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yellowjacket/frontend/bindings/yellowjacket/backend/queue/queue.ts
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chore(bindings): regenerate for the queue's DropSourceForPlaylist
frontend/bindings is generated by wails3 and is not covered by the
codegen pre-commit hook, so the new bound method went out without it and
make bindings-check failed on the PR.
2026-09-20 20:22:16 -04:00

206 lines
7.0 KiB
TypeScript

// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
/**
* Queue manages an ordered list of tracks for playback.
* @module
*/
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import { Call as $Call, CancellablePromise as $CancellablePromise } from "@wailsio/runtime";
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import * as $models from "./models.js";
/**
* AddTrack appends a track to the end of the queue.
* If the queue was empty, it loads the added track in a paused state.
*/
export function AddTrack(filePath: string): $CancellablePromise<void> {
return $Call.ByID(3566864127, filePath);
}
/**
* AddTracks appends multiple tracks to the end of the queue.
* If the queue was empty, it loads the first added track in a paused state.
*/
export function AddTracks(filePaths: string[] | null): $CancellablePromise<void> {
return $Call.ByID(980962916, filePaths);
}
/**
* Clear removes all tracks from the queue, stops playback, and
* resets the queue state. It persists the cleared state and
* notifies the frontend.
*/
export function Clear(): $CancellablePromise<void> {
return $Call.ByID(4166243766);
}
/**
* CompactAfterLibraryRemoval reloads queue state from the database
* after a library removal has cascade-deleted queue_tracks rows.
* It resets currentIndex to 0 (or -1 if empty), clears shuffleOrder,
* unloads the current track if it was removed, and emits QueueChanged.
*/
export function CompactAfterLibraryRemoval(): $CancellablePromise<void> {
return $Call.ByID(3620379645);
}
/**
* CycleRepeat cycles through repeat modes: off -> all -> one -> off.
*/
export function CycleRepeat(): $CancellablePromise<void> {
return $Call.ByID(3510519482);
}
/**
* DropSourceForPlaylist clears the queue's "Playing from" label when
* its source playlist is deleted. A link back to a playlist that no
* longer exists is worse than none, and the label otherwise survives
* the deletion until the next SetQueue (#249).
*/
export function DropSourceForPlaylist(playlistID: number): $CancellablePromise<void> {
return $Call.ByID(1435106374, playlistID);
}
/**
* EmitCurrentState emits the current queue state to the frontend.
* This is called after the frontend DOM is ready.
*/
export function EmitCurrentState(): $CancellablePromise<void> {
return $Call.ByID(1245022280);
}
/**
* GetState returns the current queue state for the frontend.
*/
export function GetState(): $CancellablePromise<$models.State> {
return $Call.ByID(3472178852);
}
/**
* InsertNext inserts a track right after the currently playing track.
* If the queue was empty, it loads the inserted track in a paused state.
*/
export function InsertNext(filePath: string): $CancellablePromise<void> {
return $Call.ByID(1498463573, filePath);
}
/**
* InsertNextTracks inserts multiple tracks as a contiguous block after the current track.
* If the queue was empty, it loads the first inserted track in a paused state.
*/
export function InsertNextTracks(filePaths: string[] | null): $CancellablePromise<void> {
return $Call.ByID(2824705517, filePaths);
}
/**
* InsertTracksAt inserts multiple tracks at the given index.
* If the queue was empty, it loads the first inserted track in a paused state.
*/
export function InsertTracksAt(filePaths: string[] | null, index: number): $CancellablePromise<void> {
return $Call.ByID(2550945669, filePaths, index);
}
/**
* MoveQueueTracks moves tracks at the given indices to a new position
* as a contiguous block. The toIndex is the target position in the
* original (pre-move) array.
*/
export function MoveQueueTracks(fromIndices: number[] | null, toIndex: number): $CancellablePromise<void> {
return $Call.ByID(2149753655, fromIndices, toIndex);
}
/**
* Next advances to the next track. If the player was paused, the next
* track is loaded but not played. In RepeatOne mode, the current track
* is replayed instead of advancing.
*/
export function Next(): $CancellablePromise<void> {
return $Call.ByID(1968784044);
}
/**
* Play handles a play request by either resuming the current track or
* starting playback from the beginning of the queue. When a track is
* already active (currentIndex != -1) the player is told to resume;
* otherwise playback starts from the first track (or a random one when
* shuffle is enabled).
*/
export function Play(): $CancellablePromise<void> {
return $Call.ByID(3197379127);
}
/**
* PlayIndex jumps to and plays the track at the given index.
*/
export function PlayIndex(index: number): $CancellablePromise<void> {
return $Call.ByID(200440797, index);
}
/**
* Previous goes to the previous track (or restarts current if >3s in).
* If the player was paused, the track is loaded but not played.
* In RepeatOne mode, the current track is replayed instead of navigating.
*/
export function Previous(): $CancellablePromise<void> {
return $Call.ByID(708701476);
}
/**
* RemoveTrack removes a track at the given position from the queue.
*/
export function RemoveTrack(position: number): $CancellablePromise<void> {
return $Call.ByID(6811080, position);
}
/**
* RemoveTracks removes multiple tracks at the given positions from the queue.
* Positions are deduplicated, validated, and removed in descending order so
* that indices remain stable during removal.
*/
export function RemoveTracks(positions: number[] | null): $CancellablePromise<void> {
return $Call.ByID(1587232097, positions);
}
/**
* RestoreState loads the queue state from the database.
*/
export function RestoreState(): $CancellablePromise<void> {
return $Call.ByID(1652105446);
}
/**
* SaveState persists the queue state to the database. Unlike every
* other write here it waits for the writer: its callers are shutdown
* and the tests, both of which need the row to exist on return.
*/
export function SaveState(): $CancellablePromise<void> {
return $Call.ByID(2913531465);
}
/**
* SetQueue replaces the entire queue with new tracks and starts playing.
* When shuffleStart is true and shuffle mode is active, a random first
* track is chosen instead of the one at startIndex. This is intended for
* "Play All" type actions where no specific track was selected.
* It uses a two-phase approach: the first batch of tracks (up to
* initialBatchSize) is resolved immediately so playback begins and the
* queue panel is populated without delay. The remaining tracks are then
* resolved in the background. A generation counter ensures stale
* background work is discarded if SetQueue is called again.
*/
export function SetQueue(filePaths: string[] | null, startIndex: number, shuffleStart: boolean, source: $models.Source): $CancellablePromise<void> {
return $Call.ByID(1990450094, filePaths, startIndex, shuffleStart, source);
}
/**
* ToggleShuffle toggles shuffle mode on/off.
*/
export function ToggleShuffle(): $CancellablePromise<void> {
return $Call.ByID(612647562);
}