a11y.md flagged --yj-text-tertiary on --yj-bg-surface as 'borderline (~4.1:1) but that needs a real measurement', and plan 007 parked it as 'worth measuring before planning'. Measured, against the rendered app and then across all three background ramps: it failed AA in nine of twelve text/surface combinations, as low as 2.31:1 on dark's overlay and 2.55:1 on light's -- the app's most-used secondary text colour, failing on every view. Not borderline. 110 failing nodes across twelve views, now 0 of 659. Three separate mechanisms, and only the first is the finding: - The ramps. Tertiary is raised per ramp (#a6a6a6 dark, #949494 darker, #5c636a light), sized to the lightest surface it actually sits on and keeping its hue. Sizing it to bgOverlay too would need a grey lighter than secondary, so bgOverlay is documented as not a text surface and the one component that put text there uses primary. - The avatar generator. hsl(hue, 45%, 35%) behind white initials failed for 35 of the 360 hues -- the yellow-green band -- so which artists were unreadable depended on how their names hashed. The two a sweep found were not the finding. 32% clears every hue. - Jobs' local #ff6b6b, at 4.15:1 on elevated. Pinned by a unit test over the palette table rather than a DOM sweep: the ramps are pure data, and checking only what happens to be on screen is exactly how the light ramp went unexamined. Note that make ui-visual cannot see any of this -- the component tier renders the fallbacks, because theme-store sets :root only in the real app.
78 lines
2.4 KiB
TypeScript
78 lines
2.4 KiB
TypeScript
/**
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* A letter avatar's background clears 4.5:1 against white for *every*
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* hue it can generate.
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*
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* The two failures a rendered sweep found were not the finding. The
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* generator was `hsl(hue, 45%, 35%)`, and 35 of the 360 hues — the
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* yellow-green band — put white initials below 4.5:1, bottoming out at
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* 4.08:1. Which artists those were depended on how their names hashed,
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* so the failure came and went with the search results.
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*
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* So this walks all 360 rather than sampling: a generator's contrast is
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* a property of the generator, and checking the instances that happened
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* to be on screen is how it stayed broken.
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*/
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import { describe, expect, it } from 'vitest';
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import { avatarBackground, nameToHue } from '@utils/avatar-color';
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/** Resolve an `hsl(...)` string to sRGB via the browser's own parser. */
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function toRgb(color: string): [number, number, number] {
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const probe = document.createElement('div');
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probe.style.color = color;
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document.body.append(probe);
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const computed = getComputedStyle(probe).color;
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probe.remove();
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const [r, g, b] = computed
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.slice(computed.indexOf('(') + 1, computed.indexOf(')'))
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.split(/[,\s/]+/)
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.filter(Boolean)
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.map(Number) as [number, number, number];
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return [r, g, b];
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}
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function contrastWithWhite(color: string): number {
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const channels = toRgb(color).map((v) => v / 255);
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const [r, g, b] = channels.map((v) =>
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v <= 0.03928 ? v / 12.92 : ((v + 0.055) / 1.055) ** 2.4,
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) as [number, number, number];
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const l = 0.2126 * r + 0.7152 * g + 0.0722 * b;
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return 1.05 / (l + 0.05);
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}
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describe('avatar colours', () => {
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it('clears 4.5:1 against white at every hue', () => {
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const ratios = Array.from({ length: 360 }, (_, hue) =>
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contrastWithWhite(`hsl(${hue}, 45%, 32%)`),
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);
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expect(Math.min(...ratios)).toBeGreaterThanOrEqual(4.5);
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});
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// The generator is only safe if every name lands on one of those hues,
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// which is the half a hue-only sweep cannot see.
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it('generates only hues in that range', () => {
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const names = ['Eno', 'BTS', 'Aurora Fields', '', 'ザ・バンド', 'x'.repeat(200)];
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const hues = names.map((n) => nameToHue(n));
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expect(hues.every((h) => Number.isInteger(h) && h >= 0 && h < 360)).toBe(
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true,
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);
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});
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it('is the same colour for the same name', () => {
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expect(avatarBackground('Aurora Fields')).toBe(
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avatarBackground('Aurora Fields'),
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);
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});
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});
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