# CLAUDE.md This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. ## Project YellowJacket is a cross-platform desktop music player built with Go (backend) and TypeScript/Lit (frontend), using the Wails framework to bridge them. It supports MP3, FLAC, OGG Vorbis, and WAV playback. ## Planning Active and historical plans live in `.planning/`: - `.planning/NOTES.md` — gotchas, deferred items, open architecture questions, the "we already considered and rejected" list. - `.planning/plans/active/` — work currently in progress (read first). - `.planning/plans/pending/` — sequenced future work. - `.planning/plans/completed/` — one concise recap per shipped milestone. Numbering is sequential and stable across status moves (a plan keeps its `NNN-` prefix as it migrates between `pending → active → completed`). Abandoned plans are deleted; paused work stays in `pending/`. ## Commands ```bash make dev # Hot-reload development (installs deps, generates code, cleans frontend) make dev-debug # Same as dev but with YJ_LOG_LEVEL=debug make dev-headless # Start headless in the background and return (SEED= to seed) make dev-stop # Stop it (SIGTERM, so shutdown hooks run) make dev-logs # Tail .dev/app.log make testdata # Generate the deterministic fixture music library make bulkdata # Generate the ~50k-track measurement library (BULK_TRACKS=) make sandbox-seed NAME= # Build a seeded YJ_HOME by *running* the app make sandbox-seed-bulk # Same, from the bulk library (minutes; it is a real scan) make perf LABEL= # Measure a running app; writes .dev/perf/.json make perf-compare BEFORE= AFTER= # Print the before/after table make build-dev # Debug build with symbols make build-prod # Production build (stripped and trimmed; no UPX) make generate # Run code generators (sqlc + templ via go generate) make e2e # Playwright smoke suite against a running dev-headless app make e2e-setup # Install the e2e runner + its browser (once) make ui-test # Vitest component/store suite in a real browser (no app) make ui-visual # Same, including toMatchScreenshot comparisons make ui-setup # Install the Vitest provider's own Chromium (once) make bindings-check # Fail if frontend/wailsjs is stale vs the Go bindings make skill-check # Fail if .pi/ documents a make target that doesn't exist make commit-check # Fail if a commit subject is not a Conventional Commit make lint # golangci-lint v2 (strict), all three build configurations make test # All tests with race detector, all three build configurations make vulncheck # govulncheck for CVEs make setup # Install go tools, frontend deps, git hooks (lefthook) ``` ### Running tests Go test commands need no build tag for the app configuration. The `webkit2_41` tag every command here used to carry is gone with wails v2: v3 builds against GTK4 + WebKitGTK 6.0 by default, which both Arch and ubuntu:24.04 ship. ```bash go test ./... # All tests go test ./backend/player/ # Single package go test -run TestName ./backend/player/ # Single test ``` The central index builder is behind a second tag and is **not** covered by the command above — `make test` runs both passes, but a manual run needs it spelled out: ```bash go test -tags indexbuild ./backend/explore/... ./cmd/... ``` `backend/testctl` is behind a third tag and needs its own pass too (`make test` runs all three): ```bash go test -tags dev ./backend/testctl/... ``` Audio playback integration tests require `YELLOWJACKET_INTEGRATION=1`. ### Fixtures and the headless harness `test_data/music_library_test/` is **generated, not committed**: run `make testdata` (~1 s) before anything that needs audio. Tests reach it through `internal/testfixtures`, selecting files by *case* (`CaseCoverDedup`, `CaseUnicode`, `CaseDuplicates`, …) rather than by path, and skip themselves when it has not been generated. The app itself can be run without a blocking window — `make dev-headless` — and driven with `playwright-cli` against the dev server on `:34115`, which is the real app with real bindings on `window.go`, bridged to the same Go backend a desktop window would use. **The operational half of all this lives in the `yellowjacket-dev` skill** (`.pi/skills/yellowjacket-dev/`): which tier to reach for, the exact command sequences, seed lifecycle, and the failure modes worth knowing before you meet them. It is deliberately not repeated here — this section describes what exists, the skill says what to run. Two things ride on top of the headless launch, both from plan 005 phase 3: - **The event bridge.** `.playwright/cli.config.json` loads `.playwright/init-events.js` as an `initScript`, which records every backend event on `window.__yjEvents`. Half this app is push-driven, so assertions **await an event, not a timeout**: `await window.