Files
yellowjacket/backend/shortcuts/config.go
T
yonlu 6285ca9dc4 feat(09-02): add shortcuts config package with default bindings and Wails persistence
- Create backend/shortcuts/config.go with DefaultBindings(), ApplyDefaults(), Validate()
- Wire Shortcuts field into main Config struct with TOML persistence
- Add GetShortcuts, SetShortcuts, SetShortcut, ResetShortcuts Wails binding methods
- Regenerate Wails TypeScript bindings for new config methods
- Fix wsl lint in library.go (blank line before logger call)
2026-03-06 21:46:09 -05:00

65 lines
1.8 KiB
Go

// Package shortcuts manages keyboard shortcut configuration.
package shortcuts
// Config holds user-customized keyboard shortcut bindings.
// Keys are action IDs (e.g. "player.playPause"), values are
// key combo strings in canonical format (e.g. "Ctrl+F", "Space").
type Config struct {
Bindings map[string]string `toml:"Bindings"`
}
// DefaultBindings returns the default keyboard shortcut bindings.
// Follows hybrid style: Space/arrows for player, Ctrl+key for app actions.
func DefaultBindings() map[string]string {
return map[string]string{
// Player controls (Global scope, no modifier)
"player.playPause": "Space",
"player.next": "N",
"player.previous": "P",
"player.volumeUp": "Up",
"player.volumeDown": "Down",
"player.seekForward": "Right",
"player.seekBack": "Left",
"player.shuffle": "S",
"player.repeat": "R",
"player.mute": "M",
// Navigation (Global scope)
"nav.search": "/",
"nav.searchAlt": "Ctrl+F",
"nav.queue": "Q",
// App actions (Global scope, Ctrl modifier)
"app.selectAll": "Ctrl+A",
// Panel-specific (track list)
"tracklist.play": "Enter",
"tracklist.delete": "Delete",
}
}
// ApplyDefaults fills any missing bindings with defaults.
// Existing user customizations are preserved.
func (c *Config) ApplyDefaults() {
if c.Bindings == nil {
c.Bindings = DefaultBindings()
return
}
defaults := DefaultBindings()
for action, key := range defaults {
if _, exists := c.Bindings[action]; !exists {
c.Bindings[action] = key
}
}
}
// Validate checks that the config is well-formed.
func (c *Config) Validate() error {
c.ApplyDefaults()
// No validation errors possible — any string is a valid binding.
// Conflict detection is a frontend UX concern, not a config error.
return nil
}