Files
yellowjacket/backend/mediacontrols/mpris_linux.go
T

638 lines
14 KiB
Go

//go:build linux
package mediacontrols
import (
"errors"
"fmt"
"log/slog"
"sync"
"github.com/godbus/dbus/v5"
"github.com/godbus/dbus/v5/introspect"
"github.com/godbus/dbus/v5/prop"
)
const (
busName = "org.mpris.MediaPlayer2.yellowjacket"
objectPath = "/org/mpris/MediaPlayer2"
playerIf = "org.mpris.MediaPlayer2.Player"
rootIf = "org.mpris.MediaPlayer2"
usPerSec = 1_000_000
// updateChanSize is the buffer size for the async update
// channel. A small buffer avoids blocking callers while the
// D-Bus goroutine processes updates.
updateChanSize = 64
)
var errNotPrimaryOwner = errors.New(
"failed to become primary owner of bus name",
)
// mprisRoot handles the org.mpris.MediaPlayer2 interface methods.
type mprisRoot struct{}
// Raise is a no-op; YellowJacket does not support raising via MPRIS.
func (r *mprisRoot) Raise() *dbus.Error { return nil }
// Quit is a no-op; shutdown is managed by the Wails lifecycle.
func (r *mprisRoot) Quit() *dbus.Error { return nil }
// mprisPlayer handles the org.mpris.MediaPlayer2.Player
// interface methods. Every D-Bus method callback dispatches to a
// goroutine so that the godbus handler goroutine returns
// immediately and never blocks on player/queue mutexes.
type mprisPlayer struct {
callbacks Callbacks
}
// Play requests playback start/resume.
func (p *mprisPlayer) Play() *dbus.Error {
if p.callbacks.OnPlay != nil {
go p.callbacks.OnPlay()
}
return nil
}
// Pause requests playback pause.
func (p *mprisPlayer) Pause() *dbus.Error {
if p.callbacks.OnPause != nil {
go p.callbacks.OnPause()
}
return nil
}
// PlayPause toggles between play and pause.
func (p *mprisPlayer) PlayPause() *dbus.Error {
if p.callbacks.OnPlayPause != nil {
go p.callbacks.OnPlayPause()
}
return nil
}
// Stop requests playback stop.
func (p *mprisPlayer) Stop() *dbus.Error {
if p.callbacks.OnStop != nil {
go p.callbacks.OnStop()
}
return nil
}
// Next requests skipping to the next track.
func (p *mprisPlayer) Next() *dbus.Error {
if p.callbacks.OnNext != nil {
go p.callbacks.OnNext()
}
return nil
}
// Previous requests skipping to the previous track.
func (p *mprisPlayer) Previous() *dbus.Error {
if p.callbacks.OnPrevious != nil {
go p.callbacks.OnPrevious()
}
return nil
}
// SeekTo requests a relative seek by offset microseconds.
// Exported on D-Bus as "Seek" via ExportWithMap; renamed in Go
// to avoid a false positive from go vet's stdmethods checker.
func (p *mprisPlayer) SeekTo(offsetUs int64) *dbus.Error {
if p.callbacks.OnSeek != nil {
secs := int(offsetUs / usPerSec)
go p.callbacks.OnSeek(secs)
}
return nil
}
// SetPosition requests an absolute seek to positionUs on the
// given track.
func (p *mprisPlayer) SetPosition(
_ dbus.ObjectPath,
positionUs int64,
) *dbus.Error {
if p.callbacks.OnSeek != nil {
secs := int(positionUs / usPerSec)
go p.callbacks.OnSeek(secs)
}
return nil
}
// OpenUri is required by the MPRIS2 spec but not supported.
//
//nolint:revive // D-Bus requires this exact method name.
func (p *mprisPlayer) OpenUri(_ string) *dbus.Error {
return nil
}
// MPRISHandler is the Linux MPRIS2 implementation of Handler.