__yjEvents.wait('LibraryScanComplete', {timeoutMs: 60000})`. It also provides `ready()` and `call('queue.Queue.GetState', [])`, which times out instead of hanging. - **The dev-only control surface**, `backend/testctl`, mounted at `/__test/` on the same port: `health`, `db/snapshot`, `db/restore`, `emit` (force any backend event, which renders push-driven views without staging the work that would produce them) and `sql`. It is compiled out of non-dev builds and additionally requires `YJ_TESTCTL=1`, which `dev-headless.sh` sets and `make dev` does not. Frozen regression specs live in `e2e/` (its own npm package, so the Vitest browser mode does not share a package with the Playwright runner): `make e2e` against an already-running app. **A fifth tier exists for questions whose answer is a number**, not a pass: `make bulkdata` generates a ~50 000-track library (11 s, 466 MB, gitignored), `make sandbox-seed-bulk` seeds from it by running the app like any other seed, and `make perf LABEL=x` measures startup, the bundle's shape and each view's first open, keystroke cost, what a finished track provokes, what one favourite toggle costs, what sitting idle on Settings costs, and heap after a scripted browse. A measurement that needs state the seed does not have stages it itself, idempotently, so a before and an after see the same shape — the favourite number is meaningless against the seed's one empty playlist, so it builds ten 500-track ones first. It wraps every bound Go method, so "did that refetch the library" is a fact rather than an inference. It is not a spec and does not run in CI. **The cheapest tier needs none of that.** `make ui-test` runs 672 Vitest tests in a real Chromium in ~2 s with no Wails, no backend, no seeded library and no virtual display, because `frontend/wailsjs/` is a pure passthrough to `window.go` / `window.runtime` and `frontend/test/support/wails-fake.ts` replaces just those two globals — so the tests exercise the real generated bindings and the real store code. **`frontend/wailsjs/` is generated by `wails`, not `go generate`**, so the pre-commit codegen check does not cover it. `make bindings-check` (~1.5 s, also a pre-commit hook) regenerates it and fails on a dirty tree; `make bindings` regenerates it for real. **Seeds are produced by running the app**, never by hand-writing a `config.toml` and DB rows — the same discipline `sql/schemas/` gets, for the same reason. See `.planning/plans/completed/005-agent-development-harness.md`. ## Architecture **Wails app lifecycle** (`main.go` → `backend/app.go`): `YellowJacketApp` is the root struct bound to Wails. Its methods are callable from the frontend. Lifecycle hooks: `OnStartup` (init audio), `OnDomReady` (start library scan), `OnBeforeClose` (save window state), `OnShutdown` (persist player/queue state). **Backend packages** (under `backend/`): - `player` — Audio playback via beep. `BufferedStreamer` provides a ring buffer for smooth seeking. - `queue` — Track queue with shuffle (Fisher-Yates), repeat modes, auto-advance, and session persistence. - `library` — Concurrent library scanning, metadata extraction, cover art deduplication, incremental rescan. Also **removal**, below. - `database` — SQLite via pure-Go driver. Schema in `database/sql/schemas/`, queries in `database/sql/queries/`. **sqlc** generates Go code into `database/sql/sqlcgen/` — never edit that directory by hand. **Schema changes need two things, not one.** `sql/schemas/*.sql` is `CREATE ... IF NOT EXISTS` and is what sqlc reads — it's the single source of truth for "what the schema looks like right now", and it's what a fresh install gets verbatim. But it's a no-op against a database that already has the table, so an existing install needs a matching file in `sql/schemas/../migrations/` (e.g. `NNNN_description.sql`, `ALTER TABLE ... ADD COLUMN ...` / `CREATE INDEX ...`) to actually reach that shape. Both run on every open, migrations after schema files, tracked in `schema_migrations` so each applies once; a migration's `ALTER TABLE ADD COLUMN` failing with "duplicate column name" on an already-current database is expected and tolerated, not an error. A few things that bite if forgotten: - **Column order must match between the two paths.** `ALTER TABLE ADD COLUMN` always appends at the end, so a migrated column must also be declared *last* in the `CREATE TABLE` in `sql/schemas/` — otherwise a fresh install and an upgraded install disagree on column order, and a `SELECT *` query (sqlc binds those positionally) silently reads the wrong field on one of them. See `backend/database/migrations_test.go`'s `TestMigrations_ColumnOrderMatchesFreshInstall`, which is the regression test for exactly this. - **Don't put an index on a migrated column in `sql/schemas/`.