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007 — UI reconciliation: lifecycle, truth, voice, scale, shape, and one thing that was never built

Status: active — Phases 1, 2 and 3 shipped, each with one or two deliberate deferrals (see the "what actually shipped" sections below). Phase 4 is complete after six passes; the sixth landed m5, m4 and m2, which was the whole remaining tail. Phase 3 was the plan's own clean cut: stopping here leaves the data-loss bug, the lying player and the silent failures all fixed. Branch:Created: 2026-08-11 Follows: 006-orientation-fixes Source: .planning/audits/2026-08-11-ui/hands-on.md (24 findings reproduced in the running app), a11y.md (34), perf.md (30), errors.md (30).

Problem

A full pass over the UI — the app driven by hand headless, plus three read-only static reviews — turned up ~118 findings. They are not 118 problems. They are five, each of which has spread by being copied rather than fixed:

  1. A view that is off-screen is still running. index.ts:74 caches primary views and hides them with a class, deliberately, so scrollTop survives navigation. Nothing else was told. So disconnectedCallback never fires for a cached view, and everything that was written to clean up there — document listeners, intervals, subscriptions — never cleans up. The worst case is not a leak: it is that pressing s on the Settings page skipped two albums out of the Autotag queue, because autotag-view's document keydown handler is still live. a on that same handler rewrites tags on disk.

  2. The player does not report what it is doing. The seek bar is a setInterval counter that increments by 1/second and reconciles with the backend only on track change. Measured 3 s behind during steady playback; 30 s behind after four keyboard seeks, because the seek shortcut never tells the bar. A track that fails to load is a silent no-op — queue.go:1181 logs and returns false, the bindings return void, and nothing is emitted. SeekFailed is emitted and has no listener.

  3. Failure has no voice. There is no app-level notification surface. Two components grew private toasts; the other 84 catch blocks end at console.error. A user with a moved file, a locked database or an offline network sees a button that does nothing. Where errors do surface, eight sites print the raw Go string.

  4. Nothing was built for a large library or a closed network. Every <wa-icon> is fetched from ka-f.fontawesome.com at runtime, so the app has no icons offline. Finishing a track invalidates and refetches the entire library because TrackMetadataChanged means both "tags rewritten" and "play count +1". Two caches are unbounded. The bundle is one 1.18 MB chunk containing all 27 views.

  5. The shape of the app disagrees with itself. Four views have a page heading and four do not. Two have sort controls. The header search looks global and is view-scoped — searching "tide" on Playlists reports "No playlists match your search" with three Tideline tracks in the library. The track list is 40 px wider than its container by arithmetic, so the last column is always clipped. The app never lands on Home. An album page has no way to play the album.

Cutting across all five: the app cannot be used without a mouse. Fourteen tab stops exist, all of them chrome.

Ordering principle

Not by severity — by blast radius, then by dependency.

Phase 1 first because it is the only finding that loses user data, and because the lifecycle fix is a precondition for a third of everything else (the leaks, the wasted renders, the double-fired shortcuts).

Phase 2 next because the seek bar and silent playback failure are the same surface — the one the user looks at most — and both are lies about state the backend already knows.

Phase 3 third because it is the enabling work for a long tail: ~30 findings are "the failure is invisible", and they cannot be fixed one at a time until there is somewhere to put a message.

Phase 4 and 5 are independent of each other and of 13.

Phase 6 is last and is the odd one out: it is the only phase that adds something rather than fixing something. It sits here rather than in its own plan because it depends on Phase 3's notification levels and Phase 5's page header, and because the audit found the Explore page's emptiness to be a UX failure of the same kind as the rest — the app knowing something and not saying it.

Each phase is independently shippable and independently verifiable. None of them is a refactor of something that works.


Phase 1 — A view that is not on screen is not listening

What's wrong

H-1, H-2, H-5, H-6, and the root cause behind perf.m3, perf.M1, perf.M6, perf.p6.

  • Cached views never deactivate. autotag-view's document keydown fires from every other page; downloads-view's 30 s interval ticks forever; config-page re-renders every 3 s for the session.
  • Two document keydown listeners fire for the same key with no arbitration: on Autotag, s skips the album and toggles shuffle; / move the folder selection and change the volume by 5.
  • data-shortcut-scope is read by keyboard-shortcut-service.ts:147 and set nowhere in the codebase, so resolveScope can only return text-input or global, and the two panel-scoped bindings (Enter = play, Delete = delete) are dead — while Settings advertises them as configurable.
  • Global bindings are unmodified Space N P S R M / Q ↑ ↓ ← → with preventDefault(), so a focused button cannot be activated with Space and a <select> cannot be arrowed through.
  • Only chrome is focusable. Sidebar items are bare <li @click>; track rows, cards and context menus have no keyboard path at all.

What ships

A view lifecycle. Keep the cache — preserving scrollTop is a real benefit and unmounting would throw it away. Add the missing half: index.ts's navigate handler calls viewDeactivated() on the outgoing element and viewActivated() on the incoming one, and the primary views move their document listeners, intervals and event subscriptions out of connectedCallback/disconnectedCallback and onto those. A small mixin or base class so the pattern is written once, not eleven times.

One keyboard authority. autotag-view stops owning a document listener. Its A/S/L/U/F/↑/↓ become panel-scoped bindings registered through shortcuts, and the panel sets data-shortcut-scope="autotag" on its root — which is what the scope mechanism was built for and has never had a caller. Same for the track list (data-shortcut-scope="tracklist"), which resurrects Enter and Delete.

Global shortcuts stop stealing keys. (Decided: the unmodified single-key bindings stay.) Suppress a global binding when the deep active element is a control that owns the key itself — button, select, slider, checkbox, [role=menuitem], or anything inside an open dialog. getDeepActiveElement already resolves through shadow roots correctly; only the predicate needs widening beyond text inputs.

Keeping them raises the cost of their being undiscoverable, so Phase 5 picks up a ? shortcuts overlay — today the only way to learn that S is shuffle is to go read Settings.

Keyboard reachability, in the four places it matters: sidebar nav (<nav> + <button> per item, keeping aria-current), track rows (roving tabindex, role=row/gridcell, Enter to play), cards (artists-view, genres-view, cover-grid, top-results-row — three of the four already have role=button tabindex=0; make the fourth match and add roving tabindex so the tab sequence is not the length of the grid), and the context menu (role=menu, Shift+F10 to open, focus the first item, Arrow/Escape, restore focus on close).

The closed queue panel goes inert, so its buttons stop taking tab stops and stop being read by screen readers.

Verification

  • A make ui-test case per view asserting the document listener count does not grow across a simulated navigate cycle.
  • An e2e spec that is the H-1 reproduction: open Autotag, note the pending count, navigate to Settings, press s, assert the count is unchanged and that QueueModeChanged fired exactly once.
  • A tab-order spec asserting the first stop after the header is a sidebar item and that a track row can be reached and played with the keyboard alone.

Not in this phase

ARIA correctness that is not about reachability — the live regions, the aria-sort, the dialog semantics. Those are Phase 5.

Phase 1 — what actually shipped

Shipped:

  • The view lifecycle. utils/view-lifecycle.ts — a mixin with viewActivated/viewDeactivated, listenWhileActive, intervalWhileActive and whileActive, driven by index.ts's navigate handler. All eleven cached views adopted it. Two things the plan did not anticipate: an off-screen view also had to stop rendering (shared store controllers requestUpdate() every cached view on every search keystroke), and a shared reactive controller needed the same treatment — ContextMenuController bound three document listeners in hostConnected, which for a cached host is "forever". registerViewAware gives a controller the view lifecycle when its host has one.
  • One keyboard authority. autotag-view no longer owns a document keydown listener except for Escape (its hand-rolled dialogs, which Phase 5 migrates to wa-dialog anyway). A/S/L/U/F/↑/↓ are autotag.* panel bindings, and the track list claims tracklist, which resurrects Enter.
  • The ambient scope, which the plan did not have. resolveScope walks up from the focused element, and this app is driven with the mouse — focus sits on <body>, so a focus-only rule would have made the autotag keys work only after a click landed inside the panel, a regression against today. The active view claims its scope as a fallback (services/shortcut-scope.ts), released on deactivation.
  • Global shortcuts yield to the focused control — button, select, slider, checkbox, menu, grid row, or anything inside an open dialog.
  • Reachability: sidebar (<nav> + <button>, aria-current preserved), track rows (role=row/gridcell, roving tabindex, arrows/Home/End, Enter plays), the three card grids (roving tabindex via utils/roving-grid.ts, arrows moving by measured column count), top-results-row brought level with the other three cards, and the closed queue panel made inert.

Deferred, deliberately: the context menu's keyboard model (role=menu, Shift+F10, focus the first item, Arrow/Escape, restore focus). It is the one item here that is a new interaction model rather than an attribute or a lifecycle, it touches every host that renders a menu, and Phase 5 is already migrating the hand-rolled dialogs to wa-dialog — the two should be one pass with one focus-management implementation, not two.

tracklist.delete is still dead, and is now the only advertised binding with nothing behind it. There is no "remove from library" in this view to bind it to, and adding a destructive action with no confirmation would walk straight into what Phase 3 exists to fix.


Phase 2 — The player tells the truth

What's wrong

H-3, H-16, H-17, H-18, errors.C1, errors.C2, errors.m1, errors.m2.

Measured, twice:

UI backend
steady playback, +10 s 00:47 → 00:57 50 → 60
after 4× (seek +5 s) 00:08 → 00:10 11 → 40

And the failure path: loadCurrentTrack/playCurrentTrack (queue.go:1181) log an error, return false, the caller reverts currentIndex and returns. Nothing is emitted; the bindings return Promise<void>; queue-store.ts:192 does not await them anyway. Double-clicking a moved file does nothing, twice, forever. Auto-advance onto a bad file stops playback dead, and Next does not help because Next hits the same track and reverts.

