Four views had a heading and four did not, two had a sort control and
none showed a count, so the app changed shape as you moved through it
and "how many albums have I got" could only be answered by counting.
The reason they disagreed is that each had written its own arrangement:
the sort toolbar existed three times, in track-list, cover-grid and
playlist-view, as the same twenty lines with different bugs.
<page-header> is that arrangement once - title, count, sort, actions -
and nine views adopt it. Artists and Genres gain the sort control they
never had; Artists sorts by name only, because library.Artist carries
nothing countable, so the header renders a label and a direction button
rather than a select with one option in it. The header keeps its place
while a view loads: a heading that appears only once the data does is
the shifting layout this is meant to stop. The count is omitted, not
zero, until the view has an answer.
The header search box keeps its slot on every view instead of vanishing
on the ones it cannot serve - which is what moved the library filter
and the job indicator on every navigation. It is view-scoped by
decision and now says so: "Search albums" in the placeholder, the scope
named in the header ("Showing artists matching 'tide'"), and disabled
with a reason where there is nothing to search or the page has a search
of its own.
Also fixes an e2e trap this uncovered: the view-lifecycle spec toggled
shuffle and never toggled it back, so a second run against the same app
failed playback.spec's shuffle assertion - a failure that reads exactly
like a regression in whatever you are holding.
The track list shared out its whole clientWidth across the resizable
columns while every row spends 24px on the favourite column and 2x8px
on its own padding before the first one starts, so the grid was always
exactly 40px wider than the box holding it and the last column was
clipped at every size (scrollWidth 1280 vs clientWidth 1240, measured).
Both numbers now live in one place and are read by the two call sites
that had written them out separately, which is how they came to
disagree.
The enforced minimum was 512x384, which the layout had never
supported: at 700x480 the eleven sidebar items needed 406px of a 352px
pane, overflow:hidden cut the last two off with nothing to scroll, and
Settings and Jobs could not be reached at all. The pane scrolls now,
the sidebar collapses to icons below 900px (its .collapsed mode existed
and only a manual drag ever reached it), the subtitle hides at the same
breakpoint so the title stops wrapping out of the 4em bar, and the
minimum is 800x600 - measured as where the shell still works rather
than picked as a round number.
Component and store cases for everything in this series, several of
which exist because the thing they pin is invisible everywhere else:
- `view-lifecycle` and `keyboard-reach` — a document listener count
that does not grow across a simulated navigate cycle, and a tab
sequence that reaches the sidebar and plays a row without a mouse.
- `notifications`, `notification-store`, `confirm-dialog`,
`empty-states` — the four levels, the (level, region, key)
coalescing window, and loading/failed/empty as three states.
- `card-grid-repaint` — fails if `artists-view`'s or `genres-view`'s
per-render arrow functions are hoisted to stable fields, which is
the audit's own recommendation and takes the cards from 1 highlighted
to 0. It exists for no other reason.
- `lazy-track-details` — reads the five sources and fails on a
returning static import, the same shape as `TestNoDirectRuntimeEmits`
and for the same reason: the invariant is about what the code does
*not* say.
- `now-playing` — a position report that changes nothing must not
touch the DOM again, and a track change must. The first fails
against the old unconditional `updated()`.
- `playlist-virtualization`, `list-render-cost`, `selection`, `icons`,
and the store cases for the library-filter race, the never-settling
waiter and the per-playlist patch.
The sidebar had a Home item that fell through to "Coming soon". What
was missing was not another view of the library — four of those exist,
sorted and complete — but the opposite: a complete, sorted library is
exactly what gives you nothing to play, because every entry point into
it is alphabetical and identical every time you open the app.
So a shelf is a *reason*, not a filter. Each one answers a different
question you might be asking when you do not know what you want (what
was I listening to, what is new, what do I keep coming back to, what
have I forgotten, what fits, what would I never pick myself) and each
says which question it answered — a row of covers with no explanation
is just another grid.
Two consequences run through it. Shelves are built from what the user
actually did — play counts, last played, import order — with random
sampling only where there is no signal to use, so randomness is the
fallback rather than the design. And a shelf with nothing behind it is
omitted instead of rendered empty: a fresh library legitimately gets
three, and an empty row labelled "on repeat" would be a lie.