** Schema files run before migrations, against a database that may not have that column yet — the index's predicate would fail (this is precisely the bug an earlier session shipped and a user hit at `make sandbox`). Declare it in the migration file instead, after the `ALTER TABLE` that adds the column. - This project **had** a 48-step migration chain before and tore it out (see `.planning/NOTES.md`, "No migration chain") because `sql/schemas/` had drifted from what the migrations actually produced and sqlc silently generated against the stale version. The design here avoids that by keeping `sql/schemas/` as the literal target shape (not a hand-maintained description of it) and letting migrations replay tolerantly against it — but the same drift is possible again if a schema change ships without updating both files. Don't reintroduce a *second* description of the schema anywhere else. - **A write wearing a query's shape still needs the writer.** `DB.QueryContext`/`QueryContextWith`/`QueryRow` route to a *query-only* read pool (a second `sql.DB` over the same file), so an `INSERT ... RETURNING` issued through one fails at runtime with "attempt to write a readonly database (8)" — which is exactly what `CreateSmartPlaylist` did, meaning no smart playlist could be created at all. Use `ExecContext`, or `QueryRowWriter` when the statement really does return a row. Nothing caught this because `NewTestDB` shares one in-memory connection and leaves `readDB` nil, so `reader()` returns the *writer* under test and the unit tests exercised a handle the app does not have. `TestNoWritesOnTheReadPool` walks the tree for it, in the same spirit as `TestNoDirectRuntimeEmits` and for the same reason — a lint pass only sees one build configuration. - **A new table needs one file, not two.** The two-file rule is about a column added to a table that already exists. `applySchema` runs every file in `sql/schemas/` on *every* open, so a `CREATE TABLE IF NOT EXISTS` reaches an existing install verbatim and a migration for it would be a second description of the same table — which is exactly what the third rule forbids. `excluded_paths` is the worked example, index included, since the column and its index arrive together. - **A new table has to say what kind of data it holds.** `backend/datamap` is a catalogue of every table's Kind and Lifetime, and `TestCatalogCoversSchema` fails on a table missing from it. `TestAuthoredCascadesAreDeliberate` then makes an *authored* table that cascades an explicit, argued exemption — authored data is what a user cannot get back. - **Squashing is fine pre-1.0.** While this hasn't shipped to real users, periodically folding `sql/migrations/` into `sql/schemas/` and deleting the migration files (then wiping your own dev/sandbox DB) is a legitimate way to keep the migrations directory from accumulating dev-only churn — same effect as the old "just nuke it" workflow, opt-in instead of mandatory. Stop doing that once real user databases exist in the wild. - `metadata` — Tag extraction (ID3v2, Vorbis Comments, FLAC). - `jobs` — The registry every long-running operation reports through: progress, pause/cancel, a global indicator and (for scans) a pause that survives a restart. Library scans, index builds, downloads and the autotag apply are registered; anything that is not registered has none of that, which is exactly how the three gaps the audit found came about. - `config` — TOML-based settings. Settings page uses HTMX + templ for server-rendered HTML fragments. - `playlist` / `smartplaylist` — Playlist CRUD and rule-based smart playlists. - `mediacontrols` — MPRIS integration on Linux via D-Bus. - `system` — OS-specific paths (XDG on Linux, `%LOCALAPPDATA%` on Windows). - `explore` — Catalog search and browse over `explore_index`. See below. Its **shelves** (`shelves.go`) are the page Explore shows before anyone types, on `home`'s terms — a shelf is a reason, it carries the sentence that says so, and an empty one is omitted. Queries return `explore_index` row ids and are joined back by `rowsByIDs`, so a card has one definition (`artistFromIndex` / `releaseGroupFromIndex` / `recordingFromIndex`, shared with the search path, which is where they were inlined). Three things about it are load-bearing. **"No shelves" is three different statements here and the page says which** — Home can omit an empty shelf honestly, because a library with no history really has less to say, but Explore's data is a *downloaded artifact* that can be absent or still arriving, so `ShelfPage.State` is `ready`, `building` or `no-index` and the empty page names the missing catalog