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yellowjacket/frontend/index.ts
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feat(shortcuts): tell the key story once, and give the arrows back
Decision 1 keeps the unmodified single-key bindings, and Settings was
the only place they were written down — three of the four categories of
them, because config-page listed the categories by hand, so the autotag
keys were written down nowhere at all. `?` now opens an overlay from
anywhere the app owns the keyboard, and both surfaces read one table
(services/shortcut-meta.ts, moved out of config-page's private static).

The other half is the same explanation from the other side. Phase 1
gave the arrow keys to the grid, correctly — but all six of them, and
no list in this app moves horizontally: track-list's own handler and
utils/roving-rows both take Up/Down/Home/End and ignore Left/Right. So
seeking stopped working from a focused row and nothing gained the keys.
Reproduced in the running app: two ArrowRights on a focused track row,
zero Player.Seek calls, against one per press from the body.

A shifted character no longer reports Shift, so the binding is `?` and
not `Shift+?` — the character already carries the shift, and a layout
where it does not is a layout where "Shift+?" is wrong anyway.
2026-08-12 12:33:50 -04:00

506 lines
19 KiB
TypeScript

// ---------------------------------------------------------------------------
// What is imported here is what is parsed and evaluated before first
// paint. Everything else is a chunk fetched on the navigation that
// needs it (VIEW_LOADERS / DETAIL_LOADERS below) and warmed in the
// background once the app is idle, so only the *first* second of the
// session pays for the views the user has not asked for.
//
// Three things stay eager that look like candidates:
//
// notification-host, inline-notice, confirm-dialog — the app's only
// failure surface. A message that has to fetch a chunk before it can
// be shown is not a failure surface; the moment it is most needed is
// exactly the moment loading one may not work.
//
// first-run-wizard — it covers the app until a library exists, so on
// the one launch it matters it is on the critical path anyway.
//
// track-list — index.html renders one, so it is the first paint.
// ---------------------------------------------------------------------------
import '@components/audio-player/audio-player.ts';
import '@components/track-list/track-list.ts';
import '@components/now-playing/now-playing.ts';
import '@components/sidebar/app-sidebar.ts';
import '@components/queue-panel/queue-panel.ts';
import '@components/search-bar/search-bar.ts';
import '@components/library-filter/library-filter.ts';
import '@components/first-run-wizard/first-run-wizard.ts';
import '@components/notifications/notification-host.ts';
import '@components/notifications/inline-notice.ts';
import '@components/confirm-dialog/confirm-dialog.ts';
// The `?` overlay: help, so it is eager for the same reason the failure
// surface is — the moment it is asked for is the moment the user does
// not know what is going on. It costs a dialog and a table.
import '@components/shortcuts-overlay/shortcuts-overlay.ts';
import '@components/jobs/job-indicator.ts';
import '@awesome.me/webawesome/dist/styles/themes/default.css';
import '@awesome.me/webawesome/dist/components/icon/icon.js';
import { setBasePath } from '@awesome.me/webawesome/dist/webawesome.js';
import { registerBundledIcons } from './src/icons';
import { queueStore } from '@store/queue-store';
import { searchStore } from '@store/search-store';
import * as Player from '@go/player/Player';
import * as Queue from '@go/queue/Queue';
// Importing the theme store triggers initialization: it fetches the saved
// theme from the backend and applies CSS custom properties to :root.
import '@store/theme-store';
// Importing the keyboard shortcut service triggers initialization:
// registers the document keydown listener for global shortcuts.
import './src/services/keyboard-shortcut-service';
import { activateView, deactivateView } from '@utils/view-lifecycle';
import {
hasTrackPayload,
getDragPayload,
} from '@utils/drag-controller';
import type { DragActiveDetail } from '@utils/drag-controller';
setBasePath('/dist/webawesome');
// Before any component renders: an icon resolved by the default
// (remote) library is a request to fontawesome.com, and the module
// caches by URL, so one early render would pin the remote answer for
// the session.
registerBundledIcons();
// ---------------------------------------------------------------------------
// View caching navigation system
// ---------------------------------------------------------------------------
// Primary views (tracks, albums, artists, genres, playlists, settings) are
// created once and kept alive in the DOM. Navigation toggles visibility
// (display: none ↔ display: '') instead of destroying/recreating via
// innerHTML. Detail views (artist-details, playlist-details, genre-details)
// are ephemeral — created fresh each navigation because they depend on
// specific entity IDs that change.
