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docs: record the a11y tail, and four names written where nothing reads
Phase 3 shipped in six landings and a11y.md is closed, which closes all
four audits from 2026-08-11.

The pass's one lesson is that an accessible name is computed on the
element carrying the role, and every tier we check with looks somewhere
else: the audit read the source and credited a name that was never
computed, an AX sweep read the tree and reported a placeholder-only box
as clean, and a component test asserted the attribute and pinned the
bug it existed to prevent.

Six of the audit's claims turned out to be wrong or smaller than
written, and one of the plan's own findings was false — the page
header's sort control is named on all nine views. All of them are
written down, which is where a third of the value of the last two plans
came from.
2026-08-13 02:32:33 -04:00

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CLAUDE.md

This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.

Project

YellowJacket is a cross-platform desktop music player built with Go (backend) and TypeScript/Lit (frontend), using the Wails framework to bridge them. It supports MP3, FLAC, OGG Vorbis, and WAV playback.

Planning

Active and historical plans live in .planning/:

  • .planning/NOTES.md — gotchas, deferred items, open architecture questions, the "we already considered and rejected" list.
  • .planning/plans/active/ — work currently in progress (read first).
  • .planning/plans/pending/ — sequenced future work.
  • .planning/plans/completed/ — one concise recap per shipped milestone.

Numbering is sequential and stable across status moves (a plan keeps its NNN- prefix as it migrates between pending → active → completed). Abandoned plans are deleted; paused work stays in pending/.

Commands

make dev              # Hot-reload development (installs deps, generates code, cleans frontend)
make dev-debug        # Same as dev but with YJ_LOG_LEVEL=debug
make dev-headless     # Start headless in the background and return (SEED=<name> to seed)
make dev-stop         # Stop it (SIGTERM, so shutdown hooks run)
make dev-logs         # Tail .dev/app.log
make testdata         # Generate the deterministic fixture music library
make bulkdata         # Generate the ~50k-track measurement library (BULK_TRACKS=)
make sandbox-seed NAME=<n>  # Build a seeded YJ_HOME by *running* the app
make sandbox-seed-bulk # Same, from the bulk library (minutes; it is a real scan)
make perf LABEL=<n>   # Measure a running app; writes .dev/perf/<n>.json
make perf-compare BEFORE=<a> AFTER=<b>  # Print the before/after table
make build-dev        # Debug build with symbols
make build-prod       # Production build (stripped, UPX-compressed)
make generate         # Run code generators (sqlc + templ via go generate)
make e2e              # Playwright smoke suite against a running dev-headless app
make e2e-setup        # Install the e2e runner + its browser (once)
make ui-test          # Vitest component/store suite in a real browser (no app)
make ui-visual        # Same, including toMatchScreenshot comparisons
make ui-setup         # Install the Vitest provider's own Chromium (once)
make bindings-check   # Fail if frontend/wailsjs is stale vs the Go bindings
make skill-check      # Fail if .pi/ documents a make target that doesn't exist
make commit-check     # Fail if a commit subject is not a Conventional Commit
make lint             # golangci-lint v2 (strict), all three build configurations
make test             # All tests with race detector, all three build configurations
make vulncheck        # govulncheck for CVEs
make setup            # Install go tools, frontend deps, git hooks (lefthook)

Running tests

All Go test commands require the -tags webkit2_41 build tag:

go test -tags webkit2_41 ./...                           # All tests
go test -tags webkit2_41 ./backend/player/               # Single package
go test -tags webkit2_41 -run TestName ./backend/player/  # Single test

The central index builder is behind a second tag and is not covered by the command above — make test runs both passes, but a manual run needs it spelled out:

go test -tags "webkit2_41 indexbuild" ./backend/explore/... ./cmd/...

backend/testctl is behind a third tag and needs its own pass too (make test runs all three):

go test -tags "webkit2_41 dev" ./backend/testctl/...

Audio playback integration tests require YELLOWJACKET_INTEGRATION=1.

Fixtures and the headless harness

test_data/music_library_test/ is generated, not committed: run make testdata (~1 s) before anything that needs audio. Tests reach it through internal/testfixtures, selecting files by case (CaseCoverDedup, CaseUnicode, CaseDuplicates, …) rather than by path, and skip themselves when it has not been generated.

The app itself can be run without a blocking window — make dev-headless — and driven with playwright-cli against the dev server on :34115, which is the real app with real bindings on window.go, bridged to the same Go backend a desktop window would use.

The operational half of all this lives in the yellowjacket-dev skill (.pi/skills/yellowjacket-dev/): which tier to reach for, the exact command sequences, seed lifecycle, and the failure modes worth knowing before you meet them. It is deliberately not repeated here — this section describes what exists, the skill says what to run.

Two things ride on top of the headless launch, both from plan 005 phase 3:

  • The event bridge. .playwright/cli.config.json loads .playwright/init-events.js as an initScript, which records every backend event on window.__yjEvents. Half this app is push-driven, so assertions await an event, not a timeout: await window.__yjEvents.wait('LibraryScanComplete', {timeoutMs: 60000}). It also provides ready() and call('queue.Queue.GetState', []), which times out instead of hanging.
  • The dev-only control surface, backend/testctl, mounted at /__test/ on the same port: health, db/snapshot, db/restore, emit (force any backend event, which renders push-driven views without staging the work that would produce them) and sql. It is compiled out of non-dev builds and additionally requires YJ_TESTCTL=1, which dev-headless.sh sets and make dev does not.

Frozen regression specs live in e2e/ (its own npm package, so the Vitest browser mode does not share a package with the Playwright runner): make e2e against an already-running app.

A fifth tier exists for questions whose answer is a number, not a pass: make bulkdata generates a ~50 000-track library (11 s, 466 MB, gitignored), make sandbox-seed-bulk seeds from it by running the app like any other seed, and make perf LABEL=x measures startup, the bundle's shape and each view's first open, keystroke cost, what a finished track provokes, what one favourite toggle costs, what sitting idle on Settings costs, and heap after a scripted browse. A measurement that needs state the seed does not have stages it itself, idempotently, so a before and an after see the same shape — the favourite number is meaningless against the seed's one empty playlist, so it builds ten 500-track ones first. It wraps every bound Go method, so "did that refetch the library" is a fact rather than an inference. It is not a spec and does not run in CI.

The cheapest tier needs none of that. make ui-test runs 672 Vitest tests in a real Chromium in ~2 s with no Wails, no backend, no seeded library and no virtual display, because frontend/wailsjs/ is a pure passthrough to window.go / window.runtime and frontend/test/support/wails-fake.ts replaces just those two globals — so the tests exercise the real generated bindings and the real store code.

frontend/wailsjs/ is generated by wails, not go generate, so the pre-commit codegen check does not cover it. make bindings-check (~1.5 s, also a pre-commit hook) regenerates it and fails on a dirty tree; make bindings regenerates it for real.