and points at Settings. **Whether there is a catalog is asked of the database, not of a flag**: `GetIndexStatus().TotalRows` is refreshed only between build tiers (0 beside a full catalog on an ordinary launch) and `IsReady()` is set once at startup (so rows staged by a spec afterwards are invisible) — both are the shape `emitStatus` warns about, and one `SELECT 1 … LIMIT 1` cannot be stale. And **two shelves with disjoint ids still repeat each other**: ordered by raw listen count the top albums are one act and its members and the artists row underneath was the same people, which `home`'s duplicate guard cannot see because the rows hold different entity types. Shelves are one album per artist and skip whoever a row above already showed. Found by reading a screenshot. Two of the four shelves the plan named **cannot be built**, and the schema decides that rather than the design: `explore_index` has no genre column to join a genre shelf to, and `similar_artist_map` is not in the shipped artifact and is filled lazily from the network, so a "similar artists" shelf is empty exactly when the page most needs content. The library-joining shelf reads `in_library`, which is set by MBID, so it is correctly absent on an untagged library — the fixture one included. - `home` — The home page's "start listening" shelves. Each shelf is a *reason* (what you played last, what you never played, a genre you have depth in) rather than a filter, and carries the sentence that says so. Its queries (`sql/queries/home.sql`) return album ids only and are joined back to `GetAllAlbumsWithDetails` in Go, so the album projection has one definition. A shelf with nothing behind it is omitted, never rendered empty — **and so is a shelf that repeats the one above it**, which is the same rule one step further: "On repeat" was "Pick up where you left off" reordered, because a small library has one signal and answers several questions with the same albums. Two guards make that safe, and both were arrived at by breaking the existing tests: only shelves of three or more albums are judged (two rows of one overlap by 100% whenever they agree at all), and only when the shelf is **not showing the whole library** — a repeat is a fault only if a different row was possible. Measured against a fixed shelf size instead, an 11-album library kept three identical shelves while a 13-album one lost them. **The app lands here**, from `index.ts` after the stores are wired. `index.html` still renders the track list eagerly and it is still what paints first — it is the cached `tracks` view, so the navigation is a class toggle plus one chunk rather than a second render of the shell. `app-sidebar`'s default `activeView` is `home` to match, because the sidebar does not hear a `navigate` it did not send. - `profiling` — pprof server on `:6060`, compiled out in non-dev builds via build tags (`internal/dev/`). **Explore catalog** (`backend/explore/`): the searchable MusicBrainz/ ListenBrainz catalog in `explore_index`. Deriving it from the MetaBrainz dumps means streaming ~89 GB from a server that caps a client near 2 MB/s — half a day, for a catalog identical for every user. So that work happens **once, centrally**, and users download the result: - `cmd/indexbuild` builds the catalog from the dumps; `cmd/indexexport` cuts it down to a shippable core and stamps its provenance. `.gitea/workflows/index-artifact.yml` runs both and publishes the compressed artifact under a fixed `latest` version. - The app fetches and merges that artifact (`artifactfetch.go`, `artifactimport.go`) — about a minute, versus a day. - Everything the app does **not** need is behind the `indexbuild` build tag (`dumpimport.go`, `dumpcounts.go`, `dumpcatalog.go`, `dumpproject.go`, `dumpparallel.go`, `indexpatch.go`) so it is not linked into the binary. `dumpbuild_stub.go` is the app-side entry point; `dumpshared.go` holds what both sides use. - The app keeps popularity current with the daily incremental dumps (`dumpincremental.go`), and resolves artists outside the artifact's coverage lazily on first view. **Background work yields, and says so in the context.