638 lines
14 KiB
Go
638 lines
14 KiB
Go
//go:build linux
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package mediacontrols
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import (
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"errors"
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"fmt"
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"log/slog"
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"sync"
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"github.com/godbus/dbus/v5"
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"github.com/godbus/dbus/v5/introspect"
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"github.com/godbus/dbus/v5/prop"
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)
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const (
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busName = "org.mpris.MediaPlayer2.yellowjacket"
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objectPath = "/org/mpris/MediaPlayer2"
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playerIf = "org.mpris.MediaPlayer2.Player"
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rootIf = "org.mpris.MediaPlayer2"
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usPerSec = 1_000_000
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// updateChanSize is the buffer size for the async update
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// channel. A small buffer avoids blocking callers while the
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// D-Bus goroutine processes updates.
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updateChanSize = 64
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)
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var errNotPrimaryOwner = errors.New(
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"failed to become primary owner of bus name",
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)
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// mprisRoot handles the org.mpris.MediaPlayer2 interface methods.
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type mprisRoot struct{}
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// Raise is a no-op; YellowJacket does not support raising via MPRIS.
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func (r *mprisRoot) Raise() *dbus.Error { return nil }
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// Quit is a no-op; shutdown is managed by the Wails lifecycle.
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func (r *mprisRoot) Quit() *dbus.Error { return nil }
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// mprisPlayer handles the org.mpris.MediaPlayer2.Player
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// interface methods. Every D-Bus method callback dispatches to a
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// goroutine so that the godbus handler goroutine returns
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// immediately and never blocks on player/queue mutexes.
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type mprisPlayer struct {
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callbacks Callbacks
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}
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// Play requests playback start/resume.
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func (p *mprisPlayer) Play() *dbus.Error {
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if p.callbacks.OnPlay != nil {
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go p.callbacks.OnPlay()
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}
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return nil
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}
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// Pause requests playback pause.
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func (p *mprisPlayer) Pause() *dbus.Error {
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if p.callbacks.OnPause != nil {
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go p.callbacks.OnPause()
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}
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return nil
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}
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// PlayPause toggles between play and pause.
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func (p *mprisPlayer) PlayPause() *dbus.Error {
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if p.callbacks.OnPlayPause != nil {
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go p.callbacks.OnPlayPause()
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}
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return nil
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}
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// Stop requests playback stop.
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func (p *mprisPlayer) Stop() *dbus.Error {
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if p.callbacks.OnStop != nil {
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go p.callbacks.OnStop()
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}
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return nil
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}
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// Next requests skipping to the next track.
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func (p *mprisPlayer) Next() *dbus.Error {
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if p.callbacks.OnNext != nil {
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go p.callbacks.OnNext()
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}
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return nil
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}
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// Previous requests skipping to the previous track.
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func (p *mprisPlayer) Previous() *dbus.Error {
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if p.callbacks.OnPrevious != nil {
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go p.callbacks.OnPrevious()
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}
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return nil
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}
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// SeekTo requests a relative seek by offset microseconds.
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// Exported on D-Bus as "Seek" via ExportWithMap; renamed in Go
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// to avoid a false positive from go vet's stdmethods checker.
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func (p *mprisPlayer) SeekTo(offsetUs int64) *dbus.Error {
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if p.callbacks.OnSeek != nil {
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secs := int(offsetUs / usPerSec)
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go p.callbacks.OnSeek(secs)
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}
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return nil
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}
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// SetPosition requests an absolute seek to positionUs on the
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// given track.
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func (p *mprisPlayer) SetPosition(
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_ dbus.ObjectPath,
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positionUs int64,
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) *dbus.Error {
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if p.callbacks.OnSeek != nil {
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secs := int(positionUs / usPerSec)
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go p.callbacks.OnSeek(secs)
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}
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return nil
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}
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// OpenUri is required by the MPRIS2 spec but not supported.
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//
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//nolint:revive // D-Bus requires this exact method name.
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func (p *mprisPlayer) OpenUri(_ string) *dbus.Error {
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return nil
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}
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// MPRISHandler is the Linux MPRIS2 implementation of Handler.
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//
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// All public update methods (UpdateMetadata, UpdatePlaybackState,
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// NotifySeek, UpdateVolume) send work to a buffered channel that a
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// dedicated goroutine drains. This avoids calling into godbus
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// (which acquires props.mut and does D-Bus I/O) while the caller
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// holds the player mutex, preventing a deadlock between p.mu and
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// props.mut.
