# 016 — What Android parity would actually take > **Completed.** Sections A, B1, B2 and B4 shipped. B3, writing tags on the device, is now **#87**; the device-found UI faults are #51–#72, sequenced by #73. > **Status: all of section A is done.** A1–A3 landed with "let the app > reach the user's music"; A4 (MediaSession, transport notification, > audio focus) landed with "survive the screen locking". The direction > taken is **option 1, the full librarian**: `MANAGE_EXTERNAL_STORAGE` > plus an in-app folder browser, which keeps the path-keyed model > intact. B1/B2 remain, both awaiting a decision rather than work. The > sections below are kept as written, because they are the argument the > decision rests on — see "What is left" at the end for the current > state. Plan 015 shipped a *pipeline*: the app cross-compiles, is signed and versioned, and publishes from CI. This is the assessment of what stands between that and an Android app worth installing. **The headline: parity is the wrong target, and choosing it would be the expensive mistake.** Four of the blockers below are not porting work — they are the Android platform declining to support the model this app is built on. The decision to make first is in "The fork in the road" at the end; everything before it is evidence for that decision. Severity is what the app *does* today, verified against the source and the generated manifest, not guessed. ## A. It cannot work at all until these are fixed ### A1. The app can read no music. (deepest) `build/android/app/src/main/AndroidManifest.xml` requests INTERNET, VIBRATE, ACCESS_NETWORK_STATE, USE_BIOMETRIC, POST_NOTIFICATIONS, the two location permissions, CAMERA and the two FOREGROUND_SERVICE ones. **There is no storage or media permission of any kind.** At `targetSdk 35` that means the app can see its own private directory and nothing else. Adding `READ_MEDIA_AUDIO` is necessary and *not sufficient*, because it grants access through **MediaStore**, not through the filesystem. This app's entire model is absolute paths: `audio_files.file_path` is the primary key of ownership, `AddLibrary(path)` takes a directory, the scanner walks it with `os.ReadDir`, and every one of `GetFilePathsByAlbums` / `ByGenres` / `ByRecordingMBIDs` exists to hand paths to the player. Scoped storage does not offer a stable directory to walk. The honest options are three, and they are not close in cost: - **MediaStore as the library source.** Query the content resolver, keep MediaStore IDs (or content URIs) beside or instead of paths, and open audio through a `ContentResolver` file descriptor. This is the Android-native answer and it touches the schema, the scanner, the player's file opening and every path-keyed query. - **`MANAGE_EXTERNAL_STORAGE`.** Keeps the path model intact and is effectively barred from Google Play except for genuine file managers. Viable *only* because we distribute through Obtainium — which is a real point in its favour here, and worth stating plainly rather than dismissing. - **App-private storage only**, i.e. the user copies music into the app's sandbox. Trivial to build, and nobody wants it. ### A2. The first-run flow cannot complete. `first-run-wizard.ts` calls `DirectoryPicker()`, which is `frontendutil.DirectoryPicker` → `app.Dialog.OpenFile(). CanChooseDirectories(true)`. Wails' own `ANDROID.md` lists open-directory dialogs as **"❌ Returns an error — SAF yields tree URIs, not filesystem paths"**. So the one action the wizard exists to perform fails, and `` intercepts all pointer events until a library exists — so the app is not merely empty, it is inert. Whatever A1 resolves to decides this: a MediaStore library needs no picker at all, and a SAF tree needs the picker to return a URI the backend can use. ### A3. MPRIS is compiled into the Android build. `mpris_linux.go` is `//go:build linux`, and **`android` implies `linux`** (documented, and the reason it is in the APK). It will look for a session bus that does not exist. It needs `//go:build linux && !android`, and its Android counterpart is A4. This one is cheap and should be done regardless — it is a two-character build-tag change plus whatever `mediacontrols.New` returns instead. ### A4. Playback will be killed the moment the screen locks. The scaffold's `WailsForegroundService` is typed **`dataSync`** (`foregroundServiceType="dataSync"`, `FOREGROUND_SERVICE_TYPE_DATA_SYNC`), and the manifest requests `FOREGROUND_SERVICE_DATA_SYNC`. A music player needs `mediaPlayback` and `FOREGROUND_SERVICE_MEDIA_PLAYBACK`, plus a `MediaSession` for lock-screen and notification transport controls, plus **audio focus** — pause on a phone call, duck for a notification, pause on headphone unplug. None of that exists today. `oto` will happily keep writing to a stream nobody can hear. This is the difference between "an app that plays audio" and "a music player", and it is Java-side work in the scaffold plus a Go-side bridge. ## B. It works, but wrongly ### B1. The x86_64 half of the APK cannot run on any Android. Established in plan 015: `modernc.org/libc`'s `Xlstat64` issues a raw `lstat` on linux/amd64, which Android's seccomp forbids, so the process takes `SIGSYS` the first time it touches the database. arm64 is structurally unaffected (no `lstat` syscall exists; it routes through `fstatat`). So ~31 MB of the artifact is dead weight on *every* Android device, including x86 Chromebooks. Options: drop `x86_64` from `abiFilters` (smaller APK, no emulator target — which does not work anyway), or carry it against a future modernc fix. **Dropping it is the honest default**; it is also the only item in this plan that is a five-minute change. ### B2. The UI is a desktop shell. `MinWidth`/`MinHeight` are 800×600 and were *measured* — below ~780 the header subtitle wraps the title out of its bar. A phone is ~360–430 CSS px wide. The sidebar collapses to icons below 900px, which is a laptop-sized breakpoint, not a phone one. Beyond width: the app is built on hover (the marquee's `hover` mode, tooltips), right-click context menus, a keyboard shortcut layer with its own overlay and settings page, multi-select with ctrl/shift, and a resizable-column track list. None of those are gestures. This is not a stylesheet pass. It is a second front end for the views worth having on a phone, sharing the stores and bindings — which the architecture supports, since a view is already a lazily-loaded chunk behind `VIEW_LOADERS`. ### B3. Tag writing cannot reach the user's files. `tagwriter` rewrites tags in place, and autotag's whole purpose is applying them to a folder. Under scoped storage that is impossible outside the sandbox without a SAF write grant per tree. If A1 lands on MediaStore, in-place tag writing needs `MediaStore` write requests and user confirmation per file on Android 11+. Autotagging is arguably a desktop-only feature and saying so is a legitimate answer. ### B4. The Explore catalog is a ~0.6 GB download into app-private storage. It works — but with no awareness of a metered connection and no accounting for a device where that is a meaningful fraction of free space. At minimum it needs to be opt-in on mobile and to refuse a metered network by default. `Android.NetworkJSON()` reports `{connected,type}`, so the signal is available. ## C. Inert, and fine Window geometry, menus and the system tray are documented no-ops on mobile. The keyboard shortcut layer is harmless but its Settings page is dead weight. `profiling` is already compiled out of production builds. These cost nothing and need no work. ## D. Unknown until it runs on a device **Nothing in section A or B has been observed on Android**, because the x86_64 emulator cannot run the app (B1) and emulator 37 refuses arm64 images on an x86_64 host. Everything above is read from the source, the generated manifest and Wails' own documentation. The first real device run will find things this list does not have, and the most likely places are audio latency and buffering under `oto`/oboe, and SQLite behaviour on app-private storage. ## The fork in the road The four blockers in section A are all the same question wearing different clothes: **is the Android app a librarian, or a player?** YellowJacket on the desktop is a *librarian*. It scans folders, deduplicates covers, detects duplicate tracks, reconciles against MusicBrainz, rewrites tags on disk, and manages downloads. That model rests on owning a filesystem, which is precisely what Android declines to give. Three coherent products, and only the first is "parity": 1. **Full librarian on Android.** Requires `MANAGE_EXTERNAL_STORAGE` (Obtainium-only distribution, which we already have), a phone UI for every view, and media-session playback. Largest scope by far; the result is an app almost nobody has asked for on a phone. 2. **A player for music already on the phone.** MediaStore as the source, no scanner, no autotag, no downloads; the library, queue, playlists, favourites and Explore-as-browsing all still make sense. This is a genuinely good Android app and it is *not* parity — it is a subset with a different data source. 3. **A companion to the desktop app.** The phone browses and controls the desktop's library over the network, or syncs a subset. Smallest Android surface, and it leans on the thing that already works. **Option 2 is the recommendation** if the goal is an app people use; option 3 if the goal is the least work for the most value. Option 1 is the only one that answers "feature parity" literally, and it is the one worth arguing hardest against. > **Decided:** option 1's *data model* (the librarian keeps its > filesystem and its scanner — A1 shipped that) with option 2's > *surface*. The phone is a player over the library this app already > builds; it does not get every view. The list is below. ## The phone gets a subset (decided) B2 is not a stylesheet pass and not a second front end either. A view is already a lazily-loaded chunk behind `VIEW_LOADERS` / `DETAIL_LOADERS` in `index.ts`, and the stores and bindings are shared, so the phone build is **a different loader table and a different chrome**, over the same stores. **In**, because each is something a person does with a phone in their hand: - **Home** — the shelves are already a phone-shaped surface. - **Library browse** — albums, artists, genres. The grids are already virtualized and card-shaped. - **Now playing** — which on a phone is a *view*, not a 4em bar. - **The queue.