Seeds are produced by running the app, never by hand-writing a config.toml and DB rows — the same discipline sql/schemas/ gets, for the same reason.

See .planning/plans/completed/005-agent-development-harness.md.

Architecture

Wails app lifecycle (main.gobackend/app.go): YellowJacketApp is the root struct bound to Wails. Its methods are callable from the frontend. Lifecycle hooks: OnStartup (init audio), OnDomReady (start library scan), OnBeforeClose (save window state), OnShutdown (persist player/queue state).

Backend packages (under backend/):

  • player — Audio playback via beep. BufferedStreamer provides a ring buffer for smooth seeking.

  • queue — Track queue with shuffle (Fisher-Yates), repeat modes, auto-advance, and session persistence.

  • library — Concurrent library scanning, metadata extraction, cover art deduplication, incremental rescan.

  • database — SQLite via pure-Go driver. Schema in database/sql/schemas/, queries in database/sql/queries/. sqlc generates Go code into database/sql/sqlcgen/ — never edit that directory by hand.

    Schema changes need two things, not one. sql/schemas/*.sql is CREATE ... IF NOT EXISTS and is what sqlc reads — it's the single source of truth for "what the schema looks like right now", and it's what a fresh install gets verbatim. But it's a no-op against a database that already has the table, so an existing install needs a matching file in sql/schemas/../migrations/ (e.g. NNNN_description.sql, ALTER TABLE ... ADD COLUMN ... / CREATE INDEX ...) to actually reach that shape. Both run on every open, migrations after schema files, tracked in schema_migrations so each applies once; a migration's ALTER TABLE ADD COLUMN failing with "duplicate column name" on an already-current database is expected and tolerated, not an error.

    A few things that bite if forgotten:

    • Column order must match between the two paths. ALTER TABLE ADD COLUMN always appends at the end, so a migrated column must also be declared last in the CREATE TABLE in sql/schemas/ — otherwise a fresh install and an upgraded install disagree on column order, and a SELECT * query (sqlc binds those positionally) silently reads the wrong field on one of them. See backend/database/migrations_test.go's TestMigrations_ColumnOrderMatchesFreshInstall, which is the regression test for exactly this.
    • Don't put an index on a migrated column in sql/schemas/. Schema files run before migrations, against a database that may not have that column yet — the index's predicate would fail (this is precisely the bug an earlier session shipped and a user hit at make sandbox). Declare it in the migration file instead, after the ALTER TABLE that adds the column.
    • This project had a 48-step migration chain before and tore it out (see .planning/NOTES.md, "No migration chain") because sql/schemas/ had drifted from what the migrations actually produced and sqlc silently generated against the stale version. The design here avoids that by keeping sql/schemas/ as the literal target shape (not a hand-maintained description of it) and letting migrations replay tolerantly against it — but the same drift is possible again if a schema change ships without updating both files. Don't reintroduce a second description of the schema anywhere else.
    • A write wearing a query's shape still needs the writer. DB.QueryContext/QueryContextWith/QueryRow route to a query-only read pool (a second sql.DB over the same file), so an INSERT ... RETURNING issued through one fails at runtime with "attempt to write a readonly database (8)" — which is exactly what CreateSmartPlaylist did, meaning no smart playlist could be created at all. Use ExecContext, or QueryRowWriter when the statement really does return a row. Nothing caught this because NewTestDB shares one in-memory connection and leaves readDB nil, so reader() returns the writer under test and the unit tests exercised a handle the app does not have. TestNoWritesOnTheReadPool walks the tree for it, in the same spirit as TestNoDirectRuntimeEmits and for the same reason — a lint pass only sees one build configuration.
    • Squashing is fine pre-1.0. While this hasn't shipped to real users, periodically folding sql/migrations/ into sql/schemas/ and deleting the migration files (then wiping your own dev/sandbox DB) is a legitimate way to keep the migrations directory from accumulating dev-only churn — same effect as the old "just nuke it" workflow, opt-in instead of mandatory. Stop doing that once real user databases exist in the wild.
  • metadata — Tag extraction (ID3v2, Vorbis Comments, FLAC).

  • jobs — The registry every long-running operation reports through: progress, pause/cancel, a global indicator and (for scans) a pause that survives a restart. Library scans, index builds, downloads and the autotag apply are registered; anything that is not registered has none of that, which is exactly how the three gaps the audit found came about.

  • config — TOML-based settings. Settings page uses HTMX + templ for server-rendered HTML fragments.

  • playlist / smartplaylist — Playlist CRUD and rule-based smart playlists.

  • mediacontrols — MPRIS integration on Linux via D-Bus.

  • system — OS-specific paths (XDG on Linux, %LOCALAPPDATA% on Windows).

  • explore — Catalog search and browse over explore_index. See below. Its shelves (shelves.go) are the page Explore shows before anyone types, on home's terms — a shelf is a reason, it carries the sentence that says so, and an empty one is omitted. Queries return explore_index row ids and are joined back by rowsByIDs, so a card has one definition (artistFromIndex / releaseGroupFromIndex / recordingFromIndex, shared with the search path, which is where they were inlined).

    Three things about it are load-bearing. "No shelves" is three different statements here and the page says which — Home can omit an empty shelf honestly, because a library with no history really has less to say, but Explore's data is a downloaded artifact that can be absent or still arriving, so ShelfPage.State is ready, building or no-index and the empty page names the missing catalog and points at Settings. Whether there is a catalog is asked of the database, not of a flag: GetIndexStatus().TotalRows is refreshed only between build tiers (0 beside a full catalog on an ordinary launch) and IsReady() is set once at startup (so rows staged by a spec afterwards are invisible) — both are the shape emitStatus warns about, and one SELECT 1 … LIMIT 1 cannot be stale. And two shelves with disjoint ids still repeat each other: ordered by raw listen count the top albums are one act and its members and the artists row underneath was the same people, which home's duplicate guard cannot see because the rows hold different entity types. Shelves are one album per artist and skip whoever a row above already showed. Found by reading a screenshot.

    Two of the four shelves the plan named cannot be built, and the schema decides that rather than the design: explore_index has no genre column to join a genre shelf to, and similar_artist_map is not in the shipped artifact and is filled lazily from the network, so a "similar artists" shelf is empty exactly when the page most needs content. The library-joining shelf reads in_library, which is set by MBID, so it is correctly absent on an untagged library — the fixture one included.

  • home — The home page's "start listening" shelves. Each shelf is a reason (what you played last, what you never played, a genre you have depth in) rather than a filter, and carries the sentence that says so. Its queries (sql/queries/home.sql) return album ids only and are joined back to GetAllAlbumsWithDetails in Go, so the album projection has one definition. A shelf with nothing behind it is omitted, never rendered empty — and so is a shelf that repeats the one above it, which is the same rule one step further: "On repeat" was "Pick up where you left off" reordered, because a small library has one signal and answers several questions with the same albums. Two guards make that safe, and both were arrived at by breaking the existing tests: only shelves of three or more albums are judged (two rows of one overlap by 100% whenever they agree at all), and only when the shelf is not showing the whole library — a repeat is a fault only if a different row was possible. Measured against a fixed shelf size instead, an 11-album library kept three identical shelves while a 13-album one lost them.