//
// Because a cached view is never disconnected, `disconnectedCallback` is
// not where it stops listening. Navigation calls viewDeactivated() on
// the outgoing element and viewActivated() on the incoming one; views
// hang their document listeners, timers and subscriptions off that pair
// (see utils/view-lifecycle.ts). Skipping either call leaves a view
// listening from a page it is not on, which is finding H-1.
// ---------------------------------------------------------------------------
const VIEW_TAGS: Record<string, string> = {
home: 'home-view',
tracks: 'track-list',
albums: 'cover-grid',
artists: 'artists-view',
genres: 'genres-view',
playlists: 'playlist-view',
explore: 'explore-view',
autotag: 'autotag-view',
downloads: 'downloads-view',
jobs: 'jobs-view',
settings: 'config-page',
};
// The module that defines each view's custom element. `createElement`
// on an undefined tag silently produces an inert HTMLElement rather
// than throwing, so a navigation has to await its loader before it
// builds anything — a missing entry here is a blank page, not an error.
const VIEW_LOADERS: Record<string, () => Promise<unknown>> = {
home: () => import('@components/home-view/home-view.ts'),
tracks: () => Promise.resolve(),
albums: () => import('@components/cover-grid/cover-grid.ts'),
artists: () => import('@components/artists-view/artists-view.ts'),
genres: () => import('@components/genres-view/genres-view.ts'),
playlists: () => import('@components/playlist-view/playlist-view.ts'),
explore: () => import('@components/explore-view/explore-view.ts'),
autotag: () => import('@components/autotag-view/autotag-view.ts'),
downloads: () => import('@components/downloads-view/downloads-view.ts'),
jobs: () => import('@components/jobs/jobs-view.ts'),
settings: () => import('@components/config-page/config-page.ts'),
};
const DETAIL_LOADERS: Record<string, () => Promise<unknown>> = {
'artist-details': () =>
import('@components/artist-details/artist-details.ts'),
'playlist-details': () =>
import('@components/playlist-details/playlist-details.ts'),
'smart-playlist-details': () =>
import('@components/smart-playlist-details/smart-playlist-details.ts'),
'genre-details': () =>
import('@components/genre-details/genre-details.ts'),
'explore-artist-details': () =>
import('@components/explore-artist-details/explore-artist-details.js'),
'explore-album-details': () =>
import('@components/explore-album-details/explore-album-details.js'),
};
// Opened from a menu rather than by navigating, so they have no entry
// above; warmed with everything else below.
//
// `track-details` is loaded at the point of use by
// `utils/lazy-track-details.ts`, from the five components that open it
// (`track-list`, `cover-grid`, `queue-panel` and both playlist detail
// views). It used to be imported statically by all five, so its 42 kB
// rode in the startup chunk whatever this file said. Warming it here
// means the first open still does not wait for it.
const EXTRA_LOADERS: Array<() => Promise<unknown>> = [
() => import('@components/smart-playlist-editor/smart-playlist-editor.ts'),
// Same specifier as `utils/lazy-track-details.ts` uses, so this is
// the same chunk rather than a second copy of it.
() => import('@components/track-details/track-details.js'),
];
const viewCache = new Map<string, HTMLElement>();
let currentViewEl: HTMLElement | null = null;
let currentDetailEl: HTMLElement | null = null;
/** Navigation history stack for back-button support in detail views. */
const navStack: Array<{ view: string; [key: string]: any }> = [];
/** The current navigation detail (so we can push it onto the stack). */
let currentNavDetail: { view: string; [key: string]: any } = { view: 'tracks' };
// Seed the cache with the default track-list rendered in index.html.
const mainContent = document.getElementById('main-content');
if (mainContent) {
const initialTrackList = mainContent.querySelector('track-list');
if (initialTrackList) {
viewCache.set('tracks', initialTrackList as HTMLElement);
currentViewEl = initialTrackList as HTMLElement;
activateView(currentViewEl);
}
}
/**
* Navigations are numbered, because loading a view's chunk is
* asynchronous and a user can click twice. Anything after the `await`
* checks that it is still the newest navigation before touching the
* DOM; otherwise a slow chunk would land on top of a faster one and
* show the page the user navigated *away* from.