** - **Search** — the header box, scoped as it already is. - **Playlists**, including smart ones, as lists to play rather than to edit. **Out**, and each for a reason rather than by omission: - **Autotag** — the review UI is a wide table and the action rewrites files on disk; B3 has not been verified even as *possible* yet. - **Downloads** — two tab panels of client configuration. - **Explore** — the catalog is a ~0.6 GB download (B4); browsing it is the last thing to earn a phone's storage. - **Settings** — not the page. The phone needs a handful of settings (theme, the library folder, playback) and not the 93 controls the desktop page carries. - **Jobs**, **shortcuts overlay**, **column configuration** — a phone has no keyboard and no resizable columns, and the jobs indicator is enough. What the shell has to lose, from the audit at the top of this section: the 800×600 minimum, the 11-item sidebar (a phone wants a bottom tab bar over the five things above), hover as a route to anything, right-click as the only route to a context menu (long-press is the gesture), and ctrl/shift multi-select. One rule for the work: **no view forks.** A phone layout that copies a view's template is two templates to fix every bug in. Where a view cannot serve both, the split belongs at the chunk boundary that already exists. Phase 1 followed that rule and found its cost: reusing `` inside the drawer means reusing its `data-testid`s too, and a second copy standing by in the DOM broke 30 specs that had nothing to do with the phone. The rule holds — a second list of destinations would be worse — but a shared component must be rendered only when it is wanted, and the guard belongs in a test that names the reason. ## What is worth doing regardless of that decision Cheap, independently useful, and each unblocks measurement: 1. **Drop `x86_64` from `abiFilters`** (B1) — or keep it and document why. Five minutes. 2. **`//go:build linux && !android` on `mpris_linux.go`** (A3), so the Android build stops carrying a D-Bus client. Small. 3. **A device smoke run**, which needs someone's phone and the published APK. Everything in D depends on it, and it is the single highest information-per-minute action available. 4. **Make the first-run wizard fail legibly** rather than inertly (A2) — the picker's error already routes through `describeError`, but the wizard still blocks pointer events, so an Android user sees a dead screen rather than a sentence. Even under option 3 this is the right behaviour. ## What is left (updated after A4) **A4 is done.** `backend/mediacontrols/android.go` is a `Handler` beside the MPRIS one, and the Java half is `WailsForegroundService.java`: a `MediaSession`, a `MediaStyle` transport notification and audio focus. It needed no new JNI and no new Gradle dependency — `application.Android.StartForegroundService(json)` going out, `WailsBridge.emitEvent` → the application event bus coming back, and the platform `android.media.session` API rather than androidx.media, which minSdk 21 makes available anyway. Four decisions in it are worth keeping: - **Ducking is a player concept, not a volume change.** `Player.SetDuck` re-applies the *user's* level with an attenuation offset, so `getUserVolume` still reports what the user chose and nothing is persisted or emitted. A duck that wrote through to the volume would let one notification tone permanently turn the music down. - **The duck path is pre-Oreo only.** From API 26 the framework ducks the app itself and sends no `CAN_DUCK` focus change, so asking to be told instead (`setWillPauseWhenDucked`) would mean pausing for every notification tone, and doing both would attenuate twice. - **An unchanged payload is not an event here either.** Every push crosses JNI and re-delivers an Intent, and the player pushes state on several paths that can agree. - **After the first start, updates use `startService`.** From Android 12 an app in the background may not *start* a foreground service, but it may keep delivering intents to one it already has — which is every track change with the screen off. The contract with Java — the payload keys, the state words, the command names — is in `androidpayload.go`, deliberately *without* the `android` build tag, so `go test` exercises it on every platform. Everything left in `android.go` is untested by construction: it compiles only under a cross-compiler and runs only on a phone. **B1 is done: x86_64 is dropped.** 27.1 MB → 15.9 MB, measured. Three places had to agree — `abiFilters`, the Makefile's `android:package` (or Go still compiles a library Gradle then discards) and the `native-code: 'arm64-v8a'$` assertion in `android-apk.yml`, whose anchor is what stops it also matching the fat APK's line. Adding the ABI back, if modernc ever fixes `Xlstat64`, is those same three edits. **B2, the desktop shell.