The queries return album ids and nothing else, joined back to
GetAllAlbumsWithDetails in Go, so the album projection keeps having one
definition rather than one per shelf.
The album and artist pages draw from two sources and rendered
identically either way. An album showing one track because that is all
you own was indistinguishable from an album that has one track, and
both were indistinguishable from a page still waiting on a background
catalog fetch — so the answer to "is more coming?" was to keep
reloading and find out.
<catalog-scope-notice> names the source in one line: silent for full
catalog data, "still loading" while a fetch may land, "library only"
for an entity with no MBID (which will never fill in, so it points at
Autotag), and a retryable notice when the catalog had nothing to say.
Both pages needed a new distinction to drive it. loadingReleases and
its artist-side equivalents mean "something is renderable", which a
library stand-in satisfies — so catalogPending/catalogLoaded track the
different question of whether the catalog has actually answered.
Also fixes the artist page clobbering its library-hydrated discography
with an empty catalog result. An empty BrowseReleaseGroups means the
index has not built this artist yet, not that they released nothing.
Muting does not change the volume level, and VolumeChanged carried
nothing but that level — so pressing M silenced playback and left the
indicator showing the volume it still had. The UI had nothing to react
to.
Mute rides on its own event rather than widening the volume payload,
since the two are genuinely independent: a muted player at 40% is a
different state from a player at 0%, and only one of them comes back
when you unmute. The icon crosses out and dims, and the popup gains an
explicit Mute/Unmute so the keyboard shortcut is not the only way in.
MuteToggle also now takes the speaker lock (it was mutating the effects
chain from outside it) and refuses politely rather than dereferencing a
nil streamer when nothing has been loaded yet.
A coding agent could develop this repo's Go packages and could not
develop the application: every path to running YellowJacket ended in a
blocking GTK window, so 265 bound methods, 46 events, 33 component
directories and 13 stores had exactly one form of verification
available — `tsc --noEmit`.
The unlock is that `wails dev`'s dev server on :34115 serves the real
frontend with the real generated bindings against the same Go backend a
desktop window attaches to, so a plain Chromium under Xvfb gets a fully
functional app. Four test tiers now exist, cheapest first:
- `make ui-test` — 313 Vitest tests in a real browser in ~2 s, no app,
no backend, no display. Works because `frontend/wailsjs/` is a pure
passthrough to `window.go`/`window.runtime`, so faking just those two
globals runs the real bindings and the real store code.
- `make test` — services in-process, asserting on the payload the
frontend would receive, via a new `events.Emit` wrapper.
- `make dev-headless` + `playwright-cli` — the real app, driven
interactively, with an event bridge on `window.__yjEvents` and a
dev-only control surface at `/__test/`.
- `make e2e` — 19 of those flows frozen as Playwright specs.
`events.Emit(ctx, …)` replaces all 35 direct `runtime.EventsEmit` call
sites: wails' `getEvents` `log.Fatalf`s on any context without its
runtime, so those paths could not run under test and a background
worker could take the app down. Four packages had each hand-rolled the
same guard; nine more guarded on `ctx != nil`, which does not help.
`TestNoDirectRuntimeEmits` fails the build on a new one.
Fixtures are generated, not committed (`make testdata`), and seeds are
built by *running the app* — never by hand-writing config and DB rows,
which would be a second description of a valid YJ_HOME.
`.gitea/workflows/ci.yml` is the first workflow here that tests
anything; the other three only package, so `gitea_ci` reported only
packaging jobs and misled anyone asking whether a push was healthy.
Both jobs were prototyped to green in a bare ubuntu:24.04 container
before the YAML was written, which immediately caught `make lint`
linting three configurations that nothing builds: all three passes
omitted `webkit2_41`, so wails resolved webkit2gtk-4.0 — which Arch
still ships and Ubuntu 24.04 dropped.
Operational instructions live in `.pi/skills/yellowjacket-dev/`,
measured discoveries in `.planning/NOTES.md`, and architecture in
`CLAUDE.md` — split by tense, not by topic, because a topical split
gives every new fact two plausible homes. `make skill-check` fails a
commit if the skill cites a make target that does not exist.