    The app lands here, from index.ts after the stores are wired. index.html still renders the track list eagerly and it is still what paints first — it is the cached tracks view, so the navigation is a class toggle plus one chunk rather than a second render of the shell. app-sidebar's default activeView is home to match, because the sidebar does not hear a navigate it did not send.

  • profiling — pprof server on :6060, compiled out in non-dev builds via build tags (internal/dev/).

Explore catalog (backend/explore/): the searchable MusicBrainz/ ListenBrainz catalog in explore_index. Deriving it from the MetaBrainz dumps means streaming ~89 GB from a server that caps a client near 2 MB/s — half a day, for a catalog identical for every user. So that work happens once, centrally, and users download the result:

  • cmd/indexbuild builds the catalog from the dumps; cmd/indexexport cuts it down to a shippable core and stamps its provenance. .gitea/workflows/index-artifact.yml runs both and publishes the compressed artifact under a fixed latest version.
  • The app fetches and merges that artifact (artifactfetch.go, artifactimport.go) — about a minute, versus a day.
  • Everything the app does not need is behind the indexbuild build tag (dumpimport.go, dumpcounts.go, dumpcatalog.go, dumpproject.go, dumpparallel.go, indexpatch.go) so it is not linked into the binary. dumpbuild_stub.go is the app-side entry point; dumpshared.go holds what both sides use.
  • The app keeps popularity current with the daily incremental dumps (dumpincremental.go), and resolves artists outside the artifact's coverage lazily on first view.

Frontend (frontend/): Lit 3.2 web components + Web Awesome UI library + HTMX. State management via singleton reactive stores in src/store/. Wails bindings auto-generated in frontend/wailsjs/ — don't edit by hand.

A view is a chunk, and three components are not. index.ts holds a loader table (VIEW_LOADERS, DETAIL_LOADERS) and awaits a view's module before creating its element — document.createElement on an undefined tag yields an inert HTMLElement rather than throwing, so a missing entry is a blank page, not an error. Navigations are numbered and anything after the await re-checks it is still the newest, or a slow chunk lands on top of a faster navigation. Every chunk is then warmed on idle, so the split is paid once at startup rather than on every first visit. notification-host, inline-notice and confirm-dialog stay eager on purpose: a failure surface that has to fetch a chunk before it can speak is not a failure surface, and the moment it is most needed is the likeliest moment loading one fails. first-run-wizard and the startup chrome are eager for the ordinary reason — they are the first paint.

A primary view is cached, not unmounted. index.ts keeps every primary view in the DOM and toggles a .view-hidden class, because that is what preserves scrollTop across navigation — so disconnectedCallback never fires for one, and anything registered there runs for the life of the session from pages it is not on. The missing half is utils/view-lifecycle.ts: navigation calls viewDeactivated() on the outgoing view and viewActivated() on the incoming one, and a view registers its document listeners, timers and backend subscriptions through listenWhileActive / intervalWhileActive / whileActive, which are torn down on the way out. An off-screen view also does not render. A shared reactive controller gets the same treatment via registerViewAware.

The player's position comes from the player. seek-bar renders PlaybackPositionChanged (payload player.PositionInfo), emitted at 1 Hz while playing and immediately on load, play, pause, seek and natural finish. Its local setInterval is interpolation between reports only, stopped and restarted by every one of them — it used to be the clock, and counted itself 30 s away from the backend across four keyboard seeks. A report carries trackChangeId (the store is a singleton, so a bar mounting later must not adopt a report about the previous track) and a seq (the same second reported twice still has to reset the interpolation).

What the player cannot do, it says: PlaybackFailed is emitted from both the load and the play path, auto-advance skips the failed track (bounded by the queue length, so a disconnected drive stops after one pass), and the bottom bar shows one coalescing line — "Skipped 12 tracks that could not be played." That line is the Inline level of the app's one notification surface, below.

Failure has one voice, and the caller picks how loud. store/notification-store.ts is the only notification surface; before it, 84 catch blocks ended at console.error and two components had grown private toasts. Four levels, chosen by the call site from one rule — a failure is only worth interrupting for if the user can do something about it that they are not already doing:

  • Blocking (wa-dialog, must be acknowledged) for data at risk: a folder left holding a mix of old and new tags. Two callers are anticipated; a third should be argued for.
  • Persistent (stays, with an action) for something the user asked for that did not happen and retrying is meaningful.
  • Transient (a toast) for a small action whose state visibly reverted anyway — a favourite that came back.
  • Inline, rendered by <inline-notice region="…"> in the panel that failed, never as a toast.

Three things about it are load-bearing. Coalescing lives in the store, keyed by (level, region, key) within a window, so 200 unplayable files are one message with a count and no future caller has to remember that. An inline notification carries a region, because "inline" says not global, not where. And the bottom band belongs to the player — the app-level stack sits under the header, since the player's own floating notice grows upward by however many lines it needs and a bottom-anchored stack collides with it on a small window.

What reaches a person is a sentence: utils/describe-error.ts maps the causes a user can act on (offline, timeout, not found, permission, database busy) to copy, explainError repeats a backend message when it is one of our sentinels rather than a Go wrapping chain, and the raw text stays in console.error. The one documented exception is a download client's connection test, whose verbatim error is the user's debugging tool.

Destructive actions ask once, through confirmAction() (components/confirm-dialog/), which is a wa-dialog and so brings the focus trap and Escape the hand-rolled overlays do not have.

Every dialog in the app is a wa-dialog, and there is no sixth pattern. The four hand-rolled autotag overlays and the remove-library confirmation had no role, no aria-modal, no focus trap and no focus restore — including the two gating an irreversible on-disk metadata rewrite. The split is by shape, not by owner: a dialog that only asks a question is a confirmAction() call (title, message, impact, confirm/cancel), and a dialog carrying input is a <wa-dialog> in the host's own template. Both remaining autotag dialogs render unconditionally with ?open deciding which is up — mounting one on demand puts the element and its showModal() in the same update. autotag-view's last document keydown listener died with them; it existed only because its dialogs could not close themselves.

None of them had an accessible name, and one helper gives all of them one. Every call site passes label; Web Awesome renders it into an <h2 id="title"> in the same shadow root as the native <dialog> and never points aria-labelledby at it — so for eleven dialogs getByRole('dialog', {name}) matched nothing and a screen reader announced an unnamed dialog. utils/name-dialog.ts sets that IDREF (and falls back to aria-label under without-header, which renders no heading to point at), called from each host's updated().

