Files
yellowjacket/frontend/test/components/now-playing.test.ts
T
logan d365850321 test(ui): refresh two stale baselines and settle whether they gate
`make ui-visual` had been red on main since #27, and nothing runs it,
so four references had drifted across three unrelated merges. Two were
refreshed with #186; these are the other two.

Each recorded two changes, not one. `app-sidebar` lost Jobs (#27,
shipped) and moved its highlight from Home to Tracks; `now-playing`
gained the source line (shipped) and was playing from "a dynamic mix".
Both are singleton stores read by a case that sets nothing, so the shot
photographs whatever the case above it left behind — blessing that
would have pinned the file's own ordering into a PNG. Both cases state
their world now, and only then are the references re-recorded.

The second half of the issue asks whether this tier should gate, and
the answer is measured rather than preferred: replayed in a bare
ubuntu:24.04 container — CI's `check` image — three of the ten
baselines fail on rendering alone (`track-info` and one `page-header`
shot at ratio 0.03 against a 0.02 allowance, `seek-bar` one pixel
shorter), and the two stale ones disagree about their new height
between the machines. So CI cannot run this suite without a second,
container-recorded baseline set that every local run would then fail
against, and a pre-push hook is the same fault with the machines
swapped. It stays local and opt-in; what replaces the gate is the rule
that a change moving a component's geometry refreshes that component's
baseline in the same commit, having read the image, and never one it
did not cause. Written where a person meets it: the skill's tier doc
has the table, SKILL.md has the obligation, CLAUDE.md has the
constraint.

Deleting the baselines was the third option and is declined: this tier
has caught one thing no other could, the `<span>` that lost the UA
stylesheet's `box-sizing` and grew a badge 36→38px.