What ships

Position comes from the backend. The player emits a position tick (1 Hz while playing, and immediately after any seek, pause, resume or track change), and seek-bar renders what it is told instead of counting. The local interval survives only as interpolation between ticks, reset by every tick — so it can be at most one tick wrong and can never accumulate. This also fixes the keyboard-seek desync for free, without the shortcut service needing to know the seek bar exists.

PlaybackFailed{filePath, reason}, emitted from both load and play failure paths. The frontend surfaces it (Phase 3's surface, or a plain inline message if Phase 3 has not landed) and auto-advance skips the failed track instead of reverting — with a guard against skipping the whole queue when every file is missing.

SeekFailed gets a listener in player-store, reverting the optimistic position. It is currently emitted into the void.

Queue and player bindings return error, and the store .catch()es them — twenty fire-and-forget calls today, which is why C1 could not be reported even if it wanted to.

The bottom bar stops lying about smaller things: label the countdown (or make it click-to-toggle against total duration — it currently reads 01:21 next to a track the list calls 01:30); let the now-playing text use the ~400 px of empty space next to it instead of truncating the artist to "The Orchestra Of"; and when a queue ends, keep the finished track visible and paused at 0:00 rather than blanking the bar while the queue panel still lists it.

Favourite reverts say so (favorites-store.ts:137 reverts correctly and silently).

Verification

  • A Go test on the emit path (the backend/queue/emit_test.go model) asserting PlaybackFailed for a missing file and that the queue advances past it.
  • An e2e spec seeding a queue with a deleted file between two good ones, asserting playback reaches the third track and a message appeared.
  • An e2e spec asserting UI elapsed time tracks Player.CurrentPositionSeconds within 1 s across a seek — the exact measurement that failed by 30 s.

Phase 2 — what actually shipped

Shipped:

  • Position comes from the backend. PlaybackPositionChanged (payload player.PositionInfo) is emitted at 1 Hz while playing and immediately on load, play, pause, seek and natural finish. seek-bar renders what it is told; its setInterval survives only as interpolation between reports and is stopped and restarted by every one of them, so its error is bounded by a second and is discarded rather than carried. Measured after the fix, in the running app: UI 00:34 / backend 34 after two keyboard seeks, against 00:44 / 73 before it.
  • PlaybackFailed{filePath,title,artist,reason}, emitted from both the load and the play failure path, and auto-advance skips: playCurrentOrSkip steps forward (or backward, for Previous) over tracks that will not load, bounded by the queue length so a disconnected drive stops after one pass instead of spinning through a RepeatAll wrap.
  • SeekFailed has a listener, and the backend now also emits it when the seek itself fails rather than only when nothing is loaded — followed immediately by a position report, so the optimistic move is taken back by the same mechanism that fixed H-3.
  • An inline message strip in the player bar — one line, dismissible, self-dismissing after 8 s, coalescing (kind) within a 10 s window so 200 unplayable files read "Skipped 200 tracks that could not be played." It is role=status/aria-live=polite and lives on player-store, deliberately not a notification store.
  • H-16: the right-hand clock carries a minus sign, a title, an accessible name, and toggles to total duration on click. H-17: the now-playing column starts at 320 px (max 500) instead of 200 (max 350), which is where "The Orchestra Of" came from. H-18: a queue that simply ran out no longer unloads the player, so the finished track stays on the bar at 0:00 — onQueueExhausted takes an unload flag, and only the cases where the track really is gone (removed from the queue, queue cleared) pass true.

Four things the plan did not anticipate:

  • Phase 1 changed the H-3 reproduction. With a track row focused, the arrows belong to the grid, so the seek shortcut does not fire from the track list at all — the measurement only reproduces with focus off the grid. Keyboard seeking being unavailable while a row is focused is a real (new, minor) gap; it belongs with Phase 5's shortcuts overlay, not here.
  • A position report needs to say which track it belongs to. The store is a singleton that keeps the last report, so a seek bar mounting later would otherwise adopt a stale one; PositionInfo carries trackChangeId and the bar ignores anything else. It also carries a seq, because "the same second, reported again" still has to reset the interpolation.
  • The message could not be laid out inside the bar. .bottom-bar is a fixed 4em grid row, so a message in the flow squeezed the transport out of its own footer; it floats above the bar instead.
  • Returning error from the queue bindings was dropped, and the .catch() half of errors.m1 was kept. The queue's failures are now reported by event, which covers the callers a return value never could (auto-advance has no caller), and PlayIndex deliberately still reverts rather than skipping — the user picked that track. Every queue and player binding call in the stores now has a .catch(), so a torn-down bridge is logged rather than an unhandled rejection.

Deferred, deliberately: "favourite reverts say so" (errors.m2). It is a Transient toast by this plan's own table, and the only surface that exists after this phase is the player bar's — inline, and about the player. Routing a favourite through it, or building a second private toast, is exactly what Phase 3 exists to delete. It moves to Phase 3 with the other Transient callers.


Phase 3 — Failure has a voice

What's wrong

errors.M1M9, errors.C4, errors.m1m8, H-12, and the "Loading tracks…" family.

165 catch blocks; 84 end at console.error. Two private, mutually-unaware toasts (config-page.ts:1168, autotag-view.ts:1318). Eight sites render raw Go strings — Get "https://musicbrainz.org/ws/2/…": context deadline exceeded is shown to a person. Three permanent fake loading states: the track list cannot tell empty from loading from failed (track-list.ts:1901 — visible on the first screen a new user ever sees, behind the first-run wizard), and the Settings index panel says "Loading status…" forever because indexStatus is only ever set from an event that fires on change, and GetIndexStatus() is never called.

Three async races, all the same shape and all with a correct reference implementation already in the repo (explore-view.ts:703/793/821): the library-filter switch caches the previous library's tracks; the smart-playlist preview settles on the previous rule set; the four waitFor* helpers never settle on a rejected fetch and leak a subscriber each time.

What ships

One notification surface, with four levels — a store plus a host component implementing Blocking / Persistent / Transient / Inline as specified under Decisions. All four ship together: they are one component with four presentations, and building them piecemeal is how a call site ends up picking the wrong one because the right one does not exist yet.

The level is chosen by the caller, from the rule in Decisions — a failure is only worth interrupting for if the user can do something about it that they are not already doing. Then route the existing silent sites through it: scan/rescan failures, playlist delete, download request removal, job control, add-library/rename, add-to-playlist, favourite revert, autotag dialog failures.

Coalescing is part of the surface, not of each call site. The store dedupes by (level, key) within a window and renders a count, so a queue of 200 unplayable files produces one message rather than 200. Phase 2's PlaybackFailed is the first consumer and the reason this is not deferred.

describeError() in frontend/src/utils/ — maps the recognisable cases (offline, timeout, not found, permission denied, database locked) to a sentence and falls back to something generic, with the raw text kept in console.error. Route all eight raw-string sites through it. One documented exception: download-store.ts:337 deliberately passes the provider's own message through, because that string is the user's debugging tool for a misconfigured client.

Loading / empty / failed become three states, not one, starting with track-list and genre-details. home-view.ts:263 already does this correctly and is the model. Seed the Settings index panel with GetIndexStatus() on connect.

A request-version guard on the three racing paths, copied from explore-view. waitFor* gains a reject path so a failed fetch stops hanging its waiters.

Confirmation on the destructive actions that have none: playlist delete (including the multi-select loop, which deletes N playlists with no prompt), download-request removal, download-client removal. The codebase already has the right shape twice — config-page.ts:1105 shows a computed impact before asking, and track-details.ts:1706 does summary → confirm → progress → per-file failure list. Match those, do not invent a third pattern.

Autotag apply joins jobs.Registry, which is where its missing progress, cancel and global indicator already exist for everything else. Today it is a bare goroutine whose progress lives in a component field that is discarded on navigation, with no cancel and no record of where it stopped if the app quits mid-write. OnBeforeClose returns false unconditionally; it should ask while a file-writing job is in flight.

Verification

  • make ui-test for the notification store and describeError's map.
  • An e2e spec that induces a binding failure via /__test/ and asserts a message with actionable text appears — not a console line.
  • A spec for the library-filter race: switch A→B→A quickly, assert the list matches the final selection.

Phase 3 — what actually shipped

All three reproductions were written first and failed first: the library-filter race and the never-settling waiter as store tests (frontend/test/stores/library-store.test.ts), describeError's map as a test against a module that did not exist, and a binding failure induced through /__test/sql as e2e/specs/failure-voice.spec.ts.

Shipped:

  • One surface, four levels. store/notification-store.ts owns the notifications and the coalescing; components/notifications/ renders them — notice.ts is the one presentation, notification-host.ts renders Blocking (a wa-dialog) plus the Persistent/Transient stack, and <inline-notice region="…"> renders the fourth level wherever the region lives. Coalescing is by (level, region, key) within a 10 s window, so 200 unplayable files are one line with a count.
  • The player's strip folded into it. Phase 2's player-store message was the one existing Inline consumer with its own coalescing; keeping both would have been two implementations of the same rule, quietly disagreeing. player-store now raises notificationStore.inline('player', …) and audio-player renders <inline-notice region="player" floating>. Same testid, same sentences, same 8 s, one implementation.
  • utils/describe-error.ts, plus explainError — which the plan did not have. Some backend errors are sentences (the sentinels this app writes: "a library with that name already exists"), and mapping those to a generic line would have been a regression; explainError repeats a message with no runtime-noise markers and falls back to describeError otherwise. All eight raw-string sites route through one or the other, with download-clients' connection test kept verbatim as the documented exception.
  • The silent sites now speak: scan/full-rescan (M5, with a starting guard against the double-click the 250 ms coalescing allowed), job pause/resume/cancel (M4), playlist delete (M6), download request pause/remove/clear (M7), add/rename library (m5), add-to-playlist and playlist track removal (m7), favourite reverts (m2, deferred here from Phase 2), autotag's dialogs (m6) and its apply.
  • Both private toasts are gone (config-page, autotag-view), along with their CSS and @keyframes.
  • Three states, not one: track-list and genre-details distinguish loading, failed (with a retry) and genuinely empty, which is also what the first-run screen shows now (M2, H-12); the Settings index panel seeds itself with GetIndexStatus() and has a failed state with a retry (M3).
  • The three races: the library store guards every fetch with a cache generation and holds the request itself instead of deriving a promise from subscriber notifications — which fixes C4 and M1 together, since they are the same bug seen from either end. smart-playlist-editor and download-picker got explore-view's version guard (M8, m8's stale half).
  • Confirmations on playlist delete (single and the multi-select loop), download-request removal, download-client removal, and a queue clear over 20 tracks — through one confirmAction() helper built on wa-dialog, so they inherit the focus trap and Escape the hand-rolled overlays do not have.
  • Autotag apply joins jobs.Registry (C3): jobs.KindAutotagApply, progress, a cancel wired to the apply's context, and a terminal state that tells cancelled from failed. OnBeforeClose asks before quitting while an apply is writing (p4).
  • p1/p3: every console.log is out of the shipped views, and track-details unsubscribes with the function EventsOn returned rather than EventsOff(name), which removed every listener.