*/
let navSeq = 0;
document.addEventListener('navigate', (e: Event) => {
void handleNavigate((e as CustomEvent).detail);
});
async function handleNavigate(
detail: { view: string; [key: string]: any },
): Promise<void> {
const view: string = detail.view;
if (!mainContent) return;
const seq = ++navSeq;
// Bookkeeping stays synchronous with the click: the search box's
// scope and the active-view attribute describe the navigation that
// was *asked for*, and are what the rest of the app and the e2e
// selectors read.
searchStore.setCurrentView(view);
// Which view is showing is otherwise only inferable from which of
// the cached children lacks .view-hidden. Publishing it as an
// attribute keeps e2e selectors semantic instead of structural.
mainContent.dataset.activeView = view;
// --- Primary (cacheable) views ----------------------------------------
if (view in VIEW_TAGS) {
// Navigating to a primary view clears the history stack.
navStack.length = 0;
// Remove any active detail view first
if (currentDetailEl) {
deactivateView(currentDetailEl);
currentDetailEl.remove();
currentDetailEl = null;
}
let target = viewCache.get(view);
if (!target) {
await (VIEW_LOADERS[view]?.() ?? Promise.resolve());
if (seq !== navSeq) return;
target = document.createElement(VIEW_TAGS[view]);
viewCache.set(view, target);
// Start hidden — we'll un-hide below
target.classList.add('view-hidden');
mainContent.appendChild(target);
}
// Hide current, show target. Uses CSS class instead of
// display:none so scroll containers preserve scrollTop.
if (currentViewEl && currentViewEl !== target) {
currentViewEl.classList.add('view-hidden');
deactivateView(currentViewEl);
}
target.classList.remove('view-hidden');
// A freshly created view was appended hidden, so it did not
// self-activate on connection; a cached one was deactivated on
// the way out. Either way this is the call that starts it.
activateView(target);
currentViewEl = target;
currentNavDetail = { view };
return;
}
await (DETAIL_LOADERS[view]?.() ?? Promise.resolve());
if (seq !== navSeq) return;
// --- Detail (ephemeral) views -----------------------------------------
// Push the current view onto the nav stack before switching
// (unless this is a back-navigation, which already popped).
if (!detail._isBack) {
navStack.push({ ...currentNavDetail });
}
// Hide the current primary view
if (currentViewEl) {
currentViewEl.classList.add('view-hidden');
deactivateView(currentViewEl);
}
// Remove any prior detail element
if (currentDetailEl) {
deactivateView(currentDetailEl);
currentDetailEl.remove();
currentDetailEl = null;
}
currentNavDetail = { ...detail };
switch (view) {
case 'artist-details': {
const { artistId, artistName } = detail;
const el = document.createElement('artist-details');
el.setAttribute('artist-id', String(artistId));
el.setAttribute('artist-name', artistName);
mainContent.appendChild(el);
currentDetailEl = el;
break;
}
case 'playlist-details': {
const { playlistId, playlistName } = detail;
const plEl = document.createElement('playlist-details');
plEl.setAttribute('playlist-id', String(playlistId));
plEl.setAttribute('playlist-name', playlistName);
mainContent.appendChild(plEl);
currentDetailEl = plEl;
break;
}
case 'smart-playlist-details': {
const { playlistId, playlistName } = detail;
const spEl = document.createElement('smart-playlist-details');
spEl.setAttribute('playlist-id', String(playlistId));
spEl.setAttribute('playlist-name', playlistName);
if (detail.autoEdit) {
spEl.setAttribute('auto-edit', '');
}
mainContent.appendChild(spEl);
currentDetailEl = spEl;
break;
}
case 'genre-details': {
const { genreName } = detail;
const genreEl = document.createElement('genre-details');
genreEl.setAttribute('genre-name', genreName);
mainContent.appendChild(genreEl);
currentDetailEl = genreEl;
break;
}
case 'explore-artist-details': {
const { artistMBID, artistName, localArtistId } = detail;
const el = document.createElement('explore-artist-details');
if (artistMBID) el.setAttribute('artist-mbid', artistMBID);
el.setAttribute('artist-name', artistName);
if (localArtistId) el.setAttribute('local-artist-id', String(localArtistId));
mainContent.appendChild(el);
currentDetailEl = el;
break;
}
case 'explore-album-details': {
const {
releaseGroupMBID,
albumName,
artistName,
highlightTrackMBID,
highlightTrackTitle,
localAlbumId,
} = detail;
const el = document.createElement('explore-album-details');
if (releaseGroupMBID) el.setAttribute('release-group-mbid', releaseGroupMBID);
el.setAttribute('album-name', albumName);
if (artistName) el.setAttribute('artist-name', artistName);
if (highlightTrackMBID) {
el.setAttribute('highlight-track-mbid', highlightTrackMBID);
}
if (highlightTrackTitle) {
el.setAttribute('highlight-track-title', highlightTrackTitle);
}
if (localAlbumId) el.setAttribute('local-album-id', String(localAlbumId));
mainContent.appendChild(el);
currentDetailEl = el;
break;
}
default: {
const fallback = document.createElement('div');
fallback.style.padding = '1em';
fallback.style.color = 'var(--yj-text-secondary, #b3b3b3)';
fallback.innerHTML = `<p>Coming soon: ${view}</p>`;
mainContent.appendChild(fallback);
currentDetailEl = fallback;
}
}
}
// Every view the user has not opened yet, fetched once the app has
// settled. Splitting keeps them off the path to first paint; warming
// them means the navigation that needs one almost never waits, which is
// the cost a naive split would have traded the startup win for.
