Squash merge audio-player-component into main
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@@ -0,0 +1,57 @@
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// Code generated by sqlc. DO NOT EDIT.
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// versions:
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// sqlc v1.29.0
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// source: player_state.sql
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package sqlcgen
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import (
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"context"
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)
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const getPlayerState = `-- name: GetPlayerState :one
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SELECT volume, muted, last_track_path, last_position_seconds
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FROM player_state WHERE id = 1
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`
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type GetPlayerStateRow struct {
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Volume int64
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Muted bool
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LastTrackPath string
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LastPositionSeconds int64
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}
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func (q *Queries) GetPlayerState(ctx context.Context) (GetPlayerStateRow, error) {
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row := q.db.QueryRowContext(ctx, getPlayerState)
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var i GetPlayerStateRow
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err := row.Scan(
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&i.Volume,
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&i.Muted,
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&i.LastTrackPath,
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&i.LastPositionSeconds,
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)
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return i, err
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}
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const updatePlayerState = `-- name: UpdatePlayerState :exec
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UPDATE player_state
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SET volume = ?, muted = ?, last_track_path = ?, last_position_seconds = ?
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WHERE id = 1
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`
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type UpdatePlayerStateParams struct {
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Volume int64
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Muted bool
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LastTrackPath string
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LastPositionSeconds int64
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}
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func (q *Queries) UpdatePlayerState(ctx context.Context, arg UpdatePlayerStateParams) error {
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_, err := q.db.ExecContext(ctx, updatePlayerState,
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arg.Volume,
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arg.Muted,
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arg.LastTrackPath,
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arg.LastPositionSeconds,
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)
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return err
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}
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