Four things the plan did not anticipate:

  • The bottom band belongs to the player. The stack started above the player bar, next to the player's own floating notice, and at 800×600 a two-line inline message grew straight into it. The stack moved under the header (top-right) and the player's notice is left-anchored at half width. Anything anchored to the bottom is sharing a band with something whose height is not known in advance.
  • A level is not enough to place a message; a region is. "Inline" says not global, not where, so an inline notification carries a region and the host ignores it. Without that, the one component with four presentations would have been two components with two stores.
  • Blocking needed a rule the table did not state. errors.C3 is Blocking, but only when the apply half-succeeded: nothing written is something to retry (Persistent), a mix of old and new tags on disk is something to interrupt for. The distinction is in onApplyFinished, not in the level table.
  • A failing reproduction can pass for the wrong reason. The first version of the e2e spec renamed the decoy library to its own name, which the backend accepts — it failed at the right assertion while never inducing the failure. It now picks the row by the seeded library's name from /__test/health.

Deferred, deliberately: the download search's cancel (m8's other half) — the stale guard shipped, but cancelling means propagating a context into every provider search, which is backend work in backend/download rather than failure UX. And the autotag apply is registered but not durable: quitting mid-apply now asks, and the job is cancelled cleanly, but nothing records where it stopped for the next launch. Both belong with the download/jobs work, not here.

One new finding, not fixed: clicking a library's name in Settings to rename it opens the editor and closes it in the same click, because the name's click bubbles to config-page's own document handler. The overflow menu's Rename works (it stops propagation). It is a one-line fix in a file Phase 5 is already reworking.


Phase 4 — Works offline, works at 50 000 tracks

What's wrong

H-4, H-14, perf.C1, perf.C2, perf.C3, perf.C5, perf.M1 M10, perf.m1m7.

  • Icons come from the internet. Confirmed from performance.getEntriesByType('resource'): https://ka-f.fontawesome.com/releases/v7.1.0/svgs/solid/house.svg and 35 more. setBasePath() does not affect the icon resolver and no registerIconLibrary call exists. Offline, the app has no icons.
  • Finishing a track refetches the whole library. recordPlay emits TrackMetadataChanged; library-store.ts:445 treats that as "tags were rewritten" and invalidates + eagerly refetches tracks, albums, artists and genres. At 50 k tracks that is ~25 MB of JSON across the IPC, parsed on the main thread, once per song — and it clears the user's track selection while it does (track-list.ts:1246), so selecting 40 tracks to drag into a playlist is impossible while music plays.
  • Toggling one heart refetches every track of every playlist.
  • Unbounded caches: explore-view's thumbnailCache retains base64 data URLs (~4066 kB of heap per album, forever); explore-cache.ts:35 has four Maps with no eviction.
  • 1.18 MB single chunk, all 27 views eagerly imported and side-effect-evaluated before first paint. autotag-view alone is 76 kB and is reachable only from a sidebar click.
  • IndexStatusChanged every 3 s forever (searchindex.go:276), with an identical payload and a console.log per tick.
  • Playlist and smart-playlist track lists are not virtualized and rebind ten thousand listeners per render; track-list and genre-details already show how to avoid this via .externalTracks.
  • The track list's Art column renders the original cover art — commonly 1500×1500 — into a 24 px box, with no loading="lazy", while CoverArtSmall sits unused on the same model.

What ships

Roughly in value order, each independently landable:

  1. Bundle the icons. Register a local library against the SVGs already in src/assets/images/icons/. This is the difference between working and not working offline.
  2. Split TrackMetadataChanged into it and TrackPlayCountChanged, and patch the one track in place. Then stop loadTracks() clearing the selection — the selection is keyed by FilePath, which survives a refetch.
  3. Stop the 3 s ticker when nothing is building; emit on change. Delete the console.log.
  4. Bound the two caches with an LRU, or return a /coverart/<mbid> URL so the browser's own cache handles eviction.
  5. Route-level code splittingindex.ts's navigate handler already creates views lazily; only the imports are eager.
  6. Correct thumbnail tier + loading="lazy" in the Art column, and the artist-avatar fallback becomes a Map lookup instead of a linear scan of every album per card per frame.
  7. Playlist detail views render through <track-list>, the way genre-details does.
  8. Then the tail: per-playlist refetch, the search-store broadcast that re-ranks every mounted list on every keystroke, rankTracks's per-track Set and closure, the N+1 GetAlbumTracks loops, the O(total) selection helpers.

Verification

Measurement, not assertion. Before/after on a synthetic 50 k-track library for: time between tracks, keystroke-to-paint in the search box, first paint, and heap after a scripted browse session. perf.md carries the current numbers to beat. Plus an offline run with the network disabled, asserting icons render.

Phase 4 — what actually shipped

Items 15 of eight, plus the measurement apparatus the rest of the phase needs. (Items 12 landed first and are described below; items 35 — C5, M6/H-14, M10 — followed in a second pass and are recorded under "The second pass" further down.) Stopping here is a coherent cut: the app works offline, the per-track and per-heart costs that made a large library unusable are gone, the idle cost of having once visited Settings is zero, and the bundle no longer parses every view before it paints anything. Nothing is half-converted.

First, the ability to measure, because this phase's verification is a number and there was no way to produce one:

  • cmd/gentestdata -bulk N (make bulkdata, BULK_TRACKS=50000) generates a ~50 000-track library in 11 s / 466 MB into a gitignored .dev/. It shares the fixture generator's command and nothing else — the fixture library is curated cases selected by name, this is a shapeless pile whose only interesting property is its size. It avoids ffmpeg per file (40 minutes) by encoding six clips once and copying them, but still tags every file through backend/tagwriter, because a library the app cannot read back measures nothing.
  • make sandbox-seed-bulk seeds from it through the same script and the same discipline as any other seed — by running the app and waiting for the real scan. seed-sandbox.sh grew a --manifest flag and a scan deadline that scales with the track count.
  • e2e/perf/measure.mjs (make perf LABEL=x, make perf-compare) takes the four numbers against a running app and writes them to .dev/perf/<label>.json. It wraps every bound Go method, so "what did finishing a track actually cost" is a fact rather than an inference, and records longtask entries, which is where a 25 MB JSON parse on the main thread shows up and nowhere else.

Then the two fixes, each with its reproduction written first:

  • The icons are bundled (H-4, perf.M9). src/icons/ overrides Web Awesome's default icon library, so all 165 existing <wa-icon> call sites are fixed without one of them changing. e2e/specs/offline-icons.spec.ts blocks every non-local request and asserts on the <svg> inside each icon's shadow root — asserting the element exists would have passed before the fix too. Verified red first: 24 empty icons.
  • TrackPlayCountChanged (perf.C1, perf.C2). recordPlay no longer emits TrackMetadataChanged; it emits a payload carrying everything needed to patch one track in place, read back with UPDATE … RETURNING so the count cannot drift from the stored one. library-store patches, replacing the array (consumers key their memoized caches on its identity) while sharing every other Track. track-list gained selection.retain() instead of clear(). Measured: 8 binding calls / 71.18 MB / 765 ms longest task across two track changes → 0 / 0 MB / 0 ms.
  • perf.p5 fell out of the same file: selectAll()'s guard compared cardinalities, which retain() makes reachable — selecting four rows and then Select All over a different four was a no-op.

Measured, 50 000 tracks, 1440×900 Chromium

Measurement before after
First contentful paint 104 ms 48 ms
First track row 1466 ms 1602 ms
JS transferred 1469 kB 1476 kB
Cross-origin requests 22 0
Keystroke → paint (median) 49.9 ms 49.9 ms
Track change: binding calls 8 0
Track change: bytes over IPC 71.18 MB 0 MB
Track change: longest task 765 ms 0 ms
Heap after browse 37.25 MB 38.57 MB

(FCP and first-row vary ±100 ms run to run and moved for neither reason; they are here because they are the phase's stated numbers, not because anything changed them.)

Where the plan was wrong

Five things, three of them material:

  • The finding IDs in this phase's prose do not match perf.md. Icons are M9, not C1; the whole-library refetch is C1, not C2; the selection wipe is C2. And perf.C3 and perf.C4 were already fixed in Phase 3 — they are the library-filter race and the never-settling waiter, listed under both phases.
  • The icons could not be sourced the way the plan assumed. "The SVGs already in src/assets/images/icons/" are 31 unrelated hand-drawn music glyphs under different names; the app uses 64 Font Awesome names. Worse, the kit CDN the app was hitting serves Font Awesome Pro — every file carries a Commercial License comment — which cannot be redistributed here. They were vendored from Font Awesome Free 7.3.1 (CC BY 4.0) instead, with LICENSE.txt alongside; all 64 names happen to exist there, and the ui-visual baselines did not move.
  • A static list of icon names is not obtainable. Twenty call sites compute their name from state (jobIcon(job), TONE_ICONS[tone], this.favCtrl.iconName). The list is therefore committed (src/icons/names.txt) and checked at runtime: the resolver records a miss to window.__yjIconMisses and renders a fallback, and an e2e spec sweeps every view for them.
  • The cost was worse than the audit estimated — 71.18 MB across two track changes against a predicted "~25 MB per song", because GetAllTracks alone is 35.6 MB at this size.
  • perf.M1/M2 did not reproduce. A keystroke costs 49.9 ms net of the 150 ms debounce, with 0 ms of long-task blocking, not the predicted 50100 ms across the mounted set — because Phase 1 already stopped off-screen views rendering, which was M1's actual mechanism. Whatever remains is three frames of visible work, not a stall. Similarly M7/M8's unbounded caches did not show up as heap growth in a ten-view browse (37 → 38 MB); reproducing them needs a long Explore session, and that reproduction has to exist before the LRU does.

