Files
yellowjacket/frontend/test
logan a72d1f68ed fix(ui): keep a touch-only affordance reachable, or absent
Three controls are revealed by :hover and are the only route to their
action on a device that has none. #68 hid the home card's play button on
touch, which was right because tapping the card does the same thing;
these are the opposite case, so hiding them removes the action outright
and leaving them costs the same long-press flash #68 was filed for --
they are visibility:hidden / opacity:0, so on touch they are invisible
controls that still take taps.

track-details' cover-art overlay and remove, and shortcut-capture's
reset, are always visible under `@media not all and (hover: hover)`.

The queue row's remove is the third case the report names and takes the
other treatment, because #60 has since landed: the row's context menu is
a bottom sheet carrying "Remove from Queue", so the action is one
long-press away and an always-visible X would spend part of a 424px row
on something already reachable. It is display:none outside
`(hover: hover) and (pointer: fine)` rather than visibility:hidden,
which would leave a button holding its hit area and its place in the
accessibility tree -- the trap this issue is about.

The rule is not extracted into styles/ yet: that leaves two call sites
of the always-visible form, under the four the report names.

No tier here can render as a touch device, so the tests read the parsed
stylesheet the way #68's does and say so; the touch and hover renderings
were measured against the running app in a hasTouch context instead.

Closes #137
2026-08-21 15:59:45 +00:00
..