//
// All public update methods (UpdateMetadata, UpdatePlaybackState,
// NotifySeek, UpdateVolume) send work to a buffered channel that a
// dedicated goroutine drains. This avoids calling into godbus
// (which acquires props.mut and does D-Bus I/O) while the caller
// holds the player mutex, preventing a deadlock between p.mu and
// props.mut.
type MPRISHandler struct {
logger *slog.Logger
conn *dbus.Conn
props *prop.Properties
player *mprisPlayer
updates chan func()
done chan struct{}
mu sync.Mutex
trackID uint64
}
// NewHandler creates a new MPRIS2 handler.
func NewHandler(logger *slog.Logger) Handler {
return &MPRISHandler{
logger: logger.WithGroup("mpris"),
}
}
// Init connects to the D-Bus session bus, exports the MPRIS2
// interfaces, and registers the well-known bus name.
func (h *MPRISHandler) Init(callbacks Callbacks) error {
conn, err := dbus.SessionBus()
if err != nil {
return fmt.Errorf(
"failed to connect to session bus: %w", err,
)
}
h.conn = conn
h.player = &mprisPlayer{callbacks: callbacks}
h.updates = make(chan func(), updateChanSize)
h.done = make(chan struct{})
go h.processUpdates()
// Export properties for both interfaces.
h.props, err = prop.Export(
conn,
objectPath,
h.propertySpec(),
)
if err != nil {
return fmt.Errorf(
"failed to export properties: %w", err,
)
}
// Export method handlers.
root := &mprisRoot{}
if err := conn.Export(
root, objectPath, rootIf,
); err != nil {
return fmt.Errorf(
"failed to export root interface: %w", err,
)
}
if err := conn.ExportWithMap(
h.player,
map[string]string{"SeekTo": "Seek"},
objectPath,
playerIf,
); err != nil {
return fmt.Errorf(
"failed to export player interface: %w", err,
)
}
// Export introspection.
if err := conn.Export(
introspect.NewIntrospectable(h.introspectNode()),
objectPath,
"org.freedesktop.DBus.Introspectable",
); err != nil {
return fmt.Errorf(
"failed to export introspection: %w", err,
)
}
// Claim the well-known bus name.
reply, err := conn.RequestName(
busName, dbus.NameFlagReplaceExisting,
)
if err != nil {
return fmt.Errorf(
"failed to request bus name: %w", err,
)
}
if reply != dbus.RequestNameReplyPrimaryOwner {
return fmt.Errorf(
"%w: %s (reply=%d)",
errNotPrimaryOwner, busName, reply,
)
}
h.logger.Info(
"MPRIS2 registered on D-Bus", "name", busName,
)
return nil
}
// processUpdates drains the update channel on a dedicated
// goroutine. All props.SetMust and conn.Emit calls happen here,
// safely away from the player's mutex.
func (h *MPRISHandler) processUpdates() {
for fn := range h.updates {
fn()
}
close(h.done)
}
// enqueue sends a function to the update goroutine. If the
// channel is full the update is dropped to avoid blocking the
// caller (this is acceptable — the next update will overwrite
// stale state).
func (h *MPRISHandler) enqueue(fn func()) {
select {
case h.updates <- fn:
default:
h.logger.Debug("MPRIS update channel full, dropping")
}
}
// UpdateMetadata pushes track metadata to D-Bus.
func (h *MPRISHandler) UpdateMetadata(meta Metadata) {
h.mu.Lock()
h.trackID++
tid := h.trackID
h.mu.Unlock()
m := map[string]interface{}{
"mpris:trackid": dbus.ObjectPath(
fmt.Sprintf(
"/org/yellowjacket/Track/%d", tid,
),
),
}
if meta.Title != "" {
m["xesam:title"] = meta.Title
}
if meta.Artist != "" {
m["xesam:artist"] = []string{meta.Artist}
}
if meta.Album != "" {
m["xesam:album"] = meta.Album
}
if meta.ArtFilePath != "" {
m["mpris:artUrl"] = "file://" + meta.ArtFilePath
}
if meta.DurationSec > 0 {
m["mpris:length"] = int64(
meta.DurationSec,
) * usPerSec
}
h.enqueue(func() {
h.props.SetMust(playerIf, "Metadata", m)
})
}
// UpdatePlaybackState pushes the playback state and position
// anchor.