The second pass — items 3, 4 and 5

Three more items, each landed independently with its own before/after, and each needing a measurement that did not exist yet. make perf grew three numbers in the process: what a favourite toggle costs, what sitting on Settings costs, and what the bundle's shape costs.

  • perf.C5 — toggling one heart no longer refetches every playlist. PlaylistTracksChanged carries the playlist id and playlist-store ignored it, answering with GetAllPlaylistsWithTracks — every row of every playlist, with full track metadata. It now patches the one playlist the event names (GetPlaylistTracks for the tracks, GetAllPlaylists for the summaries, because UpdatedAt is a sort key in playlist-view), falling back to a full invalidate for the cases where a patch cannot be shown to be equivalent: an event with no id (the bulk restore and reorder paths emit one), a cold cache, an unknown id, or a fetch already in flight. Measured at ten 500-track playlists: 2 668 kB / 172 ms → 2.0 kB.
  • …and does nothing at all when nobody is looking. invalidate() refetched unconditionally, and the store's constructor did too — so a singleton constructed at import time put every track of every playlist on the path to first paint, for a view the user might never open. Both are now conditional on there being a subscriber; playlist-view is the only one, is created lazily, and awaits getPlaylists() when it loads. 2 668 kB → 0 kB for a user who has not opened Playlists.
  • perf.M6 / H-14 — the 3 s ticker is gone. emitStatus now suppresses a payload identical to the last one it sent, which is the fix stated once rather than at each of the twenty call sites, and SetContext no longer starts a ticker at all. Measured sitting on Settings: 5 status events and 5 full config-page re-renders per 15 s → 0 and 0. (The console.log the audit names was already gone — Phase 3's p1 swept it.)
  • perf.M10 — route-level code splitting. index.ts now holds a loader table per view and awaits the right chunk before creating the element, with a sequence guard so a slow chunk cannot land on top of a faster navigation. notification-host, inline-notice and confirm-dialog stay eager, as do first-run-wizard and the startup chrome. JS parsed before first paint: 1 480 kB → 814 kB (45%), in 26 chunks instead of one.

Measured, second pass, 50 000 tracks + 10×500-track playlists

Measurement before after
JS evaluated before first paint 1 480 kB 814 kB
JS after visiting every view 1 480 kB 1 484 kB
Slowest first open of a view 15 ms 21 ms
Favourite, Playlists never opened 2.61 MB 0 MB
Favourite, Playlists open 2.61 MB 2.0 kB
Settings idle: status events / 15 s 5 0
Settings idle: re-renders / 15 s 5 0
Heap after browse 38.3 MB 38.4 MB

First contentful paint did not move (3236 ms either way) and neither did first-row. That is worth stating plainly rather than quietly omitting: at localhost speeds over a warm page cache, 666 kB of JS is not what the first paint is waiting for. The number that moved is the work done before the app can show anything, which is what costs on a cold start, on a slower machine, and under WebKit2GTK rather than Chromium — none of which this harness measures.

Where the plan was wrong — the second pass

Three more, two of them things the audit could not have seen:

  • The 3 s ticker was load-bearing, in two places, invisibly. Two status mutations had no emitStatus() behind them — si.ready = true when an existing index is adopted, and si.cancel = nil when a build ends — and the ticker was what carried both to the frontend within three seconds. Deleting it therefore broke two things the audit describes as unrelated: the settings panel would have read "not ready" over a fully built index, and the header badge said "Building search index" over an index the settings page called ready, because syncIndexJob only resolves the job on a sync reporting Building false. The second one was caught by looking at a screenshot, not by any test. A polling loop is a hidden dependency for every state transition that forgot to announce itself, and removing it is therefore never only a deletion.
  • perf.C5's fix needed no new binding, and the audit's suggested one would have been wrong. "Refetch that one playlist" has no GetPlaylistWithTracks(id) behind it, but GetPlaylistTracks(id) and GetAllPlaylists() already exist and compose into exactly that — and the summaries half turns out to be necessary rather than incidental, since playlist-view sorts on UpdatedAt, which moves with the edit.
  • The store's constructor was a bigger C5 than the event was. The audit names the event handler. But playlistStore is a singleton constructed at import time and warmed itself unconditionally, so every launch paid the full GetAllPlaylistsWithTracks whether or not Playlists was ever opened. The event fires on a user action; the constructor fires on every start.

And two notes on measuring, since this phase is measurement:

  • A "0 ms" result is a bug in the measurement more often than a win. The first view-open measurement waited for #main-content > :not(.view-hidden), which matches the outgoing view — still on screen until the incoming chunk resolves — and therefore reported 0 ms for every view on every build. Same shape as the 150 ms debounce trap: a number that cannot move is not evidence.
  • A before/after has to differ in one thing. The first before-m10 was taken by stashing frontend/index.ts, which also reverted Phase 4's registerBundledIcons() from the same file — 22 cross-origin requests, and a baseline for a build that never existed. The real baseline was made by adding the static imports back to the current file, which leaves everything else in place.

Not done, and still worth doing (after the second pass)

Items 68, in the order they should be taken: M7/M8 (bound the caches — after a reproduction; still not one, see above), M3/M4 (thumbnail tier, artist-avatar map), M5 (playlist views through <track-list>), then the tail: m1m7, p3, p4.

(Items 6 and 7 shipped in the third pass, below. M5 and the tail remain.)

One finding found while splitting the bundle and deliberately left: track-details (42 kB) cannot be split out from index.ts, because track-list, cover-grid, queue-panel, playlist-details and smart-playlist-details all import it statically. Prising it out means making those five import it dynamically at the point of use — a change to five components rather than to the router, and worth doing with M5, which rewrites two of them anyway.

Two unrelated things found and left alone:

  • frontend/wailsjs was stale against Phase 3's Go changes. Regenerating it here was a no-op afterwards, so the delta in the tree is Phase 3's, not this phase's.
  • backend/download's per-provider cap tests are flaky, and were before this phase. TestPerProviderCapSerializesTransfers fails roughly one run in eight with TempDir RemoveAll cleanup: … directory not empty — a download goroutine still writing into t.TempDir() after the test returns, i.e. the test does not wait for the work it started. It is a real bug (the same missing wait would leak a goroutine in production), but it belongs with the download/jobs work Phase 3 already deferred, not here.

The third pass — items 6 and 7

Two more items, each with its own before/after, and each needing a measurement that did not exist. make perf grew two numbers: what a long Explore session retains, and what scrolling a long list costs. The headline is that M7 finally reproduced — and the reason it had not is more useful than the fix.

  • perf.M7 / M8 — the Explore caches are bounded, and the finding was real all along. It failed to reproduce twice because measureHeapAfterBrowse visits Explore and never types in it, and both caches are filled only by a search. A session of twenty-four searches grows the heap 20.58 MB and is still accelerating at the end (0.757 MB/search over the first eight, 0.900 MB/search over the last eight). LRUMap (utils/lru-map.ts) caps the thumbnail cache at 96 entries and the artist-image cache at 32, chosen from the measured cost of an entry — a cover thumbnail is ~27 kB of base64, an artist photo ~128 kB — and both are several times a screenful, so nothing on screen is ever evicted. Measured: 20.58 MB → 10.65 MB of growth, and the curve plateaus from search 17 (0.900 → 0.109 MB/search over the last eight). The shape is the result, not the endpoint: bounded means it stops.
  • perf.M3 — the Art column asks for the right tier. It rendered CoverArtPath, the original artwork, into a 24 px box with no loading="lazy", while CoverArtSmall sat unused on the same model. Now CoverArtSmall || CoverArtMedium || CoverArtPath, plus loading="lazy" decoding="async" and explicit width/height — which is what cover-grid.getCoverUrl() has done all along. Measured: 26 of 26 image requests were the full-size original tier; now 0.
  • perf.M4 — the artist grid looks up instead of scanning. The album-art fallback linear-scanned every cached album, lowercasing two strings per comparison, inside the virtualizer's renderItem. It is the common case, not an edge one: a locally-tagged library has no artist images at all. Now a Map built once per identity of the album cache. Measured directly at 5 000 albums × 24 visible cards: 1.46 ms/frame → 0.01 ms/frame, built once in 0.5 ms.

