Plan 019 phases 3 and 4, which finish #63. The queue panel and both
playlist detail views get tap-to-play and hold-to-select; the playlist
views get swipe-to-queue as well.
Phase 3 was not the pure wiring the plan expected, in two places.
A tap on a queue row plays that position. Copying track-list's tap --
which sets the queue to the list the row is in -- would rebuild the
queue from the queue, discarding its source, its shuffle order and
anything inserted by hand. It reads as a no-op and is not one.
And the queue panel has no swipe, deliberately. A right swipe means add
to the queue everywhere else it exists, and a queue row is already in
the queue; the only thing it could mean there is remove, which is the
same gesture with the opposite effect one screen away. Removing a queue
row is on the row, on its sheet since #60, and now on its selection
bar. The assertion is that its rows do not opt in.
The reveal became utils/swipe-to-queue.ts rather than being copied into
three lists, keyed on a data-swipe attribute so one stylesheet carries
the touch-action half of the device fix to rows that are called two
different things.
Phase 4 was already true and is now asserted: a claimed tap has its
click swallowed, so an explore-link inside a row never sees one and
tap-to-play wins with no rule of its own. Its test was vacuous when
written -- the tap helper sent no click, so there was nothing to
swallow -- which also weakened phase 1's. It sends one now.
Escape leaves selection mode, from selection-bar rather than from each
of the four hosts, since that element exists only while the mode does.
The platform's back gesture deliberately does not reach it: the shell
owns the history stack and four lists reaching for history is four
stacks. That is #200.
Verified on the reference phone: a queue row taps to its own index and
refuses a swipe, a playlist row queues on a swipe and plays its
playlist on a tap, and a hold raises the bar without the menu.
Closes#63
Plan 019 phase 2. A finger on a track row now drags a reveal out from
under it and queues the track on release, with the affordance saying
what it will do before it does it.
Two things the device said that the plan did not predict, and both
change the implementation rather than decorate it.
The gesture runs on touch events, not pointer events. Chrome 113's
WebView cancels the pointer stream ~16px into any drag whatever
touch-action says -- measured at auto, pan-y and none alike -- while
touchmove keeps firing. So touch-action: pan-y is half the fix and a
non-passive touchmove calling preventDefault is the other half, and
neither works alone: with the preventDefault in place and touch-action
back at auto the gesture died after one move. Both are correct in
Chromium either way, which is why the module's header carries the
measurement and the component tier asserts the stylesheet.
And a phase 1 defect the device found on the way past: the native
contextmenu arrives in either order and only one was handled. Our
500ms timer firing first, a component claiming it, and Chrome
delivering its own menu 50-70ms later was suppressed by nothing -- so
the context menu opened over the selection bar, two holds in four, on
the one surface this issue exists to have changed. Six holds clean
after.
draggable="true" is not a competitor: no dragstart fires from a touch
drag on this WebView at all.