Commit Graph
5 Commits
Author SHA1 Message Date
logan 842fe47e9e feat(player): count what the ring buffer misses
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An underrun is audible and nothing counted it. When the ring is empty
BufferedStreamer.Stream zeroes the caller's buffer and returns ok, so a
run of zeros is spliced into the waveform and the step discontinuity at
each edge is a click; a series of short ones is static. That is the one
candidate in #135 whose audible signature matches the report.

`starved` and `starvedSince` already existed, from #122's stall fix,
and could not answer this: they are a *stall* detector, reset by every
arriving sample, because their job is to end a track whose source has
died and a merely slow source must not be cut short. That reset is
exactly what made the audible case invisible -- a hundred 20ms
underruns a minute never approach the give-up threshold, so they were
invisible to the log, to the UI and to every tier.

UnderrunStats counts runs, calls and samples for the life of the
streamer. Runs is the number that means something audible: one episode
is one pop however many callbacks it spans, and the ratio of runs to
calls is what separates clicking from dropping out.

Three things about the reporting are deliberate.

**Counting is in Stream and reporting is not.** Stream runs on the
speaker callback's real-time deadline, so a log line there would
allocate, format and write on the exact path whose missed deadline is
the defect -- measuring by making it worse. The count is two increments
under a lock that was already held; the report is on the 1 Hz position
ticker, which only runs while playing.

**An unchanged count is not logged**, which is emitStatus' rule one
package over. A healthy player is silent, so anything in the log is
news and the line appears exactly while it is popping.

**It is Info rather than Debug.** The default level is Info and a phone
has no convenient way to set YJ_LOG_LEVEL, so a debug line here would
be a counter nobody on the affected platform could read -- which is the
shape of the bug that made #160 necessary.

underrunDelta clamps at zero because the counter belongs to the
streamer and the streamer is replaced on every track: a baseline
carried across that boundary is the previous track's total subtracted
from a fresh zero. The baseline is reset at the load as well; a
negative count in a log line reads as a broken instrument and would
discredit the measurement this exists to make.

This is the instrument, not a fix. What it measures is on the issue.
2026-08-21 16:30:32 -04:00
yonlu 282dab43eb fix(player): end the stream when the audio source stops producing
BufferedStreamer.Stream treated an empty ring buffer as a momentary
underrun and answered with silence and ok. That is right while the
read-ahead is still going to deliver something, and two of its three
exit paths left it never going to: a Close, and a source returning
(0, true) in a loop. Neither set done, so the ring drained and every
call after it was silence claiming to be audio, for the life of the
process.

Nothing above this type could tell that from healthy playback. The
beep.Seq chain never ended, so the player stayed in Playing with the
button showing pause; the decoder's position never moved, so the 1 Hz
report pinned the seek bar at a constant -- and since every report
resets the bar's interpolation, the report actively suppressed the one
thing that would still have moved it. A frozen bar over a track that
was not playing, with no watchdog anywhere to notice.

Every exit now marks the stream done, and the silence fill is bounded
by a duration *and* a run of calls. It needs both. Wall clock is the
real measure, because the speaker paces itself and a stall is a
question about time -- but a caller draining in a tight loop makes
hundreds of calls in microseconds and would outrun a duration alone.
A call count alone is the opposite failure, and not a hypothetical
one: the first attempt used one and spent the whole budget before the
read-ahead goroutine had been scheduled once, ending a perfectly good
stream at sample zero and breaking TestBufferedStreamer_BasicStream.

Err is plumbed out at the same time, because a drained source and a
failed one both arrive as (0, false) and are not the same event.
Reading it is a separate change; without it there is nothing to read.

Closes #122
2026-08-19 09:05:55 -04:00
yonluandClaude Opus 4.8 65048401e8 feat: autotag scoring overhaul, dump-based explore index, and lyrics search
Consolidates in-progress work across autotag, explore, and library:

- autotag: beets/Picard-informed scoring engine — ID-first matching, VA
  handling, recommendation tiers, and a merged distance/rank cascade, with
  an eval harness for regression tracking.
- explore: offline MusicBrainz dump import/incremental refresh replaces the
  legacy tier crawl; index-first local search with fuzzy matching and a
  dedicated ranker; disk-free guards for dump downloads.
- library: artist-credit extraction and matching.
- lyrics: owned-library lyric search (FTS) with LRCLIB backfill.

Also: rewrite README to be user-focused, and migrate upstream to
git.ljones.me/yonlu/yellowjacket.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 12:14:20 -04:00
yonlu f7ca138296 fix: flush BufferedStreamer ring buffer on seek to prevent stale audio
When seeking, the underlying decoder position was updated but the
BufferedStreamer's ring buffer still contained up to 2 seconds of
pre-seek audio data. The speaker would drain this stale buffer
before playing audio from the new position, causing an audible
delay where the old position's audio continued playing.

Add a Flush() method to BufferedStreamer that resets the ring buffer
pointers, and call it in seekLocked() immediately after a successful
seek. This ensures the speaker starts playing from the seeked
position without any stale audio artifact.
2026-03-22 11:10:53 -04:00
yonlu 85b23acb24 feat(quick-15): add BufferedStreamer with goroutine read-ahead
- Ring-buffer streamer decouples source I/O from speaker callback
- Read-ahead goroutine pre-fills buffer in 512-sample chunks
- Returns silence when buffer temporarily empty (prevents glitches)
- Close() signals goroutine shutdown via channel
- 5 unit tests: basic stream, small reads, drain, silence, close
2026-03-05 15:27:24 -05:00