** The post-scan backfills share MusicBrainz's rate limiters with every page the user can open, and both were FIFO — so a thousand-artist enrichment put an album page behind an hour of queued work. `RateLimiter.WithBackgroundLane(perSecond)` adds a second, slower lane and `WithBackgroundPriority(ctx)` marks a caller as belonging to it: a marked wait takes no token at all while any interactive wait is outstanding, and is then paced at MB's own 1/s rather than the interactive burst rate. It is a **context marker rather than a parameter** because a backfill calls the same `MusicBrainzClient` methods a detail page does — `GetArtistImage` takes a `ctx` for no other reason than to carry it. One request of slippage is accepted and documented at `waitBackground`: cancelling an already-granted reservation is not something a token bucket can express, and the cost is one request-time. The other half is that a long backfill has to be **visible and stoppable**: `jobs.KindCatalogEnrich` and `startBackfillJob` (`backfilljob.go`) register both backfills with progress and cancel. Two rules in it are load-bearing. The job is registered *after* the work is counted, because these passes are a no-op on every launch once the library is covered and an empty job in the indicator is noise. And the kind is distinct from `index-build` rather than reused, because `job-controls.ts` keys its "you will discard hours of downloading" confirmation on that kind — wrong prompt for a pass that is resumable per artist and free to stop. **An owned artist's discography is fetched, not sampled.** `BackfillLibraryDiscographies` is two fetches per owned artist, each skipped by its own persistent mark, because they fail independently and one boolean covering both either over-claims or forces repeats: the ListenBrainz top release groups and recordings (`explore_index.discog_fetched`) and the **full** MusicBrainz browse (`artist_enrichment.browsed_at`). **What it does not fetch is the point.** It ran for hours against a 900-artist library and marked nothing, because three of the four things it did per artist were work nobody had asked for. Similar artists were fetched for every owned artist, when the artist page already resolves them on view through `SimilarArtists` → `ensureSimilarArtistsAsync` — which is what stamps `similar_at` now. And `indexOneArtist` reached the MB artist lookup it wants (`GetArtistDetails` reads that cache) by calling `GetArtistImage`, which additionally queried fanart.tv, TheAudioDB, Wikidata and Wikipedia and downloaded up to ten full-size portraits; `EnsureArtistRels` is the lookup on its own. The corollary is written into the query: **`similar_at` must not be one of the conditions** in `unenrichedLibraryArtistMBIDs`, because testing a mark this pass no longer sets makes every owned artist a candidate on every run, forever. The rest is that the pass was **serial across artists** while every limiter that keeps us polite is per-host and idle — so one artist's slowest upstream set the pace for the whole run. It runs `discogBackfillWorkers` artists at once (concurrency here raises no origin's request rate), each under `discogBackfillArtistTimeout`, because the MB client retries a 503 five times honouring Retry-After and one throttled artist could otherwise outlast a hundred healthy ones. A timed-out artist goes unmarked and is retried next run, which is what every other failure here already does. SQLite's writer pool is `MaxOpenConns(1)`, so the workers queue at the Go level rather than racing for the file. Four things about the marks are load-bearing. The marks are **a table, not more `explore_index` columns**, because `artifactimport.go` merges the downloaded catalog by column list — a flag added there is a second place to remember, and forgetting it silently wipes every mark on the next catalog update. `discog_fetched` stays in `explore_index` for the opposite reason: the artifact legitimately answers it for artists it covers. **The artifact answering it is not "we have their discography"** — its per-artist coverage is graded, so an artist can arrive `discog_fetched = 1` and never have been browsed, which is why the unenriched query ORs its conditions instead of testing the first. **`BrowseReleaseGroupsAll` pages to exhaustion** where `BrowseReleaseGroups` asks for `MaxLimit` once and takes what comes back — a prolific artist was silently cut at 100 release groups, and a hundred albums looks like a complete answer unless you count. And the per-artist mark **replaced a heuristic that could never be satisfied**: `BrowseReleaseGroups` used to re-browse whenever no indexed row carried a secondary type, which is permanently true for an artist whose releases are all plain albums. **One artist portrait is downloaded; the rest are remembered as URLs.