtures are generated, not committed (`make testdata`), and seeds are built by *running the app* — never by hand-writing config and DB rows, which would be a second description of a valid YJ_HOME. `.gitea/workflows/ci.yml` is the first workflow here that tests anything; the other three only package, so `gitea_ci` reported only packaging jobs and misled anyone asking whether a push was healthy. Both jobs were prototyped to green in a bare ubuntu:24.04 container before the YAML was written, which immediately caught `make lint` linting three configurations that nothing builds: all three passes omitted `webkit2_41`, so wails resolved webkit2gtk-4.0 — which Arch still ships and Ubuntu 24.04 dropped. Operational instructions live in `.pi/skills/yellowjacket-dev/`, measured discoveries in `.planning/NOTES.md`, and architecture in `CLAUDE.md` — split by tense, not by topic, because a topical split gives every new fact two plausible homes. `make skill-check` fails a commit if the skill cites a make target that does not exist.
137 lines
3.8 KiB
TypeScript
137 lines
3.8 KiB
TypeScript
/**
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* The player store is a pure projection of backend push events. Its
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* whole job is to be a truthful cache, so the tests are about what it
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* derives (`isPlaying` from a state string) and what it refuses to
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* invent (it never predicts the result of an action).
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*/
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import { describe, expect, it, beforeEach } from 'vitest';
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import { playerStore, type TrackInfo } from '@store/player-store';
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import { Events } from '../../src/events';
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import { emit, calls, lastArgs, flush } from '@test/support/harness';
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const TRACK: TrackInfo = {
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fileName: 'one.mp3',
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filePath: '/music/one.mp3',
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trackLength: 180,
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seekPosition: 0,
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state: 'playing',
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title: 'One',
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artist: 'Artist',
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album: 'Album',
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coverArt: '',
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coverArtSmall: '',
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coverArtMedium: '',
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coverArtLarge: '',
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trackChangeId: 1,
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artistMbid: '',
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releaseGroupMbid: '',
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recordingMbid: '',
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};
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describe('player store: playback state', () => {
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beforeEach(() => {
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emit(Events.PlaybackStateChanged, { state: 'stopped' });
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emit(Events.TrackChanged, null);
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});
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it('is playing only for the literal "playing" state', () => {
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const seen: boolean[] = [];
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for (const state of ['playing', 'paused', 'stopped', 'buffering']) {
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emit(Events.PlaybackStateChanged, { state });
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seen.push(playerStore.getState().isPlaying);
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}
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expect(seen).toEqual([true, false, false, false]);
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});
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it('stops playing when the track finishes', () => {
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emit(Events.PlaybackStateChanged, { state: 'playing' });
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emit(Events.PlaybackFinished);
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expect(playerStore.getState().isPlaying).toBe(false);
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});
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it('caches the current track', () => {
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emit(Events.TrackChanged, TRACK);
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expect(playerStore.getState().currentTrack).toEqual(TRACK);
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});
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it('normalises an absent track to null rather than undefined', () => {
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emit(Events.TrackChanged, TRACK);
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emit(Events.TrackChanged, undefined);
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expect(playerStore.getState().currentTrack).toBeNull();
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});
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it('keeps the cached track across a pause', () => {
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emit(Events.TrackChanged, TRACK);
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emit(Events.PlaybackStateChanged, { state: 'paused' });
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expect(playerStore.getState().currentTrack).toEqual(TRACK);
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});
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it('tracks volume pushed back from Go', () => {
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emit(Events.VolumeChanged, 42);
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expect(playerStore.getState().volume).toBe(42);
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});
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it('replaces state rather than mutating it, so a saved reference is stable', () => {
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emit(Events.VolumeChanged, 10);
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const before = playerStore.getState();
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emit(Events.VolumeChanged, 20);
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expect(before.volume).toBe(10);
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});
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it('coalesces a burst into a single notification', async () => {
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let notifications = 0;
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const off = playerStore.subscribe(() => {
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notifications += 1;
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});
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emit(Events.VolumeChanged, 1);
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emit(Events.VolumeChanged, 2);
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emit(Events.PlaybackStateChanged, { state: 'playing' });
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await flush();
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off();
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expect(notifications).toBe(1);
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});
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});
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describe('player store: actions', () => {
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it('forwards each action to its bound method', () => {
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playerStore.pause();
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playerStore.loadTrack('/music/one.mp3');
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playerStore.seek(30);
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playerStore.setVolume(60);
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expect(calls().map((c) => c.path)).toEqual([
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'player.Player.Pause',
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'player.Player.LoadFile',
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'player.Player.Seek',
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'player.Player.SetVolume',
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]);
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});
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it('sends the volume as an integer percentage, not a fraction', () => {
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// player.UserVolume is an int in Go; a float never settles its
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// callback. See .planning/NOTES.md.
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playerStore.setVolume(42);
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expect(lastArgs('player.Player.SetVolume')).toEqual([42]);
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});
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it('does not optimistically change cached volume', () => {
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emit(Events.VolumeChanged, 50);
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playerStore.setVolume(80);
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expect(playerStore.getState().volume).toBe(50);
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});
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});
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