Three things about it are load-bearing. It reaches into another library's shadow root, which is open but is not API — acceptable here only because the failure is bounded: if Web Awesome moves the structure the query misses, nothing is written, and the dialog is as unnamed as it was. It uses aria-labelledby, not aria-label, because three call sites compute their label at render time and an IDREF to the heading Web Awesome re-renders stays correct with nothing resyncing it. And it waits for the dialog's own first update, not its host's: wa-dialog is a Lit element whose shadow root is populated in its update, so a query at the host's firstUpdated finds an empty root and names nothing — the same lifecycle trap that hid wa-dropdown-item's role from the menu keyboard model.

Two awkwardnesses remain, and they are about locating one rather than naming it. The host is display: contents, so the element carrying the testid always reports hidden — what is visible is the <dialog> inside it — and what holds the slotted content is the host's shadow root, not the dialog's subtree. A third is worth knowing before checking any of this: the Playwright a11y snapshot never prints a dialog's name, named or not, so it cannot tell you whether this works. getByRole can, and CDP's Accessibility.getFullAXTree gives the browser's own answer.

A disclosure is a button, and it says what it controls. config-section's header was a bare <div @click> with no tabindex, no role and no aria-expanded, and every section defaults to collapsed — so every setting in the app sat behind a control that could not be tabbed to (the audit's last Critical). It is a <button aria-expanded aria-controls> now, on the pattern explore-artist-details has had five of all along, and the body renders unconditionally and is toggled with hidden: aria-controls has to name an element that is in the DOM, and a conditional <slot> only stops projecting light-DOM children that exist either way. Downloads' two tabs are the same fix one page over — role=tablist over role=tab, one roving tab stop, Left/Right/Home/End, and a role=tabpanel whose id and aria-labelledby swap with the tab.

A menu has a keyboard model, and it is one model. utils/context-menu-controller.ts exports MenuKeyboard — focus the first item on open, Arrow/Home/End to move (wrapping, as a menu does and a listbox does not), Enter/Space to activate, Escape or Tab to close, and focus back to the element it opened from. It is standalone rather than part of ContextMenuController because playlist-view renders a menu without that controller, and two menus with two keyboard models is exactly what this is for. isContextMenuKey() is the Shift+F10 / ContextMenu-key test, and openFrom(el) is the keyboard open: anchored to the element, restoring focus to it.

Four things in it are load-bearing, and two of them are only visible against the real components:

  • The items are not items yet when the host finishes updating. wa-dropdown-item sets its role in its own first update, so a [role^="menuitem"] query at updateComplete finds nothing — which reads exactly like a menu that opened and refused to take focus.
  • focus() on a popup that has not positioned itself is a silent no-op, so the first focus is retried across a few frames.
  • Focus is only taken back if the menu had it. A click elsewhere closes the menu too, and pulling focus to the row the user right-clicked a moment ago is worse than leaving it.
  • Web Awesome keys an item's tabindex and highlight off active, so moving focus without setting it leaves the highlight on whichever item the mouse last touched.

Three lists had no focused row to open a menu from — the queue panel and both playlist detail views — and gained a roving tab stop through utils/roving-rows.ts. track-list deliberately does not use it: its equivalent predates this, carries selection semantics (shift-extend, ctrl-toggle) the other three do not have, and is pinned by its own tests.

Async surfaces say what they are doing. styles/sr-only.css.ts carries the visually-hidden class and the rule that comes with it: a live region must be in the DOM before the text it announces is, because most screen readers announce a change to a region they are already watching and ignore one that appears with its content already in it. So these regions render unconditionally and empty, and only their text changes. Four surfaces have one — the track list (loading, failed, and how many rows a search matched), Explore's search, now-playing (in both render branches, so it exists before the first track arrives) and job-indicator, whose label swings between "Scanning Music", "3 background jobs" and "Finished". The notification surface already had one from Phase 3.

A colour's role decides whether it can be fixed across themes. A fill--yj-error, --yj-success — is "what colour is a danger button", which is red in every theme and stays fixed. A text colour — --yj-error-text — is "what colour is the word failed on this background", which cannot be: one value cannot clear 4.5:1 against both a near-black and a near-white surface, and the old fixed set measured 2.314.28:1 on nearly all of them. And every fill carries a computed foreground (--yj-accent-fg, --yj-*-fg) rather than a written-down one, because the accent is a colour picker: white on the default #ffd43b is 1.43:1. readableOn() keeps white where white clears and flips to black where it does not, and accentTextOn() mixes the accent along its own hue until it clears the ramp's surface — returning it unchanged on both dark ramps. Two accent buttons used to take their foreground from --yj-bg-base, which inverts with the ramp; that is a token used for the wrong meaning, and it only shows in the theme nobody looks at.

Contrast is a property of the ramp, and the ramps are data. theme-store's SHADE_PALETTES — not tokens.css.ts, which holds only the type scale and icon sizes — is where the colours live, applied to :root at runtime, which is why the var(--yj-…, #fallback) at every call site is dead in practice. Every text colour clears 4.5:1 against every surface it can sit on, and theme-contrast.test.ts computes that from the table rather than trusting it. Three rules hold it up. bgOverlay is not a text surface on the dark ramp — sizing tertiary to clear it needs a grey lighter than secondary, and an inverted ramp is a worse answer than the problem, so the one component that put text there uses primary. A generated colour is a family, not a colour: utils/avatar-color.ts exists because hsl(hue, 45%, 35%) behind white initials failed for 35 of the 360 hues, so the failure came and went with how an artist's name hashed — the test walks all 360. And make ui-visual cannot see any of this: the component tier renders the fallbacks, because the theme only reaches :root in the real app.

A stated motion preference outranks an app setting, and the state a fix lands in is a state nobody has looked at. now-playing's marquee ran for as long as a track played with no way to pause it (WCAG 2.2.2), and the guard is in shouldScroll() rather than in CSS: the cycle is a transition out, a transitionend and a transition back, so suppressing the animation strands the text off its own box with nothing to bring it back. It covers hover as well as alwaysreduce is a request about motion, not about autoplay. The two bugs behind it were both in the fallback: text-overflow sat on the outer span while the box that overflows is the inline-block child, so the non-scrolling state had never produced an ellipsis in any mode, including the default; and moving the ellipsis to the child stops the parent overflowing, which silently disabled overflow detection and would have stopped anything scrolling ever again. Both measurements come from the child now. The first was found by reading a screenshot, the second by the new test's positive case.

Roles have to be wired to each other. combobox, listbox and option were all present on <yj-combobox> and nothing connected them, so arrowing through nineteen options moved a highlight and announced nothing. Ids on the listbox and every option, aria-controls, aria-activedescendant — and aria-selected meaning chosen, which is the distinction the pattern rests on: the highlight is what activedescendant points at. Unlike config-section's disclosure this IDREF may dangle while closed, because the popup genuinely does not exist then and aria-expanded says so. Checked against Accessibility.getFullAXTree, not against a snapshot — and read the whole property, since activedescendant reports value.type: "idref" and an extraction expecting a string reports (none) on a working build.