Measured, third pass, 50 000 tracks

Measurement before after
Explore session (24 searches): heap growth 20.58 MB 10.65 MB
Explore session: growth over the last 8 searches 0.900 MB/search 0.109 MB/search
Explore session: thumbnails retained 357 (uncapped) 96 (capped)
Explore session: artist images retained 58 (uncapped) 32 (capped)
Explore session: retained chars 20.52 M 7.85 M
Track list + Art: full-size originals requested 26 / 26 0 / 26
Track list + Art: image bytes per screen 5.7 kB 2.1 kB
Artist avatar fallback (measured directly) 1.46 ms/frame 0.01 ms/frame
Scroll: worst frame, either view 14.817.4 ms 16.116.7 ms

Where the plan was wrong — the third pass

Five more, three of them about the rig rather than the code:

  • M7 did not fail to reproduce; the browse script could not see it. Two sessions concluded "no heap growth" from a script that navigates to Explore and moves on. The caches are filled by a search and by nothing else, so the script was measuring a view with two empty maps. A finding about a cache needs a session that fills it, and "we looked and saw nothing" is only evidence if the thing that fills it ran. Two sessions nearly deleted a real finding on the strength of a measurement that never touched it.
  • M8's two expensive maps are dead code. The audit names artistAlbums and artistTopTracks as holding full discographies and top-track lists. Nothing in the app has ever written to either — their only callers were one component test. They are deleted rather than bounded; carrying an LRU for an unreachable map is ceremony. The real M8 retainer is exploreCache.artists, which the audit does not mention, at ~128 kB per entry.
  • Two caches holding one string means bounding either alone frees nothing. artistImageCache and exploreCache.artists both hold the artist photo's data URL — the same string, measured at 2.30 M chars in each. An LRU on one would have shown a zero improvement and looked like a fix that did not work. The cap is now a shared exported constant so the two cannot drift apart.
  • The bulk library cannot exercise M3, by construction. cmd/gentestdata generates 300×300, ~3.7 kB covers on purpose (the "466 MB instead of 2 GB" decision from the first pass), so its "original" is already thumbnail-sized and the audit's "1500×1500, several hundred kB" does not exist here. The fix is still right and still lands; the number that shows it had to be which tier was requested rather than bytes saved. A measurement library optimised for size removed the property one finding was about.
  • M4 is real but an order of magnitude smaller than the audit estimated. Predicted "250 000 comparisons and 500 000 string allocations per scroll frame" from 5 000 albums × ~50 visible cards. Measured: 24 visible cards, and the scan exits on its first match, so the true cost is 1.46 ms per frame — 9% of a frame budget, below the 50 ms long-task threshold and invisible in the scroll trace. The fix is 146× on the operation and moves no user-visible number today; it is worth having because it stops scaling with the library.

And one more note on measuring, since this pass produced two more broken numbers before two good ones:

  • A bound cannot be verified by a run that never reaches it. The first after-m7 was identical to its before, because twelve searches cached 180 thumbnails against a cap of 192 — nothing was ever evicted. That is the third variant of the same trap in this phase (the 150 ms debounce, the :not(.view-hidden) selector, and now a cap the session never reaches): the measurement has to be able to move before it can be evidence that something did. The session went to twenty-four searches, which overruns both caps.
  • Infinity is a better baseline than git stash. The before was built by setting the two cap constants to Infinity — a genuinely unbounded build differing from the after in exactly one thing, on a tree where stashing a file reverts four phases of unrelated work.

Not done, and still worth doing (after the third pass)

M5 (playlist and smart-playlist detail views through <track-list .externalTracks=…>, the way genre-details already does), and with it prising track-details (42 kB) out of the startup chunk — it is pulled in statically by track-list, cover-grid, queue-panel, playlist-details and smart-playlist-details, and M5 rewrites two of those five anyway. Then the tail: m1m7, p3, p4.

One small thing found and left: the perf harness navigates by dispatching a raw navigate event, which app-sidebar does not hear, so a screenshot taken during a measurement run shows the sidebar highlighting the wrong item. Verified not to be a real regression — a genuine click sets aria-current="page" correctly — but it is exactly the kind of self-inconsistency the second pass caught by reading a PNG, and anyone reading a perf-run screenshot should know it is an artifact.


The fourth pass — item 8 (M5), part of the tail, and a bug that was not a finding

M5 shipped, three tail items were settled, and the pass turned up a broken feature that no audit named: smart playlists could not be created at all.

make perf grew a tenth number, because none of the nine opened a playlist: what a 2 000-track playlist costs to open — elements retained, eager cover requests, heap, and what one update pass costs and rebinds. The playlist is staged idempotently by its own name (__perfbig_), separately from the ten 500-track ones the favourite measurement builds, so every number taken before this one existed still compares.

  • perf.M5 — both playlist detail views virtualize. They rendered every track with a plain .map(). Measured at 2 000 tracks: 22 090 elements in the shadow root and 2 000 eager <img>, against 487 and 0 after, with retained heap 5.85 MB → 0.81 MB and one update pass 5.3 ms → 0.1 ms. Rows also ask for the small cover tier with loading="lazy" decoding="async", and getVisibleTracks() is memoised on the identity of the tracks array and the search term instead of rebuilding 2 000 wrapper objects per render.
  • perf.p3 — half of it. playlist-store now coalesces its notify to a microtask like the other five stores. search-store deliberately does not; see below.
  • perf.m7 — a closed queue panel renders no list. width: 0 and contain: layout style paint bounded the damage without stopping the work: the virtualizer inside still measured its window on every queue change and scrollToIndex still called scrollIntoView() on an invisible element. updated() returns early while closed and resets its two cached indices, so opening re-syncs rather than inheriting stale ones.
  • perf.p4 — already fixed. track-list branches on a real loadingTracks flag, not tracks.length === 0. Phase 3 did it.
  • perf.m1 — does not reproduce, and the fix as written is a regression. See below.
  • Not a finding at all: CreateSmartPlaylist was broken. It issued its INSERT ... RETURNING through QueryContext, which routes to the query-only read pool, and failed with "attempt to write a readonly database (8)". No smart playlist could be created in any real build. Now QueryRowWriter, with TestNoWritesOnTheReadPool walking the tree for the whole class.

Measured, fourth pass, 50 000 tracks + a 2 000-track playlist

Measurement before after
Playlist open: DOM nodes 22 090 487
Playlist open: rows in DOM 2 000 36
Playlist open: eager cover images 2 000 0
Playlist open: heap retained 5.85 MB 0.81 MB
Playlist open: one update pass 5.3 ms 0.1 ms
Playlist open: listeners rebound per pass 0 0
Playlist open: first row 3 266 ms 3 155 ms
Playlist open: worst scroll frame 18.5 ms 19.0 ms

Two rows there are the honest half of the trade. First row barely moved, because the 3.2 s is the backend fetch of 2 000 playlist rows and not the DOM build — the fix makes the list cheap to hold, not quicker to arrive. And the worst scroll frame got slightly worse, which is what virtualizing costs: a fully-materialised list has no work left to do while scrolling. Both are within a frame; the numbers that moved are the ones that scale with playlist length.

Where the plan was wrong — the fourth pass

Six more, and one of them is the audit recommending a bug:

  • M5's four mechanisms are not equally real, and one of them is false. The audit says lit "removes and re-adds 10 000 listeners per pass" because the row handlers are fresh arrow functions. Measured: zero add/removeEventListener calls per pass, on any build. lit-html's EventPart is itself the listener (it implements handleEvent), so a changed listener value updates a stored field and never touches the DOM. The real cost was elements retained and eager images; the listener claim was never true.
  • M5's suggested fix would have cost two features. "Render these with <track-list .externalTracks=…> the way genre-details does" works for genre-details because a genre list is just tracks. playlist-details renders phantom rows (a missing file, with locate and remove actions and its own context menu) and is a drag source and a drop target; smart-playlist-details has the phantom rows too. track-list has never had either — zero matches for Phantom, dragover or drop in its 2 260 lines. Virtualizing in place gets the same 45× on the number that matters with none of that risk, and leaves track-list untouched for its four other callers.
  • perf.m1 is a correctness regression, not an optimisation. It is right that LitVirtualizer declares renderItem/keyFunction as plain properties and that a fresh arrow function marks them dirty every host update. What it misses is that this is the only thing making the virtualizer re-render at all: the virtualize directive runs when one of the virtualizer's own properties changes, and a parent re-render is not that. Hoist them and the cards keep the classes they had — measured in the running app at 1 highlighted card before, 0 after, for both artists-view and genres-view. Doing it properly means pushing an explicit requestUpdate() on every piece of host state a card reads, which is nearly every reason those views re-render. Reverted, and pinned by frontend/test/components/card-grid-repaint.test.ts, which fails on the change.
  • perf.p3 is right about one store and wrong about the other. playlist-store coalesces now. search-store does not: deferring makes a subscriber that unsubscribes synchronously after a setTerm miss the notification entirely, which is a semantic change rather than an optimisation — view-stores.test.ts already pinned both halves deliberately, and this store is the one on the keystroke path, where the batching the audit says hides the cost is Lit's own, one layer down.
  • perf.p4 was fixed two phases ago. Listed as outstanding; it is not.
  • The third pass left the tree failing tsc --noEmit. list-render-cost.test.ts indexed COLUMN_DEFS[columnId] without a guard. make lint, make test, make ui-test and make e2e were all green over it, because none of them typechecks the test tree — CI's npx tsc --noEmit does, and it is not in the documented gate. Fixed here; the gate in the skill now says to run it.

Not done, and still worth doing (after the fourth pass)

Prising track-details (42 kB) out of the startup chunk — still pulled in statically by track-list, cover-grid, queue-panel and both playlist views. M5 rewrote two of the five but did not change how they import it, so this is unchanged work: five components loading it dynamically at the point of use.

Then the rest of the tail: m4 (permanent document mousemove for drag), m5 (unconditional DOM work in updated()), m6 (O(total) selection helpers — and the audit predicts "Select all → Edit tags" hangs the renderer at 50 000 tracks, which is worth reproducing before believing, given this pass's record), and m2 (N+1 GetAlbumTracks loops, the only tail item with a backend half). m1, p3's search-store half and p4 are settled above and should not be reopened.

(The track-details split and m6 shipped in the fifth pass, below; m5, m4 and m2 in the sixth, which finishes the phase.)

Two things found and deliberately left:

  • backend/download's per-provider cap tests are still flaky (~1 run in 8, TempDir RemoveAll cleanup: directory not empty). Unchanged by this pass; still belongs with the deferred download/jobs work.
  • The e2e queue spec now opens the panel before asserting on its rows, and waits for it to close again before finishing. The panel's width is animated and the transport slides with it, so a click issued during the close lands on whichever button moved under the pointer — for the very next spec that was Repeat rather than Shuffle, and both emit QueueModeChanged, so it failed on the assertion rather than on the wait, one run in two.