Closes #196
2026-08-25 12:38:06 -04:00

531 lines
15 KiB
TypeScript

/**
* `<now-playing>` and `<queue-panel>` are the two components driven
* entirely by store state rather than by their own properties: feeding
* them backend events is how they are made to render anything at all.
*/
import { describe, expect, it, beforeEach } from 'vitest';
import '@components/now-playing/now-playing';
import '@components/queue-panel/queue-panel';
import { Events } from '../../src/events';
import { emit, calls, stub, flush, lastArgs } from '@test/support/harness';
import {
fixture,
shadow,
shadowAll,
text,
visual,
} from '@test/support/render';
import type { TrackInfo } from '@store/player-store';
import type { QueueTrack } from '@store/queue-store';
const TRACK: TrackInfo = {
fileName: 'ashes.mp3',
filePath: '/music/ashes.mp3',
trackLength: 215,
seekPosition: 0,
state: 'playing',
title: 'Ashes to Ashes',
artist: 'David Bowie',
album: 'Scary Monsters',
coverArt: '',
coverArtSmall: '',
coverArtMedium: '',
coverArtLarge: '',
trackChangeId: 1,
artistMbid: '',
releaseGroupMbid: '',
recordingMbid: '',
};
function queueTrack(n: number, title: string): QueueTrack {
return {
id: n,
audioFileId: n,
filePath: `/music/${n}.mp3`,
position: n,
title,
artist: 'Artist',
album: 'Album',
coverArtPath: '',
artistMbid: '',
releaseGroupMbid: '',
recordingMbid: '',
};
}
function setQueue(
tracks: QueueTrack[],
currentIndex = 0,
source = { type: '', id: 0, label: '' },
): void {
emit(Events.QueueChanged, {
tracks,
currentIndex,
shuffleMode: false,
repeatMode: 'off',
source,
});
}
describe('<now-playing>', () => {
beforeEach(() => {
emit(Events.TrackChanged, null);
});
it('shows only a placeholder when nothing is loaded', async () => {
const el = await fixture('now-playing');
expect([
shadow(el, '.cover-placeholder'),
shadow(el, '[data-testid="now-playing-title"]'),
]).toEqual([expect.anything(), null]);
});
it('renders the title and artist of the loaded track', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, TRACK);
await flush();
await el.updateComplete;
expect([
text(el, '[data-testid="now-playing-title"]'),
text(el, '[data-testid="now-playing-artist"]'),
]).toEqual(['Ashes to Ashes', 'David Bowie']);
});
it('names an artistless track rather than leaving the line blank', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, artist: '', trackChangeId: 2 });
await flush();
await el.updateComplete;
expect(text(el, '[data-testid="now-playing-artist"]')).toBe(
'Unknown Artist',
);
});
it('prefers the small cover variant and falls back on error', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, {
...TRACK,
coverArt: '/covers/big.jpg',
coverArtSmall: '/covers/missing.jpg',
trackChangeId: 3,
});
await flush();
await el.updateComplete;
const img = shadow<HTMLImageElement>(el, '.cover-art img');
const initial = img?.getAttribute('src');
img?.dispatchEvent(new Event('error'));
expect([initial, img?.src.endsWith('/covers/big.jpg')]).toEqual([
'/covers/missing.jpg',
true,
]);
});
it('offers a favourite toggle that names the target playlist', async () => {
stub('playlist.Service.GetDefaultPlaylistTrackPaths', []);
stub('playlist.Service.GetDefaultPlaylistInfo', { Name: 'Loved' });
emit(Events.PlaylistRenamed, 1);
await flush();
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 4 });
await flush();
await el.updateComplete;
expect(shadow(el, '.fav-btn')?.getAttribute('title')).toBe('Add to Loved');
});
it('toggles the favourite through the backend', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 5 });
await flush();
await el.updateComplete;
shadow<HTMLElement>(el, '.fav-btn')?.click();
await flush();
expect(lastArgs('playlist.Service.ToggleDefaultPlaylistTrack')).toEqual([
'/music/ashes.mp3',
]);
});
// perf.m5. `updated()` used to measure and rewrite the text geometry
// on every pass, and the player store notifies while playing — so a
// component whose DOM had not changed did six querySelectors and a
// read/write interleave several times a second. These two pin the
// guard from both sides: it has to skip the work when nothing it
// measures changed, and it has to *not* skip it when something did.
async function settle(el: HTMLElement & { updateComplete: Promise<unknown> }) {
for (let i = 0; i < 3; i++) {
await new Promise((r) => {
requestAnimationFrame(() => r(null));
});
await flush();
await el.updateComplete;
}
}
function countShadowQueries(el: HTMLElement): () => number {
const root = el.shadowRoot!;
const orig = root.querySelector.bind(root);
let n = 0;
root.querySelector = ((...args: [string]) => {
n++;
return orig(...args);
}) as typeof root.querySelector;
return () => n;
}
it('does not touch the DOM again when a position report changes nothing', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 7 });
await flush();
await el.updateComplete;
// `observe()` delivers an initial callback of its own, which is one
// more legitimate re-measure. Let it land before counting, or the
// straggler reads as the thing this is asserting is gone.
await settle(el);
const queries = countShadowQueries(el);
for (let i = 0; i < 3; i++) {
emit(Events.PlaybackPositionChanged, {
positionSeconds: i + 1,
trackChangeId: 7,
seq: i,
});
await flush();
await el.updateComplete;
}
expect(queries()).toBe(0);
});
it('re-measures when the track changes', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 8 });
await flush();
await el.updateComplete;
const queries = countShadowQueries(el);
emit(Events.TrackChanged, {
...TRACK,
title: 'Teenage Wildlife',
trackChangeId: 9,
});
await flush();
await el.updateComplete;
expect(queries()).toBeGreaterThan(0);
});
// a11y.15 (WCAG 2.2.2). Reproduced in the running app first: under an
// emulated `prefers-reduced-motion: reduce` the title still carried
// `will-scroll` with a 15s transition and the transform was still
// moving — the read landed in the *snap-back* half of the cycle,
// which is why suppressing the transition alone is not the fix.
//
// Both directions are asserted because a guard that suppresses
// everything passes the negative case for free, and a component that
// never scrolls at this width would too.
const LONG =
'An Exhaustively Overlong Track Title That Exists Solely To Find Out ' +
'Whether The Bottom Bar Truncates Or Overflows';
async function mountScrolling(reduce: boolean) {
const real = window.matchMedia.bind(window);
window.matchMedia = ((q: string) =>
q.includes('prefers-reduced-motion')
? {
matches: reduce,
media: q,
addEventListener() {},
removeEventListener() {},
}
: real(q)) as typeof window.matchMedia;
try {
localStorage.setItem('yj-now-playing-scroll-mode', 'always');
const el = await fixture('now-playing');
// The real host is sized by `--now-playing-width` on `.bottom-bar`,
