fix(queue): draw the scrim only where it can be tapped
Below 600px `.panel-content` is `width: 100%`, so the scrim sat entirely underneath an opaque panel -- measured at 424x439, host, panel and scrim all 424x318. It dimmed nothing and dismissed nothing there while wearing `cursor: pointer`, so #24's tap-outside-to-close did not exist on the device it was drawn for. Of the issue's two directions this takes the second. A gutter is the drawer pattern and buys the affordance by taking width off a full-screen surface on a 424px viewport; #55 already made the queue a *screen* at that width, whose ways out are back and a 44px close button. So there is no scrim there rather than an unreachable one. Existence is `matchMedia` rather than `display: none`, on `job-band`'s rule: a hidden scrim is still an element carrying the handler. The 600-899 band, where the panel is a 320px column of a wider content area and the scrim has real uncovered pixels, is untouched. The e2e half asserts *absence* at 424x439 rather than clicking, because a phone-width case that clicks the scrim's centre hits the panel and passes on the broken build -- which the issue anticipates. Closes #171
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@@ -179,8 +179,8 @@ test.describe('the queue is a screen where it covers the content', () => {
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*/
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/**
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* With the panel spanning the whole width the scrim has no uncovered
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* pixels, so the close button is the only pointer route out of a
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* With the panel spanning the whole width there is no scrim here at
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* all (#171), so the close button is the only pointer route out of a
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* full-screen surface. Measured at 424×439 before #55: **25×21px**.
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*/
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test('offers a way out a thumb can hit', async ({ app }) => {
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@@ -194,6 +194,33 @@ test.describe('the queue is a screen where it covers the content', () => {
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expect(box!.width).toBeGreaterThanOrEqual(44);
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expect(box!.height).toBeGreaterThanOrEqual(44);
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});
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/**
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* #171 — and it draws no scrim, because there is nowhere to tap.
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*
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* `.panel-content` is `width: 100%` here, so the scrim sat entirely
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* underneath it: measured at 424×439, host, panel and scrim all
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* 424×318. #24's tap-outside-to-close cannot exist on a surface with
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* no outside, and a `cursor: pointer` layer nobody can reach is a
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* claim the component cannot keep.
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*
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* Asserted as absence rather than by clicking, for the reason the
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* issue gives: a naive phone case clicks the scrim's centre and hits
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* the panel, so it passes on the build this exists to fail. The scrim
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* is still real between 600 and 899px, which `queue-overlay.spec.ts`
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* asserts at 900×600 by clicking it.
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*/
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test('draws no scrim, because a screen has no outside to tap', async ({
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app,
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}) => {
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await openTheQueue(app);
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const scrim = await queue(app).evaluate(
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(el) => el.shadowRoot!.querySelector('.scrim') !== null,
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);
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expect(scrim).toBe(false);
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});
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});
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/**
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