** `resolveAllSources` asked five upstreams what images they had for an artist and then downloaded **every** candidate, up to ten, full size, serially — while nothing in the app has ever read anything but `primary.jpg` and its three tiers. Measured on a real cache: 5.3 GB, of which 4.1 GB was candidates no code path can reach, ~940 kB per artist against the ~217 kB that is actually used. It is split now. `resolveCandidates` does the metadata lookups and returns an ordered list; `fetchPrimary` walks that list downloading until one **succeeds**, makes that the primary, and records the rest with an empty `file_path` — known, not fetched — so replacing a portrait later is one download rather than five lookups again. Taking the first that succeeds rather than the first outright is also a fix: the old loop keyed `is_primary` on the index, so a failed candidate 0 left the artist with a stored image, no `primary.jpg`, and a `.miss` marker claiming there was no artwork at all. The winning candidate is no longer also written under its own name, since `setPrimary` writes the same bytes to `primary.jpg`. Two janitor jobs go with it, and the first is why the waste survived. `OrphanedArtistImagesJob` joined the bare MBID onto the images directory — but artist directories are **sharded** under a two-character prefix, so it named a path that has never existed, `RemoveAll` succeeded on it, and the job deleted the rows that were the only record of the files it left behind. `explore.ArtistImageDir` is that layout's one definition, passed in the way `OrphanedCoverFilesJob` takes `expandVariants`, and the test lays its fixtures out with it — a test that invents its own flat layout agrees with the bug. `StrayArtistImageFilesJob` reclaims what earlier versions downloaded, keeping only `explore.ArtistImageKeepNames()` and refusing an empty keep set for the reason the covers sweep refuses an empty live set. **Frontend** (`frontend/`): Lit 3.2 web components + Web Awesome UI library + HTMX. State management via singleton reactive stores in `src/store/`. Wails bindings auto-generated in `frontend/wailsjs/` — don't edit by hand. **A view is a chunk, and three components are not.** `index.ts` holds a loader table (`VIEW_LOADERS`, `DETAIL_LOADERS`) and `await`s a view's module before creating its element — `document.createElement` on an undefined tag yields an inert `HTMLElement` rather than throwing, so a missing entry is a blank page, not an error. Navigations are numbered and anything after the `await` re-checks it is still the newest, or a slow chunk lands on top of a faster navigation. Every chunk is then warmed on idle, so the split is paid once at startup rather than on every first visit. **`notification-host`, `inline-notice` and `confirm-dialog` stay eager on purpose**: a failure surface that has to fetch a chunk before it can speak is not a failure surface, and the moment it is most needed is the likeliest moment loading one fails. `first-run-wizard` and the startup chrome are eager for the ordinary reason — they are the first paint. **A primary view is cached, not unmounted.** `index.ts` keeps every primary view in the DOM and toggles a `.view-hidden` class, because that is what preserves `scrollTop` across navigation — so `disconnectedCallback` never fires for one, and anything registered there runs for the life of the session from pages it is not on. The missing half is `utils/view-lifecycle.ts`: navigation calls `viewDeactivated()` on the outgoing view and `viewActivated()` on the incoming one, and a view registers its document listeners, timers and backend subscriptions through `listenWhileActive` / `intervalWhileActive` / `whileActive`, which are torn down on the way out. An off-screen view also does not render. A shared reactive controller gets the same treatment via `registerViewAware`. **The player's position comes from the player.** `seek-bar` renders `PlaybackPositionChanged` (payload `player.PositionInfo`), emitted at 1 Hz while playing and immediately on load, play, pause, seek and natural finish. Its local `setInterval` is interpolation *between* reports only, stopped and restarted by every one of them — it used to be the clock, and counted itself 30 s away from the backend across four keyboard seeks. A report carries `trackChangeId` (the store is a singleton, so a bar mounting later must not adopt a report about the previous track) and a `seq` (the same second reported twice still has to reset the interpolation). What the player cannot do, it says: `PlaybackFailed` is emitted from both the load and the play path, auto-advance **skips** the failed track (bounded by the queue length, so a disconnected drive stops after one pass), and the bottom bar shows one coalescing line — "Skipped 12 tracks that could not be played." That line is the Inline level of the app's one notification surface, below. **Failure has one voice, and the caller picks how loud.