The queue's order is reachable from the keyboard. Alt+ArrowUp/Down moves the focused row, with a live region saying where it went. It is in queue-panel's own delegated keydown beside Enter and the roving arrows, not a backend panel binding: it cannot collide with the global Up/Down volume bindings, and a reordering key does not belong in a user-editable table where it could be rebound onto something unmodified. Two things in it are load-bearing. The index arithmetic is not symmetricMoveQueueTracks takes an index into the array before the move, so down-by-one asks for i + 2, because i + 1 is where the row already is once its own removal is accounted for and the backend's contiguous-block guard correctly treats it as a no-op. And the index comes off the row the event came from: focusedIndex was only ever moved by an arrow key, so a row reached by a click or by Tab left it at 0 and Enter played the first track in the queue from any focused row.

A name is computed where the role is, and that is rarely where you wrote it. Four surfaces wrote a name somewhere the accessibility tree never looked. wa-slider puts role="slider" on a div in its own shadow root pointing aria-labelledby at an empty internal <label>, which outranks the host's aria-label — so both sliders computed a name of "", and a11y.md lists both under what is already correct. The name comes from label now, the library's own API, and styles/wa-slider-label.css.ts hides it: preferred over reaching into the shadow root the way name-dialog.ts must, because if Web Awesome renames the part the label becomes visible and correctly named rather than silently nameless. Its second rule is load-bearing — #slider takes an 8px margin the moment a label exists, which grows the bar 6px → 14px and moves the transport with it. wa-progress-bar's label is an aria-label and is invisible, so there it is just the right attribute.

The same thing in the light DOM: config-field rendered a <label> as a sibling with no for, so 24 of 93 controls on Settings computed an empty name. They use for/id (a fixed id, safe only because each field is its own shadow root) rather than aria-label, for what it buys beyond the name — the label text becomes a click target. And three surfaces are named but identify nothing, which is the same fault one step milder: three shortcut buttons announced themselves as "S", thirty-six column arrows as "Move up", and every queue row's remove button as "Remove from queue".

Checking any of this needs the browser's own answer, and "0 unnamed" is not it. A placeholder is an accname fallback, so an Accessibility.getFullAXTree sweep of all eleven views reported Explore's search box — the audit's own a11y.26 — as clean. A sweep for empty names cannot see a weak one.

The shell scrolls sideways and not down. body is overflow-x: auto; overflow-y: hidden, and both halves are measured. Vertically there is nothing to fix: the middle grid row is 1fr and absorbs the 4em bars exactly — at 200% text on an 800×600 window the bars go 64 → 128px, the main panel 472 → 344px, and the footer still lands on 600. Horizontally the shell is 784px inside a 320px viewport (400% page zoom, the width WCAG 1.4.10 names) and 464px of it, including the job indicator and the queue button, used to sit behind overflow: hidden. Keeping the vertical axis fixed is what keeps the transport where a desktop player's transport belongs. At every size this app promises, no scrollbar appears. Note that overflow: hidden still permits programmatic scrolling, so a probe that sets scrollLeft passes on the broken build; the spec uses a wheel gesture.

The playing row is a shape, not a hue. track-list and queue-panel draw a ::before triangle in each row's own left padding, plus aria-current — before, both rows were a background tint and a text colour and nothing else (WCAG 1.4.1). It is in the padding because the track list's grid columns are computed from the host width, so a marker in the flow moves every cell on the playing row and nothing else. Both tiers assert it is absent on the other rows: a marker that renders everywhere satisfies "the playing row has one" for free. One thing to know before checking it — a track started from the track list leaves the queue's currentIndex at 1, so the panel has no current row at all in that flow, which reads exactly like the marker not working.

The first thing Tab reaches is a skip link. Two details are load-bearing and neither is the link's text. It is position: absolute in both states, because body is a grid with named areas and an in-flow extra child is auto-placed into one of them. And <main> carries tabindex="-1", or the fragment moves the scroll, leaves the tab sequence exactly where it was, and looks like it worked. The subtitle beside it is a <p>, which is also what an hgroup is supposed to contain — and dropping the <h3>'s bottom margin shortened the flex-centred title block enough to move it down into the 4em bar's clip, so .title zeroes both margins.

A selectable grid is a listbox. The four grids that ctrl/shift-select (artists-view, genres-view, cover-grid, and the queue) are role="listbox" aria-multiselectable over role="option" cards, not rows of role="button": aria-selected on a button is invalid and is dropped outright, so the state the whole ctrl/shift interaction exists to produce was invisible to anything but a sighted user. track-list's column headers carry aria-sort (Phase 1 added role="columnheader" without it) and are activated by Enter/Space as well as by a click.

One keyboard authority. No component owns a document keydown listener for its own shortcuts; it registers panel-scoped bindings (autotag.*, tracklist.* in backend/shortcuts/config.go) and claims a scope by setting shortcutScope on the mixin, which publishes data-shortcut-scope and claims it as the ambient scope (services/shortcut-scope.ts) while it is on screen. The shortcut service resolves focus → panel → global, and yields a key to a focused control that owns it (button/select/slider/checkbox, or anything inside an open dialog) so the unmodified single-key global bindings do not steal Space and the arrows.

A list owns the arrows it moves on, which is the vertical ones. Granting a row/option/grid all six took / away from seeking and gave them to nobody: track-list's own handler and utils/roving-rows.ts both take Up/Down/Home/End and ignore Left/Right, so a focused track row produced zero Player.Seek calls against one per press from the body. Grant them back in keysOwnedBy if a list ever moves horizontally.

The keys are written down in one place and shown in two. services/shortcut-meta.ts is the label, category, scope and default for every action; ? opens <shortcuts-overlay> and Settings edits the same table. It used to be a private static in config-page, which listed three of the four categories by hand — so the autotag bindings were written down nowhere. The overlay is not a toggle: a dialog owns every unmodified key while it is up, so a second ? never reaches the service; Escape closes it. And a shifted character does not report Shift (?, not Shift+?) — the character already carries it.

Two cross-cutting pieces of that UI are worth knowing before touching a list or a detail view:

  • utils/explore-link.ts renders every track/album/artist name in the app. A name always navigates: to the MusicBrainz page when the entity is tagged, and to the library page for the same thing when it is not (explore-album-details and explore-artist-details both accept a local id instead of an MBID). It fires on a genuine single click only — the navigation is held for one double-click interval and dropped if a second click arrives, because the title is the widest thing in a row and double-clicking a row plays it. Rows do not need to know links exist.
  • <catalog-scope-notice> is how a detail page admits what it is showing: catalog data (silent), a library stand-in while a fetch is in flight, library-only because the entity has no MBID, or a failed/ empty catalog answer with a retry. Both detail views track catalogPending/catalogLoaded separately from their loading flags, since "something is renderable" and "this is the catalog's answer" are different questions.