The fifth pass — the track-details chunk split, and m6

Two items, each independently landable and each landed with its own before/after. make perf grew an eleventh measurement, because none of the ten selected anything — so the two helpers m6 names had never been on any measured path.

  • track-details (42 kB) is out of the startup chunk. It was imported for side effect by all five components that open it, so it was evaluated before first paint however index.ts split the routes. It loads through utils/lazy-track-details.ts now — one memoised dynamic import, awaited by all ten openers before they touch the <track-details> their template already rendered, since an un-upgraded element is a real HTMLElement on which ?.show() throws. It is warmed with the views, so the first open still does not wait. JS evaluated before first paint: 814.5 kB → 772.9 kB, in 27 chunks instead of 26, with the slowest first view open at 19 ms against 21 ms — both halves of the trade, and the second one did not get worse.
  • perf.m6 — the six-second stall is real, and the audit's mechanism for it is not. "Select all → Edit tags" at 50 000 tracks blocks the main thread for 3.06.3 s (it varies run to run on one build; the audit says it "will hang the renderer", which is fair). It is not O(selection × total): select-all hands openBatchTrackDetails its keys in list order, so each find matches at index i and the true cost is N²/2 ≈ 1.25×10⁹, not 2.5×10⁹ — quadratic in the selection, and a selection built bottom-up would be worse than the one measured. utils/track-index.ts is the fix: a WeakMap from the array's identity to a Map<FilePath, Track>, shared by all five hosts (which is one lookup, since four of them resolve against the same libraryStore.getCachedTracks() array). 3 0516 298 ms → 68 ms.
  • …and its other half is 3 ms, so it stayed a walk. getSelectedKeysOrdered() really does iterate all 50 000 items from every dragstart and every context-menu action. Measured, that is 3 ms — a fifth of a frame. It gained an early exit once the whole selection is found (first row 2.5 → 0.6 ms, last row 2.7 → 2.3 ms, and the second number is in the table because reporting only the first would be self-flattering) and nothing else. See below for why the audit's actual suggestion was rejected.

Measured, fifth pass, 50 000 tracks

Measurement before after
JS evaluated before first paint 814.5 kB 772.9 kB
JS after visiting every view 1 489.2 kB 1 490.6 kB
Chunks after visiting every view 26 27
Slowest first open of a view 21 ms 19 ms
Select all → edit tags 3 0516 298 ms 68 ms
Select all → edit tags: blocking 3 0624 438 ms 70 ms
Ordered keys, first row selected 2.5 ms 0.6 ms
Ordered keys, last row selected 2.7 ms 2.3 ms
Ordered keys, all 50 000 selected 2.8 ms 3.0 ms
Heap after browse 38.57 MB 38.44 MB

Every other row of the eleven measurements is unchanged within noise.

Where the plan was wrong — the fifth pass

Six more, and one of them is a whole interaction that does not exist:

  • m6's magnitude is right and its mechanism is wrong. See above: the cost is quadratic in the selection, not selection × total. It matters because it says which other selections are slow — the audit's formula predicts a 10-track selection costs 500 000 comparisons (it costs ~50), and predicts nothing about a selection made from the bottom of the list (which is the worst case, not select-all).
  • m6's recommended fix is half right and half unsafe. "Keep an index-ordered selection, and build a Map<FilePath, Track> for the batch lookup." The map is exactly right and is the whole 50×. The index-ordered selection is not: an index goes stale on any re-sort, re-filter or refetch while a file path survives all three — which is why retain() already drops lastSelectedIndex and keeps the keys. Trading 3 ms for a silently mis-ordered queue insert is not a trade. This is the second audit recommendation in two passes that would have shipped a bug (m1 was the first).
  • One of the five hosts cannot reach the dialog at all. cover-grid's expanded album dropdown — the only place its openTrackDetails is called from — is rendered by renderSplitGrid, which connectedCallback references solely to satisfy noUnusedLocals (void this.renderSplitGrid) and which is, in its own comment, "never invoked at runtime". Expanding an album sets expandedAlbumId and fetches ten tracks into expandedTracks, and nothing appears. The audit records this as perf.p2, "dead code carried in the bundle", filed under housekeeping — it is a missing feature, and belongs with Phase 5's album work rather than in a list of unreferenced symbols.
  • A longtask entry is delivered after the task that produced it. The first run of the new measurement reported blocking: 0 ms beside a six-second wall time, because it read __yjPerf.longtasks synchronously after the await. That is the sixth variant of this phase's most-repeated trap — and the first one caught by another number in the same row disagreeing with it rather than by suspicion. The timer waits 250 ms before reading the buffer now.
  • The first load after a rebuild is not a measurement of first load. FCP read 96112 ms on every run taken immediately after make dev-headless, against 2832 ms on the next run of the same build — a cold Vite module graph, not variance. Any FCP number needs a second run; the plan's earlier "±100 ms run to run" was describing this without naming it.
  • .dev/perf/ labels are a flat namespace and the audit's IDs are case-sensitive. before-m6/after-m6 already existed — from the second pass's capital-M6, the 3 s ticker, which is an unrelated finding. Using an audit ID raw as a label would have overwritten two of this phase's baselines. This pass used before-sel/after-sel.

Not done, and still worth doing (after the fifth pass)

The rest of the tail, in the order they should be taken: m5 (unconditional DOM work in updated() in three components, including a forced synchronous layout in now-playing on every player-store change), m4 (permanent document mousemove/mouseup for two drag interactions — the audit already concedes the cost is small, so measure before claiming), then m2 (N+1 GetAlbumTracks loops, the only tail item with a backend half, which is why it is last: a new binding means make bindings and the 13-line wailsjs delta becomes harder to reason about). m1, p3's search-store half and p4 remain settled.

Two things found and deliberately left:

  • cover-grid's dead album dropdown, above. Phase 5.
  • e2e/perf/ is still uncommitted, now eleven measurements and a staging harness. It is marked intent-to-add (git add -N) so it appears in diffs and survives a git clean, but the working tree is still carrying Phases 15 uncommitted by request.

And two verified unchanged: the wailsjs delta is still 13 lines across 5 files, and backend/download's per-provider cap tests passed this pass (they fail ~1 run in 8; absence of a failure is not a fix).


The sixth pass — m5, m4, m2, and the end of the tail

The last three tail items, in the order the fifth pass proposed, each landed with its own before/after. make perf grew its twelfth, thirteenth and fourteenth measurements, because none of the eleven saw layout cost, document listeners, or what "play these" costs.

Half of m5 was dropped on the strength of its own measurement, which is the point of taking one.

  • perf.m5now-playing stopped re-measuring itself once a second. updated() did six querySelectors and interleaved scrollWidth/clientWidth reads with style.setProperty writes on every pass, and player-store notifies while playing. It now runs only when the geometry can have changed: the rendered title, the rendered artist, the two scroll flags, or the ResizeObserver saying the panel resized. Over six seconds of playback: 52 forced layouts → 2, and 3.2 ms → 0.9 ms inside updated(). Per steady-state pass: 8 querySelectors, 8 layout reads, 4 style writes and 2 read-after- write interleaves → 0 of each.
  • …and the audit's suggested guard would have broken the marquee. "Guard on the value/flag they already track" reads as "guard on the text", and the geometry does not depend only on the text: .will-scroll .scroll-content carries padding-right: 2em, so applying the scroll class changes the distance the animation travels. Measured in the app: 128 px before the class, 158 px after it. A text-only guard leaves every first hover scrolling 30 px short, which no test would have caught.
  • perf.m5's other two components do not reproduce, and are not fixed. artists-view and genres-view do 1 querySelector and 2 style.setProperty per pass, with no layout reads at all — so there is no forced synchronous layout there, and updated() measures 0.0033 ms, against a whole update pass of 0.3 ms (artists) and 0.1 ms (genres). One percent of a pass, in the two files perf.m1 was rejected in. Left alone.
  • perf.m4 — the drag listeners attach on mousedown. Both sites now add document mousemove/mouseup when a drag starts and remove them when it ends (plus on disconnect, for a drag interrupted by the component going away). Document mousemove listeners: 4 → 2; mouseup: 5 → 3. The cost, as the audit concedes, is noise: 2 000 dispatched moves went 4.1 ms → 3.6 ms, 2.05 µs → 1.80 µs per move. It is in the table rather than omitted because that is the honest result.
  • perf.m2 — one call, and a fraction of the bytes. GetFilePathsByAlbums(ids, libraryID) and GetFilePathsByGenres(names, libraryID) return paths grouped by the entity, because the caller owns the order (an album list is sorted by name, not by id) and the drag cache stores per album. Verified path-for-path identical to the old per-album resolution.

Measured, sixth pass, 50 000 tracks

Measurement before after
Player bar, 6 s of playback: forced layouts 52 2
Player bar, 6 s of playback: updated() total 3.2 ms 0.9 ms
Player bar: querySelectors / layout reads per pass 8 / 8 0 / 0
Player bar: style writes / forced layouts per pass 4 / 2 0 / 0
Player bar: updated() per pass 0.003 ms 0 ms
Player bar (DOM changed): forced layouts per pass 2 1
Player bar (DOM changed): updated() per pass 0.103 ms 0.060 ms
Document mousemove listeners 4 2
Document mouseup listeners 5 3
Per pointer move 2.05 us 1.80 us
Play artist (12 albums): binding calls 13 2
Play artist: bytes over IPC 74.2 kB 19.2 kB
Play artist: wall time 29.3 ms 26.027.6 ms
Play 20 albums: binding calls 20 1
Play 20 albums: bytes over IPC 117.5 kB 26.0 kB
Play 20 albums: wall time 7.8 ms 1.72.0 ms
Play 5 genres: bytes over IPC 6 014.4 kB 1 291.1 kB
Play 5 genres: binding calls 5 1
Play 5 genres: wall time 213.3 ms 32.6 ms
File paths returned (artist / albums / genres) 120 / 200 / 10 420 120 / 200 / 10 420

The last row is the one that says the change is safe rather than fast, and the artist wall time is the honest one: it barely moved, because that path is dominated by GetAlbumsByArtist, which still has to happen.

