package queue import ( "log/slog" "testing" ) func TestSaveState_RestoreState_Roundtrip(t *testing.T) { t.Parallel() q, db := setupTestQueue(t) paths := seedAudioFiles(t, db, 5) q.SetQueue(paths, 2, false, Source{Type: "album", ID: 7, Label: "Abbey Road"}) // Change modes so we test all fields. q.CycleRepeat() // off -> all q.ToggleShuffle() q.SaveState() // Create a new Queue with the same DB. q2 := NewQueue(slog.Default(), db) q2.SetPlayer(&mockTrackLoader{}) q2.RestoreState() s1 := q.GetState() s2 := q2.GetState() // Tracks length. if len(s2.Tracks) != len(s1.Tracks) { t.Fatalf("tracks length: got %d, want %d", len(s2.Tracks), len(s1.Tracks)) } // Each track's FilePath, Title, Artist. for i := range s1.Tracks { if s2.Tracks[i].FilePath != s1.Tracks[i].FilePath { t.Errorf( "track[%d] FilePath: got %q, want %q", i, s2.Tracks[i].FilePath, s1.Tracks[i].FilePath, ) } if s2.Tracks[i].Title != s1.Tracks[i].Title { t.Errorf("track[%d] Title: got %q, want %q", i, s2.Tracks[i].Title, s1.Tracks[i].Title) } if s2.Tracks[i].Artist != s1.Tracks[i].Artist { t.Errorf( "track[%d] Artist: got %q, want %q", i, s2.Tracks[i].Artist, s1.Tracks[i].Artist, ) } } // CurrentIndex. if s2.CurrentIndex != s1.CurrentIndex { t.Errorf("currentIndex: got %d, want %d", s2.CurrentIndex, s1.CurrentIndex) } // ShuffleMode. if s2.ShuffleMode != s1.ShuffleMode { t.Errorf("shuffleMode: got %v, want %v", s2.ShuffleMode, s1.ShuffleMode) } // RepeatMode. if s2.RepeatMode != s1.RepeatMode { t.Errorf("repeatMode: got %q, want %q", s2.RepeatMode, s1.RepeatMode) } // Source. if s2.Source != s1.Source { t.Errorf("source: got %+v, want %+v", s2.Source, s1.Source) } // ShuffleOrder. q.mu.Lock() q2.mu.Lock() if len(q2.shuffleOrder) != len(q.shuffleOrder) { t.Errorf("shuffleOrder length: got %d, want %d", len(q2.shuffleOrder), len(q.shuffleOrder)) } else { for i := range q.shuffleOrder { if q2.shuffleOrder[i] != q.shuffleOrder[i] { t.Errorf( "shuffleOrder[%d]: got %d, want %d", i, q2.shuffleOrder[i], q.shuffleOrder[i], ) } } } q2.mu.Unlock() q.mu.Unlock() } func TestSaveState_RestoreState_EmptyQueue(t *testing.T) { t.Parallel() q, db := setupTestQueue(t) // Save empty state (no SetQueue called). q.SaveState() q2 := NewQueue(slog.Default(), db) q2.SetPlayer(&mockTrackLoader{}) q2.RestoreState() state := q2.GetState() if len(state.Tracks) != 0 { t.Errorf("tracks after restore empty: got %d, want 0", len(state.Tracks)) } } func TestSaveState_RestoreState_SingleTrack(t *testing.T) { t.Parallel() q, db := setupTestQueue(t) paths := seedAudioFiles(t, db, 1) q.SetQueue(paths, 0, false, Source{}) q.SaveState() q2 := NewQueue(slog.Default(), db) q2.SetPlayer(&mockTrackLoader{}) q2.RestoreState() state := q2.GetState() if len(state.Tracks) != 1 { t.Fatalf("tracks: got %d, want 1", len(state.Tracks)) } if state.Tracks[0].FilePath != paths[0] { t.Errorf("track FilePath: got %q, want %q", state.Tracks[0].FilePath, paths[0]) } if state.CurrentIndex != 0 { t.Errorf("currentIndex: got %d, want 0", state.CurrentIndex) } } func TestSaveState_RestoreState_PreservesTrackOrder(t *testing.T) { t.Parallel() q, db := setupTestQueue(t) paths := seedAudioFiles(t, db, 10) q.SetQueue(paths, 0, false, Source{}) q.SaveState() q2 := NewQueue(slog.Default(), db) q2.SetPlayer(&mockTrackLoader{}) q2.RestoreState() state := q2.GetState() if len(state.Tracks) != 10 { t.Fatalf("tracks: got %d, want 10", len(state.Tracks)) } for i, track := range state.Tracks { if track.FilePath != paths[i] { t.Errorf("track[%d] order: got %q, want %q", i, track.FilePath, paths[i]) } } } func TestRestoreState_NoSavedState(t *testing.T) { t.Parallel() _, db := setupTestQueue(t) // RestoreState on fresh DB with no prior SaveState — should not panic. q2 := NewQueue(slog.Default(), db) q2.SetPlayer(&mockTrackLoader{}) q2.RestoreState() state := q2.GetState() if len(state.Tracks) != 0 { t.Errorf("tracks after restore (no save): got %d, want 0", len(state.Tracks)) } } func TestSaveState_OverwritesPreviousState(t *testing.T) { t.Parallel() q, db := setupTestQueue(t) paths := seedAudioFiles(t, db, 8) // First save: 5 tracks. q.SetQueue(paths[:5], 0, false, Source{}) q.SaveState() // Second save: 3 different tracks. q.SetQueue(paths[5:8], 0, false, Source{}) q.SaveState() q2 := NewQueue(slog.Default(), db) q2.SetPlayer(&mockTrackLoader{}) q2.RestoreState() state := q2.GetState() if len(state.Tracks) != 3 { t.Fatalf("tracks after overwrite: got %d, want 3", len(state.Tracks)) } // Verify the 3 tracks are from the second save, not the first. for i, track := range state.Tracks { if track.FilePath != paths[5+i] { t.Errorf("track[%d]: got %q, want %q", i, track.FilePath, paths[5+i]) } } }