func (h *MPRISHandler) UpdatePlaybackState(
state PlaybackState,
positionSec int,
) {
var status string
switch state {
case StatePlaying:
status = "Playing"
case StatePaused:
status = "Paused"
default:
status = "Stopped"
}
posUs := int64(positionSec) * usPerSec
h.enqueue(func() {
// Update Position silently (EmitFalse) then
// PlaybackStatus loudly (EmitTrue). The DE
// re-anchors on the status change.
h.props.SetMust(playerIf, "Position", posUs)
h.props.SetMust(
playerIf, "PlaybackStatus", status,
)
})
}
// NotifySeek emits the MPRIS Seeked signal.
func (h *MPRISHandler) NotifySeek(positionSec int) {
posUs := int64(positionSec) * usPerSec
h.enqueue(func() {
h.props.SetMust(playerIf, "Position", posUs)
if err := h.conn.Emit(
objectPath,
playerIf+".Seeked",
posUs,
); err != nil {
h.logger.Error(
"Failed to emit Seeked signal",
"err", err,
)
}
})
}
// UpdateVolume pushes the current volume (0.0-1.0) to D-Bus.
func (h *MPRISHandler) UpdateVolume(volume float64) {
h.enqueue(func() {
h.props.SetMust(playerIf, "Volume", volume)
})
}
// Close signals the update goroutine to stop, waits for it to
// drain, and closes the D-Bus connection.
func (h *MPRISHandler) Close() {
if h.updates != nil {
close(h.updates)
<-h.done
}
if h.conn != nil {
if err := h.conn.Close(); err != nil {
h.logger.Error(
"Failed to close D-Bus connection",
"err", err,
)
}
h.logger.Info("MPRIS2 D-Bus connection closed")
}
}
// onVolumeChanged is called when an external D-Bus client sets
// the Volume property. The callback runs under props.mut (held by
// godbus), so we dispatch to a goroutine to avoid acquiring p.mu
// under props.mut — which would invert the lock order with the
// update goroutine's SetMust calls.
func (h *MPRISHandler) onVolumeChanged(
c *prop.Change,
) *dbus.Error {
vol, ok := c.Value.(float64)
if !ok {
return nil
}
if h.player.callbacks.OnVolume != nil {
go h.player.callbacks.OnVolume(vol)
}
return nil
}
// onLoopStatusChanged is called when an external D-Bus client
// sets the LoopStatus property.
func (h *MPRISHandler) onLoopStatusChanged(
_ *prop.Change,
) *dbus.Error {
// LoopStatus changes via D-Bus are acknowledged but not
// actively wired to the queue's CycleRepeat. The queue
// cycles through modes and MPRIS reflects the result.
return nil
}
// onShuffleChanged is called when an external D-Bus client sets
// the Shuffle property.
func (h *MPRISHandler) onShuffleChanged(
_ *prop.Change,
) *dbus.Error {
// Shuffle changes via D-Bus are acknowledged but not
// actively wired to the queue's ToggleShuffle. The queue
// toggles and MPRIS reflects the result.
return nil
}
// propertySpec builds the full property map for both MPRIS
// interfaces.
