stopped player plays queue on play button click if queue is not empty. seek bar bigger.

This commit is contained in:
2026-02-15 18:19:10 -05:00
parent 67cea5cfb0
commit 86204e1b7a
3 changed files with 39 additions and 3 deletions
+32
View File
@@ -133,6 +133,11 @@ func (q *Queue) registerEventHandlers() {
return
}
runtime.EventsOn(q.ctx, events.RequestPlay, func(_ ...any) {
q.logger.Info("Received RequestPlay")
q.PlayFromStart()
})
runtime.EventsOn(q.ctx, events.RequestNext, func(_ ...any) {
q.logger.Info("Received RequestNext")
q.Next()
@@ -703,6 +708,33 @@ func (q *Queue) Previous() {
q.emitQueueChanged()
}
// PlayFromStart restarts playback from the beginning of the queue.
// If shuffle is enabled, a new shuffle order is generated and playback
// starts from a random track. This is a no-op when a track is already
// active (currentIndex != -1) or the queue is empty.
func (q *Queue) PlayFromStart() {
q.mu.Lock()
defer q.mu.Unlock()
if q.currentIndex != -1 {
return
}
if len(q.tracks) == 0 {
return
}
if q.shuffleMode {
q.generateShuffleOrder()
q.currentIndex = q.shuffleOrder[0]
} else {
q.currentIndex = 0
}
q.playCurrentTrack()
q.emitQueueChanged()
}
// PlayIndex jumps to and plays the track at the given index.
func (q *Queue) PlayIndex(index int) {
q.mu.Lock()