// which the fixture does not have — so it is document-width here
// and nothing overflows, which made the positive case fail first.
el.style.width = '320px';
emit(Events.TrackChanged, { ...TRACK, title: LONG, trackChangeId: 10 });
await flush();
await settle(el);
return shadow(el, '.track-title')?.className ?? '';
} finally {
window.matchMedia = real;
localStorage.removeItem('yj-now-playing-scroll-mode');
}
}
it('scrolls an overflowing title when motion is not a problem', async () => {
expect(await mountScrolling(false)).toContain('will-scroll');
});
it('does not scroll at all under prefers-reduced-motion', async () => {
expect(await mountScrolling(true)).not.toContain('will-scroll');
});
it('shows no source line when the queue has no known source', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 10 });
setQueue([queueTrack(1, 'Ashes to Ashes')]);
await flush();
await el.updateComplete;
expect(shadow(el, '[data-testid="now-playing-source"]')).toBeNull();
});
it('names where the queue came from, and navigates back to it', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 11 });
setQueue([queueTrack(1, 'Ashes to Ashes')], 0, {
type: 'album',
id: 7,
label: 'Scary Monsters',
});
await flush();
await el.updateComplete;
expect(text(el, '[data-testid="now-playing-source"]')).toBe(
'Playing from Scary Monsters',
);
let detail: unknown;
el.addEventListener('navigate', (e) => {
detail = (e as CustomEvent).detail;
});
shadow<HTMLElement>(el, '[data-testid="now-playing-source"]')?.click();
expect(detail).toEqual({
view: 'explore-album-details',
localAlbumId: 7,
albumName: 'Scary Monsters',
});
});
it('names a dynamic mix as text, not a dead link', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 12 });
setQueue([queueTrack(1, 'Ashes to Ashes')], 0, {
type: 'dynamicMix',
id: 0,
label: 'a dynamic mix',
});
await flush();
await el.updateComplete;
const sourceEl = shadow<HTMLElement>(
el,
'[data-testid="now-playing-source"]',
);
expect(sourceEl?.textContent).toBe('Playing from a dynamic mix');
expect(sourceEl?.classList.contains('navigable')).toBe(false);
let navigated = false;
el.addEventListener('navigate', () => {
navigated = true;
});
sourceEl?.click();
expect(navigated).toBe(false);
});
it('looks the way it did last time', async () => {
const el = await fixture('now-playing');
emit(Events.TrackChanged, { ...TRACK, trackChangeId: 6 });
// Stated rather than inherited: the queue store is a singleton, so
// without this the shot records whichever source the *previous*
// case left in it and the reference moves when the file is
// reordered. Three lines is what the bar renders while playing
// from somewhere, which is the arrangement worth recording.
setQueue([queueTrack(1, 'Ashes to Ashes')], 0, {
type: 'album',
id: 7,
label: 'Scary Monsters',
});
await flush();
await el.updateComplete;
await visual(el, 'now-playing');
expect(text(el, '[data-testid="now-playing-title"]')).toBe(
'Ashes to Ashes',
);
});
});
describe('<queue-panel>', () => {
beforeEach(() => {
setQueue([]);
});
// Every case here mounts the panel *open*. A closed panel renders no
// list at all (perf.m7) — `width: 0` used to hide a virtualizer that
// was still measuring its window on every queue change and still
// calling `scrollIntoView()` on an invisible element. These tests
// passed against a closed panel before that, which is the finding
// rather than a detail of the fixture.
it('says so when the queue is empty', async () => {
const el = await fixture('queue-panel', { open: true });
expect(text(el, '.empty-state p')).toBe('Queue is empty');
});
it('renders a row per queued track, tagged with its file path', async () => {
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First'), queueTrack(2, 'Second')]);
await flush();
await el.updateComplete;
await new Promise((r) => {
requestAnimationFrame(() => r(null));
});
const rows = shadowAll(el, '[data-testid="queue-row"]');
expect(rows.map((r) => r.getAttribute('data-file-path'))).toEqual([
'/music/1.mp3',
'/music/2.mp3',
]);
});
it('marks the playing row as active', async () => {
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First'), queueTrack(2, 'Second')], 1);
await flush();
await el.updateComplete;
await new Promise((r) => {
requestAnimationFrame(() => r(null));
});
const active = shadowAll(el, '[data-testid="queue-row"].active');
expect(active.map((r) => r.getAttribute('data-index'))).toEqual(['1']);
});
it('disables the clear button on an empty queue', async () => {
const el = await fixture('queue-panel', { open: true });
const button = shadow<HTMLButtonElement>(el, '.header-action-button');
expect(button?.disabled).toBe(true);
});
it('clears through the backend, not locally', async () => {
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First')]);
await flush();
await el.updateComplete;
shadow<HTMLButtonElement>(el, '.header-action-button')?.click();
await flush();
expect(calls().map((c) => c.path)).toContain('queue.Queue.Clear');
});
// No screenshot for the queue panel: its list is a
// @lit-labs/virtualizer, which keeps re-measuring, so
// toMatchScreenshot never gets two identical frames and fails with
// "could not capture a stable screenshot" rather than a real diff.
it('names where the queue came from, and navigates back to it', async () => {
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First')], 0, {
type: 'playlist',
id: 3,
label: 'Road Trip',
});
await flush();
await el.updateComplete;
expect(text(el, '.queue-source')).toBe('Playing from Road Trip');
let detail: unknown;
el.addEventListener('navigate', (e) => {
detail = (e as CustomEvent).detail;
});
shadow<HTMLElement>(el, '.queue-source')?.click();
expect(detail).toEqual({
view: 'playlist-details',
playlistId: 3,
playlistName: 'Road Trip',
});
});
it('names a dynamic mix as text, not a dead link', async () => {
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First')], 0, {
type: 'dynamicMix',
id: 0,
label: 'a dynamic mix',
});
await flush();
await el.updateComplete;
const sourceEl = shadow<HTMLElement>(el, '.queue-source');
expect(sourceEl?.textContent).toBe('Playing from a dynamic mix');
expect(sourceEl?.classList.contains('navigable')).toBe(false);
let navigated = false;
el.addEventListener('navigate', () => {
navigated = true;
});
sourceEl?.click();
expect(navigated).toBe(false);
});
it('keeps rendering rows after the virtualizer settles', async () => {
const el = await fixture('queue-panel', { open: true });
setQueue([queueTrack(1, 'First'), queueTrack(2, 'Second')], 0);
await flush();
await el.updateComplete;
await new Promise((r) => {
requestAnimationFrame(() => r(null));
});
expect(shadowAll(el, '[data-testid="queue-row"]').length).toBe(2);
});
});