Icons are bundled, and the app works offline. src/icons/ overrides Web Awesome's default icon library, whose resolver fetches every <wa-icon> from ka-f.fontawesome.com at runtime — so the app had no icons at all offline, and setBasePath() does not affect it (only the component autoloader reads that). Overriding the library fixes all 165 call sites without changing one of them. Three things about it are load-bearing. The set is Font Awesome Free (CC BY 4.0, vendored with its licence by frontend/scripts/fetch-icons.mjs) because the kit CDN serves Pro, which cannot be redistributed. The names are a committed list (src/icons/names.txt) rather than anything derived, because twenty call sites compute their icon name from state and no static pass can enumerate them. And a name that is not bundled is therefore reported at runtime to window.__yjIconMisses and drawn as a fallback — an e2e sweep asserts there are none — since a missing icon used to be impossible, the CDN having had everything.

An album page says how much of the album is yours. explore-album-details is a catalog page and there is no library-side album detail page at all, so the album on it may be wholly the user's, partly theirs, or not theirs — and its primary action has to mean the same thing in each case. It says which: Play when the whole release is owned, Play 7 of 12 when some of it is, and no play button at all when none is, because a Play button that plays nothing (or seven tracks of forty) is worse than none.

albumLibraryStatus() is deliberately not what decides that. It is four claims of decreasing confidence OR'd into one tick — a local album id, the backend's cross-reference, a cached MBID match, and finally any single track marked inLibrary — which is a fine answer to "is any of this mine" and a useless basis for a button. ownership() counts the displayed tracklist instead, whose inLibrary flags the backend sets per recording MBID.

And the key it plays by is not the key it looks owned by. The local album id is used wherever there is one, because a library-only album has no recording MBIDs — its tracks are synthesised from GetAlbumTracks with mbid: RecordingMBID || '' — so an MBID-keyed lookup on an untagged library resolves to nothing and Play queues nothing while looking entirely correct. GetFilePathsByRecordingMBIDs is the catalog-only fallback and the third member of the GetFilePathsBy… family: one query, paths only, grouped so the caller keeps the tracklist's order. It exists rather than a lookup by track id because MBTrack.LocalID is declared and nothing in the backend ever writes it.

Ask for what the caller uses, once. "Play this artist" resolved file paths with one GetAlbumTracks per album, sequentially, and every one of the four sites doing that asked for whole track rows to read FilePath off them — 5 genres cost 6 MB over the IPC (perf.m2). GetFilePathsByAlbums(ids, libraryID) and GetFilePathsByGenres(names, libraryID) answer in one query and carry only the paths. They return the paths grouped by album id / genre name, because the caller owns the order — an album list is sorted by name, not by id, and a flattened result would silently reorder a queue — and because cover-grid's drag cache stores them per album. A libraryID of 0 means "every library", matching an unset library filter.

A badge is not a button, and a control that cannot act is worse than none. library-status-indicator — the tick/plus on every Explore card and track row — was a <button> whose click handler was a stopPropagation() and a comment saying to wire up the download client later: 20 of the 66 tab stops on a results page announced themselves as buttons and did nothing (46 and 0 after). It is role="img" with a label until there is something to click, and its unowned label says "… is not in your library" rather than "Add … to library", which was the button's promise written into the copy. When the download client lands, the change is a <button> with a handler — not a handler bolted onto something already shaped like one. Two smaller things came with it: a <span> does not get box-sizing: border-box from the UA stylesheet the way a <button> does (the badge grew 36→38px, caught by a stored screenshot), and with no click of its own the badge is part of its card, so a click on it means what the card means.

A grid moves by a row, and offsetTop cannot tell you how wide a row is. utils/roving-grid.ts measured columns by counting cards sharing an offsetTop, and every card in these grids is positioned by lit-virtualizer with a transform, which offsetTop does not see — so all of them reported 0, every rendered card counted as one row, and ArrowDown was min(i + everything, last) while ArrowUp was max(i - everything, 0). The vertical arrows were End and Home in the albums, artists and genres grids alike, from the day it was written. getBoundingClientRect().top, rounded, is the measurement. Two things behind it are only visible once cover-grid splits: scrollToIndex must pick the half that holds the index and rebase it (it was querySelector('lit-virtualizer'), always the first), and the focus is retried on a time budget rather than taken once at updateComplete — a scroll of 5 000 rows produces the card a few hundred ms later, so the tab stop moved and nothing took focus, which is indistinguishable from the key not being handled.

A view says what it is, in one component. <page-header> (components/page-header/) is title, count, sort and actions, and the nine primary views use it rather than each writing its own — which is how four came to have a heading and four not, and how the same sort toolbar came to exist three times with different bugs. Three rules in it are load-bearing. An empty heading is a mode, not a missing value: cover-grid and track-list are also embedded in the artist and genre pages, which have a heading already, so there they keep the count and the sort and drop the title rather than growing a second arrangement. The header renders while the view loads — a heading that arrives with the data is the shifting layout it exists to stop — and the count is null until there is an answer, because "0 albums" that corrects itself a moment later is worse than saying nothing. And the header asks for a sort, it does not perform one: the host owns the field, the direction and their persistence, so the control cannot disagree with the list.

The header search box is view-scoped, and now says so. It sits in the app header and reads as global; typing tide on Playlists answered "No playlists match your search" with three Tideline tracks in the library. The scope was always real — the fix is that the placeholder names it ("Search albums"), the page header repeats it ("Showing artists matching tide"), and search-store holds the one map of what each view searches. It also keeps its slot everywhere and is disabled where it cannot serve, rather than being hidden: its appearing and disappearing is what moved the library filter and the job indicator on every navigation. On Explore, which has its own catalog search, the disabled box points at it. A view that filters on the term belongs in that map, detail views included — smart-playlist-details narrowed its list as you typed under a placeholder saying there was nothing to search here, because its sibling was in the map and it was not.

The window's minimum is measured, not aspirational. MinWidth/ MinHeight are 800×600 because that is where the shell was checked to still work: below ~780 the header subtitle wraps and pushes the title out of the 4em bar, and below ~600 tall the eleven sidebar items stop fitting at once. The old 512×384 promised a size at which Settings and Jobs were unreachable — the sidebar clipped them with overflow: hidden and nothing scrolled. The sidebar scrolls now, and collapses to its (long-existing, previously drag-only) icon mode below 900px, which is the same breakpoint that hides the subtitle.

A row's columns must fit the row. track-list's computeDefaultWidths shared out the host's whole clientWidth while every row spends 24px on the favourite column and 2×8px on its own padding first, so the grid was always exactly 40px too wide and the last column was clipped at every size. Both numbers are constants read by the three places that need them (the default widths, the normaliser, and the resize handles' positions), because they were written out separately and that is how they came to disagree.

The default columns are declared twice and must agree. tracklist.DefaultColumns is what a fresh install persists; DEFAULT_COLUMN_IDS in track-list/columns.ts is what the list draws until the config arrives. Album is in both (a library manager with duplicate detection whose rows are track/artist/duration cannot tell its own duplicates apart) — and changing either is invisible against an existing YJ_HOME, whose config.toml already holds the old list, so make sandbox-seed NAME=default before believing the app.