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type MPRISHandler struct {
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logger *slog.Logger
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conn *dbus.Conn
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props *prop.Properties
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player *mprisPlayer
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updates chan func()
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done chan struct{}
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mu sync.Mutex
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trackID uint64
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}
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// NewHandler creates a new MPRIS2 handler.
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func NewHandler(logger *slog.Logger) Handler {
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return &MPRISHandler{
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logger: logger.WithGroup("mpris"),
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}
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}
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// Init connects to the D-Bus session bus, exports the MPRIS2
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// interfaces, and registers the well-known bus name.
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func (h *MPRISHandler) Init(callbacks Callbacks) error {
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conn, err := dbus.SessionBus()
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if err != nil {
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return fmt.Errorf(
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"failed to connect to session bus: %w", err,
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)
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}
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h.conn = conn
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h.player = &mprisPlayer{callbacks: callbacks}
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h.updates = make(chan func(), updateChanSize)
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h.done = make(chan struct{})
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go h.processUpdates()
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// Export properties for both interfaces.
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h.props, err = prop.Export(
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conn,
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objectPath,
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h.propertySpec(),
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)
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if err != nil {
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return fmt.Errorf(
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"failed to export properties: %w", err,
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)
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}
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// Export method handlers.
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root := &mprisRoot{}
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if err := conn.Export(
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root, objectPath, rootIf,
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); err != nil {
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return fmt.Errorf(
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"failed to export root interface: %w", err,
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)
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}
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if err := conn.ExportWithMap(
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h.player,
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map[string]string{"SeekTo": "Seek"},
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objectPath,
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playerIf,
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); err != nil {
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return fmt.Errorf(
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"failed to export player interface: %w", err,
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)
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}
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// Export introspection.
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if err := conn.Export(
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introspect.NewIntrospectable(h.introspectNode()),
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objectPath,
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"org.freedesktop.DBus.Introspectable",
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); err != nil {
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return fmt.Errorf(
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"failed to export introspection: %w", err,
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)
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}
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// Claim the well-known bus name.
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reply, err := conn.RequestName(
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busName, dbus.NameFlagReplaceExisting,
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)
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if err != nil {
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return fmt.Errorf(
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"failed to request bus name: %w", err,
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)
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}
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if reply != dbus.RequestNameReplyPrimaryOwner {
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return fmt.Errorf(
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"%w: %s (reply=%d)",
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errNotPrimaryOwner, busName, reply,
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)
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}
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h.logger.Info(
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"MPRIS2 registered on D-Bus", "name", busName,
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)
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return nil
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}
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// processUpdates drains the update channel on a dedicated
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// goroutine. All props.SetMust and conn.Emit calls happen here,
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// safely away from the player's mutex.
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func (h *MPRISHandler) processUpdates() {
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for fn := range h.updates {
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fn()
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}
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close(h.done)
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}
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// enqueue sends a function to the update goroutine. If the
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// channel is full the update is dropped to avoid blocking the
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// caller (this is acceptable — the next update will overwrite
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// stale state).
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func (h *MPRISHandler) enqueue(fn func()) {
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select {
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case h.updates <- fn:
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default:
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h.logger.Debug("MPRIS update channel full, dropping")
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}
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}
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// UpdateMetadata pushes track metadata to D-Bus.
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func (h *MPRISHandler) UpdateMetadata(meta Metadata) {
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h.mu.Lock()
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h.trackID++
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tid := h.trackID
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h.mu.Unlock()
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m := map[string]interface{}{
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"mpris:trackid": dbus.ObjectPath(
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fmt.Sprintf(
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"/org/yellowjacket/Track/%d", tid,
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),
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),
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}
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if meta.Title != "" {
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m["xesam:title"] = meta.Title
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}
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if meta.Artist != "" {
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m["xesam:artist"] = []string{meta.Artist}
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}
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if meta.Album != "" {
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m["xesam:album"] = meta.Album
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}
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if meta.ArtFilePath != "" {
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m["mpris:artUrl"] = "file://" + meta.ArtFilePath
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}
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if meta.DurationSec > 0 {
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m["mpris:length"] = int64(
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meta.DurationSec,
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) * usPerSec
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}
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h.enqueue(func() {
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h.props.SetMust(playerIf, "Metadata", m)
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})
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}
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// UpdatePlaybackState pushes the playback state and position
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// anchor.