** `store/notification-store.ts` is the only notification surface; before it, 84 `catch` blocks ended at `console.error` and two components had grown private toasts. Four levels, chosen by the call site from one rule — *a failure is only worth interrupting for if the user can do something about it that they are not already doing*: - **Blocking** (`wa-dialog`, must be acknowledged) for data at risk: a folder left holding a mix of old and new tags. Two callers are anticipated; a third should be argued for. - **Persistent** (stays, with an action) for something the user asked for that did not happen and retrying is meaningful. - **Transient** (a toast) for a small action whose state visibly reverted anyway — a favourite that came back. - **Inline**, rendered by `` in the panel that failed, never as a toast. Three things about it are load-bearing. **Coalescing lives in the store**, keyed by `(level, region, key)` within a window, so 200 unplayable files are one message with a count and no future caller has to remember that. **An inline notification carries a region**, because "inline" says *not global*, not *where*. And **the bottom band belongs to the player** — the app-level stack sits under the header, since the player's own floating notice grows upward by however many lines it needs and a bottom-anchored stack collides with it on a small window. What reaches a person is a sentence: `utils/describe-error.ts` maps the causes a user can act on (offline, timeout, not found, permission, database busy) to copy, `explainError` repeats a backend message when it is one of *our* sentinels rather than a Go wrapping chain, and the raw text stays in `console.error`. The one documented exception is a download client's connection test, whose verbatim error is the user's debugging tool. Destructive actions ask once, through `confirmAction()` (`components/confirm-dialog/`), which is a `wa-dialog` and so brings the focus trap and Escape the hand-rolled overlays do not have. **Every dialog in the app is a `wa-dialog`, and there is no sixth pattern.** The four hand-rolled autotag overlays and the remove-library confirmation had no `role`, no `aria-modal`, no focus trap and no focus restore — including the two gating an irreversible on-disk metadata rewrite. The split is by *shape*, not by owner: a dialog that only asks a question is a `confirmAction()` call (title, message, impact, confirm/cancel), and a dialog carrying **input** is a `` in the host's own template. Both remaining autotag dialogs render unconditionally with `?open` deciding which is up — mounting one on demand puts the element and its `showModal()` in the same update. `autotag-view`'s last document keydown listener died with them; it existed only because its dialogs could not close themselves. **None of them had an accessible name, and one helper gives all of them one.** Every call site passes `label`; Web Awesome renders it into an `

` in the same shadow root as the native `` and never points `aria-labelledby` at it — so for eleven dialogs `getByRole('dialog', {name})` matched nothing and a screen reader announced an unnamed dialog. `utils/name-dialog.ts` sets that IDREF (and falls back to `aria-label` under `without-header`, which renders no heading to point at), called from each host's `updated()`. Three things about it are load-bearing. It **reaches into another library's shadow root**, which is open but is not API — acceptable here only because the failure is bounded: if Web Awesome moves the structure the query misses, nothing is written, and the dialog is as unnamed as it was. It uses **`aria-labelledby`, not `aria-label`**, because three call sites compute their label at render time and an IDREF to the heading Web Awesome re-renders stays correct with nothing resyncing it. And it **waits for the dialog's own first update**, not its host's: `wa-dialog` is a Lit element whose shadow root is populated in *its* update, so a query at the host's `firstUpdated` finds an empty root and names nothing — the same lifecycle trap that hid `wa-dropdown-item`'s role from the menu keyboard model. Two awkwardnesses remain, and they are about *locating* one rather than naming it. The host is `display: contents`, so the element carrying the testid always reports hidden — what is visible is the `` inside it — and what holds the slotted content is the *host's* shadow root, not the dialog's subtree. A third is worth knowing before checking any of this: the Playwright **a11y snapshot never prints a dialog's name**, named or not, so it cannot tell you whether this works. `getByRole` can, and CDP's `Accessibility.getFullAXTree` gives the browser's own answer. **A disclosure is a button, and it says what it controls.** `config-section`'s header was a bare `
` with no `tabindex`, no `role` and no `aria-expanded`, and every section defaults to collapsed — so every setting in the app sat behind a control that could not be tabbed to (the audit's last Critical). It is a `