Event-driven communication: Backend emits events via Wails runtime; frontend stores subscribe to them. Event names are constants in backend/events/.

frontend/src/events.ts is generated from backend/events/events.go by backend/events/cmd/genevents — never edit it. It renders a const block's doc comment as TypeScript line comments, every line of it: it used to prefix only the first, so a comment that ran to a second paragraph emitted bare prose into the object literal and make generate — a pre-commit hook — produced a file that does not parse.

An event's cost is part of its meaning. TrackMetadataChanged means the tags on disk were rewritten, which can change an album, an artist or a genre — so library-store answers it by discarding every cached collection and refetching. That makes it the most expensive event in the app, and it must not be reused for something cheap: finishing a track used to emit it, which cost ~37 MB across the IPC and ~0.8 s of blocked main thread per song at 50 000 tracks, and cleared the user's track selection while it did. TrackPlayCountChanged carries {audioFileId, filePath, playCount, lastPlayed} — deliberately everything needed to patch one track in place, so no consumer has any reason to invalidate anything. The store replaces the tracks array (consumers key memoized filter/sort caches on its identity) while sharing every unchanged Track, and track-list retains its selection across a refetch rather than clearing it, since the keys are file paths and those survive one.

The same rule reaches the other way: an event carries what a consumer needs so it never has to invalidate. PlaylistTracksChanged carries the playlist id, and playlist-store refetches that playlist (GetPlaylistTracks, plus GetAllPlaylists for the summaries, since UpdatedAt is a sort key) rather than GetAllPlaylistsWithTracks, which is every row of every playlist — 2.6 MB and 172 ms for one heart before the fix. It falls back to a full invalidate only where a patch cannot be shown to be equivalent: no id (the bulk paths emit one), a cold cache, an unknown id, or a fetch already in flight. And a store with no subscriber fetches nothing: playlist-view is the only reader and is created lazily, so neither the invalidation nor — more expensively — the singleton's own construction warms a cache for a page that may never open.

An unchanged payload is not an event. explore's index status used to be pushed on a 3 s ticker for the life of the process, byte-identical once the index was ready, and config-page assigns it to a @state field — so a user who had once opened Settings paid a full re-render of a 2 000-line template every 3 s, forever, for no news. emitStatus now drops a status equal to the last one it sent, which is the rule stated once instead of at twenty call sites. The corollary is load-bearing: every mutation of something the status derives must call emitStatus itself, because there is no longer a poll to notice it. si.ready and si.cancel are both derived, and both were relying on the ticker.

A cache on a cached view needs a ceiling, and so does everything else holding what it holds. explore-view never unmounts, and its two art caches were plain Maps: twenty-four searches retained 20.58 MB and were still accelerating, because a cover thumbnail is a ~27 kB base64 data URL and an artist photo is a ~128 kB one. They are LRUMaps now (utils/lru-map.ts — a Map re-inserted on read and trimmed from the front), capped from the measured size of an entry and kept several times larger than a screenful, since a cap below the visible count evicts art that is still rendered and the re-render fetches it straight back.

Two things about it are load-bearing. A cap is only a bound if it covers every reference: the artist photo's data URL is held by both artistImageCache and exploreCache.artists, so capping either alone frees nothing at all and reads as a fix that did not work — ARTIST_IMAGE_CACHE_LIMIT is exported and shared for that reason. And a bound has to stay checkable: caches register with utils/cache-stats.ts, so window.__yjCacheStats() reports entries, retained chars and cap in one eval, rather than the next session having to rebuild the twenty-four-search reproduction before it can tell whether the ceiling still holds.

Expanding an album shows its tracks, and the code to do it was written and never called. cover-grid's dropdown — the album's tracks drawn between the two halves of a split grid — was reachable only from Enter/Space on a focused card (a plain click navigates to explore-album-details), and that path fetched the tracks over the IPC, ran the whole split state machine and then rendered the single grid, because render() never consulted splitMode. connectedCallback referenced renderSplitGrid purely to satisfy noUnusedLocals. perf.p2 files this as dead code in the bundle; it is the only route from the albums grid to track-details.

Two things it needed that are not in the audit. The grid could not scroll at all: .grid-scroll-container is the same markup artists-view and genres-view use, and cover-grid had the class with no rule for it, so the container grew to its full content height inside an overflow: hidden host — 186 984 px of albums in a 772 px box at 5 000 albums, unreachable by wheel, keyboard or scrollbar, and invisible on the eight-album fixture. That is also the element scroll-manager.ts saves and restores, so its scrollTop was permanently 0; with a real scroller the manager works as designed (2891 preserved exactly across an expand). And the shared context-menu panel was labelled "Album actions" unconditionally, which nothing could observe while the only menu that could open on a track was unreachable.

The manager moves the scroll to reveal the dropdown rather than preserving it — on a small library that is most of the way back to the top (80 → 4, with the content taller after, so it is not clamping). "The position is preserved" is the wrong assertion; "the dropdown is on screen" is the contract.

A list pays per row, and only while scrolling. The track list's Art column rendered CoverArtPath — the original artwork — into a 24 px box while CoverArtSmall sat unused on the same model, and artists-view linear-scanned every cached album per card per frame to find an avatar fallback. Both are invisible to every test tier: nothing renders differently and nothing fails, the app is just slower to scroll. Pick the tier for the box you are drawing (cover-grid's getCoverUrl() is the model), always loading="lazy" decoding="async" on a row image, and build a lookup keyed on the store array's identity rather than searching it — the store replaces that array when its contents change and shares the unchanged members, which is the same signal track-list's memoized caches key on.

The same rule, on the selection path, was the worst stall in the app. Five components turned selected file paths back into tracks with filePaths.map(fp => tracks.find(…)), so "Select all → Edit tags" at 50 000 tracks blocked the main thread for three to six seconds (perf.m6). utils/track-index.ts is that lookup written once: a WeakMap from the array's identity to a Map<FilePath, Track>, safe for exactly the reason above and collected for free when the store drops the array. 68 ms after.

Its neighbour is a deliberate non-fix. getSelectedKeysOrdered() walks the list rather than the selection, which the same finding calls out — measured at 3 ms for 50 000 items, so it stays a walk, with an early exit once everything is found (which helps a selection near the top of the list and, honestly, almost nothing at the bottom). The obvious fix — keep each key's index beside it — is the one thing that cannot be done here: an index goes stale on any re-sort, re-filter or refetch while a file path survives all three, which is precisely why retain() drops lastSelectedIndex and keeps the keys. Three milliseconds does not buy a silently mis-ordered queue insert.