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func (h *MPRISHandler) UpdatePlaybackState(
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state PlaybackState,
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positionSec int,
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) {
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var status string
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switch state {
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case StatePlaying:
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status = "Playing"
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case StatePaused:
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status = "Paused"
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default:
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status = "Stopped"
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}
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posUs := int64(positionSec) * usPerSec
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h.enqueue(func() {
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// Update Position silently (EmitFalse) then
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// PlaybackStatus loudly (EmitTrue). The DE
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// re-anchors on the status change.
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h.props.SetMust(playerIf, "Position", posUs)
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h.props.SetMust(
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playerIf, "PlaybackStatus", status,
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)
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})
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}
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// NotifySeek emits the MPRIS Seeked signal.
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func (h *MPRISHandler) NotifySeek(positionSec int) {
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posUs := int64(positionSec) * usPerSec
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h.enqueue(func() {
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h.props.SetMust(playerIf, "Position", posUs)
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if err := h.conn.Emit(
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objectPath,
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playerIf+".Seeked",
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posUs,
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); err != nil {
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h.logger.Error(
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"Failed to emit Seeked signal",
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"err", err,
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)
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}
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})
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}
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// UpdateVolume pushes the current volume (0.0-1.0) to D-Bus.
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func (h *MPRISHandler) UpdateVolume(volume float64) {
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h.enqueue(func() {
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h.props.SetMust(playerIf, "Volume", volume)
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})
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}
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// Close signals the update goroutine to stop, waits for it to
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// drain, and closes the D-Bus connection.
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func (h *MPRISHandler) Close() {
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if h.updates != nil {
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close(h.updates)
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<-h.done
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}
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if h.conn != nil {
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if err := h.conn.Close(); err != nil {
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h.logger.Error(
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"Failed to close D-Bus connection",
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"err", err,
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)
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}
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h.logger.Info("MPRIS2 D-Bus connection closed")
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}
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}
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// onVolumeChanged is called when an external D-Bus client sets
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// the Volume property. The callback runs under props.mut (held by
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// godbus), so we dispatch to a goroutine to avoid acquiring p.mu
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// under props.mut — which would invert the lock order with the
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// update goroutine's SetMust calls.
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func (h *MPRISHandler) onVolumeChanged(
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c *prop.Change,
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) *dbus.Error {
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vol, ok := c.Value.(float64)
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if !ok {
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return nil
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}
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if h.player.callbacks.OnVolume != nil {
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go h.player.callbacks.OnVolume(vol)
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}
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return nil
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}
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// onLoopStatusChanged is called when an external D-Bus client
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// sets the LoopStatus property.
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func (h *MPRISHandler) onLoopStatusChanged(
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_ *prop.Change,
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) *dbus.Error {
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// LoopStatus changes via D-Bus are acknowledged but not
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// actively wired to the queue's CycleRepeat. The queue
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// cycles through modes and MPRIS reflects the result.
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return nil
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}
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// onShuffleChanged is called when an external D-Bus client sets
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// the Shuffle property.
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func (h *MPRISHandler) onShuffleChanged(
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_ *prop.Change,
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) *dbus.Error {
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// Shuffle changes via D-Bus are acknowledged but not
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// actively wired to the queue's ToggleShuffle. The queue
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// toggles and MPRIS reflects the result.
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return nil
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}
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// propertySpec builds the full property map for both MPRIS
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// interfaces.
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func (h *MPRISHandler) propertySpec() map[string]map[string]*prop.Prop {
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noTrack := map[string]interface{}{
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"mpris:trackid": dbus.ObjectPath(
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"/org/mpris/MediaPlayer2/TrackList/NoTrack",
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),
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}
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return map[string]map[string]*prop.Prop{
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rootIf: {
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"CanQuit": newReadOnlyProp(false),
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"CanRaise": newReadOnlyProp(false),
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"HasTrackList": newReadOnlyProp(false),
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"Identity": newReadOnlyProp("YellowJacket"),
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"DesktopEntry": newReadOnlyProp(
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"yellowjacket",
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),
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"SupportedUriSchemes": newReadOnlyProp(
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[]string{},
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),
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"SupportedMimeTypes": newReadOnlyProp(
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[]string{},
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),
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},
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playerIf: {
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"PlaybackStatus": newReadOnlyProp("Stopped"),
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"LoopStatus": {
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Value: "None",
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Writable: true,
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Emit: prop.EmitTrue,
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Callback: h.onLoopStatusChanged,
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},
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"Rate": newReadOnlyProp(1.0),
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"MinimumRate": newReadOnlyProp(1.0),
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"MaximumRate": newReadOnlyProp(1.0),
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"Shuffle": {
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Value: false,
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Writable: true,
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Emit: prop.EmitTrue,
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Callback: h.onShuffleChanged,
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},
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"Metadata": newReadOnlyProp(noTrack),
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"Volume": {
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Value: 1.0,
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Writable: true,
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Emit: prop.EmitTrue,
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Callback: h.onVolumeChanged,
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},
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"Position": {
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Value: int64(0),
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Writable: false,
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Emit: prop.EmitFalse,
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},
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"CanGoNext": newReadOnlyProp(true),
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"CanGoPrevious": newReadOnlyProp(true),
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"CanPlay": newReadOnlyProp(true),
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"CanPause": newReadOnlyProp(true),
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"CanSeek": newReadOnlyProp(true),
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"CanControl": newReadOnlyProp(true),
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},
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}
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}
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// newReadOnlyProp creates a read-only property with EmitTrue.
