frontend/wailsjs/ is deleted and frontend/bindings/ takes its place —
a real TypeScript module tree nested by Go import path, generated by
wails3's static analyser rather than by building the app and running
it. The @go alias absorbs the constant prefix, so a call site imports
'@go/library/library.js' and the codemod over all 93 sites was a
specifier rewrite plus splitting @go/models' namespaces into one
import per package.
The 12 SetContext bindings and the fake `context` model are gone, as
Phase 2's ServiceStartup port promised: 272 methods across 12
services, none of them plumbing.
@runtime/runtime is now a local shim (src/wails/runtime.ts) over
@wailsio/runtime, so the 22 EventsOn imports are untouched. It
unwraps v3's WailsEvent into v2's callback shape, which is exact here:
nothing in backend/events passes more than one data argument, and v3
only packs arguments into a slice when there is more than one.
v3 tells the truth about two things v2 lied about, and that is most of
the diff. A Go nil slice really does arrive as JSON null, and a Go
named string type really is an enum; v2 typed them as T[] and string.
utils/binding.ts states the app's actual contract — an absent list is
an empty list — once, at the boundary where it is true, and also drops
the CancellablePromise the app never cancels. Four test fixtures
widen an enum field back to its value union.
Not done, and Phase 5's to fix: frontend/test/support/wails-fake.ts
still fakes window.go, which v3 does not have, so `make ui-test` is
broken and harness.test.ts fails to compile on EventsEmit. That test
also asserts v2 ordering that no longer holds — v3's Events.Emit calls
the backend and does not notify in-page listeners at all.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UDCbcCZQepnpSQYJ6SxxZm
RemoveFromLibrary deletes the audio_files rows the way the scan's own
orphan cleanup does and records each path in excluded_paths. The
exclusion is not an enhancement: without it the next scan finds the
file, sees no row and imports it again, so the button undoes itself.
The soft scan compares files on disk against rows in the database, so
surveyAudioFiles and countAudioFiles both take the exclusion set —
otherwise an excluded path makes the two disagree forever and queues a
full scan on every launch. Deleting a row cascades to queue_tracks, so
the removal calls the same CompactQueue hook RemoveLibrary does.
Also lands the requested badge: library-status-indicator is a button
again where it can act, utils/library-status.ts states once what owning
and wanting mean, and the long-declared queued state finally has a
producer.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UDCbcCZQepnpSQYJ6SxxZm
Decision 1 keeps the unmodified single-key bindings, and Settings was
the only place they were written down — three of the four categories of
them, because config-page listed the categories by hand, so the autotag
keys were written down nowhere at all. `?` now opens an overlay from
anywhere the app owns the keyboard, and both surfaces read one table
(services/shortcut-meta.ts, moved out of config-page's private static).
The other half is the same explanation from the other side. Phase 1
gave the arrow keys to the grid, correctly — but all six of them, and
no list in this app moves horizontally: track-list's own handler and
utils/roving-rows both take Up/Down/Home/End and ignore Left/Right. So
seeking stopped working from a focused row and nothing gained the keys.
Reproduced in the running app: two ArrowRights on a focused track row,
zero Player.Seek calls, against one per press from the body.
A shifted character no longer reports Shift, so the binding is `?` and
not `Shift+?` — the character already carries the shift, and a layout
where it does not is a layout where "Shift+?" is wrong anyway.
a11y.1 is the audit's last Critical and reproduced exactly: seven
config-section headers, seven bare `<div @click>`s with no tabindex,
no role and no aria-expanded, and every section collapsed by default —
so every setting in the app was behind a control that could not be
tabbed to. a11y.2 is the same bug in Downloads' two `<div class=tab>`s.
Both now follow patterns the app already had: a real
`<button aria-expanded aria-controls>` (explore-artist-details has five),
and a role=tablist/tab/tabpanel with a roving tab stop and
Left/Right/Home/End. The section body renders unconditionally and is
toggled with `hidden`, because aria-controls has to name an element
that exists and the slot's light-DOM children exist either way.
H-22's reorder ships with them: Libraries is first and the only
expanded section, Search Index — configured once, if ever — is second
to last. The Playback/Audio section H-22 also asks for is deliberately
not here: there is no output-device, gapless, crossfade or replay-gain
setting in backend/config to expose, and a section of controls that do
nothing is worse than admitting it does not exist.
Settings also stops advertising `tracklist.delete`, which was bound to
Delete and configurable in the UI while nothing listened for the event
it dispatched.
`index.ts` caches primary views and hides them with a class so
scrollTop survives navigation. Nothing else was told: `disconnectedCallback`
never fires for one, so everything written to clean up there never
cleans up. The worst case was not a leak — pressing `s` on Settings
skipped two albums out of the Autotag queue, and `a` on that same live
handler rewrites tags on disk.
- `utils/view-lifecycle.ts` is the missing half: `viewActivated` /
`viewDeactivated`, with `listenWhileActive`, `intervalWhileActive`
and `whileActive` torn down on the way out, and an off-screen view
that does not render. `registerViewAware` gives a shared reactive
controller the same treatment, because a controller cannot know
whether its host is a cached view — `ContextMenuController` bound
three document listeners in `hostConnected`, which for a cached host
is "forever".
- `services/shortcut-scope.ts` publishes the ambient scope. Resolving
scope from focus alone was not enough: this app is driven with the
mouse, focus sits on `<body>`, and a focus-only rule would have made
the panel keys work only after a click landed inside the panel.
- Global bindings yield to a focused control that owns the key —
button, select, slider, checkbox, menu, grid row, or anything inside
an open dialog — so the unmodified single-key bindings stop stealing
Space and the arrows.
- `utils/roving-grid.ts` gives a card grid one tab stop moved with the
arrows, since a card per tab stop makes a library-length tab
sequence.
- Add selectAll() method to SelectionController that selects all items via host interface
- Change app.selectAll dispatch from document.execCommand('selectAll') to CustomEvent('shortcut:select-all')
- Create keyboard-shortcut-service.ts singleton with keydown listener
- Shadow DOM active element resolution for scope detection
- Text input suppression (only Escape passes through)
- Scope resolution: text-input > panel-specific > global
- Action dispatch to player/queue stores and Wails bindings
- Create shortcuts-store.ts with Wails persistence and event sync
- Create shortcuts-controller.ts for Lit component integration
- Export store and controller from store/index.ts
- Replace hardcoded Ctrl+F handler in index.ts with service
- Initialize service via import in frontend/index.ts