Where the plan was wrong — the sixth pass

Eight more, and one of them breaks the build:

  • m5's magnitude is a hundredth of its mechanism. The read/write interleave is real and is exactly where the audit says it is, but a 1 Hz position report changes nothing this component renders, so the reads hit a clean layout and cost 3 µs. The flush only happens when the DOM actually changed — measured at 0.103 ms, 34× the steady state, and the number the fix had to move. An audit that reasons from the shape of a function cannot see whether the layout was dirty when it ran.
  • Two of m5's three components had no layout read in them at all. The finding groups artists-view/genres-view with now-playing under "unconditional DOM work". Only the third does a read, and therefore only the third can force a layout; the other two write two custom properties the browser drops as unchanged.
  • The suggested guard was the third audit recommendation in three passes that would have shipped a bug (after m1 and m6), and for the same reason all three times: it reasons from the code's shape and not from what the rest of the file already knows — here, that a CSS class two hundred lines up changes the geometry being measured.
  • m4's line numbers describe a build from before Phase 1. track-list registers those listeners through listenWhileActive, so they have been scoped to the active view since Phase 1; only now-playing's were there "for the process lifetime". The finding was already half fixed by a phase that was not about it.
  • m2's cost is the bytes, and the audit's suggested fix keeps them. "Add a single GetTracksByAlbumIDs([]int64) / GetTracksByGenres([]string) binding" removes the round trips and still ships whole track rows — which is 6 MB over the IPC for five genres, because all three sites want FilePath and nothing else. Returning paths is 4.7× smaller than returning tracks would have been, on top of 5 → 1 calls.
  • m2 has a fourth site the audit does not name, and it is the one that fires most: album-selection.warmCache() pre-resolves the drag paths with the same sequential loop on every album selection change, not on a menu action.
  • make generate produced TypeScript that does not parse, and nothing had noticed. genevents prefixes only the first line of a const block's doc comment with //; Phase 4's first pass gave events.go two multi-paragraph comments, so regenerating frontend/src/events.ts emitted bare prose into an object literal. make generate is a pre-commit hook, so the next person to run one would have broken their own tree. Fixed in the generator, not in the output.
  • The wailsjs delta was 13 lines across two files, not five. Both are autotagservice/Service.*, and it is still Phase 3's. It is now 25 lines across four, the extra 12 being this pass's two library bindings.

And two on measuring:

  • "The first run after a rebuild is cold, the second is warm" is not reliable. This pass saw 100 ms then 96 ms on one build, and 28 ms then 76 ms on another — the second run warmer in neither case. FCP varies by ±50 ms here for reasons this harness does not control, and a number that cannot be attributed should be reported as noise rather than defended.
  • A measurement taken against the wrong seed looks like a result. A confirming run taken after make e2e reported "Play 20 albums: —" and 1.7 kB for an artist, because make e2e needs SEED=default and the app was still on it. The numbers were plausible in shape and meaningless; the tell was a row that had gone from a number to a dash.

Not done, and still worth doing (after the sixth pass)

Nothing from Phase 4. The tail is finished: m1, p3's search-store half and p4 are settled, p2 is a missing feature that belongs to Phase 5, and m3/m8/m9 were closed in earlier passes.

Three things found and deliberately left:

  • backend/download's per-provider cap tests failed 2 runs in 4 this pass, against the ~1-in-8 recorded before. Same failure (TempDir RemoveAll cleanup: directory not empty), same cause, still belongs with the deferred download/jobs work — but it is worse than the plan says, and a single green run means even less than it did.
  • cover-grid's dead album dropdown (perf.p2). Unchanged, Phase 5.
  • e2e/perf/ is still uncommitted, now fourteen measurements.

Phase 5 — One app, not eleven pages

What's wrong

H-7H-13, H-15, H-19H-24, and the ARIA tail of a11y.md.

  • The track list is 40 px too wide by arithmetic: computeDefaultWidths (track-list.ts:409) distributes clientWidth across the columns and never subtracts the 24 px favourite column or the 2×8 px padding that colBoundaryPositions knows about. Measured scrollWidth 1280 vs clientWidth 1240 on every row. Duration is always clipped.
  • Minimum window is 512×384. At 700×480 the sidebar overflows behind the player bar with no scroll and Settings and Jobs become unreachable. Nothing triggers the sidebar's existing .collapsed mode.
  • The app lands on Tracks (app-sidebar.ts:124), never on Home.
  • On Home, an album with no cover renders as nothing — that card's placeholder has no background, while the Albums and Artists grids both draw a letter tile. With a small library all three shelves show the same seven albums in different orders.
  • The header search is view-scoped and looks global.
  • Four views have a heading, four do not; two have sort controls; none shows a count.
  • An album detail page has no Play, no Shuffle, no Add to queue, and unexplained green ✓ badges.
  • Settings puts "Search Index" first and expanded and "Libraries" last and below the fold, and has no Playback/Audio section at all.
  • Explore is a search box over a 1.1 M-row catalog with nothing to browse.
  • Three identical Tideline / Aurora Fields / 00:06 rows cannot be told apart, in an app that has a duplicate-detection feature.
  • The ARIA tail: no aria-live anywhere for scan progress, toasts, search results or track changes; no aria-sort on column headers; four hand-rolled autotag dialogs and the remove-library confirmation with no role=dialog, no focus trap and no focus restore — while five other places already use wa-dialog, which does all of that; aria-selected on role=button (invalid, dropped) in the two grids whose entire ctrl/shift interaction exists to produce a selection; a hardcoded px type scale, so text-only resize does nothing.

What ships

The arithmetic fix, and a layout that survives its own minimum. Subtract the fixed columns and padding. Raise MinWidth/MinHeight to a size the layout actually supports, and collapse the sidebar to icons below a breakpoint so the number is honest rather than aspirational.

A shared page-header component — title, count, sort, actions — and every primary view adopts it. This is the single highest-leverage consistency change: it fixes four missing headings, four missing counts, and two missing sort controls at once, and stops the next view from inventing a ninth arrangement.

Land on Home. Fix the Home card's missing-art placeholder to match the other two grids, and suppress a shelf whose contents substantially duplicate the shelf above it (an empty shelf is already suppressed; this is the same rule one step further).

Say what the search searches. (Decided: it stays view-scoped.) The box names its scope in the placeholder ("Search tracks", "Search playlists", "Search albums") and in the no-results copy, so "No playlists match your search" arrives having already told the user it was only ever looking at playlists. The scope label changes on navigation; the term persisting across navigation is then correct rather than confusing.

The box also stops appearing and disappearing between views — that is what shifts the whole header layout today. On a view with nothing to search (Home) it keeps its slot and is disabled rather than removed; on Explore, which has its own catalog search box, the header box is disabled with a label pointing at the one in the page.

A ? shortcuts overlay, since the single-key bindings are staying and Settings is currently the only place they are written down.

Album pages get their primary action, and the ✓ badges get a legend or go away. Track list gets an album column by default so duplicates are distinguishable.

Settings gets reordered (Libraries first) and gains the Playback section it does not have.

The ARIA tail, taken as one pass now that Phase 1 has made things focusable: aria-live for the four async surfaces, aria-sort on column headers, the hand-rolled dialogs migrated to wa-dialog, role=listbox/option on the selectable grids, and a rem type scale.

Verification

make ui-visual baselines for the page header across all eight primary views; an e2e spec asserting no horizontal overflow on any row at 1440×900, 1024×768 and the new minimum; and a manual pass with a screen reader on the four surfaces that gained live regions.

Phase 5 — the first pass: the arithmetic, the minimum, and the header

Items 1 and 2 of the proposed four, plus one of the seven inherited items. Each landed with its reproduction watched failing first, in the running app rather than in a test.

  • H-7 — the track list fits its container. Reproduced exactly as the audit says: scrollWidth 1280 against clientWidth 1240 on the header row and all 31 track rows, and the 40 px is precisely 24 + 2×8. computeDefaultWidths, normalizeWidths and onColResizeMove now share one availableColumnWidth, and the two constants behind it are read by colBoundaryPositions and the grid template too — they were written out separately in four places, which is how they came to disagree. 0 of 31 rows overflow after, at every viewport tested.
  • H-11 — the minimum is a size the layout supports. Reproduced: at 700×480 the sidebar's eleven items need 406 px of a 352 px pane, and Settings rendered at y=420454 against a pane ending at y=416 — outside its own box, clipped, unreachable. The pane scrolls now, the sidebar collapses to icons below 900 px (its .collapsed mode existed and only a manual drag had ever reached it), the subtitle hides at the same breakpoint, and MinWidth/MinHeight are 800×600, chosen by walking a ladder of nine viewports and reading what broke where rather than by picking a round number.
  • H-19 and H-10 — one page header, nine views. <page-header> is title, count, sort and actions; Artists and Genres gain the sort they never had, four views gain a heading, and five gain a count. The header search box keeps its slot everywhere, names its scope in the placeholder and in the header's own line, and is disabled with a reason where it cannot serve.
  • The Settings rename one-liner (found in Phase 3, routed here): the library name's click bubbled to config-page's document handler, which exists to close the rename editor, so it opened and closed it in the same click.

