refactored many events to use wails bindings, reducing boilerplate
This commit is contained in:
Executable
+95
@@ -0,0 +1,95 @@
|
||||
// @ts-check
|
||||
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
|
||||
// This file is automatically generated. DO NOT EDIT
|
||||
|
||||
export function AddTrack(arg1) {
|
||||
return window['go']['queue']['Queue']['AddTrack'](arg1);
|
||||
}
|
||||
|
||||
export function AddTracks(arg1) {
|
||||
return window['go']['queue']['Queue']['AddTracks'](arg1);
|
||||
}
|
||||
|
||||
export function Clear() {
|
||||
return window['go']['queue']['Queue']['Clear']();
|
||||
}
|
||||
|
||||
export function CycleRepeat() {
|
||||
return window['go']['queue']['Queue']['CycleRepeat']();
|
||||
}
|
||||
|
||||
export function EmitCurrentState() {
|
||||
return window['go']['queue']['Queue']['EmitCurrentState']();
|
||||
}
|
||||
|
||||
export function GetState() {
|
||||
return window['go']['queue']['Queue']['GetState']();
|
||||
}
|
||||
|
||||
export function InsertNext(arg1) {
|
||||
return window['go']['queue']['Queue']['InsertNext'](arg1);
|
||||
}
|
||||
|
||||
export function InsertNextTracks(arg1) {
|
||||
return window['go']['queue']['Queue']['InsertNextTracks'](arg1);
|
||||
}
|
||||
|
||||
export function InsertTracksAt(arg1, arg2) {
|
||||
return window['go']['queue']['Queue']['InsertTracksAt'](arg1, arg2);
|
||||
}
|
||||
|
||||
export function MoveQueueTracks(arg1, arg2) {
|
||||
return window['go']['queue']['Queue']['MoveQueueTracks'](arg1, arg2);
|
||||
}
|
||||
|
||||
export function Next() {
|
||||
return window['go']['queue']['Queue']['Next']();
|
||||
}
|
||||
|
||||
export function OnPlaybackFinished() {
|
||||
return window['go']['queue']['Queue']['OnPlaybackFinished']();
|
||||
}
|
||||
|
||||
export function Play() {
|
||||
return window['go']['queue']['Queue']['Play']();
|
||||
}
|
||||
|
||||
export function PlayIndex(arg1) {
|
||||
return window['go']['queue']['Queue']['PlayIndex'](arg1);
|
||||
}
|
||||
|
||||
export function Previous() {
|
||||
return window['go']['queue']['Queue']['Previous']();
|
||||
}
|
||||
|
||||
export function RemoveTrack(arg1) {
|
||||
return window['go']['queue']['Queue']['RemoveTrack'](arg1);
|
||||
}
|
||||
|
||||
export function RemoveTracks(arg1) {
|
||||
return window['go']['queue']['Queue']['RemoveTracks'](arg1);
|
||||
}
|
||||
|
||||
export function RestoreState() {
|
||||
return window['go']['queue']['Queue']['RestoreState']();
|
||||
}
|
||||
|
||||
export function SaveState() {
|
||||
return window['go']['queue']['Queue']['SaveState']();
|
||||
}
|
||||
|
||||
export function SetContext(arg1) {
|
||||
return window['go']['queue']['Queue']['SetContext'](arg1);
|
||||
}
|
||||
|
||||
export function SetPlayer(arg1) {
|
||||
return window['go']['queue']['Queue']['SetPlayer'](arg1);
|
||||
}
|
||||
|
||||
export function SetQueue(arg1, arg2, arg3) {
|
||||
return window['go']['queue']['Queue']['SetQueue'](arg1, arg2, arg3);
|
||||
}
|
||||
|
||||
export function ToggleShuffle() {
|
||||
return window['go']['queue']['Queue']['ToggleShuffle']();
|
||||
}
|
||||
Reference in New Issue
Block a user