function warmViewChunks(): void {
const loaders = [
...Object.values(VIEW_LOADERS),
...Object.values(DETAIL_LOADERS),
...EXTRA_LOADERS,
];
const warmNext = (i: number): void => {
if (i >= loaders.length) return;
void loaders[i]!()
.catch(() => {
// A chunk that will not preload is not a failure: the
// navigation that needs it will ask again and report
// for itself if it still cannot be had.
})
.finally(() => {
schedule(() => warmNext(i + 1));
});
};
schedule(() => warmNext(0));
}
/** requestIdleCallback where it exists; WebKit2GTK does not have it. */
function schedule(fn: () => void): void {
const ric = (
window as unknown as {
requestIdleCallback?: (cb: () => void) => number;
}
).requestIdleCallback;
if (ric) {
ric(fn);
return;
}
setTimeout(fn, 200);
}
// Navigate-back: pop the nav stack and re-dispatch as a regular navigate.
document.addEventListener('navigate-back', () => {
const prev = navStack.pop();
if (prev) {
document.dispatchEvent(new CustomEvent('navigate', {
bubbles: true,
composed: true,
detail: { ...prev, _isBack: true },
}));
}
});
// Queue panel toggle
const queueButton = document.getElementById('queue-button');
const queuePanel = document.getElementById('queue-panel') as HTMLElement | null;
if (queueButton && queuePanel) {
queueButton.addEventListener('click', () => {
const isOpen = queuePanel.hasAttribute('open');
if (isOpen) {
queuePanel.removeAttribute('open');
} else {
queuePanel.setAttribute('open', '');
}
});
// ---------------------------------------------------------------
// Queue button as drop target (when queue panel is closed)
// ---------------------------------------------------------------
queueButton.addEventListener('dragover', (e: DragEvent) => {
if (!hasTrackPayload(e)) return;
e.preventDefault();
if (e.dataTransfer) {
e.dataTransfer.dropEffect = 'copy';
}
queueButton.classList.add('drag-over');
});
queueButton.addEventListener('dragleave', () => {
queueButton.classList.remove('drag-over');
});
queueButton.addEventListener('drop', (e: DragEvent) => {
e.preventDefault();
queueButton.classList.remove('drag-over');
const payload = getDragPayload(e);
if (!payload || payload.filePaths.length === 0) return;
if (payload.source === 'queue') return;
queueStore.addTracksToQueue(payload.filePaths);
});
// Show/hide drag-over styling globally.
document.addEventListener(
'yj-drag-active',
((e: CustomEvent<DragActiveDetail>) => {
if (!e.detail.active) {
queueButton.classList.remove('drag-over');
}
}) as EventListener,
);
}
// ---------------------------------------------------------------
// Request current state from the backend
// ---------------------------------------------------------------
// All stores have registered their EventsOn listeners by now
// (module-level singletons are instantiated during import
// evaluation), so the state-push events emitted by these
// binding calls will be received deterministically — no sleep
// or timing assumptions needed.
void Player.EmitCurrentState();
void Queue.EmitCurrentState();
// ---------------------------------------------------------------
// Land on Home
// ---------------------------------------------------------------
// The app opened on Tracks — an alphabetical list of everything, which
// is the one entry point that is identical every time and therefore
// gives the user nothing to start from. Home is listed first in the nav
// and is the page built to answer "what should I play", and it was
// never what anybody saw (H-8).
//
// index.html still renders the track list eagerly and it is still what
// paints first: it is the cached 'tracks' view, so this navigation is a
// class toggle plus one chunk, not a second render of the shell. Doing
// it here rather than by changing the markup keeps the first paint
// exactly as Phase 4 left it.
document.dispatchEvent(
new CustomEvent('navigate', {
detail: { view: 'home' },
}),
);
warmViewChunks();