func (h *MPRISHandler) propertySpec() map[string]map[string]*prop.Prop {
noTrack := map[string]interface{}{
"mpris:trackid": dbus.ObjectPath(
"/org/mpris/MediaPlayer2/TrackList/NoTrack",
),
}
return map[string]map[string]*prop.Prop{
rootIf: {
"CanQuit": newReadOnlyProp(false),
"CanRaise": newReadOnlyProp(false),
"HasTrackList": newReadOnlyProp(false),
"Identity": newReadOnlyProp("YellowJacket"),
"DesktopEntry": newReadOnlyProp(
"yellowjacket",
),
"SupportedUriSchemes": newReadOnlyProp(
[]string{},
),
"SupportedMimeTypes": newReadOnlyProp(
[]string{},
),
},
playerIf: {
"PlaybackStatus": newReadOnlyProp("Stopped"),
"LoopStatus": {
Value: "None",
Writable: true,
Emit: prop.EmitTrue,
Callback: h.onLoopStatusChanged,
},
"Rate": newReadOnlyProp(1.0),
"MinimumRate": newReadOnlyProp(1.0),
"MaximumRate": newReadOnlyProp(1.0),
"Shuffle": {
Value: false,
Writable: true,
Emit: prop.EmitTrue,
Callback: h.onShuffleChanged,
},
"Metadata": newReadOnlyProp(noTrack),
"Volume": {
Value: 1.0,
Writable: true,
Emit: prop.EmitTrue,
Callback: h.onVolumeChanged,
},
"Position": {
Value: int64(0),
Writable: false,
Emit: prop.EmitFalse,
},
"CanGoNext": newReadOnlyProp(true),
"CanGoPrevious": newReadOnlyProp(true),
"CanPlay": newReadOnlyProp(true),
"CanPause": newReadOnlyProp(true),
"CanSeek": newReadOnlyProp(true),
"CanControl": newReadOnlyProp(true),
},
}
}
// newReadOnlyProp creates a read-only property with EmitTrue.
// Read-only here means external D-Bus clients cannot set it via
// the Properties.Set interface; the server updates it internally
// via SetMust.
func newReadOnlyProp(value interface{}) *prop.Prop {
return &prop.Prop{
Value: value,
Writable: false,
Emit: prop.EmitTrue,
}
}
// introspectNode builds the introspection data for the MPRIS
// object.
func (h *MPRISHandler) introspectNode() *introspect.Node {
return &introspect.Node{
Name: busName,
Interfaces: []introspect.Interface{
introspect.IntrospectData,
{
Name: rootIf,
Properties: introspectProps(
roProp("CanQuit", "b"),
roProp("CanRaise", "b"),
roProp("HasTrackList", "b"),
roProp("Identity", "s"),
roProp("DesktopEntry", "s"),
roProp(
"SupportedUriSchemes", "as",
),
roProp(
"SupportedMimeTypes", "as",
),
),
Methods: []introspect.Method{
{Name: "Raise"},
{Name: "Quit"},
},
},
{
Name: playerIf,
Properties: introspectProps(
roProp("PlaybackStatus", "s"),
rwProp("LoopStatus", "s"),
rwProp("Rate", "d"),
rwProp("Shuffle", "b"),
roProp("Metadata", "a{sv}"),
rwProp("Volume", "d"),
roProp("Position", "x"),
roProp("MinimumRate", "d"),
roProp("MaximumRate", "d"),
roProp("CanGoNext", "b"),
roProp("CanGoPrevious", "b"),
roProp("CanPlay", "b"),
roProp("CanPause", "b"),
roProp("CanSeek", "b"),
roProp("CanControl", "b"),
),
Signals: []introspect.Signal{
{
Name: "Seeked",
Args: []introspect.Arg{
{
Name: "Position",
Type: "x",
},
},
},
},
Methods: []introspect.Method{
{Name: "Next"},
{Name: "Previous"},
{Name: "Pause"},
{Name: "PlayPause"},
{Name: "Stop"},
{Name: "Play"},
{
Name: "Seek",
Args: []introspect.Arg{
{
Name: "Offset",
Type: "x",
Direction: "in",
},
},
},
{
Name: "SetPosition",
Args: []introspect.Arg{
{
Name: "TrackId",
Type: "o",
Direction: "in",
},
{
Name: "Position",
Type: "x",
Direction: "in",
},
},
},
{
Name: "OpenUri",
Args: []introspect.Arg{
{
Name: "Uri",
Type: "s",
Direction: "in",
},
},
},
},
},
},
}
}
func roProp(name, typ string) introspect.Property {
return introspect.Property{
Name: name,
Type: typ,
Access: "read",
}
}
func rwProp(name, typ string) introspect.Property {
return introspect.Property{
Name: name,
Type: typ,
Access: "readwrite",
}
}
func introspectProps(
props ...introspect.Property,
) []introspect.Property {
return props
}