// Code generated by sqlc. DO NOT EDIT. // versions: // sqlc v1.30.0 // source: player_state.sql package sqlcgen import ( "context" ) const getPlayerState = `-- name: GetPlayerState :one SELECT volume, muted, last_track_path, last_position_seconds FROM player_state WHERE id = 1 ` type GetPlayerStateRow struct { Volume int64 Muted bool LastTrackPath string LastPositionSeconds int64 } func (q *Queries) GetPlayerState(ctx context.Context) (GetPlayerStateRow, error) { row := q.db.QueryRowContext(ctx, getPlayerState) var i GetPlayerStateRow err := row.Scan( &i.Volume, &i.Muted, &i.LastTrackPath, &i.LastPositionSeconds, ) return i, err } const updatePlayerState = `-- name: UpdatePlayerState :exec UPDATE player_state SET volume = ?, muted = ?, last_track_path = ?, last_position_seconds = ? WHERE id = 1 ` type UpdatePlayerStateParams struct { Volume int64 Muted bool LastTrackPath string LastPositionSeconds int64 } func (q *Queries) UpdatePlayerState(ctx context.Context, arg UpdatePlayerStateParams) error { _, err := q.db.ExecContext(ctx, updatePlayerState, arg.Volume, arg.Muted, arg.LastTrackPath, arg.LastPositionSeconds, ) return err }