Files
yellowjacket/backend/config/config.go
T
logan 30b2480df4 fix: resolve all lint errors and make linting a required CI check (#62)
- Fix 10 err113 violations: extract dynamic errors to package-level sentinels
- Fix 12 errcheck violations: handle unchecked error returns in player,
  metadata, and config packages
- Fix 4 revive stutter warnings: rename player.PlayerState to player.State,
  player.PlayerVolume to player.Volume, queue.QueueTrack to queue.Track,
  queue.QueueState to queue.State
- Fix 2 staticcheck SA4001: simplify *&x to x in assets handler
- Fix 5 unused constants: remove dead AudioFileType iota block in models
- Fix gci/gofumpt/wsl formatting issues across multiple files
- Add gofumpt module-path setting to .golangci.yml for correct import grouping
- Fix player test: gate integration test behind YELLOWJACKET_INTEGRATION env var
  instead of only skipping in CI, and replace t.Errorf+t.Failed with t.Fatalf
- Remove continue-on-error from golangci-lint CI step so linting is now required
2026-02-14 01:52:27 -06:00

137 lines
3.2 KiB
Go

// Package config manages application configuration persistence.
package config
import (
"context"
"errors"
"fmt"
"log/slog"
"net/http"
"os"
"path"
"github.com/BurntSushi/toml"
"yellowjacket/backend/library"
"yellowjacket/backend/system"
)
// Config represents the application configuration.
type Config struct {
ctx context.Context
logger *slog.Logger
serveMux *http.ServeMux
filePath string // required
Library *library.Config `form:"Library" schema:"library,required"`
}
// NewConfig creates a new config by loading it from disk.
func NewConfig(logger *slog.Logger) (*Config, error) {
confDir, err := system.GetUserConfigDirPath()
if err != nil {
return nil, fmt.Errorf("could not get user config directory: %w", err)
}
conf := &Config{
filePath: path.Join(confDir, "config.toml"),
serveMux: http.NewServeMux(),
}
conf.logger = logger.WithGroup("config").With("config", conf)
conf.serveMux.HandleFunc("/", conf.handle)
if err := conf.Load(); err != nil {
return nil, fmt.Errorf("could not load config: %w", err)
}
if err := conf.Validate(); err != nil {
return nil, fmt.Errorf("invalid config: %w", err)
}
return conf, nil
}
// Validate returns errors if there is a breaking issue with the config.
func (c *Config) Validate() error {
var configErrs error
if c.Library != nil {
if len(c.Library.DirectoryPath) != 0 {
if err := c.Library.Validate(); err != nil {
configErrs = errors.Join(configErrs, err)
}
}
}
if configErrs != nil {
return fmt.Errorf("one or more config parts are invalid: %w", configErrs)
}
return nil
}
// Load reads and parses the config file from disk.
func (c *Config) Load() error {
if _, err := os.Stat(c.filePath); err != nil {
if os.IsNotExist(err) {
c.logger.Debug("no config file exists, creating empty config")
if err := c.Save(); err != nil {
return fmt.Errorf(
"could not save empty config to file (%s): %w",
c.filePath,
err,
)
}
} else {
return fmt.Errorf("could not get file info (%s): %w", c.filePath, err)
}
}
// read in the file
confFileData, err := os.ReadFile(c.filePath)
if err != nil {
return fmt.Errorf("problem reading config file %s: %w", c.filePath, err)
}
// parse it into the config struct
_, err = toml.Decode(string(confFileData), c)
if err != nil {
return fmt.Errorf("problem parsing config file %s: %w", c.filePath, err)
}
// validate the config
if err = c.Validate(); err != nil {
return fmt.Errorf("invalid config file at %s: %w", c.filePath, err)
}
c.logger.Debug("loaded config file", "file", c.filePath)
return nil
}
// Save writes the config to disk.
func (c *Config) Save() error {
if err := c.Validate(); err != nil {
return fmt.Errorf("invalid config: %w", err)
}
confFileData, err := toml.Marshal(c)
if err != nil {
return fmt.Errorf("could not marshal config struct: %w", err)
}
err = os.WriteFile(c.filePath, confFileData, os.FileMode(int(0o666)))
if err != nil {
return fmt.Errorf("could not write config file (%s): %w", c.filePath, err)
}
c.logger.Debug("saved config to file", "file", c.filePath)
return nil
}
// SetContext sets the Wails runtime context for event emission.
func (c *Config) SetContext(ctx context.Context) {
c.ctx = ctx
}