feat(quick-15): add BufferedStreamer with goroutine read-ahead

- Ring-buffer streamer decouples source I/O from speaker callback
- Read-ahead goroutine pre-fills buffer in 512-sample chunks
- Returns silence when buffer temporarily empty (prevents glitches)
- Close() signals goroutine shutdown via channel
- 5 unit tests: basic stream, small reads, drain, silence, close
This commit is contained in:
2026-03-05 15:27:24 -05:00
parent 8f16463fdd
commit 85b23acb24
2 changed files with 483 additions and 0 deletions
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package player
import (
"sync"
"time"
"github.com/gopxl/beep/v2"
)
// BufferedStreamer wraps a beep.Streamer with a goroutine-driven
// read-ahead ring buffer. It decouples the source streamer's I/O
// timing from the speaker callback's real-time deadline, preventing
// audible glitches caused by disk stalls, GC pauses, or CPU
// scheduling delays.
//
// The read-ahead goroutine continuously fills the ring buffer from
// the source. The speaker callback drains the ring buffer without
// ever touching the source directly. If the ring buffer is
// temporarily empty (read-ahead hasn't caught up), Stream returns
// silence rather than blocking or signaling end-of-stream.
type BufferedStreamer struct {
mu sync.Mutex
source beep.Streamer
ring [][2]float64
readPos int
writPos int
count int
done bool
err error
closed chan struct{}
}
// NewBufferedStreamer creates a BufferedStreamer that pre-fills
// bufferSize samples from source via a background goroutine.
// A typical bufferSize is 2× the sample rate (~2 seconds of audio).
func NewBufferedStreamer(
source beep.Streamer,
bufferSize int,
) *BufferedStreamer {
bs := &BufferedStreamer{
source: source,
ring: make([][2]float64, bufferSize),
closed: make(chan struct{}),
}
go bs.readAhead()
return bs
}
// readAhead continuously reads from the source into the ring buffer
// until the source is drained, an error occurs, or Close is called.
func (bs *BufferedStreamer) readAhead() {
// Temporary buffer for reading from source outside the lock.
// 512 samples per chunk keeps the critical section short.
const chunkSize = 512
tmp := make([][2]float64, chunkSize)
for {
// Check if closed.
select {
case <-bs.closed:
return
default:
}
bs.mu.Lock()
space := len(bs.ring) - bs.count
if space == 0 {
// Buffer full — release lock and wait briefly.
bs.mu.Unlock()
select {
case <-bs.closed:
return
case <-time.After(1 * time.Millisecond):
}
continue
}
// Determine how many samples to request.
toRead := space
if toRead > chunkSize {
toRead = chunkSize
}
bs.mu.Unlock()
// Read from source WITHOUT holding the lock so disk I/O
// does not block the speaker goroutine.
n, ok := bs.source.Stream(tmp[:toRead])
if n > 0 {
bs.mu.Lock()
for i := range n {
bs.ring[bs.writPos] = tmp[i]
bs.writPos = (bs.writPos + 1) % len(bs.ring)
}
bs.count += n
bs.mu.Unlock()
}
if !ok {
bs.mu.Lock()
bs.done = true
if srcErr := bs.source.Err(); srcErr != nil {
bs.err = srcErr
}
bs.mu.Unlock()
return
}
// If source returned 0 samples but is still ok, yield
// briefly to avoid busy-spinning.
if n == 0 {
select {
case <-bs.closed:
return
case <-time.After(1 * time.Millisecond):
}
}
}
}
// Stream copies samples from the ring buffer into the provided
// slice. If the buffer is temporarily empty but the source is not
// yet drained, it fills the output with silence and returns
// (len(samples), true) to avoid speaker underrun.
func (bs *BufferedStreamer) Stream(
samples [][2]float64,
) (int, bool) {
bs.mu.Lock()
defer bs.mu.Unlock()
if bs.count == 0 && bs.done {
return 0, false
}
if bs.count == 0 {
// Buffer temporarily empty — fill with silence.
for i := range samples {
samples[i] = [2]float64{}
}
return len(samples), true
}
// Copy available samples from ring buffer.
n := len(samples)
if n > bs.count {
n = bs.count
}
for i := range n {
samples[i] = bs.ring[bs.readPos]
bs.readPos = (bs.readPos + 1) % len(bs.ring)
}
bs.count -= n
return n, true
}
// Err returns any error encountered by the source streamer.
func (bs *BufferedStreamer) Err() error {
bs.mu.Lock()
defer bs.mu.Unlock()
return bs.err
}
// Close signals the read-ahead goroutine to stop. It is safe to
// call multiple times.
func (bs *BufferedStreamer) Close() {
select {
case <-bs.closed:
// Already closed.
default:
close(bs.closed)
}
}
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package player
import (
"runtime"
"testing"
"time"
"github.com/gopxl/beep/v2"
)
// slowStreamer wraps a beep.Streamer and introduces a delay before
// each Stream call, simulating slow disk I/O.
type slowStreamer struct {
inner beep.Streamer
delay time.Duration
}
func (s *slowStreamer) Stream(samples [][2]float64) (int, bool) {
time.Sleep(s.delay)
return s.inner.Stream(samples)
}
func (s *slowStreamer) Err() error { return s.inner.Err() }
// finiteStreamer produces exactly N samples with incrementing values
// starting at 1.0 (so sample 0 → 1.0, sample 1 → 2.0, etc.) and
// then signals end-of-stream. Values start at 1 so they are
// distinguishable from silence (zero).