** Scope decided (below); **all four phases are done.** - *Phase 1, the shell.* Below 600px the sidebar column is gone, `` is the primary navigation, and the shell fits 320px exactly — measured, from 652px in a 360px viewport before. - *Phase 2, the full-screen now-playing view.* Where phase 1's seek bar and volume went. A detail view, so Back pops the nav stack; it composes the real transport components rather than copying them; and it hides the bottom bar while it is up, so it carries its own queue button. - *Phase 3, long-press.* `utils/long-press.ts`: one document-capture listener, installed once from `index.ts`, which turns a 500 ms stationary touch into a synthetic `contextmenu` at the touch point. Every menu in the app opens from that event, so all six components gained the gesture without one of them changing — which is the same argument `ContextMenuController` rests on, one layer lower. The details that are not obvious are in `NOTES.md` (2026-08-17); the one worth repeating is that ours is told from the browser's own long-press event by **identity**, not `isTrusted`, because a test cannot dispatch a trusted event and that path would otherwise be the only uncovered one. - *Phase 4, the track list.* A phone draws `titleArtist` (title over artist) plus the duration, and drops the column headers and the resize handles — a column set rather than a second row template, so the row and everything delegated on it is unchanged. Verified at the device's own 424x439: `24px 304px 80px`, 52 px rows, no truncation, no overflow. The device also found the bug in it, which no browser viewport would have: saved *desktop* column widths reached the phone through an id-keyed store and gave the duration column 55% of the row. **B2 and B4 are complete.** B4 is `backend/explore/netpolicy.go`: the catalog download is skipped on a cellular connection unless `AllowMeteredCatalogDownload` is on, with the toggle in Settings' Search Index section. The policy and the JSON parsing are in `explore` (tested on every platform) and only the platform call is injected from `app.go`, because `cmd/indexbuild` imports `explore` and must not link Wails. Two things the plan got slightly wrong: the portable API is `application.Mobile.NetworkJSON()` rather than `Android`'s, and it reports no metered flag — so cellular is the signal and a metered Wi-Fi cannot be seen. What is left in this plan is B3 (tag writing, which needs a device) and the standing question of the Light Phone's Chrome 113 — which so far has cost nothing: menus, dialogs and long-press all work on it. **B3/B4** are unchanged, and B3 is now *possible* where it was not: with all-files access, `tagwriter` can write in place. ### What the first device run answered (2026-08-17) A4 **works**: playback survives the screen locking, and the transport notification appears with cover art — which also settles the service's access to a `MANAGE_EXTERNAL_STORAGE` path, the permission grant and the lock-screen session in one observation. Everything below in "what none of section A answered" was written before this and is now answered except the OEM permission-flow variance. It also found two faults no browser tier can see, both fixed and both awaiting the next APK for confirmation (`NOTES.md`, same date): - **Back quit the app from any depth.** The scaffold asks `webView.canGoBack()`; the frontend had never used `history`. A navigation is a history entry now, and `navStack` is gone rather than kept beside it. - **The transport was under the gesture bar** — or so the version number said. `applyWindowInsets()` in `MainActivity` is right and stays, but the phone is **Android 14**, where the system still insets the window: the fix is pre-emptive and the symptom has another cause. Still open, along with icons that do not appear at all. The phone's WebView is **Chrome 113**, which is the lead (no Popover API, no relaxed CSS nesting), and `make android-inspect` / `android-eval` are how it gets asked. The standing item is unchanged in kind: **B3 (tag writing) and the permission flow still need a device**, and so does confirming these two. ### What none of section A answered Nothing here has been observed on a device. The permission flow in particular is the kind of thing that behaves differently across OEM builds — `ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION` is implemented inconsistently, which is why there is a fallback to the global list, and neither path has been exercised. A4 adds its own list of things only a device can answer, and they are the likely first failures: whether the notification appears at all (POST_NOTIFICATIONS is requested from `startForegroundService`, so a user who declines gets a service with an invisible notification), whether audio focus arrives while `oto`/oboe holds the output, whether the lock screen picks up the session, and whether cover art decoded from a `MANAGE_EXTERNAL_STORAGE` path is readable by the service.