Where the plan was wrong — the first pass

Seven things, and two of them are about how the finding was checked rather than about the finding:

  • The two reproductions I wrote first were both invalid, in the same way, and one of them nearly shipped a fix for nothing. Reading the DOM synchronously after a synthetic .click() reports the state before Lit renders — so the Settings rename probe returned "not editing" both before and after the fix. The bug is real (verified properly: false before, true after, with an await), but for twenty minutes the evidence for it was a number that could not move. Same trap as this plan's 0 ms view-open and its 150 ms debounce, in a third costume, and now also in an e2e spec that read a count before the view had one.
  • job-indicator is display: none when no job is running, which looks exactly like a control squeezed out of an overflowing header. A ladder of viewport measurements said the top bar overflowed by 0 px at every size while a screenshot plainly showed the badge cut off at the right edge; the badge was simply absent by then, because the index build had finished. The contradiction between the number and the picture was the useful signal, and chasing it saved fixing a layout that was not broken.
  • H-11's "the app title wraps into the nav" is a subtitle problem, and it is not new at 700 px. The title block is 80 px tall inside a 64 px bar at every width — it merely stops being visible about there, when the subtitle takes a second line and it becomes 98 px. Hiding the subtitle under the breakpoint fixes the visible half; the 16 px of permanent overflow is cosmetic and untouched.
  • H-7 is not the only reason Duration looks clipped. With the arithmetic fixed, at 800 px the column is at its 50 px floor and the label still ellipsises to "Durat…", because the saved widths are scaled proportionally from whatever size they were set at. The values fit; the heading does not. Different mechanism, same screenshot, and worth knowing before someone "fixes" the arithmetic again.
  • The sort toolbar existed three times, not twice. The audit names Albums and Tracks as the two views with sort controls; playlist-view has a third copy of the same twenty lines. All three are now the header's.
  • Artists cannot have a sort select. library.Artist carries a name, an MBID and three image URLs — nothing countable — so "the two missing sort controls" is really one control and one direction toggle. The header renders a label instead of a select with a single option in it.
  • Two e2e specs were spending state they never gave back, which is not in any audit and cost most of an hour to attribute. view-lifecycle.spec.ts toggled shuffle and left it on, so the second make e2e against the same app failed playback.spec's shuffle assertion — a failure that reads exactly like a regression in whatever you are holding, and which I first assumed was mine. Stashing the phase's source changes and re-running proved it pre-existing. Shuffle is restored now; the same file also skips an autotag album per run out of the eleven the seed has, which is inherent and is now in the skill instead.

Not done, and still worth doing (after the first pass)

Items 3 and 4 of the four, in that order: the dialogs, the context menu's keyboard model and the ARIA tail as one pass (they are one focus/semantics story, and splitting them is how two focus traps get built); then the smaller items — landing on Home, the Home card's missing-art placeholder, the album page's primary action and its unexplained ✓ badges, the ? overlay, Settings reordered with a Playback section, and an Album column in the track list.

Five of the seven inherited items remain: cover-grid's dead album dropdown (perf.p2 — still a missing feature, not housekeeping), the context menu's keyboard model, tracklist.delete (which needs a "remove from library" that does not exist, and a decision about what it removes), keyboard seeking from a focused track row, and the header search box on smart-playlist-details — which is a detail view and so was outside this pass's nine primary ones.

One finding of my own, not fixed: the Home shelves' cards render a missing cover as nothing at all (H-9), which is plainly visible in any Home screenshot now that the page has a header above it.

And two things about CI, neither mine and both pre-existing on main at 9e92721:

  • player-truth.spec.ts fails in the CI container, on the elapsed clock (17 s and 11 s adrift, against a tolerance of 1) and intermittently on the auto-advance skip. It passed 18 h earlier and failed on a docs-only commit, so it is the container's audio clock rather than a regression. All 44 specs pass locally, twice in a row against one app.
  • CLAUDE.md's claim that commitlint enforces the commit format in CI is stale — there is no config and no workflow running it — as is the implication that semantic-release runs. Left alone pending a decision: wire them up, or stop saying it.

Phase 6 — Explore starts the conversation

The only phase that adds rather than repairs.

What's wrong

H-23. Explore is a search box over a 1.1 M-row local catalog. A new user lands on a blank panel reading "Search to discover artists, albums, and tracks." and has nothing to do but type — into a catalog whose whole point is that they do not yet know what is in it.

Every other view answers "what have I got". Explore is the only one that answers "what exists", and it will not start the conversation. That is the same failure as everything else in this plan wearing a different hat: the app knows something and does not say it.

What ships

Shelves, on the same terms as Home. backend/home's convention holds: a shelf is a reason, not a filter, and it carries the sentence that says so. A shelf with nothing behind it is omitted, never rendered empty.

The data is already local — explore_index carries popularity and listener_count per row (artifactimport.go:93) — so these are index queries, not network calls, and the page stays usable offline. Starting set, to be cut down once they can be seen next to each other:

  • Popular right now — straight popularity ordering, the honest default for "what exists".
  • Big in a genre you already have depth in — joins the catalog to the user's own library, which is the shelf most likely to land.
  • Artists next to ones you own — catalog artists sharing a genre or release-group neighbourhood with the library, excluding what is already owned.
  • You own one album by this artist — the catalog's answer to a gap the library can already see, and the natural bridge into the existing "Want this" flow.

A query layer in backend/explore, mirroring backend/home: the queries return MBIDs only and are joined back to the existing catalog projection in Go, so there is one definition of an Explore card rather than five.

The search box keeps its place at the top. The shelves are what the page shows before a query and what it returns to when the query is cleared — not a separate mode, not a tab.

Every card routes through what already exists: explore-album-details / explore-artist-details for the destination, <catalog-scope-notice> for admitting what is being shown, and utils/explore-link.ts for names. Phase 5's page header and Phase 3's Inline level for a failed shelf. Nothing new invented at the edges.

Verification

make ui-test for the shelf builder's omit-when-empty and exclude-what-is-owned rules; a Go test per query against a seeded index; an e2e spec asserting the page renders shelves on arrival with no typing, that a cover opens the catalog album page, and that clearing a search returns to the shelves.

Not in this phase

Anything requiring a network call on page load. The point is that the shipped artifact already contains the answer.


Decisions

1. Unmodified single-key global shortcuts stay. (Decided 2026-08-11.) Phase 1 keeps Space N P S R M / Q ↑ ↓ ← → global and suppresses a binding only when the focused control owns that key. Phase 5 adds a ? overlay so they are discoverable somewhere other than Settings.

2. The header search stays view-scoped. (Decided 2026-08-11.) Phase 5 makes it say so — scope in the placeholder and in the no-results copy — and stops it appearing and disappearing between views. No top-results view, no global index of local content.

3. Explore gets its browse, in this plan. (Decided 2026-08-11.) Phase 6. Additive work is in scope where it fixes a UX gap, and an empty page over a 1.1 M-row catalog is one.

4. All four notification levels ship, and the caller picks. (Decided 2026-08-11.) Table and rule below; call sites choose the level using the rule, and the surface owns coalescing.

The four levels

Level Behaviour Use for Examples from the audit
Blocking Modal, must be acknowledged Data at risk; the user must know before continuing Autotag apply failed partway through a folder (errors.C3); a batch tag write failed on some files
Persistent Stays until dismissed, with an action Something the user asked for did not happen and retrying is meaningful Scan/full-rescan failed (M5), playlist delete failed (M6), download request removal failed (M7), add/rename library failed (m5)
Transient Toast, auto-dismisses Small action failed; the state visibly reverted anyway Favourite revert (m2), add-to-playlist failed (m7), job pause/resume failed (M4)
Inline Rendered in the region that failed, never a toast The failure belongs to one panel and a global message would be noise Explore search error (M9), Settings index status (M3), track list load failure (M2), seek failed (C2)

The rule that decides the level: a failure is only worth interrupting for if the user can do something about it that they are not already doing. A track that will not play is Inline-plus-skip, not a modal, because the useful response is to keep playing. A half-retagged folder is Blocking, because there is no way to discover it later.

Two standing consequences:

  • Playback failure does not raise a message per bad file. A queue of 200 tracks from a disconnected drive produces one notification — "skipped 12 tracks that could not be played", with a way to see which. Coalescing lives in the store ((level, key) within a window), not in each call site, so this holds for every future caller without anyone remembering it.
  • Blocking is rare by construction. Two callers are anticipated (autotag apply, batch tag write) and both are "files on disk were partially modified". A third should be argued for, not assumed.

Deliberately not planned

  • perf.p1/p2 (a dead dependency and an unreferenced renderSplitGrid) — real, but housekeeping.
  • The mouse-only resize handles (a11y.28) — four of them, all cosmetic preference, no function lost.
  • Colour contrast — flagged as borderline (--yj-text-tertiary on --yj-bg-surface ≈ 4.1:1 against 11 px text) but never measured. Worth measuring before planning.
  • WebKit2GTK-specific behaviour (whether page zoom is reachable in the Wails shell; how Orca traverses the virtualizer's windowed DOM). Only answerable on the real shell, and CI is the only place WebKit runs.

Coverage map

Every finding lands somewhere, so nothing is dropped silently.

Source P1 P2 P3 P4 P5 P6 Dropped
hands-on.md H-1…H-24 1,2,5,6 3,16,17,18 12 4,14 7,8,9,10,11,13,15,19,20,21,22,24 23
a11y.md 1,2,3,5,7,8,11,27,28,30,33 4,16 6,9,10,12,13,14,15,17,18,19,20,21,22,23,24,25,26,29,31,32,34 7 (top-results cards) 28 (partial)
perf.md m3, p6 C1C5, M1M10, m1,m2,m4,m5,m6,m7, p3,p4,p5 p1, p2
errors.md C1,C2,m1,m2 C3,C4,M1M9,m3m8,p1p4

First step

Phase 1, and within it the H-1 reproduction as an e2e spec before any fix — it is a four-line spec (open Autotag, note count, navigate, press s, assert unchanged) and it currently fails. Everything else in that phase is verified by making it pass and keeping it passing.

A note on scope

Six phases is a lot for one plan, and the honest risk is that "007" never finishes. Each phase is written to be shippable and verifiable on its own precisely so that stopping after any of them leaves the app better rather than half-converted. If it starts to sprawl, the clean cut is after Phase 3 — that is the point at which the data-loss bug, the lying player and the silent failures are all gone, and what remains is performance and polish.