Work in updated() runs on every pass, so it has to say what it depends on. now-playing measured and rewrote its text geometry every update — six querySelectors and a read/write interleave — and player-store notifies while playing, so it did that several times a second about a component whose DOM had not changed (perf.m5). It now runs only when its geometry key changes: the rendered title, the rendered artist, the two scroll flags, or the ResizeObserver reporting the panel resized. The scroll flags are in that list because .will-scroll .scroll-content carries padding-right: 2em, so applying the class changes the distance the marquee travels (128 px before it, 158 px after) — a guard on the text alone leaves every first hover scrolling short, and nothing would fail. Reads before writes in one place, so the interleave cannot come back.

Two corollaries. Cost is measured where the work runs, not where it is written: those same reads cost 3 µs when the layout is clean and 0.103 ms when it is dirty, so the finding's magnitude only appears if the DOM actually changed. And a drag's document listeners belong to the dragtrack-list and now-playing attach mousemove/mouseup on mousedown and drop them on mouseup (and on disconnect, for a drag interrupted by the component going away).

A virtualized list repaints only when you tell it to, and the accidental way you were telling it may be the thing you are about to delete. <lit-virtualizer>'s rows are produced by the virtualize directive, which runs when one of the virtualizer's own properties changes — not when its parent re-renders. So a list with memoized items and a stable renderItem never repaints on host state, and selection silently stops highlighting while the controller holds exactly the right keys. Both playlist detail views virtualize now (perf.M5: 22 090 elements and 2 000 eager cover requests for a 2 000-track playlist, against 487 and 0), and both therefore push virtualizer.requestUpdate() on a selection change and on a playing-track change, which is what track-list has always done.

The corollary is that artists-view and genres-view's per-render arrow functions are load-bearing. perf.m1 asks for them to be hoisted to stable fields the way cover-grid does; hoisting them is what stops the virtualizer seeing a changed property, so the cards keep whatever classes they had — measured at 1 highlighted card before and 0 after, with no compensating win to pay for it. frontend/test/components/card-grid-repaint.test.ts fails on that change and exists for no other reason.

Two smaller rules from the same pass. A row inside a virtualizer needs width: 100%, because the virtualizer positions its children absolutely and a grid row otherwise shrinks to fit its content and stops lining up with the header above it. And a panel that is closed renders no list at all (perf.m7): width: 0 and contain bound the damage but do not stop a virtualizer inside from measuring its window on every change, or scrollToIndex from calling scrollIntoView() on something invisible.

Emit through events.Emit(ctx, name, data...), never runtime.EventsEmit — wails log.Fatalfs (unrecoverably) on any context that does not carry its runtime, which includes every context.Background(), so a direct call cannot run under test and can kill the app from a background worker. TestNoDirectRuntimeEmits fails the build on a direct call anywhere outside backend/events.

That wrapper is what makes services testable in-process: install a recorder with events.WithSink(ctx, rec) and assert on the payload the frontend would receive (backend/queue/emit_test.go is the model). events.Deliver is the same call returning an error instead of dropping, and has one legitimate caller — /__test/emit.

Code Generation

Two generators run via go generate ./... (or make generate):

  1. sqlc — SQL → Go. Config at backend/database/sqlc.yaml. Add queries in backend/database/sql/queries/, get generated Go in database/sql/sqlcgen/.
  2. templ.templ files → *_templ.go files (same directory).

Pre-commit hooks verify generated code is fresh — always run make generate after changing .sql or .templ files.

Code Style

  • Go: golangci-lint v2 with strict linters including err113 (static errors), nlreturn, wsl_v5 (whitespace), godot (comment periods), sloglint, perfsprint. Imports grouped: stdlib → third-party → yellowjacket/... (enforced by gci).

  • TypeScript: Strict mode, no implicit any, no unused locals/parameters.

  • Commits: Conventional Commits, enforced by scripts/commit-check.sh — a lefthook commit-msg hook locally, and a CI step over every commit in a push. It is twenty lines of shell rather than commitlint, because the grammar is one regex and commitlint would mean a Node dependency tree at the root of a Go repo. Its type list is .releaserc.yml's; keep the two in step or semantic-release will decline to release something the check accepted.

    .releaserc.yml is a complete semantic-release config that nothing currently runs — no workflow invokes it, and CHANGELOG.md is not being written by it. That is deliberate for now (wiring it means pushing tags, committing a changelog back, and interacting with the three publish workflows); it is recorded here rather than implied, because this file claimed for five phases that commitlint gated CI and that semantic release ran, and neither was true.

Testing

Tests use database.NewTestDB(t) for in-memory SQLite, built by the same applySchema production uses so the two cannot diverge. Test audio fixtures live in test_data/music_library_test/. Table-driven tests are the norm.

Git Workflow

Feature branches and PRs are the norm, but direct pushes to main are allowed. Pre-commit runs vet, lint, codegen check, and frontend typecheck in parallel. Pre-push runs the full test suite.

CI

Four workflows in .gitea/workflows/. Three of them package and publish (arch-package, homebrew-formula, index-artifact); only ci.yml gates, and it is the one to look at when deciding whether a push was healthy.

Two jobs, both in an ubuntu:24.04 container:

  • check — no display: make commit-check over the push's commits, make lint and make test (three build configurations each), tsc --noEmit, make ui-test, make bindings-check, make skill-check.
  • e2e — under Xvfb and a private D-Bus: fixtures, a seed built by running the app, make dev-headless, then the Playwright suite against both Chromium and WebKit. Playwright's Linux WebKit links Ubuntu 24.04 libraries that Arch does not provide, so CI is the only place it can run, and it is the closest available approximation of the WebKit2GTK renderer that ships. The WebKit step carries if: ${{ !cancelled() }}, without which a chromium failure skips it — which is how the one source of WebKit signal came to produce none for two sessions while the plan recorded it as "unverified".

A failing job's log is readable, and gitea_ci job_logs is not the only way. That endpoint 404s on this Gitea build; the REST API does not. GET /api/v1/repos/{owner}/{repo}/actions/runs/{run}/jobs gives per-step status (which is how "WebKit was skipped" was found) and GET /api/v1/repos/{owner}/{repo}/actions/jobs/{job_id}/logs returns the whole log, with Authorization: token $GITEA_TOKEN.

Two things the container needs that a developer machine does not. It needs an audio device that keeps time, because the player's position is derived from what has been consumed — so a device that accepts audio instantly makes every track finish instantly and the clock never move. That is what ALSA's null plugin does, contrary to a year of this file and ci.yml saying it paces on a timer: measured through beep and oto with player.InitSpeaker's own arguments, 3000 ms of audio consumed in 2.96 ms. It is a PulseAudio null sink now (the same 3000 ms takes 3762 ms), started in system mode because the job runs as root, with a step that plays three seconds and fails if they take under two — a dependency with a rate, checked like one. And YJ_CORE_INDEX_URL points at a dead address so no run fetches the real explore artifact, matching what scripts/seed-sandbox.sh already does.

make lint's tag sets must stay identical to make test's. Without webkit2_41 wails resolves webkit2gtk-4.0, which Arch still ships and Ubuntu 24.04 does not — so a mismatch lints a configuration that only builds on one developer's distro, and says nothing about what ships.