func finiteStreamer(n int) beep.Streamer {
pos := 0
return beep.StreamerFunc(func(samples [][2]float64) (int, bool) {
if pos >= n {
return 0, false
}
filled := 0
for i := range samples {
if pos >= n {
break
}
val := float64(pos + 1) // +1 so first sample is 1.0
samples[i] = [2]float64{val, val}
pos++
filled++
}
return filled, true
})
}
func TestBufferedStreamer_BasicStream(t *testing.T) {
const total = 1000
src := finiteStreamer(total)
bs := NewBufferedStreamer(src, 2048)
defer bs.Close()
var collected [][2]float64
buf := make([][2]float64, 256)
for {
n, ok := bs.Stream(buf)
for i := range n {
// Skip silence frames (buffer not yet filled).
if buf[i][0] == 0 && buf[i][1] == 0 && len(collected) == 0 {
continue
}
collected = append(collected, buf[i])
}
if !ok {
break
}
// Safety valve: if we've collected enough samples plus
// extra from potential silence padding, break.
if len(collected) >= total {
// Drain remaining.
for {
n, ok = bs.Stream(buf)
if !ok {
break
}
for i := range n {
if buf[i][0] != 0 || buf[i][1] != 0 {
collected = append(collected, buf[i])
}
}
}
break
}
}
if len(collected) != total {
t.Fatalf(
"expected %d samples, got %d", total, len(collected),
)
}
// Verify ordering (values start at 1.0).
for i, s := range collected {
expected := float64(i + 1)
if s[0] != expected || s[1] != expected {
t.Fatalf(
"sample %d: expected [%f %f], got [%f %f]",
i, expected, expected, s[0], s[1],
)
}
}
}
func TestBufferedStreamer_SmallReads(t *testing.T) {
const total = 200
src := finiteStreamer(total)
bs := NewBufferedStreamer(src, 512)
defer bs.Close()
// Give read-ahead time to fill.
time.Sleep(50 * time.Millisecond)
var collected [][2]float64
buf := make([][2]float64, 1) // Read one sample at a time.
for {
n, ok := bs.Stream(buf)
for i := range n {
if buf[i][0] == 0 && buf[i][1] == 0 && len(collected) == 0 {
continue
}
collected = append(collected, buf[i])
}
if !ok {
break
}
if len(collected) >= total {
// Drain.
for {
n, ok = bs.Stream(buf)
if !ok {
break
}
for i := range n {
if buf[i][0] != 0 || buf[i][1] != 0 {
collected = append(collected, buf[i])
}
}
}
break
}
}
if len(collected) != total {
t.Fatalf(
"expected %d samples, got %d", total, len(collected),
)
}
for i, s := range collected {
expected := float64(i + 1)
if s[0] != expected || s[1] != expected {
t.Fatalf(
"sample %d: expected [%f %f], got [%f %f]",
i, expected, expected, s[0], s[1],
)
}
}
}
func TestBufferedStreamer_SourceDrained(t *testing.T) {
const total = 100
src := finiteStreamer(total)
bs := NewBufferedStreamer(src, 256)
defer bs.Close()
// Wait for read-ahead to completely drain the source.
time.Sleep(50 * time.Millisecond)
// Read all samples out.
consumed := 0
buf := make([][2]float64, 32)
hitEOF := false
for range 1000 { // Safety limit.
n, ok := bs.Stream(buf)
for i := range n {
if buf[i][0] != 0 || buf[i][1] != 0 {
consumed++
}
}
if !ok {
hitEOF = true
break
}
}
if !hitEOF {
t.Fatal("expected stream to return ok=false after source drained")
}
if consumed != total {
t.Fatalf("expected %d non-zero samples, got %d", total, consumed)
}
}
func TestBufferedStreamer_EmptyBufferReturnsSilence(t *testing.T) {
// Use a slow source that sleeps 50ms per call.
src := &slowStreamer{
inner: finiteStreamer(100),
delay: 50 * time.Millisecond,
}
bs := NewBufferedStreamer(src, 1024)
defer bs.Close()
// Immediately call Stream before read-ahead has had time to
// fill anything. The buffer should be empty.
buf := make([][2]float64, 64)
n, ok := bs.Stream(buf)
if !ok {
t.Fatal("expected ok=true when buffer is empty but source not drained")
}
if n != len(buf) {
t.Fatalf("expected %d samples (silence), got %d", len(buf), n)
}
// All returned samples should be silence (zeros).
for i := range n {
if buf[i][0] != 0 || buf[i][1] != 0 {
t.Fatalf(
"sample %d should be silence, got [%f %f]",
i, buf[i][0], buf[i][1],
)
}
}
}
func TestBufferedStreamer_Close(t *testing.T) {
// Use a source that never drains.
infinite := beep.StreamerFunc(func(samples [][2]float64) (int, bool) {
for i := range samples {
samples[i] = [2]float64{1.0, 1.0}
}
return len(samples), true
})
goroutinesBefore := runtime.NumGoroutine()
bs := NewBufferedStreamer(infinite, 4096)
// Let read-ahead goroutine start.
time.Sleep(10 * time.Millisecond)
bs.Close()
// Wait for goroutine to exit.
time.Sleep(50 * time.Millisecond)
goroutinesAfter := runtime.NumGoroutine()
// The goroutine count should not have increased. Allow ±1 for
// runtime fluctuations.
if goroutinesAfter > goroutinesBefore+1 {
t.Fatalf(
"goroutine leak: before=%d after=%d",
goroutinesBefore, goroutinesAfter,
)
}
// Calling Close again should not panic.
bs.Close()
}