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// Read-only here means external D-Bus clients cannot set it via
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// the Properties.Set interface; the server updates it internally
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// via SetMust.
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func newReadOnlyProp(value interface{}) *prop.Prop {
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return &prop.Prop{
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Value: value,
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Writable: false,
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Emit: prop.EmitTrue,
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}
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}
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// introspectNode builds the introspection data for the MPRIS
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// object.
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func (h *MPRISHandler) introspectNode() *introspect.Node {
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return &introspect.Node{
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Name: busName,
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Interfaces: []introspect.Interface{
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introspect.IntrospectData,
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{
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Name: rootIf,
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Properties: introspectProps(
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roProp("CanQuit", "b"),
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roProp("CanRaise", "b"),
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roProp("HasTrackList", "b"),
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roProp("Identity", "s"),
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roProp("DesktopEntry", "s"),
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roProp(
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"SupportedUriSchemes", "as",
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),
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roProp(
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"SupportedMimeTypes", "as",
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),
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),
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Methods: []introspect.Method{
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{Name: "Raise"},
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{Name: "Quit"},
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},
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},
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{
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Name: playerIf,
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Properties: introspectProps(
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roProp("PlaybackStatus", "s"),
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rwProp("LoopStatus", "s"),
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rwProp("Rate", "d"),
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rwProp("Shuffle", "b"),
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roProp("Metadata", "a{sv}"),
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rwProp("Volume", "d"),
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roProp("Position", "x"),
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roProp("MinimumRate", "d"),
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roProp("MaximumRate", "d"),
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roProp("CanGoNext", "b"),
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roProp("CanGoPrevious", "b"),
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roProp("CanPlay", "b"),
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roProp("CanPause", "b"),
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roProp("CanSeek", "b"),
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roProp("CanControl", "b"),
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),
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Signals: []introspect.Signal{
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{
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Name: "Seeked",
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Args: []introspect.Arg{
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{
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Name: "Position",
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Type: "x",
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},
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},
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},
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},
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Methods: []introspect.Method{
|
|
{Name: "Next"},
|
|
{Name: "Previous"},
|
|
{Name: "Pause"},
|
|
{Name: "PlayPause"},
|
|
{Name: "Stop"},
|
|
{Name: "Play"},
|
|
{
|
|
Name: "Seek",
|
|
Args: []introspect.Arg{
|
|
{
|
|
Name: "Offset",
|
|
Type: "x",
|
|
Direction: "in",
|
|
},
|
|
},
|
|
},
|
|
{
|
|
Name: "SetPosition",
|
|
Args: []introspect.Arg{
|
|
{
|
|
Name: "TrackId",
|
|
Type: "o",
|
|
Direction: "in",
|
|
},
|
|
{
|
|
Name: "Position",
|
|
Type: "x",
|
|
Direction: "in",
|
|
},
|
|
},
|
|
},
|
|
{
|
|
Name: "OpenUri",
|
|
Args: []introspect.Arg{
|
|
{
|
|
Name: "Uri",
|
|
Type: "s",
|
|
Direction: "in",
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
}
|
|
}
|
|
|
|
func roProp(name, typ string) introspect.Property {
|
|
return introspect.Property{
|
|
Name: name,
|
|
Type: typ,
|
|
Access: "read",
|
|
}
|
|
}
|
|
|
|
func rwProp(name, typ string) introspect.Property {
|
|
return introspect.Property{
|
|
Name: name,
|
|
Type: typ,
|
|
Access: "readwrite",
|
|
}
|
|
}
|
|
|
|
func introspectProps(
|
|
props ...introspect.Property,
|
|
) []introspect.Property {
|
|
return props
|
|
}
|